banner
Quickfire (Blue)
194 decks (0.05769%)
Price History
Quickfire (Blue)
Mechanologist Action
This costs {r} less to play for each Hyper Driver you control. The next attack you boost this turn gets +2{p}. Go again
Average Card Type Distribution
Average Attack Value: 
2.472.471713518
Average Defense Value:  
2.342.341884287
Hero
Maxx Nitro
Maxx Nitro
46% of decksPercentage of decks that could play both Quickfire (Blue) and Maxx Nitro that play both.
Maxx 'The Hype' Nitro
Maxx 'The Hype' Nitro
43% of decksPercentage of decks that could play both Quickfire (Blue) and Maxx 'The Hype' Nitro that play both.
Equipment
Achilles Accelerator
Achilles Accelerator
56% of decksPercentage of decks that could play both Quickfire (Blue) and Achilles Accelerator that play both.
Teklo Foundry Heart
Teklo Foundry Heart
44% of decksPercentage of decks that could play both Quickfire (Blue) and Teklo Foundry Heart that play both.
Cogwerx Base Arms
Cogwerx Base Arms
36% of decksPercentage of decks that could play both Quickfire (Blue) and Cogwerx Base Arms that play both.
Cogwerx Base Legs
Cogwerx Base Legs
32% of decksPercentage of decks that could play both Quickfire (Blue) and Cogwerx Base Legs that play both.
Cogwerx Base Chest
Cogwerx Base Chest
30% of decksPercentage of decks that could play both Quickfire (Blue) and Cogwerx Base Chest that play both.
Hyper-X3
Hyper-X3
27% of decksPercentage of decks that could play both Quickfire (Blue) and Hyper-X3 that play both.
Cogwerx Base Head
Cogwerx Base Head
27% of decksPercentage of decks that could play both Quickfire (Blue) and Cogwerx Base Head that play both.
Goliath Gauntlet
Goliath Gauntlet
26% of decksPercentage of decks that could play both Quickfire (Blue) and Goliath Gauntlet that play both.
Viziertronic Model i
Viziertronic Model i
26% of decksPercentage of decks that could play both Quickfire (Blue) and Viziertronic Model i that play both.
Galvanic Bender
Galvanic Bender
18% of decksPercentage of decks that could play both Quickfire (Blue) and Galvanic Bender that play both.
Teklo Base Head
Teklo Base Head
15% of decksPercentage of decks that could play both Quickfire (Blue) and Teklo Base Head that play both.
Crown of Providence
Crown of Providence
12% of decksPercentage of decks that could play both Quickfire (Blue) and Crown of Providence that play both.
Evo Face Breaker
Evo Face Breaker
11% of decksPercentage of decks that could play both Quickfire (Blue) and Evo Face Breaker that play both.
Teklo Base Legs
Teklo Base Legs
11% of decksPercentage of decks that could play both Quickfire (Blue) and Teklo Base Legs that play both.
Teklo Base Arms
Teklo Base Arms
10% of decksPercentage of decks that could play both Quickfire (Blue) and Teklo Base Arms that play both.
Proto Base Arms
Proto Base Arms
9% of decksPercentage of decks that could play both Quickfire (Blue) and Proto Base Arms that play both.
Proto Base Chest
Proto Base Chest
9% of decksPercentage of decks that could play both Quickfire (Blue) and Proto Base Chest that play both.
Proto Base Legs
Proto Base Legs
8% of decksPercentage of decks that could play both Quickfire (Blue) and Proto Base Legs that play both.
Proto Base Head
Proto Base Head
7% of decksPercentage of decks that could play both Quickfire (Blue) and Proto Base Head that play both.
Evo Circuit Breaker
Evo Circuit Breaker
7% of decksPercentage of decks that could play both Quickfire (Blue) and Evo Circuit Breaker that play both.
Evo Mach Breaker
Evo Mach Breaker
7% of decksPercentage of decks that could play both Quickfire (Blue) and Evo Mach Breaker that play both.
Nullrune Gloves
Nullrune Gloves
6% of decksPercentage of decks that could play both Quickfire (Blue) and Nullrune Gloves that play both.
Adaptive Plating
Adaptive Plating
6% of decksPercentage of decks that could play both Quickfire (Blue) and Adaptive Plating that play both.
Evo Atom Breaker
Evo Atom Breaker
6% of decksPercentage of decks that could play both Quickfire (Blue) and Evo Atom Breaker that play both.
Teklo Base Chest
Teklo Base Chest
6% of decksPercentage of decks that could play both Quickfire (Blue) and Teklo Base Chest that play both.
Evo Buzz Hive
Evo Buzz Hive
5% of decksPercentage of decks that could play both Quickfire (Blue) and Evo Buzz Hive that play both.
Weapon
Banksy
Banksy
82% of decksPercentage of decks that could play both Quickfire (Blue) and Banksy that play both.
Teklo Plasma Pistol
Teklo Plasma Pistol
13% of decksPercentage of decks that could play both Quickfire (Blue) and Teklo Plasma Pistol that play both.
Hanabi Blaster
Hanabi Blaster
6% of decksPercentage of decks that could play both Quickfire (Blue) and Hanabi Blaster that play both.
Symbiosis Shot
Symbiosis Shot
6% of decksPercentage of decks that could play both Quickfire (Blue) and Symbiosis Shot that play both.
Action
New
Supercell
Supercell
Avg. played:  
3.003.000000000
100% of decksPercentage of decks that could play both Quickfire (Blue) and Supercell that play both.
Hyper Driver
Hyper Driver
Avg. played:  
2.372.368055556
37% of decksPercentage of decks that could play both Quickfire (Blue) and Hyper Driver that play both.
Quickfire (Red)
Quickfire (Red)
Avg. played:  
2.292.290322581
31% of decksPercentage of decks that could play both Quickfire (Blue) and Quickfire (Red) that play both.
Re-Charge! (Red)
Re-Charge! (Red)
Avg. played:  
2.242.237704918
29% of decksPercentage of decks that could play both Quickfire (Blue) and Re-Charge! (Red) that play both.
Re-Charge! (Blue)
Re-Charge! (Blue)
Avg. played:  
2.192.194690265
27% of decksPercentage of decks that could play both Quickfire (Blue) and Re-Charge! (Blue) that play both.
Hyper Driver
Hyper Driver
Avg. played:  
2.482.482352941
23% of decksPercentage of decks that could play both Quickfire (Blue) and Hyper Driver that play both.
Quickfire (Yellow)
Quickfire (Yellow)
Avg. played:  
2.122.123287671
20% of decksPercentage of decks that could play both Quickfire (Blue) and Quickfire (Yellow) that play both.
Gas Up (Red)
Gas Up (Red)
Avg. played:  
2.412.406250000
20% of decksPercentage of decks that could play both Quickfire (Blue) and Gas Up (Red) that play both.
Hyper Driver
Hyper Driver
Avg. played:  
2.542.540983607
17% of decksPercentage of decks that could play both Quickfire (Blue) and Hyper Driver that play both.
Re-Charge! (Yellow)
Re-Charge! (Yellow)
Avg. played:  
2.122.117647059
16% of decksPercentage of decks that could play both Quickfire (Blue) and Re-Charge! (Yellow) that play both.
Boom Grenade (Red)
Boom Grenade (Red)
Avg. played:  
2.052.052631579
16% of decksPercentage of decks that could play both Quickfire (Blue) and Boom Grenade (Red) that play both.
Gas Up (Blue)
Gas Up (Blue)
Avg. played:  
2.272.268656716
15% of decksPercentage of decks that could play both Quickfire (Blue) and Gas Up (Blue) that play both.
Construct Nitro Mechanoid
Construct Nitro Mechanoid
Avg. played:  
3.003.000000000
11% of decksPercentage of decks that could play both Quickfire (Blue) and Construct Nitro Mechanoid that play both.
High Octane (Red)
High Octane (Red)
Avg. played:  
3.003.000000000
10% of decksPercentage of decks that could play both Quickfire (Blue) and High Octane (Red) that play both.
Gas Up (Yellow)
Gas Up (Yellow)
Avg. played:  
2.402.400000000
9% of decksPercentage of decks that could play both Quickfire (Blue) and Gas Up (Yellow) that play both.
Blessing of Ingenuity (Red)
Blessing of Ingenuity (Red)
Avg. played:  
3.003.000000000
9% of decksPercentage of decks that could play both Quickfire (Blue) and Blessing of Ingenuity (Red) that play both.
Hadron Collider (Red)
Hadron Collider (Red)
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Quickfire (Blue) and Hadron Collider (Red) that play both.
Boom Grenade (Blue)
Boom Grenade (Blue)
Avg. played:  
1.001.000000000
8% of decksPercentage of decks that could play both Quickfire (Blue) and Boom Grenade (Blue) that play both.
Overload Script
Overload Script
Avg. played:  
1.001.000000000
7% of decksPercentage of decks that could play both Quickfire (Blue) and Overload Script that play both.
Backup Protocol: RED
Backup Protocol: RED
Avg. played:  
1.451.454545455
6% of decksPercentage of decks that could play both Quickfire (Blue) and Backup Protocol: RED that play both.
Gigawatt (Red)
Gigawatt (Red)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Quickfire (Blue) and Gigawatt (Red) that play both.
Boom Grenade (Yellow)
Boom Grenade (Yellow)
Avg. played:  
1.001.000000000
5% of decksPercentage of decks that could play both Quickfire (Blue) and Boom Grenade (Yellow) that play both.
Evo Sentry Base Head
Evo Sentry Base Head
Avg. played:  
1.001.000000000
5% of decksPercentage of decks that could play both Quickfire (Blue) and Evo Sentry Base Head that play both.
Mini Forcefield (Yellow)
Mini Forcefield (Yellow)
Avg. played:  
1.001.000000000
5% of decksPercentage of decks that could play both Quickfire (Blue) and Mini Forcefield (Yellow) that play both.
Attack Action
Jump Start (Red)
Jump Start (Red)
Avg. played:  
2.332.325396825
29% of decksPercentage of decks that could play both Quickfire (Blue) and Jump Start (Red) that play both.
Crankshaft (Red)
Crankshaft (Red)
Avg. played:  
2.312.310344828
26% of decksPercentage of decks that could play both Quickfire (Blue) and Crankshaft (Red) that play both.
Big Bertha (Blue)
Big Bertha (Blue)
Avg. played:  
2.352.351351351
26% of decksPercentage of decks that could play both Quickfire (Blue) and Big Bertha (Blue) that play both.
Rev Up (Red)
Rev Up (Red)
Avg. played:  
2.162.160000000
26% of decksPercentage of decks that could play both Quickfire (Blue) and Rev Up (Red) that play both.
Zero to Sixty (Red)
Zero to Sixty (Red)
Avg. played:  
2.472.466666667
25% of decksPercentage of decks that could play both Quickfire (Blue) and Zero to Sixty (Red) that play both.
Crankshaft (Blue)
Crankshaft (Blue)
Avg. played:  
2.282.281818182
24% of decksPercentage of decks that could play both Quickfire (Blue) and Crankshaft (Blue) that play both.
Crankshaft (Yellow)
Crankshaft (Yellow)
Avg. played:  
2.252.247058824
22% of decksPercentage of decks that could play both Quickfire (Blue) and Crankshaft (Yellow) that play both.
Big Bertha (Red)
Big Bertha (Red)
Avg. played:  
2.182.182795699
22% of decksPercentage of decks that could play both Quickfire (Blue) and Big Bertha (Red) that play both.
Jump Start (Blue)
Jump Start (Blue)
Avg. played:  
2.062.058823529
16% of decksPercentage of decks that could play both Quickfire (Blue) and Jump Start (Blue) that play both.
Bull Bar (Red)
Bull Bar (Red)
Avg. played:  
2.272.273972603
16% of decksPercentage of decks that could play both Quickfire (Blue) and Bull Bar (Red) that play both.
Zero to Sixty (Blue)
Zero to Sixty (Blue)
Avg. played:  
2.452.448275862
16% of decksPercentage of decks that could play both Quickfire (Blue) and Zero to Sixty (Blue) that play both.
Zipper Hit (Red)
Zipper Hit (Red)
Avg. played:  
2.582.584905660
16% of decksPercentage of decks that could play both Quickfire (Blue) and Zipper Hit (Red) that play both.
Rev Up (Blue)
Rev Up (Blue)
Avg. played:  
1.891.892857143
15% of decksPercentage of decks that could play both Quickfire (Blue) and Rev Up (Blue) that play both.
Jump Start (Yellow)
Jump Start (Yellow)
Avg. played:  
2.062.064516129
14% of decksPercentage of decks that could play both Quickfire (Blue) and Jump Start (Yellow) that play both.
T-Bone (Red)
T-Bone (Red)
Avg. played:  
2.612.613636364
14% of decksPercentage of decks that could play both Quickfire (Blue) and T-Bone (Red) that play both.
Big Bertha (Yellow)
Big Bertha (Yellow)
Avg. played:  
2.072.073529412
14% of decksPercentage of decks that could play both Quickfire (Blue) and Big Bertha (Yellow) that play both.
Under Loop (Red)
Under Loop (Red)
Avg. played:  
2.312.314285714
12% of decksPercentage of decks that could play both Quickfire (Blue) and Under Loop (Red) that play both.
Moonshot
Moonshot
Avg. played:  
2.492.488888889
12% of decksPercentage of decks that could play both Quickfire (Blue) and Moonshot that play both.
Out Pace (Red)
Out Pace (Red)
Avg. played:  
2.002.000000000
11% of decksPercentage of decks that could play both Quickfire (Blue) and Out Pace (Red) that play both.
Rev Up (Yellow)
Rev Up (Yellow)
Avg. played:  
1.981.977272727
11% of decksPercentage of decks that could play both Quickfire (Blue) and Rev Up (Yellow) that play both.
T-Bone (Blue)
T-Bone (Blue)
Avg. played:  
2.622.617647059
11% of decksPercentage of decks that could play both Quickfire (Blue) and T-Bone (Blue) that play both.
Heist
Heist
Avg. played:  
3.003.000000000
10% of decksPercentage of decks that could play both Quickfire (Blue) and Heist that play both.
Throttle (Red)
Throttle (Red)
Avg. played:  
3.003.000000000
10% of decksPercentage of decks that could play both Quickfire (Blue) and Throttle (Red) that play both.
Zero to Sixty (Yellow)
Zero to Sixty (Yellow)
Avg. played:  
2.392.387096774
10% of decksPercentage of decks that could play both Quickfire (Blue) and Zero to Sixty (Yellow) that play both.
Expedite (Red)
Expedite (Red)
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Quickfire (Blue) and Expedite (Red) that play both.
Maximum Velocity
Maximum Velocity
Avg. played:  
2.412.413793103
9% of decksPercentage of decks that could play both Quickfire (Blue) and Maximum Velocity that play both.
Zero to Fifty (Red)
Zero to Fifty (Red)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Quickfire (Blue) and Zero to Fifty (Red) that play both.
Hyper Scrapper
Hyper Scrapper
Avg. played:  
2.552.551724138
8% of decksPercentage of decks that could play both Quickfire (Blue) and Hyper Scrapper that play both.
Data Link (Red)
Data Link (Red)
Avg. played:  
1.601.600000000
8% of decksPercentage of decks that could play both Quickfire (Blue) and Data Link (Red) that play both.
Bull Bar (Yellow)
Bull Bar (Yellow)
Avg. played:  
1.921.916666667
7% of decksPercentage of decks that could play both Quickfire (Blue) and Bull Bar (Yellow) that play both.
Zipper Hit (Yellow)
Zipper Hit (Yellow)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Quickfire (Blue) and Zipper Hit (Yellow) that play both.
Payload (Red)
Payload (Red)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Quickfire (Blue) and Payload (Red) that play both.
Data Link (Yellow)
Data Link (Yellow)
Avg. played:  
1.001.000000000
7% of decksPercentage of decks that could play both Quickfire (Blue) and Data Link (Yellow) that play both.
Big Shot
Big Shot
Avg. played:  
1.001.000000000
7% of decksPercentage of decks that could play both Quickfire (Blue) and Big Shot that play both.
MetEx (Red)
MetEx (Red)
Avg. played:  
1.871.869565217
7% of decksPercentage of decks that could play both Quickfire (Blue) and MetEx (Red) that play both.
Fender Bender (Red)
Fender Bender (Red)
Avg. played:  
1.571.565217391
7% of decksPercentage of decks that could play both Quickfire (Blue) and Fender Bender (Red) that play both.
Over Loop (Red)
Over Loop (Red)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Quickfire (Blue) and Over Loop (Red) that play both.
Zipper Hit (Blue)
Zipper Hit (Blue)
Avg. played:  
2.432.434782609
7% of decksPercentage of decks that could play both Quickfire (Blue) and Zipper Hit (Blue) that play both.
Zero to Fifty (Yellow)
Zero to Fifty (Yellow)
Avg. played:  
1.461.458333333
7% of decksPercentage of decks that could play both Quickfire (Blue) and Zero to Fifty (Yellow) that play both.
Twin Drive
Twin Drive
Avg. played:  
2.522.520000000
7% of decksPercentage of decks that could play both Quickfire (Blue) and Twin Drive that play both.
Panel Beater (Red)
Panel Beater (Red)
Avg. played:  
1.001.000000000
6% of decksPercentage of decks that could play both Quickfire (Blue) and Panel Beater (Red) that play both.
Combustible Courier (Red)
Combustible Courier (Red)
Avg. played:  
2.482.478260870
6% of decksPercentage of decks that could play both Quickfire (Blue) and Combustible Courier (Red) that play both.
Expedite (Blue)
Expedite (Blue)
Avg. played:  
1.001.000000000
6% of decksPercentage of decks that could play both Quickfire (Blue) and Expedite (Blue) that play both.
Sprocket Rocket (Red)
Sprocket Rocket (Red)
Avg. played:  
1.001.000000000
6% of decksPercentage of decks that could play both Quickfire (Blue) and Sprocket Rocket (Red) that play both.
Over Loop (Yellow)
Over Loop (Yellow)
Avg. played:  
1.001.000000000
6% of decksPercentage of decks that could play both Quickfire (Blue) and Over Loop (Yellow) that play both.
Zero to Fifty (Blue)
Zero to Fifty (Blue)
Avg. played:  
1.521.523809524
6% of decksPercentage of decks that could play both Quickfire (Blue) and Zero to Fifty (Blue) that play both.
Expedite (Yellow)
Expedite (Yellow)
Avg. played:  
1.001.000000000
6% of decksPercentage of decks that could play both Quickfire (Blue) and Expedite (Yellow) that play both.
Sprocket Rocket (Yellow)
Sprocket Rocket (Yellow)
Avg. played:  
1.001.000000000
6% of decksPercentage of decks that could play both Quickfire (Blue) and Sprocket Rocket (Yellow) that play both.
Dive Through Data (Red)
Dive Through Data (Red)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Quickfire (Blue) and Dive Through Data (Red) that play both.
High Speed Impact (Red)
High Speed Impact (Red)
Avg. played:  
2.482.476190476
6% of decksPercentage of decks that could play both Quickfire (Blue) and High Speed Impact (Red) that play both.
MetEx (Blue)
MetEx (Blue)
Avg. played:  
1.001.000000000
5% of decksPercentage of decks that could play both Quickfire (Blue) and MetEx (Blue) that play both.
Ratchet Up (Red)
Ratchet Up (Red)
Avg. played:  
1.001.000000000
5% of decksPercentage of decks that could play both Quickfire (Blue) and Ratchet Up (Red) that play both.
Out Pace (Blue)
Out Pace (Blue)
Avg. played:  
1.001.000000000
5% of decksPercentage of decks that could play both Quickfire (Blue) and Out Pace (Blue) that play both.
Soup Up (Blue)
Soup Up (Blue)
Avg. played:  
1.001.000000000
5% of decksPercentage of decks that could play both Quickfire (Blue) and Soup Up (Blue) that play both.
Lay Waste (Red)
Lay Waste (Red)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Quickfire (Blue) and Lay Waste (Red) that play both.
Under Loop (Yellow)
Under Loop (Yellow)
Avg. played:  
1.001.000000000
5% of decksPercentage of decks that could play both Quickfire (Blue) and Under Loop (Yellow) that play both.
Resource
Master Cog
Master Cog
Avg. played:  
1.001.000000000
6% of decksPercentage of decks that could play both Quickfire (Blue) and Master Cog that play both.