{"id":2983,"date":"2023-12-18T06:30:03","date_gmt":"2023-12-18T10:30:03","guid":{"rendered":"https:\/\/fabrec.gg\/articles\/?p=2983"},"modified":"2023-12-21T19:42:35","modified_gmt":"2023-12-21T23:42:35","slug":"dont-let-break-even-decisions-break-you-in-flesh-and-blood","status":"publish","type":"post","link":"https:\/\/fabrec.gg\/articles\/dont-let-break-even-decisions-break-you-in-flesh-and-blood\/","title":{"rendered":"Don&#8217;t Let Break-Even Decisions Break You in Flesh and Blood"},"content":{"rendered":"<h6 style=\"text-align: right;\">(<span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Bloodrush Bellow yellow\"href=\"#\" target=\"_blank\">Bloodrush Bellow<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> | <a href=\"https:\/\/www.artstation.com\/wisnutan\" target=\"_blank\" rel=\"noopener\">Art by Wisnu Tan<\/a>)<\/h6>\n<p><span style=\"font-weight: 400;\">You&#8217;re in the throws of a <em>Flesh and Blood<\/em> game. You&#8217;ve been told time and time again that chasing four value wins games, so most choices seem easy. Then, you find yourself with the option to block three or use the card for the same three value on offense. Three is not four, so surely this choice isn&#8217;t that critical. You proceed to lose another close game of FAB. You brush it off, but then hours later&#8230; you have night terrors about that exact choice.<\/span><\/p>\n<div class=\"edhrecp__cards\"><div class=\"edhrecp__card-container\" name=\"Alpha Rampage\"><\/div><div class=\"edhrecp__card-container\" name=\"Pack Hunt red\"><\/div><div class=\"edhrecp__card-container\" name=\"Mandible Claw\"><\/div><\/div>\n<p><span style=\"font-weight: 400;\">Does this sound like you? Maybe not to the extent of night terrors, but this was me two weekends ago at the Realm Rumble. Even with two and a half years of experience with FAB, break-even decisions remain a challenging puzzle for me to navigate because they demand breaking down the context of&#8230; everything. With some concrete examples from my Top 4 run at the Realm Rumble 20k, let&#8217;s walk through some game-determining scenarios that go beyond just making the best value oriented play.<\/span><span style=\"font-weight: 400;\"><br \/>\n<\/span><\/p>\n<h2>The On-Rate Life<\/h2>\n<p><span style=\"font-weight: 400;\">Brutes get a bad rap in FAB for being alarmingly on rate. Consider <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Rhinar, Reckless Rampage\"href=\"#\" target=\"_blank\">Rhinar, Reckless Rampage<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>&#8216;s signature move, <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Alpha Rampage\"href=\"#\" target=\"_blank\">Alpha Rampage<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>, which is three cards for nine damage. That&#8217;s three value per card, the same you&#8217;d have gotten from their block value. This continues down the line with other popular picks like <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Pack Hunt red\"href=\"#\" target=\"_blank\">Pack Hunt<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> and <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Mandible Claw\"href=\"#\" target=\"_blank\">Mandible Claw<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>. What this means for Brute is that you&#8217;re often making a choice that is neutral value by the numbers, but there&#8217;s varying value of using those points offensively versus defensively. A lot of midrange decks in run into this conundrum, like Guardian, Brute, and Warior.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">That said, I am known for playing <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Levia, Shadowborn Abomination\"href=\"#\" target=\"_blank\">Levia, Shadowborn Abomination<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>, the above-rate Brute. Levia has access to cards that have extra upside at the cost of blood debt, like <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Dread Screamer red\"href=\"#\" target=\"_blank\">Dread Screamer<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> and <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Endless Maw red\"href=\"#\" target=\"_blank\">Endless Maw<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>. While the core strategy is to overwhelm your opponent with high value turn cycles, a Levia deck still runs cards like <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Boneyard Marauder red\"href=\"#\" target=\"_blank\">Boneyard Marauder<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> and <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Mark of the Beast\"href=\"#\" target=\"_blank\">Mark of the Beast<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> that, when played alone, consume your entire action point for that same three value per card.\u00a0<\/span><\/p>\n<div class=\"edhrecp__cards\"><div class=\"edhrecp__card-container\" name=\"Endless Arrow\"><\/div><div class=\"edhrecp__card-container\" name=\"Premeditate\"><\/div><div class=\"edhrecp__card-container\" name=\"Lace with Bloodrot\"><\/div><\/div>\n<p><span style=\"font-weight: 400;\">So if a card is locked at three value, how do you use it correctly? Here&#8217;s some starter points to lead you in the right direction, then we&#8217;ll build out the exact scenario I faced versus Brodie Spurlock in the Realm Rumble Top 4.<\/span><\/p>\n<ol>\n<li><span style=\"font-weight: 400;\">Do you favor a long game or short game? This is a quintessential question born from the &#8216;Who&#8217;s the beatdown&#8217; way of analyzing your role in a card game. It can be matchup dependent or even be contingent on game state changes, but generally offense means shorter games and defense means longer games.<\/span><\/li>\n<li><span style=\"font-weight: 400;\">Does three damage let you present lethal? Presenting lethal is the goal, second to landing the lethal blow itself. When you present lethal, you take away agency from your opponent. Who cares about the rate if it&#8217;s eating a card from your opponent guaranteed?\u00a0<\/span><\/li>\n<li><span style=\"font-weight: 400;\">Does three block keep you above an important threshold? Your opponent is looking to push their own agenda. Protecting your life can save you from an incoming dominate for lethal or a cheesy finish with <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Reckless Swing\"href=\"#\" target=\"_blank\">Reckless Swing<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> or <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Flick Knives\"href=\"#\" target=\"_blank\">Flick Knives<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>, or just generally keep you healthy so you can say &#8220;No blocks&#8221; to keep a more synergistic hand.<\/span><\/li>\n<\/ol>\n<p><span style=\"font-weight: 400;\">Notice that the correct choice for these break-even decisions comes into larger picture decision-making rather than turn cycles. If you just focus on the turn cycle value, it doesn&#8217;t matter what you do. But we know that&#8217;s ridiculous! When you dive in on these big picture factors, there&#8217;s a lot more to weigh, and it only gets more complicated with the nuances of each hero. Speaking of, let&#8217;s take a look at my Top 4 game against Brodie.<\/span><\/p>\n<h2><strong>The Break-Even that Broke Me<\/strong><\/h2>\n<p><span style=\"font-weight: 400;\">Brodie Spurlock and I were playing in the Top 4 of the Realm Rumble 20k. Money, a PTI, a Gold Foil, and more were on the line. The matchup was <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Azalea, Ace in the Hole\"href=\"#\" target=\"_blank\">Azalea, Ace in the Hole<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> versus <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Levia, Shadowborn Abomination\"href=\"#\" target=\"_blank\">Levia, Shadowborn Abomination<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>, a matchup I&#8217;ve played a lot online and thought I understood the game plan for.\u00a0<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Brodie attacked me with an <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Endless Arrow\"href=\"#\" target=\"_blank\">Endless Arrow<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> with <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Dead Eye\"href=\"#\" target=\"_blank\">Dead Eye<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>, <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Lace with Bloodrot\"href=\"#\" target=\"_blank\">Lace with Bloodrot<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>, and two <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Premeditate\"href=\"#\" target=\"_blank\">Premeditate<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>. This was enough value for me to want to block completely, denying two extra damage, two <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Ponder\"href=\"#\" target=\"_blank\">Ponder<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>s for a better arsenal, and the <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Endless Arrow\"href=\"#\" target=\"_blank\">Endless Arrow<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> that would otherwise guarantee Brodie has an arrow next turn. I blocked with two cards, <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Carrion Husk\"href=\"#\" target=\"_blank\">Carrion Husk<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>, and <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Sink Below red\"href=\"#\" target=\"_blank\">Sink Below<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>. In hand, I had a <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Hungering Slaughterbeast yellow\"href=\"#\" target=\"_blank\">Hungering Slaughterbeast<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> with a <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Boneyard Marauder red\"href=\"#\" target=\"_blank\">Boneyard Marauder<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> in arsenal.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">I wasn&#8217;t overly concerned with the block decision, but what stumped me was how I wanted to play my next turn. My normal game plan into aggressive decks is to shorten the game and outvalue them. One of the best ways you can do that is with a <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Boneyard Marauder red\"href=\"#\" target=\"_blank\">Boneyard Marauder<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> in arsenal as you wait for a <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Bloodrush Bellow\"href=\"#\" target=\"_blank\">Bloodrush Bellow<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> so you can pull off a three-card, 18-damage combo with <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Bloodrush Bellow\"href=\"#\" target=\"_blank\">Bloodrush Bellow<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> off a blue, drawing into a blue, paying for two <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Mandible Claw\"href=\"#\" target=\"_blank\">Mandible Claw<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>, attacking with your <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Boneyard Marauder red\"href=\"#\" target=\"_blank\">Boneyard Marauder<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> from arsenal, and then still keeping a card to re-arsenal. This play checks every box: it&#8217;s above rate, it&#8217;s a lot of damage, and it&#8217;s more efficient than most decks can handle.<\/span><\/p>\n<div class=\"edhrecp__cards\"><div class=\"edhrecp__card-container\" name=\"Sink Below red\"><\/div><div class=\"edhrecp__card-container\" name=\"Bloodrush Bellow\"><\/div><div class=\"edhrecp__card-container\" name=\"Boneyard Marauder red\"><\/div><\/div>\n<p><span style=\"font-weight: 400;\">So the first step of my game plan was complete: I had a <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Boneyard Marauder red\"href=\"#\" target=\"_blank\">Boneyard Marauder<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> in arsenal&#8230; and yet I paused. With the <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Sink Below red\"href=\"#\" target=\"_blank\">Sink Below<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>, I was facing a way to alter my game plan. Here were the options:<\/span><\/p>\n<ol>\n<li><span style=\"font-weight: 400;\">I could Sink the <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Hungering Slaughterbeast yellow\"href=\"#\" target=\"_blank\">Hungering Slaughterbeast<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> to try to find a blue. This would let me roll <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Scabskin Leathers\"href=\"#\" target=\"_blank\">Scabskin Leathers<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> and try to play an above-rate turn with <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Mandible Claw\"href=\"#\" target=\"_blank\">Mandible Claw<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> plus <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Boneyard Marauder red\"href=\"#\" target=\"_blank\">Boneyard Marauder<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>, making my cards worth 4.5 value each. Dependent on some luck, but what crazy value!<\/span><\/li>\n<li><span style=\"font-weight: 400;\">I could Sink and end up with a red. This would force me to play <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Boneyard Marauder red\"href=\"#\" target=\"_blank\">Boneyard Marauder<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> making my cards worth three value each. My deck was 21 blues and 21 reds, so this outcome was just as likely.<\/span><\/li>\n<li><span style=\"font-weight: 400;\">I could just keep the <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Hungering Slaughterbeast yellow\"href=\"#\" target=\"_blank\">Hungering Slaughterbeast<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> to guarantee that I attack with <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Mandible Claw\"href=\"#\" target=\"_blank\">Mandible Claw<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> for just three value. Sinking and drawing a yellow would do the same thing value-wise.<\/span><\/li>\n<\/ol>\n<p><span style=\"font-weight: 400;\">As you can see, there&#8217;s quite the ceiling with option 1, but Sinking at all might force into option 2 where the floor is just three value. I could also just keep the hand for the break-even decision of option 3, which also lets me stick to my overall game plan of <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Bloodrush Bellow\"href=\"#\" target=\"_blank\">Bloodrush Bellow<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> plus <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Boneyard Marauder red\"href=\"#\" target=\"_blank\">Boneyard Marauder<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>.\u00a0<\/span><\/p>\n<p><span style=\"font-weight: 400;\">The other factor to consider was I&#8217;d have one blood debt due to my <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Carrion Husk\"href=\"#\" target=\"_blank\">Carrion Husk<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> block. The <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Boneyard Marauder red\"href=\"#\" target=\"_blank\">Boneyard Marauder<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> play would turn it off, but potentially give me up to three more blood debt to have to deal with next turn when I wouldn&#8217;t be forced to really contend with just one if I needed to block out again. <\/span><\/p>\n<p><span style=\"font-weight: 400;\">I sat on this choice for a while.\u00a0<\/span><\/p>\n<h2><strong>The Outcome<\/strong><\/h2>\n<p><span style=\"font-weight: 400;\">I decided to be conservative and go with option 3. However, what I missed in this decision is that we both want to play a shorter game, and in a shorter game, I can&#8217;t just wait for <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Bloodrush Bellow\"href=\"#\" target=\"_blank\">Bloodrush Bellow<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> forever &#8211; especially with <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Azalea, Ace in the Hole\"href=\"#\" target=\"_blank\">Azalea, Ace in the Hole<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>&#8216;s forced disruption. Even if I <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Sink Below red\"href=\"#\" target=\"_blank\">Sink Below<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> into a red, I would be throwing six damage, which is more than three damage even at the break-even value of three per card.\u00a0<\/span><\/p>\n<p><span style=\"font-weight: 400;\">In the end, this decision cost me more than just three damage, as I took one blood debt on the turn, and then got stuck with cards I couldn&#8217;t use that I could have arsenaled due to a dominated <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Red in the Ledger\"href=\"#\" target=\"_blank\">Red in the Ledger<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> on the following turn. I can&#8217;t say it singlehandedly lost me the game, but it definitely threw more value than where the game ended (3-0). What had seemed like a break-even decision actually had major stipulations about needing to adapt my game plan for the matchup. I really wasn&#8217;t kidding, I&#8217;ve had a few night terrors about this!\u00a0<\/span><\/p>\n<p><span style=\"font-weight: 400;\">But it&#8217;s ok, we live and learn from our decisions, and now you&#8217;ve learned something too.<\/span><\/p>\n<h3>Further Reading:<\/h3>\n<p><em><a href=\"https:\/\/fabrec.gg\/articles\/the-genius-of-flesh-and-bloods-pitch-system\/\">The Genius of Flesh and Blood&#8217;s Pitch System<\/a><\/em><\/p>\n<p><em><a href=\"https:\/\/fabrec.gg\/articles\/fabdad-making-every-game-count\/\">Make Every Flesh and Blood Game Count!<\/a><\/em><\/p>\n<p><em><a href=\"https:\/\/fabrec.gg\/articles\/flesh-and-bloods-living-legend-system-and-the-power-of-storytelling\/\">Flesh and Blood&#8217;s Living Legend System, and the Power of Storytelling<\/a><\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Flesh and Blood is a complex game, with many choices to make. Join Ethan as he breaks down a specific decision he made in a recent tournament.<\/p>\n","protected":false},"author":24,"featured_media":3014,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[8],"tags":[351,349,352,35,36,167,350,367,209,268],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v21.3 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Don&#039;t Let Break-Even Decisions Break You in Flesh and Blood - FABREC<\/title>\n<meta name=\"description\" content=\"Flesh and Blood is a complex game with many tough decisions to make. Here Ethan breaks down his process from a recent tournament.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/fabrec.gg\/articles\/dont-let-break-even-decisions-break-you-in-flesh-and-blood\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Don&#039;t Let Break-Even Decisions Break You in Flesh and Blood - FABREC\" \/>\n<meta property=\"og:description\" content=\"Flesh and Blood is a complex game with many tough decisions to make. Here Ethan breaks down his process from a recent tournament.\" \/>\n<meta property=\"og:url\" content=\"https:\/\/fabrec.gg\/articles\/dont-let-break-even-decisions-break-you-in-flesh-and-blood\/\" \/>\n<meta property=\"og:site_name\" content=\"FABREC\" \/>\n<meta property=\"article:published_time\" content=\"2023-12-18T10:30:03+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2023-12-21T23:42:35+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/fabrec.gg\/articles\/wp-content\/uploads\/2023\/12\/Bloodrush-Bellow-12.15.23.png\" \/>\n\t<meta property=\"og:image:width\" content=\"2000\" \/>\n\t<meta property=\"og:image:height\" content=\"897\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/png\" \/>\n<meta name=\"author\" content=\"Ethan Van Sant\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:creator\" content=\"@ManSantFaB\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Ethan Van Sant\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"7 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\/\/schema.org\",\"@graph\":[{\"@type\":\"WebPage\",\"@id\":\"https:\/\/fabrec.gg\/articles\/dont-let-break-even-decisions-break-you-in-flesh-and-blood\/\",\"url\":\"https:\/\/fabrec.gg\/articles\/dont-let-break-even-decisions-break-you-in-flesh-and-blood\/\",\"name\":\"Don't Let Break-Even Decisions Break You in Flesh and Blood - FABREC\",\"isPartOf\":{\"@id\":\"https:\/\/fabrec.gg\/articles\/#website\"},\"datePublished\":\"2023-12-18T10:30:03+00:00\",\"dateModified\":\"2023-12-21T23:42:35+00:00\",\"author\":{\"@id\":\"https:\/\/fabrec.gg\/articles\/#\/schema\/person\/ac4316598d7da0b71b0a10aa81df7f93\"},\"description\":\"Flesh and Blood is a complex game with many tough decisions to make. Here Ethan breaks down his process from a recent tournament.\",\"breadcrumb\":{\"@id\":\"https:\/\/fabrec.gg\/articles\/dont-let-break-even-decisions-break-you-in-flesh-and-blood\/#breadcrumb\"},\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"ReadAction\",\"target\":[\"https:\/\/fabrec.gg\/articles\/dont-let-break-even-decisions-break-you-in-flesh-and-blood\/\"]}]},{\"@type\":\"BreadcrumbList\",\"@id\":\"https:\/\/fabrec.gg\/articles\/dont-let-break-even-decisions-break-you-in-flesh-and-blood\/#breadcrumb\",\"itemListElement\":[{\"@type\":\"ListItem\",\"position\":1,\"name\":\"Home\",\"item\":\"https:\/\/fabrec.gg\/articles\/\"},{\"@type\":\"ListItem\",\"position\":2,\"name\":\"Don&#8217;t Let Break-Even Decisions Break You in Flesh and Blood\"}]},{\"@type\":\"WebSite\",\"@id\":\"https:\/\/fabrec.gg\/articles\/#website\",\"url\":\"https:\/\/fabrec.gg\/articles\/\",\"name\":\"FABREC\",\"description\":\"Articles\",\"potentialAction\":[{\"@type\":\"SearchAction\",\"target\":{\"@type\":\"EntryPoint\",\"urlTemplate\":\"https:\/\/fabrec.gg\/articles\/?s={search_term_string}\"},\"query-input\":\"required name=search_term_string\"}],\"inLanguage\":\"en-US\"},{\"@type\":\"Person\",\"@id\":\"https:\/\/fabrec.gg\/articles\/#\/schema\/person\/ac4316598d7da0b71b0a10aa81df7f93\",\"name\":\"Ethan Van Sant\",\"image\":{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\/\/fabrec.gg\/articles\/#\/schema\/person\/image\/\",\"url\":\"https:\/\/secure.gravatar.com\/avatar\/f5a9f343ca0d54d306bb09cf7422e781?s=96&d=mm&r=g\",\"contentUrl\":\"https:\/\/secure.gravatar.com\/avatar\/f5a9f343ca0d54d306bb09cf7422e781?s=96&d=mm&r=g\",\"caption\":\"Ethan Van Sant\"},\"description\":\"Ethan \u2018Man Sant\u2019 Van Sant is known for his commitment to Levia and his coverage of FaB events as Savage Feats. He has a light background with Yugioh and Pokemon, but Flesh and Blood is the first TCG that has fully consumed him\u2026 As willed by Blasmophet.\",\"sameAs\":[\"https:\/\/twitter.com\/ManSantFaB\",\"youtube.com\/c\/ManSantFaB\"],\"url\":\"https:\/\/fabrec.gg\/articles\/author\/ethan-van-sant\/\"}]}<\/script>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"Don't Let Break-Even Decisions Break You in Flesh and Blood - FABREC","description":"Flesh and Blood is a complex game with many tough decisions to make. Here Ethan breaks down his process from a recent tournament.","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/fabrec.gg\/articles\/dont-let-break-even-decisions-break-you-in-flesh-and-blood\/","og_locale":"en_US","og_type":"article","og_title":"Don't Let Break-Even Decisions Break You in Flesh and Blood - FABREC","og_description":"Flesh and Blood is a complex game with many tough decisions to make. Here Ethan breaks down his process from a recent tournament.","og_url":"https:\/\/fabrec.gg\/articles\/dont-let-break-even-decisions-break-you-in-flesh-and-blood\/","og_site_name":"FABREC","article_published_time":"2023-12-18T10:30:03+00:00","article_modified_time":"2023-12-21T23:42:35+00:00","og_image":[{"width":2000,"height":897,"url":"https:\/\/fabrec.gg\/articles\/wp-content\/uploads\/2023\/12\/Bloodrush-Bellow-12.15.23.png","type":"image\/png"}],"author":"Ethan Van Sant","twitter_card":"summary_large_image","twitter_creator":"@ManSantFaB","twitter_misc":{"Written by":"Ethan Van Sant","Est. reading time":"7 minutes"},"schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"WebPage","@id":"https:\/\/fabrec.gg\/articles\/dont-let-break-even-decisions-break-you-in-flesh-and-blood\/","url":"https:\/\/fabrec.gg\/articles\/dont-let-break-even-decisions-break-you-in-flesh-and-blood\/","name":"Don't Let Break-Even Decisions Break You in Flesh and Blood - FABREC","isPartOf":{"@id":"https:\/\/fabrec.gg\/articles\/#website"},"datePublished":"2023-12-18T10:30:03+00:00","dateModified":"2023-12-21T23:42:35+00:00","author":{"@id":"https:\/\/fabrec.gg\/articles\/#\/schema\/person\/ac4316598d7da0b71b0a10aa81df7f93"},"description":"Flesh and Blood is a complex game with many tough decisions to make. Here Ethan breaks down his process from a recent tournament.","breadcrumb":{"@id":"https:\/\/fabrec.gg\/articles\/dont-let-break-even-decisions-break-you-in-flesh-and-blood\/#breadcrumb"},"inLanguage":"en-US","potentialAction":[{"@type":"ReadAction","target":["https:\/\/fabrec.gg\/articles\/dont-let-break-even-decisions-break-you-in-flesh-and-blood\/"]}]},{"@type":"BreadcrumbList","@id":"https:\/\/fabrec.gg\/articles\/dont-let-break-even-decisions-break-you-in-flesh-and-blood\/#breadcrumb","itemListElement":[{"@type":"ListItem","position":1,"name":"Home","item":"https:\/\/fabrec.gg\/articles\/"},{"@type":"ListItem","position":2,"name":"Don&#8217;t Let Break-Even Decisions Break You in Flesh and Blood"}]},{"@type":"WebSite","@id":"https:\/\/fabrec.gg\/articles\/#website","url":"https:\/\/fabrec.gg\/articles\/","name":"FABREC","description":"Articles","potentialAction":[{"@type":"SearchAction","target":{"@type":"EntryPoint","urlTemplate":"https:\/\/fabrec.gg\/articles\/?s={search_term_string}"},"query-input":"required name=search_term_string"}],"inLanguage":"en-US"},{"@type":"Person","@id":"https:\/\/fabrec.gg\/articles\/#\/schema\/person\/ac4316598d7da0b71b0a10aa81df7f93","name":"Ethan Van Sant","image":{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/fabrec.gg\/articles\/#\/schema\/person\/image\/","url":"https:\/\/secure.gravatar.com\/avatar\/f5a9f343ca0d54d306bb09cf7422e781?s=96&d=mm&r=g","contentUrl":"https:\/\/secure.gravatar.com\/avatar\/f5a9f343ca0d54d306bb09cf7422e781?s=96&d=mm&r=g","caption":"Ethan Van Sant"},"description":"Ethan \u2018Man Sant\u2019 Van Sant is known for his commitment to Levia and his coverage of FaB events as Savage Feats. He has a light background with Yugioh and Pokemon, but Flesh and Blood is the first TCG that has fully consumed him\u2026 As willed by Blasmophet.","sameAs":["https:\/\/twitter.com\/ManSantFaB","youtube.com\/c\/ManSantFaB"],"url":"https:\/\/fabrec.gg\/articles\/author\/ethan-van-sant\/"}]}},"_links":{"self":[{"href":"https:\/\/fabrec.gg\/articles\/wp-json\/wp\/v2\/posts\/2983"}],"collection":[{"href":"https:\/\/fabrec.gg\/articles\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/fabrec.gg\/articles\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/fabrec.gg\/articles\/wp-json\/wp\/v2\/users\/24"}],"replies":[{"embeddable":true,"href":"https:\/\/fabrec.gg\/articles\/wp-json\/wp\/v2\/comments?post=2983"}],"version-history":[{"count":0,"href":"https:\/\/fabrec.gg\/articles\/wp-json\/wp\/v2\/posts\/2983\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/fabrec.gg\/articles\/wp-json\/wp\/v2\/media\/3014"}],"wp:attachment":[{"href":"https:\/\/fabrec.gg\/articles\/wp-json\/wp\/v2\/media?parent=2983"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/fabrec.gg\/articles\/wp-json\/wp\/v2\/categories?post=2983"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/fabrec.gg\/articles\/wp-json\/wp\/v2\/tags?post=2983"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}