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$0.15
1552 decks (0.2227%)
Spellvoid
Price History
Quickfire (Red)
Mechanologist Action
This costs {r} less to play for each Hyper Driver you control. The next attack you boost this turn gets +4{p}. Go again
Average Card Type Distribution
Average Attack Value:
2.82
2.823359345
Average Defense Value:
2.48
2.479522919
Card Type
Format
Copies
Cost
Hero
Equipment
Weapon
Action
Attack Action
Resource
Hero
$----
Maxx Nitro
21% of decks
Percentage of decks that could play both Quickfire (Red) and Maxx Nitro that play both.
$1.12
Maxx 'The Hype' Nitro
8% of decks
Percentage of decks that could play both Quickfire (Red) and Maxx 'The Hype' Nitro that play both.
Equipment
$0.25
Achilles Accelerator
73% of decks
Percentage of decks that could play both Quickfire (Red) and Achilles Accelerator that play both.
$----
Puffer Jacket
65% of decks
Percentage of decks that could play both Quickfire (Red) and Puffer Jacket that play both.
$21.84
Teklo Foundry Heart
57% of decks
Percentage of decks that could play both Quickfire (Red) and Teklo Foundry Heart that play both.
$----
Drive Brake
57% of decks
Percentage of decks that could play both Quickfire (Red) and Drive Brake that play both.
$----
Breaker Helm Protos
52% of decks
Percentage of decks that could play both Quickfire (Red) and Breaker Helm Protos that play both.
$----
Fist Pump
52% of decks
Percentage of decks that could play both Quickfire (Red) and Fist Pump that play both.
$----
Cogwerx Tinker Rings
50% of decks
Percentage of decks that could play both Quickfire (Red) and Cogwerx Tinker Rings that play both.
$8.90
Viziertronic Model i
36% of decks
Percentage of decks that could play both Quickfire (Red) and Viziertronic Model i that play both.
$12.07
Hyper-X3
34% of decks
Percentage of decks that could play both Quickfire (Red) and Hyper-X3 that play both.
$0.16
Cogwerx Base Arms
34% of decks
Percentage of decks that could play both Quickfire (Red) and Cogwerx Base Arms that play both.
$0.25
Goliath Gauntlet
29% of decks
Percentage of decks that could play both Quickfire (Red) and Goliath Gauntlet that play both.
$0.25
Galvanic Bender
27% of decks
Percentage of decks that could play both Quickfire (Red) and Galvanic Bender that play both.
$0.19
Cogwerx Base Legs
25% of decks
Percentage of decks that could play both Quickfire (Red) and Cogwerx Base Legs that play both.
$0.15
Cogwerx Base Chest
23% of decks
Percentage of decks that could play both Quickfire (Red) and Cogwerx Base Chest that play both.
$0.15
Cogwerx Base Head
21% of decks
Percentage of decks that could play both Quickfire (Red) and Cogwerx Base Head that play both.
$143.00
Crown of Providence
17% of decks
Percentage of decks that could play both Quickfire (Red) and Crown of Providence that play both.
$9.74
Adaptive Dissolver
15% of decks
Percentage of decks that could play both Quickfire (Red) and Adaptive Dissolver that play both.
$7.98
Blade Beckoner Helm
13% of decks
Percentage of decks that could play both Quickfire (Red) and Blade Beckoner Helm that play both.
$4.99
Misfire Dampener
13% of decks
Percentage of decks that could play both Quickfire (Red) and Misfire Dampener that play both.
$1.17
Evo Face Breaker
12% of decks
Percentage of decks that could play both Quickfire (Red) and Evo Face Breaker that play both.
$----
Heavy Industry Ram Stop
12% of decks
Percentage of decks that could play both Quickfire (Red) and Heavy Industry Ram Stop that play both.
$0.15
Teklo Base Head
11% of decks
Percentage of decks that could play both Quickfire (Red) and Teklo Base Head that play both.
$65.00
Adaptive Plating
11% of decks
Percentage of decks that could play both Quickfire (Red) and Adaptive Plating that play both.
$0.65
Nullrune Gloves
9% of decks
Percentage of decks that could play both Quickfire (Red) and Nullrune Gloves that play both.
$0.50
Nullrune Hood
8% of decks
Percentage of decks that could play both Quickfire (Red) and Nullrune Hood that play both.
banned - Blitz
$0.20
Heartened Cross Strap
7% of decks
Percentage of decks that could play both Quickfire (Red) and Heartened Cross Strap that play both.
$0.15
Teklo Base Arms
6% of decks
Percentage of decks that could play both Quickfire (Red) and Teklo Base Arms that play both.
$0.15
Teklo Base Legs
6% of decks
Percentage of decks that could play both Quickfire (Red) and Teklo Base Legs that play both.
$0.83
Evo Atom Breaker
6% of decks
Percentage of decks that could play both Quickfire (Red) and Evo Atom Breaker that play both.
$0.20
Hope Merchant's Hood
5% of decks
Percentage of decks that could play both Quickfire (Red) and Hope Merchant's Hood that play both.
$1.20
Evo Circuit Breaker
5% of decks
Percentage of decks that could play both Quickfire (Red) and Evo Circuit Breaker that play both.
Weapon
$----
Banksy
84% of decks
Percentage of decks that could play both Quickfire (Red) and Banksy that play both.
living legend - Blitz
$----
Teklo Plasma Pistol
15% of decks
Percentage of decks that could play both Quickfire (Red) and Teklo Plasma Pistol that play both.
$----
Spitfire
13% of decks
Percentage of decks that could play both Quickfire (Red) and Spitfire that play both.
$2.49
Hanabi Blaster
6% of decks
Percentage of decks that could play both Quickfire (Red) and Hanabi Blaster that play both.
Action
$4.74
Supercell
Avg. played:
2.77
2.770700637
49% of decks
Percentage of decks that could play both Quickfire (Red) and Supercell that play both.
$0.17
Hyper Driver
Avg. played:
2.58
2.575916230
43% of decks
Percentage of decks that could play both Quickfire (Red) and Hyper Driver that play both.
$3.26
Twintek Charging Station
Avg. played:
2.75
2.750000000
39% of decks
Percentage of decks that could play both Quickfire (Red) and Twintek Charging Station that play both.
$0.20
Re-Charge! (Red)
Avg. played:
2.51
2.508561644
38% of decks
Percentage of decks that could play both Quickfire (Red) and Re-Charge! (Red) that play both.
$5.02
Clamp Press
Avg. played:
3.00
3.000000000
35% of decks
Percentage of decks that could play both Quickfire (Red) and Clamp Press that play both.
$0.20
Hyper Driver
Avg. played:
2.60
2.600543478
28% of decks
Percentage of decks that could play both Quickfire (Red) and Hyper Driver that play both.
$----
Perk Up
Avg. played:
2.67
2.666666667
25% of decks
Percentage of decks that could play both Quickfire (Red) and Perk Up that play both.
$0.16
Gas Up (Red)
Avg. played:
2.50
2.502202643
22% of decks
Percentage of decks that could play both Quickfire (Red) and Gas Up (Red) that play both.
$0.16
Hyper Driver
Avg. played:
2.67
2.665934066
20% of decks
Percentage of decks that could play both Quickfire (Red) and Hyper Driver that play both.
$40.63
Construct Nitro Mechanoid
Avg. played:
2.74
2.737913486
19% of decks
Percentage of decks that could play both Quickfire (Red) and Construct Nitro Mechanoid that play both.
$0.17
Boom Grenade (Red)
Avg. played:
2.41
2.406403941
16% of decks
Percentage of decks that could play both Quickfire (Red) and Boom Grenade (Red) that play both.
banned - Classic Constructed
$1.04
High Octane
Avg. played:
2.71
2.714285714
14% of decks
Percentage of decks that could play both Quickfire (Red) and High Octane that play both.
$39.93
Null Time Zone
Avg. played:
2.33
2.333333333
13% of decks
Percentage of decks that could play both Quickfire (Red) and Null Time Zone that play both.
$----
Draw Back the Hammer
Avg. played:
3.00
3.000000000
13% of decks
Percentage of decks that could play both Quickfire (Red) and Draw Back the Hammer that play both.
$----
Cogwerx Workshop
Avg. played:
3.00
3.000000000
13% of decks
Percentage of decks that could play both Quickfire (Red) and Cogwerx Workshop that play both.
$0.15
Re-Charge! (Blue)
Avg. played:
2.47
2.467796610
10% of decks
Percentage of decks that could play both Quickfire (Red) and Re-Charge! (Blue) that play both.
$0.15
Re-Charge! (Yellow)
Avg. played:
2.43
2.431623932
9% of decks
Percentage of decks that could play both Quickfire (Red) and Re-Charge! (Yellow) that play both.
$0.25
Gigawatt (Red)
Avg. played:
2.55
2.549504950
7% of decks
Percentage of decks that could play both Quickfire (Red) and Gigawatt (Red) that play both.
$6.44
Bios Update
Avg. played:
3.00
3.000000000
7% of decks
Percentage of decks that could play both Quickfire (Red) and Bios Update that play both.
$0.25
Blessing of Ingenuity (Red)
Avg. played:
2.54
2.541666667
7% of decks
Percentage of decks that could play both Quickfire (Red) and Blessing of Ingenuity (Red) that play both.
$0.15
Gas Up (Blue)
Avg. played:
2.46
2.457627119
6% of decks
Percentage of decks that could play both Quickfire (Red) and Gas Up (Blue) that play both.
$0.15
Overload Script
Avg. played:
2.00
2.000000000
5% of decks
Percentage of decks that could play both Quickfire (Red) and Overload Script that play both.
Attack Action
$0.25
Zero to Sixty (Red)
Avg. played:
2.57
2.569536424
44% of decks
Percentage of decks that could play both Quickfire (Red) and Zero to Sixty (Red) that play both.
$0.15
Jump Start (Red)
Avg. played:
2.53
2.534511785
41% of decks
Percentage of decks that could play both Quickfire (Red) and Jump Start (Red) that play both.
$0.15
Big Bertha (Blue)
Avg. played:
2.54
2.536651584
38% of decks
Percentage of decks that could play both Quickfire (Red) and Big Bertha (Blue) that play both.
$0.25
Zipper Hit (Red)
Avg. played:
2.59
2.588235294
37% of decks
Percentage of decks that could play both Quickfire (Red) and Zipper Hit (Red) that play both.
$0.15
Crankshaft (Blue)
Avg. played:
2.53
2.529795158
37% of decks
Percentage of decks that could play both Quickfire (Red) and Crankshaft (Blue) that play both.
$1.00
T-Bone (Red)
Avg. played:
2.72
2.724299065
30% of decks
Percentage of decks that could play both Quickfire (Red) and T-Bone (Red) that play both.
$0.15
Crankshaft (Red)
Avg. played:
2.47
2.468592965
27% of decks
Percentage of decks that could play both Quickfire (Red) and Crankshaft (Red) that play both.
$0.25
Zero to Sixty (Blue)
Avg. played:
2.51
2.510922330
27% of decks
Percentage of decks that could play both Quickfire (Red) and Zero to Sixty (Blue) that play both.
$0.17
Rev Up (Red)
Avg. played:
2.49
2.492424242
26% of decks
Percentage of decks that could play both Quickfire (Red) and Rev Up (Red) that play both.
$0.25
Throttle (Red)
Avg. played:
2.59
2.590433483
25% of decks
Percentage of decks that could play both Quickfire (Red) and Throttle (Red) that play both.
$17.49
Pulsewave Harpoon
Avg. played:
2.78
2.776876268
25% of decks
Percentage of decks that could play both Quickfire (Red) and Pulsewave Harpoon that play both.
$0.80
T-Bone (Blue)
Avg. played:
2.74
2.744597250
24% of decks
Percentage of decks that could play both Quickfire (Red) and T-Bone (Blue) that play both.
$0.15
Big Bertha (Red)
Avg. played:
2.48
2.479430380
21% of decks
Percentage of decks that could play both Quickfire (Red) and Big Bertha (Red) that play both.
$0.15
Crankshaft (Yellow)
Avg. played:
2.47
2.472324723
18% of decks
Percentage of decks that could play both Quickfire (Red) and Crankshaft (Yellow) that play both.
$0.89
Maximum Velocity
Avg. played:
2.60
2.596846847
17% of decks
Percentage of decks that could play both Quickfire (Red) and Maximum Velocity that play both.
$0.25
Zipper Hit (Blue)
Avg. played:
2.49
2.491967871
16% of decks
Percentage of decks that could play both Quickfire (Red) and Zipper Hit (Blue) that play both.
$3.03
Moonshot
Avg. played:
2.51
2.512145749
16% of decks
Percentage of decks that could play both Quickfire (Red) and Moonshot that play both.
$34.19
Twin Drive
Avg. played:
2.71
2.707602339
16% of decks
Percentage of decks that could play both Quickfire (Red) and Twin Drive that play both.
$0.25
Zero to Sixty (Yellow)
Avg. played:
2.48
2.482993197
15% of decks
Percentage of decks that could play both Quickfire (Red) and Zero to Sixty (Yellow) that play both.
$0.15
Jump Start (Yellow)
Avg. played:
2.35
2.345679012
14% of decks
Percentage of decks that could play both Quickfire (Red) and Jump Start (Yellow) that play both.
$0.17
Expedite (Red)
Avg. played:
2.56
2.556149733
13% of decks
Percentage of decks that could play both Quickfire (Red) and Expedite (Red) that play both.
$0.25
Throttle (Blue)
Avg. played:
2.50
2.502475248
13% of decks
Percentage of decks that could play both Quickfire (Red) and Throttle (Blue) that play both.
$0.15
Jump Start (Blue)
Avg. played:
2.38
2.378461538
13% of decks
Percentage of decks that could play both Quickfire (Red) and Jump Start (Blue) that play both.
$0.24
Bull Bar (Red)
Avg. played:
2.54
2.536193029
13% of decks
Percentage of decks that could play both Quickfire (Red) and Bull Bar (Red) that play both.
$0.15
Under Loop (Red)
Avg. played:
2.44
2.435897436
13% of decks
Percentage of decks that could play both Quickfire (Red) and Under Loop (Red) that play both.
$3.45
Hyper Scrapper
Avg. played:
2.71
2.712230216
13% of decks
Percentage of decks that could play both Quickfire (Red) and Hyper Scrapper that play both.
$----
Sky Skimmer (Red)
Avg. played:
1.00
1.000000000
13% of decks
Percentage of decks that could play both Quickfire (Red) and Sky Skimmer (Red) that play both.
$----
Cloud City Steamboat (Blue)
Avg. played:
3.00
3.000000000
13% of decks
Percentage of decks that could play both Quickfire (Red) and Cloud City Steamboat (Blue) that play both.
$----
Cloud City Steamboat (Red)
Avg. played:
3.00
3.000000000
13% of decks
Percentage of decks that could play both Quickfire (Red) and Cloud City Steamboat (Red) that play both.
$----
Cloud City Steamboat (Yellow)
Avg. played:
3.00
3.000000000
13% of decks
Percentage of decks that could play both Quickfire (Red) and Cloud City Steamboat (Yellow) that play both.
$----
Cogwerx Dovetail
Avg. played:
3.00
3.000000000
13% of decks
Percentage of decks that could play both Quickfire (Red) and Cogwerx Dovetail that play both.
$----
Cogwerx Zeppelin (Blue)
Avg. played:
3.00
3.000000000
13% of decks
Percentage of decks that could play both Quickfire (Red) and Cogwerx Zeppelin (Blue) that play both.
$----
Cogwerx Zeppelin (Red)
Avg. played:
3.00
3.000000000
13% of decks
Percentage of decks that could play both Quickfire (Red) and Cogwerx Zeppelin (Red) that play both.
$----
Cogwerx Zeppelin (Yellow)
Avg. played:
3.00
3.000000000
13% of decks
Percentage of decks that could play both Quickfire (Red) and Cogwerx Zeppelin (Yellow) that play both.
$0.15
Rev Up (Blue)
Avg. played:
2.31
2.313167260
12% of decks
Percentage of decks that could play both Quickfire (Red) and Rev Up (Blue) that play both.
$0.19
Payload (Red)
Avg. played:
2.00
2.000000000
12% of decks
Percentage of decks that could play both Quickfire (Red) and Payload (Red) that play both.
$0.24
Zipper Hit (Yellow)
Avg. played:
2.44
2.435897436
11% of decks
Percentage of decks that could play both Quickfire (Red) and Zipper Hit (Yellow) that play both.
$23.86
Heist
Avg. played:
2.69
2.692913386
11% of decks
Percentage of decks that could play both Quickfire (Red) and Heist that play both.
$0.20
Combustible Courier (Red)
Avg. played:
2.60
2.596491228
11% of decks
Percentage of decks that could play both Quickfire (Red) and Combustible Courier (Red) that play both.
$0.19
Out Pace (Red)
Avg. played:
2.00
2.000000000
11% of decks
Percentage of decks that could play both Quickfire (Red) and Out Pace (Red) that play both.
$0.15
Big Bertha (Yellow)
Avg. played:
2.47
2.465346535
10% of decks
Percentage of decks that could play both Quickfire (Red) and Big Bertha (Yellow) that play both.
$6.43
Meganetic Shockwave
Avg. played:
3.00
3.000000000
9% of decks
Percentage of decks that could play both Quickfire (Red) and Meganetic Shockwave that play both.
$0.15
Data Link (Red)
Avg. played:
2.52
2.519531250
9% of decks
Percentage of decks that could play both Quickfire (Red) and Data Link (Red) that play both.
$0.17
MetEx (Red)
Avg. played:
2.53
2.533039648
8% of decks
Percentage of decks that could play both Quickfire (Red) and MetEx (Red) that play both.
$0.15
Expedite (Blue)
Avg. played:
2.51
2.512690355
7% of decks
Percentage of decks that could play both Quickfire (Red) and Expedite (Blue) that play both.
$0.15
Dive Through Data (Red)
Avg. played:
2.54
2.543478261
6% of decks
Percentage of decks that could play both Quickfire (Red) and Dive Through Data (Red) that play both.
$0.30
T-Bone (Yellow)
Avg. played:
3.00
3.000000000
6% of decks
Percentage of decks that could play both Quickfire (Red) and T-Bone (Yellow) that play both.
$0.15
Over Loop (Red)
Avg. played:
2.00
2.000000000
6% of decks
Percentage of decks that could play both Quickfire (Red) and Over Loop (Red) that play both.
$0.15
Zero to Fifty (Red)
Avg. played:
2.00
2.000000000
6% of decks
Percentage of decks that could play both Quickfire (Red) and Zero to Fifty (Red) that play both.
$0.26
High Speed Impact (Red)
Avg. played:
3.00
3.000000000
6% of decks
Percentage of decks that could play both Quickfire (Red) and High Speed Impact (Red) that play both.
$0.20
Fender Bender (Red)
Avg. played:
2.00
2.000000000
6% of decks
Percentage of decks that could play both Quickfire (Red) and Fender Bender (Red) that play both.
$0.15
Rev Up (Yellow)
Avg. played:
2.00
2.000000000
5% of decks
Percentage of decks that could play both Quickfire (Red) and Rev Up (Yellow) that play both.
$0.19
Sprocket Rocket (Red)
Avg. played:
3.00
3.000000000
5% of decks
Percentage of decks that could play both Quickfire (Red) and Sprocket Rocket (Red) that play both.
Resource
$70.00
Master Cog
Avg. played:
1.00
1.000000000
9% of decks
Percentage of decks that could play both Quickfire (Red) and Master Cog that play both.