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Hit and Run (Red)
11256 decks (3.597%)
Price History
Hit and Run (Red)
Warrior Action
Your next weapon attack this turn gains go again. If you have attacked with a weapon this turn, your next attack this turn gains +3 [Power]. Go again
Average Card Type Distribution
Average Attack Value: 
0.7710.7712185023
Average Defense Value:  
2.792.793834869
Hero
Dorinthea, Quicksilver Prodigy
Dorinthea, Quicksilver Prodigy
77% of decksPercentage of decks that could play both Hit and Run (Red) and Dorinthea, Quicksilver Prodigy that play both.
living legend - Blitz
Kassai, Cintari Sellsword
Kassai, Cintari Sellsword
73% of decksPercentage of decks that could play both Hit and Run (Red) and Kassai, Cintari Sellsword that play both.
Kassai
Kassai
48% of decksPercentage of decks that could play both Hit and Run (Red) and Kassai that play both.
Dorinthea
Dorinthea
31% of decksPercentage of decks that could play both Hit and Run (Red) and Dorinthea that play both.
Kassai of the Golden Sand
Kassai of the Golden Sand
31% of decksPercentage of decks that could play both Hit and Run (Red) and Kassai of the Golden Sand that play both.
Dorinthea Ironsong
Dorinthea Ironsong
29% of decksPercentage of decks that could play both Hit and Run (Red) and Dorinthea Ironsong that play both.
Olympia, Prized Fighter
Olympia, Prized Fighter
10% of decksPercentage of decks that could play both Hit and Run (Red) and Olympia, Prized Fighter that play both.
Mentor
Minerva Themis
Minerva Themis
Avg. played:  
1.001.000000000
11% of decksPercentage of decks that could play both Hit and Run (Red) and Minerva Themis that play both.
Equipment
Braveforge Bracers
Braveforge Bracers
67% of decksPercentage of decks that could play both Hit and Run (Red) and Braveforge Bracers that play both.
Valiant Dynamo
Valiant Dynamo
64% of decksPercentage of decks that could play both Hit and Run (Red) and Valiant Dynamo that play both.
Nullrune Gloves
Nullrune Gloves
57% of decksPercentage of decks that could play both Hit and Run (Red) and Nullrune Gloves that play both.
Grains of Bloodspill
Grains of Bloodspill
55% of decksPercentage of decks that could play both Hit and Run (Red) and Grains of Bloodspill that play both.
Nullrune Hood
Nullrune Hood
53% of decksPercentage of decks that could play both Hit and Run (Red) and Nullrune Hood that play both.
Crown of Providence
Crown of Providence
52% of decksPercentage of decks that could play both Hit and Run (Red) and Crown of Providence that play both.
Nullrune Boots
Nullrune Boots
48% of decksPercentage of decks that could play both Hit and Run (Red) and Nullrune Boots that play both.
Courage of Bladehold
Courage of Bladehold
45% of decksPercentage of decks that could play both Hit and Run (Red) and Courage of Bladehold that play both.
Refraction Bolters
Refraction Bolters
43% of decksPercentage of decks that could play both Hit and Run (Red) and Refraction Bolters that play both.
Fyendal's Spring Tunic
Fyendal's Spring Tunic
34% of decksPercentage of decks that could play both Hit and Run (Red) and Fyendal's Spring Tunic that play both.
Balance of Justice
Balance of Justice
34% of decksPercentage of decks that could play both Hit and Run (Red) and Balance of Justice that play both.
Ironsong Versus
Ironsong Versus
28% of decksPercentage of decks that could play both Hit and Run (Red) and Ironsong Versus that play both.
Gallantry Gold
Gallantry Gold
22% of decksPercentage of decks that could play both Hit and Run (Red) and Gallantry Gold that play both.
Nullrune Robe
Nullrune Robe
18% of decksPercentage of decks that could play both Hit and Run (Red) and Nullrune Robe that play both.
Arcanite Skullcap
Arcanite Skullcap
14% of decksPercentage of decks that could play both Hit and Run (Red) and Arcanite Skullcap that play both.
Crown of Dominion
Crown of Dominion
13% of decksPercentage of decks that could play both Hit and Run (Red) and Crown of Dominion that play both.
Hood of Red Sand
Hood of Red Sand
10% of decksPercentage of decks that could play both Hit and Run (Red) and Hood of Red Sand that play both.
Helm of Sharp Eye
Helm of Sharp Eye
10% of decksPercentage of decks that could play both Hit and Run (Red) and Helm of Sharp Eye that play both.
Prized Galea
Prized Galea
9% of decksPercentage of decks that could play both Hit and Run (Red) and Prized Galea that play both.
Ironrot Helm
Ironrot Helm
6% of decksPercentage of decks that could play both Hit and Run (Red) and Ironrot Helm that play both.
Blossom of Spring
Blossom of Spring
5% of decksPercentage of decks that could play both Hit and Run (Red) and Blossom of Spring that play both.
Weapon
Cintari Saber
Cintari Saber
33% of decksPercentage of decks that could play both Hit and Run (Red) and Cintari Saber that play both.
Hot Streak
Hot Streak
25% of decksPercentage of decks that could play both Hit and Run (Red) and Hot Streak that play both.
Hatchet of Body
Hatchet of Body
24% of decksPercentage of decks that could play both Hit and Run (Red) and Hatchet of Body that play both.
Hatchet of Mind
Hatchet of Mind
24% of decksPercentage of decks that could play both Hit and Run (Red) and Hatchet of Mind that play both.
Dawnblade
Dawnblade
20% of decksPercentage of decks that could play both Hit and Run (Red) and Dawnblade that play both.
Decimator Great Axe
Decimator Great Axe
11% of decksPercentage of decks that could play both Hit and Run (Red) and Decimator Great Axe that play both.
Dawnblade, Resplendent
Dawnblade, Resplendent
8% of decksPercentage of decks that could play both Hit and Run (Red) and Dawnblade, Resplendent that play both.
Action
Hit and Run (Blue)
Hit and Run (Blue)
Avg. played:  
2.522.515116166
47% of decksPercentage of decks that could play both Hit and Run (Red) and Hit and Run (Blue) that play both.
Spoils of War
Spoils of War
Avg. played:  
2.562.555226357
42% of decksPercentage of decks that could play both Hit and Run (Red) and Spoils of War that play both.
Hit and Run (Yellow)
Hit and Run (Yellow)
Avg. played:  
2.482.479183785
34% of decksPercentage of decks that could play both Hit and Run (Red) and Hit and Run (Yellow) that play both.
Goblet of Bloodrun Wine
Goblet of Bloodrun Wine
Avg. played:  
2.612.606013276
31% of decksPercentage of decks that could play both Hit and Run (Red) and Goblet of Bloodrun Wine that play both.
Slice and Dice (Red)
Slice and Dice (Red)
Avg. played:  
2.372.372881356
28% of decksPercentage of decks that could play both Hit and Run (Red) and Slice and Dice (Red) that play both.
Outland Skirmish (Red)
Outland Skirmish (Red)
Avg. played:  
2.392.394755003
24% of decksPercentage of decks that could play both Hit and Run (Red) and Outland Skirmish (Red) that play both.
Blood on Her Hands
Blood on Her Hands
Avg. played:  
2.292.293683589
22% of decksPercentage of decks that could play both Hit and Run (Red) and Blood on Her Hands that play both.
Precision Press (Blue)
Precision Press (Blue)
Avg. played:  
2.392.391583869
21% of decksPercentage of decks that could play both Hit and Run (Red) and Precision Press (Blue) that play both.
Spill Blood
Spill Blood
Avg. played:  
3.003.000000000
18% of decksPercentage of decks that could play both Hit and Run (Red) and Spill Blood that play both.
Sharpen Steel (Red)
Sharpen Steel (Red)
Avg. played:  
2.402.395100503
17% of decksPercentage of decks that could play both Hit and Run (Red) and Sharpen Steel (Red) that play both.
Steelblade Supremacy
Steelblade Supremacy
Avg. played:  
2.532.532120523
17% of decksPercentage of decks that could play both Hit and Run (Red) and Steelblade Supremacy that play both.
Warrior's Valor (Red)
Warrior's Valor (Red)
Avg. played:  
2.582.577364341
17% of decksPercentage of decks that could play both Hit and Run (Red) and Warrior's Valor (Red) that play both.
Raise an Army
Raise an Army
Avg. played:  
2.442.442916094
16% of decksPercentage of decks that could play both Hit and Run (Red) and Raise an Army that play both.
Warrior's Valor (Blue)
Warrior's Valor (Blue)
Avg. played:  
2.602.604041916
14% of decksPercentage of decks that could play both Hit and Run (Red) and Warrior's Valor (Blue) that play both.
Slice and Dice (Blue)
Slice and Dice (Blue)
Avg. played:  
2.002.000000000
14% of decksPercentage of decks that could play both Hit and Run (Red) and Slice and Dice (Blue) that play both.
Lead with Speed (Red)
Lead with Speed (Red)
Avg. played:  
2.422.422442244
14% of decksPercentage of decks that could play both Hit and Run (Red) and Lead with Speed (Red) that play both.
Commanding Performance
Commanding Performance
Avg. played:  
2.622.623175182
14% of decksPercentage of decks that could play both Hit and Run (Red) and Commanding Performance that play both.
Push Forward (Red)
Push Forward (Red)
Avg. played:  
2.002.000000000
13% of decksPercentage of decks that could play both Hit and Run (Red) and Push Forward (Red) that play both.
Ironsong Determination
Ironsong Determination
Avg. played:  
2.132.133751306
12% of decksPercentage of decks that could play both Hit and Run (Red) and Ironsong Determination that play both.
Cash In
Cash In
Avg. played:  
2.542.543350168
11% of decksPercentage of decks that could play both Hit and Run (Red) and Cash In that play both.
Driving Blade (Blue)
Driving Blade (Blue)
Avg. played:  
2.002.000000000
11% of decksPercentage of decks that could play both Hit and Run (Red) and Driving Blade (Blue) that play both.
Slice and Dice (Yellow)
Slice and Dice (Yellow)
Avg. played:  
2.462.456250000
10% of decksPercentage of decks that could play both Hit and Run (Red) and Slice and Dice (Yellow) that play both.
Glistening Steelblade
Glistening Steelblade
Avg. played:  
2.462.456209797
10% of decksPercentage of decks that could play both Hit and Run (Red) and Glistening Steelblade that play both.
Cleave
Cleave
Avg. played:  
2.612.606831882
9% of decksPercentage of decks that could play both Hit and Run (Red) and Cleave that play both.
Emboldened Blade
Emboldened Blade
Avg. played:  
2.472.467120181
9% of decksPercentage of decks that could play both Hit and Run (Red) and Emboldened Blade that play both.
Gorganian Tome
Gorganian Tome
Avg. played:  
1.001.000000000
9% of decksPercentage of decks that could play both Hit and Run (Red) and Gorganian Tome that play both.
Outland Skirmish (Yellow)
Outland Skirmish (Yellow)
Avg. played:  
2.532.527208894
8% of decksPercentage of decks that could play both Hit and Run (Red) and Outland Skirmish (Yellow) that play both.
Warmonger's Diplomacy
Warmonger's Diplomacy
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Hit and Run (Red) and Warmonger's Diplomacy that play both.
Push Forward (Blue)
Push Forward (Blue)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Hit and Run (Red) and Push Forward (Blue) that play both.
Edge Ahead (Red)
Edge Ahead (Red)
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Hit and Run (Red) and Edge Ahead (Red) that play both.
Driving Blade (Red)
Driving Blade (Red)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Hit and Run (Red) and Driving Blade (Red) that play both.
Hold 'em (Red)
Hold 'em (Red)
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Hit and Run (Red) and Hold 'em (Red) that play both.
Outland Skirmish (Blue)
Outland Skirmish (Blue)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Hit and Run (Red) and Outland Skirmish (Blue) that play both.
Money Where Ya Mouth Is (Red)
Money Where Ya Mouth Is (Red)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Hit and Run (Red) and Money Where Ya Mouth Is (Red) that play both.
Draw Swords (Red)
Draw Swords (Red)
Avg. played:  
2.522.518134715
6% of decksPercentage of decks that could play both Hit and Run (Red) and Draw Swords (Red) that play both.
Second Swing (Red)
Second Swing (Red)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Hit and Run (Red) and Second Swing (Red) that play both.
Energy Potion
Energy Potion
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Hit and Run (Red) and Energy Potion that play both.
Attack Action
Nourishing Emptiness
Nourishing Emptiness
Avg. played:  
1.561.563446475
25% of decksPercentage of decks that could play both Hit and Run (Red) and Nourishing Emptiness that play both.
Command and Conquer
Command and Conquer
Avg. played:  
2.772.773913043
19% of decksPercentage of decks that could play both Hit and Run (Red) and Command and Conquer that play both.
Gore Belching
Gore Belching
Avg. played:  
1.001.000000000
7% of decksPercentage of decks that could play both Hit and Run (Red) and Gore Belching that play both.
Runner Runner
Runner Runner
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Hit and Run (Red) and Runner Runner that play both.
Attack Reaction
Blade Flurry
Blade Flurry
Avg. played:  
2.802.799666110
58% of decksPercentage of decks that could play both Hit and Run (Red) and Blade Flurry that play both.
Glint the Quicksilver
Glint the Quicksilver
Avg. played:  
2.572.573992443
49% of decksPercentage of decks that could play both Hit and Run (Red) and Glint the Quicksilver that play both.
Blade Runner (Red)
Blade Runner (Red)
Avg. played:  
2.542.539890139
37% of decksPercentage of decks that could play both Hit and Run (Red) and Blade Runner (Red) that play both.
Blade Runner (Blue)
Blade Runner (Blue)
Avg. played:  
2.542.541351314
35% of decksPercentage of decks that could play both Hit and Run (Red) and Blade Runner (Blue) that play both.
Blade Runner (Yellow)
Blade Runner (Yellow)
Avg. played:  
2.532.532310291
34% of decksPercentage of decks that could play both Hit and Run (Red) and Blade Runner (Yellow) that play both.
In the Swing (Red)
In the Swing (Red)
Avg. played:  
2.412.411831259
33% of decksPercentage of decks that could play both Hit and Run (Red) and In the Swing (Red) that play both.
Shift the Tide of Battle
Shift the Tide of Battle
Avg. played:  
2.622.623529412
31% of decksPercentage of decks that could play both Hit and Run (Red) and Shift the Tide of Battle that play both.
Ironsong Response (Red)
Ironsong Response (Red)
Avg. played:  
2.222.224620166
29% of decksPercentage of decks that could play both Hit and Run (Red) and Ironsong Response (Red) that play both.
Run Through
Run Through
Avg. played:  
2.392.388285024
28% of decksPercentage of decks that could play both Hit and Run (Red) and Run Through that play both.
Out for Blood (Red)
Out for Blood (Red)
Avg. played:  
2.322.323732976
27% of decksPercentage of decks that could play both Hit and Run (Red) and Out for Blood (Red) that play both.
Rout
Rout
Avg. played:  
1.251.250071367
23% of decksPercentage of decks that could play both Hit and Run (Red) and Rout that play both.
Puncture (Red)
Puncture (Red)
Avg. played:  
2.282.284779614
21% of decksPercentage of decks that could play both Hit and Run (Red) and Puncture (Red) that play both.
Overpower (Blue)
Overpower (Blue)
Avg. played:  
2.522.515830116
18% of decksPercentage of decks that could play both Hit and Run (Red) and Overpower (Blue) that play both.
Stroke of Foresight (Red)
Stroke of Foresight (Red)
Avg. played:  
2.332.325952813
16% of decksPercentage of decks that could play both Hit and Run (Red) and Stroke of Foresight (Red) that play both.
Singing Steelblade
Singing Steelblade
Avg. played:  
2.522.515054078
16% of decksPercentage of decks that could play both Hit and Run (Red) and Singing Steelblade that play both.
Ironsong Response (Blue)
Ironsong Response (Blue)
Avg. played:  
2.382.383704235
15% of decksPercentage of decks that could play both Hit and Run (Red) and Ironsong Response (Blue) that play both.
Fatal Engagement (Blue)
Fatal Engagement (Blue)
Avg. played:  
2.352.350901526
9% of decksPercentage of decks that could play both Hit and Run (Red) and Fatal Engagement (Blue) that play both.
Twinning Blade
Twinning Blade
Avg. played:  
2.562.561088593
9% of decksPercentage of decks that could play both Hit and Run (Red) and Twinning Blade that play both.
Out for Blood (Blue)
Out for Blood (Blue)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Hit and Run (Red) and Out for Blood (Blue) that play both.
Up the Ante
Up the Ante
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Hit and Run (Red) and Up the Ante that play both.
Blade Flash
Blade Flash
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Hit and Run (Red) and Blade Flash that play both.
Overpower (Red)
Overpower (Red)
Avg. played:  
1.001.000000000
6% of decksPercentage of decks that could play both Hit and Run (Red) and Overpower (Red) that play both.
Agile Engagement (Red)
Agile Engagement (Red)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Hit and Run (Red) and Agile Engagement (Red) that play both.
Defense Reaction
Sink Below (Red)
Sink Below (Red)
Avg. played:  
2.592.588026464
32% of decksPercentage of decks that could play both Hit and Run (Red) and Sink Below (Red) that play both.
Steelblade Shunt (Red)
Steelblade Shunt (Red)
Avg. played:  
2.662.662438337
17% of decksPercentage of decks that could play both Hit and Run (Red) and Steelblade Shunt (Red) that play both.
Fate Foreseen
Fate Foreseen
Avg. played:  
2.642.643586006
16% of decksPercentage of decks that could play both Hit and Run (Red) and Fate Foreseen that play both.
Steelblade Shunt (Blue)
Steelblade Shunt (Blue)
Avg. played:  
2.482.475210084
11% of decksPercentage of decks that could play both Hit and Run (Red) and Steelblade Shunt (Blue) that play both.
Hold the Line
Hold the Line
Avg. played:  
3.003.000000000
9% of decksPercentage of decks that could play both Hit and Run (Red) and Hold the Line that play both.
Instant
Take it on the Chin
Take it on the Chin
Avg. played:  
2.702.698919681
30% of decksPercentage of decks that could play both Hit and Run (Red) and Take it on the Chin that play both.
Oasis Respite (Red)
Oasis Respite (Red)
Avg. played:  
2.282.279449076
19% of decksPercentage of decks that could play both Hit and Run (Red) and Oasis Respite (Red) that play both.
Remembrance
Remembrance
Avg. played:  
1.001.000000000
6% of decksPercentage of decks that could play both Hit and Run (Red) and Remembrance that play both.
Ironsong Pride
Ironsong Pride
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Hit and Run (Red) and Ironsong Pride that play both.
Resource
Heart of Fyendal
Heart of Fyendal
Avg. played:  
1.001.000000000
6% of decksPercentage of decks that could play both Hit and Run (Red) and Heart of Fyendal that play both.