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Electrify (Red)
2608 decks (0.8335%)
Price History
Electrify (Red)
Generic Action
The next time an attack action card hits a hero this turn, it deals 3 damage to them. If Electrify is played from arsenal, draw a card. Go again
Average Card Type Distribution
Average Attack Value: 
2.512.508436883
Average Defense Value:  
2.422.421719795
Hero
Lexi
Lexi
27% of decksPercentage of decks that could play both Electrify (Red) and Lexi that play both.
Briar
Briar
15% of decksPercentage of decks that could play both Electrify (Red) and Briar that play both.
living legend - Classic Constructed
Briar, Warden of Thorns
Briar, Warden of Thorns
9% of decksPercentage of decks that could play both Electrify (Red) and Briar, Warden of Thorns that play both.
living legend - Classic Constructed
Lexi, Livewire
Lexi, Livewire
8% of decksPercentage of decks that could play both Electrify (Red) and Lexi, Livewire that play both.
Equipment
Snapdragon Scalers
Snapdragon Scalers
72% of decksPercentage of decks that could play both Electrify (Red) and Snapdragon Scalers that play both.
Fyendal's Spring Tunic
Fyendal's Spring Tunic
52% of decksPercentage of decks that could play both Electrify (Red) and Fyendal's Spring Tunic that play both.
banned - Classic Constructed
Bull's Eye Bracers
Bull's Eye Bracers
44% of decksPercentage of decks that could play both Electrify (Red) and Bull's Eye Bracers that play both.
Quiver of Rustling Leaves
Quiver of Rustling Leaves
39% of decksPercentage of decks that could play both Electrify (Red) and Quiver of Rustling Leaves that play both.
Nullrune Boots
Nullrune Boots
33% of decksPercentage of decks that could play both Electrify (Red) and Nullrune Boots that play both.
Perch Grapplers
Perch Grapplers
33% of decksPercentage of decks that could play both Electrify (Red) and Perch Grapplers that play both.
New Horizon
New Horizon
33% of decksPercentage of decks that could play both Electrify (Red) and New Horizon that play both.
Crown of Providence
Crown of Providence
28% of decksPercentage of decks that could play both Electrify (Red) and Crown of Providence that play both.
Balance of Justice
Balance of Justice
28% of decksPercentage of decks that could play both Electrify (Red) and Balance of Justice that play both.
Dyadic Carapace
Dyadic Carapace
27% of decksPercentage of decks that could play both Electrify (Red) and Dyadic Carapace that play both.
Honing Hood
Honing Hood
24% of decksPercentage of decks that could play both Electrify (Red) and Honing Hood that play both.
Shock Charmers
Shock Charmers
23% of decksPercentage of decks that could play both Electrify (Red) and Shock Charmers that play both.
Grasp of the Arknight
Grasp of the Arknight
23% of decksPercentage of decks that could play both Electrify (Red) and Grasp of the Arknight that play both.
Aether Ironweave
Aether Ironweave
22% of decksPercentage of decks that could play both Electrify (Red) and Aether Ironweave that play both.
Quiver of Abyssal Depths
Quiver of Abyssal Depths
21% of decksPercentage of decks that could play both Electrify (Red) and Quiver of Abyssal Depths that play both.
Trench of Sunken Treasure
Trench of Sunken Treasure
20% of decksPercentage of decks that could play both Electrify (Red) and Trench of Sunken Treasure that play both.
Crown of Dichotomy
Crown of Dichotomy
20% of decksPercentage of decks that could play both Electrify (Red) and Crown of Dichotomy that play both.
Vexing Quillhand
Vexing Quillhand
17% of decksPercentage of decks that could play both Electrify (Red) and Vexing Quillhand that play both.
Face Adversity
Face Adversity
17% of decksPercentage of decks that could play both Electrify (Red) and Face Adversity that play both.
Blossom of Spring
Blossom of Spring
15% of decksPercentage of decks that could play both Electrify (Red) and Blossom of Spring that play both.
Deep Blue
Deep Blue
15% of decksPercentage of decks that could play both Electrify (Red) and Deep Blue that play both.
Nullrune Robe
Nullrune Robe
14% of decksPercentage of decks that could play both Electrify (Red) and Nullrune Robe that play both.
Mark of Lightning
Mark of Lightning
14% of decksPercentage of decks that could play both Electrify (Red) and Mark of Lightning that play both.
Nullrune Hood
Nullrune Hood
12% of decksPercentage of decks that could play both Electrify (Red) and Nullrune Hood that play both.
Heart of Ice
Heart of Ice
12% of decksPercentage of decks that could play both Electrify (Red) and Heart of Ice that play both.
Headliner Helm
Headliner Helm
11% of decksPercentage of decks that could play both Electrify (Red) and Headliner Helm that play both.
Nullrune Gloves
Nullrune Gloves
10% of decksPercentage of decks that could play both Electrify (Red) and Nullrune Gloves that play both.
Hornet's Sting
Hornet's Sting
10% of decksPercentage of decks that could play both Electrify (Red) and Hornet's Sting that play both.
Arcanite Skullcap
Arcanite Skullcap
10% of decksPercentage of decks that could play both Electrify (Red) and Arcanite Skullcap that play both.
Spellbound Creepers
Spellbound Creepers
8% of decksPercentage of decks that could play both Electrify (Red) and Spellbound Creepers that play both.
Crown of Dominion
Crown of Dominion
7% of decksPercentage of decks that could play both Electrify (Red) and Crown of Dominion that play both.
Mask of Malicious Manifestations
Mask of Malicious Manifestations
6% of decksPercentage of decks that could play both Electrify (Red) and Mask of Malicious Manifestations that play both.
Toxic Tips
Toxic Tips
6% of decksPercentage of decks that could play both Electrify (Red) and Toxic Tips that play both.
Ironrot Helm
Ironrot Helm
6% of decksPercentage of decks that could play both Electrify (Red) and Ironrot Helm that play both.
Hope Merchant's Hood
Hope Merchant's Hood
6% of decksPercentage of decks that could play both Electrify (Red) and Hope Merchant's Hood that play both.
Grandstand Legplates
Grandstand Legplates
6% of decksPercentage of decks that could play both Electrify (Red) and Grandstand Legplates that play both.
Sheltered Cove
Sheltered Cove
6% of decksPercentage of decks that could play both Electrify (Red) and Sheltered Cove that play both.
Weapon
Rosetta Thorn
Rosetta Thorn
36% of decksPercentage of decks that could play both Electrify (Red) and Rosetta Thorn that play both.
Death Dealer
Death Dealer
30% of decksPercentage of decks that could play both Electrify (Red) and Death Dealer that play both.
living legend - Classic Constructed
Voltaire, Strike Twice
Voltaire, Strike Twice
27% of decksPercentage of decks that could play both Electrify (Red) and Voltaire, Strike Twice that play both.
Shiver
Shiver
11% of decksPercentage of decks that could play both Electrify (Red) and Shiver that play both.
Action
Electrify (Blue)
Electrify (Blue)
Avg. played:  
2.392.389357560
36% of decksPercentage of decks that could play both Electrify (Red) and Electrify (Blue) that play both.
Call Down the Lightning
Call Down the Lightning
Avg. played:  
2.142.144859813
32% of decksPercentage of decks that could play both Electrify (Red) and Call Down the Lightning that play both.
Money Where Ya Mouth Is (Red)
Money Where Ya Mouth Is (Red)
Avg. played:  
2.002.000000000
28% of decksPercentage of decks that could play both Electrify (Red) and Money Where Ya Mouth Is (Red) that play both.
Electrify (Yellow)
Electrify (Yellow)
Avg. played:  
2.272.271508380
25% of decksPercentage of decks that could play both Electrify (Red) and Electrify (Yellow) that play both.
Weave Lightning (Red)
Weave Lightning (Red)
Avg. played:  
2.432.425755585
17% of decksPercentage of decks that could play both Electrify (Red) and Weave Lightning (Red) that play both.
Gorganian Tome
Gorganian Tome
Avg. played:  
1.001.000000000
16% of decksPercentage of decks that could play both Electrify (Red) and Gorganian Tome that play both.
Codex of Frailty
Codex of Frailty
Avg. played:  
2.622.615384615
16% of decksPercentage of decks that could play both Electrify (Red) and Codex of Frailty that play both.
Three of a Kind
Three of a Kind
Avg. played:  
2.652.646788991
16% of decksPercentage of decks that could play both Electrify (Red) and Three of a Kind that play both.
Pulse of Candlehold
Pulse of Candlehold
Avg. played:  
1.001.000000000
15% of decksPercentage of decks that could play both Electrify (Red) and Pulse of Candlehold that play both.
Nimblism (Red)
Nimblism (Red)
Avg. played:  
2.542.536953243
14% of decksPercentage of decks that could play both Electrify (Red) and Nimblism (Red) that play both.
Anthem of Spring
Anthem of Spring
Avg. played:  
2.552.550561798
13% of decksPercentage of decks that could play both Electrify (Red) and Anthem of Spring that play both.
Force of Nature
Force of Nature
Avg. played:  
3.003.000000000
12% of decksPercentage of decks that could play both Electrify (Red) and Force of Nature that play both.
Channel Mount Heroic
Channel Mount Heroic
Avg. played:  
3.003.000000000
11% of decksPercentage of decks that could play both Electrify (Red) and Channel Mount Heroic that play both.
Tome of Harvests
Tome of Harvests
Avg. played:  
3.003.000000000
10% of decksPercentage of decks that could play both Electrify (Red) and Tome of Harvests that play both.
Earthlore Surge (Blue)
Earthlore Surge (Blue)
Avg. played:  
2.552.553941909
10% of decksPercentage of decks that could play both Electrify (Red) and Earthlore Surge (Blue) that play both.
Bramble Spark (Red)
Bramble Spark (Red)
Avg. played:  
2.502.501915709
10% of decksPercentage of decks that could play both Electrify (Red) and Bramble Spark (Red) that play both.
Sonata Arcanix
Sonata Arcanix
Avg. played:  
3.003.000000000
10% of decksPercentage of decks that could play both Electrify (Red) and Sonata Arcanix that play both.
Winter's Bite (Blue)
Winter's Bite (Blue)
Avg. played:  
2.402.397222222
8% of decksPercentage of decks that could play both Electrify (Red) and Winter's Bite (Blue) that play both.
Premeditate
Premeditate
Avg. played:  
2.612.606557377
8% of decksPercentage of decks that could play both Electrify (Red) and Premeditate that play both.
Earthlore Surge (Red)
Earthlore Surge (Red)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Electrify (Red) and Earthlore Surge (Red) that play both.
Amulet of Lightning
Amulet of Lightning
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Electrify (Red) and Amulet of Lightning that play both.
banned - Classic Constructed
Plunder Run (Red)
Plunder Run (Red)
Avg. played:  
2.432.425324675
7% of decksPercentage of decks that could play both Electrify (Red) and Plunder Run (Red) that play both.
Ice Quake (Red)
Ice Quake (Red)
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Electrify (Red) and Ice Quake (Red) that play both.
Over Flex (Red)
Over Flex (Red)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Electrify (Red) and Over Flex (Red) that play both.
Arctic Incarceration (Red)
Arctic Incarceration (Red)
Avg. played:  
2.502.500000000
6% of decksPercentage of decks that could play both Electrify (Red) and Arctic Incarceration (Red) that play both.
Codex of Bloodrot
Codex of Bloodrot
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Electrify (Red) and Codex of Bloodrot that play both.
Sow Tomorrow (Blue)
Sow Tomorrow (Blue)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Electrify (Red) and Sow Tomorrow (Blue) that play both.
This Round's on Me
This Round's on Me
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Electrify (Red) and This Round's on Me that play both.
Bramble Spark (Blue)
Bramble Spark (Blue)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Electrify (Red) and Bramble Spark (Blue) that play both.
Polar Blast (Blue)
Polar Blast (Blue)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Electrify (Red) and Polar Blast (Blue) that play both.
Lace with Bloodrot
Lace with Bloodrot
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Electrify (Red) and Lace with Bloodrot that play both.
Attack Action
Lightning Surge (Red)
Lightning Surge (Red)
Avg. played:  
2.492.485700197
40% of decksPercentage of decks that could play both Electrify (Red) and Lightning Surge (Red) that play both.
Entwine Lightning (Red)
Entwine Lightning (Red)
Avg. played:  
2.382.377964805
31% of decksPercentage of decks that could play both Electrify (Red) and Entwine Lightning (Red) that play both.
Dazzling Crescendo (Red)
Dazzling Crescendo (Red)
Avg. played:  
2.362.364513018
25% of decksPercentage of decks that could play both Electrify (Red) and Dazzling Crescendo (Red) that play both.
Snatch (Red)
Snatch (Red)
Avg. played:  
2.592.586792453
24% of decksPercentage of decks that could play both Electrify (Red) and Snatch (Red) that play both.
Frazzle (Red)
Frazzle (Red)
Avg. played:  
2.382.376663255
23% of decksPercentage of decks that could play both Electrify (Red) and Frazzle (Red) that play both.
Heaven's Claws (Red)
Heaven's Claws (Red)
Avg. played:  
2.262.257595773
22% of decksPercentage of decks that could play both Electrify (Red) and Heaven's Claws (Red) that play both.
Enlightened Strike
Enlightened Strike
Avg. played:  
2.692.688061617
21% of decksPercentage of decks that could play both Electrify (Red) and Enlightened Strike that play both.
Scar for a Scar (Red)
Scar for a Scar (Red)
Avg. played:  
2.442.441176471
19% of decksPercentage of decks that could play both Electrify (Red) and Scar for a Scar (Red) that play both.
Ravenous Rabble (Red)
Ravenous Rabble (Red)
Avg. played:  
2.442.438215103
19% of decksPercentage of decks that could play both Electrify (Red) and Ravenous Rabble (Red) that play both.
Snap Shot (Red)
Snap Shot (Red)
Avg. played:  
2.472.472551130
19% of decksPercentage of decks that could play both Electrify (Red) and Snap Shot (Red) that play both.
Light it Up
Light it Up
Avg. played:  
2.432.433061700
19% of decksPercentage of decks that could play both Electrify (Red) and Light it Up that play both.
Drill Shot (Red)
Drill Shot (Red)
Avg. played:  
2.732.734177215
17% of decksPercentage of decks that could play both Electrify (Red) and Drill Shot (Red) that play both.
Bolt'n' Shot (Red)
Bolt'n' Shot (Red)
Avg. played:  
2.602.600801068
17% of decksPercentage of decks that could play both Electrify (Red) and Bolt'n' Shot (Red) that play both.
Heat Seeker
Heat Seeker
Avg. played:  
2.692.693251534
17% of decksPercentage of decks that could play both Electrify (Red) and Heat Seeker that play both.
Endless Arrow
Endless Arrow
Avg. played:  
2.672.670382166
16% of decksPercentage of decks that could play both Electrify (Red) and Endless Arrow that play both.
Command and Conquer
Command and Conquer
Avg. played:  
2.712.712820513
16% of decksPercentage of decks that could play both Electrify (Red) and Command and Conquer that play both.
Snap Shot (Blue)
Snap Shot (Blue)
Avg. played:  
2.452.446111869
16% of decksPercentage of decks that could play both Electrify (Red) and Snap Shot (Blue) that play both.
Snap Shot (Yellow)
Snap Shot (Yellow)
Avg. played:  
2.402.402985075
15% of decksPercentage of decks that could play both Electrify (Red) and Snap Shot (Yellow) that play both.
Frazzle (Blue)
Frazzle (Blue)
Avg. played:  
2.322.315789474
15% of decksPercentage of decks that could play both Electrify (Red) and Frazzle (Blue) that play both.
Buzz Bolt (Red)
Buzz Bolt (Red)
Avg. played:  
2.332.333904110
15% of decksPercentage of decks that could play both Electrify (Red) and Buzz Bolt (Red) that play both.
Heaven's Claws (Blue)
Heaven's Claws (Blue)
Avg. played:  
2.462.463888889
15% of decksPercentage of decks that could play both Electrify (Red) and Heaven's Claws (Blue) that play both.
Frazzle (Yellow)
Frazzle (Yellow)
Avg. played:  
2.332.331471136
14% of decksPercentage of decks that could play both Electrify (Red) and Frazzle (Yellow) that play both.
Swarming Gloomveil
Swarming Gloomveil
Avg. played:  
3.003.000000000
13% of decksPercentage of decks that could play both Electrify (Red) and Swarming Gloomveil that play both.
Arcanic Shockwave (Red)
Arcanic Shockwave (Red)
Avg. played:  
2.432.429310345
13% of decksPercentage of decks that could play both Electrify (Red) and Arcanic Shockwave (Red) that play both.
Bolt'n' Shot (Yellow)
Bolt'n' Shot (Yellow)
Avg. played:  
2.642.639830508
12% of decksPercentage of decks that could play both Electrify (Red) and Bolt'n' Shot (Yellow) that play both.
Infecting Shot (Red)
Infecting Shot (Red)
Avg. played:  
2.512.514423077
11% of decksPercentage of decks that could play both Electrify (Red) and Infecting Shot (Red) that play both.
Lightning Surge (Blue)
Lightning Surge (Blue)
Avg. played:  
2.452.445945946
11% of decksPercentage of decks that could play both Electrify (Red) and Lightning Surge (Blue) that play both.
Bolt'n' Shot (Blue)
Bolt'n' Shot (Blue)
Avg. played:  
2.672.669789227
11% of decksPercentage of decks that could play both Electrify (Red) and Bolt'n' Shot (Blue) that play both.
Autumn's Touch (Blue)
Autumn's Touch (Blue)
Avg. played:  
2.582.579399142
10% of decksPercentage of decks that could play both Electrify (Red) and Autumn's Touch (Blue) that play both.
Exude Confidence
Exude Confidence
Avg. played:  
2.662.660933661
10% of decksPercentage of decks that could play both Electrify (Red) and Exude Confidence that play both.
Heaven's Claws (Yellow)
Heaven's Claws (Yellow)
Avg. played:  
2.002.000000000
10% of decksPercentage of decks that could play both Electrify (Red) and Heaven's Claws (Yellow) that play both.
Coax a Commotion
Coax a Commotion
Avg. played:  
2.622.622994652
9% of decksPercentage of decks that could play both Electrify (Red) and Coax a Commotion that play both.
Shock Striker (Red)
Shock Striker (Red)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Electrify (Red) and Shock Striker (Red) that play both.
Pathing Helix (Red)
Pathing Helix (Red)
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Electrify (Red) and Pathing Helix (Red) that play both.
Fatigue Shot (Red)
Fatigue Shot (Red)
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Electrify (Red) and Fatigue Shot (Red) that play both.
Remorseless
Remorseless
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Electrify (Red) and Remorseless that play both.
Searing Shot (Red)
Searing Shot (Red)
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Electrify (Red) and Searing Shot (Red) that play both.
Buzz Bolt (Yellow)
Buzz Bolt (Yellow)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Electrify (Red) and Buzz Bolt (Yellow) that play both.
Lightning Surge (Yellow)
Lightning Surge (Yellow)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Electrify (Red) and Lightning Surge (Yellow) that play both.
Falcon Wing (Red)
Falcon Wing (Red)
Avg. played:  
2.462.461538462
7% of decksPercentage of decks that could play both Electrify (Red) and Falcon Wing (Red) that play both.
Arcanic Crackle (Red)
Arcanic Crackle (Red)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Electrify (Red) and Arcanic Crackle (Red) that play both.
banned - Blitzbanned - Classic Constructed
Ball Lightning (Red)
Ball Lightning (Red)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Electrify (Red) and Ball Lightning (Red) that play both.
Infecting Shot (Blue)
Infecting Shot (Blue)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Electrify (Red) and Infecting Shot (Blue) that play both.
Down But Not Out (Blue)
Down But Not Out (Blue)
Avg. played:  
1.001.000000000
6% of decksPercentage of decks that could play both Electrify (Red) and Down But Not Out (Blue) that play both.
Standing Order
Standing Order
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Electrify (Red) and Standing Order that play both.
Performance Bonus (Red)
Performance Bonus (Red)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Electrify (Red) and Performance Bonus (Red) that play both.
Buzz Bolt (Blue)
Buzz Bolt (Blue)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Electrify (Red) and Buzz Bolt (Blue) that play both.
Frost Lock
Frost Lock
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Electrify (Red) and Frost Lock that play both.
Blizzard Bolt (Red)
Blizzard Bolt (Red)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Electrify (Red) and Blizzard Bolt (Red) that play both.
banned - Blitzbanned - Classic Constructed
Ball Lightning (Yellow)
Ball Lightning (Yellow)
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Electrify (Red) and Ball Lightning (Yellow) that play both.
Attack Reaction
Razor Reflex (Red)
Razor Reflex (Red)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Electrify (Red) and Razor Reflex (Red) that play both.
Defense Reaction
Sigil of Suffering (Red)
Sigil of Suffering (Red)
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Electrify (Red) and Sigil of Suffering (Red) that play both.
Sink Below (Red)
Sink Below (Red)
Avg. played:  
2.432.432098765
7% of decksPercentage of decks that could play both Electrify (Red) and Sink Below (Red) that play both.
Instant
Lightning Press (Red)
Lightning Press (Red)
Avg. played:  
2.332.332782369
35% of decksPercentage of decks that could play both Electrify (Red) and Lightning Press (Red) that play both.
Pulse of Volthaven
Pulse of Volthaven
Avg. played:  
1.001.000000000
32% of decksPercentage of decks that could play both Electrify (Red) and Pulse of Volthaven that play both.
Rain Razors
Rain Razors
Avg. played:  
2.642.644714038
17% of decksPercentage of decks that could play both Electrify (Red) and Rain Razors that play both.
Art of War
Art of War
Avg. played:  
2.532.527272727
8% of decksPercentage of decks that could play both Electrify (Red) and Art of War that play both.
Reel In
Reel In
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Electrify (Red) and Reel In that play both.