{"id":2094,"date":"2023-10-17T06:30:25","date_gmt":"2023-10-17T10:30:25","guid":{"rendered":"https:\/\/fabrec.gg\/articles\/?p=2094"},"modified":"2023-10-15T21:38:45","modified_gmt":"2023-10-16T01:38:45","slug":"the-best-bright-lights-and-round-the-table-cards-for-commoner","status":"publish","type":"post","link":"https:\/\/fabrec.gg\/articles\/the-best-bright-lights-and-round-the-table-cards-for-commoner\/","title":{"rendered":"The Best Bright Lights and Round the Table Cards for Commoner"},"content":{"rendered":"<h6 style=\"text-align: right\">(<span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Rev Up red\"href=\"#\" target=\"_blank\">Rev Up<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> | Art by <a href=\"https:\/\/www.artstation.com\/nik_moskvin\" target=\"_blank\" rel=\"noopener\">Nikolay Moskvin<\/a>)<\/h6>\n<p>Welcome to this review of <em>Bright Lights <\/em>and <em>Round the Table<\/em> through a Commoner lens. I&#8217;ll start off by saying that I&#8217;m reviewing the cards in this set from the perspective of how the new cards fit into existing archetypes, which is also to say that a lot of the new items and attacks made for Draft environments will largely\u00a0be\u00a0ignored in this article. If they happen to spawn a new archetype or deck within the format, then perhaps I will revisit them at a later date.<\/p>\n<p>For now, I&#8217;m exclusively looking at the cards that will make an impact or play a role in the established Commoner metagame.<\/p>\n<h2><em>Bright Lights<\/em><\/h2>\n<p>First and foremost are the slew of new Mechanologist cards in <em>Bright Lights<\/em>. While many of them seem to be near identical, save for a few mechanical differences (can&#8217;t be blocked by equipment and gaining strength for each equipment blocking it being the main two), most of the attacks exist on the two-for-five, one-for-four, and zero-for-three range, meaning that existing cards such as <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Zero to Sixty red\"href=\"#\" target=\"_blank\">Zero to Sixty<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> and <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Zipper Hit red\"href=\"#\" target=\"_blank\">Zipper Hit<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> are yet to be dethroned.<\/p>\n<p>Let&#8217;s take a look at Daniel Baxendale&#8217;s Dash list that made Top 8 of the Commoner event at Calling: Birmingham this year.<\/p>\n<p><span style=\"font-weight: 400\"><div class='mtgh' id='mtgh_11dc6' style='width:500px;margin:0px auto;'><div class='header'><div><h4 style='font-size:150%;font-weight:bold;text-align:center;'>&quot; Hyper Dash by Daniel Baxendale&quot;<hr\/><\/h4><\/div><\/div><div id='mtgh_11dc6_content' class='content'><table cellspacing='0' cellpadding='0' style='width:494px'><tr><td><table cellspacing='0' cellpadding='0' width='100%'><tr><td><div style='font-size:100%;font-weight:bold;'>Hero (1)<\/div><ul><li><span class='count'>1<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_11dc6_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/dash.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Dash<\/a><\/span><\/li><\/ul><div style='font-size:100%;font-weight:bold;'>Equipment (5)<\/div><ul><li><span class='count'>1<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_11dc6_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/plasma-barrel-shot.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Plasma Barrel Shot<\/a><\/span><\/li><li><span class='count'>1<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_11dc6_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/hope-merchants-hood.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Hope Merchant&#8217;s Hood<\/a><\/span><\/li><li><span class='count'>1<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_11dc6_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/goliath-gauntlet.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Goliath Gauntlet<\/a><\/span><\/li><li><span class='count'>1<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_11dc6_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/vest-of-the-first-fist.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Vest of the First Fist<\/a><\/span><\/li><li><span class='count'>1<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_11dc6_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/achilles-accelerator.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Achilles Accelerator<\/a><\/span><\/li><\/ul><div style='font-size:100%;font-weight:bold;'>Action (1)<\/div><ul><li><span class='count'>1<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_11dc6_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/hyper-driver-red.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Hyper Driver red<\/a><\/span><\/li><\/ul><div style='font-size:100%;font-weight:bold;'>Attack Action (39)<\/div><ul><li><span class='count'>2<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_11dc6_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/combustible-courier-red.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Combustible Courier red<\/a><\/span><\/li><li><span class='count'>2<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_11dc6_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/combustible-courier-blue.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Combustible Courier blue<\/a><\/span><\/li><li><span class='count'>2<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_11dc6_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/crankshaft-red.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Crankshaft red<\/a><\/span><\/li><li><span class='count'>2<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_11dc6_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/crankshaft-yellow.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Crankshaft yellow<\/a><\/span><\/li><li><span class='count'>2<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_11dc6_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/crankshaft-blue.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Crankshaft blue<\/a><\/span><\/li><li><span class='count'>2<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_11dc6_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/jump-start-red.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Jump Start red<\/a><\/span><\/li><li><span class='count'>2<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_11dc6_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/jump-start-yellow.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Jump Start yellow<\/a><\/span><\/li><li><span class='count'>2<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_11dc6_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/jump-start-blue.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Jump Start blue<\/a><\/span><\/li><li><span class='count'>1<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_11dc6_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/over-loop-red.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Over Loop red<\/a><\/span><\/li><li><span class='count'>2<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_11dc6_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/overblast-red.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Overblast red<\/a><\/span><\/li><li><span class='count'>1<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_11dc6_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/overblast-blue.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Overblast blue<\/a><\/span><\/li><li><span class='count'>1<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_11dc6_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/payload-red.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Payload red<\/a><\/span><\/li><li><span class='count'>2<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_11dc6_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/throttle-red.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Throttle red<\/a><\/span><\/li><li><span class='count'>2<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_11dc6_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/throttle-yellow.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Throttle yellow<\/a><\/span><\/li><li><span class='count'>2<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_11dc6_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/throttle-blue.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Throttle blue<\/a><\/span><\/li><li><span class='count'>2<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_11dc6_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/zero-to-sixty-red.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Zero to Sixty red<\/a><\/span><\/li><li><span class='count'>2<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_11dc6_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/zero-to-sixty-yellow.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Zero to Sixty yellow<\/a><\/span><\/li><li><span class='count'>2<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_11dc6_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/zero-to-sixty-blue.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Zero to Sixty blue<\/a><\/span><\/li><li><span class='count'>2<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_11dc6_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/zipper-hit-red.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Zipper Hit red<\/a><\/span><\/li><li><span class='count'>2<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_11dc6_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/zipper-hit-yellow.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Zipper Hit yellow<\/a><\/span><\/li><li><span class='count'>2<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_11dc6_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/zipper-hit-blue.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Zipper Hit blue<\/a><\/span><\/li><\/ul><\/td><\/tr><\/table><\/td><td class='card_box'><table cellspacing='0' cellpadding='0' style='margin-left:0px;'><tr><td><\/td><td><\/td><td><\/td><\/tr><tr><td><\/td><td class='display_preview'><img id='mtgh_11dc6_box' src='' style='display:none;' \/><\/td><td><\/td><\/tr><tr><td><\/td><td><\/td><td><\/td><\/tr><\/table><\/td><\/tr><\/table><\/div><\/div><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/dash.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/plasma-barrel-shot.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/hope-merchants-hood.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/goliath-gauntlet.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/vest-of-the-first-fist.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/achilles-accelerator.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/hyper-driver-red.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/combustible-courier-red.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/combustible-courier-blue.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/crankshaft-red.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/crankshaft-yellow.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/crankshaft-blue.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/jump-start-red.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/jump-start-yellow.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/jump-start-blue.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/over-loop-red.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/overblast-red.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/overblast-blue.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/payload-red.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/throttle-red.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/throttle-yellow.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/throttle-blue.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/zero-to-sixty-red.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/zero-to-sixty-yellow.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/zero-to-sixty-blue.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/zipper-hit-red.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/zipper-hit-yellow.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/zipper-hit-blue.jpg' style='display:none;width:1px;height:1px;' \/><\/span><\/p>\n<p>Speaking as someone who&#8217;s regularly played against Dan at my former local Armory in Birmingham, this deck is an absolute beast that pumps out damage like nothing else in the format. While there are a few differences in our Dash lists, the core of it remains largely the same, and there are only a few real flex slots available to tinker with. I&#8217;ve identified these as the blue <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Combustible Courier blue\"href=\"#\" target=\"_blank\">Combustible Courier<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>, blue <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Throttle blue\"href=\"#\" target=\"_blank\">Throttle<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>, and some number of <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Overblast red\"href=\"#\" target=\"_blank\">Overblast<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> and the <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Payload red\"href=\"#\" target=\"_blank\">Payload<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>.<\/p>\n<p>Dan has spoken to how much he enjoys having a dominated attack as a backup or surprise game-ender, but I think that <em>Bright Lights <\/em>has a few cards that could be worthy additions to the lineup.<\/p>\n<h3><span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Big Bertha red\"href=\"#\" target=\"_blank\">Big Bertha<\/a><span class=\"edhrecp__link-image\"><\/span><\/span><\/h3>\n<div class=\"edhrecp__cards\"><div class=\"edhrecp__card-container\" name=\"Big Bertha red\"><\/div><div class=\"edhrecp__card-container\" name=\"Big Bertha blue\"><\/div><\/div>\n<p>While the difference between costing two and three is quite a large leap when the deck relies on equipment such as <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Vest of the First Fist\"href=\"#\" target=\"_blank\">Vest of the First Fist<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>, <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Big Bertha red\"href=\"#\" target=\"_blank\">Big Bertha<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> functions as a slightly more expensive and hard hitting <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Crankshaft red\"href=\"#\" target=\"_blank\">Crankshaft<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>.<\/p>\n<h5><a href=\"https:\/\/fabrec.gg\/articles\/bright-lights-set-review-mechanologist-attack-actions-part-2\/\" target=\"_blank\" rel=\"noopener\">Bright Lights Set Review &#8211; Mechanologist Attack Actions Part 2<\/a><\/h5>\n<p>From personal experience, there&#8217;s little agency as the person playing against <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Dash\"href=\"#\" target=\"_blank\">Dash<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>, and the games where the <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Hyper Driver red\"href=\"#\" target=\"_blank\">Hyper Driver<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> stays around for longer play out extremely differently than the games where it&#8217;s destroyed after three turns. Having extra redundancy in this department is invaluable, and while I currently don&#8217;t see much room for fitting in the full six, I can definitely see the blues replacing <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Combustible Courier blue\"href=\"#\" target=\"_blank\">Combustible Courier<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> and a red replacing the one <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Over Loop red\"href=\"#\" target=\"_blank\">Over Loop<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> in the deck.<\/p>\n<h3><span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Rev Up red\"href=\"#\" target=\"_blank\">Rev Up<\/a><span class=\"edhrecp__link-image\"><\/span><\/span><\/h3>\n<div class=\"edhrecp__cards\"><div class=\"edhrecp__card-container\" name=\"Rev Up red\"><\/div><div class=\"edhrecp__card-container\" name=\"Rev Up blue\"><\/div><\/div>\n<p>This card is awesome. With a <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Hyper Driver red\"href=\"#\" target=\"_blank\">Hyper Driver<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> in play it functions as a pseudo one-for-six, which could potentially see a shift away from the need for <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Throttle red\"href=\"#\" target=\"_blank\">Throttle<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>. I currently hold the belief that Dash should, in almost every matchup, seek to end the game as quickly as possible, and that building the deck assuming you&#8217;re going to have the Hyper Driver in play is always correct when factoring in <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Hope Merchant&#8217;s Hood\"href=\"#\" target=\"_blank\">Hope Merchant&#8217;s Hood<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>. At the very least, I could see cutting some of the non-boost attacks in the deck to ease up the pressure on holding onto <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Achilles Accelerator\"href=\"#\" target=\"_blank\">Achilles Accelerator<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> for the absolute correct moment.<\/p>\n<h2><em>Round the Table<\/em><\/h2>\n<p><em>Round the Table<\/em>, the product designed in collaboration with Tolarian Community College and aimed at jumpstarting people into the multi-player format Ultimate Pit Fight, contains some amazing new additions into the Commoner pool, again in part due to LSS&#8217; inclusion of new and exciting equipment designs at rare.<\/p>\n<h5><a href=\"https:\/\/fabrec.gg\/articles\/ultimate-pit-fight-a-fabdads-guide-to-multiplayer-flesh-and-blood\/\" target=\"_blank\" rel=\"noopener\">Ultimate Pit Fight &#8211; A #FABDad&#8217;s Guide to Multiplayer Flesh and Blood<\/a><\/h5>\n<h3>The Civic Set<\/h3>\n<div class=\"edhrecp__cards\"><div class=\"edhrecp__card-container\" name=\"Civic Steps\"><\/div><\/div>\n<p>I&#8217;m going to group this entire set of gear together when discussing their viability within the existing decks. While the UPF-geared templating allows for some real decision-making when playing with friends and trying to create political allies, in Commoner this set of gear&#8217;s effect only benefits your one opponent. The question then is, which of the upsides can be the most easily mitigated?<\/p>\n<p>On first glance, <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Civic Steps\"href=\"#\" target=\"_blank\">Civic Steps<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> seems to be an almost no-brainer as an upgrade over <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Ironrot Legs\"href=\"#\" target=\"_blank\">Ironrot Legs<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>, especially within the context of a hyper-defensive Guardian deck such as <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Oldhim\"href=\"#\" target=\"_blank\">Oldhim<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>. Additionally, many of the aggressive decks within Commoner already generate their own sources of go again, and the boon of the <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Quicken\"href=\"#\" target=\"_blank\">Quicken<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> ranges from less effective to almost useless.<\/p>\n<p>Beware of Runeblades though, a free go again might open up an extended line of attack mid-combat chain, so don&#8217;t freely block with it.<\/p>\n<div class=\"edhrecp__cards\"><div class=\"edhrecp__card-container\" name=\"Civic Peak\"><\/div><\/div>\n<p>On the other end of the spectrum, <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Civic Peak\"href=\"#\" target=\"_blank\">Civic Peak<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> is almost certainly the most dangerous of the four to be playing. While drawing them one card closer to fatigue is cute, the extra resource within the turn can give the opponent the opportunity to arsenal the card drawn or continue with their attacks. Add in the fact that <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Helm of Isen&#8217;s Peak\"href=\"#\" target=\"_blank\">Helm of Isen&#8217;s Peak<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> has potential to enable six-card hands, particularly important when needing to close the game with a <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Macho Grande blue\"href=\"#\" target=\"_blank\">Macho Grande<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> or to preemptively set up for an incoming large turn, and it&#8217;s not even a close comparison.<\/p>\n<div class=\"edhrecp__cards\"><div class=\"edhrecp__card-container\" name=\"Civic Duty\"><\/div><div class=\"edhrecp__card-container\" name=\"Civic Guide\"><\/div><\/div>\n<p>As for <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Civic Duty\"href=\"#\" target=\"_blank\">Civic Duty<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> and <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Civic Guide\"href=\"#\" target=\"_blank\">Civic Guide<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>, while giving a <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Might\"href=\"#\" target=\"_blank\">Might<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> may seem easily mitigated by simply blocking or, in Oldhim&#8217;s case, using the Earth ability; proceed with extreme caution. Guardian&#8217;s worst matchup in Commoner is Ira, and enabling essentially two extra damage in Kodachi attacks that force action is quite a high price to pay, as Ira is one of the few decks that can play the fatigue game plan with us.<\/p>\n<p>There are also cases of giving Dash, Runeblades, and Rangers an extra point of strength that can create some awkward breakpoints, threatening multiple on-hits that make me hesitant to play the <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Civic Guide\"href=\"#\" target=\"_blank\">Guide<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>. If your local meta has less of these on-hit dependent or hyper-aggressive heroes, then enjoy the extra defense.<\/p>\n<h5><a href=\"https:\/\/fabrec.gg\/articles\/round-the-table-set-review-melody-ira\/\" target=\"_blank\" rel=\"noopener\">Sweet Songs and Crazy Cats &#8211; A Round the Table Set Review (Melody &amp; Ira)<\/a><\/h5>\n<p>Unfortunately, <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Vigor\"href=\"#\" target=\"_blank\">Vigor<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> is almost as detrimental as a card drawn from the <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Civic Peak\"href=\"#\" target=\"_blank\">Civic Peak<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>, as the extra resource being generated at the start of the opponent&#8217;s next turn can help dig them out of awkward hands and extend further, without the freedom of at least choosing when to give them an extra card with it.<\/p>\n<h3><span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Mask of Three Tails\"href=\"#\" target=\"_blank\">Mask of Three Tails<\/a><span class=\"edhrecp__link-image\"><\/span><\/span><\/h3>\n<div class=\"edhrecp__cards\"><div class=\"edhrecp__card-container\" name=\"Mask of Three Tails\"><\/div><\/div>\n<p>A truly fascinating alternative for the Ninja head slot, <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Mask of Three Tails\"href=\"#\" target=\"_blank\">Mask of Three Tails<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> offers a one-shot <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Mask of Momentum\"href=\"#\" target=\"_blank\">Mask of Momentum<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> effect. And in a format where card draw is scarce, I can think of a few decks that may want such an effect.<\/p>\n<p>Of course, there&#8217;s already a lot of competition in a similar space. <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Hope Merchant&#8217;s Hood\"href=\"#\" target=\"_blank\">Hope Merchant&#8217;s Hood<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> and the Masks of <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Mask of Many Faces\"href=\"#\" target=\"_blank\">Many Faces<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> and <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Mask of Shifting Perspectives\"href=\"#\" target=\"_blank\">Shifting Perspectives<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> all offer slightly different takes on card advantage, whether by providing a mulligan, fixing awkward hands, or filtering. In the case of most Ninjas, <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Hope Merchant&#8217;s Hood\"href=\"#\" target=\"_blank\">Hood<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> is simply too strong an effect to not be playing, especially when you&#8217;re relying on digging for specific cards, whether they be combo pieces, a big attack for Ira, or simply to shuffle away <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Phoenix Flame\"href=\"#\" target=\"_blank\">Phoenix Flame<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>s. However, I&#8217;m a big fan of playing this Mask in <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Benji, the Piercing Wind\"href=\"#\" target=\"_blank\">Benji<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> because, as I mentioned in <a href=\"https:\/\/fabrec.gg\/articles\/common-conquer-part-2-hero-complexity\/\" target=\"_blank\" rel=\"noopener\">my last article,<\/a> his main struggle is in churning through the deck and keeping up the damage output.<\/p>\n<p>I believe this is a great upgrade to a struggling hero.<\/p>\n<h3><span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Pouncing Paws\"href=\"#\" target=\"_blank\">Pouncing Paws<\/a><span class=\"edhrecp__link-image\"><\/span><\/span><\/h3>\n<div class=\"edhrecp__cards\"><div class=\"edhrecp__card-container\" name=\"Pouncing Paws\"><\/div><\/div>\n<p>Another piece for the fabled &#8220;Tiger&#8221; build of Ira or Katsu, Pouncing Paws is perhaps what that deck needed to be propelled as a true viable alternative. Oftentimes, those lists would flounder without access to the first <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Crouching Tiger\"href=\"#\" target=\"_blank\">Crouching Tiger<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>, and having that stapled as an instant-speed ability on a battleworn piece of equipment is something I&#8217;d never imagine to be possible. Of course, with <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Stubby Hammerers\"href=\"#\" target=\"_blank\">Stubby Hammerers<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> still legal in Commoner at the time of writing, the go-wide strategy is definitely as viable as it has ever been.<\/p>\n<h5><a href=\"https:\/\/fabrec.gg\/articles\/round-the-table-set-review-prof-and-brevant\/\" target=\"_blank\" rel=\"noopener\">Buzzing Components and Shining Armor &#8211; A Round the Table Set Review (Prof and Brevant)<\/a><\/h5>\n<p>While this territory is about as theoretical as I&#8217;d like to venture into with this set review, Ira&#8217;s existing strength within Commoner, and the individual power of the available pieces of equipment, lead me to believe that a hybrid, or more highly-focused, build of Ira, which weaves in the Crouching Tigers as a way to switch between going wide and tall, is viable.<\/p>\n<p>I&#8217;d start with only including the best Tiger-generating cards, such as <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Predatory Streak red\"href=\"#\" target=\"_blank\">Predatory Streak<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> and Pouncing Paws, and tune with the numbers as needed. Stubby Hammerers needs little to make work, and at the worst case scenario, this is a &#8220;free&#8221; attack out of nowhere that can help extremely well against more defensive decks such as Guardians.<\/p>\n<h2>Concluding Thoughts<\/h2>\n<p>While it may seem like very few cards from these two sets have made it into the realm of consideration for Commoner, the format itself is not lacking for power, and the bar to clear is higher than one might expect. I&#8217;m excited to see how these few pieces slot into the established decks, and hopefully create some new archetypes within existing heroes. Join me next time as I continue <em>Common and Conquer<\/em> by looking at the most powerful aspect of the format: the equipment.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Come check out Daniel&#8217;s picks for the best cards from Bright Lights and Round the Table for Commoner.<\/p>\n","protected":false},"author":27,"featured_media":2142,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[102,9],"tags":[254,103,35,36,199,258,151],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v21.3 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>The Best Bright Lights and Round the Table Cards for Commoner - FABREC<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/fabrec.gg\/articles\/the-best-bright-lights-and-round-the-table-cards-for-commoner\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"The Best Bright Lights and Round the Table Cards for Commoner - FABREC\" \/>\n<meta property=\"og:description\" content=\"Come check out Daniel&#039;s picks for the best cards from Bright Lights and Round the Table for Commoner.\" \/>\n<meta property=\"og:url\" content=\"https:\/\/fabrec.gg\/articles\/the-best-bright-lights-and-round-the-table-cards-for-commoner\/\" \/>\n<meta property=\"og:site_name\" content=\"FABREC\" \/>\n<meta property=\"article:published_time\" content=\"2023-10-17T10:30:25+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2023-10-16T01:38:45+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/fabrec.gg\/articles\/wp-content\/uploads\/2023\/10\/Rev-Up-10.13.23-1024x459.png\" \/>\n\t<meta property=\"og:image:width\" content=\"1024\" \/>\n\t<meta property=\"og:image:height\" content=\"459\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/png\" \/>\n<meta name=\"author\" content=\"Daniel Yam\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:creator\" content=\"@https:\/\/twitter.com\/LLover9000\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Daniel Yam\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"8 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\/\/schema.org\",\"@graph\":[{\"@type\":\"WebPage\",\"@id\":\"https:\/\/fabrec.gg\/articles\/the-best-bright-lights-and-round-the-table-cards-for-commoner\/\",\"url\":\"https:\/\/fabrec.gg\/articles\/the-best-bright-lights-and-round-the-table-cards-for-commoner\/\",\"name\":\"The Best Bright Lights and Round the Table Cards for Commoner - FABREC\",\"isPartOf\":{\"@id\":\"https:\/\/fabrec.gg\/articles\/#website\"},\"datePublished\":\"2023-10-17T10:30:25+00:00\",\"dateModified\":\"2023-10-16T01:38:45+00:00\",\"author\":{\"@id\":\"https:\/\/fabrec.gg\/articles\/#\/schema\/person\/d1191bc0f33992caf5438f77fc9c618a\"},\"breadcrumb\":{\"@id\":\"https:\/\/fabrec.gg\/articles\/the-best-bright-lights-and-round-the-table-cards-for-commoner\/#breadcrumb\"},\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"ReadAction\",\"target\":[\"https:\/\/fabrec.gg\/articles\/the-best-bright-lights-and-round-the-table-cards-for-commoner\/\"]}]},{\"@type\":\"BreadcrumbList\",\"@id\":\"https:\/\/fabrec.gg\/articles\/the-best-bright-lights-and-round-the-table-cards-for-commoner\/#breadcrumb\",\"itemListElement\":[{\"@type\":\"ListItem\",\"position\":1,\"name\":\"Home\",\"item\":\"https:\/\/fabrec.gg\/articles\/\"},{\"@type\":\"ListItem\",\"position\":2,\"name\":\"The Best Bright Lights and Round the Table Cards for Commoner\"}]},{\"@type\":\"WebSite\",\"@id\":\"https:\/\/fabrec.gg\/articles\/#website\",\"url\":\"https:\/\/fabrec.gg\/articles\/\",\"name\":\"FABREC\",\"description\":\"Articles\",\"potentialAction\":[{\"@type\":\"SearchAction\",\"target\":{\"@type\":\"EntryPoint\",\"urlTemplate\":\"https:\/\/fabrec.gg\/articles\/?s={search_term_string}\"},\"query-input\":\"required name=search_term_string\"}],\"inLanguage\":\"en-US\"},{\"@type\":\"Person\",\"@id\":\"https:\/\/fabrec.gg\/articles\/#\/schema\/person\/d1191bc0f33992caf5438f77fc9c618a\",\"name\":\"Daniel Yam\",\"image\":{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\/\/fabrec.gg\/articles\/#\/schema\/person\/image\/\",\"url\":\"https:\/\/secure.gravatar.com\/avatar\/422760dff2adfa6af8f946b0eb2f20b0?s=96&d=mm&r=g\",\"contentUrl\":\"https:\/\/secure.gravatar.com\/avatar\/422760dff2adfa6af8f946b0eb2f20b0?s=96&d=mm&r=g\",\"caption\":\"Daniel Yam\"},\"description\":\"Daniel is a competitive psychopath who has relegated himself into playing the most casual format of Commoner. Starting Magic at the onset of Shards block, he jumped into Flesh and Blood when the Ira demo decks were being given out to Australian stores and is a proud holder of a 4-digit GEM ID. In his spare time, he enjoys trying to convince his friends to play increasingly worse cards, going to museums, and playing Guild Wars.\",\"sameAs\":[\"https:\/\/twitter.com\/https:\/\/twitter.com\/LLover9000\"],\"url\":\"https:\/\/fabrec.gg\/articles\/author\/daniel-yam\/\"}]}<\/script>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"The Best Bright Lights and Round the Table Cards for Commoner - FABREC","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/fabrec.gg\/articles\/the-best-bright-lights-and-round-the-table-cards-for-commoner\/","og_locale":"en_US","og_type":"article","og_title":"The Best Bright Lights and Round the Table Cards for Commoner - FABREC","og_description":"Come check out Daniel's picks for the best cards from Bright Lights and Round the Table for Commoner.","og_url":"https:\/\/fabrec.gg\/articles\/the-best-bright-lights-and-round-the-table-cards-for-commoner\/","og_site_name":"FABREC","article_published_time":"2023-10-17T10:30:25+00:00","article_modified_time":"2023-10-16T01:38:45+00:00","og_image":[{"width":1024,"height":459,"url":"https:\/\/fabrec.gg\/articles\/wp-content\/uploads\/2023\/10\/Rev-Up-10.13.23-1024x459.png","type":"image\/png"}],"author":"Daniel Yam","twitter_card":"summary_large_image","twitter_creator":"@https:\/\/twitter.com\/LLover9000","twitter_misc":{"Written by":"Daniel Yam","Est. reading time":"8 minutes"},"schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"WebPage","@id":"https:\/\/fabrec.gg\/articles\/the-best-bright-lights-and-round-the-table-cards-for-commoner\/","url":"https:\/\/fabrec.gg\/articles\/the-best-bright-lights-and-round-the-table-cards-for-commoner\/","name":"The Best Bright Lights and Round the Table Cards for Commoner - FABREC","isPartOf":{"@id":"https:\/\/fabrec.gg\/articles\/#website"},"datePublished":"2023-10-17T10:30:25+00:00","dateModified":"2023-10-16T01:38:45+00:00","author":{"@id":"https:\/\/fabrec.gg\/articles\/#\/schema\/person\/d1191bc0f33992caf5438f77fc9c618a"},"breadcrumb":{"@id":"https:\/\/fabrec.gg\/articles\/the-best-bright-lights-and-round-the-table-cards-for-commoner\/#breadcrumb"},"inLanguage":"en-US","potentialAction":[{"@type":"ReadAction","target":["https:\/\/fabrec.gg\/articles\/the-best-bright-lights-and-round-the-table-cards-for-commoner\/"]}]},{"@type":"BreadcrumbList","@id":"https:\/\/fabrec.gg\/articles\/the-best-bright-lights-and-round-the-table-cards-for-commoner\/#breadcrumb","itemListElement":[{"@type":"ListItem","position":1,"name":"Home","item":"https:\/\/fabrec.gg\/articles\/"},{"@type":"ListItem","position":2,"name":"The Best Bright Lights and Round the Table Cards for Commoner"}]},{"@type":"WebSite","@id":"https:\/\/fabrec.gg\/articles\/#website","url":"https:\/\/fabrec.gg\/articles\/","name":"FABREC","description":"Articles","potentialAction":[{"@type":"SearchAction","target":{"@type":"EntryPoint","urlTemplate":"https:\/\/fabrec.gg\/articles\/?s={search_term_string}"},"query-input":"required name=search_term_string"}],"inLanguage":"en-US"},{"@type":"Person","@id":"https:\/\/fabrec.gg\/articles\/#\/schema\/person\/d1191bc0f33992caf5438f77fc9c618a","name":"Daniel Yam","image":{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/fabrec.gg\/articles\/#\/schema\/person\/image\/","url":"https:\/\/secure.gravatar.com\/avatar\/422760dff2adfa6af8f946b0eb2f20b0?s=96&d=mm&r=g","contentUrl":"https:\/\/secure.gravatar.com\/avatar\/422760dff2adfa6af8f946b0eb2f20b0?s=96&d=mm&r=g","caption":"Daniel Yam"},"description":"Daniel is a competitive psychopath who has relegated himself into playing the most casual format of Commoner. Starting Magic at the onset of Shards block, he jumped into Flesh and Blood when the Ira demo decks were being given out to Australian stores and is a proud holder of a 4-digit GEM ID. In his spare time, he enjoys trying to convince his friends to play increasingly worse cards, going to museums, and playing Guild Wars.","sameAs":["https:\/\/twitter.com\/https:\/\/twitter.com\/LLover9000"],"url":"https:\/\/fabrec.gg\/articles\/author\/daniel-yam\/"}]}},"_links":{"self":[{"href":"https:\/\/fabrec.gg\/articles\/wp-json\/wp\/v2\/posts\/2094"}],"collection":[{"href":"https:\/\/fabrec.gg\/articles\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/fabrec.gg\/articles\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/fabrec.gg\/articles\/wp-json\/wp\/v2\/users\/27"}],"replies":[{"embeddable":true,"href":"https:\/\/fabrec.gg\/articles\/wp-json\/wp\/v2\/comments?post=2094"}],"version-history":[{"count":0,"href":"https:\/\/fabrec.gg\/articles\/wp-json\/wp\/v2\/posts\/2094\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/fabrec.gg\/articles\/wp-json\/wp\/v2\/media\/2142"}],"wp:attachment":[{"href":"https:\/\/fabrec.gg\/articles\/wp-json\/wp\/v2\/media?parent=2094"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/fabrec.gg\/articles\/wp-json\/wp\/v2\/categories?post=2094"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/fabrec.gg\/articles\/wp-json\/wp\/v2\/tags?post=2094"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}