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High Speed Impact (Yellow)
646 decks (0.1130%)
Price History
High Speed Impact (Yellow)
Mechanologist Attack Action - Attack
If High Speed Impact hits, the next attack you boost this combat chain gains dominate. Boost 
Average Card Type Distribution
Average Attack Value: 
2.952.949293012
Average Defense Value:  
2.612.609962531
Hero
Dash, Inventor Extraordinaire
Dash, Inventor Extraordinaire
40% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Dash, Inventor Extraordinaire that play both.
Dash
Dash
39% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Dash that play both.
Maxx 'The Hype' Nitro
Maxx 'The Hype' Nitro
18% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Maxx 'The Hype' Nitro that play both.
Maxx Nitro
Maxx Nitro
17% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Maxx Nitro that play both.
Dash I/O
Dash I/O
15% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Dash I/O that play both.
Dash, Database
Dash, Database
11% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Dash, Database that play both.
Data Doll MKII
Data Doll MKII
5% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Data Doll MKII that play both.
Equipment
New
Misfire Dampener
Misfire Dampener
100% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Misfire Dampener that play both.
Achilles Accelerator
Achilles Accelerator
92% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Achilles Accelerator that play both.
Teklo Foundry Heart
Teklo Foundry Heart
73% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Teklo Foundry Heart that play both.
Viziertronic Model i
Viziertronic Model i
63% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Viziertronic Model i that play both.
Goliath Gauntlet
Goliath Gauntlet
63% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Goliath Gauntlet that play both.
Crown of Providence
Crown of Providence
43% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Crown of Providence that play both.
Galvanic Bender
Galvanic Bender
33% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Galvanic Bender that play both.
Heavy Industry Ram Stop
Heavy Industry Ram Stop
30% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Heavy Industry Ram Stop that play both.
Nullrune Gloves
Nullrune Gloves
28% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Nullrune Gloves that play both.
Cogwerx Base Arms
Cogwerx Base Arms
23% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Cogwerx Base Arms that play both.
Cogwerx Base Head
Cogwerx Base Head
19% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Cogwerx Base Head that play both.
Cogwerx Base Chest
Cogwerx Base Chest
19% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Cogwerx Base Chest that play both.
Cogwerx Base Legs
Cogwerx Base Legs
16% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Cogwerx Base Legs that play both.
Vest of the First Fist
Vest of the First Fist
15% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Vest of the First Fist that play both.
Arcanite Skullcap
Arcanite Skullcap
15% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Arcanite Skullcap that play both.
Balance of Justice
Balance of Justice
13% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Balance of Justice that play both.
Adaptive Plating
Adaptive Plating
12% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Adaptive Plating that play both.
Ironrot Helm
Ironrot Helm
11% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Ironrot Helm that play both.
Nullrune Hood
Nullrune Hood
10% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Nullrune Hood that play both.
Adaptive Dissolver
Adaptive Dissolver
10% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Adaptive Dissolver that play both.
Hyper-X3
Hyper-X3
9% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Hyper-X3 that play both.
Stonewall Gauntlet
Stonewall Gauntlet
8% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Stonewall Gauntlet that play both.
Evo Shortcircuit
Evo Shortcircuit
8% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Evo Shortcircuit that play both.
Hope Merchant's Hood
Hope Merchant's Hood
7% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Hope Merchant's Hood that play both.
Nullrune Robe
Nullrune Robe
7% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Nullrune Robe that play both.
Embrace Adversity
Embrace Adversity
7% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Embrace Adversity that play both.
Overcome Adversity
Overcome Adversity
7% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Overcome Adversity that play both.
Ironrot Gauntlet
Ironrot Gauntlet
6% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Ironrot Gauntlet that play both.
Gambler's Gloves
Gambler's Gloves
6% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Gambler's Gloves that play both.
Teklo Base Head
Teklo Base Head
5% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Teklo Base Head that play both.
Weapon
Teklo Plasma Pistol
Teklo Plasma Pistol
58% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Teklo Plasma Pistol that play both.
Hanabi Blaster
Hanabi Blaster
45% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Hanabi Blaster that play both.
Banksy
Banksy
25% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Banksy that play both.
Symbiosis Shot
Symbiosis Shot
23% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Symbiosis Shot that play both.
Plasma Barrel Shot
Plasma Barrel Shot
18% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Plasma Barrel Shot that play both.
Talishar, the Lost Prince
Talishar, the Lost Prince
10% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Talishar, the Lost Prince that play both.
Teklo Leveler
Teklo Leveler
5% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Teklo Leveler that play both.
Action
New
Null Time Zone
Null Time Zone
Avg. played:  
2.002.000000000
50% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Null Time Zone that play both.
Teklo Core
Teklo Core
Avg. played:  
2.232.234848485
30% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Teklo Core that play both.
Spark of Genius
Spark of Genius
Avg. played:  
2.542.543750000
27% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Spark of Genius that play both.
Teklo Pounder
Teklo Pounder
Avg. played:  
1.881.879056047
25% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Teklo Pounder that play both.
banned - Classic Constructed
High Octane
High Octane
Avg. played:  
2.582.575539568
25% of decksPercentage of decks that could play both High Speed Impact (Yellow) and High Octane that play both.
Boom Grenade (Red)
Boom Grenade (Red)
Avg. played:  
2.402.396551724
23% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Boom Grenade (Red) that play both.
Hyper Driver
Hyper Driver
Avg. played:  
2.062.056603774
18% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Hyper Driver that play both.
Induction Chamber
Induction Chamber
Avg. played:  
1.561.556818182
15% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Induction Chamber that play both.
Bios Update
Bios Update
Avg. played:  
2.492.493750000
15% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Bios Update that play both.
Boom Grenade (Yellow)
Boom Grenade (Yellow)
Avg. played:  
2.382.382352941
14% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Boom Grenade (Yellow) that play both.
Plasma Purifier
Plasma Purifier
Avg. played:  
2.372.373913043
11% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Plasma Purifier that play both.
Boom Grenade (Blue)
Boom Grenade (Blue)
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Boom Grenade (Blue) that play both.
Rotary Ram (Red)
Rotary Ram (Red)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Rotary Ram (Red) that play both.
Supercell
Supercell
Avg. played:  
2.502.500000000
8% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Supercell that play both.
Hyper Driver
Hyper Driver
Avg. played:  
2.472.466666667
7% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Hyper Driver that play both.
banned - Blitz
Hadron Collider (Yellow)
Hadron Collider (Yellow)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Hadron Collider (Yellow) that play both.
Construct Nitro Mechanoid
Construct Nitro Mechanoid
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Construct Nitro Mechanoid that play both.
Convection Amplifier
Convection Amplifier
Avg. played:  
1.521.520000000
6% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Convection Amplifier that play both.
Re-Charge! (Red)
Re-Charge! (Red)
Avg. played:  
2.502.500000000
6% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Re-Charge! (Red) that play both.
banned - Blitz
Hadron Collider (Red)
Hadron Collider (Red)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Hadron Collider (Red) that play both.
Locked and Loaded (Red)
Locked and Loaded (Red)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Locked and Loaded (Red) that play both.
Gas Up (Red)
Gas Up (Red)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Gas Up (Red) that play both.
Overload Script
Overload Script
Avg. played:  
1.001.000000000
5% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Overload Script that play both.
Backup Protocol: RED
Backup Protocol: RED
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Backup Protocol: RED that play both.
Gigawatt (Red)
Gigawatt (Red)
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Gigawatt (Red) that play both.
Tome of Fyendal
Tome of Fyendal
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Tome of Fyendal that play both.
Attack Action
Zero to Sixty (Red)
Zero to Sixty (Red)
Avg. played:  
2.482.476923077
47% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Zero to Sixty (Red) that play both.
High Speed Impact (Red)
High Speed Impact (Red)
Avg. played:  
2.442.443830571
47% of decksPercentage of decks that could play both High Speed Impact (Yellow) and High Speed Impact (Red) that play both.
Zero to Sixty (Yellow)
Zero to Sixty (Yellow)
Avg. played:  
2.472.465240642
46% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Zero to Sixty (Yellow) that play both.
Zero to Sixty (Blue)
Zero to Sixty (Blue)
Avg. played:  
2.462.464737794
46% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Zero to Sixty (Blue) that play both.
Zipper Hit (Red)
Zipper Hit (Red)
Avg. played:  
2.482.478647687
45% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Zipper Hit (Red) that play both.
Zipper Hit (Yellow)
Zipper Hit (Yellow)
Avg. played:  
2.462.457305503
44% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Zipper Hit (Yellow) that play both.
Zipper Hit (Blue)
Zipper Hit (Blue)
Avg. played:  
2.472.469758065
41% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Zipper Hit (Blue) that play both.
T-Bone (Red)
T-Bone (Red)
Avg. played:  
2.482.483801296
38% of decksPercentage of decks that could play both High Speed Impact (Yellow) and T-Bone (Red) that play both.
T-Bone (Yellow)
T-Bone (Yellow)
Avg. played:  
2.462.463235294
35% of decksPercentage of decks that could play both High Speed Impact (Yellow) and T-Bone (Yellow) that play both.
T-Bone (Blue)
T-Bone (Blue)
Avg. played:  
2.492.489260143
34% of decksPercentage of decks that could play both High Speed Impact (Yellow) and T-Bone (Blue) that play both.
High Speed Impact (Blue)
High Speed Impact (Blue)
Avg. played:  
2.292.287469287
34% of decksPercentage of decks that could play both High Speed Impact (Yellow) and High Speed Impact (Blue) that play both.
Pulsewave Harpoon
Pulsewave Harpoon
Avg. played:  
2.562.560897436
32% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Pulsewave Harpoon that play both.
Throttle (Red)
Throttle (Red)
Avg. played:  
2.502.501246883
31% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Throttle (Red) that play both.
Maximum Velocity
Maximum Velocity
Avg. played:  
2.202.196891192
28% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Maximum Velocity that play both.
Combustible Courier (Red)
Combustible Courier (Red)
Avg. played:  
2.412.411764706
26% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Combustible Courier (Red) that play both.
Payload (Red)
Payload (Red)
Avg. played:  
2.132.131086142
24% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Payload (Red) that play both.
Throttle (Blue)
Throttle (Blue)
Avg. played:  
2.512.507092199
22% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Throttle (Blue) that play both.
Throttle (Yellow)
Throttle (Yellow)
Avg. played:  
2.372.373563218
17% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Throttle (Yellow) that play both.
Combustible Courier (Blue)
Combustible Courier (Blue)
Avg. played:  
2.382.383647799
15% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Combustible Courier (Blue) that play both.
Jump Start (Red)
Jump Start (Red)
Avg. played:  
2.392.387096774
14% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Jump Start (Red) that play both.
Out Pace (Red)
Out Pace (Red)
Avg. played:  
2.282.275862069
14% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Out Pace (Red) that play both.
Scramble Pulse (Red)
Scramble Pulse (Red)
Avg. played:  
2.292.290000000
13% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Scramble Pulse (Red) that play both.
Twin Drive
Twin Drive
Avg. played:  
2.492.486486486
13% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Twin Drive that play both.
Meganetic Shockwave
Meganetic Shockwave
Avg. played:  
2.602.600000000
13% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Meganetic Shockwave that play both.
Over Loop (Red)
Over Loop (Red)
Avg. played:  
2.382.375000000
12% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Over Loop (Red) that play both.
Expedite (Red)
Expedite (Red)
Avg. played:  
2.382.379310345
12% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Expedite (Red) that play both.
Under Loop (Red)
Under Loop (Red)
Avg. played:  
2.522.515151515
11% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Under Loop (Red) that play both.
Pedal to the Metal (Red)
Pedal to the Metal (Red)
Avg. played:  
2.362.363636364
11% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Pedal to the Metal (Red) that play both.
Data Link (Red)
Data Link (Red)
Avg. played:  
2.672.666666667
11% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Data Link (Red) that play both.
Heist
Heist
Avg. played:  
2.482.483870968
11% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Heist that play both.
Zero to Fifty (Red)
Zero to Fifty (Red)
Avg. played:  
2.552.551724138
11% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Zero to Fifty (Red) that play both.
Jump Start (Yellow)
Jump Start (Yellow)
Avg. played:  
2.002.000000000
10% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Jump Start (Yellow) that play both.
Overblast (Red)
Overblast (Red)
Avg. played:  
1.601.602040816
9% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Overblast (Red) that play both.
Over Loop (Blue)
Over Loop (Blue)
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Over Loop (Blue) that play both.
Fender Bender (Red)
Fender Bender (Red)
Avg. played:  
1.621.619047619
9% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Fender Bender (Red) that play both.
Under Loop (Blue)
Under Loop (Blue)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Under Loop (Blue) that play both.
Over Loop (Yellow)
Over Loop (Yellow)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Over Loop (Yellow) that play both.
Crankshaft (Red)
Crankshaft (Red)
Avg. played:  
2.512.506172840
8% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Crankshaft (Red) that play both.
Dive Through Data (Red)
Dive Through Data (Red)
Avg. played:  
2.502.500000000
7% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Dive Through Data (Red) that play both.
Bull Bar (Red)
Bull Bar (Red)
Avg. played:  
2.452.450000000
7% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Bull Bar (Red) that play both.
Out Pace (Blue)
Out Pace (Blue)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Out Pace (Blue) that play both.
Jump Start (Blue)
Jump Start (Blue)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Jump Start (Blue) that play both.
Crankshaft (Yellow)
Crankshaft (Yellow)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Crankshaft (Yellow) that play both.
Pedal to the Metal (Blue)
Pedal to the Metal (Blue)
Avg. played:  
2.442.443037975
7% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Pedal to the Metal (Blue) that play both.
Combustible Courier (Yellow)
Combustible Courier (Yellow)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Combustible Courier (Yellow) that play both.
Crankshaft (Blue)
Crankshaft (Blue)
Avg. played:  
2.512.507042254
7% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Crankshaft (Blue) that play both.
Rev Up (Red)
Rev Up (Red)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Rev Up (Red) that play both.
Dumpster Dive (Red)
Dumpster Dive (Red)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Dumpster Dive (Red) that play both.
Sprocket Rocket (Red)
Sprocket Rocket (Red)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Sprocket Rocket (Red) that play both.
Zero to Fifty (Blue)
Zero to Fifty (Blue)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Zero to Fifty (Blue) that play both.
Urgent Delivery (Red)
Urgent Delivery (Red)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Urgent Delivery (Red) that play both.
Zero to Fifty (Yellow)
Zero to Fifty (Yellow)
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Zero to Fifty (Yellow) that play both.
Big Bertha (Blue)
Big Bertha (Blue)
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Big Bertha (Blue) that play both.
Out Pace (Yellow)
Out Pace (Yellow)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Out Pace (Yellow) that play both.
MetEx (Red)
MetEx (Red)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both High Speed Impact (Yellow) and MetEx (Red) that play both.
Defense Reaction
Sink Below (Red)
Sink Below (Red)
Avg. played:  
3.003.000000000
11% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Sink Below (Red) that play both.
Resource
Master Cog
Master Cog
Avg. played:  
1.001.000000000
5% of decksPercentage of decks that could play both High Speed Impact (Yellow) and Master Cog that play both.