{"id":2324,"date":"2023-11-01T06:30:58","date_gmt":"2023-11-01T10:30:58","guid":{"rendered":"https:\/\/fabrec.gg\/articles\/?p=2324"},"modified":"2023-11-16T11:15:20","modified_gmt":"2023-11-16T15:15:20","slug":"the-commoner-club-is-data-doll-mkii-viable","status":"publish","type":"post","link":"https:\/\/fabrec.gg\/articles\/the-commoner-club-is-data-doll-mkii-viable\/","title":{"rendered":"The Commoner Club &#8211; Is Data Doll MKII Viable?"},"content":{"rendered":"<h6 style=\"text-align: right;\">(<span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Data Doll MKII\"href=\"#\" target=\"_blank\">Data Doll MKII<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> | Art by <a href=\"https:\/\/www.hirtenmaina-art.com\/\" target=\"_blank\" rel=\"noopener\">Tatiana Trubnikova<\/a>)<\/h6>\n<p><em>Bright Lights<\/em> has revitalized the Mechanologist class as a whole, and might have just revived one of the most obscure heroes in the game into a playable state: introducing <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Data Doll MKII\"href=\"#\" target=\"_blank\">Data Doll MKII<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>.<\/p>\n<div class=\"edhrecp__cards\"><div class=\"edhrecp__card-container\" name=\"Data Doll MKII\"><\/div><\/div>\n<p>Regarded as a joke hero by most, but a fiercely loved pet card by some, <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Data Doll MKII\"href=\"#\" target=\"_blank\">Data Doll MKII<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>&#8216;s powerful item-cheating ability is offset by a huge drawback: having only three intellect. Only designed to be a young hero, and as such, with only 20 life, the loss of the fourth card on redraw is backbreaking in so many scenarios, especially in the faster-paced formats of Blitz and Commoner.<\/p>\n<div class=\"edhrecp__cards\"><div class=\"edhrecp__card-container\" name=\"Overload Script\"><\/div><div class=\"edhrecp__card-container\" name=\"Autosave Script\"><\/div><div class=\"edhrecp__card-container\" name=\"Backup Protocol: RED\"><\/div><\/div>\n<p>However, the new crank\u00a0mechanic, which awards an action point, has allowed enterprising players such as <a href=\"https:\/\/www.youtube.com\/watch?v=Cbvc2LJXF4Y&amp;t=46s\" target=\"_blank\" rel=\"noopener\">We Make Best<\/a> to get around her weakness and turn her into a monster in Blitz, where she has access to powerful engines such as <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Teklo Foundry Heart\"href=\"#\" target=\"_blank\">Teklo Foundry Heart<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> and <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Micro-processor blue\"href=\"#\" target=\"_blank\">Micro-processor<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>.<\/p>\n<p>With the loss of powerful tools in mind, today we visit the workshop to tinker with this Mechanologist hero and see if she can also hold her ground in Commoner.<\/p>\n<h2>Low-To-The-Ground<\/h2>\n<div class=\"edhrecp__cards\"><div class=\"edhrecp__card-container\" name=\"Zipper Hit red\"><\/div><div class=\"edhrecp__card-container\" name=\"Zero to Sixty red\"><\/div><\/div>\n<p>With one fewer card, we have fewer cards to pitch. Thus, we&#8217;ll run a lean list with cheap boost attacks that still pack a punch. <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Zipper Hit red\"href=\"#\" target=\"_blank\">Zipper Hit<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> and <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Zero to Sixty red\"href=\"#\" target=\"_blank\">Zero to Sixty<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> still lead the pack in terms of power-to-cost, while <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Dumpster Dive red\"href=\"#\" target=\"_blank\">Dumpster Dive<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> and <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Sprocket Rocket red\"href=\"#\" target=\"_blank\">Sprocket Rocket<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> can serve as additional conditional copies.<\/p>\n<div class=\"edhrecp__cards\"><div class=\"edhrecp__card-container\" name=\"Dumpster Dive red\"><\/div><div class=\"edhrecp__card-container\" name=\"Sprocket Rocket red\"><\/div><\/div>\n<p>We run rainbow copies of Zero to Sixty, while the yellow Zipper Hit is still efficient on its own. Dumpster Dive blue is solely for pitch, but there is an argument for running the yellow copy instead.<\/p>\n<h2>Filtered Access<\/h2>\n<div class=\"edhrecp__cards\"><div class=\"edhrecp__card-container\" name=\"Dive Through Data red\"><\/div><div class=\"edhrecp__card-container\" name=\"Data Link red\"><\/div><div class=\"edhrecp__card-container\" name=\"Optekal Monocle\"><\/div><\/div>\n<p><span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Dive Through Data red\"href=\"#\" target=\"_blank\">Dive Through Data<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> and <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Data Link red\"href=\"#\" target=\"_blank\">Data Link<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> serve as decent on-hit attacks that can set up further boosts on the same turn, or fix our top card for our end of turn hand refill. <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Optekal Monocle\"href=\"#\" target=\"_blank\">Optekal Monocle<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> seems like a decent card, especially for slower matchups where we can fix our top card several turns in a row &#8211; or just Opt until we get a decent offensive card on top in faster games.<\/p>\n<h2>Crank That<\/h2>\n<div class=\"edhrecp__cards\"><div class=\"edhrecp__card-container\" name=\"MHz Script\"><\/div><\/div>\n<p>This is where the exciting stuff comes in. Crank is a new mechanic which allows us to remove a steam counter from item cards when they enter the field to gain an action point. By cheating crank cards into play through <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Data Doll MKII\"href=\"#\" target=\"_blank\">Data Doll MKII<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>&#8216;s ability, we can then gain additional action points, which are different from the go again granted by boost cards. This circumvents the hero&#8217;s inherent three intellect weakness; by cheating cards and action points into play, we can have a resource advantage that can be utilized offensively or defensively.<\/p>\n<h2>Mode: Offense<\/h2>\n<div class=\"edhrecp__cards\"><div class=\"edhrecp__card-container\" name=\"Boom Grenade red\"><\/div><div class=\"edhrecp__card-container\" name=\"Hadron Collider red\"><\/div><\/div>\n<p><span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Boom Grenade red\"href=\"#\" target=\"_blank\">Boom Grenade<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> is our bread and butter, and one of the biggest payoff cards in the deck. By cheating in any of the rainbow copies, this essentially acts as an additional action point and a pump, all in one. <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Hadron Collider red\"href=\"#\" target=\"_blank\">Hadron Collider<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> is likewise a potent inclusion with the same ceiling as the red &#8216;nade.<\/p>\n<div class=\"edhrecp__cards\"><div class=\"edhrecp__card-container\" name=\"Junkyard Dogg red\"><\/div><div class=\"edhrecp__card-container\" name=\"Payload red\"><\/div><\/div>\n<p><span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Junkyard Dogg red\"href=\"#\" target=\"_blank\">Junkyard Dogg<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> seems like such a powerful card to run in the deck, as the graveyard will be filled with items to scrap. However, a case can be made for the ever-reliable <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Throttle red\"href=\"#\" target=\"_blank\">Throttle<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>. The more cards get released, the more <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Payload red\"href=\"#\" target=\"_blank\">Payload<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> becomes an unexpected way to end games, as Mechanologists don&#8217;t often have ways to manipulate blocks.<\/p>\n<h2>Command: Defense<\/h2>\n<p><span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Data Doll MKII\"href=\"#\" target=\"_blank\">Data Doll MKII<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> suffers more in the defense department, due to <em>Flesh and Blood<\/em>&#8216;s inherent rule that players draw up to their intellect at the end of the turn. Despite accruing several action points and items during your turn, you&#8217;ll still only be able to block with the three cards in your hand &#8211; and heaven forbid you drew into your item cards.<\/p>\n<div class=\"edhrecp__cards\"><div class=\"edhrecp__card-container\" name=\"Dissolving Shield red\"><\/div><div class=\"edhrecp__card-container\" name=\"Dissipation Shield\"><\/div><div class=\"edhrecp__card-container\" name=\"Mini Forcefield red\"><\/div><\/div>\n<p>We attempt to solve this dilemma by running a slew of defensive item options, such as <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Dissolving Shield red\"href=\"#\" target=\"_blank\">Dissolving Shield<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>, <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Dissipation Shield\"href=\"#\" target=\"_blank\">Dissipation Shield<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>, and <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Mini Forcefield red\"href=\"#\" target=\"_blank\">Mini Forcefield<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>. By cheating these cards out, they serve as additional defenses during the opponent&#8217;s turn, essentially giving us a four-card hand with only one hero ability proc.<\/p>\n<h2>Suiting Up<\/h2>\n<div class=\"edhrecp__cards\"><div class=\"edhrecp__card-container\" name=\"Hope Merchant&#8217;s Hood\"><\/div><div class=\"edhrecp__card-container\" name=\"Stubby Hammerers\"><\/div><\/div>\n<p><span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Hope Merchant&#8217;s Hood\"href=\"#\" target=\"_blank\">Hope Merchant&#8217;s Hood<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> remains a format all-star, as it helps us filter item cards back into the deck, with hopes of drawing into attack action cards. <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Stubby Hammerers\"href=\"#\" target=\"_blank\">Stubby Hammerers<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> is an interesting choice, as <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Goliath Gauntlet\"href=\"#\" target=\"_blank\">Goliath Gauntlet<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> has very few hits in the deck. While Stubby only provides two to three damage on average, we can assure that we actually get to use the equipment every single game. We just want to go all-out on a single turn anyway to put our opponent on the back foot &#8211; they can&#8217;t attack us if they begin their turn with zero cards in hand.<\/p>\n<div class=\"edhrecp__cards\"><div class=\"edhrecp__card-container\" name=\"Vest of the First Fist\"><\/div><div class=\"edhrecp__card-container\" name=\"Achilles Accelerator\"><\/div><\/div>\n<p><span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Vest of the First Fist\"href=\"#\" target=\"_blank\">Vest of the First Fist<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> is still a flexible resource-generating chest piece, meanwhile <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Achilles Accelerator\"href=\"#\" target=\"_blank\">Achilles Accelerator<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> is Mechanologist&#8217;s best leg equipment. With its innate Arcane Barrier (&#8220;AB&#8221;), we run two more ABs in the sideboard for Wizard matchups.<\/p>\n<div class=\"edhrecp__cards\"><div class=\"edhrecp__card-container\" name=\"Teklo Plasma Pistol\"><\/div><\/div>\n<p><span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Teklo Plasma Pistol\"href=\"#\" target=\"_blank\">Teklo Plasma Pistol<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> is a core card for our game plan, as it serves as a useful way to offensively use up our remaining action points generated via crank.<\/p>\n<p>There are so many moving parts that it&#8217;s difficult to come up with an optimized decklist for Commoner as of yet. I&#8217;m still not convinced it can be the powerhouse that it now is in Blitz, but it can now certainly win a game or two &#8211; or even spike &#8211; at a local Armory event.<\/p>\n<p>Welcome to the Club.<\/p>\n<h2>The Deck<\/h2>\n<div class='mtgh' id='mtgh_61aa2' style='width:500px;margin:0px auto;'><div class='header'><div><h4 style='font-size:150%;font-weight:bold;text-align:center;'>&quot; The Commoner Club: Data Doll MKII&quot;<hr\/><\/h4><\/div><\/div><div id='mtgh_61aa2_content' class='content'><table cellspacing='0' cellpadding='0' style='width:494px'><tr><td><table cellspacing='0' cellpadding='0' width='100%'><tr><td><div style='font-size:100%;font-weight:bold;'>Hero (1)<\/div><ul><li><span class='count'>1<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_61aa2_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/data-doll-mkii.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Data Doll MKII<\/a><\/span><\/li><\/ul><div style='font-size:100%;font-weight:bold;'>Weapons (1)<\/div><ul><li><span class='count'>1<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_61aa2_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/teklo-plasma-pistol.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Teklo Plasma Pistol<\/a><\/span><\/li><\/ul><div style='font-size:100%;font-weight:bold;'>Equipment (4)<\/div><ul><li><span class='count'>1<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_61aa2_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/achilles-accelerator.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Achilles Accelerator<\/a><\/span><\/li><li><span class='count'>1<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_61aa2_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/hope-merchants-hood.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Hope Merchant&#8217;s Hood<\/a><\/span><\/li><li><span class='count'>1<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_61aa2_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/stubby-hammerers.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Stubby Hammerers<\/a><\/span><\/li><li><span class='count'>1<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_61aa2_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/vest-of-the-first-fist.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Vest of the First Fist<\/a><\/span><\/li><\/ul><div style='font-size:100%;font-weight:bold;'>Main (40)<\/div><ul><li><span class='count'>2<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_61aa2_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/boom-grenade-red.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Boom Grenade red<\/a><\/span><\/li><li><span class='count'>2<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_61aa2_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/data-link-red.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Data Link red<\/a><\/span><\/li><li><span class='count'>2<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_61aa2_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/dissolving-shield-red.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Dissolving Shield red<\/a><\/span><\/li><li><span class='count'>2<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_61aa2_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/dive-through-data-red.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Dive Through Data red<\/a><\/span><\/li><li><span class='count'>2<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_61aa2_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/dumpster-dive-red.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Dumpster Dive red<\/a><\/span><\/li><li><span class='count'>2<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_61aa2_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/hadron-collider-red.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Hadron Collider red<\/a><\/span><\/li><li><span class='count'>2<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_61aa2_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/junkyard-dogg-red.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Junkyard Dogg red<\/a><\/span><\/li><li><span class='count'>2<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_61aa2_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/mini-forcefield-red.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Mini Forcefield red<\/a><\/span><\/li><li><span class='count'>2<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_61aa2_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/sprocket-rocket-red.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Sprocket Rocket red<\/a><\/span><\/li><li><span class='count'>2<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_61aa2_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/zero-to-sixty-red.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Zero to Sixty red<\/a><\/span><\/li><li><span class='count'>2<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_61aa2_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/zipper-hit-red.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Zipper Hit red<\/a><\/span><\/li><li><span class='count'>2<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_61aa2_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/boom-grenade-yellow.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Boom Grenade yellow<\/a><\/span><\/li><li><span class='count'>2<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_61aa2_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/dissipation-shield-yellow.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Dissipation Shield yellow<\/a><\/span><\/li><li><span class='count'>2<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_61aa2_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/dissolving-shield-yellow.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Dissolving Shield yellow<\/a><\/span><\/li><li><span class='count'>2<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_61aa2_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/mini-forcefield-yellow.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Mini Forcefield yellow<\/a><\/span><\/li><li><span class='count'>2<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_61aa2_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/zero-to-sixty-yellow.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Zero to Sixty yellow<\/a><\/span><\/li><li><span class='count'>2<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_61aa2_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/zipper-hit-yellow.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Zipper Hit yellow<\/a><\/span><\/li><li><span class='count'>2<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_61aa2_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/boom-grenade-blue.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Boom Grenade blue<\/a><\/span><\/li><li><span class='count'>2<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_61aa2_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/dumpster-dive-blue.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Dumpster Dive blue<\/a><\/span><\/li><li><span class='count'>2<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_61aa2_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/zero-to-sixty-blue.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Zero to Sixty blue<\/a><\/span><\/li><\/ul><\/td><td><div style='font-size:100%;font-weight:bold;'>Sideboard (7)<\/div><ul><li><span class='count'>1<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_61aa2_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/nullrune-gloves.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Nullrune Gloves<\/a><\/span><\/li><li><span class='count'>1<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_61aa2_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/nullrune-robe.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Nullrune Robe<\/a><\/span><\/li><li><span class='count'>1<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_61aa2_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/payload-red.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Payload red<\/a><\/span><\/li><li><span class='count'>2<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_61aa2_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/dissolving-shield-blue.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Dissolving Shield blue<\/a><\/span><\/li><li><span class='count'>2<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_61aa2_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/optekal-monocle-blue.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Optekal Monocle blue<\/a><\/span><\/li><\/ul><\/td><\/tr><\/table><\/td><td class='card_box'><table cellspacing='0' cellpadding='0' style='margin-left:0px;'><tr><td><\/td><td><\/td><td><\/td><\/tr><tr><td><\/td><td class='display_preview'><img id='mtgh_61aa2_box' src='' style='display:none;' \/><\/td><td><\/td><\/tr><tr><td><\/td><td><\/td><td><\/td><\/tr><\/table><\/td><\/tr><\/table><\/div><\/div><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/data-doll-mkii.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/teklo-plasma-pistol.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/achilles-accelerator.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/hope-merchants-hood.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/stubby-hammerers.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/vest-of-the-first-fist.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/boom-grenade-red.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/data-link-red.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/dissolving-shield-red.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/dive-through-data-red.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/dumpster-dive-red.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/hadron-collider-red.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/junkyard-dogg-red.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/mini-forcefield-red.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/sprocket-rocket-red.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/zero-to-sixty-red.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/zipper-hit-red.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/boom-grenade-yellow.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/dissipation-shield-yellow.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/dissolving-shield-yellow.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/mini-forcefield-yellow.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/zero-to-sixty-yellow.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/zipper-hit-yellow.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/boom-grenade-blue.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/dumpster-dive-blue.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/zero-to-sixty-blue.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/nullrune-gloves.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/nullrune-robe.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/payload-red.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/dissolving-shield-blue.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/optekal-monocle-blue.jpg' style='display:none;width:1px;height:1px;' \/>\n","protected":false},"excerpt":{"rendered":"<p>Has Data Doll&#8217;s moment finally arrived? Come check out Kenny&#8217;s deck tech for the Mechanologist in Commoner.<\/p>\n","protected":false},"author":19,"featured_media":1562,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[102],"tags":[103,308,35,36,199],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v21.3 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>The Commoner Club - Is Data Doll MKII Viable? - FABREC<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/fabrec.gg\/articles\/the-commoner-club-is-data-doll-mkii-viable\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"The Commoner Club - Is Data Doll MKII Viable? - FABREC\" \/>\n<meta property=\"og:description\" content=\"Has Data Doll&#039;s moment finally arrived? 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