{"id":4535,"date":"2024-05-28T06:30:33","date_gmt":"2024-05-28T10:30:33","guid":{"rendered":"https:\/\/fabrec.gg\/articles\/?p=4535"},"modified":"2024-05-23T11:06:50","modified_gmt":"2024-05-23T15:06:50","slug":"evergreen-riptide-lurker-of-the-deep","status":"publish","type":"post","link":"https:\/\/fabrec.gg\/articles\/evergreen-riptide-lurker-of-the-deep\/","title":{"rendered":"Evergreen &#8211; Riptide, Lurker of the Deep"},"content":{"rendered":"<p>This is Rhys, back with a new edition of <em>Evergreen<\/em>, a series dedicated to helping you unlock the powers hidden deep within the heroes of Rathe. I know why you&#8217;re here. You like Ranger. Or maybe you like disruptive two-card seven-damage attacks, or that Nurgle guy from Warhammer. In some cases, tapping into the full power of an underdog of a hero can be a challenge. Let this act as a jumping off point for one of those underdogs, <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Riptide, Lurker of the Deep\"href=\"#\" target=\"_blank\">Riptide, Lurker of the Deep<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>.<\/p>\n<div class=\"edhrecp__cards\"><div class=\"edhrecp__card-container\" name=\"Riptide, Lurker of the Deep\"><\/div><\/div>\n<p>The Ranger class has historically been one that leans heavily on the aggressive end of the spectrum of <em>Flesh and Blood<\/em> gameplay. <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Azalea, Ace in the Hole\"href=\"#\" target=\"_blank\">Azalea, Ace in the Hole<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> is a hero where you basically shouldn&#8217;t block unless it&#8217;s a matter of life and death. The late and great <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Lexi, Livewire\"href=\"#\" target=\"_blank\">Lexi, Livewire<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> was similar, where you would really only block if you could make a hand recovery with something like <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Three of a Kind red\"href=\"#\" target=\"_blank\">Three of a Kind<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>. <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Riptide, Lurker of the Deep\"href=\"#\" target=\"_blank\">Riptide, Lurker of the Deep<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> is quite a departure from this philosophy, focusing heavily on the more back-and-forth aspect of the game, playing a defense reaction card type called a trap. Some of these traps have massive impact on the later stages of the game, while some are designed to help you survive to the late game.<\/p>\n<p>Since Riptide&#8217;s ability can help place things in the arsenal zone when you play something from hand, it significantly lowers his reliance on resources, meaning you can often block all the way down to a two-card hand and still present a strong offensive attack. A <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Lace With Bloodrot red\"href=\"#\" target=\"_blank\">Lace With Bloodrot<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> played, loading a <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Searing Shot red\"href=\"#\" target=\"_blank\">Searing Shot<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> into arsenal with Riptide&#8217;s ability presents an implied ten damage for two cards and no resources.<\/p>\n<div class=\"edhrecp__cards\"><div class=\"edhrecp__card-container\" name=\"Frailty Trap red\"><\/div><div class=\"edhrecp__card-container\" name=\"Tarpit Trap yellow\"><\/div><\/div>\n<p>If you&#8217;ve played with or against Azalea, Ace in the Hole, you know a lot of what you can expect from the disruptive arrows the Ranger class has to offer, which pair well with the devastating pumps you play to make them even more difficult to fully block. Before we get into the things that make Riptide very different from his fellow Rangers, I&#8217;ll share a deck list assembled by Battle Hardened: Taichung Top 8 competitor Dou Le TCG to help you get an idea of what a <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Riptide, Lurker of the Deep\"href=\"#\" target=\"_blank\">Riptide, Lurker of the Deep<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> deck is doing.<\/p>\n<div class='mtgh' id='mtgh_8d902' style='width:500px;margin:0px auto;'><div class='header'><div><h4 style='font-size:150%;font-weight:bold;text-align:center;'>&quot; Riptide, Lurker of the Deep by Dou Le TCG&quot;<hr\/><\/h4><\/div><\/div><div id='mtgh_8d902_content' class='content'><table cellspacing='0' cellpadding='0' style='width:494px'><tr><td><table cellspacing='0' cellpadding='0' width='100%'><tr><td><div style='font-size:100%;font-weight:bold;'>Hero (1)<\/div><ul><li><span class='count'>1<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_8d902_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/riptide-lurker-of-the-deep.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Riptide, Lurker of the Deep<\/a><\/span><\/li><\/ul><div style='font-size:100%;font-weight:bold;'>Weapons (2)<\/div><ul><li><span class='count'>1<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_8d902_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/death-dealer.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Death Dealer<\/a><\/span><\/li><li><span class='count'>1<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_8d902_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/dreadbore.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Dreadbore<\/a><\/span><\/li><\/ul><div style='font-size:100%;font-weight:bold;'>Equipment (5)<\/div><ul><li><span class='count'>1<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_8d902_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/bulls-eye-bracers.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Bull&#8217;s Eye Bracers<\/a><\/span><\/li><li><span class='count'>1<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_8d902_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/fyendals-spring-tunic.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Fyendal&#8217;s Spring Tunic<\/a><\/span><\/li><li><span class='count'>1<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_8d902_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/new-horizon.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >New Horizon<\/a><\/span><\/li><li><span class='count'>1<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_8d902_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/quiver-of-abyssal-depths.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Quiver of Abyssal Depths<\/a><\/span><\/li><li><span class='count'>1<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_8d902_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/snapdragon-scalers.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Snapdragon Scalers<\/a><\/span><\/li><\/ul><div style='font-size:100%;font-weight:bold;'>Main (73)<\/div><ul><li><span class='count'>3<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_8d902_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/boltn-shot-red.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Bolt&#8217;n&#8217; Shot red<\/a><\/span><\/li><li><span class='count'>2<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_8d902_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/command-and-conquer-red.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Command and Conquer red<\/a><\/span><\/li><li><span class='count'>3<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_8d902_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/drill-shot-red.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Drill Shot red<\/a><\/span><\/li><li><span class='count'>3<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_8d902_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/endless-arrow-red.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Endless Arrow red<\/a><\/span><\/li><li><span class='count'>3<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_8d902_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/enlightened-strike-red.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Enlightened Strike red<\/a><\/span><\/li><li><span class='count'>3<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_8d902_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/falcon-wing-red.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Falcon Wing red<\/a><\/span><\/li><li><span class='count'>2<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_8d902_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/frailty-trap-red.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Frailty Trap red<\/a><\/span><\/li><li><span class='count'>3<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_8d902_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/heat-seeker-red.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Heat Seeker red<\/a><\/span><\/li><li><span class='count'>3<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_8d902_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/infecting-shot-red.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Infecting Shot red<\/a><\/span><\/li><li><span class='count'>3<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_8d902_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/lace-with-bloodrot-red.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Lace with Bloodrot red<\/a><\/span><\/li><li><span class='count'>3<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_8d902_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/premeditate-red.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Premeditate red<\/a><\/span><\/li><li><span class='count'>3<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_8d902_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/ravenous-rabble-red.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Ravenous Rabble red<\/a><\/span><\/li><li><span class='count'>3<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_8d902_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/remorseless-red.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Remorseless red<\/a><\/span><\/li><li><span class='count'>3<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_8d902_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/searing-shot-red.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Searing Shot red<\/a><\/span><\/li><li><span class='count'>3<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_8d902_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/seek-and-destroy-red.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Seek and Destroy red<\/a><\/span><\/li><li><span class='count'>2<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_8d902_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/sic-em-shot-red.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Sic &#8216;Em Shot red<\/a><\/span><\/li><li><span class='count'>3<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_8d902_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/sink-below-red.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Sink Below red<\/a><\/span><\/li><li><span class='count'>3<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_8d902_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/boltn-shot-yellow.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Bolt&#8217;n&#8217; Shot yellow<\/a><\/span><\/li><li><span class='count'>3<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_8d902_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/boulder-trap-yellow.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Boulder Trap yellow<\/a><\/span><\/li><li><span class='count'>3<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_8d902_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/codex-of-frailty-yellow.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Codex of Frailty yellow<\/a><\/span><\/li><li><span class='count'>3<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_8d902_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/dead-eye-yellow.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Dead Eye yellow<\/a><\/span><\/li><li><span class='count'>2<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_8d902_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/pitfall-trap-yellow.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Pitfall Trap yellow<\/a><\/span><\/li><li><span class='count'>3<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_8d902_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/rain-razors-yellow.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Rain Razors yellow<\/a><\/span><\/li><li><span class='count'>2<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_8d902_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/remembrance-yellow.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Remembrance yellow<\/a><\/span><\/li><li><span class='count'>3<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_8d902_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/tarpit-trap-yellow.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Tarpit Trap yellow<\/a><\/span><\/li><li><span class='count'>1<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_8d902_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/buzzsaw-trap-blue.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Buzzsaw Trap blue<\/a><\/span><\/li><li><span class='count'>1<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_8d902_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/collapsing-trap-blue.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Collapsing Trap blue<\/a><\/span><\/li><li><span class='count'>1<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_8d902_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/spike-pit-trap-blue.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Spike Pit Trap blue<\/a><\/span><\/li><\/ul><\/td><\/tr><\/table><\/td><td class='card_box'><table cellspacing='0' cellpadding='0' style='margin-left:0px;'><tr><td><\/td><td><\/td><td><\/td><\/tr><tr><td><\/td><td class='display_preview'><img id='mtgh_8d902_box' src='' style='display:none;' \/><\/td><td><\/td><\/tr><tr><td><\/td><td><\/td><td><\/td><\/tr><\/table><\/td><\/tr><\/table><\/div><\/div><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/riptide-lurker-of-the-deep.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/death-dealer.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/dreadbore.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/bulls-eye-bracers.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/fyendals-spring-tunic.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/new-horizon.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/quiver-of-abyssal-depths.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/snapdragon-scalers.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/boltn-shot-red.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/command-and-conquer-red.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/drill-shot-red.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/endless-arrow-red.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/enlightened-strike-red.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/falcon-wing-red.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/frailty-trap-red.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/heat-seeker-red.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/infecting-shot-red.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/lace-with-bloodrot-red.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/premeditate-red.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/ravenous-rabble-red.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/remorseless-red.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/searing-shot-red.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/seek-and-destroy-red.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/sic-em-shot-red.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/sink-below-red.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/boltn-shot-yellow.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/boulder-trap-yellow.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/codex-of-frailty-yellow.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/dead-eye-yellow.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/pitfall-trap-yellow.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/rain-razors-yellow.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/remembrance-yellow.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/tarpit-trap-yellow.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/buzzsaw-trap-blue.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/collapsing-trap-blue.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/spike-pit-trap-blue.jpg' style='display:none;width:1px;height:1px;' \/>\n<p>This deck is comprised primarily of four moving parts: traps, arrows, arrow pumps, and what are referred to as extenders. Extenders are attacks that have go again that help &#8220;extend&#8221; the combat chain, making defense more complex than a single giant attack that players know Ranger for. These attacks also help clear allies found in decks like <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Prism, Awakener of Sol\"href=\"#\" target=\"_blank\">Prism, Awakener of Sol<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> or <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Kassai of the Golden Sand\"href=\"#\" target=\"_blank\">Kassai of the Golden Sand<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>. Since Riptide&#8217;s hero ability deals damage when the conditions are met for a trap to trigger, such as <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Tarpit Trap yellow\"href=\"#\" target=\"_blank\">Tarpit Trap<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> defending against an attack with go again, you&#8217;ll want to avoid defending with them outside of those situations if at all possible. Extracting those extra points of value from both the trap trigger and Riptide&#8217;s triggered ability is what will help you cross the finish line for the last bit of damage. If not, you run the risk of being fatigued out of attacks by more defensive decks.<\/p>\n<h2>Rip &#8220;The Tool Man&#8221; Tide<\/h2>\n<div class=\"edhrecp__cards\"><div class=\"edhrecp__card-container\" name=\"Death Dealer\"><\/div><div class=\"edhrecp__card-container\" name=\"Dreadbore\"><\/div><\/div>\n<p>A unique thing about <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Riptide, Lurker of the Deep\"href=\"#\" target=\"_blank\">Riptide, Lurker of the Deep<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> when compared to other Rangers is that he boasts an equipment suite that plays multiple bows. <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Death Dealer\"href=\"#\" target=\"_blank\">Death Dealer<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> is particularly powerful, providing a virtual intellect if you use it, so it&#8217;s good enough to use against most heroes. This helps turn redundant arrows into opportunities to draw arrow pumps, or traps to set up at your end step. However, if you&#8217;re faced against a deck that is heavy on defense reactions like Guardians, Warriors, or even the Riptide mirror, <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Dreadbore\"href=\"#\" target=\"_blank\">Dreadbore<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> is an absolute home run. Remember that arrows can&#8217;t be blocked by defense reactions from hand when you have <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Dreadbore\"href=\"#\" target=\"_blank\">Dreadbore<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> equipped, even if you haven&#8217;t used the bow to load them into your arsenal. Paired with arrows like <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Remorseless red\"href=\"#\" target=\"_blank\">Remorseless<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>, or arrows fired with a <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Release the Tension red\"href=\"#\" target=\"_blank\">Release the Tension<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> pumping it up, opposing heroes won&#8217;t be able to play defense reactions at all! Use this to your advantage, and avoid using multiple copies of those effects on a single arrow to ensure a good turn-over-turn damage consistency. This can really mess up your opponent on their turn, too, since they&#8217;re not likely to be able to make an efficient assault with two or three defense reactions stranded in their hand.<\/p>\n<div class=\"edhrecp__cards\"><div class=\"edhrecp__card-container\" name=\"Trench of Sunken Treasure\"><\/div><div class=\"edhrecp__card-container\" name=\"Fyendal&#8217;s Spring Tunic\"><\/div><\/div>\n<p>Most decks will play some amount of the trap cards printed in <em>Crucible of War<\/em>, which require being played from arsenal. Keep in mind that you can use a defense reaction from hand, and then use <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Riptide, Lurker of the Deep\"href=\"#\" target=\"_blank\">Riptide, Lurker of the Deep<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>&#8216;s hero ability to place one of those older traps into your arsenal, and still use it on the same chain link. It&#8217;s also worth noting that if you need to do this, but your arsenal is full, you can also use <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Trench of Sunken Treasure\"href=\"#\" target=\"_blank\">Trench of Sunken Treasure<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>&#8216;s ability at instant speed to remove the obstructing card. The deck in this article doesn&#8217;t currently play <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Trench of Sunken Treasure\"href=\"#\" target=\"_blank\">Trench of Sunken Treasure<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>, opting instead for <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Fyendal&#8217;s Spring Tunic\"href=\"#\" target=\"_blank\">Fyendal&#8217;s Spring Tunic<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>, but solid arguments can be made between a virtually free <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Death Dealer\"href=\"#\" target=\"_blank\">Death Dealer<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> activation every three turns versus Trench&#8217;s arsenal-clearing capabilities. If you find yourself getting stranded with multiple traps in arsenal that prevent return attacks, consider picking between the equip that best aligns with your play style.<\/p>\n<div class=\"edhrecp__cards\"><div class=\"edhrecp__card-container\" name=\"New Horizon\"><\/div><div class=\"edhrecp__card-container\" name=\"Snapdragon Scalers\"><\/div><\/div>\n<p>Since Riptide wants to threaten offensive turns as consistently as possible, be on the lookout for hands that can present multiple attacks. <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"New Horizon\"href=\"#\" target=\"_blank\">New Horizon<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> creating an additional arsenal zone allows for turn sequences like: load an arrow with your bow, play an arrow pump from hand, allowing you to place another arrow into your extra arsenal slot face down. If the arrow you loaded with the bow has go again, attacking with it presents your opponent with a difficult decision. Do they block the damage from the arrow with go again, or do they wait for the face-down card from arsenal? If they wait, it could not be an arrow at all, and they wasted their opportunity to defend. If it is an arrow, but isn&#8217;t disruptive enough to have rewarded waiting, they allowed damage through that they didn&#8217;t have to. Using <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Snapdragon Scalers\"href=\"#\" target=\"_blank\">Snapdragon Scalers<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> can help in scenarios where you might want to attack with two different disruptive arrows as well, so look for opportunities to lure your opponent into a mistake.<\/p>\n<h2>Upcoming Changes for Riptide<\/h2>\n<div class=\"edhrecp__cards\"><div class=\"edhrecp__card-container\" name=\"Murky Water red\"><\/div><div class=\"edhrecp__card-container\" name=\"Longdraw Half-Glove\"><\/div><\/div>\n<p>As you play <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Riptide, Lurker of the Deep\"href=\"#\" target=\"_blank\">Riptide, Lurker of the Deep<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>, you&#8217;ll realize that his greatest struggle is into defensive decks, hopefully the mention of this multiple times throughout helps stress how troublesome they can be. This is due to his current card pool primarily designed to punish incoming attacks, so you may find yourself under heavy burden to pitch stack Riptide&#8217;s legendary traps to perfection for those last points of damage. This is going to be helpfully addressed with a new specialization arrow, <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Murky Water red\"href=\"#\" target=\"_blank\">Murky Water<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>, releasing with <em>Part the Mistveil<\/em>. It may not often have dominate in decks at the time of this article&#8217;s writing, since they can&#8217;t currently produce aim counters. However, if you&#8217;re playing <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Dreadbore\"href=\"#\" target=\"_blank\">Dreadbore<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> against an opposing defensive hero, loading this still presents a break point attack value of seven. This has a &#8220;rock and a hard place&#8221; effect, demanding either armor or extra cards to defend, and a heavy punishment of an added trap to arsenal if it isn&#8217;t. You can also bring it back with <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Codex of Frailty yellow\"href=\"#\" target=\"_blank\">Codex of Frailty<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>, so consistently threatening looped traps are in the Ranger&#8217;s future. This means you can use <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Spike Pit Trap blue\"href=\"#\" target=\"_blank\">Spike Pit Trap<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> with less apprehension since before this card&#8217;s release, you&#8217;d be under heavy pressure to only use the trap when the game had gone on quite some time to maximize its damage output.<\/p>\n<div class=\"edhrecp__cards\"><div class=\"edhrecp__card-container\" name=\"Buzzsaw Trap blue\"><\/div><div class=\"edhrecp__card-container\" name=\"Collapsing Trap blue\"><\/div><div class=\"edhrecp__card-container\" name=\"Spike Pit Trap blue\"><\/div><\/div>\n<p>Defensive decks are incentivized to play <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Warmonger&#8217;s Diplomacy blue\"href=\"#\" target=\"_blank\">Warmonger&#039;s Diplomacy<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>, a card that can threaten to completely shut down Riptide&#8217;s offensive turns. Alongside <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Murky Water red\"href=\"#\" target=\"_blank\">Murky Water<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> is a new Ranger equipment called <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Longdraw Half-Glove\"href=\"#\" target=\"_blank\">Longdraw Half-Glove<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>, a one-time foil to being frozen out of a solidly offensive attack, while providing a point of battleworn defense. <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Bull&#8217;s Eye Bracers\"href=\"#\" target=\"_blank\">Bull&#8217;s Eye Bracers<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> will still be the equipment of choice often, boasting a strong offensive ability while also providing arcane barrier. Learning which matchups you can expect to see <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Warmonger&#8217;s Diplomacy blue\"href=\"#\" target=\"_blank\">Warmonger&#039;s Diplomacy<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> will help you make an informed decision about which armor piece to use.<\/p>\n<h2>Experience Makes for a Good Trapper<\/h2>\n<div class=\"edhrecp__cards\"><div class=\"edhrecp__card-container\" name=\"Rain Razors yellow\"><\/div><div class=\"edhrecp__card-container\" name=\"Codex of Frailty yellow\"><\/div><div class=\"edhrecp__card-container\" name=\"Remorseless red\"><\/div><\/div>\n<p>If you&#8217;ve made it this far, you&#8217;ve noticed there isn&#8217;t a lot of &#8220;Here&#8217;s what you do.&#8221; When it comes to a deck with a defensive game plan, the correct decision is dynamic from game to game, hand to hand. Where a correct decision lies in one game, in others, the same four cards could require a different decision. For example, <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Codex of Frailty yellow\"href=\"#\" target=\"_blank\">Codex of Frailty<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> becomes a more powerful card as the game goes on, so you may find yourself incentivized to use it as a resource card in the early turns, when in the late turns it becomes the card you care the most about. The power of Ranger cards is dynamic, and <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Riptide, Lurker of the Deep\"href=\"#\" target=\"_blank\">Riptide, Lurker of the Deep<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> is no exception to that rule. Minimizing redundant effects is usually better than not; arrows that disrupt blocking get better as the game progresses, pitching a pump every now and again to pair with an arrow for the second cycle is advisable, and pitching <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Rain Razors yellow\"href=\"#\" target=\"_blank\">Rain Razors<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> with <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Bolt&#8217;n&#8217; Shot red\"href=\"#\" target=\"_blank\">Bolt&#039;n&#039; Shot<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> will hugely benefit the late turns. The rest is up to you.<\/p>\n<p>Thanks again for reading. I hope it&#8217;s of value to you and any of your locals who are looking for a way to level up their game!<\/p>\n<h3>Further Reading:<\/h3>\n<p><em><a href=\"https:\/\/fabrec.gg\/articles\/outsiders-finding-your-footing-with-riptide\/\">How to Play Riptide in Classic Constructed<\/a><\/em><\/p>\n<p><em><a href=\"https:\/\/fabrec.gg\/articles\/outsiders-riptide-in-skirmish-season-7\/\">Playing Riptide in Blitz<\/a><\/em><\/p>\n<p><em><a href=\"https:\/\/fabrec.gg\/articles\/how-to-win-a-flesh-and-blood-mirror-match\/\">How to Win a Flesh and Blood Mirror Match<\/a><\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Looking to try Riptide in Classic Constructed? Check out this Evergreen article to see how to play the Ranger, and the best cards for the hero.<\/p>\n","protected":false},"author":18,"featured_media":4602,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[5,4,8],"tags":[29,130,35,36,27,17,42],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v21.3 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Evergreen - Riptide, Lurker of the Deep - FABREC<\/title>\n<meta name=\"description\" content=\"Wanna try Riptide in Classic Constructed? 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