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$0.15
1438 decks (0.2547%)
Spellvoid
Price History
Quickfire (Red)
Mechanologist Action
This costs {r} less to play for each Hyper Driver you control. The next attack you boost this turn gets +4{p}. Go again
Average Card Type Distribution
Average Attack Value:
2.85
2.847393487
Average Defense Value:
2.49
2.490477039
Card Type
Format
Copies
Cost
Hero
Equipment
Weapon
Action
Attack Action
Resource
Hero
$----
Maxx Nitro
22% of decks
Percentage of decks that could play both Quickfire (Red) and Maxx Nitro that play both.
$1.98
Maxx 'The Hype' Nitro
9% of decks
Percentage of decks that could play both Quickfire (Red) and Maxx 'The Hype' Nitro that play both.
Equipment
$0.24
Achilles Accelerator
74% of decks
Percentage of decks that could play both Quickfire (Red) and Achilles Accelerator that play both.
$20.00
Teklo Foundry Heart
59% of decks
Percentage of decks that could play both Quickfire (Red) and Teklo Foundry Heart that play both.
$10.23
Viziertronic Model i
37% of decks
Percentage of decks that could play both Quickfire (Red) and Viziertronic Model i that play both.
$9.75
Hyper-X3
35% of decks
Percentage of decks that could play both Quickfire (Red) and Hyper-X3 that play both.
$0.15
Cogwerx Base Arms
35% of decks
Percentage of decks that could play both Quickfire (Red) and Cogwerx Base Arms that play both.
$0.24
Goliath Gauntlet
30% of decks
Percentage of decks that could play both Quickfire (Red) and Goliath Gauntlet that play both.
$0.25
Galvanic Bender
28% of decks
Percentage of decks that could play both Quickfire (Red) and Galvanic Bender that play both.
$0.17
Cogwerx Base Legs
26% of decks
Percentage of decks that could play both Quickfire (Red) and Cogwerx Base Legs that play both.
$0.15
Cogwerx Base Chest
23% of decks
Percentage of decks that could play both Quickfire (Red) and Cogwerx Base Chest that play both.
$0.15
Cogwerx Base Head
22% of decks
Percentage of decks that could play both Quickfire (Red) and Cogwerx Base Head that play both.
$100.00
Crown of Providence
18% of decks
Percentage of decks that could play both Quickfire (Red) and Crown of Providence that play both.
$----
Heavy Industry Ram Stop
18% of decks
Percentage of decks that could play both Quickfire (Red) and Heavy Industry Ram Stop that play both.
$3.99
Adaptive Dissolver
18% of decks
Percentage of decks that could play both Quickfire (Red) and Adaptive Dissolver that play both.
$1.10
Evo Face Breaker
13% of decks
Percentage of decks that could play both Quickfire (Red) and Evo Face Breaker that play both.
$0.15
Teklo Base Head
11% of decks
Percentage of decks that could play both Quickfire (Red) and Teklo Base Head that play both.
$55.99
Adaptive Plating
11% of decks
Percentage of decks that could play both Quickfire (Red) and Adaptive Plating that play both.
$0.84
Nullrune Gloves
9% of decks
Percentage of decks that could play both Quickfire (Red) and Nullrune Gloves that play both.
$0.45
Nullrune Hood
8% of decks
Percentage of decks that could play both Quickfire (Red) and Nullrune Hood that play both.
banned - Blitz
$0.25
Heartened Cross Strap
7% of decks
Percentage of decks that could play both Quickfire (Red) and Heartened Cross Strap that play both.
$190.00
Balance of Justice
6% of decks
Percentage of decks that could play both Quickfire (Red) and Balance of Justice that play both.
$0.15
Teklo Base Arms
6% of decks
Percentage of decks that could play both Quickfire (Red) and Teklo Base Arms that play both.
$1.00
Evo Atom Breaker
6% of decks
Percentage of decks that could play both Quickfire (Red) and Evo Atom Breaker that play both.
$0.15
Teklo Base Legs
6% of decks
Percentage of decks that could play both Quickfire (Red) and Teklo Base Legs that play both.
$0.20
Hope Merchant's Hood
5% of decks
Percentage of decks that could play both Quickfire (Red) and Hope Merchant's Hood that play both.
$1.00
Evo Circuit Breaker
5% of decks
Percentage of decks that could play both Quickfire (Red) and Evo Circuit Breaker that play both.
$1.00
Evo Mach Breaker
5% of decks
Percentage of decks that could play both Quickfire (Red) and Evo Mach Breaker that play both.
Weapon
$----
Banksy
85% of decks
Percentage of decks that could play both Quickfire (Red) and Banksy that play both.
$----
Teklo Plasma Pistol
16% of decks
Percentage of decks that could play both Quickfire (Red) and Teklo Plasma Pistol that play both.
$3.99
Hanabi Blaster
6% of decks
Percentage of decks that could play both Quickfire (Red) and Hanabi Blaster that play both.
Action
New
$14.98
Null Time Zone
Avg. played:
3.00
3.000000000
67% of decks
Percentage of decks that could play both Quickfire (Red) and Null Time Zone that play both.
$1.57
Supercell
Avg. played:
2.76
2.760683761
57% of decks
Percentage of decks that could play both Quickfire (Red) and Supercell that play both.
$0.15
Hyper Driver
Avg. played:
2.56
2.556603774
41% of decks
Percentage of decks that could play both Quickfire (Red) and Hyper Driver that play both.
$0.15
Re-Charge! (Red)
Avg. played:
2.50
2.498161765
38% of decks
Percentage of decks that could play both Quickfire (Red) and Re-Charge! (Red) that play both.
New
$10.40
Dual Threat
Avg. played:
2.00
2.000000000
33% of decks
Percentage of decks that could play both Quickfire (Red) and Dual Threat that play both.
$0.20
Hyper Driver
Avg. played:
2.58
2.581430746
27% of decks
Percentage of decks that could play both Quickfire (Red) and Hyper Driver that play both.
$0.15
Gas Up (Red)
Avg. played:
2.48
2.482200647
22% of decks
Percentage of decks that could play both Quickfire (Red) and Gas Up (Red) that play both.
$39.99
Construct Nitro Mechanoid
Avg. played:
2.73
2.732044199
18% of decks
Percentage of decks that could play both Quickfire (Red) and Construct Nitro Mechanoid that play both.
$0.15
Hyper Driver
Avg. played:
2.64
2.637532134
17% of decks
Percentage of decks that could play both Quickfire (Red) and Hyper Driver that play both.
$0.15
Boom Grenade (Red)
Avg. played:
2.39
2.391304348
17% of decks
Percentage of decks that could play both Quickfire (Red) and Boom Grenade (Red) that play both.
banned - Classic Constructed
$4.46
High Octane
Avg. played:
2.72
2.721088435
15% of decks
Percentage of decks that could play both Quickfire (Red) and High Octane that play both.
$0.15
Re-Charge! (Blue)
Avg. played:
2.46
2.456140351
11% of decks
Percentage of decks that could play both Quickfire (Red) and Re-Charge! (Blue) that play both.
$0.15
Re-Charge! (Yellow)
Avg. played:
2.43
2.432432432
9% of decks
Percentage of decks that could play both Quickfire (Red) and Re-Charge! (Yellow) that play both.
$0.22
Gigawatt (Red)
Avg. played:
2.52
2.524064171
7% of decks
Percentage of decks that could play both Quickfire (Red) and Gigawatt (Red) that play both.
$0.15
Gas Up (Blue)
Avg. played:
2.44
2.441176471
7% of decks
Percentage of decks that could play both Quickfire (Red) and Gas Up (Blue) that play both.
$0.20
Blessing of Ingenuity (Red)
Avg. played:
2.54
2.542857143
7% of decks
Percentage of decks that could play both Quickfire (Red) and Blessing of Ingenuity (Red) that play both.
$4.00
Bios Update
Avg. played:
3.00
3.000000000
6% of decks
Percentage of decks that could play both Quickfire (Red) and Bios Update that play both.
$0.15
Overload Script
Avg. played:
2.00
2.000000000
5% of decks
Percentage of decks that could play both Quickfire (Red) and Overload Script that play both.
Attack Action
$0.21
Zero to Sixty (Red)
Avg. played:
2.55
2.553667263
43% of decks
Percentage of decks that could play both Quickfire (Red) and Zero to Sixty (Red) that play both.
$0.15
Jump Start (Red)
Avg. played:
2.52
2.519891501
40% of decks
Percentage of decks that could play both Quickfire (Red) and Jump Start (Red) that play both.
$0.17
Big Bertha (Blue)
Avg. played:
2.52
2.524733269
38% of decks
Percentage of decks that could play both Quickfire (Red) and Big Bertha (Blue) that play both.
$0.15
Crankshaft (Blue)
Avg. played:
2.52
2.520958084
36% of decks
Percentage of decks that could play both Quickfire (Red) and Crankshaft (Blue) that play both.
$0.24
Zipper Hit (Red)
Avg. played:
2.58
2.577008929
36% of decks
Percentage of decks that could play both Quickfire (Red) and Zipper Hit (Red) that play both.
$1.10
T-Bone (Red)
Avg. played:
2.72
2.716442953
30% of decks
Percentage of decks that could play both Quickfire (Red) and T-Bone (Red) that play both.
$0.15
Crankshaft (Red)
Avg. played:
2.47
2.466577540
28% of decks
Percentage of decks that could play both Quickfire (Red) and Crankshaft (Red) that play both.
$0.25
Zero to Sixty (Blue)
Avg. played:
2.50
2.500641849
27% of decks
Percentage of decks that could play both Quickfire (Red) and Zero to Sixty (Blue) that play both.
$0.15
Rev Up (Red)
Avg. played:
2.48
2.483783784
27% of decks
Percentage of decks that could play both Quickfire (Red) and Rev Up (Red) that play both.
$13.87
Pulsewave Harpoon
Avg. played:
2.77
2.771670190
25% of decks
Percentage of decks that could play both Quickfire (Red) and Pulsewave Harpoon that play both.
$0.20
Throttle (Red)
Avg. played:
2.58
2.577170418
25% of decks
Percentage of decks that could play both Quickfire (Red) and Throttle (Red) that play both.
$0.55
T-Bone (Blue)
Avg. played:
2.73
2.731656184
24% of decks
Percentage of decks that could play both Quickfire (Red) and T-Bone (Blue) that play both.
$0.15
Big Bertha (Red)
Avg. played:
2.48
2.479338843
22% of decks
Percentage of decks that could play both Quickfire (Red) and Big Bertha (Red) that play both.
$0.15
Crankshaft (Yellow)
Avg. played:
2.45
2.448207171
19% of decks
Percentage of decks that could play both Quickfire (Red) and Crankshaft (Yellow) that play both.
$0.95
Maximum Velocity
Avg. played:
2.60
2.596199525
17% of decks
Percentage of decks that could play both Quickfire (Red) and Maximum Velocity that play both.
$0.25
Zipper Hit (Blue)
Avg. played:
2.48
2.484276730
17% of decks
Percentage of decks that could play both Quickfire (Red) and Zipper Hit (Blue) that play both.
$1.49
Moonshot
Avg. played:
2.52
2.516268980
17% of decks
Percentage of decks that could play both Quickfire (Red) and Moonshot that play both.
$23.98
Twin Drive
Avg. played:
2.71
2.708206687
16% of decks
Percentage of decks that could play both Quickfire (Red) and Twin Drive that play both.
$0.24
Zero to Sixty (Yellow)
Avg. played:
2.48
2.478155340
15% of decks
Percentage of decks that could play both Quickfire (Red) and Zero to Sixty (Yellow) that play both.
$0.15
Jump Start (Yellow)
Avg. played:
2.34
2.343137255
14% of decks
Percentage of decks that could play both Quickfire (Red) and Jump Start (Yellow) that play both.
$0.15
Jump Start (Blue)
Avg. played:
2.36
2.361563518
14% of decks
Percentage of decks that could play both Quickfire (Red) and Jump Start (Blue) that play both.
$0.21
Throttle (Blue)
Avg. played:
2.49
2.494736842
13% of decks
Percentage of decks that could play both Quickfire (Red) and Throttle (Blue) that play both.
$0.15
Expedite (Red)
Avg. played:
2.54
2.543859649
13% of decks
Percentage of decks that could play both Quickfire (Red) and Expedite (Red) that play both.
$0.20
Under Loop (Red)
Avg. played:
2.43
2.434650456
13% of decks
Percentage of decks that could play both Quickfire (Red) and Under Loop (Red) that play both.
$0.15
Rev Up (Blue)
Avg. played:
2.30
2.296577947
13% of decks
Percentage of decks that could play both Quickfire (Red) and Rev Up (Blue) that play both.
$1.99
Hyper Scrapper
Avg. played:
2.71
2.713725490
13% of decks
Percentage of decks that could play both Quickfire (Red) and Hyper Scrapper that play both.
$0.20
Bull Bar (Red)
Avg. played:
2.52
2.518518519
13% of decks
Percentage of decks that could play both Quickfire (Red) and Bull Bar (Red) that play both.
$0.17
Payload (Red)
Avg. played:
2.00
2.000000000
12% of decks
Percentage of decks that could play both Quickfire (Red) and Payload (Red) that play both.
$0.20
Zipper Hit (Yellow)
Avg. played:
2.43
2.431972789
12% of decks
Percentage of decks that could play both Quickfire (Red) and Zipper Hit (Yellow) that play both.
$0.20
Combustible Courier (Red)
Avg. played:
2.61
2.608058608
12% of decks
Percentage of decks that could play both Quickfire (Red) and Combustible Courier (Red) that play both.
$0.20
Out Pace (Red)
Avg. played:
2.00
2.000000000
11% of decks
Percentage of decks that could play both Quickfire (Red) and Out Pace (Red) that play both.
$25.00
Heist
Avg. played:
3.00
3.000000000
11% of decks
Percentage of decks that could play both Quickfire (Red) and Heist that play both.
$0.15
Big Bertha (Yellow)
Avg. played:
2.45
2.451612903
11% of decks
Percentage of decks that could play both Quickfire (Red) and Big Bertha (Yellow) that play both.
$8.00
Meganetic Shockwave
Avg. played:
3.00
3.000000000
9% of decks
Percentage of decks that could play both Quickfire (Red) and Meganetic Shockwave that play both.
$0.15
Data Link (Red)
Avg. played:
2.51
2.512500000
9% of decks
Percentage of decks that could play both Quickfire (Red) and Data Link (Red) that play both.
$0.15
MetEx (Red)
Avg. played:
2.52
2.519607843
7% of decks
Percentage of decks that could play both Quickfire (Red) and MetEx (Red) that play both.
$0.15
Dive Through Data (Red)
Avg. played:
2.54
2.540697674
6% of decks
Percentage of decks that could play both Quickfire (Red) and Dive Through Data (Red) that play both.
$0.15
Expedite (Blue)
Avg. played:
2.50
2.500000000
6% of decks
Percentage of decks that could play both Quickfire (Red) and Expedite (Blue) that play both.
$0.15
Over Loop (Red)
Avg. played:
2.00
2.000000000
6% of decks
Percentage of decks that could play both Quickfire (Red) and Over Loop (Red) that play both.
$0.15
Zero to Fifty (Red)
Avg. played:
2.00
2.000000000
6% of decks
Percentage of decks that could play both Quickfire (Red) and Zero to Fifty (Red) that play both.
$0.26
High Speed Impact (Red)
Avg. played:
3.00
3.000000000
6% of decks
Percentage of decks that could play both Quickfire (Red) and High Speed Impact (Red) that play both.
$0.18
Fender Bender (Red)
Avg. played:
2.00
2.000000000
6% of decks
Percentage of decks that could play both Quickfire (Red) and Fender Bender (Red) that play both.
$0.29
T-Bone (Yellow)
Avg. played:
3.00
3.000000000
6% of decks
Percentage of decks that could play both Quickfire (Red) and T-Bone (Yellow) that play both.
$0.15
Rev Up (Yellow)
Avg. played:
2.00
2.000000000
5% of decks
Percentage of decks that could play both Quickfire (Red) and Rev Up (Yellow) that play both.
Resource
$56.32
Master Cog
Avg. played:
1.00
1.000000000
9% of decks
Percentage of decks that could play both Quickfire (Red) and Master Cog that play both.