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$0.15
1535 decks (0.2309%)
Spellvoid
Price History
Quickfire (Red)
Mechanologist Action
This costs {r} less to play for each Hyper Driver you control. The next attack you boost this turn gets +4{p}. Go again
Average Card Type Distribution
Average Attack Value:
2.83
2.827495597
Average Defense Value:
2.48
2.480185237
Card Type
Format
Copies
Cost
Hero
Equipment
Weapon
Action
Attack Action
Resource
Hero
$----
Maxx Nitro
22% of decks
Percentage of decks that could play both Quickfire (Red) and Maxx Nitro that play both.
$1.15
Maxx 'The Hype' Nitro
8% of decks
Percentage of decks that could play both Quickfire (Red) and Maxx 'The Hype' Nitro that play both.
Equipment
$----
Cogwerx Tinker Rings
75% of decks
Percentage of decks that could play both Quickfire (Red) and Cogwerx Tinker Rings that play both.
$0.22
Achilles Accelerator
73% of decks
Percentage of decks that could play both Quickfire (Red) and Achilles Accelerator that play both.
$----
Puffer Jacket
72% of decks
Percentage of decks that could play both Quickfire (Red) and Puffer Jacket that play both.
$----
Fist Pump
63% of decks
Percentage of decks that could play both Quickfire (Red) and Fist Pump that play both.
$----
Drive Brake
63% of decks
Percentage of decks that could play both Quickfire (Red) and Drive Brake that play both.
$----
Breaker Helm Protos
63% of decks
Percentage of decks that could play both Quickfire (Red) and Breaker Helm Protos that play both.
$22.20
Teklo Foundry Heart
57% of decks
Percentage of decks that could play both Quickfire (Red) and Teklo Foundry Heart that play both.
$9.18
Viziertronic Model i
36% of decks
Percentage of decks that could play both Quickfire (Red) and Viziertronic Model i that play both.
$19.75
Hyper-X3
34% of decks
Percentage of decks that could play both Quickfire (Red) and Hyper-X3 that play both.
$0.15
Cogwerx Base Arms
34% of decks
Percentage of decks that could play both Quickfire (Red) and Cogwerx Base Arms that play both.
$0.25
Goliath Gauntlet
29% of decks
Percentage of decks that could play both Quickfire (Red) and Goliath Gauntlet that play both.
$0.25
Galvanic Bender
27% of decks
Percentage of decks that could play both Quickfire (Red) and Galvanic Bender that play both.
$0.16
Cogwerx Base Legs
25% of decks
Percentage of decks that could play both Quickfire (Red) and Cogwerx Base Legs that play both.
$0.15
Cogwerx Base Chest
23% of decks
Percentage of decks that could play both Quickfire (Red) and Cogwerx Base Chest that play both.
$0.15
Cogwerx Base Head
21% of decks
Percentage of decks that could play both Quickfire (Red) and Cogwerx Base Head that play both.
$147.00
Crown of Providence
17% of decks
Percentage of decks that could play both Quickfire (Red) and Crown of Providence that play both.
$5.09
Misfire Dampener
17% of decks
Percentage of decks that could play both Quickfire (Red) and Misfire Dampener that play both.
$9.59
Blade Beckoner Helm
15% of decks
Percentage of decks that could play both Quickfire (Red) and Blade Beckoner Helm that play both.
$----
Heavy Industry Ram Stop
13% of decks
Percentage of decks that could play both Quickfire (Red) and Heavy Industry Ram Stop that play both.
$9.95
Adaptive Dissolver
13% of decks
Percentage of decks that could play both Quickfire (Red) and Adaptive Dissolver that play both.
$1.25
Evo Face Breaker
12% of decks
Percentage of decks that could play both Quickfire (Red) and Evo Face Breaker that play both.
$0.15
Teklo Base Head
12% of decks
Percentage of decks that could play both Quickfire (Red) and Teklo Base Head that play both.
$64.55
Adaptive Plating
11% of decks
Percentage of decks that could play both Quickfire (Red) and Adaptive Plating that play both.
$0.93
Nullrune Gloves
9% of decks
Percentage of decks that could play both Quickfire (Red) and Nullrune Gloves that play both.
$0.42
Nullrune Hood
8% of decks
Percentage of decks that could play both Quickfire (Red) and Nullrune Hood that play both.
banned - Blitz
$0.25
Heartened Cross Strap
7% of decks
Percentage of decks that could play both Quickfire (Red) and Heartened Cross Strap that play both.
$0.15
Teklo Base Arms
6% of decks
Percentage of decks that could play both Quickfire (Red) and Teklo Base Arms that play both.
$0.15
Teklo Base Legs
6% of decks
Percentage of decks that could play both Quickfire (Red) and Teklo Base Legs that play both.
$1.00
Evo Atom Breaker
6% of decks
Percentage of decks that could play both Quickfire (Red) and Evo Atom Breaker that play both.
$0.25
Hope Merchant's Hood
5% of decks
Percentage of decks that could play both Quickfire (Red) and Hope Merchant's Hood that play both.
$1.41
Evo Circuit Breaker
5% of decks
Percentage of decks that could play both Quickfire (Red) and Evo Circuit Breaker that play both.
Weapon
$----
Banksy
84% of decks
Percentage of decks that could play both Quickfire (Red) and Banksy that play both.
$----
Spitfire
25% of decks
Percentage of decks that could play both Quickfire (Red) and Spitfire that play both.
living legend - Blitz
$----
Teklo Plasma Pistol
16% of decks
Percentage of decks that could play both Quickfire (Red) and Teklo Plasma Pistol that play both.
$3.05
Hanabi Blaster
6% of decks
Percentage of decks that could play both Quickfire (Red) and Hanabi Blaster that play both.
Action
$4.42
Supercell
Avg. played:
2.79
2.789115646
50% of decks
Percentage of decks that could play both Quickfire (Red) and Supercell that play both.
$4.72
Twintek Charging Station
Avg. played:
2.84
2.842105263
50% of decks
Percentage of decks that could play both Quickfire (Red) and Twintek Charging Station that play both.
$3.78
Clamp Press
Avg. played:
3.00
3.000000000
44% of decks
Percentage of decks that could play both Quickfire (Red) and Clamp Press that play both.
$0.15
Hyper Driver
Avg. played:
2.57
2.572687225
42% of decks
Percentage of decks that could play both Quickfire (Red) and Hyper Driver that play both.
$0.15
Re-Charge! (Red)
Avg. played:
2.51
2.506471096
38% of decks
Percentage of decks that could play both Quickfire (Red) and Re-Charge! (Red) that play both.
$0.20
Hyper Driver
Avg. played:
2.60
2.599447514
28% of decks
Percentage of decks that could play both Quickfire (Red) and Hyper Driver that play both.
$----
Perk Up
Avg. played:
3.00
3.000000000
25% of decks
Percentage of decks that could play both Quickfire (Red) and Perk Up that play both.
$0.15
Gas Up (Red)
Avg. played:
2.50
2.500742942
22% of decks
Percentage of decks that could play both Quickfire (Red) and Gas Up (Red) that play both.
$0.15
Hyper Driver
Avg. played:
2.66
2.662921348
19% of decks
Percentage of decks that could play both Quickfire (Red) and Hyper Driver that play both.
$37.16
Construct Nitro Mechanoid
Avg. played:
2.73
2.734375000
18% of decks
Percentage of decks that could play both Quickfire (Red) and Construct Nitro Mechanoid that play both.
$0.15
Boom Grenade (Red)
Avg. played:
2.41
2.405940594
16% of decks
Percentage of decks that could play both Quickfire (Red) and Boom Grenade (Red) that play both.
$20.00
Null Time Zone
Avg. played:
2.36
2.363636364
15% of decks
Percentage of decks that could play both Quickfire (Red) and Null Time Zone that play both.
banned - Classic Constructed
$1.32
High Octane
Avg. played:
2.71
2.714285714
14% of decks
Percentage of decks that could play both Quickfire (Red) and High Octane that play both.
$0.15
Re-Charge! (Blue)
Avg. played:
2.47
2.467576792
10% of decks
Percentage of decks that could play both Quickfire (Red) and Re-Charge! (Blue) that play both.
$0.15
Re-Charge! (Yellow)
Avg. played:
2.43
2.431623932
9% of decks
Percentage of decks that could play both Quickfire (Red) and Re-Charge! (Yellow) that play both.
$0.25
Gigawatt (Red)
Avg. played:
2.54
2.540404040
7% of decks
Percentage of decks that could play both Quickfire (Red) and Gigawatt (Red) that play both.
$0.21
Blessing of Ingenuity (Red)
Avg. played:
2.54
2.544502618
7% of decks
Percentage of decks that could play both Quickfire (Red) and Blessing of Ingenuity (Red) that play both.
$3.74
Bios Update
Avg. played:
3.00
3.000000000
7% of decks
Percentage of decks that could play both Quickfire (Red) and Bios Update that play both.
$0.15
Gas Up (Blue)
Avg. played:
2.45
2.454545455
6% of decks
Percentage of decks that could play both Quickfire (Red) and Gas Up (Blue) that play both.
$0.15
Overload Script
Avg. played:
2.00
2.000000000
5% of decks
Percentage of decks that could play both Quickfire (Red) and Overload Script that play both.
Attack Action
$0.24
Zero to Sixty (Red)
Avg. played:
2.57
2.566527197
44% of decks
Percentage of decks that could play both Quickfire (Red) and Zero to Sixty (Red) that play both.
$0.15
Jump Start (Red)
Avg. played:
2.53
2.531011045
41% of decks
Percentage of decks that could play both Quickfire (Red) and Jump Start (Red) that play both.
$0.15
Big Bertha (Blue)
Avg. played:
2.53
2.533820841
38% of decks
Percentage of decks that could play both Quickfire (Red) and Big Bertha (Blue) that play both.
$0.25
Zipper Hit (Red)
Avg. played:
2.59
2.585594990
37% of decks
Percentage of decks that could play both Quickfire (Red) and Zipper Hit (Red) that play both.
$0.15
Crankshaft (Blue)
Avg. played:
2.53
2.526810913
36% of decks
Percentage of decks that could play both Quickfire (Red) and Crankshaft (Blue) that play both.
$0.94
T-Bone (Red)
Avg. played:
2.72
2.722397476
30% of decks
Percentage of decks that could play both Quickfire (Red) and T-Bone (Red) that play both.
$0.15
Crankshaft (Red)
Avg. played:
2.47
2.467762326
27% of decks
Percentage of decks that could play both Quickfire (Red) and Crankshaft (Red) that play both.
$0.25
Zero to Sixty (Blue)
Avg. played:
2.51
2.508578431
27% of decks
Percentage of decks that could play both Quickfire (Red) and Zero to Sixty (Blue) that play both.
$0.15
Rev Up (Red)
Avg. played:
2.49
2.492366412
26% of decks
Percentage of decks that could play both Quickfire (Red) and Rev Up (Red) that play both.
$0.20
Throttle (Red)
Avg. played:
2.59
2.585996956
25% of decks
Percentage of decks that could play both Quickfire (Red) and Throttle (Red) that play both.
$----
Sky Skimmer (Red)
Avg. played:
1.00
1.000000000
25% of decks
Percentage of decks that could play both Quickfire (Red) and Sky Skimmer (Red) that play both.
$14.76
Pulsewave Harpoon
Avg. played:
2.78
2.775967413
25% of decks
Percentage of decks that could play both Quickfire (Red) and Pulsewave Harpoon that play both.
$0.75
T-Bone (Blue)
Avg. played:
2.74
2.741035857
24% of decks
Percentage of decks that could play both Quickfire (Red) and T-Bone (Blue) that play both.
$0.15
Big Bertha (Red)
Avg. played:
2.48
2.480252765
21% of decks
Percentage of decks that could play both Quickfire (Red) and Big Bertha (Red) that play both.
$0.15
Crankshaft (Yellow)
Avg. played:
2.47
2.467289720
19% of decks
Percentage of decks that could play both Quickfire (Red) and Crankshaft (Yellow) that play both.
$0.91
Maximum Velocity
Avg. played:
2.59
2.592760181
17% of decks
Percentage of decks that could play both Quickfire (Red) and Maximum Velocity that play both.
$4.61
Moonshot
Avg. played:
2.52
2.517382413
16% of decks
Percentage of decks that could play both Quickfire (Red) and Moonshot that play both.
$0.25
Zipper Hit (Blue)
Avg. played:
2.49
2.489878543
16% of decks
Percentage of decks that could play both Quickfire (Red) and Zipper Hit (Blue) that play both.
$31.03
Twin Drive
Avg. played:
2.70
2.702941176
16% of decks
Percentage of decks that could play both Quickfire (Red) and Twin Drive that play both.
$0.24
Zero to Sixty (Yellow)
Avg. played:
2.48
2.475638051
15% of decks
Percentage of decks that could play both Quickfire (Red) and Zero to Sixty (Yellow) that play both.
$0.15
Jump Start (Yellow)
Avg. played:
2.34
2.342679128
14% of decks
Percentage of decks that could play both Quickfire (Red) and Jump Start (Yellow) that play both.
$0.15
Expedite (Red)
Avg. played:
2.56
2.555555556
13% of decks
Percentage of decks that could play both Quickfire (Red) and Expedite (Red) that play both.
$0.15
Jump Start (Blue)
Avg. played:
2.37
2.374613003
13% of decks
Percentage of decks that could play both Quickfire (Red) and Jump Start (Blue) that play both.
$0.24
Throttle (Blue)
Avg. played:
2.50
2.501246883
13% of decks
Percentage of decks that could play both Quickfire (Red) and Throttle (Blue) that play both.
$0.20
Bull Bar (Red)
Avg. played:
2.54
2.535135135
13% of decks
Percentage of decks that could play both Quickfire (Red) and Bull Bar (Red) that play both.
$0.15
Under Loop (Red)
Avg. played:
2.44
2.437142857
13% of decks
Percentage of decks that could play both Quickfire (Red) and Under Loop (Red) that play both.
$7.96
Hyper Scrapper
Avg. played:
2.72
2.716363636
13% of decks
Percentage of decks that could play both Quickfire (Red) and Hyper Scrapper that play both.
$0.15
Rev Up (Blue)
Avg. played:
2.31
2.310714286
13% of decks
Percentage of decks that could play both Quickfire (Red) and Rev Up (Blue) that play both.
$0.17
Payload (Red)
Avg. played:
2.00
2.000000000
12% of decks
Percentage of decks that could play both Quickfire (Red) and Payload (Red) that play both.
$0.21
Zipper Hit (Yellow)
Avg. played:
2.43
2.433656958
11% of decks
Percentage of decks that could play both Quickfire (Red) and Zipper Hit (Yellow) that play both.
$22.33
Heist
Avg. played:
2.69
2.694444444
11% of decks
Percentage of decks that could play both Quickfire (Red) and Heist that play both.
$0.21
Combustible Courier (Red)
Avg. played:
2.60
2.597864769
11% of decks
Percentage of decks that could play both Quickfire (Red) and Combustible Courier (Red) that play both.
$0.18
Out Pace (Red)
Avg. played:
2.00
2.000000000
11% of decks
Percentage of decks that could play both Quickfire (Red) and Out Pace (Red) that play both.
$0.15
Big Bertha (Yellow)
Avg. played:
2.46
2.461794020
11% of decks
Percentage of decks that could play both Quickfire (Red) and Big Bertha (Yellow) that play both.
$7.90
Meganetic Shockwave
Avg. played:
3.00
3.000000000
9% of decks
Percentage of decks that could play both Quickfire (Red) and Meganetic Shockwave that play both.
$0.15
Data Link (Red)
Avg. played:
2.52
2.519685039
9% of decks
Percentage of decks that could play both Quickfire (Red) and Data Link (Red) that play both.
$0.15
MetEx (Red)
Avg. played:
2.53
2.528888889
8% of decks
Percentage of decks that could play both Quickfire (Red) and MetEx (Red) that play both.
$0.15
Expedite (Blue)
Avg. played:
2.51
2.512820513
7% of decks
Percentage of decks that could play both Quickfire (Red) and Expedite (Blue) that play both.
$0.15
Dive Through Data (Red)
Avg. played:
2.54
2.538461538
6% of decks
Percentage of decks that could play both Quickfire (Red) and Dive Through Data (Red) that play both.
$0.15
Over Loop (Red)
Avg. played:
2.00
2.000000000
6% of decks
Percentage of decks that could play both Quickfire (Red) and Over Loop (Red) that play both.
$0.15
Zero to Fifty (Red)
Avg. played:
2.00
2.000000000
6% of decks
Percentage of decks that could play both Quickfire (Red) and Zero to Fifty (Red) that play both.
$0.30
T-Bone (Yellow)
Avg. played:
3.00
3.000000000
6% of decks
Percentage of decks that could play both Quickfire (Red) and T-Bone (Yellow) that play both.
$0.27
High Speed Impact (Red)
Avg. played:
3.00
3.000000000
6% of decks
Percentage of decks that could play both Quickfire (Red) and High Speed Impact (Red) that play both.
$0.18
Fender Bender (Red)
Avg. played:
2.00
2.000000000
6% of decks
Percentage of decks that could play both Quickfire (Red) and Fender Bender (Red) that play both.
$0.15
Rev Up (Yellow)
Avg. played:
2.00
2.000000000
5% of decks
Percentage of decks that could play both Quickfire (Red) and Rev Up (Yellow) that play both.
$0.18
Sprocket Rocket (Red)
Avg. played:
3.00
3.000000000
5% of decks
Percentage of decks that could play both Quickfire (Red) and Sprocket Rocket (Red) that play both.
Resource
$76.99
Master Cog
Avg. played:
1.00
1.000000000
9% of decks
Percentage of decks that could play both Quickfire (Red) and Master Cog that play both.