{"id":4418,"date":"2024-05-08T07:30:20","date_gmt":"2024-05-08T11:30:20","guid":{"rendered":"https:\/\/fabrec.gg\/articles\/?p=4418"},"modified":"2024-05-06T14:56:15","modified_gmt":"2024-05-06T18:56:15","slug":"brute-in-commoner-part-4-kayo","status":"publish","type":"post","link":"https:\/\/fabrec.gg\/articles\/brute-in-commoner-part-4-kayo\/","title":{"rendered":"Brute in Commoner &#8211; Part 4: Kayo"},"content":{"rendered":"<p>Hello everyone and welcome back to what may be my most topical article yet! With the <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Kayo\"href=\"#\" target=\"_blank\">Kayo<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> <a href=\"https:\/\/fabtcg.com\/products\/booster-set\/armory-deck-kayo\/\" target=\"_blank\" rel=\"noopener\">Armory deck revealed<\/a>, and everyone losing their collective minds on the new cards within it (which will apparently turn him into the most broken hero in the game since Starvo, depending on who you ask), it just so happens that my article this week will also feature everyone&#8217;s favorite one-armed hero. With that being said, let&#8217;s get right into the list!:<\/p>\n<div class=\"edhrecp__cards\"><div class=\"edhrecp__card-container\" name=\"Kayo\"><\/div><\/div>\n<div class='mtgh' id='mtgh_4220f' style='width:500px;margin:0px auto;'><div class='header'><div><h4 style='font-size:150%;font-weight:bold;text-align:center;'>&quot; One-Armed Bandit by Daniel Yam&quot;<hr\/><\/h4><\/div><\/div><div id='mtgh_4220f_content' class='content'><table cellspacing='0' cellpadding='0' style='width:494px'><tr><td><table cellspacing='0' cellpadding='0' width='100%'><tr><td><div style='font-size:100%;font-weight:bold;'>Hero (1)<\/div><ul><li><span class='count'>1<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_4220f_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/kayo.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Kayo<\/a><\/span><\/li><\/ul><div style='font-size:100%;font-weight:bold;'>Weapons (1)<\/div><ul><li><span class='count'>1<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_4220f_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/ball-breaker.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Ball Breaker<\/a><\/span><\/li><\/ul><div style='font-size:100%;font-weight:bold;'>Equipment (4)<\/div><ul><li><span class='count'>1<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_4220f_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/knucklehead.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Knucklehead<\/a><\/span><\/li><li><span class='count'>1<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_4220f_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/heartened-cross-strap.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Heartened Cross Strap<\/a><\/span><\/li><li><span class='count'>1<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_4220f_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/goliath-gauntlet.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Goliath Gauntlet<\/a><\/span><\/li><li><span class='count'>1<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_4220f_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/beaten-trackers.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Beaten Trackers<\/a><\/span><\/li><\/ul><div style='font-size:100%;font-weight:bold;'>Main (40)<\/div><ul><li><span class='count'>2<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_4220f_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/assault-and-battery-red.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Assault and Battery red<\/a><\/span><\/li><li><span class='count'>2<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_4220f_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/assault-and-battery-blue.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Assault and Battery blue<\/a><\/span><\/li><li><span class='count'>2<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_4220f_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/bare-fangs-red.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Bare Fangs red<\/a><\/span><\/li><li><span class='count'>2<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_4220f_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/bonebreaker-bellow-red.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Bonebreaker Bellow red<\/a><\/span><\/li><li><span class='count'>2<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_4220f_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/madcap-charger-red.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Madcap Charger red<\/a><\/span><\/li><li><span class='count'>2<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_4220f_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/pack-hunt-red.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Pack Hunt red<\/a><\/span><\/li><li><span class='count'>2<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_4220f_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/pound-town-red.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Pound Town red<\/a><\/span><\/li><li><span class='count'>2<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_4220f_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/madcap-muscle-red.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Madcap Muscle red<\/a><\/span><\/li><li><span class='count'>1<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_4220f_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/primeval-bellow-red.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Primeval Bellow red<\/a><\/span><\/li><li><span class='count'>2<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_4220f_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/pummel-red.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Pummel red<\/a><\/span><\/li><li><span class='count'>2<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_4220f_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/savage-swing-blue.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Savage Swing blue<\/a><\/span><\/li><li><span class='count'>2<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_4220f_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/wage-agility-red.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Wage Agility red<\/a><\/span><\/li><li><span class='count'>2<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_4220f_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/smash-instinct-yellow.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Smash Instinct yellow<\/a><\/span><\/li><li><span class='count'>2<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_4220f_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/smash-instinct-blue.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Smash Instinct blue<\/a><\/span><\/li><li><span class='count'>2<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_4220f_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/wild-ride-red.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Wild Ride red<\/a><\/span><\/li><li><span class='count'>2<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_4220f_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/riled-up-blue.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Riled Up blue<\/a><\/span><\/li><li><span class='count'>2<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_4220f_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/wrecker-romp-red.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Wrecker Romp red<\/a><\/span><\/li><li><span class='count'>2<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_4220f_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/wrecker-romp-blue.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Wrecker Romp blue<\/a><\/span><\/li><li><span class='count'>2<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_4220f_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/zealous-belting-red.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Zealous Belting red<\/a><\/span><\/li><li><span class='count'>1<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_4220f_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/raging-onslaught-blue.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Raging Onslaught blue<\/a><\/span><\/li><li><span class='count'>2<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_4220f_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/pound-town-blue.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Pound Town blue<\/a><\/span><\/li><\/ul><\/td><td><div style='font-size:100%;font-weight:bold;'>Inventory (3)<\/div><ul><li><span class='count'>1<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_4220f_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/mandible-claw.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Mandible Claw<\/a><\/span><\/li><li><span class='count'>1<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_4220f_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/nullrune-hood.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Nullrune Hood<\/a><\/span><\/li><li><span class='count'>1<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_4220f_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/nullrune-boots.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Nullrune Boots<\/a><\/span><\/li><\/ul><\/td><\/tr><\/table><\/td><td class='card_box'><table cellspacing='0' cellpadding='0' style='margin-left:0px;'><tr><td><\/td><td><\/td><td><\/td><\/tr><tr><td><\/td><td class='display_preview'><img id='mtgh_4220f_box' src='' style='display:none;' \/><\/td><td><\/td><\/tr><tr><td><\/td><td><\/td><td><\/td><\/tr><\/table><\/td><\/tr><\/table><\/div><\/div><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/kayo.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/ball-breaker.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/knucklehead.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/heartened-cross-strap.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/goliath-gauntlet.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/beaten-trackers.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/assault-and-battery-red.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/assault-and-battery-blue.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/bare-fangs-red.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/bonebreaker-bellow-red.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/madcap-charger-red.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/pack-hunt-red.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/pound-town-red.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/madcap-muscle-red.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/primeval-bellow-red.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/pummel-red.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/savage-swing-blue.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/wage-agility-red.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/smash-instinct-yellow.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/smash-instinct-blue.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/wild-ride-red.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/riled-up-blue.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/wrecker-romp-red.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/wrecker-romp-blue.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/zealous-belting-red.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/raging-onslaught-blue.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/pound-town-blue.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/mandible-claw.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/nullrune-hood.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/nullrune-boots.jpg' style='display:none;width:1px;height:1px;' \/>\n<h2>Core Game Plan for Kayo<\/h2>\n<p>Kayo&#8217;s game plan is like an in-between of <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Rhinar\"href=\"#\" target=\"_blank\">Rhinar<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> and <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Levia\"href=\"#\" target=\"_blank\">Levia<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>, with the capability to play the midrange plan of sending one or two respectably-sized attacks and holding up enough cards to defend against their turn, as well as the potential for larger multi-attack turns due to the extra ways to gain go again in this list. I consider this specific list, especially in terms of the attacks, to be extremely clean as far as it gets, with every card blocking for three except for <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Pummel red\"href=\"#\" target=\"_blank\">Pummel<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>, attacks that get go again, and <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Bare Fangs red\"href=\"#\" target=\"_blank\">Bare Fangs<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> which, as before, gets included on pure rate.<\/p>\n<h2>Equipment for Kayo<\/h2>\n<div class=\"edhrecp__cards\"><div class=\"edhrecp__card-container\" name=\"Knucklehead\"><\/div><div class=\"edhrecp__card-container\" name=\"Ball Breaker\"><\/div><div class=\"edhrecp__card-container\" name=\"Mandible Claw\"><\/div><\/div>\n<p>Not much to speak about here, as most of the gear will be the same from my last two articles. <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Knucklehead\"href=\"#\" target=\"_blank\">Knucklehead<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> here functions exclusively as a specialization three-block over two turns, and anytime I&#8217;m testing fate by activating it means I&#8217;m probably in dire straits. Similarly, <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Ball Breaker\"href=\"#\" target=\"_blank\">Ball Breaker<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> is simply the best weapon on rate, though I could see a case for the singular <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Mandible Claw\"href=\"#\" target=\"_blank\">Mandible Claw<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> being the primary weapon; the awkwardness of blocking four power outweighs any potential upside of the Claw&#8217;s go again which would only come up in hands that line up the amount of resources needed perfectly.<\/p>\n<h2>SIXES<\/h2>\n<p>One of the biggest advantages to this deck is in leveraging Kayo&#8217;s ability to turn every attack in the deck into six power. This means that his blue lineup is a pristine, beautiful spread of pseudo-sixes that block for three.<\/p>\n<div class=\"edhrecp__cards\"><div class=\"edhrecp__card-container\" name=\"Raging Onslaught blue\"><\/div><div class=\"edhrecp__card-container\" name=\"Riled Up blue\"><\/div><div class=\"edhrecp__card-container\" name=\"Pound Town blue\"><\/div><\/div>\n<p>I&#8217;ve opted to play literally ever single five-power blue that blocks for three in Brute, with a miser&#8217;s <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Raging Onslaught blue\"href=\"#\" target=\"_blank\">Raging Onslaught<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>for good measure (and I can&#8217;t help but love including a generic attack from <em>Welcome to Rathe<\/em>). This means that the <em>entire<\/em> deck is a hit outside of the Bellows and <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Pummel red\"href=\"#\" target=\"_blank\">Pummels<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>, and is honestly a strong case to not even play them just to have that 100% success rate on random discards. This also means that every attack in the deck is fuel for beat chest, and every random discard of an attack can potentially enable <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Beaten Trackers\"href=\"#\" target=\"_blank\">Beaten Trackers<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>, as well as Kayo&#8217;s own ability to generate <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Might\"href=\"#\" target=\"_blank\">Might<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> tokens, continuing the beatdown in the future turns.<\/p>\n<h2>Go Again!<\/h2>\n<p>While <a href=\"https:\/\/fabrec.gg\/articles\/brute-in-commoner-part-2-rhinar\/\" target=\"_blank\" rel=\"noopener\">I&#8217;ve mentioned in my Rhinar article<\/a> that cards like <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Madcap Muscle red\"href=\"#\" target=\"_blank\">Madcap Muscle<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> and <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Madcap Charger red\"href=\"#\" target=\"_blank\">Madcap Charger<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> are poor performers due to their worst case scenario, that was in a deck with a much higher fail rate in terms of hitting a six. When effectively the whole deck is sixes, it starts to make more sense to view them with their upsides enabled at baseline. This means that the deck has many more ways to generate go again in comparison to Rhinar&#8217;s only option in <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Wild Ride red\"href=\"#\" target=\"_blank\">Wild Ride<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>, and Levia&#8217;s conditional go again in <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Dread Screamer red\"href=\"#\" target=\"_blank\">Dread Screamer<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>.<\/p>\n<div class=\"edhrecp__cards\"><div class=\"edhrecp__card-container\" name=\"Zealous Belting red\"><\/div><div class=\"edhrecp__card-container\" name=\"Madcap Charger red\"><\/div><div class=\"edhrecp__card-container\" name=\"Wage Agility red\"><\/div><\/div>\n<p>Additionally, Kayo&#8217;s ability is worded in such a way that the buff is persistent even in the pitch zone, allowing for <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Zealous Belting red\"href=\"#\" target=\"_blank\">Zealous Belting&#039;s<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> go again to always be active since the lowest base power of any attack in the deck is five, Kayo&#8217;s passive will always take it above Belting&#8217;s base power. I&#8217;ve included <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Wage Agility red\"href=\"#\" target=\"_blank\">Wage Agility<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> just as a potential way to generate slightly more go again in the form of the <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Agility\"href=\"#\" target=\"_blank\">Agility<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> token, though it is one of the few attacks that I can see getting cut pretty quickly with new cards being printed.<\/p>\n<p>As was the case in <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Rhinar\"href=\"#\" target=\"_blank\">Rhinar<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>, <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Assault and Battery red\"href=\"#\" target=\"_blank\">Assault and Battery<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> puts in overtime in this deck, triggering Kayo with beat chest, being a functional attack at blue for all the discard, creating the <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Agility\"href=\"#\" target=\"_blank\">Agility<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>, all wrapped up neatly in the package of a reasonably costed attack.<\/p>\n<h2>Ok, But Seriously, Why Bellows?<\/h2>\n<p>One aspect of this deck list that I feel would be a point of contention amongst the Brute enthusiasts is whether to include the Bellows to begin with. After all, Kayo&#8217;s ability turns every card online for what Brute wants to be doing: discarding sixes. So why dilute that game plan with three Bellows and two <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Pummel red\"href=\"#\" target=\"_blank\">Pummels<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>, and if so, why such a strange number?<\/p>\n<div class=\"edhrecp__cards\"><div class=\"edhrecp__card-container\" name=\"Awakening Bellow red\"><\/div><div class=\"edhrecp__card-container\" name=\"Bonebreaker Bellow red\"><\/div><div class=\"edhrecp__card-container\" name=\"Pummel red\"><\/div><\/div>\n<p>In my deckbuilding process for Commoner (though the same can be largely applied to other formats with some tweaking of the numbers), I&#8217;m operating from a baseline of around 11-12 blues, in a deck that reasonably also runs yellows in some quantities. Due to Kayo (and Brute in general) having attacks that predominantly cost two to three, it makes more sense to eschew the yellows that I would normally run in order to hit a critical mass of sixes with more blues so I can fuel these attacks while still meeting the same amount of sixes. So I&#8217;ve upped the blue count to 13, 15 if you count the two yellow <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Smash Instinct yellow\"href=\"#\" target=\"_blank\">Smash Instincts<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> which leaves me with fewer slots left over after adding in the attacks that definitely make the cut.<\/p>\n<p>The hypergeometric calculator, while flawed in regards to how <em>Flesh and Blood <\/em>works in some aspects, is still good for establishing some rough numbers of the likelihood in drawing X copies of a card in a fresh hand of four. I&#8217;m 35.8% to have drawn one of the five non-attacks, and a much lower 6.9% to have drawn two. While this is not a hard and fast rule nor a stunning demonstration of statistics, the ~7% odds to draw two &#8220;bricks&#8221; in one hand is a risk I&#8217;m willing to take given their huge tempo gain when resolved.<\/p>\n<h2>Concluding Thoughts on Kayo in Commoner<\/h2>\n<p>This deck is a strange one, since I got the inspiration when he was revealed from his ability&#8217;s interaction with Zealous Belting, a card I&#8217;ve always wanted to make work in Commoner. Any hero that can have a clean and smooth blue line is always immediately appealing to me, and Kayo is a deck that I&#8217;ve assembled in paper at all times to have in the personal rotation alongside Oldhim and Ira due to how consistent the cards are from each other. I really had a lot of fun diving deeper into Brute this series, and hoped that it was useful to any of you readers in some way.<\/p>\n<p>Next time I&#8217;m back, I&#8217;ll be reviewing <em>Part the Mistveil\u00a0<\/em>and any potential cards that might make a splash in the format. Katsu was my first hero, so I&#8217;ve got some hopes for this set.<\/p>\n<h3>Further Reading:<\/h3>\n<p><em><a href=\"https:\/\/fabrec.gg\/articles\/evergreen-kayo-armed-and-dangerous\/\">How to Play Kayo, Armed and Dangerous in Classic Constructed<\/a><\/em><\/p>\n<p><em><a href=\"https:\/\/fabrec.gg\/articles\/rushing-with-kayo-in-blitz-budget-to-built\">How to Build Kayo in Blitz<\/a><\/em><\/p>\n<p><em><a href=\"https:\/\/fabrec.gg\/articles\/fabdad-strength-in-numbers\/\">Get More Involved in Your Flesh and Blood Community!<\/a><\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Looking to try Kayo in the Commoner format? Take a look at this guide for all the best cards available to the Brute hero in the format.<\/p>\n","protected":false},"author":27,"featured_media":4425,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[102,3,4],"tags":[154,103,35,36,415],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v21.3 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Brute in Commoner - Part 4: Kayo - FABREC<\/title>\n<meta name=\"description\" content=\"Looking to try Kayo in the Commoner format? 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