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$0.16
1570 decks (0.2113%)
Spellvoid
Price History
Quickfire (Red)
Mechanologist Action
This costs {r} less to play for each Hyper Driver you control. The next attack you boost this turn gets +4{p}. Go again
Average Card Type Distribution
Average Attack Value:
2.82
2.818775739
Average Defense Value:
2.48
2.476956870
Card Type
Format
Copies
Cost
Hero
Equipment
Weapon
Action
Attack Action
Resource
Hero
$----
Maxx Nitro
21% of decks
Percentage of decks that could play both Quickfire (Red) and Maxx Nitro that play both.
$1.00
Maxx 'The Hype' Nitro
7% of decks
Percentage of decks that could play both Quickfire (Red) and Maxx 'The Hype' Nitro that play both.
Equipment
$0.25
Achilles Accelerator
73% of decks
Percentage of decks that could play both Quickfire (Red) and Achilles Accelerator that play both.
$19.49
Teklo Foundry Heart
57% of decks
Percentage of decks that could play both Quickfire (Red) and Teklo Foundry Heart that play both.
$----
Drive Brake
55% of decks
Percentage of decks that could play both Quickfire (Red) and Drive Brake that play both.
$----
Puffer Jacket
54% of decks
Percentage of decks that could play both Quickfire (Red) and Puffer Jacket that play both.
$----
Breaker Helm Protos
48% of decks
Percentage of decks that could play both Quickfire (Red) and Breaker Helm Protos that play both.
$----
Fist Pump
39% of decks
Percentage of decks that could play both Quickfire (Red) and Fist Pump that play both.
$8.39
Viziertronic Model i
36% of decks
Percentage of decks that could play both Quickfire (Red) and Viziertronic Model i that play both.
$6.54
Hyper-X3
34% of decks
Percentage of decks that could play both Quickfire (Red) and Hyper-X3 that play both.
$0.17
Cogwerx Base Arms
34% of decks
Percentage of decks that could play both Quickfire (Red) and Cogwerx Base Arms that play both.
$----
Cogwerx Tinker Rings
30% of decks
Percentage of decks that could play both Quickfire (Red) and Cogwerx Tinker Rings that play both.
$0.25
Goliath Gauntlet
28% of decks
Percentage of decks that could play both Quickfire (Red) and Goliath Gauntlet that play both.
$0.25
Galvanic Bender
27% of decks
Percentage of decks that could play both Quickfire (Red) and Galvanic Bender that play both.
$0.16
Cogwerx Base Legs
25% of decks
Percentage of decks that could play both Quickfire (Red) and Cogwerx Base Legs that play both.
$0.15
Cogwerx Base Chest
22% of decks
Percentage of decks that could play both Quickfire (Red) and Cogwerx Base Chest that play both.
$0.15
Cogwerx Base Head
20% of decks
Percentage of decks that could play both Quickfire (Red) and Cogwerx Base Head that play both.
$122.50
Crown of Providence
17% of decks
Percentage of decks that could play both Quickfire (Red) and Crown of Providence that play both.
$11.00
Misfire Dampener
15% of decks
Percentage of decks that could play both Quickfire (Red) and Misfire Dampener that play both.
$9.49
Adaptive Dissolver
14% of decks
Percentage of decks that could play both Quickfire (Red) and Adaptive Dissolver that play both.
$1.00
Evo Face Breaker
12% of decks
Percentage of decks that could play both Quickfire (Red) and Evo Face Breaker that play both.
$----
Heavy Industry Ram Stop
12% of decks
Percentage of decks that could play both Quickfire (Red) and Heavy Industry Ram Stop that play both.
$0.15
Teklo Base Head
11% of decks
Percentage of decks that could play both Quickfire (Red) and Teklo Base Head that play both.
$58.74
Adaptive Plating
11% of decks
Percentage of decks that could play both Quickfire (Red) and Adaptive Plating that play both.
New
$0.15
Garland of Spring
10% of decks
Percentage of decks that could play both Quickfire (Red) and Garland of Spring that play both.
New
$0.15
Toby Jugs
10% of decks
Percentage of decks that could play both Quickfire (Red) and Toby Jugs that play both.
New
$2.00
Adaptive Alpha Mold
10% of decks
Percentage of decks that could play both Quickfire (Red) and Adaptive Alpha Mold that play both.
$1.26
Nullrune Gloves
9% of decks
Percentage of decks that could play both Quickfire (Red) and Nullrune Gloves that play both.
$16.98
Blade Beckoner Helm
8% of decks
Percentage of decks that could play both Quickfire (Red) and Blade Beckoner Helm that play both.
$0.73
Nullrune Hood
8% of decks
Percentage of decks that could play both Quickfire (Red) and Nullrune Hood that play both.
banned - Blitz
$0.20
Heartened Cross Strap
7% of decks
Percentage of decks that could play both Quickfire (Red) and Heartened Cross Strap that play both.
$0.15
Teklo Base Arms
6% of decks
Percentage of decks that could play both Quickfire (Red) and Teklo Base Arms that play both.
$0.15
Teklo Base Legs
6% of decks
Percentage of decks that could play both Quickfire (Red) and Teklo Base Legs that play both.
$0.82
Evo Atom Breaker
6% of decks
Percentage of decks that could play both Quickfire (Red) and Evo Atom Breaker that play both.
$1.14
Evo Circuit Breaker
5% of decks
Percentage of decks that could play both Quickfire (Red) and Evo Circuit Breaker that play both.
$0.20
Hope Merchant's Hood
5% of decks
Percentage of decks that could play both Quickfire (Red) and Hope Merchant's Hood that play both.
Weapon
$----
Banksy
84% of decks
Percentage of decks that could play both Quickfire (Red) and Banksy that play both.
living legend - Blitz
living legend - Classic Constructed
$----
Teklo Plasma Pistol
15% of decks
Percentage of decks that could play both Quickfire (Red) and Teklo Plasma Pistol that play both.
$2.99
Hanabi Blaster
6% of decks
Percentage of decks that could play both Quickfire (Red) and Hanabi Blaster that play both.
$----
Spitfire
5% of decks
Percentage of decks that could play both Quickfire (Red) and Spitfire that play both.
Action
New
$0.67
Hit the Gas
Avg. played:
2.38
2.375000000
50% of decks
Percentage of decks that could play both Quickfire (Red) and Hit the Gas that play both.
$3.92
Supercell
Avg. played:
2.76
2.763636364
47% of decks
Percentage of decks that could play both Quickfire (Red) and Supercell that play both.
$0.16
Hyper Driver
Avg. played:
2.58
2.578811370
43% of decks
Percentage of decks that could play both Quickfire (Red) and Hyper Driver that play both.
$0.16
Re-Charge! (Red)
Avg. played:
2.51
2.511884550
38% of decks
Percentage of decks that could play both Quickfire (Red) and Re-Charge! (Red) that play both.
$5.00
Twintek Charging Station
Avg. played:
2.76
2.757575758
37% of decks
Percentage of decks that could play both Quickfire (Red) and Twintek Charging Station that play both.
$3.50
Clamp Press
Avg. played:
3.00
3.000000000
34% of decks
Percentage of decks that could play both Quickfire (Red) and Clamp Press that play both.
$0.20
Hyper Driver
Avg. played:
2.60
2.604000000
29% of decks
Percentage of decks that could play both Quickfire (Red) and Hyper Driver that play both.
$0.16
Gas Up (Red)
Avg. played:
2.50
2.500000000
22% of decks
Percentage of decks that could play both Quickfire (Red) and Gas Up (Red) that play both.
$0.15
Hyper Driver
Avg. played:
2.67
2.671641791
20% of decks
Percentage of decks that could play both Quickfire (Red) and Hyper Driver that play both.
$21.64
Construct Nitro Mechanoid
Avg. played:
2.74
2.737500000
19% of decks
Percentage of decks that could play both Quickfire (Red) and Construct Nitro Mechanoid that play both.
$0.20
Boom Grenade (Red)
Avg. played:
2.41
2.408312958
15% of decks
Percentage of decks that could play both Quickfire (Red) and Boom Grenade (Red) that play both.
banned - Classic Constructed
$0.75
High Octane
Avg. played:
2.71
2.714285714
13% of decks
Percentage of decks that could play both Quickfire (Red) and High Octane that play both.
$0.15
Re-Charge! (Blue)
Avg. played:
2.46
2.464882943
10% of decks
Percentage of decks that could play both Quickfire (Red) and Re-Charge! (Blue) that play both.
$----
Perk Up
Avg. played:
3.00
3.000000000
10% of decks
Percentage of decks that could play both Quickfire (Red) and Perk Up that play both.
$----
Draw Back the Hammer
Avg. played:
3.00
3.000000000
10% of decks
Percentage of decks that could play both Quickfire (Red) and Draw Back the Hammer that play both.
$----
Tighten the Screws
Avg. played:
2.33
2.333333333
10% of decks
Percentage of decks that could play both Quickfire (Red) and Tighten the Screws that play both.
$39.93
Null Time Zone
Avg. played:
2.43
2.428571429
10% of decks
Percentage of decks that could play both Quickfire (Red) and Null Time Zone that play both.
$0.15
Re-Charge! (Yellow)
Avg. played:
2.43
2.432203390
9% of decks
Percentage of decks that could play both Quickfire (Red) and Re-Charge! (Yellow) that play both.
$0.25
Gigawatt (Red)
Avg. played:
2.55
2.553921569
7% of decks
Percentage of decks that could play both Quickfire (Red) and Gigawatt (Red) that play both.
$0.25
Blessing of Ingenuity (Red)
Avg. played:
2.54
2.541237113
7% of decks
Percentage of decks that could play both Quickfire (Red) and Blessing of Ingenuity (Red) that play both.
$4.26
Bios Update
Avg. played:
3.00
3.000000000
7% of decks
Percentage of decks that could play both Quickfire (Red) and Bios Update that play both.
$0.15
Gas Up (Blue)
Avg. played:
2.46
2.460674157
6% of decks
Percentage of decks that could play both Quickfire (Red) and Gas Up (Blue) that play both.
$----
Goldwing Turbine (Red)
Avg. played:
2.00
2.000000000
5% of decks
Percentage of decks that could play both Quickfire (Red) and Goldwing Turbine (Red) that play both.
$----
Cog in the Machine
Avg. played:
1.00
1.000000000
5% of decks
Percentage of decks that could play both Quickfire (Red) and Cog in the Machine that play both.
Attack Action
$0.23
Zero to Sixty (Red)
Avg. played:
2.57
2.573180703
45% of decks
Percentage of decks that could play both Quickfire (Red) and Zero to Sixty (Red) that play both.
$0.15
Jump Start (Red)
Avg. played:
2.54
2.537437604
41% of decks
Percentage of decks that could play both Quickfire (Red) and Jump Start (Red) that play both.
$0.17
Big Bertha (Blue)
Avg. played:
2.54
2.538530466
38% of decks
Percentage of decks that could play both Quickfire (Red) and Big Bertha (Blue) that play both.
$0.25
Zipper Hit (Red)
Avg. played:
2.59
2.591233435
37% of decks
Percentage of decks that could play both Quickfire (Red) and Zipper Hit (Red) that play both.
$0.15
Crankshaft (Blue)
Avg. played:
2.53
2.531365314
37% of decks
Percentage of decks that could play both Quickfire (Red) and Crankshaft (Blue) that play both.
$0.76
T-Bone (Red)
Avg. played:
2.73
2.725460123
30% of decks
Percentage of decks that could play both Quickfire (Red) and T-Bone (Red) that play both.
$0.25
Zero to Sixty (Blue)
Avg. played:
2.51
2.514457831
27% of decks
Percentage of decks that could play both Quickfire (Red) and Zero to Sixty (Blue) that play both.
$0.15
Crankshaft (Red)
Avg. played:
2.47
2.470514429
27% of decks
Percentage of decks that could play both Quickfire (Red) and Crankshaft (Red) that play both.
$0.17
Rev Up (Red)
Avg. played:
2.49
2.494382022
26% of decks
Percentage of decks that could play both Quickfire (Red) and Rev Up (Red) that play both.
$0.22
Throttle (Red)
Avg. played:
2.59
2.590504451
25% of decks
Percentage of decks that could play both Quickfire (Red) and Throttle (Red) that play both.
$14.15
Pulsewave Harpoon
Avg. played:
2.78
2.775551102
25% of decks
Percentage of decks that could play both Quickfire (Red) and Pulsewave Harpoon that play both.
$1.11
T-Bone (Blue)
Avg. played:
2.75
2.745136187
24% of decks
Percentage of decks that could play both Quickfire (Red) and T-Bone (Blue) that play both.
$0.16
Big Bertha (Red)
Avg. played:
2.48
2.484326019
21% of decks
Percentage of decks that could play both Quickfire (Red) and Big Bertha (Red) that play both.
$0.15
Crankshaft (Yellow)
Avg. played:
2.47
2.473491773
18% of decks
Percentage of decks that could play both Quickfire (Red) and Crankshaft (Yellow) that play both.
$0.89
Maximum Velocity
Avg. played:
2.60
2.595078300
17% of decks
Percentage of decks that could play both Quickfire (Red) and Maximum Velocity that play both.
$1.12
Moonshot
Avg. played:
2.51
2.514056225
16% of decks
Percentage of decks that could play both Quickfire (Red) and Moonshot that play both.
$0.25
Zipper Hit (Blue)
Avg. played:
2.49
2.494989980
16% of decks
Percentage of decks that could play both Quickfire (Red) and Zipper Hit (Blue) that play both.
$22.63
Twin Drive
Avg. played:
2.71
2.708933718
16% of decks
Percentage of decks that could play both Quickfire (Red) and Twin Drive that play both.
$0.25
Zero to Sixty (Yellow)
Avg. played:
2.49
2.486547085
15% of decks
Percentage of decks that could play both Quickfire (Red) and Zero to Sixty (Yellow) that play both.
$0.20
Expedite (Red)
Avg. played:
2.56
2.561357702
14% of decks
Percentage of decks that could play both Quickfire (Red) and Expedite (Red) that play both.
$0.15
Jump Start (Yellow)
Avg. played:
2.35
2.345679012
14% of decks
Percentage of decks that could play both Quickfire (Red) and Jump Start (Yellow) that play both.
$0.25
Throttle (Blue)
Avg. played:
2.50
2.502463054
13% of decks
Percentage of decks that could play both Quickfire (Red) and Throttle (Blue) that play both.
$0.15
Jump Start (Blue)
Avg. played:
2.38
2.378461538
13% of decks
Percentage of decks that could play both Quickfire (Red) and Jump Start (Blue) that play both.
$3.20
Hyper Scrapper
Avg. played:
2.71
2.711267606
13% of decks
Percentage of decks that could play both Quickfire (Red) and Hyper Scrapper that play both.
$0.25
Bull Bar (Red)
Avg. played:
2.54
2.536193029
13% of decks
Percentage of decks that could play both Quickfire (Red) and Bull Bar (Red) that play both.
$0.15
Under Loop (Red)
Avg. played:
2.44
2.436260623
13% of decks
Percentage of decks that could play both Quickfire (Red) and Under Loop (Red) that play both.
$0.15
Rev Up (Blue)
Avg. played:
2.31
2.313167260
12% of decks
Percentage of decks that could play both Quickfire (Red) and Rev Up (Blue) that play both.
$0.20
Payload (Red)
Avg. played:
2.00
2.000000000
12% of decks
Percentage of decks that could play both Quickfire (Red) and Payload (Red) that play both.
$22.88
Heist
Avg. played:
2.68
2.683397683
11% of decks
Percentage of decks that could play both Quickfire (Red) and Heist that play both.
$0.24
Zipper Hit (Yellow)
Avg. played:
2.44
2.439490446
11% of decks
Percentage of decks that could play both Quickfire (Red) and Zipper Hit (Yellow) that play both.
$0.20
Combustible Courier (Red)
Avg. played:
2.59
2.592982456
11% of decks
Percentage of decks that could play both Quickfire (Red) and Combustible Courier (Red) that play both.
$0.20
Out Pace (Red)
Avg. played:
2.00
2.000000000
11% of decks
Percentage of decks that could play both Quickfire (Red) and Out Pace (Red) that play both.
$0.15
Big Bertha (Yellow)
Avg. played:
2.47
2.467320261
10% of decks
Percentage of decks that could play both Quickfire (Red) and Big Bertha (Yellow) that play both.
$0.15
Data Link (Red)
Avg. played:
2.53
2.530303030
9% of decks
Percentage of decks that could play both Quickfire (Red) and Data Link (Red) that play both.
$3.01
Meganetic Shockwave
Avg. played:
3.00
3.000000000
9% of decks
Percentage of decks that could play both Quickfire (Red) and Meganetic Shockwave that play both.
$0.17
MetEx (Red)
Avg. played:
2.53
2.532751092
8% of decks
Percentage of decks that could play both Quickfire (Red) and MetEx (Red) that play both.
$0.15
Dive Through Data (Red)
Avg. played:
2.55
2.553191489
7% of decks
Percentage of decks that could play both Quickfire (Red) and Dive Through Data (Red) that play both.
$0.16
Expedite (Blue)
Avg. played:
2.52
2.520000000
7% of decks
Percentage of decks that could play both Quickfire (Red) and Expedite (Blue) that play both.
$0.31
T-Bone (Yellow)
Avg. played:
3.00
3.000000000
6% of decks
Percentage of decks that could play both Quickfire (Red) and T-Bone (Yellow) that play both.
$0.15
Over Loop (Red)
Avg. played:
2.00
2.000000000
6% of decks
Percentage of decks that could play both Quickfire (Red) and Over Loop (Red) that play both.
$0.15
Zero to Fifty (Red)
Avg. played:
2.00
2.000000000
6% of decks
Percentage of decks that could play both Quickfire (Red) and Zero to Fifty (Red) that play both.
$0.25
High Speed Impact (Red)
Avg. played:
3.00
3.000000000
6% of decks
Percentage of decks that could play both Quickfire (Red) and High Speed Impact (Red) that play both.
$0.17
Fender Bender (Red)
Avg. played:
2.00
2.000000000
6% of decks
Percentage of decks that could play both Quickfire (Red) and Fender Bender (Red) that play both.
$0.20
Sprocket Rocket (Red)
Avg. played:
3.00
3.000000000
5% of decks
Percentage of decks that could play both Quickfire (Red) and Sprocket Rocket (Red) that play both.
$0.15
Rev Up (Yellow)
Avg. played:
2.00
2.000000000
5% of decks
Percentage of decks that could play both Quickfire (Red) and Rev Up (Yellow) that play both.
$----
Sky Skimmer (Red)
Avg. played:
1.00
1.000000000
5% of decks
Percentage of decks that could play both Quickfire (Red) and Sky Skimmer (Red) that play both.
Resource
$62.20
Master Cog
Avg. played:
1.00
1.000000000
9% of decks
Percentage of decks that could play both Quickfire (Red) and Master Cog that play both.