{"id":2766,"date":"2023-12-04T06:30:56","date_gmt":"2023-12-04T10:30:56","guid":{"rendered":"https:\/\/fabrec.gg\/articles\/?p=2766"},"modified":"2023-12-28T17:09:32","modified_gmt":"2023-12-28T21:09:32","slug":"data-doll-the-fountain-of-youth","status":"publish","type":"post","link":"https:\/\/fabrec.gg\/articles\/data-doll-the-fountain-of-youth\/","title":{"rendered":"The Fountain of Youth: Data Doll"},"content":{"rendered":"<h6 style=\"text-align: right\">(<span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Data Doll MKII\"href=\"#\" target=\"_blank\">Data Doll MKII<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> | Art by <a href=\"https:\/\/www.instagram.com\/hirtenmaina_art\/?hl=en\" target=\"_blank\" rel=\"noopener\">Tatiana Trubnikova<\/a>)<\/h6>\n<h1>Everyone&#8217;s Favorite Automaton<\/h1>\n<div class=\"edhrecp__cards\"><div class=\"edhrecp__card-container\" name=\"Data Doll MKII\"><\/div><\/div>\n<p><span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Data Doll MKII\"href=\"#\" target=\"_blank\">Data Doll MKII<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> has been a pet deck of many <em>Flesh and Blood<\/em> Blitz players since she came out in <em>Crucible of War<\/em>. For some, it&#8217;s the love of robots that draws them to her. For others, they want the feeling of dropping tons of items. The final group that likes Doll just like the challenge of having only three cards.<\/p>\n<p>No matter why you play Data Doll, she is one of the most unique and interesting heroes in the game.<\/p>\n<h2>Standard Operating Procedure<\/h2>\n<p>Doll decks tend to be all about turbo-banishing cards from your deck to get as many items onto the board as possible. She&#8217;s a big fan of using the boost mechanic to achieve this.<\/p>\n<div class=\"edhrecp__cards\"><div class=\"edhrecp__card-container\" name=\"Quantum Processor\"><\/div><div class=\"edhrecp__card-container\" name=\"Dive Through Data Red\"><\/div><div class=\"edhrecp__card-container\" name=\"Data Link Blue\"><\/div><\/div>\n<p>If you can manage one item on board per turn, it offsets the disadvantage of having three cards in hand. Because of her hand size and appreciation for items, this hero is kind of locked into being an aggressive strategy. If you were to try blocking heavily in Data Doll, you would likely leak more damage than you can withstand or end up with a multi-item hand and just outright die. Doll plays a lot like <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Dash\"href=\"#\" target=\"_blank\">Dash<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> in the first turn or two of the game because of this. When she has a good start, she&#8217;s hoping to boost two or three times on her first turn and get an item or two onto the board.<\/p>\n<p>Diving further into archetypes, there are two main ways I&#8217;ve seen Data Doll being built. There&#8217;s a build that plays mostly damage prevention items and uses them to offset not having a four-card hand to block with. The other common build is one that mostly dumps buffs on board. Both have seen decent success and have different advantages. The prevention build is really good into arcane decks for its ability to deal with them mainboard. The damage builds can be better into fatigue because of their ability to drop big and awkward numbers.<\/p>\n<h2>Components<\/h2>\n<p>The cards in a Data Doll deck are pretty unique. She gets away with playing items that can be more difficult for other Mech heroes. Here are some of them and their uses.<\/p>\n<h3><span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Micro-processor blue\"href=\"#\" target=\"_blank\">Micro-processor<\/a><span class=\"edhrecp__link-image\"><\/span><\/span><\/h3>\n<div class=\"edhrecp__cards\"><div class=\"edhrecp__card-container\" name=\"Micro-processor Blue\"><\/div><\/div>\n<p>This is her only specialization card, and it&#8217;s a powerful one. Processor hits the board and smooths your draws and banishes for the rest of the game. It&#8217;s run as a two-of in all Data Doll decks. Having only three cards doesn&#8217;t matter if they&#8217;re always three <em>good<\/em> cards.<\/p>\n<h3><span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Optekal Monocle\"href=\"#\" target=\"_blank\">Optekal Monocle<\/a><span class=\"edhrecp__link-image\"><\/span><\/span><\/h3>\n<div class=\"edhrecp__cards\"><div class=\"edhrecp__card-container\" name=\"Optekal Monocle\"><\/div><\/div>\n<p>I&#8217;ve never seen Monocle outside of Data Doll, but I&#8217;ve also never seen a Data Doll list without it. Being able to control the top of the deck is crucial when part of your strategy is banishing items from the top of your deck for value. This item typically finds the Data Doll player whatever they&#8217;re looking for in the situation. It&#8217;s a great card and another I would consider always at a two-of.<\/p>\n<h3><span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Teklo Foundry Heart\"href=\"#\" target=\"_blank\">Teklo Foundry Heart<\/a><span class=\"edhrecp__link-image\"><\/span><\/span><\/h3>\n<div class=\"edhrecp__cards\"><div class=\"edhrecp__card-container\" name=\"Teklo Foundry Heart\"><\/div><\/div>\n<p>While this is a general all-star equipment for the Mechanologist class, it has more utility when playing Data Doll. Heart helps make up for being one card down by making more resources, and it&#8217;s another way to banish cards.<\/p>\n<h3><span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Teklo Pounder blue\"href=\"#\" target=\"_blank\">Teklo Pounder<\/a><span class=\"edhrecp__link-image\"><\/span><\/span><\/h3>\n<div class=\"edhrecp__cards\"><div class=\"edhrecp__card-container\" name=\"Teklo Pounder Blue\"><\/div><\/div>\n<p>Pounder has been the centerpiece to one of the top level <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Dash\"href=\"#\" target=\"_blank\">Dash<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> decks for a while. In the background it&#8217;s also been popular for DD. She fixes a lot of the clunk of Pounder when she gets them on board for free without using an action point. Pounder makes a lot of easily blocked attacks a lot more awkward for opponents to mitigate by putting them on break points.<\/p>\n<h3>The Prevention Items<\/h3>\n<div class=\"edhrecp__cards\"><div class=\"edhrecp__card-container\" name=\"Dissipation Shield\"><\/div><div class=\"edhrecp__card-container\" name=\"Dissolving Shield Red\"><\/div><div class=\"edhrecp__card-container\" name=\"Mini Forcefield Red\"><\/div><\/div>\n<p>The prevention items all serve approximately the same purpose: they help keep damage off of you so you can keep more cards and do more things. The builds that run a ton of these can be surprisingly tanky. <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Dissipation Shield\"href=\"#\" target=\"_blank\">Dissipation Shield<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> has been a common card in DD for a long time but has gained a few new friends over time. Most Data Doll decks run some amount of <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Dissolving Shield red\"href=\"#\" target=\"_blank\">Dissolving Shields<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> to help with Runechants and breakpoints.<\/p>\n<h3>The Crank Items<\/h3>\n<div class=\"edhrecp__cards\"><div class=\"edhrecp__card-container\" name=\"Boom Grenade Red\"><\/div><div class=\"edhrecp__card-container\" name=\"Hadron Collider Red\"><\/div><div class=\"edhrecp__card-container\" name=\"Backup Protocol: RED\"><\/div><\/div>\n<p>These items have changed the way that Data Doll plays the game. When she manages to boost one of these items, she can crank them to gain an action point and then use them for their value that turn. This leaves DD with a pile of action points, which give sufficient resources for a lot of <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Teklo Plasma Pistol\"href=\"#\" target=\"_blank\">Teklo Plasma Pistol<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> shots. This basically creates the old <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"High Octane Red\"href=\"#\" target=\"_blank\">High Octane<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> interaction that Dash would play often and puts it in her kit with extra value.<\/p>\n<p>They also have good textboxes. <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Boom Grenade Red\"href=\"#\" target=\"_blank\">Boom Grenade<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> forces the opponent to respect your attacks, <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Hadron Collider Red\"href=\"#\" target=\"_blank\">Hadron Collider<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> makes a chonkier bonk, and <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Backup Protocol: RED\"href=\"#\" target=\"_blank\">Backup Protocol: RED<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> helps you play your good cards multiple times.<\/p>\n<h3>The Pistol Items<\/h3>\n<div class=\"edhrecp__cards\"><div class=\"edhrecp__card-container\" name=\"Induction Chamber\"><\/div><div class=\"edhrecp__card-container\" name=\"Plasma Purifier\"><\/div><div class=\"edhrecp__card-container\" name=\"Teklo Plasma Pistol\"><\/div><\/div>\n<p>While not as popular in the deck as they used to be, DD has access to the pistol items to loop the pistol at the opponent while not losing cards in deck. These can be really helpful into decks that are trying to fatigue.<\/p>\n<h3>Some Attacks<\/h3>\n<div class=\"edhrecp__cards\"><div class=\"edhrecp__card-container\" name=\"Expedite Red\"><\/div><div class=\"edhrecp__card-container\" name=\"Sprocket Rocket Red\"><\/div><\/div>\n<p>While most of DD&#8217;s deck is about the items, there are some attacks worth noting as well. First is <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Expedite red\"href=\"#\" target=\"_blank\">Expedite<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>, which can help get awkward items onto board without using an action point or having to crank them. The next relevant attack is <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Sprocket Rocket red\"href=\"#\" target=\"_blank\">Sprocket Rocket<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>. With the number of items in the deck, this is the place that this is most likely to get its damage buff.<\/p>\n<h2>The Save File<\/h2>\n<div class=\"edhrecp__cards\"><div class=\"edhrecp__card-container\" name=\"Autosave Script Blue\"><\/div><\/div>\n<p>Data Doll is a fun and unique deck to bring to a <em>Flesh and Blood<\/em> Blitz event. While she isn&#8217;t the most powerful thing you&#8217;ll see, she has plenty of tricks to stay relevant. <em>Bright Lights<\/em> brought her plenty of new toys, but DD players are looking timidly at the impending Living Legend ascension of <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Dash\"href=\"#\" target=\"_blank\">Dash<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> in the format if she takes <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Teklo Plasma Pistol\"href=\"#\" target=\"_blank\">Teklo Plasma Pistol<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> with her.<\/p>\n<p>If Pistol is still legal when you&#8217;re reading this, definitely get your fill of the current Data Doll build sooner rather than later.<\/p>\n<p><em>Further reading:<\/em><\/p>\n<p><em><a href=\"https:\/\/fabrec.gg\/articles\/meepables-bright-lights-mechanologist-items\/\">Meepables &#8211; Bright Lights Mechanologist Items<\/a><\/em><\/p>\n<p><em><a href=\"https:\/\/fabrec.gg\/articles\/the-identity-of-blitz\/\">The Identity of Blitz<\/a><\/em><\/p>\n<p><em><a href=\"https:\/\/fabrec.gg\/articles\/the-commoner-club-is-data-doll-mkii-viable\/\">The Commoner Club &#8211; Is Data Doll MKII Viable?<\/a><\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Can&#8217;t get enough Mechanologist? Looking to have fun with a challenging hero in Blitz? Then check out this guide to playing Data Doll MKII.<\/p>\n","protected":false},"author":23,"featured_media":1562,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[6],"tags":[105,337,242,336,35,36,325,199],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v21.3 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>The Fountain of Youth: Data Doll - FABREC<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/fabrec.gg\/articles\/data-doll-the-fountain-of-youth\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"The Fountain of Youth: Data Doll - FABREC\" \/>\n<meta property=\"og:description\" content=\"Can&#039;t get enough Mechanologist? 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