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$0.16
1561 decks (0.2125%)
Spellvoid
Price History
Quickfire (Red)
Mechanologist Action
This costs {r} less to play for each Hyper Driver you control. The next attack you boost this turn gets +4{p}. Go again
Average Card Type Distribution
Average Attack Value:
2.82
2.820293344
Average Defense Value:
2.48
2.477537004
Card Type
Format
Copies
Cost
Hero
Equipment
Weapon
Action
Attack Action
Resource
Hero
$----
Maxx Nitro
21% of decks
Percentage of decks that could play both Quickfire (Red) and Maxx Nitro that play both.
$0.99
Maxx 'The Hype' Nitro
7% of decks
Percentage of decks that could play both Quickfire (Red) and Maxx 'The Hype' Nitro that play both.
Equipment
$0.22
Achilles Accelerator
73% of decks
Percentage of decks that could play both Quickfire (Red) and Achilles Accelerator that play both.
$----
Puffer Jacket
60% of decks
Percentage of decks that could play both Quickfire (Red) and Puffer Jacket that play both.
$----
Drive Brake
57% of decks
Percentage of decks that could play both Quickfire (Red) and Drive Brake that play both.
$20.97
Teklo Foundry Heart
57% of decks
Percentage of decks that could play both Quickfire (Red) and Teklo Foundry Heart that play both.
$----
Breaker Helm Protos
50% of decks
Percentage of decks that could play both Quickfire (Red) and Breaker Helm Protos that play both.
$----
Fist Pump
43% of decks
Percentage of decks that could play both Quickfire (Red) and Fist Pump that play both.
$8.49
Viziertronic Model i
36% of decks
Percentage of decks that could play both Quickfire (Red) and Viziertronic Model i that play both.
$6.81
Hyper-X3
34% of decks
Percentage of decks that could play both Quickfire (Red) and Hyper-X3 that play both.
$0.19
Cogwerx Base Arms
34% of decks
Percentage of decks that could play both Quickfire (Red) and Cogwerx Base Arms that play both.
$0.23
Goliath Gauntlet
29% of decks
Percentage of decks that could play both Quickfire (Red) and Goliath Gauntlet that play both.
$----
Cogwerx Tinker Rings
29% of decks
Percentage of decks that could play both Quickfire (Red) and Cogwerx Tinker Rings that play both.
$0.25
Galvanic Bender
27% of decks
Percentage of decks that could play both Quickfire (Red) and Galvanic Bender that play both.
$0.17
Cogwerx Base Legs
25% of decks
Percentage of decks that could play both Quickfire (Red) and Cogwerx Base Legs that play both.
$0.17
Cogwerx Base Chest
23% of decks
Percentage of decks that could play both Quickfire (Red) and Cogwerx Base Chest that play both.
$0.17
Cogwerx Base Head
20% of decks
Percentage of decks that could play both Quickfire (Red) and Cogwerx Base Head that play both.
$129.90
Crown of Providence
17% of decks
Percentage of decks that could play both Quickfire (Red) and Crown of Providence that play both.
New
$0.15
Garland of Spring
17% of decks
Percentage of decks that could play both Quickfire (Red) and Garland of Spring that play both.
New
$0.15
Toby Jugs
17% of decks
Percentage of decks that could play both Quickfire (Red) and Toby Jugs that play both.
New
$2.63
Adaptive Alpha Mold
17% of decks
Percentage of decks that could play both Quickfire (Red) and Adaptive Alpha Mold that play both.
$9.50
Adaptive Dissolver
15% of decks
Percentage of decks that could play both Quickfire (Red) and Adaptive Dissolver that play both.
$11.37
Misfire Dampener
13% of decks
Percentage of decks that could play both Quickfire (Red) and Misfire Dampener that play both.
$1.14
Evo Face Breaker
12% of decks
Percentage of decks that could play both Quickfire (Red) and Evo Face Breaker that play both.
$----
Heavy Industry Ram Stop
12% of decks
Percentage of decks that could play both Quickfire (Red) and Heavy Industry Ram Stop that play both.
$0.15
Teklo Base Head
11% of decks
Percentage of decks that could play both Quickfire (Red) and Teklo Base Head that play both.
$57.18
Adaptive Plating
11% of decks
Percentage of decks that could play both Quickfire (Red) and Adaptive Plating that play both.
$24.89
Blade Beckoner Helm
9% of decks
Percentage of decks that could play both Quickfire (Red) and Blade Beckoner Helm that play both.
$0.82
Nullrune Gloves
9% of decks
Percentage of decks that could play both Quickfire (Red) and Nullrune Gloves that play both.
$0.55
Nullrune Hood
8% of decks
Percentage of decks that could play both Quickfire (Red) and Nullrune Hood that play both.
banned - Blitz
$0.20
Heartened Cross Strap
7% of decks
Percentage of decks that could play both Quickfire (Red) and Heartened Cross Strap that play both.
$0.15
Teklo Base Arms
6% of decks
Percentage of decks that could play both Quickfire (Red) and Teklo Base Arms that play both.
$0.15
Teklo Base Legs
6% of decks
Percentage of decks that could play both Quickfire (Red) and Teklo Base Legs that play both.
$0.80
Evo Atom Breaker
6% of decks
Percentage of decks that could play both Quickfire (Red) and Evo Atom Breaker that play both.
$1.13
Evo Circuit Breaker
5% of decks
Percentage of decks that could play both Quickfire (Red) and Evo Circuit Breaker that play both.
$0.20
Hope Merchant's Hood
5% of decks
Percentage of decks that could play both Quickfire (Red) and Hope Merchant's Hood that play both.
Weapon
$----
Banksy
84% of decks
Percentage of decks that could play both Quickfire (Red) and Banksy that play both.
living legend - Blitz
living legend - Classic Constructed
$----
Teklo Plasma Pistol
15% of decks
Percentage of decks that could play both Quickfire (Red) and Teklo Plasma Pistol that play both.
$----
Spitfire
7% of decks
Percentage of decks that could play both Quickfire (Red) and Spitfire that play both.
$2.59
Hanabi Blaster
6% of decks
Percentage of decks that could play both Quickfire (Red) and Hanabi Blaster that play both.
Action
New
$0.79
Hit the Gas
Avg. played:
2.50
2.500000000
50% of decks
Percentage of decks that could play both Quickfire (Red) and Hit the Gas that play both.
$3.99
Supercell
Avg. played:
2.77
2.775000000
48% of decks
Percentage of decks that could play both Quickfire (Red) and Supercell that play both.
$0.16
Hyper Driver
Avg. played:
2.58
2.577854671
43% of decks
Percentage of decks that could play both Quickfire (Red) and Hyper Driver that play both.
$5.00
Twintek Charging Station
Avg. played:
2.79
2.793103448
40% of decks
Percentage of decks that could play both Quickfire (Red) and Twintek Charging Station that play both.
$0.20
Re-Charge! (Red)
Avg. played:
2.51
2.510238908
38% of decks
Percentage of decks that could play both Quickfire (Red) and Re-Charge! (Red) that play both.
$3.25
Clamp Press
Avg. played:
3.00
3.000000000
33% of decks
Percentage of decks that could play both Quickfire (Red) and Clamp Press that play both.
$0.20
Hyper Driver
Avg. played:
2.60
2.603217158
29% of decks
Percentage of decks that could play both Quickfire (Red) and Hyper Driver that play both.
$0.16
Gas Up (Red)
Avg. played:
2.50
2.500000000
22% of decks
Percentage of decks that could play both Quickfire (Red) and Gas Up (Red) that play both.
$0.15
Hyper Driver
Avg. played:
2.67
2.670258621
20% of decks
Percentage of decks that could play both Quickfire (Red) and Hyper Driver that play both.
$33.95
Construct Nitro Mechanoid
Avg. played:
2.74
2.739898990
19% of decks
Percentage of decks that could play both Quickfire (Red) and Construct Nitro Mechanoid that play both.
$0.19
Boom Grenade (Red)
Avg. played:
2.41
2.405405405
16% of decks
Percentage of decks that could play both Quickfire (Red) and Boom Grenade (Red) that play both.
$----
Perk Up
Avg. played:
3.00
3.000000000
14% of decks
Percentage of decks that could play both Quickfire (Red) and Perk Up that play both.
$----
Draw Back the Hammer
Avg. played:
3.00
3.000000000
14% of decks
Percentage of decks that could play both Quickfire (Red) and Draw Back the Hammer that play both.
banned - Classic Constructed
$0.82
High Octane
Avg. played:
2.71
2.714285714
13% of decks
Percentage of decks that could play both Quickfire (Red) and High Octane that play both.
$40.46
Null Time Zone
Avg. played:
2.33
2.333333333
11% of decks
Percentage of decks that could play both Quickfire (Red) and Null Time Zone that play both.
$0.15
Re-Charge! (Blue)
Avg. played:
2.47
2.468013468
10% of decks
Percentage of decks that could play both Quickfire (Red) and Re-Charge! (Blue) that play both.
$0.15
Re-Charge! (Yellow)
Avg. played:
2.43
2.434042553
9% of decks
Percentage of decks that could play both Quickfire (Red) and Re-Charge! (Yellow) that play both.
$0.25
Gigawatt (Red)
Avg. played:
2.55
2.553921569
7% of decks
Percentage of decks that could play both Quickfire (Red) and Gigawatt (Red) that play both.
$----
Tighten the Screws
Avg. played:
3.00
3.000000000
7% of decks
Percentage of decks that could play both Quickfire (Red) and Tighten the Screws that play both.
$----
Goldwing Turbine (Red)
Avg. played:
2.00
2.000000000
7% of decks
Percentage of decks that could play both Quickfire (Red) and Goldwing Turbine (Red) that play both.
$0.22
Blessing of Ingenuity (Red)
Avg. played:
2.54
2.541666667
7% of decks
Percentage of decks that could play both Quickfire (Red) and Blessing of Ingenuity (Red) that play both.
$4.50
Bios Update
Avg. played:
3.00
3.000000000
7% of decks
Percentage of decks that could play both Quickfire (Red) and Bios Update that play both.
$0.16
Gas Up (Blue)
Avg. played:
2.46
2.460674157
6% of decks
Percentage of decks that could play both Quickfire (Red) and Gas Up (Blue) that play both.
Attack Action
$0.24
Zero to Sixty (Red)
Avg. played:
2.57
2.571193416
44% of decks
Percentage of decks that could play both Quickfire (Red) and Zero to Sixty (Red) that play both.
$0.15
Jump Start (Red)
Avg. played:
2.54
2.535564854
41% of decks
Percentage of decks that could play both Quickfire (Red) and Jump Start (Red) that play both.
$0.18
Big Bertha (Blue)
Avg. played:
2.54
2.536519387
38% of decks
Percentage of decks that could play both Quickfire (Red) and Big Bertha (Blue) that play both.
$0.22
Zipper Hit (Red)
Avg. played:
2.59
2.589322382
37% of decks
Percentage of decks that could play both Quickfire (Red) and Zipper Hit (Red) that play both.
$0.15
Crankshaft (Blue)
Avg. played:
2.53
2.529247911
37% of decks
Percentage of decks that could play both Quickfire (Red) and Crankshaft (Blue) that play both.
$0.98
T-Bone (Red)
Avg. played:
2.73
2.725308642
30% of decks
Percentage of decks that could play both Quickfire (Red) and T-Bone (Red) that play both.
$0.25
Zero to Sixty (Blue)
Avg. played:
2.51
2.512106538
27% of decks
Percentage of decks that could play both Quickfire (Red) and Zero to Sixty (Blue) that play both.
$0.15
Crankshaft (Red)
Avg. played:
2.47
2.469182390
27% of decks
Percentage of decks that could play both Quickfire (Red) and Crankshaft (Red) that play both.
$0.19
Rev Up (Red)
Avg. played:
2.49
2.491823899
26% of decks
Percentage of decks that could play both Quickfire (Red) and Rev Up (Red) that play both.
$0.20
Throttle (Red)
Avg. played:
2.59
2.589820359
25% of decks
Percentage of decks that could play both Quickfire (Red) and Throttle (Red) that play both.
$15.05
Pulsewave Harpoon
Avg. played:
2.78
2.778225806
25% of decks
Percentage of decks that could play both Quickfire (Red) and Pulsewave Harpoon that play both.
$1.21
T-Bone (Blue)
Avg. played:
2.75
2.745596869
24% of decks
Percentage of decks that could play both Quickfire (Red) and T-Bone (Blue) that play both.
$0.16
Big Bertha (Red)
Avg. played:
2.48
2.482704403
21% of decks
Percentage of decks that could play both Quickfire (Red) and Big Bertha (Red) that play both.
$0.15
Crankshaft (Yellow)
Avg. played:
2.47
2.473394495
18% of decks
Percentage of decks that could play both Quickfire (Red) and Crankshaft (Yellow) that play both.
$0.89
Maximum Velocity
Avg. played:
2.59
2.594170404
17% of decks
Percentage of decks that could play both Quickfire (Red) and Maximum Velocity that play both.
$1.10
Moonshot
Avg. played:
2.51
2.512096774
16% of decks
Percentage of decks that could play both Quickfire (Red) and Moonshot that play both.
$0.25
Zipper Hit (Blue)
Avg. played:
2.49
2.491935484
16% of decks
Percentage of decks that could play both Quickfire (Red) and Zipper Hit (Blue) that play both.
$23.73
Twin Drive
Avg. played:
2.71
2.707246377
16% of decks
Percentage of decks that could play both Quickfire (Red) and Twin Drive that play both.
$0.24
Zero to Sixty (Yellow)
Avg. played:
2.49
2.486486486
15% of decks
Percentage of decks that could play both Quickfire (Red) and Zero to Sixty (Yellow) that play both.
$0.20
Expedite (Red)
Avg. played:
2.56
2.561679790
14% of decks
Percentage of decks that could play both Quickfire (Red) and Expedite (Red) that play both.
$0.15
Jump Start (Yellow)
Avg. played:
2.35
2.346749226
14% of decks
Percentage of decks that could play both Quickfire (Red) and Jump Start (Yellow) that play both.
$0.25
Throttle (Blue)
Avg. played:
2.50
2.500000000
13% of decks
Percentage of decks that could play both Quickfire (Red) and Throttle (Blue) that play both.
$0.15
Jump Start (Blue)
Avg. played:
2.38
2.378461538
13% of decks
Percentage of decks that could play both Quickfire (Red) and Jump Start (Blue) that play both.
$0.24
Bull Bar (Red)
Avg. played:
2.54
2.536193029
13% of decks
Percentage of decks that could play both Quickfire (Red) and Bull Bar (Red) that play both.
$2.88
Hyper Scrapper
Avg. played:
2.71
2.711743772
13% of decks
Percentage of decks that could play both Quickfire (Red) and Hyper Scrapper that play both.
$0.16
Under Loop (Red)
Avg. played:
2.43
2.434659091
13% of decks
Percentage of decks that could play both Quickfire (Red) and Under Loop (Red) that play both.
$0.15
Rev Up (Blue)
Avg. played:
2.31
2.310714286
12% of decks
Percentage of decks that could play both Quickfire (Red) and Rev Up (Blue) that play both.
$0.19
Payload (Red)
Avg. played:
2.00
2.000000000
12% of decks
Percentage of decks that could play both Quickfire (Red) and Payload (Red) that play both.
$0.21
Zipper Hit (Yellow)
Avg. played:
2.44
2.437699681
11% of decks
Percentage of decks that could play both Quickfire (Red) and Zipper Hit (Yellow) that play both.
$22.88
Heist
Avg. played:
2.69
2.687500000
11% of decks
Percentage of decks that could play both Quickfire (Red) and Heist that play both.
$0.20
Combustible Courier (Red)
Avg. played:
2.59
2.592982456
11% of decks
Percentage of decks that could play both Quickfire (Red) and Combustible Courier (Red) that play both.
$0.20
Out Pace (Red)
Avg. played:
2.00
2.000000000
11% of decks
Percentage of decks that could play both Quickfire (Red) and Out Pace (Red) that play both.
$0.15
Big Bertha (Yellow)
Avg. played:
2.47
2.468852459
10% of decks
Percentage of decks that could play both Quickfire (Red) and Big Bertha (Yellow) that play both.
$3.10
Meganetic Shockwave
Avg. played:
3.00
3.000000000
9% of decks
Percentage of decks that could play both Quickfire (Red) and Meganetic Shockwave that play both.
$0.15
Data Link (Red)
Avg. played:
2.52
2.524904215
9% of decks
Percentage of decks that could play both Quickfire (Red) and Data Link (Red) that play both.
$0.17
MetEx (Red)
Avg. played:
2.53
2.530701754
8% of decks
Percentage of decks that could play both Quickfire (Red) and MetEx (Red) that play both.
$----
Sky Skimmer (Red)
Avg. played:
1.00
1.000000000
7% of decks
Percentage of decks that could play both Quickfire (Red) and Sky Skimmer (Red) that play both.
$0.16
Expedite (Blue)
Avg. played:
2.52
2.520000000
7% of decks
Percentage of decks that could play both Quickfire (Red) and Expedite (Blue) that play both.
$0.17
Dive Through Data (Red)
Avg. played:
2.55
2.545945946
6% of decks
Percentage of decks that could play both Quickfire (Red) and Dive Through Data (Red) that play both.
$0.32
T-Bone (Yellow)
Avg. played:
3.00
3.000000000
6% of decks
Percentage of decks that could play both Quickfire (Red) and T-Bone (Yellow) that play both.
$0.15
Over Loop (Red)
Avg. played:
2.00
2.000000000
6% of decks
Percentage of decks that could play both Quickfire (Red) and Over Loop (Red) that play both.
$0.15
Zero to Fifty (Red)
Avg. played:
2.00
2.000000000
6% of decks
Percentage of decks that could play both Quickfire (Red) and Zero to Fifty (Red) that play both.
$0.25
High Speed Impact (Red)
Avg. played:
3.00
3.000000000
6% of decks
Percentage of decks that could play both Quickfire (Red) and High Speed Impact (Red) that play both.
$0.20
Fender Bender (Red)
Avg. played:
2.00
2.000000000
6% of decks
Percentage of decks that could play both Quickfire (Red) and Fender Bender (Red) that play both.
$0.20
Sprocket Rocket (Red)
Avg. played:
3.00
3.000000000
5% of decks
Percentage of decks that could play both Quickfire (Red) and Sprocket Rocket (Red) that play both.
$0.15
Rev Up (Yellow)
Avg. played:
2.00
2.000000000
5% of decks
Percentage of decks that could play both Quickfire (Red) and Rev Up (Yellow) that play both.
Resource
$63.22
Master Cog
Avg. played:
1.00
1.000000000
9% of decks
Percentage of decks that could play both Quickfire (Red) and Master Cog that play both.