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$0.10
1159 decks (0.3596%)
Spellvoid
Price History
Quickfire (Red)
Mechanologist Action
This costs {r} less to play for each Hyper Driver you control. The next attack you boost this turn gets +4{p}. Go again
Average Card Type Distribution
Average Attack Value:
2.86
2.857198397
Average Defense Value:
2.49
2.489366757
Card Type
Format
Copies
Cost
Hero
Equipment
Weapon
Action
Attack Action
Block
Resource
Hero
$----
Maxx Nitro
23% of decks
Percentage of decks that could play both Quickfire (Red) and Maxx Nitro that play both.
$1.83
Maxx 'The Hype' Nitro
10% of decks
Percentage of decks that could play both Quickfire (Red) and Maxx 'The Hype' Nitro that play both.
Equipment
$0.20
Achilles Accelerator
75% of decks
Percentage of decks that could play both Quickfire (Red) and Achilles Accelerator that play both.
$24.70
Teklo Foundry Heart
61% of decks
Percentage of decks that could play both Quickfire (Red) and Teklo Foundry Heart that play both.
$155.99
Balance of Justice
55% of decks
Percentage of decks that could play both Quickfire (Red) and Balance of Justice that play both.
$10.15
Viziertronic Model i
37% of decks
Percentage of decks that could play both Quickfire (Red) and Viziertronic Model i that play both.
$0.13
Cogwerx Base Arms
37% of decks
Percentage of decks that could play both Quickfire (Red) and Cogwerx Base Arms that play both.
$9.83
Hyper-X3
36% of decks
Percentage of decks that could play both Quickfire (Red) and Hyper-X3 that play both.
$0.20
Goliath Gauntlet
30% of decks
Percentage of decks that could play both Quickfire (Red) and Goliath Gauntlet that play both.
$0.15
Face Adversity
27% of decks
Percentage of decks that could play both Quickfire (Red) and Face Adversity that play both.
$0.21
Galvanic Bender
27% of decks
Percentage of decks that could play both Quickfire (Red) and Galvanic Bender that play both.
$0.12
Cogwerx Base Legs
26% of decks
Percentage of decks that could play both Quickfire (Red) and Cogwerx Base Legs that play both.
$0.13
Cogwerx Base Chest
24% of decks
Percentage of decks that could play both Quickfire (Red) and Cogwerx Base Chest that play both.
$0.13
Cogwerx Base Head
21% of decks
Percentage of decks that could play both Quickfire (Red) and Cogwerx Base Head that play both.
$90.00
Crown of Providence
21% of decks
Percentage of decks that could play both Quickfire (Red) and Crown of Providence that play both.
$1.52
Evo Face Breaker
14% of decks
Percentage of decks that could play both Quickfire (Red) and Evo Face Breaker that play both.
$30.44
Adaptive Plating
11% of decks
Percentage of decks that could play both Quickfire (Red) and Adaptive Plating that play both.
$0.11
Teklo Base Head
11% of decks
Percentage of decks that could play both Quickfire (Red) and Teklo Base Head that play both.
$0.10
Overcome Adversity
9% of decks
Percentage of decks that could play both Quickfire (Red) and Overcome Adversity that play both.
$0.76
Nullrune Gloves
9% of decks
Percentage of decks that could play both Quickfire (Red) and Nullrune Gloves that play both.
$0.37
Nullrune Hood
7% of decks
Percentage of decks that could play both Quickfire (Red) and Nullrune Hood that play both.
$1.10
Evo Atom Breaker
6% of decks
Percentage of decks that could play both Quickfire (Red) and Evo Atom Breaker that play both.
banned - Blitz
$----
Heartened Cross Strap
6% of decks
Percentage of decks that could play both Quickfire (Red) and Heartened Cross Strap that play both.
$0.11
Teklo Base Legs
6% of decks
Percentage of decks that could play both Quickfire (Red) and Teklo Base Legs that play both.
$0.95
Evo Mach Breaker
6% of decks
Percentage of decks that could play both Quickfire (Red) and Evo Mach Breaker that play both.
$0.10
Teklo Base Arms
5% of decks
Percentage of decks that could play both Quickfire (Red) and Teklo Base Arms that play both.
$0.99
Evo Circuit Breaker
5% of decks
Percentage of decks that could play both Quickfire (Red) and Evo Circuit Breaker that play both.
$0.20
Hope Merchant's Hood
5% of decks
Percentage of decks that could play both Quickfire (Red) and Hope Merchant's Hood that play both.
Weapon
$----
Banksy
86% of decks
Percentage of decks that could play both Quickfire (Red) and Banksy that play both.
$----
Teklo Plasma Pistol
15% of decks
Percentage of decks that could play both Quickfire (Red) and Teklo Plasma Pistol that play both.
$1.11
Hanabi Blaster
7% of decks
Percentage of decks that could play both Quickfire (Red) and Hanabi Blaster that play both.
Action
$0.10
Hyper Driver
Avg. played:
2.56
2.558352403
42% of decks
Percentage of decks that could play both Quickfire (Red) and Hyper Driver that play both.
$0.11
Re-Charge! (Red)
Avg. played:
2.50
2.498858447
38% of decks
Percentage of decks that could play both Quickfire (Red) and Re-Charge! (Red) that play both.
$0.16
Hyper Driver
Avg. played:
2.58
2.581952118
27% of decks
Percentage of decks that could play both Quickfire (Red) and Hyper Driver that play both.
$0.10
Gas Up (Red)
Avg. played:
2.48
2.481553398
23% of decks
Percentage of decks that could play both Quickfire (Red) and Gas Up (Red) that play both.
$0.15
Hyper Driver
Avg. played:
2.64
2.641337386
18% of decks
Percentage of decks that could play both Quickfire (Red) and Hyper Driver that play both.
$38.32
Construct Nitro Mechanoid
Avg. played:
2.74
2.741134752
18% of decks
Percentage of decks that could play both Quickfire (Red) and Construct Nitro Mechanoid that play both.
$9.83
High Octane (Red)
Avg. played:
2.75
2.746153846
17% of decks
Percentage of decks that could play both Quickfire (Red) and High Octane (Red) that play both.
$0.12
Boom Grenade (Red)
Avg. played:
2.41
2.410658307
16% of decks
Percentage of decks that could play both Quickfire (Red) and Boom Grenade (Red) that play both.
$0.11
Re-Charge! (Blue)
Avg. played:
2.45
2.452488688
10% of decks
Percentage of decks that could play both Quickfire (Red) and Re-Charge! (Blue) that play both.
$0.10
Re-Charge! (Yellow)
Avg. played:
2.43
2.430232558
8% of decks
Percentage of decks that could play both Quickfire (Red) and Re-Charge! (Yellow) that play both.
$0.17
Blessing of Ingenuity (Red)
Avg. played:
2.57
2.574324324
7% of decks
Percentage of decks that could play both Quickfire (Red) and Blessing of Ingenuity (Red) that play both.
$0.20
Gigawatt (Red)
Avg. played:
2.48
2.481481481
7% of decks
Percentage of decks that could play both Quickfire (Red) and Gigawatt (Red) that play both.
$0.12
Gas Up (Blue)
Avg. played:
2.45
2.451388889
7% of decks
Percentage of decks that could play both Quickfire (Red) and Gas Up (Blue) that play both.
$1.72
Bios Update
Avg. played:
3.00
3.000000000
6% of decks
Percentage of decks that could play both Quickfire (Red) and Bios Update that play both.
$0.11
Overload Script
Avg. played:
2.00
2.000000000
5% of decks
Percentage of decks that could play both Quickfire (Red) and Overload Script that play both.
$0.12
Quickfire (Blue)
Avg. played:
2.00
2.000000000
5% of decks
Percentage of decks that could play both Quickfire (Red) and Quickfire (Blue) that play both.
Attack Action
$0.20
Zero to Sixty (Red)
Avg. played:
2.56
2.560622914
43% of decks
Percentage of decks that could play both Quickfire (Red) and Zero to Sixty (Red) that play both.
$0.10
Jump Start (Red)
Avg. played:
2.53
2.531986532
41% of decks
Percentage of decks that could play both Quickfire (Red) and Jump Start (Red) that play both.
$0.14
Big Bertha (Blue)
Avg. played:
2.53
2.529914530
37% of decks
Percentage of decks that could play both Quickfire (Red) and Big Bertha (Blue) that play both.
$0.19
Zipper Hit (Red)
Avg. played:
2.60
2.595714286
36% of decks
Percentage of decks that could play both Quickfire (Red) and Zipper Hit (Red) that play both.
$0.12
Crankshaft (Blue)
Avg. played:
2.52
2.521303258
36% of decks
Percentage of decks that could play both Quickfire (Red) and Crankshaft (Blue) that play both.
$0.91
T-Bone (Red)
Avg. played:
2.71
2.710204082
30% of decks
Percentage of decks that could play both Quickfire (Red) and T-Bone (Red) that play both.
$0.25
Zero to Sixty (Blue)
Avg. played:
2.52
2.518110236
28% of decks
Percentage of decks that could play both Quickfire (Red) and Zero to Sixty (Blue) that play both.
$0.15
Crankshaft (Red)
Avg. played:
2.46
2.463210702
28% of decks
Percentage of decks that could play both Quickfire (Red) and Crankshaft (Red) that play both.
$8.82
Pulsewave Harpoon
Avg. played:
2.76
2.756756757
27% of decks
Percentage of decks that could play both Quickfire (Red) and Pulsewave Harpoon that play both.
$0.10
Rev Up (Red)
Avg. played:
2.49
2.487437186
26% of decks
Percentage of decks that could play both Quickfire (Red) and Rev Up (Red) that play both.
$0.17
Throttle (Red)
Avg. played:
2.58
2.581932773
24% of decks
Percentage of decks that could play both Quickfire (Red) and Throttle (Red) that play both.
$0.51
T-Bone (Blue)
Avg. played:
2.70
2.697612732
23% of decks
Percentage of decks that could play both Quickfire (Red) and T-Bone (Blue) that play both.
$0.13
Big Bertha (Red)
Avg. played:
2.48
2.476578411
22% of decks
Percentage of decks that could play both Quickfire (Red) and Big Bertha (Red) that play both.
$2.91
Maximum Velocity
Avg. played:
2.62
2.622950820
20% of decks
Percentage of decks that could play both Quickfire (Red) and Maximum Velocity that play both.
$0.11
Crankshaft (Yellow)
Avg. played:
2.44
2.437500000
19% of decks
Percentage of decks that could play both Quickfire (Red) and Crankshaft (Yellow) that play both.
$1.32
Moonshot
Avg. played:
2.51
2.509186352
17% of decks
Percentage of decks that could play both Quickfire (Red) and Moonshot that play both.
$36.87
Twin Drive
Avg. played:
2.69
2.694545455
16% of decks
Percentage of decks that could play both Quickfire (Red) and Twin Drive that play both.
$0.22
Zipper Hit (Blue)
Avg. played:
2.51
2.513440860
16% of decks
Percentage of decks that could play both Quickfire (Red) and Zipper Hit (Blue) that play both.
$0.25
Zero to Sixty (Yellow)
Avg. played:
2.51
2.507462687
15% of decks
Percentage of decks that could play both Quickfire (Red) and Zero to Sixty (Yellow) that play both.
$0.10
Jump Start (Yellow)
Avg. played:
2.34
2.342629482
14% of decks
Percentage of decks that could play both Quickfire (Red) and Jump Start (Yellow) that play both.
$0.13
Expedite (Red)
Avg. played:
2.57
2.569444444
14% of decks
Percentage of decks that could play both Quickfire (Red) and Expedite (Red) that play both.
$0.15
Bull Bar (Red)
Avg. played:
2.52
2.515463918
13% of decks
Percentage of decks that could play both Quickfire (Red) and Bull Bar (Red) that play both.
$1.80
Hyper Scrapper
Avg. played:
2.67
2.674208145
13% of decks
Percentage of decks that could play both Quickfire (Red) and Hyper Scrapper that play both.
$0.13
Jump Start (Blue)
Avg. played:
2.38
2.381742739
13% of decks
Percentage of decks that could play both Quickfire (Red) and Jump Start (Blue) that play both.
$0.20
Throttle (Blue)
Avg. played:
2.50
2.500000000
13% of decks
Percentage of decks that could play both Quickfire (Red) and Throttle (Blue) that play both.
$0.10
Rev Up (Blue)
Avg. played:
2.29
2.293269231
13% of decks
Percentage of decks that could play both Quickfire (Red) and Rev Up (Blue) that play both.
$0.15
Payload (Red)
Avg. played:
2.00
2.000000000
12% of decks
Percentage of decks that could play both Quickfire (Red) and Payload (Red) that play both.
$0.20
Under Loop (Red)
Avg. played:
2.49
2.485611511
12% of decks
Percentage of decks that could play both Quickfire (Red) and Under Loop (Red) that play both.
$0.20
Combustible Courier (Red)
Avg. played:
2.65
2.646788991
12% of decks
Percentage of decks that could play both Quickfire (Red) and Combustible Courier (Red) that play both.
$8.28
Heist
Avg. played:
2.70
2.700507614
12% of decks
Percentage of decks that could play both Quickfire (Red) and Heist that play both.
$0.11
Big Bertha (Yellow)
Avg. played:
2.43
2.428571429
11% of decks
Percentage of decks that could play both Quickfire (Red) and Big Bertha (Yellow) that play both.
$13.91
Meganetic Shockwave
Avg. played:
3.00
3.000000000
11% of decks
Percentage of decks that could play both Quickfire (Red) and Meganetic Shockwave that play both.
$0.20
Zipper Hit (Yellow)
Avg. played:
2.47
2.465217391
11% of decks
Percentage of decks that could play both Quickfire (Red) and Zipper Hit (Yellow) that play both.
$0.10
Out Pace (Red)
Avg. played:
2.00
2.000000000
10% of decks
Percentage of decks that could play both Quickfire (Red) and Out Pace (Red) that play both.
$0.10
Data Link (Red)
Avg. played:
2.51
2.508196721
8% of decks
Percentage of decks that could play both Quickfire (Red) and Data Link (Red) that play both.
$0.10
MetEx (Red)
Avg. played:
2.56
2.558282209
8% of decks
Percentage of decks that could play both Quickfire (Red) and MetEx (Red) that play both.
$0.30
High Speed Impact (Red)
Avg. played:
2.58
2.578571429
7% of decks
Percentage of decks that could play both Quickfire (Red) and High Speed Impact (Red) that play both.
$0.14
Expedite (Blue)
Avg. played:
2.49
2.493670886
7% of decks
Percentage of decks that could play both Quickfire (Red) and Expedite (Blue) that play both.
$0.14
Dive Through Data (Red)
Avg. played:
3.00
3.000000000
7% of decks
Percentage of decks that could play both Quickfire (Red) and Dive Through Data (Red) that play both.
$0.10
Zero to Fifty (Red)
Avg. played:
2.00
2.000000000
6% of decks
Percentage of decks that could play both Quickfire (Red) and Zero to Fifty (Red) that play both.
$0.40
T-Bone (Yellow)
Avg. played:
3.00
3.000000000
6% of decks
Percentage of decks that could play both Quickfire (Red) and T-Bone (Yellow) that play both.
$0.11
Over Loop (Red)
Avg. played:
2.00
2.000000000
6% of decks
Percentage of decks that could play both Quickfire (Red) and Over Loop (Red) that play both.
$0.10
Fender Bender (Red)
Avg. played:
2.00
2.000000000
6% of decks
Percentage of decks that could play both Quickfire (Red) and Fender Bender (Red) that play both.
$0.11
Rev Up (Yellow)
Avg. played:
2.00
2.000000000
6% of decks
Percentage of decks that could play both Quickfire (Red) and Rev Up (Yellow) that play both.
Block
$0.15
Test of Strength
Avg. played:
2.00
2.000000000
9% of decks
Percentage of decks that could play both Quickfire (Red) and Test of Strength that play both.
Resource
$43.68
Master Cog
Avg. played:
1.00
1.000000000
10% of decks
Percentage of decks that could play both Quickfire (Red) and Master Cog that play both.