{"id":1769,"date":"2023-09-20T06:30:23","date_gmt":"2023-09-20T10:30:23","guid":{"rendered":"https:\/\/fabrec.gg\/articles\/?p=1769"},"modified":"2023-09-19T20:04:17","modified_gmt":"2023-09-20T00:04:17","slug":"playing-on-both-sides-of-the-coin-wizards-in-flesh-and-blood","status":"publish","type":"post","link":"https:\/\/fabrec.gg\/articles\/playing-on-both-sides-of-the-coin-wizards-in-flesh-and-blood\/","title":{"rendered":"Playing on Both Sides of the Coin &#8211; Wizards In Flesh and Blood"},"content":{"rendered":"<h6 style=\"text-align: right;\">(<span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Iyslander\"href=\"#\" target=\"_blank\">Iyslander<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>| Art by <a href=\"https:\/\/www.steveargyle.com\/\" target=\"_blank\" rel=\"noopener\">Steve Argyle<\/a>)<\/h6>\n<p><span style=\"font-weight: 400;\">The gameplay pattern of attacking on your turn and blocking on your opponent&#8217;s turn is a core part of <\/span><i><span style=\"font-weight: 400;\">Flesh and Blood<\/span><\/i><span style=\"font-weight: 400;\">, but a certain class identity breaks that concept: Wizard.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Wizard is FAB&#8217;s main class that can abuse both sides of the coin, but it comes at a cost. Starting at less life and having consistently less power in cards is a way they balance the heroes because of their abilities. Even with this though, the overwhelming decisions of Wizard and playing the puzzle pulls in players around the world.<\/span><\/p>\n<h2>The Puzzle<\/h2>\n<p><span style=\"font-weight: 400;\">&#8220;Playing the puzzle&#8221; is a term I like to use that describes how the average Wizard turns play out. Both sides of the turn cycle are multiple different puzzles that are impacted by the turn prior, and what could possibly happen in the following turn.<\/span><\/p>\n<div class=\"edhrecp__cards\"><div class=\"edhrecp__card-container\" name=\"Kano\"><\/div><div class=\"edhrecp__card-container\" name=\"Iyslander\"><\/div><\/div>\n<p><span style=\"font-weight: 400;\">What that means is that on your opponent&#8217;s turn, you&#8217;re able to react to actions being played with either a <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Kano\"href=\"#\" target=\"_blank\">Kano<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> activation, or a blue card from arsenal with <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Iyslander\"href=\"#\" target=\"_blank\">Iyslander<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>. There is a decision to interact, but playing cards on your opponent&#8217;s turn comes at a cost. Pitching to play cards\/activated abilities opens you up to chip damage if activated on your opponent&#8217;s turn and limits the options you have on your own turn. This means every time we look at our opponent&#8217;s turn we have to keep in mind our turn on the back of it.\u00a0<\/span><\/p>\n<p><span style=\"font-weight: 400;\"><div class=\"edhrecp__cards\"><div class=\"edhrecp__card-container\" name=\"Aether Wildfire\"><\/div><div class=\"edhrecp__card-container\" name=\"Wounded Bull red\"><\/div><\/div><\/span><\/p>\n<p><span style=\"font-weight: 400;\">The most common mistake I see when watching Wizard players is jumping the gun too soon on the opponent&#8217;s turn and not saving cards for your own turn. Both Kano and Iyslander play on their turn super efficiently and should be used primarily to set up the damage on your opponent&#8217;s turn. Being able to play out two spells from Kano requires two cards from your opponent with arcane barrier three or chip in damage later for the eventual <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Aether Wildfire\"href=\"#\" target=\"_blank\">Aether Wildfire<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> combo turn, or Iyslander sending <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Wounded Bull red\"href=\"#\" target=\"_blank\">Wounded Bull<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> demanding two cards that still chips in damage with a powerful eight attack. Both of these examples take cards from your opponent&#8217;s hand or chip in damage, then, after you draw up, you can interact with a weaker hand from your opponent and do the real damage with tax effects, damage, or block and set up the following turn.\u00a0<\/span><\/p>\n<h2>When to Interact<\/h2>\n<p><span style=\"font-weight: 400;\">Understanding when to interact is a complex and ever changing concept in every matchup and unique game, but here are some guidelines. Let&#8217;s specifically talk about Iyslander for a moment. When thinking about when to interact on the opponent&#8217;s turn with a blue in arsenal, I like to think about a couple main subjects of reasoning:\u00a0<\/span><\/p>\n<ol>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">If I have an Ice card in arsenal, how does it hurt my opponent&#8217;s turn?<\/span><\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">If I have a damage spell in arsenal, how am I trading damage or forcing my opponent to have a weaker turn using resources on arcane barrier?<\/span><\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">If I have a setup blue, when can I safely play it, or if I need it for a play next turn is the damage I&#8217;m taking to play it worth it?<\/span><\/li>\n<\/ol>\n<p><span style=\"font-weight: 400;\">These are the main questions I base everything off of. I need a solid reason to take damage and advance my game plan. Every turn is the dance of resources that the Wizard dictates to win the game.<\/span><\/p>\n<div class=\"edhrecp__cards\"><div class=\"edhrecp__card-container\" name=\"Blazing Aether red\"><\/div><div class=\"edhrecp__card-container\" name=\"Gaze the Ages\"><\/div><\/div>\n<p><span style=\"font-weight: 400;\">Kano is a lot more of a tightrope to balance in the decisions department. A wrongly timed Kano activation or lack thereof can significantly affect the nature of the game. When thinking about activating Kano, I think of a couple main reasons:<\/span><\/p>\n<ol>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">What could be hindering my ability to play a damage spell on my turn?<\/span><\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Can I take damage to be able to double spell on my own turn?<\/span><\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Is my opponent open for additional chip damage more than the following turn?<\/span><\/li>\n<li style=\"font-weight: 400;\"><span style=\"font-weight: 400;\">Is lethal presented to me and do I just gotta go for it?<\/span><\/li>\n<\/ol>\n<p><span style=\"font-weight: 400;\">With Kano&#8217;s nature of exponential damage, there is always a chance you can win, but that doesn&#8217;t mean spin the wheel every chance you get. Setting up damage and taking a card from your opponent to buy time is very important to get to the combo correctly. With less interaction but more damage, threaten your damage to cause your opponent to be scared or respect using an additional card and having weaker turns.\u00a0<\/span><\/p>\n<h2>Learning to Adjust<\/h2>\n<p><span style=\"font-weight: 400;\">These are just some basic guidelines I use during my games. Gauge the game and how your opponents are playing it to maximize the potential of the turn cycle. If your opponent is giving you a lot of respect and keeping cards in hand to not take chip damage, use that opportunity to use your cards on your own turn. If your opponent is throwing every card at you, use your disruption and chip them on their turn. Adjust your gameplay to your game plan and your opponents game plan game to game. Sometimes the biggest puzzle isn&#8217;t your opponent, it&#8217;s yourself.<\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Peter continues his analysis of all things Wizard in Flesh and Blood, this time focusing on timing.<\/p>\n","protected":false},"author":26,"featured_media":1785,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[4,8],"tags":[264,236,35,36,134,249,234],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v21.3 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Playing on Both Sides of the Coin - Wizards In Flesh and Blood - FABREC<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/fabrec.gg\/articles\/playing-on-both-sides-of-the-coin-wizards-in-flesh-and-blood\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Playing on Both Sides of the Coin - Wizards In Flesh and Blood - FABREC\" \/>\n<meta property=\"og:description\" content=\"Peter continues his analysis of all things Wizard in Flesh and Blood, this time focusing on timing.\" \/>\n<meta property=\"og:url\" content=\"https:\/\/fabrec.gg\/articles\/playing-on-both-sides-of-the-coin-wizards-in-flesh-and-blood\/\" \/>\n<meta property=\"og:site_name\" content=\"FABREC\" \/>\n<meta property=\"article:published_time\" content=\"2023-09-20T10:30:23+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2023-09-20T00:04:17+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/fabrec.gg\/articles\/wp-content\/uploads\/2023\/09\/Iyslander-Young-9.19.23.png\" \/>\n\t<meta property=\"og:image:width\" content=\"2000\" \/>\n\t<meta property=\"og:image:height\" content=\"897\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/png\" \/>\n<meta name=\"author\" content=\"Peter Buddensiek\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:creator\" content=\"@https:\/\/twitter.com\/MaskOfMomentum\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Peter Buddensiek\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"4 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\/\/schema.org\",\"@graph\":[{\"@type\":\"WebPage\",\"@id\":\"https:\/\/fabrec.gg\/articles\/playing-on-both-sides-of-the-coin-wizards-in-flesh-and-blood\/\",\"url\":\"https:\/\/fabrec.gg\/articles\/playing-on-both-sides-of-the-coin-wizards-in-flesh-and-blood\/\",\"name\":\"Playing on Both Sides of the Coin - Wizards In Flesh and Blood - FABREC\",\"isPartOf\":{\"@id\":\"https:\/\/fabrec.gg\/articles\/#website\"},\"datePublished\":\"2023-09-20T10:30:23+00:00\",\"dateModified\":\"2023-09-20T00:04:17+00:00\",\"author\":{\"@id\":\"https:\/\/fabrec.gg\/articles\/#\/schema\/person\/ca9afde8cd5f9a42f8dc06360e581af0\"},\"breadcrumb\":{\"@id\":\"https:\/\/fabrec.gg\/articles\/playing-on-both-sides-of-the-coin-wizards-in-flesh-and-blood\/#breadcrumb\"},\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"ReadAction\",\"target\":[\"https:\/\/fabrec.gg\/articles\/playing-on-both-sides-of-the-coin-wizards-in-flesh-and-blood\/\"]}]},{\"@type\":\"BreadcrumbList\",\"@id\":\"https:\/\/fabrec.gg\/articles\/playing-on-both-sides-of-the-coin-wizards-in-flesh-and-blood\/#breadcrumb\",\"itemListElement\":[{\"@type\":\"ListItem\",\"position\":1,\"name\":\"Home\",\"item\":\"https:\/\/fabrec.gg\/articles\/\"},{\"@type\":\"ListItem\",\"position\":2,\"name\":\"Playing on Both Sides of the Coin &#8211; 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