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Zero to Fifty (Red)
2163 decks (0.3425%)
Price History
Zero to Fifty (Red)
Mechanologist Attack Action - Attack
Boost (As an additional cost to play this, you may banish the top card of your deck. If it's a Mechanologist card, this gets go again.)
Average Card Type Distribution
Average Attack Value: 
2.722.716444577
Average Defense Value:  
2.402.395543863
Hero
Maxx 'The Hype' Nitro
Maxx 'The Hype' Nitro
17% of decksPercentage of decks that could play both Zero to Fifty (Red) and Maxx 'The Hype' Nitro that play both.
Dash, Inventor Extraordinaire
Dash, Inventor Extraordinaire
15% of decksPercentage of decks that could play both Zero to Fifty (Red) and Dash, Inventor Extraordinaire that play both.
Data Doll MKII
Data Doll MKII
12% of decksPercentage of decks that could play both Zero to Fifty (Red) and Data Doll MKII that play both.
Dash I/O
Dash I/O
11% of decksPercentage of decks that could play both Zero to Fifty (Red) and Dash I/O that play both.
Maxx Nitro
Maxx Nitro
10% of decksPercentage of decks that could play both Zero to Fifty (Red) and Maxx Nitro that play both.
Teklovossen, Esteemed Magnate
Teklovossen, Esteemed Magnate
7% of decksPercentage of decks that could play both Zero to Fifty (Red) and Teklovossen, Esteemed Magnate that play both.
Dash
Dash
6% of decksPercentage of decks that could play both Zero to Fifty (Red) and Dash that play both.
Dash, Database
Dash, Database
6% of decksPercentage of decks that could play both Zero to Fifty (Red) and Dash, Database that play both.
Equipment
Breaker Helm Protos
Breaker Helm Protos
76% of decksPercentage of decks that could play both Zero to Fifty (Red) and Breaker Helm Protos that play both.
Fist Pump
Fist Pump
76% of decksPercentage of decks that could play both Zero to Fifty (Red) and Fist Pump that play both.
Achilles Accelerator
Achilles Accelerator
68% of decksPercentage of decks that could play both Zero to Fifty (Red) and Achilles Accelerator that play both.
Teklo Foundry Heart
Teklo Foundry Heart
60% of decksPercentage of decks that could play both Zero to Fifty (Red) and Teklo Foundry Heart that play both.
Drive Brake
Drive Brake
44% of decksPercentage of decks that could play both Zero to Fifty (Red) and Drive Brake that play both.
Viziertronic Model i
Viziertronic Model i
38% of decksPercentage of decks that could play both Zero to Fifty (Red) and Viziertronic Model i that play both.
Misfire Dampener
Misfire Dampener
33% of decksPercentage of decks that could play both Zero to Fifty (Red) and Misfire Dampener that play both.
Crown of Providence
Crown of Providence
29% of decksPercentage of decks that could play both Zero to Fifty (Red) and Crown of Providence that play both.
Goliath Gauntlet
Goliath Gauntlet
28% of decksPercentage of decks that could play both Zero to Fifty (Red) and Goliath Gauntlet that play both.
Cogwerx Base Arms
Cogwerx Base Arms
27% of decksPercentage of decks that could play both Zero to Fifty (Red) and Cogwerx Base Arms that play both.
Puffer Jacket
Puffer Jacket
26% of decksPercentage of decks that could play both Zero to Fifty (Red) and Puffer Jacket that play both.
Cogwerx Base Legs
Cogwerx Base Legs
23% of decksPercentage of decks that could play both Zero to Fifty (Red) and Cogwerx Base Legs that play both.
Cogwerx Base Chest
Cogwerx Base Chest
22% of decksPercentage of decks that could play both Zero to Fifty (Red) and Cogwerx Base Chest that play both.
Cogwerx Base Head
Cogwerx Base Head
22% of decksPercentage of decks that could play both Zero to Fifty (Red) and Cogwerx Base Head that play both.
Heavy Industry Ram Stop
Heavy Industry Ram Stop
18% of decksPercentage of decks that could play both Zero to Fifty (Red) and Heavy Industry Ram Stop that play both.
Balance of Justice
Balance of Justice
16% of decksPercentage of decks that could play both Zero to Fifty (Red) and Balance of Justice that play both.
Galvanic Bender
Galvanic Bender
16% of decksPercentage of decks that could play both Zero to Fifty (Red) and Galvanic Bender that play both.
Adaptive Plating
Adaptive Plating
13% of decksPercentage of decks that could play both Zero to Fifty (Red) and Adaptive Plating that play both.
Hyper-X3
Hyper-X3
13% of decksPercentage of decks that could play both Zero to Fifty (Red) and Hyper-X3 that play both.
Adaptive Dissolver
Adaptive Dissolver
13% of decksPercentage of decks that could play both Zero to Fifty (Red) and Adaptive Dissolver that play both.
Blade Beckoner Helm
Blade Beckoner Helm
12% of decksPercentage of decks that could play both Zero to Fifty (Red) and Blade Beckoner Helm that play both.
Nullrune Gloves
Nullrune Gloves
8% of decksPercentage of decks that could play both Zero to Fifty (Red) and Nullrune Gloves that play both.
Teklo Base Head
Teklo Base Head
8% of decksPercentage of decks that could play both Zero to Fifty (Red) and Teklo Base Head that play both.
Stonewall Gauntlet
Stonewall Gauntlet
7% of decksPercentage of decks that could play both Zero to Fifty (Red) and Stonewall Gauntlet that play both.
Teklo Base Arms
Teklo Base Arms
6% of decksPercentage of decks that could play both Zero to Fifty (Red) and Teklo Base Arms that play both.
Teklo Base Legs
Teklo Base Legs
6% of decksPercentage of decks that could play both Zero to Fifty (Red) and Teklo Base Legs that play both.
Hope Merchant's Hood
Hope Merchant's Hood
5% of decksPercentage of decks that could play both Zero to Fifty (Red) and Hope Merchant's Hood that play both.
Weapon
Teklo Plasma Pistol
Teklo Plasma Pistol
28% of decksPercentage of decks that could play both Zero to Fifty (Red) and Teklo Plasma Pistol that play both.
Banksy
Banksy
24% of decksPercentage of decks that could play both Zero to Fifty (Red) and Banksy that play both.
Hanabi Blaster
Hanabi Blaster
23% of decksPercentage of decks that could play both Zero to Fifty (Red) and Hanabi Blaster that play both.
Symbiosis Shot
Symbiosis Shot
17% of decksPercentage of decks that could play both Zero to Fifty (Red) and Symbiosis Shot that play both.
Teklo Leveler
Teklo Leveler
10% of decksPercentage of decks that could play both Zero to Fifty (Red) and Teklo Leveler that play both.
Action
Clamp Press
Clamp Press
Avg. played:  
3.003.000000000
76% of decksPercentage of decks that could play both Zero to Fifty (Red) and Clamp Press that play both.
Twintek Charging Station
Twintek Charging Station
Avg. played:  
2.712.705882353
35% of decksPercentage of decks that could play both Zero to Fifty (Red) and Twintek Charging Station that play both.
Boom Grenade (Red)
Boom Grenade (Red)
Avg. played:  
2.312.313304721
30% of decksPercentage of decks that could play both Zero to Fifty (Red) and Boom Grenade (Red) that play both.
Boom Grenade (Yellow)
Boom Grenade (Yellow)
Avg. played:  
2.282.281800391
17% of decksPercentage of decks that could play both Zero to Fifty (Red) and Boom Grenade (Yellow) that play both.
Hyper Driver
Hyper Driver
Avg. played:  
2.192.185567010
17% of decksPercentage of decks that could play both Zero to Fifty (Red) and Hyper Driver that play both.
Null Time Zone
Null Time Zone
Avg. played:  
1.641.642857143
16% of decksPercentage of decks that could play both Zero to Fifty (Red) and Null Time Zone that play both.
Spark of Genius
Spark of Genius
Avg. played:  
3.003.000000000
14% of decksPercentage of decks that could play both Zero to Fifty (Red) and Spark of Genius that play both.
Teklo Core
Teklo Core
Avg. played:  
2.602.599198397
14% of decksPercentage of decks that could play both Zero to Fifty (Red) and Teklo Core that play both.
Teklo Pounder
Teklo Pounder
Avg. played:  
1.991.989399293
13% of decksPercentage of decks that could play both Zero to Fifty (Red) and Teklo Pounder that play both.
banned - Blitz
Hadron Collider (Red)
Hadron Collider (Red)
Avg. played:  
2.002.000000000
13% of decksPercentage of decks that could play both Zero to Fifty (Red) and Hadron Collider (Red) that play both.
Supercell
Supercell
Avg. played:  
2.712.714285714
13% of decksPercentage of decks that could play both Zero to Fifty (Red) and Supercell that play both.
banned - Classic Constructed
High Octane
High Octane
Avg. played:  
2.642.637209302
13% of decksPercentage of decks that could play both Zero to Fifty (Red) and High Octane that play both.
Dissolving Shield (Red)
Dissolving Shield (Red)
Avg. played:  
2.002.000000000
13% of decksPercentage of decks that could play both Zero to Fifty (Red) and Dissolving Shield (Red) that play both.
Backup Protocol: RED
Backup Protocol: RED
Avg. played:  
2.002.000000000
12% of decksPercentage of decks that could play both Zero to Fifty (Red) and Backup Protocol: RED that play both.
Mini Forcefield (Red)
Mini Forcefield (Red)
Avg. played:  
2.002.000000000
11% of decksPercentage of decks that could play both Zero to Fifty (Red) and Mini Forcefield (Red) that play both.
Micro-processor
Micro-processor
Avg. played:  
2.002.000000000
10% of decksPercentage of decks that could play both Zero to Fifty (Red) and Micro-processor that play both.
Re-Charge! (Red)
Re-Charge! (Red)
Avg. played:  
2.372.365994236
10% of decksPercentage of decks that could play both Zero to Fifty (Red) and Re-Charge! (Red) that play both.
Penetration Script
Penetration Script
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Zero to Fifty (Red) and Penetration Script that play both.
Hyper Driver
Hyper Driver
Avg. played:  
2.532.530503979
9% of decksPercentage of decks that could play both Zero to Fifty (Red) and Hyper Driver that play both.
Dissipation Shield
Dissipation Shield
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Zero to Fifty (Red) and Dissipation Shield that play both.
Optekal Monocle
Optekal Monocle
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Zero to Fifty (Red) and Optekal Monocle that play both.
Boom Grenade (Blue)
Boom Grenade (Blue)
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Zero to Fifty (Red) and Boom Grenade (Blue) that play both.
Bios Update
Bios Update
Avg. played:  
2.602.604166667
8% of decksPercentage of decks that could play both Zero to Fifty (Red) and Bios Update that play both.
Hyper Driver
Hyper Driver
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Zero to Fifty (Red) and Hyper Driver that play both.
Gas Up (Red)
Gas Up (Red)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Zero to Fifty (Red) and Gas Up (Red) that play both.
Singularity
Singularity
Avg. played:  
1.001.000000000
6% of decksPercentage of decks that could play both Zero to Fifty (Red) and Singularity that play both.
Plasma Mainline
Plasma Mainline
Avg. played:  
1.001.000000000
6% of decksPercentage of decks that could play both Zero to Fifty (Red) and Plasma Mainline that play both.
Induction Chamber
Induction Chamber
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Zero to Fifty (Red) and Induction Chamber that play both.
Construct Nitro Mechanoid
Construct Nitro Mechanoid
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Zero to Fifty (Red) and Construct Nitro Mechanoid that play both.
Plasma Purifier
Plasma Purifier
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Zero to Fifty (Red) and Plasma Purifier that play both.
Attack Action
Zero to Sixty (Red)
Zero to Sixty (Red)
Avg. played:  
2.522.523783784
45% of decksPercentage of decks that could play both Zero to Fifty (Red) and Zero to Sixty (Red) that play both.
T-Bone (Red)
T-Bone (Red)
Avg. played:  
2.602.602484472
36% of decksPercentage of decks that could play both Zero to Fifty (Red) and T-Bone (Red) that play both.
Zipper Hit (Red)
Zipper Hit (Red)
Avg. played:  
2.552.553680982
33% of decksPercentage of decks that could play both Zero to Fifty (Red) and Zipper Hit (Red) that play both.
Zero to Sixty (Blue)
Zero to Sixty (Blue)
Avg. played:  
2.542.544166667
30% of decksPercentage of decks that could play both Zero to Fifty (Red) and Zero to Sixty (Blue) that play both.
Data Link (Red)
Data Link (Red)
Avg. played:  
2.502.497688752
30% of decksPercentage of decks that could play both Zero to Fifty (Red) and Data Link (Red) that play both.
Zero to Sixty (Yellow)
Zero to Sixty (Yellow)
Avg. played:  
2.522.518668831
30% of decksPercentage of decks that could play both Zero to Fifty (Red) and Zero to Sixty (Yellow) that play both.
Expedite (Red)
Expedite (Red)
Avg. played:  
2.482.475213675
28% of decksPercentage of decks that could play both Zero to Fifty (Red) and Expedite (Red) that play both.
Sprocket Rocket (Red)
Sprocket Rocket (Red)
Avg. played:  
2.472.469026549
25% of decksPercentage of decks that could play both Zero to Fifty (Red) and Sprocket Rocket (Red) that play both.
Pulsewave Harpoon
Pulsewave Harpoon
Avg. played:  
2.752.748554913
24% of decksPercentage of decks that could play both Zero to Fifty (Red) and Pulsewave Harpoon that play both.
T-Bone (Blue)
T-Bone (Blue)
Avg. played:  
2.682.679894180
24% of decksPercentage of decks that could play both Zero to Fifty (Red) and T-Bone (Blue) that play both.
Maximum Velocity
Maximum Velocity
Avg. played:  
2.642.636484687
22% of decksPercentage of decks that could play both Zero to Fifty (Red) and Maximum Velocity that play both.
Throttle (Red)
Throttle (Red)
Avg. played:  
2.602.595348837
18% of decksPercentage of decks that could play both Zero to Fifty (Red) and Throttle (Red) that play both.
Zipper Hit (Yellow)
Zipper Hit (Yellow)
Avg. played:  
2.552.549450549
16% of decksPercentage of decks that could play both Zero to Fifty (Red) and Zipper Hit (Yellow) that play both.
T-Bone (Yellow)
T-Bone (Yellow)
Avg. played:  
2.662.662109375
16% of decksPercentage of decks that could play both Zero to Fifty (Red) and T-Bone (Yellow) that play both.
Under Loop (Red)
Under Loop (Red)
Avg. played:  
2.522.524959742
15% of decksPercentage of decks that could play both Zero to Fifty (Red) and Under Loop (Red) that play both.
Dive Through Data (Red)
Dive Through Data (Red)
Avg. played:  
2.462.458262351
15% of decksPercentage of decks that could play both Zero to Fifty (Red) and Dive Through Data (Red) that play both.
Zipper Hit (Blue)
Zipper Hit (Blue)
Avg. played:  
2.542.540447504
15% of decksPercentage of decks that could play both Zero to Fifty (Red) and Zipper Hit (Blue) that play both.
Jump Start (Red)
Jump Start (Red)
Avg. played:  
2.532.534031414
14% of decksPercentage of decks that could play both Zero to Fifty (Red) and Jump Start (Red) that play both.
Twin Drive
Twin Drive
Avg. played:  
2.592.592954990
14% of decksPercentage of decks that could play both Zero to Fifty (Red) and Twin Drive that play both.
Zero to Fifty (Blue)
Zero to Fifty (Blue)
Avg. played:  
2.442.439539347
13% of decksPercentage of decks that could play both Zero to Fifty (Red) and Zero to Fifty (Blue) that play both.
Out Pace (Red)
Out Pace (Red)
Avg. played:  
2.432.434077079
13% of decksPercentage of decks that could play both Zero to Fifty (Red) and Out Pace (Red) that play both.
Zero to Fifty (Yellow)
Zero to Fifty (Yellow)
Avg. played:  
2.392.394607843
11% of decksPercentage of decks that could play both Zero to Fifty (Red) and Zero to Fifty (Yellow) that play both.
Big Bertha (Blue)
Big Bertha (Blue)
Avg. played:  
2.532.531250000
11% of decksPercentage of decks that could play both Zero to Fifty (Red) and Big Bertha (Blue) that play both.
Crankshaft (Blue)
Crankshaft (Blue)
Avg. played:  
2.532.531250000
11% of decksPercentage of decks that could play both Zero to Fifty (Red) and Crankshaft (Blue) that play both.
MetEx (Red)
MetEx (Red)
Avg. played:  
2.432.432795699
10% of decksPercentage of decks that could play both Zero to Fifty (Red) and MetEx (Red) that play both.
Dumpster Dive (Red)
Dumpster Dive (Red)
Avg. played:  
2.422.420749280
9% of decksPercentage of decks that could play both Zero to Fifty (Red) and Dumpster Dive (Red) that play both.
Payload (Red)
Payload (Red)
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Zero to Fifty (Red) and Payload (Red) that play both.
High Speed Impact (Red)
High Speed Impact (Red)
Avg. played:  
2.622.619496855
9% of decksPercentage of decks that could play both Zero to Fifty (Red) and High Speed Impact (Red) that play both.
Fender Bender (Red)
Fender Bender (Red)
Avg. played:  
2.412.411392405
9% of decksPercentage of decks that could play both Zero to Fifty (Red) and Fender Bender (Red) that play both.
Crankshaft (Red)
Crankshaft (Red)
Avg. played:  
2.512.510989011
9% of decksPercentage of decks that could play both Zero to Fifty (Red) and Crankshaft (Red) that play both.
Data Link (Blue)
Data Link (Blue)
Avg. played:  
2.482.480825959
8% of decksPercentage of decks that could play both Zero to Fifty (Red) and Data Link (Blue) that play both.
Expedite (Blue)
Expedite (Blue)
Avg. played:  
2.462.458461538
8% of decksPercentage of decks that could play both Zero to Fifty (Red) and Expedite (Blue) that play both.
Throttle (Blue)
Throttle (Blue)
Avg. played:  
2.502.501538462
8% of decksPercentage of decks that could play both Zero to Fifty (Red) and Throttle (Blue) that play both.
Rev Up (Red)
Rev Up (Red)
Avg. played:  
2.432.428044280
7% of decksPercentage of decks that could play both Zero to Fifty (Red) and Rev Up (Red) that play both.
Data Link (Yellow)
Data Link (Yellow)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Zero to Fifty (Red) and Data Link (Yellow) that play both.
Crankshaft (Yellow)
Crankshaft (Yellow)
Avg. played:  
2.462.462406015
7% of decksPercentage of decks that could play both Zero to Fifty (Red) and Crankshaft (Yellow) that play both.
Big Bertha (Red)
Big Bertha (Red)
Avg. played:  
2.532.530075188
7% of decksPercentage of decks that could play both Zero to Fifty (Red) and Big Bertha (Red) that play both.
Heist
Heist
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Zero to Fifty (Red) and Heist that play both.
Meganetic Shockwave
Meganetic Shockwave
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Zero to Fifty (Red) and Meganetic Shockwave that play both.
Combustible Courier (Red)
Combustible Courier (Red)
Avg. played:  
2.522.516393443
6% of decksPercentage of decks that could play both Zero to Fifty (Red) and Combustible Courier (Red) that play both.
Expedite (Yellow)
Expedite (Yellow)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Zero to Fifty (Red) and Expedite (Yellow) that play both.
Jump Start (Yellow)
Jump Start (Yellow)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Zero to Fifty (Red) and Jump Start (Yellow) that play both.