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Wild Ride (Red)
30532 decks (5.090%)
Price History
Wild Ride (Red)
Brute Attack Action - Attack
When you attack with Wild Ride, draw a card then discard a random card. If a card with 6 or more [Power] is discarded this way, Wild Ride gains go again.
Average Card Type Distribution
Average Attack Value: 
4.904.900736996
Average Defense Value:  
2.362.360216678
Hero
Kayo
Kayo
91% of decksPercentage of decks that could play both Wild Ride (Red) and Kayo that play both.
Kayo, Armed and Dangerous
Kayo, Armed and Dangerous
90% of decksPercentage of decks that could play both Wild Ride (Red) and Kayo, Armed and Dangerous that play both.
Rhinar
Rhinar
62% of decksPercentage of decks that could play both Wild Ride (Red) and Rhinar that play both.
Levia
Levia
45% of decksPercentage of decks that could play both Wild Ride (Red) and Levia that play both.
Rhinar, Reckless Rampage
Rhinar, Reckless Rampage
34% of decksPercentage of decks that could play both Wild Ride (Red) and Rhinar, Reckless Rampage that play both.
Levia, Shadowborn Abomination
Levia, Shadowborn Abomination
26% of decksPercentage of decks that could play both Wild Ride (Red) and Levia, Shadowborn Abomination that play both.
Equipment
Savage Sash
Savage Sash
90% of decksPercentage of decks that could play both Wild Ride (Red) and Savage Sash that play both.
Scowling Flesh Bag
Scowling Flesh Bag
80% of decksPercentage of decks that could play both Wild Ride (Red) and Scowling Flesh Bag that play both.
Apex Bonebreaker
Apex Bonebreaker
75% of decksPercentage of decks that could play both Wild Ride (Red) and Apex Bonebreaker that play both.
Scabskin Leathers
Scabskin Leathers
73% of decksPercentage of decks that could play both Wild Ride (Red) and Scabskin Leathers that play both.
Skullhorn
Skullhorn
70% of decksPercentage of decks that could play both Wild Ride (Red) and Skullhorn that play both.
Nullrune Gloves
Nullrune Gloves
54% of decksPercentage of decks that could play both Wild Ride (Red) and Nullrune Gloves that play both.
Beaten Trackers
Beaten Trackers
38% of decksPercentage of decks that could play both Wild Ride (Red) and Beaten Trackers that play both.
Gambler's Gloves
Gambler's Gloves
33% of decksPercentage of decks that could play both Wild Ride (Red) and Gambler's Gloves that play both.
Fyendal's Spring Tunic
Fyendal's Spring Tunic
31% of decksPercentage of decks that could play both Wild Ride (Red) and Fyendal's Spring Tunic that play both.
Barkbone Strapping
Barkbone Strapping
24% of decksPercentage of decks that could play both Wild Ride (Red) and Barkbone Strapping that play both.
Goliath Gauntlet
Goliath Gauntlet
18% of decksPercentage of decks that could play both Wild Ride (Red) and Goliath Gauntlet that play both.
Crown of Providence
Crown of Providence
15% of decksPercentage of decks that could play both Wild Ride (Red) and Crown of Providence that play both.
Carrion Husk
Carrion Husk
15% of decksPercentage of decks that could play both Wild Ride (Red) and Carrion Husk that play both.
Spoiled Skull
Spoiled Skull
12% of decksPercentage of decks that could play both Wild Ride (Red) and Spoiled Skull that play both.
Hooves of the Shadowbeast
Hooves of the Shadowbeast
12% of decksPercentage of decks that could play both Wild Ride (Red) and Hooves of the Shadowbeast that play both.
Hide Tanner
Hide Tanner
12% of decksPercentage of decks that could play both Wild Ride (Red) and Hide Tanner that play both.
Nullrune Boots
Nullrune Boots
12% of decksPercentage of decks that could play both Wild Ride (Red) and Nullrune Boots that play both.
banned - Blitz
Heartened Cross Strap
Heartened Cross Strap
12% of decksPercentage of decks that could play both Wild Ride (Red) and Heartened Cross Strap that play both.
Knucklehead
Knucklehead
12% of decksPercentage of decks that could play both Wild Ride (Red) and Knucklehead that play both.
Grasp of Darkness
Grasp of Darkness
11% of decksPercentage of decks that could play both Wild Ride (Red) and Grasp of Darkness that play both.
Skull Crushers
Skull Crushers
9% of decksPercentage of decks that could play both Wild Ride (Red) and Skull Crushers that play both.
Arcane Lantern
Arcane Lantern
9% of decksPercentage of decks that could play both Wild Ride (Red) and Arcane Lantern that play both.
Cloak of Darkness
Cloak of Darkness
6% of decksPercentage of decks that could play both Wild Ride (Red) and Cloak of Darkness that play both.
Nullrune Hood
Nullrune Hood
6% of decksPercentage of decks that could play both Wild Ride (Red) and Nullrune Hood that play both.
Nullrune Robe
Nullrune Robe
5% of decksPercentage of decks that could play both Wild Ride (Red) and Nullrune Robe that play both.
New
Quickdodge Flexors
Quickdodge Flexors
5% of decksPercentage of decks that could play both Wild Ride (Red) and Quickdodge Flexors that play both.
Weapon
Mandible Claw
Mandible Claw
47% of decksPercentage of decks that could play both Wild Ride (Red) and Mandible Claw that play both.
Romping Club
Romping Club
12% of decksPercentage of decks that could play both Wild Ride (Red) and Romping Club that play both.
Ball Breaker
Ball Breaker
9% of decksPercentage of decks that could play both Wild Ride (Red) and Ball Breaker that play both.
Ravenous Meataxe
Ravenous Meataxe
7% of decksPercentage of decks that could play both Wild Ride (Red) and Ravenous Meataxe that play both.
Action
Bloodrush Bellow
Bloodrush Bellow
Avg. played:  
2.692.690500130
61% of decksPercentage of decks that could play both Wild Ride (Red) and Bloodrush Bellow that play both.
Call to the Grave
Call to the Grave
Avg. played:  
2.792.789421651
35% of decksPercentage of decks that could play both Wild Ride (Red) and Call to the Grave that play both.
Shadowrealm Horror
Shadowrealm Horror
Avg. played:  
2.772.765347103
30% of decksPercentage of decks that could play both Wild Ride (Red) and Shadowrealm Horror that play both.
Cast Bones
Cast Bones
Avg. played:  
2.672.674254870
25% of decksPercentage of decks that could play both Wild Ride (Red) and Cast Bones that play both.
The Weakest Link
The Weakest Link
Avg. played:  
2.642.635419671
25% of decksPercentage of decks that could play both Wild Ride (Red) and The Weakest Link that play both.
Barraging Beatdown (Blue)
Barraging Beatdown (Blue)
Avg. played:  
2.492.488965982
17% of decksPercentage of decks that could play both Wild Ride (Red) and Barraging Beatdown (Blue) that play both.
Barraging Beatdown (Red)
Barraging Beatdown (Red)
Avg. played:  
2.402.401356994
11% of decksPercentage of decks that could play both Wild Ride (Red) and Barraging Beatdown (Red) that play both.
Smashback Alehorn
Smashback Alehorn
Avg. played:  
2.412.407950311
11% of decksPercentage of decks that could play both Wild Ride (Red) and Smashback Alehorn that play both.
Sand Sketched Plan
Sand Sketched Plan
Avg. played:  
2.512.510319252
10% of decksPercentage of decks that could play both Wild Ride (Red) and Sand Sketched Plan that play both.
Berserk
Berserk
Avg. played:  
3.003.000000000
9% of decksPercentage of decks that could play both Wild Ride (Red) and Berserk that play both.
Tear Limb from Limb
Tear Limb from Limb
Avg. played:  
2.012.005671393
9% of decksPercentage of decks that could play both Wild Ride (Red) and Tear Limb from Limb that play both.
New
Trot Along
Trot Along
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Wild Ride (Red) and Trot Along that play both.
Barraging Beatdown (Yellow)
Barraging Beatdown (Yellow)
Avg. played:  
2.392.385809313
8% of decksPercentage of decks that could play both Wild Ride (Red) and Barraging Beatdown (Yellow) that play both.
Sigil of Cycles
Sigil of Cycles
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Wild Ride (Red) and Sigil of Cycles that play both.
High Roller (Blue)
High Roller (Blue)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Wild Ride (Red) and High Roller (Blue) that play both.
Howl from Beyond (Red)
Howl from Beyond (Red)
Avg. played:  
1.001.000000000
6% of decksPercentage of decks that could play both Wild Ride (Red) and Howl from Beyond (Red) that play both.
Attack Action
Wrecker Romp (Blue)
Wrecker Romp (Blue)
Avg. played:  
2.652.651235113
60% of decksPercentage of decks that could play both Wild Ride (Red) and Wrecker Romp (Blue) that play both.
Beast Within
Beast Within
Avg. played:  
2.692.689231848
58% of decksPercentage of decks that could play both Wild Ride (Red) and Beast Within that play both.
Pulping (Red)
Pulping (Red)
Avg. played:  
2.642.637144095
53% of decksPercentage of decks that could play both Wild Ride (Red) and Pulping (Red) that play both.
Swing Big
Swing Big
Avg. played:  
2.692.686474250
52% of decksPercentage of decks that could play both Wild Ride (Red) and Swing Big that play both.
Agile Windup (Blue)
Agile Windup (Blue)
Avg. played:  
2.742.740303295
45% of decksPercentage of decks that could play both Wild Ride (Red) and Agile Windup (Blue) that play both.
Send Packing
Send Packing
Avg. played:  
2.712.707177237
44% of decksPercentage of decks that could play both Wild Ride (Red) and Send Packing that play both.
Agile Windup (Yellow)
Agile Windup (Yellow)
Avg. played:  
2.612.612404568
43% of decksPercentage of decks that could play both Wild Ride (Red) and Agile Windup (Yellow) that play both.
New
Thick Hide Hunter
Thick Hide Hunter
Avg. played:  
2.352.350253807
41% of decksPercentage of decks that could play both Wild Ride (Red) and Thick Hide Hunter that play both.
Run Roughshod
Run Roughshod
Avg. played:  
2.752.752107714
41% of decksPercentage of decks that could play both Wild Ride (Red) and Run Roughshod that play both.
Assault and Battery (Blue)
Assault and Battery (Blue)
Avg. played:  
2.752.749606575
38% of decksPercentage of decks that could play both Wild Ride (Red) and Assault and Battery (Blue) that play both.
Bare Fangs (Red)
Bare Fangs (Red)
Avg. played:  
2.642.639903118
35% of decksPercentage of decks that could play both Wild Ride (Red) and Bare Fangs (Red) that play both.
Savage Feast (Red)
Savage Feast (Red)
Avg. played:  
2.612.609947486
33% of decksPercentage of decks that could play both Wild Ride (Red) and Savage Feast (Red) that play both.
Command and Conquer
Command and Conquer
Avg. played:  
2.742.741659856
33% of decksPercentage of decks that could play both Wild Ride (Red) and Command and Conquer that play both.
Mighty Windup (Blue)
Mighty Windup (Blue)
Avg. played:  
2.692.689212828
31% of decksPercentage of decks that could play both Wild Ride (Red) and Mighty Windup (Blue) that play both.
Smash Instinct (Blue)
Smash Instinct (Blue)
Avg. played:  
2.762.759122775
28% of decksPercentage of decks that could play both Wild Ride (Red) and Smash Instinct (Blue) that play both.
Splatter Skull
Splatter Skull
Avg. played:  
3.003.000000000
24% of decksPercentage of decks that could play both Wild Ride (Red) and Splatter Skull that play both.
Clash of Agility (Red)
Clash of Agility (Red)
Avg. played:  
2.742.738390740
23% of decksPercentage of decks that could play both Wild Ride (Red) and Clash of Agility (Red) that play both.
Wild Ride (Yellow)
Wild Ride (Yellow)
Avg. played:  
2.702.698879837
22% of decksPercentage of decks that could play both Wild Ride (Red) and Wild Ride (Yellow) that play both.
Pack Hunt (Red)
Pack Hunt (Red)
Avg. played:  
2.552.546554487
22% of decksPercentage of decks that could play both Wild Ride (Red) and Pack Hunt (Red) that play both.
Runner Runner
Runner Runner
Avg. played:  
2.712.710446860
21% of decksPercentage of decks that could play both Wild Ride (Red) and Runner Runner that play both.
Skull Crack
Skull Crack
Avg. played:  
2.582.579084683
18% of decksPercentage of decks that could play both Wild Ride (Red) and Skull Crack that play both.
Soul Harvest
Soul Harvest
Avg. played:  
1.001.000000000
17% of decksPercentage of decks that could play both Wild Ride (Red) and Soul Harvest that play both.
Riled Up (Blue)
Riled Up (Blue)
Avg. played:  
2.712.711259907
17% of decksPercentage of decks that could play both Wild Ride (Red) and Riled Up (Blue) that play both.
Enlightened Strike
Enlightened Strike
Avg. played:  
2.752.752239259
16% of decksPercentage of decks that could play both Wild Ride (Red) and Enlightened Strike that play both.
Pack Call (Blue)
Pack Call (Blue)
Avg. played:  
2.672.668348535
15% of decksPercentage of decks that could play both Wild Ride (Red) and Pack Call (Blue) that play both.
Massacre
Massacre
Avg. played:  
2.382.384000000
15% of decksPercentage of decks that could play both Wild Ride (Red) and Massacre that play both.
Savage Beatdown
Savage Beatdown
Avg. played:  
2.142.136610809
14% of decksPercentage of decks that could play both Wild Ride (Red) and Savage Beatdown that play both.
Smash Instinct (Yellow)
Smash Instinct (Yellow)
Avg. played:  
2.422.418066010
13% of decksPercentage of decks that could play both Wild Ride (Red) and Smash Instinct (Yellow) that play both.
Dread Screamer (Red)
Dread Screamer (Red)
Avg. played:  
2.672.673744174
13% of decksPercentage of decks that could play both Wild Ride (Red) and Dread Screamer (Red) that play both.
Deadwood Rumbler (Blue)
Deadwood Rumbler (Blue)
Avg. played:  
2.682.677188699
13% of decksPercentage of decks that could play both Wild Ride (Red) and Deadwood Rumbler (Blue) that play both.
Alpha Rampage
Alpha Rampage
Avg. played:  
2.352.351581095
12% of decksPercentage of decks that could play both Wild Ride (Red) and Alpha Rampage that play both.
Boneyard Marauder (Red)
Boneyard Marauder (Red)
Avg. played:  
2.672.672574627
12% of decksPercentage of decks that could play both Wild Ride (Red) and Boneyard Marauder (Red) that play both.
Strength Rules All
Strength Rules All
Avg. played:  
2.682.678513072
11% of decksPercentage of decks that could play both Wild Ride (Red) and Strength Rules All that play both.
Reincarnate (Blue)
Reincarnate (Blue)
Avg. played:  
3.003.000000000
11% of decksPercentage of decks that could play both Wild Ride (Red) and Reincarnate (Blue) that play both.
Endless Maw (Red)
Endless Maw (Red)
Avg. played:  
3.003.000000000
11% of decksPercentage of decks that could play both Wild Ride (Red) and Endless Maw (Red) that play both.
Smashing Performance
Smashing Performance
Avg. played:  
2.362.355531686
10% of decksPercentage of decks that could play both Wild Ride (Red) and Smashing Performance that play both.
Dread Screamer (Blue)
Dread Screamer (Blue)
Avg. played:  
2.672.669153699
10% of decksPercentage of decks that could play both Wild Ride (Red) and Dread Screamer (Blue) that play both.
Savage Swing (Yellow)
Savage Swing (Yellow)
Avg. played:  
2.352.346274921
10% of decksPercentage of decks that could play both Wild Ride (Red) and Savage Swing (Yellow) that play both.
Graveling Growl (Yellow)
Graveling Growl (Yellow)
Avg. played:  
2.612.614428368
10% of decksPercentage of decks that could play both Wild Ride (Red) and Graveling Growl (Yellow) that play both.
Bare Fangs (Yellow)
Bare Fangs (Yellow)
Avg. played:  
2.612.611379383
10% of decksPercentage of decks that could play both Wild Ride (Red) and Bare Fangs (Yellow) that play both.
Pound Town (Blue)
Pound Town (Blue)
Avg. played:  
2.612.608365019
9% of decksPercentage of decks that could play both Wild Ride (Red) and Pound Town (Blue) that play both.
Pulping (Yellow)
Pulping (Yellow)
Avg. played:  
3.003.000000000
9% of decksPercentage of decks that could play both Wild Ride (Red) and Pulping (Yellow) that play both.
Clash of Might (Red)
Clash of Might (Red)
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Wild Ride (Red) and Clash of Might (Red) that play both.
Wrecker Romp (Yellow)
Wrecker Romp (Yellow)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Wild Ride (Red) and Wrecker Romp (Yellow) that play both.
Reincarnate (Yellow)
Reincarnate (Yellow)
Avg. played:  
2.552.546748466
8% of decksPercentage of decks that could play both Wild Ride (Red) and Reincarnate (Yellow) that play both.
Deep Rooted Evil
Deep Rooted Evil
Avg. played:  
1.001.000000000
7% of decksPercentage of decks that could play both Wild Ride (Red) and Deep Rooted Evil that play both.
Assault and Battery (Red)
Assault and Battery (Red)
Avg. played:  
2.502.501692829
7% of decksPercentage of decks that could play both Wild Ride (Red) and Assault and Battery (Red) that play both.
Mark of the Beast
Mark of the Beast
Avg. played:  
2.482.478880039
7% of decksPercentage of decks that could play both Wild Ride (Red) and Mark of the Beast that play both.
Agile Windup (Red)
Agile Windup (Red)
Avg. played:  
2.492.485533755
7% of decksPercentage of decks that could play both Wild Ride (Red) and Agile Windup (Red) that play both.
Clash of Agility (Yellow)
Clash of Agility (Yellow)
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Wild Ride (Red) and Clash of Agility (Yellow) that play both.
Barraging Big Horn (Yellow)
Barraging Big Horn (Yellow)
Avg. played:  
2.532.529149160
7% of decksPercentage of decks that could play both Wild Ride (Red) and Barraging Big Horn (Yellow) that play both.
Pack Call (Yellow)
Pack Call (Yellow)
Avg. played:  
2.522.521183054
6% of decksPercentage of decks that could play both Wild Ride (Red) and Pack Call (Yellow) that play both.
Ten Foot Tall and Bulletproof
Ten Foot Tall and Bulletproof
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Wild Ride (Red) and Ten Foot Tall and Bulletproof that play both.
Erase Face
Erase Face
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Wild Ride (Red) and Erase Face that play both.
Mighty Windup (Yellow)
Mighty Windup (Yellow)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Wild Ride (Red) and Mighty Windup (Yellow) that play both.
Hungering Slaughterbeast (Yellow)
Hungering Slaughterbeast (Yellow)
Avg. played:  
2.482.480446927
6% of decksPercentage of decks that could play both Wild Ride (Red) and Hungering Slaughterbeast (Yellow) that play both.
Madcap Charger (Red)
Madcap Charger (Red)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Wild Ride (Red) and Madcap Charger (Red) that play both.
Graveling Growl (Red)
Graveling Growl (Red)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Wild Ride (Red) and Graveling Growl (Red) that play both.
Breakneck Battery (Red)
Breakneck Battery (Red)
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Wild Ride (Red) and Breakneck Battery (Red) that play both.
Assault and Battery (Yellow)
Assault and Battery (Yellow)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Wild Ride (Red) and Assault and Battery (Yellow) that play both.
Predatory Assault (Red)
Predatory Assault (Red)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Wild Ride (Red) and Predatory Assault (Red) that play both.
Defense Reaction
Reckless Swing
Reckless Swing
Avg. played:  
1.881.877156695
37% of decksPercentage of decks that could play both Wild Ride (Red) and Reckless Swing that play both.
New
Shelter from the Storm
Shelter from the Storm
Avg. played:  
2.652.653153153
12% of decksPercentage of decks that could play both Wild Ride (Red) and Shelter from the Storm that play both.
Sink Below (Red)
Sink Below (Red)
Avg. played:  
3.003.000000000
10% of decksPercentage of decks that could play both Wild Ride (Red) and Sink Below (Red) that play both.
Fate Foreseen
Fate Foreseen
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Wild Ride (Red) and Fate Foreseen that play both.
Instant
No Fear
No Fear
Avg. played:  
2.342.344029245
14% of decksPercentage of decks that could play both Wild Ride (Red) and No Fear that play both.
Doomsday
Doomsday
Avg. played:  
1.001.000000000
13% of decksPercentage of decks that could play both Wild Ride (Red) and Doomsday that play both.
Resource
Eye of Ophidia
Eye of Ophidia
Avg. played:  
1.001.000000000
6% of decksPercentage of decks that could play both Wild Ride (Red) and Eye of Ophidia that play both.