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Assault and Battery (Red)
4198 decks (1.082%)
Price History
Assault and Battery (Red)
Brute Attack Action - Attack
Beat Chest (As an additional cost to play this, you may discard a card with 6 or more {p}.) When this attacks, if you've beaten chest this turn, create an Agility token.
Average Card Type Distribution
Average Attack Value: 
4.924.920709869
Average Defense Value:  
2.442.441192393
Hero
Kayo
Kayo
39% of decksPercentage of decks that could play both Assault and Battery (Red) and Kayo that play both.
Rhinar
Rhinar
21% of decksPercentage of decks that could play both Assault and Battery (Red) and Rhinar that play both.
Kayo, Armed and Dangerous
Kayo, Armed and Dangerous
20% of decksPercentage of decks that could play both Assault and Battery (Red) and Kayo, Armed and Dangerous that play both.
Rhinar, Reckless Rampage
Rhinar, Reckless Rampage
13% of decksPercentage of decks that could play both Assault and Battery (Red) and Rhinar, Reckless Rampage that play both.
Equipment
Savage Sash
Savage Sash
86% of decksPercentage of decks that could play both Assault and Battery (Red) and Savage Sash that play both.
Scabskin Leathers
Scabskin Leathers
68% of decksPercentage of decks that could play both Assault and Battery (Red) and Scabskin Leathers that play both.
Apex Bonebreaker
Apex Bonebreaker
68% of decksPercentage of decks that could play both Assault and Battery (Red) and Apex Bonebreaker that play both.
Scowling Flesh Bag
Scowling Flesh Bag
67% of decksPercentage of decks that could play both Assault and Battery (Red) and Scowling Flesh Bag that play both.
Skullhorn
Skullhorn
57% of decksPercentage of decks that could play both Assault and Battery (Red) and Skullhorn that play both.
Nullrune Gloves
Nullrune Gloves
56% of decksPercentage of decks that could play both Assault and Battery (Red) and Nullrune Gloves that play both.
Fyendal's Spring Tunic
Fyendal's Spring Tunic
53% of decksPercentage of decks that could play both Assault and Battery (Red) and Fyendal's Spring Tunic that play both.
Beaten Trackers
Beaten Trackers
32% of decksPercentage of decks that could play both Assault and Battery (Red) and Beaten Trackers that play both.
banned - Blitz
Heartened Cross Strap
Heartened Cross Strap
29% of decksPercentage of decks that could play both Assault and Battery (Red) and Heartened Cross Strap that play both.
Barkbone Strapping
Barkbone Strapping
25% of decksPercentage of decks that could play both Assault and Battery (Red) and Barkbone Strapping that play both.
Hide Tanner
Hide Tanner
21% of decksPercentage of decks that could play both Assault and Battery (Red) and Hide Tanner that play both.
Knucklehead
Knucklehead
21% of decksPercentage of decks that could play both Assault and Battery (Red) and Knucklehead that play both.
Gambler's Gloves
Gambler's Gloves
19% of decksPercentage of decks that could play both Assault and Battery (Red) and Gambler's Gloves that play both.
Goliath Gauntlet
Goliath Gauntlet
16% of decksPercentage of decks that could play both Assault and Battery (Red) and Goliath Gauntlet that play both.
Nullrune Boots
Nullrune Boots
11% of decksPercentage of decks that could play both Assault and Battery (Red) and Nullrune Boots that play both.
Stonewall Gauntlet
Stonewall Gauntlet
11% of decksPercentage of decks that could play both Assault and Battery (Red) and Stonewall Gauntlet that play both.
Nullrune Hood
Nullrune Hood
9% of decksPercentage of decks that could play both Assault and Battery (Red) and Nullrune Hood that play both.
Gauntlet of Might
Gauntlet of Might
9% of decksPercentage of decks that could play both Assault and Battery (Red) and Gauntlet of Might that play both.
Monstrous Veil
Monstrous Veil
9% of decksPercentage of decks that could play both Assault and Battery (Red) and Monstrous Veil that play both.
Flat Trackers
Flat Trackers
8% of decksPercentage of decks that could play both Assault and Battery (Red) and Flat Trackers that play both.
Raw Meat
Raw Meat
7% of decksPercentage of decks that could play both Assault and Battery (Red) and Raw Meat that play both.
Crown of Providence
Crown of Providence
6% of decksPercentage of decks that could play both Assault and Battery (Red) and Crown of Providence that play both.
Nullrune Robe
Nullrune Robe
6% of decksPercentage of decks that could play both Assault and Battery (Red) and Nullrune Robe that play both.
Weapon
Mandible Claw
Mandible Claw
64% of decksPercentage of decks that could play both Assault and Battery (Red) and Mandible Claw that play both.
Ball Breaker
Ball Breaker
16% of decksPercentage of decks that could play both Assault and Battery (Red) and Ball Breaker that play both.
Romping Club
Romping Club
11% of decksPercentage of decks that could play both Assault and Battery (Red) and Romping Club that play both.
Action
Bloodrush Bellow
Bloodrush Bellow
Avg. played:  
2.802.802678863
59% of decksPercentage of decks that could play both Assault and Battery (Red) and Bloodrush Bellow that play both.
Cast Bones
Cast Bones
Avg. played:  
2.722.723844928
32% of decksPercentage of decks that could play both Assault and Battery (Red) and Cast Bones that play both.
The Weakest Link
The Weakest Link
Avg. played:  
2.512.514285714
24% of decksPercentage of decks that could play both Assault and Battery (Red) and The Weakest Link that play both.
Barraging Beatdown (Blue)
Barraging Beatdown (Blue)
Avg. played:  
2.752.750837989
16% of decksPercentage of decks that could play both Assault and Battery (Red) and Barraging Beatdown (Blue) that play both.
Battlefront Bastion (Red)
Battlefront Bastion (Red)
Avg. played:  
2.002.000000000
13% of decksPercentage of decks that could play both Assault and Battery (Red) and Battlefront Bastion (Red) that play both.
Blanch (Red)
Blanch (Red)
Avg. played:  
2.002.000000000
13% of decksPercentage of decks that could play both Assault and Battery (Red) and Blanch (Red) that play both.
Smashback Alehorn
Smashback Alehorn
Avg. played:  
2.442.441964286
12% of decksPercentage of decks that could play both Assault and Battery (Red) and Smashback Alehorn that play both.
Bonebreaker Bellow (Red)
Bonebreaker Bellow (Red)
Avg. played:  
2.482.477803738
11% of decksPercentage of decks that could play both Assault and Battery (Red) and Bonebreaker Bellow (Red) that play both.
Barraging Beatdown (Red)
Barraging Beatdown (Red)
Avg. played:  
2.662.655844156
10% of decksPercentage of decks that could play both Assault and Battery (Red) and Barraging Beatdown (Red) that play both.
Bonebreaker Bellow (Blue)
Bonebreaker Bellow (Blue)
Avg. played:  
2.512.505154639
8% of decksPercentage of decks that could play both Assault and Battery (Red) and Bonebreaker Bellow (Blue) that play both.
Shadowrealm Horror
Shadowrealm Horror
Avg. played:  
2.602.600000000
8% of decksPercentage of decks that could play both Assault and Battery (Red) and Shadowrealm Horror that play both.
Battlefront Bastion (Yellow)
Battlefront Bastion (Yellow)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Assault and Battery (Red) and Battlefront Bastion (Yellow) that play both.
Dig Up Dinner
Dig Up Dinner
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Assault and Battery (Red) and Dig Up Dinner that play both.
Lead with Speed (Red)
Lead with Speed (Red)
Avg. played:  
2.442.439672802
7% of decksPercentage of decks that could play both Assault and Battery (Red) and Lead with Speed (Red) that play both.
Bonebreaker Bellow (Yellow)
Bonebreaker Bellow (Yellow)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Assault and Battery (Red) and Bonebreaker Bellow (Yellow) that play both.
Berserk
Berserk
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Assault and Battery (Red) and Berserk that play both.
Sand Sketched Plan
Sand Sketched Plan
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Assault and Battery (Red) and Sand Sketched Plan that play both.
Barraging Beatdown (Yellow)
Barraging Beatdown (Yellow)
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Assault and Battery (Red) and Barraging Beatdown (Yellow) that play both.
Argh... Smash!
Argh... Smash!
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Assault and Battery (Red) and Argh... Smash! that play both.
Attack Action
Wrecker Romp (Blue)
Wrecker Romp (Blue)
Avg. played:  
2.702.698492462
60% of decksPercentage of decks that could play both Assault and Battery (Red) and Wrecker Romp (Blue) that play both.
Beast Within
Beast Within
Avg. played:  
2.822.821227080
55% of decksPercentage of decks that could play both Assault and Battery (Red) and Beast Within that play both.
Swing Big
Swing Big
Avg. played:  
2.832.826780415
53% of decksPercentage of decks that could play both Assault and Battery (Red) and Swing Big that play both.
Send Packing
Send Packing
Avg. played:  
2.812.808101473
47% of decksPercentage of decks that could play both Assault and Battery (Red) and Send Packing that play both.
Agile Windup (Yellow)
Agile Windup (Yellow)
Avg. played:  
2.642.638038829
46% of decksPercentage of decks that could play both Assault and Battery (Red) and Agile Windup (Yellow) that play both.
Agile Windup (Blue)
Agile Windup (Blue)
Avg. played:  
2.682.681086879
45% of decksPercentage of decks that could play both Assault and Battery (Red) and Agile Windup (Blue) that play both.
Assault and Battery (Blue)
Assault and Battery (Blue)
Avg. played:  
2.672.670662906
45% of decksPercentage of decks that could play both Assault and Battery (Red) and Assault and Battery (Blue) that play both.
Savage Feast (Red)
Savage Feast (Red)
Avg. played:  
2.752.749896652
43% of decksPercentage of decks that could play both Assault and Battery (Red) and Savage Feast (Red) that play both.
Run Roughshod
Run Roughshod
Avg. played:  
2.792.792592593
42% of decksPercentage of decks that could play both Assault and Battery (Red) and Run Roughshod that play both.
Wild Ride (Red)
Wild Ride (Red)
Avg. played:  
2.632.625045110
41% of decksPercentage of decks that could play both Assault and Battery (Red) and Wild Ride (Red) that play both.
Pulping (Red)
Pulping (Red)
Avg. played:  
2.712.714949324
40% of decksPercentage of decks that could play both Assault and Battery (Red) and Pulping (Red) that play both.
Bare Fangs (Red)
Bare Fangs (Red)
Avg. played:  
2.612.610051357
40% of decksPercentage of decks that could play both Assault and Battery (Red) and Bare Fangs (Red) that play both.
Command and Conquer
Command and Conquer
Avg. played:  
2.852.847521552
37% of decksPercentage of decks that could play both Assault and Battery (Red) and Command and Conquer that play both.
Smash Instinct (Blue)
Smash Instinct (Blue)
Avg. played:  
2.682.679023932
34% of decksPercentage of decks that could play both Assault and Battery (Red) and Smash Instinct (Blue) that play both.
Pack Hunt (Red)
Pack Hunt (Red)
Avg. played:  
2.582.578516158
30% of decksPercentage of decks that could play both Assault and Battery (Red) and Pack Hunt (Red) that play both.
Runner Runner
Runner Runner
Avg. played:  
2.762.761642157
30% of decksPercentage of decks that could play both Assault and Battery (Red) and Runner Runner that play both.
Mighty Windup (Blue)
Mighty Windup (Blue)
Avg. played:  
2.642.637519873
29% of decksPercentage of decks that could play both Assault and Battery (Red) and Mighty Windup (Blue) that play both.
Clash of Agility (Red)
Clash of Agility (Red)
Avg. played:  
2.742.742895805
26% of decksPercentage of decks that could play both Assault and Battery (Red) and Clash of Agility (Red) that play both.
Pack Call (Blue)
Pack Call (Blue)
Avg. played:  
2.702.699544765
22% of decksPercentage of decks that could play both Assault and Battery (Red) and Pack Call (Blue) that play both.
Strength Rules All
Strength Rules All
Avg. played:  
2.712.707792208
21% of decksPercentage of decks that could play both Assault and Battery (Red) and Strength Rules All that play both.
Reincarnate (Blue)
Reincarnate (Blue)
Avg. played:  
2.722.716060337
19% of decksPercentage of decks that could play both Assault and Battery (Red) and Reincarnate (Blue) that play both.
Enlightened Strike
Enlightened Strike
Avg. played:  
3.003.000000000
18% of decksPercentage of decks that could play both Assault and Battery (Red) and Enlightened Strike that play both.
Pound Town (Blue)
Pound Town (Blue)
Avg. played:  
2.532.534937888
16% of decksPercentage of decks that could play both Assault and Battery (Red) and Pound Town (Blue) that play both.
Wild Ride (Yellow)
Wild Ride (Yellow)
Avg. played:  
2.512.512077295
15% of decksPercentage of decks that could play both Assault and Battery (Red) and Wild Ride (Yellow) that play both.
Assault and Battery (Yellow)
Assault and Battery (Yellow)
Avg. played:  
2.502.504625736
14% of decksPercentage of decks that could play both Assault and Battery (Red) and Assault and Battery (Yellow) that play both.
Riled Up (Blue)
Riled Up (Blue)
Avg. played:  
2.262.257598784
14% of decksPercentage of decks that could play both Assault and Battery (Red) and Riled Up (Blue) that play both.
Smashing Performance
Smashing Performance
Avg. played:  
2.342.337142857
14% of decksPercentage of decks that could play both Assault and Battery (Red) and Smashing Performance that play both.
Agile Windup (Red)
Agile Windup (Red)
Avg. played:  
2.442.438785504
14% of decksPercentage of decks that could play both Assault and Battery (Red) and Agile Windup (Red) that play both.
Show No Mercy
Show No Mercy
Avg. played:  
3.003.000000000
12% of decksPercentage of decks that could play both Assault and Battery (Red) and Show No Mercy that play both.
Massacre
Massacre
Avg. played:  
2.552.550458716
11% of decksPercentage of decks that could play both Assault and Battery (Red) and Massacre that play both.
Skull Crack
Skull Crack
Avg. played:  
3.003.000000000
11% of decksPercentage of decks that could play both Assault and Battery (Red) and Skull Crack that play both.
Clash of Agility (Yellow)
Clash of Agility (Yellow)
Avg. played:  
2.472.470997680
11% of decksPercentage of decks that could play both Assault and Battery (Red) and Clash of Agility (Yellow) that play both.
Rawhide Rumble (Red)
Rawhide Rumble (Red)
Avg. played:  
2.652.647239264
10% of decksPercentage of decks that could play both Assault and Battery (Red) and Rawhide Rumble (Red) that play both.
Pound Town (Red)
Pound Town (Red)
Avg. played:  
2.382.381538462
10% of decksPercentage of decks that could play both Assault and Battery (Red) and Pound Town (Red) that play both.
Bare Fangs (Yellow)
Bare Fangs (Yellow)
Avg. played:  
2.352.351973684
9% of decksPercentage of decks that could play both Assault and Battery (Red) and Bare Fangs (Yellow) that play both.
Savage Beatdown
Savage Beatdown
Avg. played:  
2.422.415503876
9% of decksPercentage of decks that could play both Assault and Battery (Red) and Savage Beatdown that play both.
Predatory Assault (Red)
Predatory Assault (Red)
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Assault and Battery (Red) and Predatory Assault (Red) that play both.
Alpha Rampage
Alpha Rampage
Avg. played:  
2.612.610000000
9% of decksPercentage of decks that could play both Assault and Battery (Red) and Alpha Rampage that play both.
Pulping (Yellow)
Pulping (Yellow)
Avg. played:  
2.602.598949212
8% of decksPercentage of decks that could play both Assault and Battery (Red) and Pulping (Yellow) that play both.
Smash Instinct (Yellow)
Smash Instinct (Yellow)
Avg. played:  
2.432.427065026
8% of decksPercentage of decks that could play both Assault and Battery (Red) and Smash Instinct (Yellow) that play both.
Smash Instinct (Red)
Smash Instinct (Red)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Assault and Battery (Red) and Smash Instinct (Red) that play both.
Mighty Windup (Yellow)
Mighty Windup (Yellow)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Assault and Battery (Red) and Mighty Windup (Yellow) that play both.
Madcap Charger (Red)
Madcap Charger (Red)
Avg. played:  
2.452.451676529
7% of decksPercentage of decks that could play both Assault and Battery (Red) and Madcap Charger (Red) that play both.
Wage Agility (Red)
Wage Agility (Red)
Avg. played:  
2.472.471816284
6% of decksPercentage of decks that could play both Assault and Battery (Red) and Wage Agility (Red) that play both.
Savage Swing (Red)
Savage Swing (Red)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Assault and Battery (Red) and Savage Swing (Red) that play both.
Battlefront Bastion (Blue)
Battlefront Bastion (Blue)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Assault and Battery (Red) and Battlefront Bastion (Blue) that play both.
Savage Swing (Blue)
Savage Swing (Blue)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Assault and Battery (Red) and Savage Swing (Blue) that play both.
Pound Town (Yellow)
Pound Town (Yellow)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Assault and Battery (Red) and Pound Town (Yellow) that play both.
Defense Reaction
Reckless Swing
Reckless Swing
Avg. played:  
1.941.943866944
32% of decksPercentage of decks that could play both Assault and Battery (Red) and Reckless Swing that play both.
Sink Below (Red)
Sink Below (Red)
Avg. played:  
3.003.000000000
14% of decksPercentage of decks that could play both Assault and Battery (Red) and Sink Below (Red) that play both.
Fate Foreseen
Fate Foreseen
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Assault and Battery (Red) and Fate Foreseen that play both.
Instant
No Fear
No Fear
Avg. played:  
2.382.379310345
18% of decksPercentage of decks that could play both Assault and Battery (Red) and No Fear that play both.
Oasis Respite (Red)
Oasis Respite (Red)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Assault and Battery (Red) and Oasis Respite (Red) that play both.