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Take Flight (Red)
10812 decks (2.491%)
Price History
Take Flight (Red)
Light Warrior Attack Action - Attack
As an additional cost to play Take Flight, you may charge your hero's soul. (Put a card from your hand face up under your hero card.) If you've charged this turn, Take Flight gains go again.
Average Card Type Distribution
Average Attack Value: 
3.043.043992249
Average Defense Value:  
2.872.874961851
Hero
Ser Boltyn, Breaker of Dawn
Ser Boltyn, Breaker of Dawn
77% of decksPercentage of decks that could play both Take Flight (Red) and Ser Boltyn, Breaker of Dawn that play both.
Boltyn
Boltyn
73% of decksPercentage of decks that could play both Take Flight (Red) and Boltyn that play both.
Equipment
Warpath of Winged Grace
Warpath of Winged Grace
82% of decksPercentage of decks that could play both Take Flight (Red) and Warpath of Winged Grace that play both.
Warband of Bellona
Warband of Bellona
79% of decksPercentage of decks that could play both Take Flight (Red) and Warband of Bellona that play both.
Helm of Halo's Grace
Helm of Halo's Grace
78% of decksPercentage of decks that could play both Take Flight (Red) and Helm of Halo's Grace that play both.
Ironsong Versus
Ironsong Versus
76% of decksPercentage of decks that could play both Take Flight (Red) and Ironsong Versus that play both.
Snapdragon Scalers
Snapdragon Scalers
75% of decksPercentage of decks that could play both Take Flight (Red) and Snapdragon Scalers that play both.
Soulbond Resolve
Soulbond Resolve
62% of decksPercentage of decks that could play both Take Flight (Red) and Soulbond Resolve that play both.
Nullrune Gloves
Nullrune Gloves
57% of decksPercentage of decks that could play both Take Flight (Red) and Nullrune Gloves that play both.
Halo of Illumination
Halo of Illumination
57% of decksPercentage of decks that could play both Take Flight (Red) and Halo of Illumination that play both.
Fyendal's Spring Tunic
Fyendal's Spring Tunic
55% of decksPercentage of decks that could play both Take Flight (Red) and Fyendal's Spring Tunic that play both.
Gallantry Gold
Gallantry Gold
47% of decksPercentage of decks that could play both Take Flight (Red) and Gallantry Gold that play both.
Courage of Bladehold
Courage of Bladehold
46% of decksPercentage of decks that could play both Take Flight (Red) and Courage of Bladehold that play both.
Nullrune Boots
Nullrune Boots
23% of decksPercentage of decks that could play both Take Flight (Red) and Nullrune Boots that play both.
Crown of Providence
Crown of Providence
23% of decksPercentage of decks that could play both Take Flight (Red) and Crown of Providence that play both.
Radiant Flow
Radiant Flow
21% of decksPercentage of decks that could play both Take Flight (Red) and Radiant Flow that play both.
Bracers of Bellona's Grace
Bracers of Bellona's Grace
21% of decksPercentage of decks that could play both Take Flight (Red) and Bracers of Bellona's Grace that play both.
Nullrune Hood
Nullrune Hood
20% of decksPercentage of decks that could play both Take Flight (Red) and Nullrune Hood that play both.
Balance of Justice
Balance of Justice
16% of decksPercentage of decks that could play both Take Flight (Red) and Balance of Justice that play both.
Braveforge Bracers
Braveforge Bracers
16% of decksPercentage of decks that could play both Take Flight (Red) and Braveforge Bracers that play both.
Solar Plexus
Solar Plexus
12% of decksPercentage of decks that could play both Take Flight (Red) and Solar Plexus that play both.
Helm of Sharp Eye
Helm of Sharp Eye
12% of decksPercentage of decks that could play both Take Flight (Red) and Helm of Sharp Eye that play both.
Refraction Bolters
Refraction Bolters
10% of decksPercentage of decks that could play both Take Flight (Red) and Refraction Bolters that play both.
Valiant Dynamo
Valiant Dynamo
9% of decksPercentage of decks that could play both Take Flight (Red) and Valiant Dynamo that play both.
Grains of Bloodspill
Grains of Bloodspill
8% of decksPercentage of decks that could play both Take Flight (Red) and Grains of Bloodspill that play both.
Arcanite Skullcap
Arcanite Skullcap
7% of decksPercentage of decks that could play both Take Flight (Red) and Arcanite Skullcap that play both.
Nullrune Robe
Nullrune Robe
6% of decksPercentage of decks that could play both Take Flight (Red) and Nullrune Robe that play both.
Weapon
Raydn, Duskbane
Raydn, Duskbane
74% of decksPercentage of decks that could play both Take Flight (Red) and Raydn, Duskbane that play both.
Cintari Saber
Cintari Saber
34% of decksPercentage of decks that could play both Take Flight (Red) and Cintari Saber that play both.
Hot Streak
Hot Streak
33% of decksPercentage of decks that could play both Take Flight (Red) and Hot Streak that play both.
Hatchet of Body
Hatchet of Body
6% of decksPercentage of decks that could play both Take Flight (Red) and Hatchet of Body that play both.
Hatchet of Mind
Hatchet of Mind
6% of decksPercentage of decks that could play both Take Flight (Red) and Hatchet of Mind that play both.
Beaming Blade
Beaming Blade
6% of decksPercentage of decks that could play both Take Flight (Red) and Beaming Blade that play both.
Action
New
Unsheathed
Unsheathed
Avg. played:  
3.003.000000000
95% of decksPercentage of decks that could play both Take Flight (Red) and Unsheathed that play both.
Spirit of Eirina
Spirit of Eirina
Avg. played:  
1.001.000000000
83% of decksPercentage of decks that could play both Take Flight (Red) and Spirit of Eirina that play both.
Lumina Ascension
Lumina Ascension
Avg. played:  
2.832.825215752
77% of decksPercentage of decks that could play both Take Flight (Red) and Lumina Ascension that play both.
Prayer of Bellona
Prayer of Bellona
Avg. played:  
2.702.698088039
19% of decksPercentage of decks that could play both Take Flight (Red) and Prayer of Bellona that play both.
Goblet of Bloodrun Wine
Goblet of Bloodrun Wine
Avg. played:  
3.003.000000000
10% of decksPercentage of decks that could play both Take Flight (Red) and Goblet of Bloodrun Wine that play both.
The Weakest Link
The Weakest Link
Avg. played:  
2.502.505000000
7% of decksPercentage of decks that could play both Take Flight (Red) and The Weakest Link that play both.
Energy Potion
Energy Potion
Avg. played:  
2.512.509615385
6% of decksPercentage of decks that could play both Take Flight (Red) and Energy Potion that play both.
Attack Action
V of the Vanguard
V of the Vanguard
Avg. played:  
2.832.825611713
76% of decksPercentage of decks that could play both Take Flight (Red) and V of the Vanguard that play both.
Bolt of Courage (Red)
Bolt of Courage (Red)
Avg. played:  
2.792.794572453
72% of decksPercentage of decks that could play both Take Flight (Red) and Bolt of Courage (Red) that play both.
Banneret of Courage
Banneret of Courage
Avg. played:  
2.812.812185659
67% of decksPercentage of decks that could play both Take Flight (Red) and Banneret of Courage that play both.
Take Flight (Yellow)
Take Flight (Yellow)
Avg. played:  
2.772.769056848
66% of decksPercentage of decks that could play both Take Flight (Red) and Take Flight (Yellow) that play both.
Banneret of Gallantry
Banneret of Gallantry
Avg. played:  
2.802.799767171
65% of decksPercentage of decks that could play both Take Flight (Red) and Banneret of Gallantry that play both.
Beaming Bravado (Red)
Beaming Bravado (Red)
Avg. played:  
2.812.813684697
62% of decksPercentage of decks that could play both Take Flight (Red) and Beaming Bravado (Red) that play both.
Engulfing Light (Red)
Engulfing Light (Red)
Avg. played:  
2.802.797714973
61% of decksPercentage of decks that could play both Take Flight (Red) and Engulfing Light (Red) that play both.
Bolt of Courage (Yellow)
Bolt of Courage (Yellow)
Avg. played:  
2.772.774106106
55% of decksPercentage of decks that could play both Take Flight (Red) and Bolt of Courage (Yellow) that play both.
Beaming Bravado (Yellow)
Beaming Bravado (Yellow)
Avg. played:  
2.802.797921281
55% of decksPercentage of decks that could play both Take Flight (Red) and Beaming Bravado (Yellow) that play both.
Celestial Cataclysm
Celestial Cataclysm
Avg. played:  
2.722.719782993
53% of decksPercentage of decks that could play both Take Flight (Red) and Celestial Cataclysm that play both.
Bolting Blade
Bolting Blade
Avg. played:  
2.722.717930939
48% of decksPercentage of decks that could play both Take Flight (Red) and Bolting Blade that play both.
Light the Way (Red)
Light the Way (Red)
Avg. played:  
2.792.794315470
43% of decksPercentage of decks that could play both Take Flight (Red) and Light the Way (Red) that play both.
Illuminate (Red)
Illuminate (Red)
Avg. played:  
2.702.703885805
41% of decksPercentage of decks that could play both Take Flight (Red) and Illuminate (Red) that play both.
Take Flight (Blue)
Take Flight (Blue)
Avg. played:  
2.782.775661139
32% of decksPercentage of decks that could play both Take Flight (Red) and Take Flight (Blue) that play both.
Command and Conquer
Command and Conquer
Avg. played:  
2.792.793854343
30% of decksPercentage of decks that could play both Take Flight (Red) and Command and Conquer that play both.
Express Lightning (Red)
Express Lightning (Red)
Avg. played:  
2.692.690717300
30% of decksPercentage of decks that could play both Take Flight (Red) and Express Lightning (Red) that play both.
Valiant Thrust (Red)
Valiant Thrust (Red)
Avg. played:  
2.612.610978044
28% of decksPercentage of decks that could play both Take Flight (Red) and Valiant Thrust (Red) that play both.
Bolt of Courage (Blue)
Bolt of Courage (Blue)
Avg. played:  
2.762.758705114
26% of decksPercentage of decks that could play both Take Flight (Red) and Bolt of Courage (Blue) that play both.
Engulfing Light (Blue)
Engulfing Light (Blue)
Avg. played:  
2.752.745757180
21% of decksPercentage of decks that could play both Take Flight (Red) and Engulfing Light (Blue) that play both.
Engulfing Light (Yellow)
Engulfing Light (Yellow)
Avg. played:  
2.692.689421894
21% of decksPercentage of decks that could play both Take Flight (Red) and Engulfing Light (Yellow) that play both.
Snatch (Red)
Snatch (Red)
Avg. played:  
2.622.619266055
16% of decksPercentage of decks that could play both Take Flight (Red) and Snatch (Red) that play both.
Spirit of War
Spirit of War
Avg. played:  
2.682.682383420
16% of decksPercentage of decks that could play both Take Flight (Red) and Spirit of War that play both.
Valiant Thrust (Yellow)
Valiant Thrust (Yellow)
Avg. played:  
2.492.492127303
14% of decksPercentage of decks that could play both Take Flight (Red) and Valiant Thrust (Yellow) that play both.
Enlightened Strike
Enlightened Strike
Avg. played:  
3.003.000000000
13% of decksPercentage of decks that could play both Take Flight (Red) and Enlightened Strike that play both.
Banneret of Protection
Banneret of Protection
Avg. played:  
2.712.707602339
13% of decksPercentage of decks that could play both Take Flight (Red) and Banneret of Protection that play both.
Tenacity
Tenacity
Avg. played:  
1.551.546975547
12% of decksPercentage of decks that could play both Take Flight (Red) and Tenacity that play both.
Banneret of Salvation
Banneret of Salvation
Avg. played:  
2.562.560823456
11% of decksPercentage of decks that could play both Take Flight (Red) and Banneret of Salvation that play both.
Banneret of Vigor
Banneret of Vigor
Avg. played:  
2.582.579902303
10% of decksPercentage of decks that could play both Take Flight (Red) and Banneret of Vigor that play both.
Express Lightning (Blue)
Express Lightning (Blue)
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Take Flight (Red) and Express Lightning (Blue) that play both.
Beaming Bravado (Blue)
Beaming Bravado (Blue)
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Take Flight (Red) and Beaming Bravado (Blue) that play both.
Beckoning Light
Beckoning Light
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Take Flight (Red) and Beckoning Light that play both.
Light the Way (Yellow)
Light the Way (Yellow)
Avg. played:  
2.552.553682343
7% of decksPercentage of decks that could play both Take Flight (Red) and Light the Way (Yellow) that play both.
Battlefield Blitz (Red)
Battlefield Blitz (Red)
Avg. played:  
2.582.582078313
7% of decksPercentage of decks that could play both Take Flight (Red) and Battlefield Blitz (Red) that play both.
Express Lightning (Yellow)
Express Lightning (Yellow)
Avg. played:  
2.472.470952750
6% of decksPercentage of decks that could play both Take Flight (Red) and Express Lightning (Yellow) that play both.
Valiant Thrust (Blue)
Valiant Thrust (Blue)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Take Flight (Red) and Valiant Thrust (Blue) that play both.
Attack Reaction
Beacon of Victory
Beacon of Victory
Avg. played:  
2.832.825842121
75% of decksPercentage of decks that could play both Take Flight (Red) and Beacon of Victory that play both.
Courageous Steelhand (Red)
Courageous Steelhand (Red)
Avg. played:  
2.692.693013848
41% of decksPercentage of decks that could play both Take Flight (Red) and Courageous Steelhand (Red) that play both.
Blade Flurry
Blade Flurry
Avg. played:  
3.003.000000000
11% of decksPercentage of decks that could play both Take Flight (Red) and Blade Flurry that play both.
Courageous Steelhand (Yellow)
Courageous Steelhand (Yellow)
Avg. played:  
2.462.464231355
10% of decksPercentage of decks that could play both Take Flight (Red) and Courageous Steelhand (Yellow) that play both.
Resounding Courage (Red)
Resounding Courage (Red)
Avg. played:  
2.412.414252153
9% of decksPercentage of decks that could play both Take Flight (Red) and Resounding Courage (Red) that play both.
Lumina Lance
Lumina Lance
Avg. played:  
2.462.457885305
7% of decksPercentage of decks that could play both Take Flight (Red) and Lumina Lance that play both.
Rout
Rout
Avg. played:  
1.001.000000000
5% of decksPercentage of decks that could play both Take Flight (Red) and Rout that play both.
Blade Runner (Red)
Blade Runner (Red)
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Take Flight (Red) and Blade Runner (Red) that play both.
Defense Reaction
Saving Grace
Saving Grace
Avg. played:  
2.822.820928519
75% of decksPercentage of decks that could play both Take Flight (Red) and Saving Grace that play both.
Soul Shield
Soul Shield
Avg. played:  
2.842.842186756
65% of decksPercentage of decks that could play both Take Flight (Red) and Soul Shield that play both.
Sink Below (Red)
Sink Below (Red)
Avg. played:  
2.812.809776833
49% of decksPercentage of decks that could play both Take Flight (Red) and Sink Below (Red) that play both.
Fate Foreseen
Fate Foreseen
Avg. played:  
2.682.676694455
17% of decksPercentage of decks that could play both Take Flight (Red) and Fate Foreseen that play both.
That All You Got?
That All You Got?
Avg. played:  
2.482.482666667
6% of decksPercentage of decks that could play both Take Flight (Red) and That All You Got? that play both.
Steelblade Shunt (Red)
Steelblade Shunt (Red)
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Take Flight (Red) and Steelblade Shunt (Red) that play both.
Instant
Remembrance
Remembrance
Avg. played:  
1.001.000000000
11% of decksPercentage of decks that could play both Take Flight (Red) and Remembrance that play both.
New
Arcane Polarity (Red)
Arcane Polarity (Red)
Avg. played:  
3.003.000000000
10% of decksPercentage of decks that could play both Take Flight (Red) and Arcane Polarity (Red) that play both.
Take it on the Chin
Take it on the Chin
Avg. played:  
2.432.434325744
9% of decksPercentage of decks that could play both Take Flight (Red) and Take it on the Chin that play both.
Oasis Respite (Red)
Oasis Respite (Red)
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Take Flight (Red) and Oasis Respite (Red) that play both.
Resource
Light of Sol
Light of Sol
Avg. played:  
1.001.000000000
9% of decksPercentage of decks that could play both Take Flight (Red) and Light of Sol that play both.