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Jump Start (Red)
11820 decks (1.771%)
Price History
Jump Start (Red)
Mechanologist Attack Action - Attack
If you control a Hyper Driver, Jump Start costs {r} less to play. Boost (As an additional cost to play this, you may banish the top card of your deck. If it's Mechanologist, this gains go again.)
Average Card Type Distribution
Average Attack Value: 
3.133.130159433
Average Defense Value:  
2.622.617040233
Hero
Maxx 'The Hype' Nitro
Maxx 'The Hype' Nitro
73% of decksPercentage of decks that could play both Jump Start (Red) and Maxx 'The Hype' Nitro that play both.
Maxx Nitro
Maxx Nitro
73% of decksPercentage of decks that could play both Jump Start (Red) and Maxx Nitro that play both.
living legend - Blitz
Dash
Dash
27% of decksPercentage of decks that could play both Jump Start (Red) and Dash that play both.
Dash, Inventor Extraordinaire
Dash, Inventor Extraordinaire
12% of decksPercentage of decks that could play both Jump Start (Red) and Dash, Inventor Extraordinaire that play both.
Equipment
Achilles Accelerator
Achilles Accelerator
86% of decksPercentage of decks that could play both Jump Start (Red) and Achilles Accelerator that play both.
Teklo Foundry Heart
Teklo Foundry Heart
75% of decksPercentage of decks that could play both Jump Start (Red) and Teklo Foundry Heart that play both.
Viziertronic Model i
Viziertronic Model i
62% of decksPercentage of decks that could play both Jump Start (Red) and Viziertronic Model i that play both.
Breaker Helm Protos
Breaker Helm Protos
59% of decksPercentage of decks that could play both Jump Start (Red) and Breaker Helm Protos that play both.
Galvanic Bender
Galvanic Bender
53% of decksPercentage of decks that could play both Jump Start (Red) and Galvanic Bender that play both.
Fist Pump
Fist Pump
50% of decksPercentage of decks that could play both Jump Start (Red) and Fist Pump that play both.
Drive Brake
Drive Brake
46% of decksPercentage of decks that could play both Jump Start (Red) and Drive Brake that play both.
Hyper-X3
Hyper-X3
45% of decksPercentage of decks that could play both Jump Start (Red) and Hyper-X3 that play both.
Puffer Jacket
Puffer Jacket
44% of decksPercentage of decks that could play both Jump Start (Red) and Puffer Jacket that play both.
Cogwerx Base Legs
Cogwerx Base Legs
37% of decksPercentage of decks that could play both Jump Start (Red) and Cogwerx Base Legs that play both.
Goliath Gauntlet
Goliath Gauntlet
33% of decksPercentage of decks that could play both Jump Start (Red) and Goliath Gauntlet that play both.
Crown of Providence
Crown of Providence
26% of decksPercentage of decks that could play both Jump Start (Red) and Crown of Providence that play both.
Cogwerx Base Arms
Cogwerx Base Arms
23% of decksPercentage of decks that could play both Jump Start (Red) and Cogwerx Base Arms that play both.
Misfire Dampener
Misfire Dampener
22% of decksPercentage of decks that could play both Jump Start (Red) and Misfire Dampener that play both.
Adaptive Dissolver
Adaptive Dissolver
20% of decksPercentage of decks that could play both Jump Start (Red) and Adaptive Dissolver that play both.
Cogwerx Tinker Rings
Cogwerx Tinker Rings
16% of decksPercentage of decks that could play both Jump Start (Red) and Cogwerx Tinker Rings that play both.
Adaptive Plating
Adaptive Plating
15% of decksPercentage of decks that could play both Jump Start (Red) and Adaptive Plating that play both.
Blade Beckoner Helm
Blade Beckoner Helm
13% of decksPercentage of decks that could play both Jump Start (Red) and Blade Beckoner Helm that play both.
Cogwerx Base Head
Cogwerx Base Head
12% of decksPercentage of decks that could play both Jump Start (Red) and Cogwerx Base Head that play both.
Nullrune Gloves
Nullrune Gloves
10% of decksPercentage of decks that could play both Jump Start (Red) and Nullrune Gloves that play both.
Cogwerx Base Chest
Cogwerx Base Chest
9% of decksPercentage of decks that could play both Jump Start (Red) and Cogwerx Base Chest that play both.
Balance of Justice
Balance of Justice
9% of decksPercentage of decks that could play both Jump Start (Red) and Balance of Justice that play both.
Nullrune Hood
Nullrune Hood
9% of decksPercentage of decks that could play both Jump Start (Red) and Nullrune Hood that play both.
Evo Face Breaker
Evo Face Breaker
9% of decksPercentage of decks that could play both Jump Start (Red) and Evo Face Breaker that play both.
Vest of the First Fist
Vest of the First Fist
7% of decksPercentage of decks that could play both Jump Start (Red) and Vest of the First Fist that play both.
Teklo Base Head
Teklo Base Head
6% of decksPercentage of decks that could play both Jump Start (Red) and Teklo Base Head that play both.
Hope Merchant's Hood
Hope Merchant's Hood
6% of decksPercentage of decks that could play both Jump Start (Red) and Hope Merchant's Hood that play both.
banned - Blitz
Heartened Cross Strap
Heartened Cross Strap
5% of decksPercentage of decks that could play both Jump Start (Red) and Heartened Cross Strap that play both.
Weapon
Banksy
Banksy
66% of decksPercentage of decks that could play both Jump Start (Red) and Banksy that play both.
living legend - Blitz
Teklo Plasma Pistol
Teklo Plasma Pistol
43% of decksPercentage of decks that could play both Jump Start (Red) and Teklo Plasma Pistol that play both.
Hanabi Blaster
Hanabi Blaster
18% of decksPercentage of decks that could play both Jump Start (Red) and Hanabi Blaster that play both.
Talishar, the Lost Prince
Talishar, the Lost Prince
7% of decksPercentage of decks that could play both Jump Start (Red) and Talishar, the Lost Prince that play both.
Plasma Barrel Shot
Plasma Barrel Shot
6% of decksPercentage of decks that could play both Jump Start (Red) and Plasma Barrel Shot that play both.
Action
Clamp Press
Clamp Press
Avg. played:  
3.003.000000000
67% of decksPercentage of decks that could play both Jump Start (Red) and Clamp Press that play both.
Supercell
Supercell
Avg. played:  
2.852.851012146
64% of decksPercentage of decks that could play both Jump Start (Red) and Supercell that play both.
Cog in the Machine
Cog in the Machine
Avg. played:  
2.732.725490196
43% of decksPercentage of decks that could play both Jump Start (Red) and Cog in the Machine that play both.
Hyper Driver
Hyper Driver
Avg. played:  
2.322.319527293
40% of decksPercentage of decks that could play both Jump Start (Red) and Hyper Driver that play both.
Re-Charge! (Red)
Re-Charge! (Red)
Avg. played:  
2.662.659261734
40% of decksPercentage of decks that could play both Jump Start (Red) and Re-Charge! (Red) that play both.
Construct Nitro Mechanoid
Construct Nitro Mechanoid
Avg. played:  
2.842.836376656
40% of decksPercentage of decks that could play both Jump Start (Red) and Construct Nitro Mechanoid that play both.
banned - Classic Constructed
High Octane
High Octane
Avg. played:  
2.792.792643579
31% of decksPercentage of decks that could play both Jump Start (Red) and High Octane that play both.
Goldwing Turbine (Red)
Goldwing Turbine (Red)
Avg. played:  
3.003.000000000
29% of decksPercentage of decks that could play both Jump Start (Red) and Goldwing Turbine (Red) that play both.
Hyper Driver
Hyper Driver
Avg. played:  
2.662.659315415
24% of decksPercentage of decks that could play both Jump Start (Red) and Hyper Driver that play both.
Twintek Charging Station
Twintek Charging Station
Avg. played:  
2.772.765432099
17% of decksPercentage of decks that could play both Jump Start (Red) and Twintek Charging Station that play both.
Goldwing Turbine (Blue)
Goldwing Turbine (Blue)
Avg. played:  
3.003.000000000
16% of decksPercentage of decks that could play both Jump Start (Red) and Goldwing Turbine (Blue) that play both.
Gas Up (Red)
Gas Up (Red)
Avg. played:  
2.632.625706215
13% of decksPercentage of decks that could play both Jump Start (Red) and Gas Up (Red) that play both.
Hyper Driver
Hyper Driver
Avg. played:  
2.702.697769686
13% of decksPercentage of decks that could play both Jump Start (Red) and Hyper Driver that play both.
Re-Charge! (Blue)
Re-Charge! (Blue)
Avg. played:  
2.642.642816581
11% of decksPercentage of decks that could play both Jump Start (Red) and Re-Charge! (Blue) that play both.
Spark of Genius
Spark of Genius
Avg. played:  
3.003.000000000
11% of decksPercentage of decks that could play both Jump Start (Red) and Spark of Genius that play both.
Perk Up
Perk Up
Avg. played:  
3.003.000000000
10% of decksPercentage of decks that could play both Jump Start (Red) and Perk Up that play both.
Boom Grenade (Red)
Boom Grenade (Red)
Avg. played:  
2.432.430000000
10% of decksPercentage of decks that could play both Jump Start (Red) and Boom Grenade (Red) that play both.
Teklo Pounder
Teklo Pounder
Avg. played:  
2.602.601469757
9% of decksPercentage of decks that could play both Jump Start (Red) and Teklo Pounder that play both.
Bios Update
Bios Update
Avg. played:  
2.612.607782582
8% of decksPercentage of decks that could play both Jump Start (Red) and Bios Update that play both.
Null Time Zone
Null Time Zone
Avg. played:  
2.412.412162162
8% of decksPercentage of decks that could play both Jump Start (Red) and Null Time Zone that play both.
Goldwing Turbine (Yellow)
Goldwing Turbine (Yellow)
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Jump Start (Red) and Goldwing Turbine (Yellow) that play both.
Draw Back the Hammer
Draw Back the Hammer
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Jump Start (Red) and Draw Back the Hammer that play both.
Teklo Core
Teklo Core
Avg. played:  
2.592.592931937
8% of decksPercentage of decks that could play both Jump Start (Red) and Teklo Core that play both.
Tighten the Screws
Tighten the Screws
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Jump Start (Red) and Tighten the Screws that play both.
Quickfire (Red)
Quickfire (Red)
Avg. played:  
2.462.462488967
6% of decksPercentage of decks that could play both Jump Start (Red) and Quickfire (Red) that play both.
Gigawatt (Red)
Gigawatt (Red)
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Jump Start (Red) and Gigawatt (Red) that play both.
Blessing of Ingenuity (Red)
Blessing of Ingenuity (Red)
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Jump Start (Red) and Blessing of Ingenuity (Red) that play both.
Attack Action
Zero to Sixty (Red)
Zero to Sixty (Red)
Avg. played:  
2.692.694869243
65% of decksPercentage of decks that could play both Jump Start (Red) and Zero to Sixty (Red) that play both.
Zipper Hit (Red)
Zipper Hit (Red)
Avg. played:  
2.702.700181592
62% of decksPercentage of decks that could play both Jump Start (Red) and Zipper Hit (Red) that play both.
Big Bertha (Blue)
Big Bertha (Blue)
Avg. played:  
2.722.721480351
57% of decksPercentage of decks that could play both Jump Start (Red) and Big Bertha (Blue) that play both.
Crankshaft (Blue)
Crankshaft (Blue)
Avg. played:  
2.692.691951298
54% of decksPercentage of decks that could play both Jump Start (Red) and Crankshaft (Blue) that play both.
Pulsewave Harpoon
Pulsewave Harpoon
Avg. played:  
2.832.832070533
51% of decksPercentage of decks that could play both Jump Start (Red) and Pulsewave Harpoon that play both.
T-Bone (Red)
T-Bone (Red)
Avg. played:  
2.802.796261930
51% of decksPercentage of decks that could play both Jump Start (Red) and T-Bone (Red) that play both.
Throttle (Red)
Throttle (Red)
Avg. played:  
2.702.695119048
49% of decksPercentage of decks that could play both Jump Start (Red) and Throttle (Red) that play both.
Zero to Sixty (Blue)
Zero to Sixty (Blue)
Avg. played:  
2.662.657116344
48% of decksPercentage of decks that could play both Jump Start (Red) and Zero to Sixty (Blue) that play both.
T-Bone (Blue)
T-Bone (Blue)
Avg. played:  
2.792.788749252
45% of decksPercentage of decks that could play both Jump Start (Red) and T-Bone (Blue) that play both.
Rev Up (Red)
Rev Up (Red)
Avg. played:  
2.642.638174574
36% of decksPercentage of decks that could play both Jump Start (Red) and Rev Up (Red) that play both.
Twin Drive
Twin Drive
Avg. played:  
2.802.796287809
35% of decksPercentage of decks that could play both Jump Start (Red) and Twin Drive that play both.
Zero to Sixty (Yellow)
Zero to Sixty (Yellow)
Avg. played:  
2.622.620197763
32% of decksPercentage of decks that could play both Jump Start (Red) and Zero to Sixty (Yellow) that play both.
Maximum Velocity
Maximum Velocity
Avg. played:  
2.642.639774859
32% of decksPercentage of decks that could play both Jump Start (Red) and Maximum Velocity that play both.
Zipper Hit (Blue)
Zipper Hit (Blue)
Avg. played:  
2.612.606255283
30% of decksPercentage of decks that could play both Jump Start (Red) and Zipper Hit (Blue) that play both.
Crankshaft (Red)
Crankshaft (Red)
Avg. played:  
2.602.600799444
29% of decksPercentage of decks that could play both Jump Start (Red) and Crankshaft (Red) that play both.
Zipper Hit (Yellow)
Zipper Hit (Yellow)
Avg. played:  
2.592.585457271
26% of decksPercentage of decks that could play both Jump Start (Red) and Zipper Hit (Yellow) that play both.
Throttle (Blue)
Throttle (Blue)
Avg. played:  
2.602.604113614
26% of decksPercentage of decks that could play both Jump Start (Red) and Throttle (Blue) that play both.
Crankshaft (Yellow)
Crankshaft (Yellow)
Avg. played:  
2.602.596787312
25% of decksPercentage of decks that could play both Jump Start (Red) and Crankshaft (Yellow) that play both.
Big Bertha (Red)
Big Bertha (Red)
Avg. played:  
2.632.628787879
21% of decksPercentage of decks that could play both Jump Start (Red) and Big Bertha (Red) that play both.
Data Link (Red)
Data Link (Red)
Avg. played:  
2.712.714230769
19% of decksPercentage of decks that could play both Jump Start (Red) and Data Link (Red) that play both.
Expedite (Red)
Expedite (Red)
Avg. played:  
2.762.761003702
19% of decksPercentage of decks that could play both Jump Start (Red) and Expedite (Red) that play both.
T-Bone (Yellow)
T-Bone (Yellow)
Avg. played:  
2.692.685340124
16% of decksPercentage of decks that could play both Jump Start (Red) and T-Bone (Yellow) that play both.
Payload (Red)
Payload (Red)
Avg. played:  
2.332.332649713
14% of decksPercentage of decks that could play both Jump Start (Red) and Payload (Red) that play both.
Meganetic Shockwave
Meganetic Shockwave
Avg. played:  
2.652.649271845
14% of decksPercentage of decks that could play both Jump Start (Red) and Meganetic Shockwave that play both.
Heist
Heist
Avg. played:  
3.003.000000000
13% of decksPercentage of decks that could play both Jump Start (Red) and Heist that play both.
Jump Start (Yellow)
Jump Start (Yellow)
Avg. played:  
2.372.369645043
13% of decksPercentage of decks that could play both Jump Start (Red) and Jump Start (Yellow) that play both.
Dive Through Data (Red)
Dive Through Data (Red)
Avg. played:  
3.003.000000000
13% of decksPercentage of decks that could play both Jump Start (Red) and Dive Through Data (Red) that play both.
Under Loop (Red)
Under Loop (Red)
Avg. played:  
2.542.542817033
12% of decksPercentage of decks that could play both Jump Start (Red) and Under Loop (Red) that play both.
Jump Start (Blue)
Jump Start (Blue)
Avg. played:  
2.422.420610349
11% of decksPercentage of decks that could play both Jump Start (Red) and Jump Start (Blue) that play both.
MetEx (Red)
MetEx (Red)
Avg. played:  
3.003.000000000
11% of decksPercentage of decks that could play both Jump Start (Red) and MetEx (Red) that play both.
Moonshot
Moonshot
Avg. played:  
2.552.549230769
11% of decksPercentage of decks that could play both Jump Start (Red) and Moonshot that play both.
High Speed Impact (Red)
High Speed Impact (Red)
Avg. played:  
2.632.629041096
10% of decksPercentage of decks that could play both Jump Start (Red) and High Speed Impact (Red) that play both.
Sprocket Rocket (Red)
Sprocket Rocket (Red)
Avg. played:  
3.003.000000000
10% of decksPercentage of decks that could play both Jump Start (Red) and Sprocket Rocket (Red) that play both.
Combustible Courier (Red)
Combustible Courier (Red)
Avg. played:  
2.482.483371298
10% of decksPercentage of decks that could play both Jump Start (Red) and Combustible Courier (Red) that play both.
Hyper Scrapper
Hyper Scrapper
Avg. played:  
3.003.000000000
9% of decksPercentage of decks that could play both Jump Start (Red) and Hyper Scrapper that play both.
Expedite (Blue)
Expedite (Blue)
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Jump Start (Red) and Expedite (Blue) that play both.
Out Pace (Red)
Out Pace (Red)
Avg. played:  
2.442.437992832
8% of decksPercentage of decks that could play both Jump Start (Red) and Out Pace (Red) that play both.
Data Link (Blue)
Data Link (Blue)
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Jump Start (Red) and Data Link (Blue) that play both.
Rev Up (Blue)
Rev Up (Blue)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Jump Start (Red) and Rev Up (Blue) that play both.
Throttle (Yellow)
Throttle (Yellow)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Jump Start (Red) and Throttle (Yellow) that play both.
Overblast (Red)
Overblast (Red)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Jump Start (Red) and Overblast (Red) that play both.
Big Bertha (Yellow)
Big Bertha (Yellow)
Avg. played:  
2.532.533702678
6% of decksPercentage of decks that could play both Jump Start (Red) and Big Bertha (Yellow) that play both.
Bull Bar (Red)
Bull Bar (Red)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Jump Start (Red) and Bull Bar (Red) that play both.
Palantir Aeronought
Palantir Aeronought
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Jump Start (Red) and Palantir Aeronought that play both.
Block
Firewall (Red)
Firewall (Red)
Avg. played:  
3.003.000000000
14% of decksPercentage of decks that could play both Jump Start (Red) and Firewall (Red) that play both.
Resource
Master Cog
Master Cog
Avg. played:  
1.001.000000000
11% of decksPercentage of decks that could play both Jump Start (Red) and Master Cog that play both.