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High Speed Impact (Red)
9665 decks (1.531%)
Price History
High Speed Impact (Red)
Mechanologist Attack Action - Attack
If High Speed Impact hits, the next attack you boost this combat chain gains dominate. Boost 
Average Card Type Distribution
Average Attack Value: 
2.962.959428308
Average Defense Value:  
2.542.543676598
Hero
Dash
Dash
43% of decksPercentage of decks that could play both High Speed Impact (Red) and Dash that play both.
Dash, Inventor Extraordinaire
Dash, Inventor Extraordinaire
29% of decksPercentage of decks that could play both High Speed Impact (Red) and Dash, Inventor Extraordinaire that play both.
Dash I/O
Dash I/O
24% of decksPercentage of decks that could play both High Speed Impact (Red) and Dash I/O that play both.
Maxx Nitro
Maxx Nitro
11% of decksPercentage of decks that could play both High Speed Impact (Red) and Maxx Nitro that play both.
Dash, Database
Dash, Database
7% of decksPercentage of decks that could play both High Speed Impact (Red) and Dash, Database that play both.
Maxx 'The Hype' Nitro
Maxx 'The Hype' Nitro
7% of decksPercentage of decks that could play both High Speed Impact (Red) and Maxx 'The Hype' Nitro that play both.
Equipment
Achilles Accelerator
Achilles Accelerator
95% of decksPercentage of decks that could play both High Speed Impact (Red) and Achilles Accelerator that play both.
Teklo Foundry Heart
Teklo Foundry Heart
88% of decksPercentage of decks that could play both High Speed Impact (Red) and Teklo Foundry Heart that play both.
Breaker Helm Protos
Breaker Helm Protos
82% of decksPercentage of decks that could play both High Speed Impact (Red) and Breaker Helm Protos that play both.
Viziertronic Model i
Viziertronic Model i
78% of decksPercentage of decks that could play both High Speed Impact (Red) and Viziertronic Model i that play both.
Goliath Gauntlet
Goliath Gauntlet
68% of decksPercentage of decks that could play both High Speed Impact (Red) and Goliath Gauntlet that play both.
Crown of Providence
Crown of Providence
64% of decksPercentage of decks that could play both High Speed Impact (Red) and Crown of Providence that play both.
Fist Pump
Fist Pump
64% of decksPercentage of decks that could play both High Speed Impact (Red) and Fist Pump that play both.
Drive Brake
Drive Brake
46% of decksPercentage of decks that could play both High Speed Impact (Red) and Drive Brake that play both.
Puffer Jacket
Puffer Jacket
43% of decksPercentage of decks that could play both High Speed Impact (Red) and Puffer Jacket that play both.
Misfire Dampener
Misfire Dampener
35% of decksPercentage of decks that could play both High Speed Impact (Red) and Misfire Dampener that play both.
Galvanic Bender
Galvanic Bender
34% of decksPercentage of decks that could play both High Speed Impact (Red) and Galvanic Bender that play both.
Balance of Justice
Balance of Justice
24% of decksPercentage of decks that could play both High Speed Impact (Red) and Balance of Justice that play both.
Heavy Industry Ram Stop
Heavy Industry Ram Stop
21% of decksPercentage of decks that could play both High Speed Impact (Red) and Heavy Industry Ram Stop that play both.
Adaptive Plating
Adaptive Plating
20% of decksPercentage of decks that could play both High Speed Impact (Red) and Adaptive Plating that play both.
Nullrune Gloves
Nullrune Gloves
19% of decksPercentage of decks that could play both High Speed Impact (Red) and Nullrune Gloves that play both.
Stonewall Gauntlet
Stonewall Gauntlet
14% of decksPercentage of decks that could play both High Speed Impact (Red) and Stonewall Gauntlet that play both.
Cogwerx Base Arms
Cogwerx Base Arms
14% of decksPercentage of decks that could play both High Speed Impact (Red) and Cogwerx Base Arms that play both.
Adaptive Dissolver
Adaptive Dissolver
13% of decksPercentage of decks that could play both High Speed Impact (Red) and Adaptive Dissolver that play both.
Hyper-X3
Hyper-X3
12% of decksPercentage of decks that could play both High Speed Impact (Red) and Hyper-X3 that play both.
Arcanite Skullcap
Arcanite Skullcap
11% of decksPercentage of decks that could play both High Speed Impact (Red) and Arcanite Skullcap that play both.
Cogwerx Base Legs
Cogwerx Base Legs
9% of decksPercentage of decks that could play both High Speed Impact (Red) and Cogwerx Base Legs that play both.
Cogwerx Base Head
Cogwerx Base Head
8% of decksPercentage of decks that could play both High Speed Impact (Red) and Cogwerx Base Head that play both.
Cogwerx Base Chest
Cogwerx Base Chest
8% of decksPercentage of decks that could play both High Speed Impact (Red) and Cogwerx Base Chest that play both.
Vest of the First Fist
Vest of the First Fist
7% of decksPercentage of decks that could play both High Speed Impact (Red) and Vest of the First Fist that play both.
Weapon
Teklo Plasma Pistol
Teklo Plasma Pistol
66% of decksPercentage of decks that could play both High Speed Impact (Red) and Teklo Plasma Pistol that play both.
Hanabi Blaster
Hanabi Blaster
30% of decksPercentage of decks that could play both High Speed Impact (Red) and Hanabi Blaster that play both.
Symbiosis Shot
Symbiosis Shot
29% of decksPercentage of decks that could play both High Speed Impact (Red) and Symbiosis Shot that play both.
Banksy
Banksy
21% of decksPercentage of decks that could play both High Speed Impact (Red) and Banksy that play both.
Talishar, the Lost Prince
Talishar, the Lost Prince
14% of decksPercentage of decks that could play both High Speed Impact (Red) and Talishar, the Lost Prince that play both.
Plasma Barrel Shot
Plasma Barrel Shot
6% of decksPercentage of decks that could play both High Speed Impact (Red) and Plasma Barrel Shot that play both.
Action
Clamp Press
Clamp Press
Avg. played:  
3.003.000000000
71% of decksPercentage of decks that could play both High Speed Impact (Red) and Clamp Press that play both.
Spark of Genius
Spark of Genius
Avg. played:  
2.682.683415667
50% of decksPercentage of decks that could play both High Speed Impact (Red) and Spark of Genius that play both.
banned - Classic Constructed
High Octane
High Octane
Avg. played:  
2.742.736994744
42% of decksPercentage of decks that could play both High Speed Impact (Red) and High Octane that play both.
Teklo Core
Teklo Core
Avg. played:  
2.572.572688478
42% of decksPercentage of decks that could play both High Speed Impact (Red) and Teklo Core that play both.
Teklo Pounder
Teklo Pounder
Avg. played:  
2.122.117497761
31% of decksPercentage of decks that could play both High Speed Impact (Red) and Teklo Pounder that play both.
Boom Grenade (Red)
Boom Grenade (Red)
Avg. played:  
2.592.591020910
26% of decksPercentage of decks that could play both High Speed Impact (Red) and Boom Grenade (Red) that play both.
Induction Chamber
Induction Chamber
Avg. played:  
1.871.867478026
23% of decksPercentage of decks that could play both High Speed Impact (Red) and Induction Chamber that play both.
Bios Update
Bios Update
Avg. played:  
2.382.380149813
22% of decksPercentage of decks that could play both High Speed Impact (Red) and Bios Update that play both.
Plasma Purifier
Plasma Purifier
Avg. played:  
2.572.570867332
20% of decksPercentage of decks that could play both High Speed Impact (Red) and Plasma Purifier that play both.
Null Time Zone
Null Time Zone
Avg. played:  
2.022.018518519
19% of decksPercentage of decks that could play both High Speed Impact (Red) and Null Time Zone that play both.
Boom Grenade (Yellow)
Boom Grenade (Yellow)
Avg. played:  
2.672.673824131
18% of decksPercentage of decks that could play both High Speed Impact (Red) and Boom Grenade (Yellow) that play both.
Twintek Charging Station
Twintek Charging Station
Avg. played:  
2.502.500000000
18% of decksPercentage of decks that could play both High Speed Impact (Red) and Twintek Charging Station that play both.
Supercell
Supercell
Avg. played:  
3.003.000000000
13% of decksPercentage of decks that could play both High Speed Impact (Red) and Supercell that play both.
Hyper Driver
Hyper Driver
Avg. played:  
2.122.121124730
12% of decksPercentage of decks that could play both High Speed Impact (Red) and Hyper Driver that play both.
Backup Protocol: RED
Backup Protocol: RED
Avg. played:  
2.192.194805195
10% of decksPercentage of decks that could play both High Speed Impact (Red) and Backup Protocol: RED that play both.
Construct Nitro Mechanoid
Construct Nitro Mechanoid
Avg. played:  
3.003.000000000
9% of decksPercentage of decks that could play both High Speed Impact (Red) and Construct Nitro Mechanoid that play both.
Boom Grenade (Blue)
Boom Grenade (Blue)
Avg. played:  
2.632.626746507
9% of decksPercentage of decks that could play both High Speed Impact (Red) and Boom Grenade (Blue) that play both.
Hyper Driver
Hyper Driver
Avg. played:  
3.003.000000000
9% of decksPercentage of decks that could play both High Speed Impact (Red) and Hyper Driver that play both.
Re-Charge! (Red)
Re-Charge! (Red)
Avg. played:  
2.592.589147287
8% of decksPercentage of decks that could play both High Speed Impact (Red) and Re-Charge! (Red) that play both.
Penetration Script
Penetration Script
Avg. played:  
2.532.534000000
7% of decksPercentage of decks that could play both High Speed Impact (Red) and Penetration Script that play both.
Dissolving Shield (Red)
Dissolving Shield (Red)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both High Speed Impact (Red) and Dissolving Shield (Red) that play both.
Tome of Fyendal
Tome of Fyendal
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both High Speed Impact (Red) and Tome of Fyendal that play both.
Attack Action
Zero to Sixty (Red)
Zero to Sixty (Red)
Avg. played:  
2.652.652998517
64% of decksPercentage of decks that could play both High Speed Impact (Red) and Zero to Sixty (Red) that play both.
Zipper Hit (Red)
Zipper Hit (Red)
Avg. played:  
2.652.653143794
62% of decksPercentage of decks that could play both High Speed Impact (Red) and Zipper Hit (Red) that play both.
Zero to Sixty (Blue)
Zero to Sixty (Blue)
Avg. played:  
2.652.647705162
59% of decksPercentage of decks that could play both High Speed Impact (Red) and Zero to Sixty (Blue) that play both.
T-Bone (Red)
T-Bone (Red)
Avg. played:  
2.672.666584372
56% of decksPercentage of decks that could play both High Speed Impact (Red) and T-Bone (Red) that play both.
Pulsewave Harpoon
Pulsewave Harpoon
Avg. played:  
2.682.683088447
54% of decksPercentage of decks that could play both High Speed Impact (Red) and Pulsewave Harpoon that play both.
Zipper Hit (Blue)
Zipper Hit (Blue)
Avg. played:  
2.662.660601368
53% of decksPercentage of decks that could play both High Speed Impact (Red) and Zipper Hit (Blue) that play both.
T-Bone (Blue)
T-Bone (Blue)
Avg. played:  
2.712.710860170
53% of decksPercentage of decks that could play both High Speed Impact (Red) and T-Bone (Blue) that play both.
Throttle (Red)
Throttle (Red)
Avg. played:  
2.652.649909067
52% of decksPercentage of decks that could play both High Speed Impact (Red) and Throttle (Red) that play both.
Zero to Sixty (Yellow)
Zero to Sixty (Yellow)
Avg. played:  
2.642.640281213
51% of decksPercentage of decks that could play both High Speed Impact (Red) and Zero to Sixty (Yellow) that play both.
Zipper Hit (Yellow)
Zipper Hit (Yellow)
Avg. played:  
2.642.644707429
51% of decksPercentage of decks that could play both High Speed Impact (Red) and Zipper Hit (Yellow) that play both.
Throttle (Blue)
Throttle (Blue)
Avg. played:  
2.632.627892626
42% of decksPercentage of decks that could play both High Speed Impact (Red) and Throttle (Blue) that play both.
Maximum Velocity
Maximum Velocity
Avg. played:  
2.462.463637727
37% of decksPercentage of decks that could play both High Speed Impact (Red) and Maximum Velocity that play both.
Payload (Red)
Payload (Red)
Avg. played:  
2.182.176251956
32% of decksPercentage of decks that could play both High Speed Impact (Red) and Payload (Red) that play both.
Combustible Courier (Red)
Combustible Courier (Red)
Avg. played:  
2.622.615482503
30% of decksPercentage of decks that could play both High Speed Impact (Red) and Combustible Courier (Red) that play both.
High Speed Impact (Blue)
High Speed Impact (Blue)
Avg. played:  
2.422.418253311
26% of decksPercentage of decks that could play both High Speed Impact (Red) and High Speed Impact (Blue) that play both.
Twin Drive
Twin Drive
Avg. played:  
2.632.626657362
25% of decksPercentage of decks that could play both High Speed Impact (Red) and Twin Drive that play both.
T-Bone (Yellow)
T-Bone (Yellow)
Avg. played:  
2.632.631070640
24% of decksPercentage of decks that could play both High Speed Impact (Red) and T-Bone (Yellow) that play both.
Under Loop (Red)
Under Loop (Red)
Avg. played:  
2.592.592039801
19% of decksPercentage of decks that could play both High Speed Impact (Red) and Under Loop (Red) that play both.
Dive Through Data (Red)
Dive Through Data (Red)
Avg. played:  
2.682.677042802
19% of decksPercentage of decks that could play both High Speed Impact (Red) and Dive Through Data (Red) that play both.
Meganetic Shockwave
Meganetic Shockwave
Avg. played:  
2.582.578151261
18% of decksPercentage of decks that could play both High Speed Impact (Red) and Meganetic Shockwave that play both.
Expedite (Red)
Expedite (Red)
Avg. played:  
2.692.692731278
17% of decksPercentage of decks that could play both High Speed Impact (Red) and Expedite (Red) that play both.
Heist
Heist
Avg. played:  
2.692.691011236
17% of decksPercentage of decks that could play both High Speed Impact (Red) and Heist that play both.
Out Pace (Red)
Out Pace (Red)
Avg. played:  
2.492.494401378
16% of decksPercentage of decks that could play both High Speed Impact (Red) and Out Pace (Red) that play both.
Data Link (Red)
Data Link (Red)
Avg. played:  
2.632.629251701
15% of decksPercentage of decks that could play both High Speed Impact (Red) and Data Link (Red) that play both.
Throttle (Yellow)
Throttle (Yellow)
Avg. played:  
2.192.185134674
14% of decksPercentage of decks that could play both High Speed Impact (Red) and Throttle (Yellow) that play both.
Jump Start (Red)
Jump Start (Red)
Avg. played:  
2.662.657219251
14% of decksPercentage of decks that could play both High Speed Impact (Red) and Jump Start (Red) that play both.
Scramble Pulse (Red)
Scramble Pulse (Red)
Avg. played:  
2.002.000000000
14% of decksPercentage of decks that could play both High Speed Impact (Red) and Scramble Pulse (Red) that play both.
Big Bertha (Blue)
Big Bertha (Blue)
Avg. played:  
2.712.708520179
13% of decksPercentage of decks that could play both High Speed Impact (Red) and Big Bertha (Blue) that play both.
MetEx (Red)
MetEx (Red)
Avg. played:  
2.702.695652174
13% of decksPercentage of decks that could play both High Speed Impact (Red) and MetEx (Red) that play both.
Combustible Courier (Blue)
Combustible Courier (Blue)
Avg. played:  
2.562.556083650
12% of decksPercentage of decks that could play both High Speed Impact (Red) and Combustible Courier (Blue) that play both.
Crankshaft (Blue)
Crankshaft (Blue)
Avg. played:  
3.003.000000000
12% of decksPercentage of decks that could play both High Speed Impact (Red) and Crankshaft (Blue) that play both.
Sprocket Rocket (Red)
Sprocket Rocket (Red)
Avg. played:  
3.003.000000000
11% of decksPercentage of decks that could play both High Speed Impact (Red) and Sprocket Rocket (Red) that play both.
Fender Bender (Red)
Fender Bender (Red)
Avg. played:  
2.462.459688826
10% of decksPercentage of decks that could play both High Speed Impact (Red) and Fender Bender (Red) that play both.
Expedite (Blue)
Expedite (Blue)
Avg. played:  
3.003.000000000
9% of decksPercentage of decks that could play both High Speed Impact (Red) and Expedite (Blue) that play both.
Crankshaft (Red)
Crankshaft (Red)
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both High Speed Impact (Red) and Crankshaft (Red) that play both.
Overblast (Red)
Overblast (Red)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both High Speed Impact (Red) and Overblast (Red) that play both.
Dumpster Dive (Red)
Dumpster Dive (Red)
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both High Speed Impact (Red) and Dumpster Dive (Red) that play both.
Data Link (Blue)
Data Link (Blue)
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both High Speed Impact (Red) and Data Link (Blue) that play both.
Over Loop (Red)
Over Loop (Red)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both High Speed Impact (Red) and Over Loop (Red) that play both.
Rev Up (Red)
Rev Up (Red)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both High Speed Impact (Red) and Rev Up (Red) that play both.
Zero to Fifty (Red)
Zero to Fifty (Red)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both High Speed Impact (Red) and Zero to Fifty (Red) that play both.
Lay Waste (Red)
Lay Waste (Red)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both High Speed Impact (Red) and Lay Waste (Red) that play both.
Over Loop (Blue)
Over Loop (Blue)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both High Speed Impact (Red) and Over Loop (Blue) that play both.
Defense Reaction
Sink Below (Red)
Sink Below (Red)
Avg. played:  
2.822.818340307
24% of decksPercentage of decks that could play both High Speed Impact (Red) and Sink Below (Red) that play both.
Unmovable (Red)
Unmovable (Red)
Avg. played:  
2.672.666935159
17% of decksPercentage of decks that could play both High Speed Impact (Red) and Unmovable (Red) that play both.
Fate Foreseen
Fate Foreseen
Avg. played:  
2.642.643137255
10% of decksPercentage of decks that could play both High Speed Impact (Red) and Fate Foreseen that play both.
Instant
Reinforce the Line (Red)
Reinforce the Line (Red)
Avg. played:  
2.492.490082645
6% of decksPercentage of decks that could play both High Speed Impact (Red) and Reinforce the Line (Red) that play both.