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Rip Through Reality (Blue)
177 decks (0.05462%)
Price History
Rip Through Reality (Blue)
Shadow Runeblade Attack Action - Attack
You may play Rip Through Reality from your banished zone. If you have dealt arcane damage to an opposing hero this turn, Rip Through Reality gains go again. Blood Debt (At the beginning of your end phase, if Rip Through Reality is in your banished zone, lose 1[Life].)
Average Card Type Distribution
Average Attack Value: 
2.072.067055958
Average Defense Value:  
2.652.647975072
Hero
living legend - Blitz
Chane
Chane
46% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Chane that play both.
Vynnset, Iron Maiden
Vynnset, Iron Maiden
41% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Vynnset, Iron Maiden that play both.
Vynnset
Vynnset
30% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Vynnset that play both.
Equipment
Aether Ironweave
Aether Ironweave
64% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Aether Ironweave that play both.
Ebon Fold
Ebon Fold
53% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Ebon Fold that play both.
Crown of Dichotomy
Crown of Dichotomy
37% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Crown of Dichotomy that play both.
Sutcliffe's Suede Hides
Sutcliffe's Suede Hides
37% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Sutcliffe's Suede Hides that play both.
Vexing Quillhand
Vexing Quillhand
37% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Vexing Quillhand that play both.
Bloodied Oval
Bloodied Oval
36% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Bloodied Oval that play both.
Grasp of the Arknight
Grasp of the Arknight
34% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Grasp of the Arknight that play both.
Spellbound Creepers
Spellbound Creepers
34% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Spellbound Creepers that play both.
Dyadic Carapace
Dyadic Carapace
32% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Dyadic Carapace that play both.
Crown of Providence
Crown of Providence
30% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Crown of Providence that play both.
Balance of Justice
Balance of Justice
27% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Balance of Justice that play both.
Snapdragon Scalers
Snapdragon Scalers
26% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Snapdragon Scalers that play both.
Grimoire of the Haunt
Grimoire of the Haunt
24% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Grimoire of the Haunt that play both.
Goliath Gauntlet
Goliath Gauntlet
20% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Goliath Gauntlet that play both.
Grasp of Darkness
Grasp of Darkness
20% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Grasp of Darkness that play both.
Carrion Husk
Carrion Husk
18% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Carrion Husk that play both.
Nullrune Boots
Nullrune Boots
18% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Nullrune Boots that play both.
Fyendal's Spring Tunic
Fyendal's Spring Tunic
16% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Fyendal's Spring Tunic that play both.
Nullrune Robe
Nullrune Robe
15% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Nullrune Robe that play both.
Nullrune Gloves
Nullrune Gloves
14% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Nullrune Gloves that play both.
Dance of Darkness
Dance of Darkness
11% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Dance of Darkness that play both.
banned - Blitzbanned - Classic Constructed
Stubby Hammerers
Stubby Hammerers
9% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Stubby Hammerers that play both.
Ironrot Gauntlet
Ironrot Gauntlet
7% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Ironrot Gauntlet that play both.
Arcanite Skullcap
Arcanite Skullcap
7% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Arcanite Skullcap that play both.
Shroud of Darkness
Shroud of Darkness
7% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Shroud of Darkness that play both.
Arcane Lantern
Arcane Lantern
7% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Arcane Lantern that play both.
Weapon
Rosetta Thorn
Rosetta Thorn
44% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Rosetta Thorn that play both.
Flail of Agony
Flail of Agony
41% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Flail of Agony that play both.
Scepter of Pain
Scepter of Pain
33% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Scepter of Pain that play both.
living legend - Blitzliving legend - Classic Constructed
Galaxxi Black
Galaxxi Black
14% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Galaxxi Black that play both.
living legend - Blitz
Nebula Blade
Nebula Blade
13% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Nebula Blade that play both.
Reaping Blade
Reaping Blade
10% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Reaping Blade that play both.
Dread Scythe
Dread Scythe
6% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Dread Scythe that play both.
Action
suspended - Blitz
Seeds of Agony (Red)
Seeds of Agony (Red)
Avg. played:  
2.292.285714286
34% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Seeds of Agony (Red) that play both.
suspended - Blitz
Seeds of Agony (Yellow)
Seeds of Agony (Yellow)
Avg. played:  
2.192.194029851
31% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Seeds of Agony (Yellow) that play both.
Beseech the Demigon (Red)
Beseech the Demigon (Red)
Avg. played:  
2.232.229166667
30% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Beseech the Demigon (Red) that play both.
suspended - Blitz
Seeds of Agony (Blue)
Seeds of Agony (Blue)
Avg. played:  
2.262.264705882
28% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Seeds of Agony (Blue) that play both.
Sonata Galaxia
Sonata Galaxia
Avg. played:  
3.003.000000000
27% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Sonata Galaxia that play both.
Tear Through the Portal (Red)
Tear Through the Portal (Red)
Avg. played:  
2.202.200000000
23% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Tear Through the Portal (Red) that play both.
Read the Runes (Red)
Read the Runes (Red)
Avg. played:  
2.002.000000000
19% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Read the Runes (Red) that play both.
Shadow Puppetry
Shadow Puppetry
Avg. played:  
2.672.666666667
18% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Shadow Puppetry that play both.
Funeral Moon
Funeral Moon
Avg. played:  
3.003.000000000
15% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Funeral Moon that play both.
Runic Reaping (Red)
Runic Reaping (Red)
Avg. played:  
2.002.000000000
15% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Runic Reaping (Red) that play both.
Requiem for the Damned
Requiem for the Damned
Avg. played:  
3.003.000000000
15% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Requiem for the Damned that play both.
Nimblism (Red)
Nimblism (Red)
Avg. played:  
2.002.000000000
14% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Nimblism (Red) that play both.
Mauvrion Skies (Blue)
Mauvrion Skies (Blue)
Avg. played:  
2.452.454545455
14% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Mauvrion Skies (Blue) that play both.
Runic Reckoning
Runic Reckoning
Avg. played:  
3.003.000000000
12% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Runic Reckoning that play both.
Mauvrion Skies (Red)
Mauvrion Skies (Red)
Avg. played:  
2.502.500000000
11% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Mauvrion Skies (Red) that play both.
Beseech the Demigon (Blue)
Beseech the Demigon (Blue)
Avg. played:  
2.002.000000000
11% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Beseech the Demigon (Blue) that play both.
Minnowism (Red)
Minnowism (Red)
Avg. played:  
2.002.000000000
10% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Minnowism (Red) that play both.
Mauvrion Skies (Yellow)
Mauvrion Skies (Yellow)
Avg. played:  
2.002.000000000
10% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Mauvrion Skies (Yellow) that play both.
Envelop in Darkness (Red)
Envelop in Darkness (Red)
Avg. played:  
2.572.571428571
10% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Envelop in Darkness (Red) that play both.
Runeblood Incantation (Red)
Runeblood Incantation (Red)
Avg. played:  
2.592.592592593
10% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Runeblood Incantation (Red) that play both.
Revel in Runeblood
Revel in Runeblood
Avg. played:  
3.003.000000000
10% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Revel in Runeblood that play both.
Bloodspill Invocation (Red)
Bloodspill Invocation (Red)
Avg. played:  
2.002.000000000
10% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Bloodspill Invocation (Red) that play both.
Money Where Ya Mouth Is (Red)
Money Where Ya Mouth Is (Red)
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Money Where Ya Mouth Is (Red) that play both.
Putrid Stirrings (Red)
Putrid Stirrings (Red)
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Putrid Stirrings (Red) that play both.
Putrid Stirrings (Blue)
Putrid Stirrings (Blue)
Avg. played:  
2.552.550000000
9% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Putrid Stirrings (Blue) that play both.
Dimenxxional Gateway (Red)
Dimenxxional Gateway (Red)
Avg. played:  
2.442.444444444
8% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Dimenxxional Gateway (Red) that play both.
Warmonger's Recital (Red)
Warmonger's Recital (Red)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Warmonger's Recital (Red) that play both.
Come to Fight (Red)
Come to Fight (Red)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Come to Fight (Red) that play both.
Howl from Beyond (Red)
Howl from Beyond (Red)
Avg. played:  
2.032.031250000
7% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Howl from Beyond (Red) that play both.
Sutcliffe's Research Notes (Red)
Sutcliffe's Research Notes (Red)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Sutcliffe's Research Notes (Red) that play both.
Beseech the Demigon (Yellow)
Beseech the Demigon (Yellow)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Beseech the Demigon (Yellow) that play both.
Minnowism (Blue)
Minnowism (Blue)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Minnowism (Blue) that play both.
Read the Runes (Yellow)
Read the Runes (Yellow)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Read the Runes (Yellow) that play both.
Chains of Mephetis
Chains of Mephetis
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Chains of Mephetis that play both.
Envelop in Darkness (Blue)
Envelop in Darkness (Blue)
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Envelop in Darkness (Blue) that play both.
Runic Reaping (Yellow)
Runic Reaping (Yellow)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Runic Reaping (Yellow) that play both.
Sonata Arcanix
Sonata Arcanix
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Sonata Arcanix that play both.
Runic Reaping (Blue)
Runic Reaping (Blue)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Runic Reaping (Blue) that play both.
Vile Inquisition (Blue)
Vile Inquisition (Blue)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Vile Inquisition (Blue) that play both.
Lead the Charge (Red)
Lead the Charge (Red)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Lead the Charge (Red) that play both.
Rattle Bones
Rattle Bones
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Rattle Bones that play both.
Attack Action
Rip Through Reality (Red)
Rip Through Reality (Red)
Avg. played:  
2.312.309859155
55% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Rip Through Reality (Red) that play both.
Bounding Demigon (Red)
Bounding Demigon (Red)
Avg. played:  
2.192.192307692
47% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Bounding Demigon (Red) that play both.
Rift Bind (Red)
Rift Bind (Red)
Avg. played:  
2.232.225000000
35% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Rift Bind (Red) that play both.
Ghostly Visit (Red)
Ghostly Visit (Red)
Avg. played:  
2.002.000000000
33% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Ghostly Visit (Red) that play both.
Bounding Demigon (Blue)
Bounding Demigon (Blue)
Avg. played:  
2.192.191176471
31% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Bounding Demigon (Blue) that play both.
Rip Through Reality (Yellow)
Rip Through Reality (Yellow)
Avg. played:  
2.182.175438596
27% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Rip Through Reality (Yellow) that play both.
Shadow of Ursur
Shadow of Ursur
Avg. played:  
2.662.661764706
25% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Shadow of Ursur that play both.
Piercing Shadow Vise (Red)
Piercing Shadow Vise (Red)
Avg. played:  
2.342.338235294
25% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Piercing Shadow Vise (Red) that play both.
Rifted Torment (Red)
Rifted Torment (Red)
Avg. played:  
2.002.000000000
25% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Rifted Torment (Red) that play both.
Widespread Ruin
Widespread Ruin
Avg. played:  
2.812.805555556
24% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Widespread Ruin that play both.
Shrill of Skullform (Red)
Shrill of Skullform (Red)
Avg. played:  
2.002.000000000
23% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Shrill of Skullform (Red) that play both.
Widespread Annihilation
Widespread Annihilation
Avg. played:  
2.782.777777778
23% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Widespread Annihilation that play both.
Rifted Torment (Blue)
Rifted Torment (Blue)
Avg. played:  
2.002.000000000
23% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Rifted Torment (Blue) that play both.
Vantom Wraith (Red)
Vantom Wraith (Red)
Avg. played:  
2.342.341463415
22% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Vantom Wraith (Red) that play both.
Shrill of Skullform (Blue)
Shrill of Skullform (Blue)
Avg. played:  
2.002.000000000
20% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Shrill of Skullform (Blue) that play both.
Rift Bind (Blue)
Rift Bind (Blue)
Avg. played:  
2.242.244444444
19% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Rift Bind (Blue) that play both.
Piercing Shadow Vise (Blue)
Piercing Shadow Vise (Blue)
Avg. played:  
2.372.365384615
19% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Piercing Shadow Vise (Blue) that play both.
Bounding Demigon (Yellow)
Bounding Demigon (Yellow)
Avg. played:  
2.002.000000000
19% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Bounding Demigon (Yellow) that play both.
Widespread Destruction
Widespread Destruction
Avg. played:  
2.702.700000000
17% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Widespread Destruction that play both.
Arcanic Crackle (Blue)
Arcanic Crackle (Blue)
Avg. played:  
2.002.000000000
17% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Arcanic Crackle (Blue) that play both.
Vantom Wraith (Blue)
Vantom Wraith (Blue)
Avg. played:  
2.292.285714286
16% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Vantom Wraith (Blue) that play both.
Rift Bind (Yellow)
Rift Bind (Yellow)
Avg. played:  
2.002.000000000
16% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Rift Bind (Yellow) that play both.
Meat and Greet (Red)
Meat and Greet (Red)
Avg. played:  
2.342.341463415
15% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Meat and Greet (Red) that play both.
Vantom Wraith (Yellow)
Vantom Wraith (Yellow)
Avg. played:  
2.002.000000000
13% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Vantom Wraith (Yellow) that play both.
Soul Reaping
Soul Reaping
Avg. played:  
1.001.000000000
13% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Soul Reaping that play both.
Deathly Wail (Red)
Deathly Wail (Red)
Avg. played:  
2.522.517241379
12% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Deathly Wail (Red) that play both.
Deathly Wail (Blue)
Deathly Wail (Blue)
Avg. played:  
2.682.681818182
12% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Deathly Wail (Blue) that play both.
Vantom Banshee (Red)
Vantom Banshee (Red)
Avg. played:  
2.002.000000000
12% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Vantom Banshee (Red) that play both.
Arcanic Crackle (Red)
Arcanic Crackle (Red)
Avg. played:  
2.002.000000000
12% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Arcanic Crackle (Red) that play both.
Swarming Gloomveil
Swarming Gloomveil
Avg. played:  
3.003.000000000
12% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Swarming Gloomveil that play both.
Deathly Delight (Red)
Deathly Delight (Red)
Avg. played:  
3.003.000000000
10% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Deathly Delight (Red) that play both.
Vantom Banshee (Blue)
Vantom Banshee (Blue)
Avg. played:  
2.002.000000000
10% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Vantom Banshee (Blue) that play both.
Deathly Delight (Blue)
Deathly Delight (Blue)
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Deathly Delight (Blue) that play both.
Rift Skitter (Red)
Rift Skitter (Red)
Avg. played:  
2.532.526315789
8% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Rift Skitter (Red) that play both.
Vantom Banshee (Yellow)
Vantom Banshee (Yellow)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Vantom Banshee (Yellow) that play both.
Ghostly Visit (Blue)
Ghostly Visit (Blue)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Ghostly Visit (Blue) that play both.
Rifted Torment (Yellow)
Rifted Torment (Yellow)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Rifted Torment (Yellow) that play both.
Consuming Volition (Red)
Consuming Volition (Red)
Avg. played:  
2.392.391304348
8% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Consuming Volition (Red) that play both.
Vexing Malice
Vexing Malice
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Vexing Malice that play both.
Meat and Greet (Blue)
Meat and Greet (Blue)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Meat and Greet (Blue) that play both.
Unhallowed Rites (Red)
Unhallowed Rites (Red)
Avg. played:  
2.482.478260870
7% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Unhallowed Rites (Red) that play both.
Void Wraith (Red)
Void Wraith (Red)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Void Wraith (Red) that play both.
Deathly Wail (Yellow)
Deathly Wail (Yellow)
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Deathly Wail (Yellow) that play both.
Vexing Malice
Vexing Malice
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Vexing Malice that play both.
Unhallowed Rites (Blue)
Unhallowed Rites (Blue)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Unhallowed Rites (Blue) that play both.
Piercing Shadow Vise (Yellow)
Piercing Shadow Vise (Yellow)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Piercing Shadow Vise (Yellow) that play both.
Void Wraith (Blue)
Void Wraith (Blue)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Void Wraith (Blue) that play both.
Attack Reaction
Pummel (Red)
Pummel (Red)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Pummel (Red) that play both.
Pummel (Blue)
Pummel (Blue)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Pummel (Blue) that play both.
Razor Reflex (Red)
Razor Reflex (Red)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Razor Reflex (Red) that play both.
Defense Reaction
Sink Below (Red)
Sink Below (Red)
Avg. played:  
2.002.000000000
14% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Sink Below (Red) that play both.
Reduce to Runechant (Red)
Reduce to Runechant (Red)
Avg. played:  
3.003.000000000
11% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Reduce to Runechant (Red) that play both.
Fate Foreseen
Fate Foreseen
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Fate Foreseen that play both.
Sigil of Suffering (Red)
Sigil of Suffering (Red)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Sigil of Suffering (Red) that play both.
Instant
Oblivion
Oblivion
Avg. played:  
1.001.000000000
17% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Oblivion that play both.
Slay
Slay
Avg. played:  
2.002.000000000
15% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Slay that play both.
Art of War
Art of War
Avg. played:  
3.003.000000000
11% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Art of War that play both.
Invert Existence
Invert Existence
Avg. played:  
2.452.454545455
7% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Invert Existence that play both.
Oasis Respite (Red)
Oasis Respite (Red)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Rip Through Reality (Blue) and Oasis Respite (Red) that play both.