{"id":2194,"date":"2023-10-23T06:30:40","date_gmt":"2023-10-23T10:30:40","guid":{"rendered":"https:\/\/fabrec.gg\/articles\/?p=2194"},"modified":"2023-10-20T12:11:00","modified_gmt":"2023-10-20T16:11:00","slug":"cnc-casual-and-competitive-emperor","status":"publish","type":"post","link":"https:\/\/fabrec.gg\/articles\/cnc-casual-and-competitive-emperor\/","title":{"rendered":"CnC (Casual and Competitive) &#8211; Emperor"},"content":{"rendered":"<h6 style=\"text-align: right;\">(<span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Emperor, Dracai of Aesir\"href=\"#\" target=\"_blank\">Emperor, Dracai of Aesir<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> | Art by <a href=\"https:\/\/federicomusetti.com\/\" target=\"_blank\" rel=\"noopener\">Federico Musetti<\/a>)<\/h6>\n<p>Welcome back to CnC! Through this series, we&#8217;ll break down just what each hero brings to the table, from abilities, to playable cards and equipment, and interactions with other heroes. Looking at Blitz, CC, and UPF, we&#8217;ll see which heroes are winners, playable, fun, or need more support.<\/p>\n<div class=\"edhrecp__cards\"><div class=\"edhrecp__card-container\" name=\"Emperor, Dracai of Aesir\"><\/div><\/div>\n<p>The reveal of this hero hit players all across the globe by surprise. It was the first time this many talents and classes were combined. With <em>Dynasty<\/em> being the hottest set at the time and a different hero art being spoiled for him, everybody wanted to play or at least have <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Emperor, Dracai of Aesir\"href=\"#\" target=\"_blank\">Emperor, Dracai of Aesir<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>. But was he worth it? Let&#8217;s take a closer look.<\/p>\n<h2>What Does He Do?<\/h2>\n<p>Emperor, Dracai of Aesir is exclusively a young hero with four intellect and 15 life. He&#8217;s a Royal Draconic Warrior Wizard which means he can play generic, Draconic, Warrior, and Wizard cards, however, he can only play red cards. He has an action ability to fetch for <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Command and Conquer red\"href=\"#\" target=\"_blank\">Command and Conquer<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> for three, attack with it, and shuffle.<\/p>\n<h2>Weapons and Equipment<\/h2>\n<p>As the Emperor, you have a lot to choose from, but some builds will give you more value than others. As far as weapons go, it&#8217;s a simple choice between arcane damage and physical damage, which will depend on the playstyle you&#8217;re going for.<\/p>\n<p>If you&#8217;re going for arcane, <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Waning Moon\"href=\"#\" target=\"_blank\">Waning Moon<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> is a good choice. An instant that deals damage is mostly always good, but you may only attack with <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Waning Moon\"href=\"#\" target=\"_blank\">Waning Moon<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> if you&#8217;ve played a non-attack action card this turn. On the other hand, Warrior weapons are also a good choice, such as <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Jubeel, Spellbane\"href=\"#\" target=\"_blank\">Jubeel, Spellbane<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> which costs only one resource to attack for three.<\/p>\n<div class=\"edhrecp__cards\"><div class=\"edhrecp__card-container\" name=\"Waning Moon\"><\/div><div class=\"edhrecp__card-container\" name=\"Jubeel, Spellbane\"><\/div><div class=\"edhrecp__card-container\" name=\"Crown of Providence\"><\/div><\/div>\n<p>Equipment is a different story. As the Emperor, you want the best of all worlds. <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Flamescale Furnace\"href=\"#\" target=\"_blank\">Flamescale Furnace<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> is basically a must-have for that extra pitch and block. You&#8217;ll need a legendary piece for the legs as well. Destroying <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Storm Striders\"href=\"#\" target=\"_blank\">Storm Striders<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> is a power move that could pivot your whole game. The headpiece is a crown (of course), and it&#8217;s <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Crown of Providence\"href=\"#\" target=\"_blank\">Crown of Providence<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>. Good block and a sink effect for the price of one equipment slot is a fair trade. Last but not least, hands. This will depend on the hero you&#8217;re playing against. <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Metacarpus Node\"href=\"#\" target=\"_blank\">Metacarpus Node<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> is a good choice if you want to rush your games, while <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Braveforge Bracers\"href=\"#\" target=\"_blank\">Braveforge Bracers<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> are good against physical-based heroes.<\/p>\n<h5><a href=\"https:\/\/fabrec.gg\/articles\/the-fountain-of-youth-the-emperor\/\" target=\"_blank\" rel=\"noopener\">The Fountain of Youth: The Emperor<\/a><\/h5>\n<h2>Cards That Are the Core<\/h2>\n<p>Again, a wide variety of cards are available to you, and your choices will depend exclusively on what kind of game you want to play. The real heart of the whole operation is <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Command and Conquer\"href=\"#\" target=\"_blank\">Command and Conquer<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>, and it should always be included in your deck. You&#8217;ll want a nice variety of actions, instants, and reaction, but be wary of the card cost. Remember, only red cards are allowed in your deck.<\/p>\n<div class=\"edhrecp__cards\"><div class=\"edhrecp__card-container\" name=\"Command and Conquer red\"><\/div><div class=\"edhrecp__card-container\" name=\"Scar for a Scar red\"><\/div><div class=\"edhrecp__card-container\" name=\"Ravenous Rabble red\"><\/div><\/div>\n<p>Zero-cost cards with go again are your royal advisors, and <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Scar for a Scar red\"href=\"#\" target=\"_blank\">Scar for a Scar<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> is a great choice given your health will be on the lower end, at least during the first turn. Other cards include <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Enlightened Strike red\"href=\"#\" target=\"_blank\">Enlightened Strike<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>, <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Ravenous Rabble red\"href=\"#\" target=\"_blank\">Ravenous Rabble<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> and <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Snatch red\"href=\"#\" target=\"_blank\">Snatch<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>, all of which are great, cheap choices for this deck.<\/p>\n<p>After physical damage, sprinkling in some arcane doesn&#8217;t hurt. <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Zap red\"href=\"#\" target=\"_blank\">Zap<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> is a fan favorite because of its zero-for-three arcane effect. And while it might not deal damage, <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Tome of Imperial Flame\"href=\"#\" target=\"_blank\">Tome of Imperial Flame<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> is a perfect choice for the Emperor because of the setup potential for a big swing that comes after it. Don&#8217;t forget about your d. reacts; <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Fate Foreseen red\"href=\"#\" target=\"_blank\">Fate Foreseen<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> and <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Sink Below red\"href=\"#\" target=\"_blank\">Sink Below<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> are cards you&#8217;ll want to see in your hand when your opponent&#8217;s turn starts.<\/p>\n<div class=\"edhrecp__cards\"><div class=\"edhrecp__card-container\" name=\"Tome of Imperial Flame\"><\/div><div class=\"edhrecp__card-container\" name=\"Fate Foreseen red\"><\/div><div class=\"edhrecp__card-container\" name=\"Aether Quickening red\"><\/div><\/div>\n<p>Some one-cost cards are also pretty good to have. <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Life for a Life red\"href=\"#\" target=\"_blank\">Life for a Life<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>, the sister of <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Scar for a Scar red\"href=\"#\" target=\"_blank\">Scar for a Scar<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>, is a good way to gain life. <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Give and Take red\"href=\"#\" target=\"_blank\">Give and Take<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> is also a nice choice when thinking about physical damage. <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Scalding Rain red\"href=\"#\" target=\"_blank\">Scalding<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> and <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Aether Quickening red\"href=\"#\" target=\"_blank\">Aether Quickening<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> are good arcane options to have, while <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Oasis Respite red\"href=\"#\" target=\"_blank\">Oasis Respite<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> is just an overall good instant.<\/p>\n<p>More expensive costing cards that you might want in your deck (other than CnC) are <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Emeritus Scolding red\"href=\"#\" target=\"_blank\">Emeritus Scolding<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> or <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Swell Tidings red\"href=\"#\" target=\"_blank\">Swell Tidings<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>. These are cards that could be the final strike you deal to your enemy.<\/p>\n<p>Let&#8217;s take a look at the formats Emperor can be played in.<\/p>\n<h2>Blitz<\/h2>\n<p>Cheap cards with go again, Draconic chain links, or just bombing as much arcane as you possibly can are the three ways your Blitz matches can go. Keep in mind that you&#8217;re squishy, and every card in your hand counts towards that extra block, so don&#8217;t put in cards that don&#8217;t block unless you&#8217;re 100% sure it&#8217;ll be worth it. You have enough block in your equipment (if you&#8217;re scared, you can always switch something, such as <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Arcanite Skullcap\"href=\"#\" target=\"_blank\">Arcanite Skullcap<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> for the Crown).<\/p>\n<p>You don&#8217;t have a lot of time in Blitz, but you can definitely try stalling. My preference? Do it fast and make it hurt. Create a deck that goes wide damage-wise and look for your opponent&#8217;s weaknesses. Do they have Arcane Barrier (AB)? How much block do they have in their equipment? Are they pitching a lot of reds in hopes of seeing them again? Take control of the match and play against their weaknesses. Only one AB equipment? Deal at least five arcane damage per turn, if not more. They&#8217;re trying to play late game? Bombard them with physical attacks so they have to block with full hands. Make them expect the unexpected and then throw them a curveball.<\/p>\n<div id=\"attachment_2212\" style=\"width: 310px\" class=\"wp-caption aligncenter\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-2212\" class=\"size-medium wp-image-2212\" src=\"https:\/\/fabrec.gg\/articles\/wp-content\/uploads\/2023\/10\/theoneemperor4_a.width-10000-300x158.png\" alt=\"Emperor, Illus. by Sam Yang\" width=\"300\" height=\"158\" srcset=\"https:\/\/fabrec.gg\/articles\/wp-content\/uploads\/2023\/10\/theoneemperor4_a.width-10000-300x158.png 300w, https:\/\/fabrec.gg\/articles\/wp-content\/uploads\/2023\/10\/theoneemperor4_a.width-10000-1024x541.png 1024w, https:\/\/fabrec.gg\/articles\/wp-content\/uploads\/2023\/10\/theoneemperor4_a.width-10000-768x406.png 768w, https:\/\/fabrec.gg\/articles\/wp-content\/uploads\/2023\/10\/theoneemperor4_a.width-10000-1536x811.png 1536w, https:\/\/fabrec.gg\/articles\/wp-content\/uploads\/2023\/10\/theoneemperor4_a.width-10000-2048x1081.png 2048w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><p id=\"caption-attachment-2212\" class=\"wp-caption-text\"><em>Emperor, Illus. by Sam Yang<\/em><\/p><\/div>\n<h2>CC<\/h2>\n<p>As a young hero, the Emperor can&#8217;t be played in CC.<\/p>\n<h2>UPF<\/h2>\n<p>Politics are your bread and butter. As the Emperor, your UPF strategy shouldn&#8217;t be based solely on the power of your deck, but rather on your power as a ruler to protect those around you and smite your foes, or just to show the table that switching targets is something you&#8217;re good at. That being said, you&#8217;ll want cards that don&#8217;t just benefit you, but others as well. <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Oasis Respite red\"href=\"#\" target=\"_blank\">Oasis Respite<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> is something that&#8217;ll come in handy when trying to make truces in the early phases of the game.<\/p>\n<h2>Overall Score: Fun to Play<\/h2>\n<p>Maybe you won&#8217;t win every fight, maybe you won&#8217;t win the war, but playing the Emperor is a ton of fun. Every hand has potential to do something different and every match, depending who you play against and how you draw, can be a completely different experience.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>It&#8217;s good to be the Emperor. Come check out Valera&#8217;s Casual and Competitive breakdown of Emperor, Dracai of Aesier.<\/p>\n","protected":false},"author":8,"featured_media":1488,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3],"tags":[236,105,114,233,302,235,115,116,234],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v21.3 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>CnC (Casual and Competitive) - Emperor - FABREC<\/title>\n<meta name=\"description\" content=\"In this episode of CnC, we take a look at the CnC king himself, orr better said - Emperor. 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Some years later, she fell in love with broken FaB heroes (like Data Doll MKII) and tribal commander MTG decks. A shapeshifter, collector, traveller, writer... 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