{"id":4934,"date":"2024-07-23T06:30:15","date_gmt":"2024-07-23T10:30:15","guid":{"rendered":"https:\/\/fabrec.gg\/articles\/?p=4934"},"modified":"2024-07-23T20:40:40","modified_gmt":"2024-07-24T00:40:40","slug":"the-levia-ball-breaker-list-i-wouldve-played-at-protour-amsterdam","status":"publish","type":"post","link":"https:\/\/fabrec.gg\/articles\/the-levia-ball-breaker-list-i-wouldve-played-at-protour-amsterdam\/","title":{"rendered":"The Levia Ball Breaker List I Would&#8217;ve Played at ProTour Amsterdam"},"content":{"rendered":"<h2>What&#8217;s the Story<\/h2>\n<p><span style=\"font-weight: 400\">A lot goes into a testing cycle for a professional team like the Runaways. While I am on a bit of an island with <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Levia, Shadowborn Abomination\"href=\"#\" target=\"_blank\">Levia<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>, I have learned that one of the first things we like to explore are which SIPSIPs (Starts In Play, Stays In Play; what the devs call equipment, hero abilities, and weapons) are potentially abusable. More so than a spikey card combo you <\/span><i><span style=\"font-weight: 400\">could<\/span><\/i><span style=\"font-weight: 400\"> draw, SIPSIPs guarantee on board power that allows for more consistently above rate or unfair interactions. The Runaways have succeeded multiple times with dedicating time to finding these interactions to surprise a format, namely <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Reaping Blade\"href=\"#\" target=\"_blank\">Reaping Blade<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Briar, Warden of Thorns\"href=\"#\" target=\"_blank\">Briar<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>, <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Hatchet of Body\"href=\"#\" target=\"_blank\">Hatchets<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Dorinthea Ironsong\"href=\"#\" target=\"_blank\">Dorinthea<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>, and <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Mask of the Pouncing Lynx\"href=\"#\" target=\"_blank\">Lynx<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Fai, Rising Rebellion\"href=\"#\" target=\"_blank\">Fai<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>.\u00a0<\/span><\/p>\n<div class=\"edhrecp__cards\"><div class=\"edhrecp__card-container\" name=\"Reaping Blade\"><\/div><div class=\"edhrecp__card-container\" name=\"Hatchet of Body\"><\/div><div class=\"edhrecp__card-container\" name=\"Mask of the Pouncing Lynx\"><\/div><\/div>\n<p><span style=\"font-weight: 400\">For my entire history with <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Levia, Shadowborn Abomination\"href=\"#\" target=\"_blank\">Levia<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>, I&#8217;ve been a <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Mandible Claw\"href=\"#\" target=\"_blank\">Mandible Claw<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> enjoyer. Before her card pool was fleshed out, you needed to add as much go again as possible in your deck, and when the choice was between <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Bloodrush Bellow\"href=\"#\" target=\"_blank\">Bloodrush Bellow<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> and <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Mandible Claw\"href=\"#\" target=\"_blank\">Mandible Claw<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> or <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Shadow Puppetry\"href=\"#\" target=\"_blank\">Shadow Puppetry<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> and <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Hexagore, the Death Hydra\"href=\"#\" target=\"_blank\">Hexagore<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>&#8230; The answer felt obvious. However, she really has come a long way since then, and we&#8217;re coming to the end of the era for Mandible Claws anyway with <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Kayo, Armed and Dangerous\"href=\"#\" target=\"_blank\">Kayo&#039;s<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> Living Legend ascension on the horizon. The <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Levia, Shadowborn Abomination\"href=\"#\" target=\"_blank\">Levia<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> community accepts the time of <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Hexagore, the Death Hydra\"href=\"#\" target=\"_blank\">Hexagore<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> is coming, but what if there&#8217;s more to explore in the here and now?<\/span><\/p>\n<p><span style=\"font-weight: 400\">Unfortunately, no, I&#8217;m not talking about <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Hexagore, the Death Hydra\"href=\"#\" target=\"_blank\">Hexagore<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> today, but instead I want to highlight these innocuous weapons from <em>Heavy Hitters<\/em>: <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Ball Breaker\"href=\"#\" target=\"_blank\">Ball Breaker<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> and <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Mini Meataxe\"href=\"#\" target=\"_blank\">Mini Meataxe<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>. These weapons never really saw play in constructed other than the <a href=\"https:\/\/www.youtube.com\/live\/zxCaHNrpHLE?si=iRjHMhjEcD4n8CCy&amp;t=547\" target=\"_blank\" rel=\"noopener\">Celebrational Invitational where Brodie used Ball Breaker in his Kayo deck<\/a>. Even in limited, these were low priority picks over just how powerful the access to go again on Mandible Claws is interpreted to be.<\/span><\/p>\n<div class=\"edhrecp__cards\"><div class=\"edhrecp__card-container\" name=\"Ball Breaker\"><\/div><div class=\"edhrecp__card-container\" name=\"Mini Meataxe\"><\/div><div class=\"edhrecp__card-container\" name=\"Mandible Claw\"><\/div><\/div>\n<h2>Drowning in Go Again<\/h2>\n<p><span style=\"font-weight: 400\"><span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Shadowrealm Horror\"href=\"#\" target=\"_blank\">Shadowrealm Horror<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> has inspired more aggressive <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Levia, Shadowborn Abomination\"href=\"#\" target=\"_blank\">Levia<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> builds as seen by <a href=\"https:\/\/www.youtube.com\/watch?v=lJhVATHZ9uQ&amp;t=624s&amp;ab_channel=ManSant\" target=\"_blank\" rel=\"noopener\">Mark&#8217;s 10th place US Nationals list that use Pulping and Wild Ride<\/a>. These cards synergize well with <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Mandible Claw\"href=\"#\" target=\"_blank\">Mandible Claw<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>, but in practice, I rarely used the go again from both Mandibles. Either I would lead with <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Wild Ride red\"href=\"#\" target=\"_blank\">Wild Ride<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>, then double Claw in the early game before Blood Debt, or Wild Ride, then Claw, then <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Hungering Slaughterbeast yellow\"href=\"#\" target=\"_blank\">Hungering Slaughterbeast<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> to turn off Blood Debt. Even when used next to <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Shadowrealm Horror\"href=\"#\" target=\"_blank\">Shadowrealm Horror<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> or <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Dread Screamer red\"href=\"#\" target=\"_blank\">Dread Screamer<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>, my turns would consist of Shadowrealm Horror, then Wild Ride, then Mandible Claw. These turns are undeniably powerful rates anyway, but if I&#8217;m not using the second Claw on these turns, why not fold in <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Ball Breaker\"href=\"#\" target=\"_blank\">Ball Breaker<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> for the extra +1?<\/span><\/p>\n<p><span style=\"font-weight: 400\">Using Ball Breaker to get +3 over the course of a game means you&#8217;ve accelerated the endgame by an extra card. The must block endgame is where <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Levia, Shadowborn Abomination\"href=\"#\" target=\"_blank\">Levia<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> can excel where all of a sudden your overrate cards actually take more from your opponent (think <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Endless Maw red\"href=\"#\" target=\"_blank\">Endless Maw<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> &#8211; you spend two cards to take three). That extra breathing room for a turn or two lets you assemble the final push to win, and Ball Breaker can even help there as it comes in for a breakpoint!<\/span><\/p>\n<div class=\"edhrecp__cards\"><div class=\"edhrecp__card-container\" name=\"Shadowrealm Horror\"><\/div><div class=\"edhrecp__card-container\" name=\"Wild Ride red\"><\/div><div class=\"edhrecp__card-container\" name=\"Ball Breaker\"><\/div><\/div>\n<p><span style=\"font-weight: 400\">This is not to say you&#8217;re sacrificing that much on <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Bloodrush Bellow\"href=\"#\" target=\"_blank\">Bloodrush Bellow<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> turns either. Because of all the go again in <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Levia, Shadowborn Abomination\"href=\"#\" target=\"_blank\">Levia<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> be it from your attacks, <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Agility\"href=\"#\" target=\"_blank\">Agility<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>, or <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Scabskin Leathers\"href=\"#\" target=\"_blank\">Scabskin Leathers<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>, your Bloodrush turns can easily look like <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Mandible Claw\"href=\"#\" target=\"_blank\">Mandible Claw<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>, go again attack, <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Ball Breaker\"href=\"#\" target=\"_blank\">Ball Breaker<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>. To better play into Ball Breaker, it does require using your arsenal for go again attacks more than anything, as you want to chain two together or have one for your <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Bloodrush Bellow\"href=\"#\" target=\"_blank\">Bloodrush Bellow<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> turn.\u00a0<\/span><\/p>\n<p><span style=\"font-weight: 400\">I played over 200 games with feedback from my teammates to finally land on the decklist I would have locked for the ProTour. While I was ultimately unsuccessful in convincing them to play it in my stead since I&#8217;ll be busy streaming, it does mean that I&#8217;m free to share it with you!<\/span><\/p>\n<p><span style=\"font-weight: 400\"><div class='mtgh' id='mtgh_c0d34' style='width:500px;margin:0px auto;'><div class='header'><div><h4 style='font-size:150%;font-weight:bold;text-align:center;'>&quot;Levia Has Two Arms&quot;<hr\/><\/h4><\/div><\/div><div id='mtgh_c0d34_content' class='content'><table cellspacing='0' cellpadding='0' style='width:494px'><tr><td><table cellspacing='0' cellpadding='0' width='100%'><tr><td><div style='font-size:100%;font-weight:bold;'>Hero (2)<\/div><ul><li><span class='count'>1<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_c0d34_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/levia-shadowborn-abomination.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Levia, Shadowborn Abomination<\/a><\/span><\/li><li><span class='count'>1<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_c0d34_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/levia-redeemed.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Levia, Redeemed<\/a><\/span><\/li><\/ul><div style='font-size:100%;font-weight:bold;'>Weapons (2)<\/div><ul><li><span class='count'>1<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_c0d34_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/ball-breaker.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Ball Breaker<\/a><\/span><\/li><li><span class='count'>1<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_c0d34_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/mandible-claw.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Mandible Claw<\/a><\/span><\/li><\/ul><div style='font-size:100%;font-weight:bold;'>Equipment (4)<\/div><ul><li><span class='count'>1<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_c0d34_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/apex-bonebreaker.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Apex Bonebreaker<\/a><\/span><\/li><li><span class='count'>1<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_c0d34_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/carrion-husk.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Carrion Husk<\/a><\/span><\/li><li><span class='count'>1<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_c0d34_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/scabskin-leathers.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Scabskin Leathers<\/a><\/span><\/li><li><span class='count'>1<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_c0d34_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/scowling-flesh-bag.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Scowling Flesh Bag<\/a><\/span><\/li><\/ul><div style='font-size:100%;font-weight:bold;'>Main (60)<\/div><ul><li><span class='count'>3<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_c0d34_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/boneyard-marauder-red.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Boneyard Marauder red<\/a><\/span><\/li><li><span class='count'>3<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_c0d34_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/dread-screamer-red.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Dread Screamer red<\/a><\/span><\/li><li><span class='count'>3<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_c0d34_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/endless-maw-red.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Endless Maw red<\/a><\/span><\/li><li><span class='count'>3<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_c0d34_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/graveling-growl-red.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Graveling Growl red<\/a><\/span><\/li><li><span class='count'>3<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_c0d34_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/pulping-red.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Pulping red<\/a><\/span><\/li><li><span class='count'>3<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_c0d34_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/shadowrealm-horror-red.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Shadowrealm Horror red<\/a><\/span><\/li><li><span class='count'>3<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_c0d34_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/wild-ride-red.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Wild Ride red<\/a><\/span><\/li><li><span class='count'>3<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_c0d34_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/beast-within-yellow.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Beast Within yellow<\/a><\/span><\/li><li><span class='count'>3<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_c0d34_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/bloodrush-bellow-yellow.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Bloodrush Bellow yellow<\/a><\/span><\/li><li><span class='count'>3<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_c0d34_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/graveling-growl-yellow.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Graveling Growl yellow<\/a><\/span><\/li><li><span class='count'>3<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_c0d34_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/hungering-slaughterbeast-yellow.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Hungering Slaughterbeast yellow<\/a><\/span><\/li><li><span class='count'>3<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_c0d34_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/mark-of-the-beast-yellow.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Mark of the Beast yellow<\/a><\/span><\/li><li><span class='count'>3<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_c0d34_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/send-packing-yellow.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Send Packing yellow<\/a><\/span><\/li><li><span class='count'>1<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_c0d34_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/boneyard-marauder-blue.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Boneyard Marauder blue<\/a><\/span><\/li><li><span class='count'>3<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_c0d34_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/clash-of-agility-blue.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Clash of Agility blue<\/a><\/span><\/li><li><span class='count'>3<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_c0d34_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/deadwood-rumbler-blue.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Deadwood Rumbler blue<\/a><\/span><\/li><li><span class='count'>2<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_c0d34_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/diabolic-offering-blue.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Diabolic Offering blue<\/a><\/span><\/li><li><span class='count'>1<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_c0d34_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/doomsday-blue.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Doomsday blue<\/a><\/span><\/li><li><span class='count'>3<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_c0d34_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/dread-screamer-blue.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Dread Screamer blue<\/a><\/span><\/li><li><span class='count'>2<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_c0d34_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/reckless-swing-blue.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Reckless Swing blue<\/a><\/span><\/li><li><span class='count'>2<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_c0d34_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/smashback-alehorn-blue.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Smashback Alehorn blue<\/a><\/span><\/li><li><span class='count'>1<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_c0d34_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/soul-harvest-blue.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Soul Harvest blue<\/a><\/span><\/li><li><span class='count'>3<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_c0d34_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/wrecker-romp-blue.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Wrecker Romp blue<\/a><\/span><\/li><\/ul><\/td><\/tr><\/table><\/td><td class='card_box'><table cellspacing='0' cellpadding='0' style='margin-left:0px;'><tr><td><\/td><td><\/td><td><\/td><\/tr><tr><td><\/td><td class='display_preview'><img id='mtgh_c0d34_box' src='' style='display:none;' \/><\/td><td><\/td><\/tr><tr><td><\/td><td><\/td><td><\/td><\/tr><\/table><\/td><\/tr><\/table><\/div><\/div><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/levia-shadowborn-abomination.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/levia-redeemed.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/ball-breaker.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/mandible-claw.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/apex-bonebreaker.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/carrion-husk.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/scabskin-leathers.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/scowling-flesh-bag.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/boneyard-marauder-red.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/dread-screamer-red.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/endless-maw-red.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/graveling-growl-red.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/pulping-red.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/shadowrealm-horror-red.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/wild-ride-red.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/beast-within-yellow.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/bloodrush-bellow-yellow.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/graveling-growl-yellow.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/hungering-slaughterbeast-yellow.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/mark-of-the-beast-yellow.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/send-packing-yellow.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/boneyard-marauder-blue.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/clash-of-agility-blue.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/deadwood-rumbler-blue.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/diabolic-offering-blue.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/doomsday-blue.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/dread-screamer-blue.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/reckless-swing-blue.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/smashback-alehorn-blue.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/soul-harvest-blue.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/wrecker-romp-blue.jpg' style='display:none;width:1px;height:1px;' \/><\/span><\/p>\n<h3>No Art of War<\/h3>\n<p>With the potential of an <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Art of War\"href=\"#\" target=\"_blank\">Art of War<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> ban due to Zen&#8217;s power, I started experimenting with Levia builds that moved away from the card. Of course that didn&#8217;t end up happening, but I was taken aback by the retained power in a Levia deck that finds go again from other means. With adding <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Wild Ride red\"href=\"#\" target=\"_blank\">Wild Ride<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> and <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Pulping red\"href=\"#\" target=\"_blank\">Pulping<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>, the deck could better abuse <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Savage Sash\"href=\"#\" target=\"_blank\">Savage Sash<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> which is another SIPSIP whose ceiling hadn&#8217;t quite found it&#8217;s way into Levia. Go again that&#8217;s not tied to banishing has its own upside as well. Drawing <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Art of War\"href=\"#\" target=\"_blank\">Art of War<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> on the turn you want to flip to <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Blasmophet, Levia Consumed\"href=\"#\" target=\"_blank\">Blasmophet, Levia Consumed<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> can completely hamper your plans, but if you draw a <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Pulping red\"href=\"#\" target=\"_blank\">Pulping red<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> instead, you can still push quite the aggressive turn.<\/p>\n<p>I ultimately found that AoW doesn&#8217;t synergize with the SIPSIPs we&#8217;re trying to abuse and leads to awkward situations where drawing it and Wild Ride together forced both cards to be used sub-optimally. Lastly, Art of War is stapled to <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Slithering Shadowpede\"href=\"#\" target=\"_blank\">Slithering Shadowpede<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> at this point, and that would just spam the deck with a severe amount of non-blocks.<\/p>\n<h3>Blue Boneyard Marauder?<\/h3>\n<p><span style=\"font-weight: 400\"> This slot is hard to finalize, but I settled on a flexible blue that slots into both phases of the game. Before Blood Debt, you can simply pitch it to follow a <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Wild Ride red\"href=\"#\" target=\"_blank\">Wild Ride<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> with <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Mandible Claw\"href=\"#\" target=\"_blank\">Mandible Claw<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> and <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Ball Breaker\"href=\"#\" target=\"_blank\">Ball Breaker<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>. With Blood Debt, you can just play it after Wild Ride to satiate Blasmophet. If you have one, <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Eye of Ophidia\"href=\"#\" target=\"_blank\">Eye of Ophidia<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> is passable in this slot due to its synergy with the draw effects in your deck, but be warned that it will clunk up <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Reckless Swing\"href=\"#\" target=\"_blank\">Reckless Swing<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> in your pitch stack.<\/span><\/p>\n<h3>Blue Clash of Agility is Back!<\/h3>\n<p><span style=\"font-weight: 400\"><a href=\"https:\/\/www.youtube.com\/watch?v=woOAOhZMe-I&amp;ab_channel=ManSant\" target=\"_blank\" rel=\"noopener\">Yes, after talking with the Value Vampires,<\/a> they reinforced the idea of maximizing not the playability of your blues, but what they do when you pitch and block. <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Clash of Agility blue\"href=\"#\" target=\"_blank\">Clash of Agility<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> also has synergy with seeing the top of your deck in certain draw\/discard situations, so I&#8217;m all around very impressed with it.<\/span><\/p>\n<div class=\"edhrecp__cards\"><div class=\"edhrecp__card-container\" name=\"Art of War\"><\/div><div class=\"edhrecp__card-container\" name=\"Boneyard Marauder blue\"><\/div><div class=\"edhrecp__card-container\" name=\"Clash of Agility blue\"><\/div><\/div>\n<h2>Two Hundred Games at 80%<\/h2>\n<p><span style=\"font-weight: 400\">The 80% win rate is a bit inflated. The Talishar testing data is marred with some concessions, experimental decks, and AFK opponents, but with 200 games, I feel confident in what I was able to learn about each matchup. Namely, we are a deck that relies more on changing our SIPSIPs to affect the game plan than sideboarding tech cards. When we do sideboard, we&#8217;re looking to shore up mechanical deficiencies like graveyard fill or extra interaction. Let&#8217;s take a look at our inventory:<\/span><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-4940 aligncenter\" src=\"https:\/\/fabrec.gg\/articles\/wp-content\/uploads\/2024\/07\/Screenshot-2024-07-16-211856-300x126.png\" alt=\"\" width=\"300\" height=\"126\" srcset=\"https:\/\/fabrec.gg\/articles\/wp-content\/uploads\/2024\/07\/Screenshot-2024-07-16-211856-300x126.png 300w, https:\/\/fabrec.gg\/articles\/wp-content\/uploads\/2024\/07\/Screenshot-2024-07-16-211856.png 387w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/p>\n<p><span style=\"font-weight: 400\"><div class='mtgh' id='mtgh_03777' style='width:500px;margin:0px auto;'><div class='header'><div><h4 style='font-size:150%;font-weight:bold;text-align:center;'>&quot;Inventory&quot;<hr\/><\/h4><\/div><\/div><div id='mtgh_03777_content' class='content'><table cellspacing='0' cellpadding='0' style='width:494px'><tr><td><table cellspacing='0' cellpadding='0' width='100%'><tr><td><div style='font-size:100%;font-weight:bold;'>Weapons (1)<\/div><ul><li><span class='count'>1<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_03777_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/mini-meataxe.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Mini Meataxe<\/a><\/span><\/li><\/ul><div style='font-size:100%;font-weight:bold;'>Equipment (6)<\/div><ul><li><span class='count'>1<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_03777_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/beaten-trackers.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Beaten Trackers<\/a><\/span><\/li><li><span class='count'>1<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_03777_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/gamblers-gloves.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Gambler&#8217;s Gloves<\/a><\/span><\/li><li><span class='count'>1<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_03777_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/grasp-of-darkness.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Grasp of Darkness<\/a><\/span><\/li><li><span class='count'>1<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_03777_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/savage-sash.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Savage Sash<\/a><\/span><\/li><li><span class='count'>1<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_03777_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/skullhorn.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Skullhorn<\/a><\/span><\/li><li><span class='count'>1<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_03777_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/spoiled-skull.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Spoiled Skull<\/a><\/span><\/li><\/ul><\/td><td><div style='font-size:100%;font-weight:bold;'>Main (6)<\/div><ul><li><span class='count'>3<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_03777_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/the-weakest-link-red.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >The Weakest Link red<\/a><\/span><\/li><li><span class='count'>3<\/span> <span class='cardname'><a style='font-size:12px;color:;' class='' href='#'\r\n\t\t\tonmouseover=\"jQuery('#mtgh_03777_box').show().attr('src','https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/snag-blue.jpg'); \"\r\n\t\t\tonclick=\"return false;\" >Snag blue<\/a><\/span><\/li><\/ul><\/td><\/tr><\/table><\/td><td class='card_box'><table cellspacing='0' cellpadding='0' style='margin-left:0px;'><tr><td><\/td><td><\/td><td><\/td><\/tr><tr><td><\/td><td class='display_preview'><img id='mtgh_03777_box' src='' style='display:none;' \/><\/td><td><\/td><\/tr><tr><td><\/td><td><\/td><td><\/td><\/tr><\/table><\/td><\/tr><\/table><\/div><\/div><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/mini-meataxe.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/beaten-trackers.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/gamblers-gloves.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/grasp-of-darkness.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/savage-sash.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/skullhorn.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/spoiled-skull.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/the-weakest-link-red.jpg' style='display:none;width:1px;height:1px;' \/><img src='https:\/\/json.fabrec.gg\/cardmeta\/cardimages\/snag-blue.jpg' style='display:none;width:1px;height:1px;' \/><\/span><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-4943 aligncenter\" src=\"https:\/\/fabrec.gg\/articles\/wp-content\/uploads\/2024\/07\/Screenshot-2024-07-17-092235-300x272.png\" alt=\"\" width=\"300\" height=\"272\" srcset=\"https:\/\/fabrec.gg\/articles\/wp-content\/uploads\/2024\/07\/Screenshot-2024-07-17-092235-300x272.png 300w, https:\/\/fabrec.gg\/articles\/wp-content\/uploads\/2024\/07\/Screenshot-2024-07-17-092235-768x695.png 768w, https:\/\/fabrec.gg\/articles\/wp-content\/uploads\/2024\/07\/Screenshot-2024-07-17-092235.png 780w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/p>\n<p><span style=\"font-weight: 400\"><span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Mini Meataxe\"href=\"#\" target=\"_blank\">Mini Meataxe<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> slots into the <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Ball Breaker\"href=\"#\" target=\"_blank\">Ball Breaker<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> role for matchups where graveyard fill can&#8217;t be attained by blocking, namely <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Nuu, Alluring Desire\"href=\"#\" target=\"_blank\">Nuu<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>, <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Teklovossen, Esteemed Magnate\"href=\"#\" target=\"_blank\">Teklovossen<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>, and <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Kano, Dracai of Aether\"href=\"#\" target=\"_blank\">Kano<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>. In these matchups, we are still very much the aggressor but lack the graveyard fill to maintain pressure. <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Mini Meataxe\"href=\"#\" target=\"_blank\">Mini Meataxe<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> might not give us the damage push we want, but it lets us play the game at all and flip those matchups quite favorably.\u00a0<\/span><\/p>\n<p><span style=\"font-weight: 400\"><span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Snag\"href=\"#\" target=\"_blank\">Snag<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> is just for <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Nuu, Alluring Desire\"href=\"#\" target=\"_blank\">Nuu<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>. There is just so much value to be gained when you stymie their damage and hit effects by just blocking with armor and then blanking their pumps with Snag.<\/span><\/p>\n<p><span style=\"font-weight: 400\"><span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"The Weakest Link\"href=\"#\" target=\"_blank\">The Weakest Link<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> gives us the on hits we desperately need to slow down <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Zen, Tamer of Purpose\"href=\"#\" target=\"_blank\">Zen<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> while leaning into the payoff ceiling we have to trust for a matchup that is inherently too fast for us. This is truly the worst matchup I&#8217;ve run into, managing only a 40% win rate after 33 games. The main issue here is the lack of power spikes <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Levia, Shadowborn Abomination\"href=\"#\" target=\"_blank\">Levia<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> normally can manage beyond just raw numbers since Zen is very similar in that regard. <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Scowling Flesh Bag\"href=\"#\" target=\"_blank\">Scowling Flesh Bag<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> is relatively ineffective, <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Carrion Husk\"href=\"#\" target=\"_blank\">Carrion Husk<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> is pressured very quickly before it&#8217;s ideal, you rarely get to flip to <span class=\"edhrecp__link only-back\"><a class=\"edhrecp__link-a\" content=\"Levia, Redeemed\"href=\"#\" target=\"_blank\">Blasmophet, Levia Consumed<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>, and you almost never get to cast <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Doomsday\"href=\"#\" target=\"_blank\">Doomsday<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>.\u00a0 <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Dash I\/O\"href=\"#\" target=\"_blank\">Dash I\/O<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> poses a similar problem for us, so I bring it in there next with <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Savage Sash\"href=\"#\" target=\"_blank\">Savage Sash<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> as well.<\/span><\/p>\n<div class=\"edhrecp__cards\"><div class=\"edhrecp__card-container\" name=\"Mini Meataxe\"><\/div><div class=\"edhrecp__card-container\" name=\"Snag\"><\/div><div class=\"edhrecp__card-container\" name=\"The Weakest Link\"><\/div><\/div>\n<p><span style=\"font-weight: 400\">Honestly, this is the main issue I see with bringing <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Levia, Shadowborn Abomination\"href=\"#\" target=\"_blank\">Levia<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> to an event like the ProTour. The winner&#8217;s metagame is sure to be very <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Zen, Tamer of Purpose\"href=\"#\" target=\"_blank\">Zen<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> heavy, so you&#8217;re effectively asking for a solid ~3 of your rounds or so to be a bad matchup.\u00a0<\/span><\/p>\n<h2>Variance<\/h2>\n<p><span style=\"font-weight: 400\">Lastly, I want to comment on variance because it&#8217;s something that I have swayed away from in <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Levia, Shadowborn Abomination\"href=\"#\" target=\"_blank\">Levia<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> for so long. When she was weak, you needed variance to catch up and play the game at all. When she was decent, you were tempted by variance to be a better deck. Now that she&#8217;s strong, you&#8217;re just a machine of relentless damage that can use variance to speed up or slow down a game, but I think you can live with both outcomes very comfortably to still win.<\/span><\/p>\n<p><span style=\"font-weight: 400\">Yes, you will have to hit <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Scabskin Leathers\"href=\"#\" target=\"_blank\">Scabskin Leathers<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>. Yes, you will have to blindly draw and discard sixes. Yes, you will have to hit <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Shadowrealm Horror\"href=\"#\" target=\"_blank\">Shadowrealm Horror<\/a><span class=\"edhrecp__link-image\"><\/span><\/span>. But do all of these outcomes have to happen in a single game to win? No, not at all.<\/span><\/p>\n<p><span style=\"font-weight: 400\">The beauty of where <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Levia, Shadowborn Abomination\"href=\"#\" target=\"_blank\">Levia<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> is at right now comes from how many ceilings she can play into, but it&#8217;s going to be up to the pilot to figure out how sequencing these events can maximize payoff and minimize risk. I know I&#8217;m looking forward to seeing these fantastic pilots on Levia, <span class=\"edhrecp__link\"><a class=\"edhrecp__link-a\" content=\"Ball Breaker\"href=\"#\" target=\"_blank\">Ball Breaker<\/a><span class=\"edhrecp__link-image\"><\/span><\/span> or not, make Top 8 in Amsterdam!<\/span><\/p>\n<p>If you need any gameplay before then, <a href=\"https:\/\/www.youtube.com\/live\/6REBc3fsZKA?si=uFqhrwkvAtYeEUfh&amp;t=7855\">Michael Clair managed to Top 8 RealmFest with his own Ball Break list!<\/a><\/p>\n<h3>Further Reading:<\/h3>\n<p><em><a href=\"https:\/\/fabrec.gg\/articles\/unknown-information-and-nuu\">The Power of Unknown Information in Flesh and Blood<\/a><\/em><\/p>\n<p><em><a href=\"https:\/\/fabrec.gg\/articles\/fighting-fatigue-in-flesh-and-blood\/\">Fighting Fatigue in Flesh and Blood<\/a><\/em><\/p>\n<p><em><a href=\"https:\/\/fabrec.gg\/articles\/dont-let-break-even-decisions-break-you-in-flesh-and-blood\">Don&#8217;t Let Break-Even Decisions Break You in Flesh and Blood<\/a><\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Come check out the Levia list ManSant WOULD have piloted if he could play at Pro Tour Amsterdam. Something tells us it would have done well.<\/p>\n","protected":false},"author":24,"featured_media":4981,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[5],"tags":[491,130,159,492,490,444,126],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v21.3 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>The Levia Ball Breaker List I Would&#039;ve Played at ProTour Amsterdam - FABREC<\/title>\n<meta name=\"description\" content=\"Come check out the Levia list ManSant WOULD have piloted if he could play at Pro Tour Amsterdam. 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