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Locked and Loaded (Red)
1326 decks (0.2014%)
Price History
Locked and Loaded (Red)
Mechanologist Action
The next Mechanologist attack action card you play this turn gains +3 [Power]. If you have boosted this turn, opt 1. (Look at the top card of your deck. You may put it on the bottom.) Go again
Average Card Type Distribution
Average Attack Value: 
2.642.641907252
Average Defense Value:  
2.462.463060533
Hero
Dash I/O
Dash I/O
24% of decksPercentage of decks that could play both Locked and Loaded (Red) and Dash I/O that play both.
Dash, Database
Dash, Database
17% of decksPercentage of decks that could play both Locked and Loaded (Red) and Dash, Database that play both.
Dash, Inventor Extraordinaire
Dash, Inventor Extraordinaire
17% of decksPercentage of decks that could play both Locked and Loaded (Red) and Dash, Inventor Extraordinaire that play both.
Maxx 'The Hype' Nitro
Maxx 'The Hype' Nitro
12% of decksPercentage of decks that could play both Locked and Loaded (Red) and Maxx 'The Hype' Nitro that play both.
Teklovossen, Esteemed Magnate
Teklovossen, Esteemed Magnate
8% of decksPercentage of decks that could play both Locked and Loaded (Red) and Teklovossen, Esteemed Magnate that play both.
Maxx Nitro
Maxx Nitro
8% of decksPercentage of decks that could play both Locked and Loaded (Red) and Maxx Nitro that play both.
living legend - Blitz
Dash
Dash
7% of decksPercentage of decks that could play both Locked and Loaded (Red) and Dash that play both.
Data Doll MKII
Data Doll MKII
6% of decksPercentage of decks that could play both Locked and Loaded (Red) and Data Doll MKII that play both.
Equipment
Achilles Accelerator
Achilles Accelerator
84% of decksPercentage of decks that could play both Locked and Loaded (Red) and Achilles Accelerator that play both.
Goliath Gauntlet
Goliath Gauntlet
51% of decksPercentage of decks that could play both Locked and Loaded (Red) and Goliath Gauntlet that play both.
Teklo Foundry Heart
Teklo Foundry Heart
49% of decksPercentage of decks that could play both Locked and Loaded (Red) and Teklo Foundry Heart that play both.
Viziertronic Model i
Viziertronic Model i
38% of decksPercentage of decks that could play both Locked and Loaded (Red) and Viziertronic Model i that play both.
Fist Pump
Fist Pump
36% of decksPercentage of decks that could play both Locked and Loaded (Red) and Fist Pump that play both.
Breaker Helm Protos
Breaker Helm Protos
29% of decksPercentage of decks that could play both Locked and Loaded (Red) and Breaker Helm Protos that play both.
Drive Brake
Drive Brake
29% of decksPercentage of decks that could play both Locked and Loaded (Red) and Drive Brake that play both.
Crown of Providence
Crown of Providence
24% of decksPercentage of decks that could play both Locked and Loaded (Red) and Crown of Providence that play both.
Misfire Dampener
Misfire Dampener
23% of decksPercentage of decks that could play both Locked and Loaded (Red) and Misfire Dampener that play both.
Heavy Industry Ram Stop
Heavy Industry Ram Stop
22% of decksPercentage of decks that could play both Locked and Loaded (Red) and Heavy Industry Ram Stop that play both.
Cogwerx Base Arms
Cogwerx Base Arms
22% of decksPercentage of decks that could play both Locked and Loaded (Red) and Cogwerx Base Arms that play both.
Nullrune Gloves
Nullrune Gloves
21% of decksPercentage of decks that could play both Locked and Loaded (Red) and Nullrune Gloves that play both.
Nullrune Hood
Nullrune Hood
20% of decksPercentage of decks that could play both Locked and Loaded (Red) and Nullrune Hood that play both.
Cogwerx Base Head
Cogwerx Base Head
19% of decksPercentage of decks that could play both Locked and Loaded (Red) and Cogwerx Base Head that play both.
Cogwerx Base Chest
Cogwerx Base Chest
18% of decksPercentage of decks that could play both Locked and Loaded (Red) and Cogwerx Base Chest that play both.
Blade Beckoner Helm
Blade Beckoner Helm
18% of decksPercentage of decks that could play both Locked and Loaded (Red) and Blade Beckoner Helm that play both.
Galvanic Bender
Galvanic Bender
17% of decksPercentage of decks that could play both Locked and Loaded (Red) and Galvanic Bender that play both.
Vest of the First Fist
Vest of the First Fist
17% of decksPercentage of decks that could play both Locked and Loaded (Red) and Vest of the First Fist that play both.
Cogwerx Base Legs
Cogwerx Base Legs
17% of decksPercentage of decks that could play both Locked and Loaded (Red) and Cogwerx Base Legs that play both.
Hope Merchant's Hood
Hope Merchant's Hood
15% of decksPercentage of decks that could play both Locked and Loaded (Red) and Hope Merchant's Hood that play both.
Adaptive Plating
Adaptive Plating
13% of decksPercentage of decks that could play both Locked and Loaded (Red) and Adaptive Plating that play both.
Ironrot Helm
Ironrot Helm
13% of decksPercentage of decks that could play both Locked and Loaded (Red) and Ironrot Helm that play both.
Adaptive Dissolver
Adaptive Dissolver
12% of decksPercentage of decks that could play both Locked and Loaded (Red) and Adaptive Dissolver that play both.
banned - Blitz
Heartened Cross Strap
Heartened Cross Strap
11% of decksPercentage of decks that could play both Locked and Loaded (Red) and Heartened Cross Strap that play both.
Nullrune Robe
Nullrune Robe
10% of decksPercentage of decks that could play both Locked and Loaded (Red) and Nullrune Robe that play both.
Hyper-X3
Hyper-X3
10% of decksPercentage of decks that could play both Locked and Loaded (Red) and Hyper-X3 that play both.
Teklo Base Head
Teklo Base Head
7% of decksPercentage of decks that could play both Locked and Loaded (Red) and Teklo Base Head that play both.
Puffer Jacket
Puffer Jacket
7% of decksPercentage of decks that could play both Locked and Loaded (Red) and Puffer Jacket that play both.
Bracers of Belief
Bracers of Belief
7% of decksPercentage of decks that could play both Locked and Loaded (Red) and Bracers of Belief that play both.
Balance of Justice
Balance of Justice
6% of decksPercentage of decks that could play both Locked and Loaded (Red) and Balance of Justice that play both.
Evo Recall
Evo Recall
6% of decksPercentage of decks that could play both Locked and Loaded (Red) and Evo Recall that play both.
Teklo Base Arms
Teklo Base Arms
6% of decksPercentage of decks that could play both Locked and Loaded (Red) and Teklo Base Arms that play both.
Arcanite Skullcap
Arcanite Skullcap
6% of decksPercentage of decks that could play both Locked and Loaded (Red) and Arcanite Skullcap that play both.
Talismanic Lens
Talismanic Lens
6% of decksPercentage of decks that could play both Locked and Loaded (Red) and Talismanic Lens that play both.
Blade Beckoner Boots
Blade Beckoner Boots
5% of decksPercentage of decks that could play both Locked and Loaded (Red) and Blade Beckoner Boots that play both.
Weapon
living legend - Blitz
Teklo Plasma Pistol
Teklo Plasma Pistol
47% of decksPercentage of decks that could play both Locked and Loaded (Red) and Teklo Plasma Pistol that play both.
Symbiosis Shot
Symbiosis Shot
37% of decksPercentage of decks that could play both Locked and Loaded (Red) and Symbiosis Shot that play both.
Banksy
Banksy
16% of decksPercentage of decks that could play both Locked and Loaded (Red) and Banksy that play both.
Talishar, the Lost Prince
Talishar, the Lost Prince
14% of decksPercentage of decks that could play both Locked and Loaded (Red) and Talishar, the Lost Prince that play both.
Hanabi Blaster
Hanabi Blaster
11% of decksPercentage of decks that could play both Locked and Loaded (Red) and Hanabi Blaster that play both.
Plasma Barrel Shot
Plasma Barrel Shot
10% of decksPercentage of decks that could play both Locked and Loaded (Red) and Plasma Barrel Shot that play both.
Teklo Leveler
Teklo Leveler
9% of decksPercentage of decks that could play both Locked and Loaded (Red) and Teklo Leveler that play both.
Action
Clamp Press
Clamp Press
Avg. played:  
3.003.000000000
50% of decksPercentage of decks that could play both Locked and Loaded (Red) and Clamp Press that play both.
Twintek Charging Station
Twintek Charging Station
Avg. played:  
2.712.714285714
43% of decksPercentage of decks that could play both Locked and Loaded (Red) and Twintek Charging Station that play both.
Boom Grenade (Red)
Boom Grenade (Red)
Avg. played:  
2.452.448123620
31% of decksPercentage of decks that could play both Locked and Loaded (Red) and Boom Grenade (Red) that play both.
Rotary Ram (Red)
Rotary Ram (Red)
Avg. played:  
2.282.279197080
30% of decksPercentage of decks that could play both Locked and Loaded (Red) and Rotary Ram (Red) that play both.
Draw Back the Hammer
Draw Back the Hammer
Avg. played:  
2.002.000000000
25% of decksPercentage of decks that could play both Locked and Loaded (Red) and Draw Back the Hammer that play both.
Perk Up
Perk Up
Avg. played:  
3.003.000000000
25% of decksPercentage of decks that could play both Locked and Loaded (Red) and Perk Up that play both.
Cog in the Machine
Cog in the Machine
Avg. played:  
1.001.000000000
25% of decksPercentage of decks that could play both Locked and Loaded (Red) and Cog in the Machine that play both.
Boom Grenade (Yellow)
Boom Grenade (Yellow)
Avg. played:  
2.402.398625430
21% of decksPercentage of decks that could play both Locked and Loaded (Red) and Boom Grenade (Yellow) that play both.
Bios Update
Bios Update
Avg. played:  
2.562.564039409
19% of decksPercentage of decks that could play both Locked and Loaded (Red) and Bios Update that play both.
Hyper Driver
Hyper Driver
Avg. played:  
1.981.977812995
19% of decksPercentage of decks that could play both Locked and Loaded (Red) and Hyper Driver that play both.
Null Time Zone
Null Time Zone
Avg. played:  
1.781.782608696
18% of decksPercentage of decks that could play both Locked and Loaded (Red) and Null Time Zone that play both.
Teklo Core
Teklo Core
Avg. played:  
2.552.553699284
17% of decksPercentage of decks that could play both Locked and Loaded (Red) and Teklo Core that play both.
Spark of Genius
Spark of Genius
Avg. played:  
2.612.605898123
17% of decksPercentage of decks that could play both Locked and Loaded (Red) and Spark of Genius that play both.
banned - Classic Constructed
High Octane
High Octane
Avg. played:  
2.622.620370370
15% of decksPercentage of decks that could play both Locked and Loaded (Red) and High Octane that play both.
Supercell
Supercell
Avg. played:  
2.742.735294118
14% of decksPercentage of decks that could play both Locked and Loaded (Red) and Supercell that play both.
Backup Protocol: RED
Backup Protocol: RED
Avg. played:  
2.412.409574468
14% of decksPercentage of decks that could play both Locked and Loaded (Red) and Backup Protocol: RED that play both.
Boom Grenade (Blue)
Boom Grenade (Blue)
Avg. played:  
2.372.366279070
13% of decksPercentage of decks that could play both Locked and Loaded (Red) and Boom Grenade (Blue) that play both.
Teklo Pounder
Teklo Pounder
Avg. played:  
2.062.062146893
13% of decksPercentage of decks that could play both Locked and Loaded (Red) and Teklo Pounder that play both.
Dissolving Shield (Red)
Dissolving Shield (Red)
Avg. played:  
2.372.373493976
13% of decksPercentage of decks that could play both Locked and Loaded (Red) and Dissolving Shield (Red) that play both.
banned - Blitz
Hadron Collider (Red)
Hadron Collider (Red)
Avg. played:  
2.392.393750000
12% of decksPercentage of decks that could play both Locked and Loaded (Red) and Hadron Collider (Red) that play both.
Optekal Monocle
Optekal Monocle
Avg. played:  
1.671.666666667
11% of decksPercentage of decks that could play both Locked and Loaded (Red) and Optekal Monocle that play both.
Re-Charge! (Red)
Re-Charge! (Red)
Avg. played:  
2.442.443708609
10% of decksPercentage of decks that could play both Locked and Loaded (Red) and Re-Charge! (Red) that play both.
Overload Script
Overload Script
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Locked and Loaded (Red) and Overload Script that play both.
Locked and Loaded (Blue)
Locked and Loaded (Blue)
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Locked and Loaded (Red) and Locked and Loaded (Blue) that play both.
Gigawatt (Red)
Gigawatt (Red)
Avg. played:  
2.562.556451613
8% of decksPercentage of decks that could play both Locked and Loaded (Red) and Gigawatt (Red) that play both.
Hyper Driver
Hyper Driver
Avg. played:  
2.532.532608696
8% of decksPercentage of decks that could play both Locked and Loaded (Red) and Hyper Driver that play both.
Locked and Loaded (Yellow)
Locked and Loaded (Yellow)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Locked and Loaded (Red) and Locked and Loaded (Yellow) that play both.
Convection Amplifier
Convection Amplifier
Avg. played:  
1.441.436046512
7% of decksPercentage of decks that could play both Locked and Loaded (Red) and Convection Amplifier that play both.
Mini Forcefield (Red)
Mini Forcefield (Red)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Locked and Loaded (Red) and Mini Forcefield (Red) that play both.
Rotary Ram (Blue)
Rotary Ram (Blue)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Locked and Loaded (Red) and Rotary Ram (Blue) that play both.
Gas Up (Red)
Gas Up (Red)
Avg. played:  
2.462.459183673
7% of decksPercentage of decks that could play both Locked and Loaded (Red) and Gas Up (Red) that play both.
Dissipation Shield
Dissipation Shield
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Locked and Loaded (Red) and Dissipation Shield that play both.
Penetration Script
Penetration Script
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Locked and Loaded (Red) and Penetration Script that play both.
Singularity
Singularity
Avg. played:  
1.001.000000000
6% of decksPercentage of decks that could play both Locked and Loaded (Red) and Singularity that play both.
Induction Chamber
Induction Chamber
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Locked and Loaded (Red) and Induction Chamber that play both.
Hyper Driver
Hyper Driver
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Locked and Loaded (Red) and Hyper Driver that play both.
Construct Nitro Mechanoid
Construct Nitro Mechanoid
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Locked and Loaded (Red) and Construct Nitro Mechanoid that play both.
Attack Action
Zero to Sixty (Red)
Zero to Sixty (Red)
Avg. played:  
2.432.429654591
51% of decksPercentage of decks that could play both Locked and Loaded (Red) and Zero to Sixty (Red) that play both.
Zipper Hit (Red)
Zipper Hit (Red)
Avg. played:  
2.422.420345489
46% of decksPercentage of decks that could play both Locked and Loaded (Red) and Zipper Hit (Red) that play both.
Zero to Sixty (Blue)
Zero to Sixty (Blue)
Avg. played:  
2.402.399159664
43% of decksPercentage of decks that could play both Locked and Loaded (Red) and Zero to Sixty (Blue) that play both.
Zero to Sixty (Yellow)
Zero to Sixty (Yellow)
Avg. played:  
2.352.346835443
39% of decksPercentage of decks that could play both Locked and Loaded (Red) and Zero to Sixty (Yellow) that play both.
Throttle (Red)
Throttle (Red)
Avg. played:  
2.362.357235984
37% of decksPercentage of decks that could play both Locked and Loaded (Red) and Throttle (Red) that play both.
Zipper Hit (Yellow)
Zipper Hit (Yellow)
Avg. played:  
2.322.320675105
36% of decksPercentage of decks that could play both Locked and Loaded (Red) and Zipper Hit (Yellow) that play both.
Zipper Hit (Blue)
Zipper Hit (Blue)
Avg. played:  
2.362.360962567
36% of decksPercentage of decks that could play both Locked and Loaded (Red) and Zipper Hit (Blue) that play both.
Payload (Red)
Payload (Red)
Avg. played:  
2.222.222621185
33% of decksPercentage of decks that could play both Locked and Loaded (Red) and Payload (Red) that play both.
Throttle (Blue)
Throttle (Blue)
Avg. played:  
2.322.315614618
31% of decksPercentage of decks that could play both Locked and Loaded (Red) and Throttle (Blue) that play both.
Combustible Courier (Red)
Combustible Courier (Red)
Avg. played:  
2.252.246119734
26% of decksPercentage of decks that could play both Locked and Loaded (Red) and Combustible Courier (Red) that play both.
Palantir Aeronought
Palantir Aeronought
Avg. played:  
3.003.000000000
25% of decksPercentage of decks that could play both Locked and Loaded (Red) and Palantir Aeronought that play both.
T-Bone (Red)
T-Bone (Red)
Avg. played:  
2.592.592178771
24% of decksPercentage of decks that could play both Locked and Loaded (Red) and T-Bone (Red) that play both.
Data Link (Red)
Data Link (Red)
Avg. played:  
2.532.527607362
21% of decksPercentage of decks that could play both Locked and Loaded (Red) and Data Link (Red) that play both.
T-Bone (Blue)
T-Bone (Blue)
Avg. played:  
2.632.626190476
20% of decksPercentage of decks that could play both Locked and Loaded (Red) and T-Bone (Blue) that play both.
Jump Start (Red)
Jump Start (Red)
Avg. played:  
2.292.293051360
20% of decksPercentage of decks that could play both Locked and Loaded (Red) and Jump Start (Red) that play both.
Throttle (Yellow)
Throttle (Yellow)
Avg. played:  
2.002.000000000
19% of decksPercentage of decks that could play both Locked and Loaded (Red) and Throttle (Yellow) that play both.
Dive Through Data (Red)
Dive Through Data (Red)
Avg. played:  
2.482.484210526
18% of decksPercentage of decks that could play both Locked and Loaded (Red) and Dive Through Data (Red) that play both.
Pulsewave Harpoon
Pulsewave Harpoon
Avg. played:  
2.652.650000000
18% of decksPercentage of decks that could play both Locked and Loaded (Red) and Pulsewave Harpoon that play both.
Expedite (Red)
Expedite (Red)
Avg. played:  
2.492.490636704
17% of decksPercentage of decks that could play both Locked and Loaded (Red) and Expedite (Red) that play both.
Over Loop (Red)
Over Loop (Red)
Avg. played:  
2.002.000000000
17% of decksPercentage of decks that could play both Locked and Loaded (Red) and Over Loop (Red) that play both.
Out Pace (Red)
Out Pace (Red)
Avg. played:  
2.402.402777778
16% of decksPercentage of decks that could play both Locked and Loaded (Red) and Out Pace (Red) that play both.
High Speed Impact (Red)
High Speed Impact (Red)
Avg. played:  
2.422.424242424
15% of decksPercentage of decks that could play both Locked and Loaded (Red) and High Speed Impact (Red) that play both.
Crankshaft (Blue)
Crankshaft (Blue)
Avg. played:  
2.352.348659004
14% of decksPercentage of decks that could play both Locked and Loaded (Red) and Crankshaft (Blue) that play both.
Crankshaft (Red)
Crankshaft (Red)
Avg. played:  
2.002.000000000
14% of decksPercentage of decks that could play both Locked and Loaded (Red) and Crankshaft (Red) that play both.
Twin Drive
Twin Drive
Avg. played:  
2.702.704402516
14% of decksPercentage of decks that could play both Locked and Loaded (Red) and Twin Drive that play both.
Overblast (Red)
Overblast (Red)
Avg. played:  
2.002.000000000
13% of decksPercentage of decks that could play both Locked and Loaded (Red) and Overblast (Red) that play both.
Heist
Heist
Avg. played:  
2.692.688311688
13% of decksPercentage of decks that could play both Locked and Loaded (Red) and Heist that play both.
MetEx (Red)
MetEx (Red)
Avg. played:  
2.392.391566265
12% of decksPercentage of decks that could play both Locked and Loaded (Red) and MetEx (Red) that play both.
Under Loop (Red)
Under Loop (Red)
Avg. played:  
2.392.391566265
12% of decksPercentage of decks that could play both Locked and Loaded (Red) and Under Loop (Red) that play both.
Combustible Courier (Blue)
Combustible Courier (Blue)
Avg. played:  
2.002.000000000
12% of decksPercentage of decks that could play both Locked and Loaded (Red) and Combustible Courier (Blue) that play both.
Sprocket Rocket (Red)
Sprocket Rocket (Red)
Avg. played:  
2.512.513513514
12% of decksPercentage of decks that could play both Locked and Loaded (Red) and Sprocket Rocket (Red) that play both.
Maximum Velocity
Maximum Velocity
Avg. played:  
2.462.460144928
11% of decksPercentage of decks that could play both Locked and Loaded (Red) and Maximum Velocity that play both.
Payload (Blue)
Payload (Blue)
Avg. played:  
2.002.000000000
10% of decksPercentage of decks that could play both Locked and Loaded (Red) and Payload (Blue) that play both.
Crankshaft (Yellow)
Crankshaft (Yellow)
Avg. played:  
2.002.000000000
10% of decksPercentage of decks that could play both Locked and Loaded (Red) and Crankshaft (Yellow) that play both.
Fender Bender (Red)
Fender Bender (Red)
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Locked and Loaded (Red) and Fender Bender (Red) that play both.
Big Bertha (Blue)
Big Bertha (Blue)
Avg. played:  
2.532.531914894
9% of decksPercentage of decks that could play both Locked and Loaded (Red) and Big Bertha (Blue) that play both.
Dumpster Dive (Red)
Dumpster Dive (Red)
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Locked and Loaded (Red) and Dumpster Dive (Red) that play both.
Data Link (Blue)
Data Link (Blue)
Avg. played:  
2.552.552238806
9% of decksPercentage of decks that could play both Locked and Loaded (Red) and Data Link (Blue) that play both.
Over Loop (Blue)
Over Loop (Blue)
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Locked and Loaded (Red) and Over Loop (Blue) that play both.
Jump Start (Yellow)
Jump Start (Yellow)
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Locked and Loaded (Red) and Jump Start (Yellow) that play both.
Expedite (Blue)
Expedite (Blue)
Avg. played:  
2.562.560000000
9% of decksPercentage of decks that could play both Locked and Loaded (Red) and Expedite (Blue) that play both.
T-Bone (Yellow)
T-Bone (Yellow)
Avg. played:  
2.552.549504950
9% of decksPercentage of decks that could play both Locked and Loaded (Red) and T-Bone (Yellow) that play both.
Zero to Fifty (Red)
Zero to Fifty (Red)
Avg. played:  
2.472.467213115
8% of decksPercentage of decks that could play both Locked and Loaded (Red) and Zero to Fifty (Red) that play both.
Urgent Delivery (Red)
Urgent Delivery (Red)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Locked and Loaded (Red) and Urgent Delivery (Red) that play both.
Payload (Yellow)
Payload (Yellow)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Locked and Loaded (Red) and Payload (Yellow) that play both.
Over Loop (Yellow)
Over Loop (Yellow)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Locked and Loaded (Red) and Over Loop (Yellow) that play both.
Jump Start (Blue)
Jump Start (Blue)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Locked and Loaded (Red) and Jump Start (Blue) that play both.
Pedal to the Metal (Red)
Pedal to the Metal (Red)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Locked and Loaded (Red) and Pedal to the Metal (Red) that play both.
Rev Up (Red)
Rev Up (Red)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Locked and Loaded (Red) and Rev Up (Red) that play both.
Lay Waste (Red)
Lay Waste (Red)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Locked and Loaded (Red) and Lay Waste (Red) that play both.
Terminator Tank
Terminator Tank
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Locked and Loaded (Red) and Terminator Tank that play both.
Meganetic Shockwave
Meganetic Shockwave
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Locked and Loaded (Red) and Meganetic Shockwave that play both.
High Speed Impact (Blue)
High Speed Impact (Blue)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Locked and Loaded (Red) and High Speed Impact (Blue) that play both.
Big Bertha (Red)
Big Bertha (Red)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Locked and Loaded (Red) and Big Bertha (Red) that play both.
Block
Firewall (Red)
Firewall (Red)
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Locked and Loaded (Red) and Firewall (Red) that play both.