{"id":3109,"date":"2023-12-27T06:30:51","date_gmt":"2023-12-27T10:30:51","guid":{"rendered":"https:\/\/fabrec.gg\/articles\/?p=3109"},"modified":"2023-12-26T10:16:05","modified_gmt":"2023-12-26T14:16:05","slug":"ira-in-commoner-part-1-ira-my-way","status":"publish","type":"post","link":"https:\/\/fabrec.gg\/articles\/ira-in-commoner-part-1-ira-my-way\/","title":{"rendered":"Ira in Commoner &#8211; Part 1: Ira, My Way"},"content":{"rendered":"<h6 style=\"text-align: right;\">(<span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Zephyr Needle\"href=\"#\" target=\"_blank\">Zephyr Needle<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> | <a href=\"https:\/\/cristian-huerta.artstation.com\/\" target=\"_blank\" rel=\"noopener\">Art by Cristian Huerta<\/a>)<\/h6>\n<p>Hello everyone, and welcome back to my series of deep dives into Commoner decks for <em>Flesh and Blood<\/em>. This week I&#8217;ll be taking a look at the first hero, and the original menace of 40-card formats: <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Ira, Crimson Haze\"href=\"#\" target=\"_blank\">Ira, Crimson Haze<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>.<\/p>\n<div class=\"edhrecp__cards\"><div class=\"edhrecp__card-container\" name=\"Ira, Crimson Haze\"><\/div><\/div>\n<p>When it comes to Ira&#8217;s strengths, consistency is the name of the game. Being able to put out a consistent range of high damage numbers while also defending well enough on the opponent&#8217;s turn is a key asset, and a big draw to playing the deck. While the <a href=\"https:\/\/fabtcg.com\/articles\/scheduled-banned-and-restricted-announcement-eoy\/\" target=\"_blank\" rel=\"noopener\">recent banning<\/a> of <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Stubby Hammerers\"href=\"#\" target=\"_blank\">Stubby Hammerers<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> in Commoner may seem like a blow to the deck&#8217;s damage and power, the builds of Ira that leveraged the explosive potential of Hammerers were less consistent in terms of damage output versus the lists running <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Goliath Gauntlet\"href=\"#\" target=\"_blank\">Goliath Gauntlet<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>.<\/p>\n<h2>The Deck<\/h2>\n<p>The beauty of a hero like Ira is that she can be built in a variety of ways. And while my list may differ from yours by a few cards, there are so many viable cards to include that there really is no one correct answer. Without further ado, this is Ira, my way.<\/p>\n<div class='mtgh' id='mtgh_2ae06' style='width:500px;margin:0px auto;'><div class='header'><div><h4 style='font-size:150%;font-weight:bold;text-align:center;'>&quot; Champion by Daniel Yam&quot;<hr\/><\/h4><\/div><\/div><div id='mtgh_2ae06_content' class='content'><table cellspacing='0' cellpadding='0' style='width:494px'><tr><td><table cellspacing='0' cellpadding='0' width='100%'><tr><td><div style='font-size:100%;font-weight:bold;'>Hero (1)<\/div><ul><li><span class='count'>1<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_2ae06_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/ira-crimson-haze.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Ira, Crimson Haze<\/a><\/span><\/li><\/ul><div style='font-size:100%;font-weight:bold;'>Weapons (3)<\/div><ul><li><span class='count'>2<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_2ae06_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/harmonized-kodachi.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Harmonized Kodachi<\/a><\/span><\/li><li><span class='count'>1<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_2ae06_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/zephyr-needle.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Zephyr Needle<\/a><\/span><\/li><\/ul><div style='font-size:100%;font-weight:bold;'>Equipment (7)<\/div><ul><li><span class='count'>1<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_2ae06_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/hope-merchants-hood.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Hope Merchant&#8217;s Hood<\/a><\/span><\/li><li><span class='count'>1<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_2ae06_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/snapdragon-scalers.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Snapdragon Scalers<\/a><\/span><\/li><li><span class='count'>1<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_2ae06_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/heartened-cross-strap.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Heartened Cross Strap<\/a><\/span><\/li><li><span class='count'>1<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_2ae06_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/goliath-gauntlet.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Goliath Gauntlet<\/a><\/span><\/li><li><span class='count'>1<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_2ae06_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/tide-flippers.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Tide Flippers<\/a><\/span><\/li><li><span class='count'>1<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_2ae06_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/nullrune-gloves.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Nullrune Gloves<\/a><\/span><\/li><li><span class='count'>1<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_2ae06_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/nullrune-robe.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Nullrune Robe<\/a><\/span><\/li><\/ul><div style='font-size:100%;font-weight:bold;'>Main (40)<\/div><ul><li><span class='count'>2<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_2ae06_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/flying-kick-red.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Flying Kick red<\/a><\/span><\/li><li><span class='count'>2<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_2ae06_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/leg-tap-red.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Leg Tap red<\/a><\/span><\/li><li><span class='count'>2<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_2ae06_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/push-the-point-red.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Push the Point red<\/a><\/span><\/li><li><span class='count'>2<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_2ae06_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/scar-for-a-scar-red.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Scar for a Scar red<\/a><\/span><\/li><li><span class='count'>2<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_2ae06_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/soulbead-strike-red.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Soulbead Strike red<\/a><\/span><\/li><li><span class='count'>2<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_2ae06_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/stony-woottonhog-red.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Stony Woottonhog red<\/a><\/span><\/li><li><span class='count'>2<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_2ae06_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/surging-strike-red.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Surging Strike red<\/a><\/span><\/li><li><span class='count'>2<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_2ae06_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/torrent-of-tempo-red.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Torrent of Tempo red<\/a><\/span><\/li><li><span class='count'>2<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_2ae06_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/bittering-thorns-red.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Bittering Thorns red<\/a><\/span><\/li><li><span class='count'>1<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_2ae06_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/pummel-red.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Pummel red<\/a><\/span><\/li><li><span class='count'>2<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_2ae06_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/razor-reflexes-red.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Razor Reflexes red<\/a><\/span><\/li><li><span class='count'>2<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_2ae06_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/sink-below-red.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Sink Below red<\/a><\/span><\/li><li><span class='count'>2<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_2ae06_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/fate-foreseen-red.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Fate Foreseen red<\/a><\/span><\/li><li><span class='count'>2<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_2ae06_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/whirling-mist-blossom-yellow.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Whirling Mist Blossom yellow<\/a><\/span><\/li><li><span class='count'>1<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_2ae06_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/salt-the-wound-yellow.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Salt the Wound yellow<\/a><\/span><\/li><li><span class='count'>2<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_2ae06_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/lunging-press-blue.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Lunging Press blue<\/a><\/span><\/li><li><span class='count'>2<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_2ae06_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/rising-knee-thrust-blue.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Rising Knee Thrust blue<\/a><\/span><\/li><li><span class='count'>2<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_2ae06_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/soulbead-strike-blue.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Soulbead Strike blue<\/a><\/span><\/li><li><span class='count'>2<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_2ae06_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/whelming-gustwave-blue.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Whelming Gustwave blue<\/a><\/span><\/li><li><span class='count'>2<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_2ae06_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/wounding-blow-blue.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Wounding Blow blue<\/a><\/span><\/li><li><span class='count'>2<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_2ae06_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/back-heel-kick-blue.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Back Heel Kick blue<\/a><\/span><\/li><\/ul><\/td><\/tr><\/table><\/td><td class='card_box'><table cellspacing='0' cellpadding='0' style='margin-left:0px;'><tr><td><\/td><td><\/td><td><\/td><\/tr><tr><td><\/td><td class='display_preview'><img id='mtgh_2ae06_box' src='' style='display:none;' \/><\/td><td><\/td><\/tr><tr><td><\/td><td><\/td><td><\/td><\/tr><\/table><\/td><\/tr><\/table><\/div><\/div><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/ira-crimson-haze.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/harmonized-kodachi.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/zephyr-needle.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/hope-merchants-hood.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/snapdragon-scalers.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/heartened-cross-strap.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/goliath-gauntlet.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/tide-flippers.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/nullrune-gloves.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/nullrune-robe.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/flying-kick-red.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/leg-tap-red.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/push-the-point-red.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/scar-for-a-scar-red.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/soulbead-strike-red.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/stony-woottonhog-red.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/surging-strike-red.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/torrent-of-tempo-red.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/bittering-thorns-red.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/pummel-red.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/razor-reflexes-red.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/sink-below-red.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/fate-foreseen-red.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/whirling-mist-blossom-yellow.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/salt-the-wound-yellow.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/lunging-press-blue.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/rising-knee-thrust-blue.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/soulbead-strike-blue.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/whelming-gustwave-blue.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/wounding-blow-blue.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/back-heel-kick-blue.jpg' style='display:none;width:1px;height:1px;' \/>\n<h2>Equipment &amp; Weapons<\/h2>\n<p>Quickly going over the equipment lineup. I really like the pairing of <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Heartened Cross Strap\"href=\"#\" target=\"_blank\">Heartened Cross Strap<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> and <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Goliath Gauntlet\"href=\"#\" target=\"_blank\">Goliath Gauntlet<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>, essentially cheating on four pitch worth of resources to play out a large empowered attack while synergizing with <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Harmonized Kodachi\"href=\"#\" target=\"_blank\">Harmonized Kodachi<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>s almost seamlessly. It&#8217;s effective at starting a chain with something like <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Surging Strike red\"href=\"#\" target=\"_blank\">Surging Strike<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> or ending the turn with <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Flying Kick red\"href=\"#\" target=\"_blank\">Flying Kick<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>. An important note is that while Ira&#8217;s ability doesn&#8217;t care about chain links, many of the best cards in the deck do. So it&#8217;s highly beneficial to crack both pieces of gear if intended before attacking with Kodachi, as taking the action to activate either piece of equipment will close the combat chain.<\/p>\n<div class=\"edhrecp__cards\"><div class=\"edhrecp__card-container\" name=\"Heartened Cross Strap\"><\/div><div class=\"edhrecp__card-container\" name=\"Goliath Gauntlet\"><\/div><div class=\"edhrecp__card-container\" name=\"Zephyr Needle\"><\/div><\/div>\n<p>The rest of the equipment is also quite standard. <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Snapdragon Scalers\"href=\"#\" target=\"_blank\">Snapdragon Scalers<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> is understandably very powerful with Ira&#8217;s strategy. <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Hope Merchant&#8217;s Hood\"href=\"#\" target=\"_blank\">Hope Merchant&#8217;s Hood<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> increases the odds of consistent damage output. On raw rate, this is stronger than the extra card being drawn from something like the <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Mask of Three Tails\"href=\"#\" target=\"_blank\">Mask of Three Tails<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> due to the flexibility of the Hood being used defensively.<\/p>\n<p><span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Zephyr Needle\"href=\"#\" target=\"_blank\">Zephyr Needle<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> is also at an all-time high right now in a world where <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Dash\"href=\"#\" target=\"_blank\">Dash<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>, a deck which can&#8217;t ostensibly play the four-block defensive reactions due to the needs of the boost mechanic, is the best deck in the format. Being used as the second attack of the turn is functionally safe and free in a metagame which is largely dominated by aggressive strategies. Ira also gets to play the Arcane Barrier game quite well, with <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Tide Flippers\"href=\"#\" target=\"_blank\">Tide Flippers<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> having dual utility on both the reactive and proactive axes, though how prevalent a hero like Iyslander would be post-<span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Amulet of Ice\"href=\"#\" target=\"_blank\">Amulet<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> ban still remains to be seen.<\/p>\n<h2>Ira&#8217;s Core Game Plan<\/h2>\n<p>There are two main positions to adopt in the early- to mid-game when playing this Ira deck against heroes where it isn&#8217;t a matter of comparing life totals. You&#8217;re either primarily dedicated to pitching a blue and attacking with Kodachis while leaving up as many cards in hand as would be needed in matchups (such as against Wizards), or trying to line up a series of five-strength one-cost attacks into defensive decks and creating extremely awkward breakpoints.<\/p>\n<div class=\"edhrecp__cards\"><div class=\"edhrecp__card-container\" name=\"Harmonized Kodachi\"><\/div><\/div>\n<p>There&#8217;ll be situations where both of these plans intersect and weave together, such as needing to get reds out of your hand. Eventually, their life total will be at a low enough number where the constant loop of Kodachi attacks is enough to force action from their hand. And being able to play this long game while also generating a consistent output of damage in aggressive matchups is indicative of Ira&#8217;s extreme versatility.<\/p>\n<h2>Reds<\/h2>\n<p>Being a deck that primarily aims to be on the beatdown conservatively, it understandably plays quite a number of reds. It maxes out two copies of every above-rate attack that can be pushed to a new level of breakpoint numbers with Ira&#8217;s ability. With <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Twin Twisters red\"href=\"#\" target=\"_blank\">Twin Twisters<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> being firmly outclassed by the red <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Bittering Thorns red\"href=\"#\" target=\"_blank\">Bittering Thorns<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>, which functions as both modes of Twin Twisters, the reds in this deck now either hit like a truck or are four-strength go again for chain extension purposes.<\/p>\n<p>The one exception to this is my favorite inclusion of <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Push the Point red\"href=\"#\" target=\"_blank\">Push the Point<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>, which shines in two-card hand scenarios as a one-for-seven or as a good follow up to a go again attack off one pitch floating. I&#8217;d also like to quickly touch upon the two-cost attacks in this lineup, as some lists may not play the <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Surging Strike red\"href=\"#\" target=\"_blank\">Surging Strike<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>s, which I&#8217;ve included here to maximize the value of <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Heartened Cross Strap\"href=\"#\" target=\"_blank\">Heartened Cross Strap<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>. I&#8217;ve found the Strikes to be particularly useful as they can function as a starter off the Cross Strap, or as something to buff with Ira&#8217;s ability after a Kodachi.<\/p>\n<div class=\"edhrecp__cards\"><div class=\"edhrecp__card-container\" name=\"Push the Point red\"><\/div><div class=\"edhrecp__card-container\" name=\"Stony Woottonhog red\"><\/div><div class=\"edhrecp__card-container\" name=\"Bittering Thorns red\"><\/div><\/div>\n<p>As for the <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Stony Woottonhog red\"href=\"#\" target=\"_blank\">Stony Woottonhogs<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>, there are a number of different options in the two-cost six-strength range. <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Surging Militia red\"href=\"#\" target=\"_blank\">Surging Militia<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> immediately comes to mind as one that has a similar effect, or even going towards <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Brutal Assault red\"href=\"#\" target=\"_blank\">Brutal Assault<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> if having three defense is what&#8217;s being valued. This slot is the most nebulous and interchangeable, as you really just want critical mass to benefit the Cross Strap.<\/p>\n<p>Which leads me to the inclusion of a single red <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Pummel red\"href=\"#\" target=\"_blank\">Pummel<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>. Ira is already a deck that threatens breakpoint math all across the combat chain, whether it&#8217;s the empowered Kodachi, or the bevy of four- and five-strength attacks it pumps out for a low amount of resources. Being able to land the Pummel is simply backbreaking and game-deciding for a variety of matchups, in particular Guardians and the aggressive matchups where they&#8217;re trying to leverage their hand size for the following turn. Having the ability to push through damage with the two <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Razor Reflex red\"href=\"#\" target=\"_blank\">Razor Reflex<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>es and the one Pummel does wonders in extending chain links and turning the corner in a lot of the tighter matchups where life is the ultimate resource.<\/p>\n<div class=\"edhrecp__cards\"><div class=\"edhrecp__card-container\" name=\"Pummel red\"><\/div><div class=\"edhrecp__card-container\" name=\"Razor Reflex red\"><\/div><\/div>\n<h2>Yellows<\/h2>\n<div class=\"edhrecp__cards\"><div class=\"edhrecp__card-container\" name=\"Whirling Mist Blossom\"><\/div><\/div>\n<p>The cutest and most glaring inclusion in my list is that of the two <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Whirling Mist Blossom\"href=\"#\" target=\"_blank\">Whirling Mist Blossom<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>s. On rate, it&#8217;s quite a poor card due to needing the previous chain link and also itself to hit in order to do anything, so it&#8217;s understandably strange that I decided to play it. And at two copies, no less. My reasoning here is that in the world where I&#8217;m already playing a variety of attack reactions, reaching as deep as two <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Lunging Press\"href=\"#\" target=\"_blank\">Lunging Presses<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>, having one of the very few ways to draw cards available in the format is extremely beneficial when you&#8217;re already trying to threaten on hits and breakpoints across an extended combat chain.<\/p>\n<h2>Blues<\/h2>\n<p>Some stranger inclusions here, but the blues generally have two criteria to fulfill: blocking for three and costing zero. This ensures that all the blues in the deck can give <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Harmonized Kodachi\"href=\"#\" target=\"_blank\">Harmonized Kodachi<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> go again, as well as being useful on defense. The only concession I have to this rule is with <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Lunging Press\"href=\"#\" target=\"_blank\">Lunging Press<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>, as there are enough on hit effects, whether it be go again from <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Torrent of Tempo red\"href=\"#\" target=\"_blank\">Torrent of Tempo<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>, the buff from <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Bittering Thorns red\"href=\"#\" target=\"_blank\">Bittering Thorns<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>, or even being used in tandem with another reaction to force through a <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Pummel red\"href=\"#\" target=\"_blank\">Pummel<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>, that I believe in the upside outweighing the one fewer block value.<\/p>\n<div class=\"edhrecp__cards\"><div class=\"edhrecp__card-container\" name=\"Lunging Press\"><\/div><div class=\"edhrecp__card-container\" name=\"Whelming Gustwave blue\"><\/div><div class=\"edhrecp__card-container\" name=\"Rising Knee Thrust blue\"><\/div><\/div>\n<p>While the red versions of <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Whelming Gustwave blue\"href=\"#\" target=\"_blank\">Whelming Gustwave<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> and <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Rising Knee Thrust blue\"href=\"#\" target=\"_blank\">Rising Knee Thrust<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> are bad enough on rate and rely on the combo starter to gain go again, the blue versions fulfill the two main criteria for the deck as well as having occasional upside.<\/p>\n<h2>Concluding Thoughts for Ira<\/h2>\n<p>While Ira is arguably one of the &#8220;problems&#8221; with Commoner in how generically strong and resilient the hero is, it&#8217;s undeniable that her consistency and reliability across a wide matchup spread is one of the reasons many people gravitate towards her.<\/p>\n<p>I have a soft spot for Ira, as that was how I, like many others, learned to play <em>Flesh and Blood.<\/em> I&#8217;ll always have a deck sleeved up for her.<\/p>\n<p>Next time I&#8217;d like to explore another way to build Ira, focusing more on the <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Crouching Tiger\"href=\"#\" target=\"_blank\">Crouching Tiger<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> cards and synergies available with <em>Round the Table<\/em> in a post-Hammerers ban world.<\/p>\n<h3>Further Reading:<\/h3>\n<p><em><a href=\"https:\/\/fabrec.gg\/articles\/the-commoner-club-ira-crimson-haze\/\">How to Play Ira in Commoner<\/a><\/em><\/p>\n<p><em><a href=\"https:\/\/fabrec.gg\/articles\/the-fountain-of-youth-ira\/\">How to Build Ira in Blitz<\/a><\/em><\/p>\n<p><em><a href=\"https:\/\/fabrec.gg\/articles\/common-conquer-part-2-hero-complexity\/\">Commoner&#8217;s Most Complex Heroes<\/a><\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Looking for the best way to play Ira in Commoner after the Hammerers ban? Daniel&#8217;s got you covered with this deck tech.<\/p>\n","protected":false},"author":27,"featured_media":3139,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[102,3,4],"tags":[103,35,36,211,255,26],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v21.3 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Ira in Commoner - Part 1: Ira, My Way - FABREC<\/title>\n<meta name=\"description\" content=\"Looking for the best way to play Ira in Commoner after the Hammerers ban? 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Starting Magic at the onset of Shards block, he jumped into Flesh and Blood when the Ira demo decks were being given out to Australian stores and is a proud holder of a 4-digit GEM ID. In his spare time, he enjoys trying to convince his friends to play increasingly worse cards, going to museums, and playing Guild Wars.\",\"sameAs\":[\"https:\/\/twitter.com\/https:\/\/twitter.com\/LLover9000\"],\"url\":\"https:\/\/fabrec.gg\/articles\/author\/daniel-yam\/\"}]}<\/script>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"Ira in Commoner - Part 1: Ira, My Way - FABREC","description":"Looking for the best way to play Ira in Commoner after the Hammerers ban? 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In his spare time, he enjoys trying to convince his friends to play increasingly worse cards, going to museums, and playing Guild Wars.","sameAs":["https:\/\/twitter.com\/https:\/\/twitter.com\/LLover9000"],"url":"https:\/\/fabrec.gg\/articles\/author\/daniel-yam\/"}]}},"_links":{"self":[{"href":"https:\/\/fabrec.gg\/articles\/wp-json\/wp\/v2\/posts\/3109"}],"collection":[{"href":"https:\/\/fabrec.gg\/articles\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/fabrec.gg\/articles\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/fabrec.gg\/articles\/wp-json\/wp\/v2\/users\/27"}],"replies":[{"embeddable":true,"href":"https:\/\/fabrec.gg\/articles\/wp-json\/wp\/v2\/comments?post=3109"}],"version-history":[{"count":0,"href":"https:\/\/fabrec.gg\/articles\/wp-json\/wp\/v2\/posts\/3109\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/fabrec.gg\/articles\/wp-json\/wp\/v2\/media\/3139"}],"wp:attachment":[{"href":"https:\/\/fabrec.gg\/articles\/wp-json\/wp\/v2\/media?parent=3109"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/fabrec.gg\/articles\/wp-json\/wp\/v2\/categories?post=3109"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/fabrec.gg\/articles\/wp-json\/wp\/v2\/tags?post=3109"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}