banner
Quickfire (Yellow)
199 decks (0.04052%)
Price History
Quickfire (Yellow)
Mechanologist Action
This costs {r} less to play for each Hyper Driver you control. The next attack you boost this turn gets +3{p}. Go again
Average Card Type Distribution
Average Attack Value: 
2.492.490786955
Average Defense Value:  
2.342.339738184
Hero
Maxx Nitro
Maxx Nitro
51% of decksPercentage of decks that could play both Quickfire (Yellow) and Maxx Nitro that play both.
Maxx 'The Hype' Nitro
Maxx 'The Hype' Nitro
39% of decksPercentage of decks that could play both Quickfire (Yellow) and Maxx 'The Hype' Nitro that play both.
Equipment
New
Heavy Industry Gear Shift
Heavy Industry Gear Shift
67% of decksPercentage of decks that could play both Quickfire (Yellow) and Heavy Industry Gear Shift that play both.
New
Heavy Industry Power Plant
Heavy Industry Power Plant
67% of decksPercentage of decks that could play both Quickfire (Yellow) and Heavy Industry Power Plant that play both.
Adaptive Dissolver
Adaptive Dissolver
60% of decksPercentage of decks that could play both Quickfire (Yellow) and Adaptive Dissolver that play both.
Achilles Accelerator
Achilles Accelerator
52% of decksPercentage of decks that could play both Quickfire (Yellow) and Achilles Accelerator that play both.
Teklo Foundry Heart
Teklo Foundry Heart
41% of decksPercentage of decks that could play both Quickfire (Yellow) and Teklo Foundry Heart that play both.
Cogwerx Base Arms
Cogwerx Base Arms
40% of decksPercentage of decks that could play both Quickfire (Yellow) and Cogwerx Base Arms that play both.
Cogwerx Base Legs
Cogwerx Base Legs
37% of decksPercentage of decks that could play both Quickfire (Yellow) and Cogwerx Base Legs that play both.
Cogwerx Base Chest
Cogwerx Base Chest
36% of decksPercentage of decks that could play both Quickfire (Yellow) and Cogwerx Base Chest that play both.
New
Heavy Industry Ram Stop
Heavy Industry Ram Stop
33% of decksPercentage of decks that could play both Quickfire (Yellow) and Heavy Industry Ram Stop that play both.
New
Heavy Industry Surveillance
Heavy Industry Surveillance
33% of decksPercentage of decks that could play both Quickfire (Yellow) and Heavy Industry Surveillance that play both.
Cogwerx Base Head
Cogwerx Base Head
31% of decksPercentage of decks that could play both Quickfire (Yellow) and Cogwerx Base Head that play both.
Hyper-X3
Hyper-X3
25% of decksPercentage of decks that could play both Quickfire (Yellow) and Hyper-X3 that play both.
Goliath Gauntlet
Goliath Gauntlet
23% of decksPercentage of decks that could play both Quickfire (Yellow) and Goliath Gauntlet that play both.
Viziertronic Model i
Viziertronic Model i
21% of decksPercentage of decks that could play both Quickfire (Yellow) and Viziertronic Model i that play both.
Teklo Base Arms
Teklo Base Arms
15% of decksPercentage of decks that could play both Quickfire (Yellow) and Teklo Base Arms that play both.
Galvanic Bender
Galvanic Bender
15% of decksPercentage of decks that could play both Quickfire (Yellow) and Galvanic Bender that play both.
Teklo Base Head
Teklo Base Head
12% of decksPercentage of decks that could play both Quickfire (Yellow) and Teklo Base Head that play both.
Crown of Providence
Crown of Providence
12% of decksPercentage of decks that could play both Quickfire (Yellow) and Crown of Providence that play both.
Teklo Base Legs
Teklo Base Legs
12% of decksPercentage of decks that could play both Quickfire (Yellow) and Teklo Base Legs that play both.
Evo Face Breaker
Evo Face Breaker
8% of decksPercentage of decks that could play both Quickfire (Yellow) and Evo Face Breaker that play both.
Hope Merchant's Hood
Hope Merchant's Hood
7% of decksPercentage of decks that could play both Quickfire (Yellow) and Hope Merchant's Hood that play both.
Proto Base Head
Proto Base Head
7% of decksPercentage of decks that could play both Quickfire (Yellow) and Proto Base Head that play both.
Proto Base Arms
Proto Base Arms
7% of decksPercentage of decks that could play both Quickfire (Yellow) and Proto Base Arms that play both.
Proto Base Chest
Proto Base Chest
7% of decksPercentage of decks that could play both Quickfire (Yellow) and Proto Base Chest that play both.
Teklo Base Chest
Teklo Base Chest
7% of decksPercentage of decks that could play both Quickfire (Yellow) and Teklo Base Chest that play both.
Adaptive Plating
Adaptive Plating
7% of decksPercentage of decks that could play both Quickfire (Yellow) and Adaptive Plating that play both.
Proto Base Legs
Proto Base Legs
6% of decksPercentage of decks that could play both Quickfire (Yellow) and Proto Base Legs that play both.
Evo Atom Breaker
Evo Atom Breaker
5% of decksPercentage of decks that could play both Quickfire (Yellow) and Evo Atom Breaker that play both.
Weapon
Banksy
Banksy
84% of decksPercentage of decks that could play both Quickfire (Yellow) and Banksy that play both.
Teklo Plasma Pistol
Teklo Plasma Pistol
9% of decksPercentage of decks that could play both Quickfire (Yellow) and Teklo Plasma Pistol that play both.
Symbiosis Shot
Symbiosis Shot
5% of decksPercentage of decks that could play both Quickfire (Yellow) and Symbiosis Shot that play both.
Action
Supercell
Supercell
Avg. played:  
2.562.555555556
50% of decksPercentage of decks that could play both Quickfire (Yellow) and Supercell that play both.
Hyper Driver
Hyper Driver
Avg. played:  
2.462.460431655
38% of decksPercentage of decks that could play both Quickfire (Yellow) and Hyper Driver that play both.
Quickfire (Red)
Quickfire (Red)
Avg. played:  
2.422.421487603
35% of decksPercentage of decks that could play both Quickfire (Yellow) and Quickfire (Red) that play both.
New
Cerebellum Processor
Cerebellum Processor
Avg. played:  
2.502.500000000
33% of decksPercentage of decks that could play both Quickfire (Yellow) and Cerebellum Processor that play both.
Re-Charge! (Red)
Re-Charge! (Red)
Avg. played:  
2.182.175572519
33% of decksPercentage of decks that could play both Quickfire (Yellow) and Re-Charge! (Red) that play both.
Re-Charge! (Yellow)
Re-Charge! (Yellow)
Avg. played:  
2.162.157894737
27% of decksPercentage of decks that could play both Quickfire (Yellow) and Re-Charge! (Yellow) that play both.
Hyper Driver
Hyper Driver
Avg. played:  
2.462.458823529
23% of decksPercentage of decks that could play both Quickfire (Yellow) and Hyper Driver that play both.
Gas Up (Red)
Gas Up (Red)
Avg. played:  
2.382.376811594
22% of decksPercentage of decks that could play both Quickfire (Yellow) and Gas Up (Red) that play both.
Re-Charge! (Blue)
Re-Charge! (Blue)
Avg. played:  
2.172.170731707
21% of decksPercentage of decks that could play both Quickfire (Yellow) and Re-Charge! (Blue) that play both.
Quickfire (Blue)
Quickfire (Blue)
Avg. played:  
2.042.037500000
17% of decksPercentage of decks that could play both Quickfire (Yellow) and Quickfire (Blue) that play both.
Boom Grenade (Red)
Boom Grenade (Red)
Avg. played:  
2.032.032258065
16% of decksPercentage of decks that could play both Quickfire (Yellow) and Boom Grenade (Red) that play both.
Hyper Driver
Hyper Driver
Avg. played:  
2.522.524590164
16% of decksPercentage of decks that could play both Quickfire (Yellow) and Hyper Driver that play both.
Gas Up (Blue)
Gas Up (Blue)
Avg. played:  
2.322.315789474
13% of decksPercentage of decks that could play both Quickfire (Yellow) and Gas Up (Blue) that play both.
Gas Up (Yellow)
Gas Up (Yellow)
Avg. played:  
2.072.071428571
13% of decksPercentage of decks that could play both Quickfire (Yellow) and Gas Up (Yellow) that play both.
Backup Protocol: RED
Backup Protocol: RED
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Quickfire (Yellow) and Backup Protocol: RED that play both.
banned - Blitz
Hadron Collider (Red)
Hadron Collider (Red)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Quickfire (Yellow) and Hadron Collider (Red) that play both.
Construct Nitro Mechanoid
Construct Nitro Mechanoid
Avg. played:  
2.482.481481481
7% of decksPercentage of decks that could play both Quickfire (Yellow) and Construct Nitro Mechanoid that play both.
Boom Grenade (Blue)
Boom Grenade (Blue)
Avg. played:  
1.001.000000000
7% of decksPercentage of decks that could play both Quickfire (Yellow) and Boom Grenade (Blue) that play both.
Blessing of Ingenuity (Red)
Blessing of Ingenuity (Red)
Avg. played:  
2.502.500000000
7% of decksPercentage of decks that could play both Quickfire (Yellow) and Blessing of Ingenuity (Red) that play both.
Boom Grenade (Yellow)
Boom Grenade (Yellow)
Avg. played:  
1.501.500000000
7% of decksPercentage of decks that could play both Quickfire (Yellow) and Boom Grenade (Yellow) that play both.
High Octane (Red)
High Octane (Red)
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Quickfire (Yellow) and High Octane (Red) that play both.
Overload Script
Overload Script
Avg. played:  
1.001.000000000
6% of decksPercentage of decks that could play both Quickfire (Yellow) and Overload Script that play both.
banned - Blitz
Hadron Collider (Yellow)
Hadron Collider (Yellow)
Avg. played:  
1.001.000000000
6% of decksPercentage of decks that could play both Quickfire (Yellow) and Hadron Collider (Yellow) that play both.
Bios Update
Bios Update
Avg. played:  
2.502.500000000
6% of decksPercentage of decks that could play both Quickfire (Yellow) and Bios Update that play both.
Blessing of Ingenuity (Blue)
Blessing of Ingenuity (Blue)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Quickfire (Yellow) and Blessing of Ingenuity (Blue) that play both.
Autosave Script
Autosave Script
Avg. played:  
1.001.000000000
5% of decksPercentage of decks that could play both Quickfire (Yellow) and Autosave Script that play both.
Gigawatt (Red)
Gigawatt (Red)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Quickfire (Yellow) and Gigawatt (Red) that play both.
Attack Action
New
Fast and Furious
Fast and Furious
Avg. played:  
3.003.000000000
67% of decksPercentage of decks that could play both Quickfire (Yellow) and Fast and Furious that play both.
Jump Start (Red)
Jump Start (Red)
Avg. played:  
2.232.225563910
37% of decksPercentage of decks that could play both Quickfire (Yellow) and Jump Start (Red) that play both.
Crankshaft (Blue)
Crankshaft (Blue)
Avg. played:  
2.252.247863248
32% of decksPercentage of decks that could play both Quickfire (Yellow) and Crankshaft (Blue) that play both.
Big Bertha (Blue)
Big Bertha (Blue)
Avg. played:  
2.242.239669421
31% of decksPercentage of decks that could play both Quickfire (Yellow) and Big Bertha (Blue) that play both.
Crankshaft (Yellow)
Crankshaft (Yellow)
Avg. played:  
2.232.229357798
31% of decksPercentage of decks that could play both Quickfire (Yellow) and Crankshaft (Yellow) that play both.
Crankshaft (Red)
Crankshaft (Red)
Avg. played:  
2.242.243243243
29% of decksPercentage of decks that could play both Quickfire (Yellow) and Crankshaft (Red) that play both.
Rev Up (Red)
Rev Up (Red)
Avg. played:  
2.152.148514851
28% of decksPercentage of decks that could play both Quickfire (Yellow) and Rev Up (Red) that play both.
Zero to Sixty (Red)
Zero to Sixty (Red)
Avg. played:  
2.412.408602151
28% of decksPercentage of decks that could play both Quickfire (Yellow) and Zero to Sixty (Red) that play both.
Big Bertha (Red)
Big Bertha (Red)
Avg. played:  
2.202.200000000
26% of decksPercentage of decks that could play both Quickfire (Yellow) and Big Bertha (Red) that play both.
Jump Start (Yellow)
Jump Start (Yellow)
Avg. played:  
2.022.021978022
25% of decksPercentage of decks that could play both Quickfire (Yellow) and Jump Start (Yellow) that play both.
Big Bertha (Yellow)
Big Bertha (Yellow)
Avg. played:  
2.142.139534884
22% of decksPercentage of decks that could play both Quickfire (Yellow) and Big Bertha (Yellow) that play both.
Zero to Sixty (Blue)
Zero to Sixty (Blue)
Avg. played:  
2.342.338461538
22% of decksPercentage of decks that could play both Quickfire (Yellow) and Zero to Sixty (Blue) that play both.
Zero to Sixty (Yellow)
Zero to Sixty (Yellow)
Avg. played:  
2.292.288461538
19% of decksPercentage of decks that could play both Quickfire (Yellow) and Zero to Sixty (Yellow) that play both.
Zipper Hit (Red)
Zipper Hit (Red)
Avg. played:  
2.422.419354839
18% of decksPercentage of decks that could play both Quickfire (Yellow) and Zipper Hit (Red) that play both.
Rev Up (Yellow)
Rev Up (Yellow)
Avg. played:  
2.012.014084507
18% of decksPercentage of decks that could play both Quickfire (Yellow) and Rev Up (Yellow) that play both.
Jump Start (Blue)
Jump Start (Blue)
Avg. played:  
2.002.000000000
17% of decksPercentage of decks that could play both Quickfire (Yellow) and Jump Start (Blue) that play both.
Rev Up (Blue)
Rev Up (Blue)
Avg. played:  
2.032.034482759
16% of decksPercentage of decks that could play both Quickfire (Yellow) and Rev Up (Blue) that play both.
Bull Bar (Red)
Bull Bar (Red)
Avg. played:  
2.232.229729730
16% of decksPercentage of decks that could play both Quickfire (Yellow) and Bull Bar (Red) that play both.
Zipper Hit (Yellow)
Zipper Hit (Yellow)
Avg. played:  
2.002.000000000
15% of decksPercentage of decks that could play both Quickfire (Yellow) and Zipper Hit (Yellow) that play both.
Under Loop (Red)
Under Loop (Red)
Avg. played:  
1.671.666666667
12% of decksPercentage of decks that could play both Quickfire (Yellow) and Under Loop (Red) that play both.
Moonshot
Moonshot
Avg. played:  
2.432.428571429
12% of decksPercentage of decks that could play both Quickfire (Yellow) and Moonshot that play both.
T-Bone (Red)
T-Bone (Red)
Avg. played:  
2.452.450000000
11% of decksPercentage of decks that could play both Quickfire (Yellow) and T-Bone (Red) that play both.
Throttle (Red)
Throttle (Red)
Avg. played:  
2.482.476190476
11% of decksPercentage of decks that could play both Quickfire (Yellow) and Throttle (Red) that play both.
Zero to Fifty (Red)
Zero to Fifty (Red)
Avg. played:  
1.691.687500000
11% of decksPercentage of decks that could play both Quickfire (Yellow) and Zero to Fifty (Red) that play both.
Payload (Red)
Payload (Red)
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Quickfire (Yellow) and Payload (Red) that play both.
T-Bone (Blue)
T-Bone (Blue)
Avg. played:  
2.572.566666667
9% of decksPercentage of decks that could play both Quickfire (Yellow) and T-Bone (Blue) that play both.
Maximum Velocity
Maximum Velocity
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Quickfire (Yellow) and Maximum Velocity that play both.
Hyper Scrapper
Hyper Scrapper
Avg. played:  
2.412.407407407
8% of decksPercentage of decks that could play both Quickfire (Yellow) and Hyper Scrapper that play both.
Bull Bar (Yellow)
Bull Bar (Yellow)
Avg. played:  
2.162.157894737
8% of decksPercentage of decks that could play both Quickfire (Yellow) and Bull Bar (Yellow) that play both.
Out Pace (Red)
Out Pace (Red)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Quickfire (Yellow) and Out Pace (Red) that play both.
Expedite (Red)
Expedite (Red)
Avg. played:  
2.522.518518519
7% of decksPercentage of decks that could play both Quickfire (Yellow) and Expedite (Red) that play both.
Throttle (Blue)
Throttle (Blue)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Quickfire (Yellow) and Throttle (Blue) that play both.
Zipper Hit (Blue)
Zipper Hit (Blue)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Quickfire (Yellow) and Zipper Hit (Blue) that play both.
Pulsewave Harpoon
Pulsewave Harpoon
Avg. played:  
2.462.458333333
7% of decksPercentage of decks that could play both Quickfire (Yellow) and Pulsewave Harpoon that play both.
Over Loop (Yellow)
Over Loop (Yellow)
Avg. played:  
1.001.000000000
6% of decksPercentage of decks that could play both Quickfire (Yellow) and Over Loop (Yellow) that play both.
Big Shot
Big Shot
Avg. played:  
1.451.454545455
6% of decksPercentage of decks that could play both Quickfire (Yellow) and Big Shot that play both.
Zero to Fifty (Yellow)
Zero to Fifty (Yellow)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Quickfire (Yellow) and Zero to Fifty (Yellow) that play both.
Combustible Courier (Red)
Combustible Courier (Red)
Avg. played:  
2.482.478260870
6% of decksPercentage of decks that could play both Quickfire (Yellow) and Combustible Courier (Red) that play both.
Zero to Fifty (Blue)
Zero to Fifty (Blue)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Quickfire (Yellow) and Zero to Fifty (Blue) that play both.
Bull Bar (Blue)
Bull Bar (Blue)
Avg. played:  
2.052.047619048
6% of decksPercentage of decks that could play both Quickfire (Yellow) and Bull Bar (Blue) that play both.
Heist
Heist
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Quickfire (Yellow) and Heist that play both.
Over Loop (Red)
Over Loop (Red)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Quickfire (Yellow) and Over Loop (Red) that play both.
Fender Bender (Red)
Fender Bender (Red)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Quickfire (Yellow) and Fender Bender (Red) that play both.
Expedite (Blue)
Expedite (Blue)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Quickfire (Yellow) and Expedite (Blue) that play both.
Scrap Harvester (Blue)
Scrap Harvester (Blue)
Avg. played:  
1.001.000000000
5% of decksPercentage of decks that could play both Quickfire (Yellow) and Scrap Harvester (Blue) that play both.
Data Link (Blue)
Data Link (Blue)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Quickfire (Yellow) and Data Link (Blue) that play both.
Sprocket Rocket (Red)
Sprocket Rocket (Red)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Quickfire (Yellow) and Sprocket Rocket (Red) that play both.
Data Link (Yellow)
Data Link (Yellow)
Avg. played:  
1.001.000000000
5% of decksPercentage of decks that could play both Quickfire (Yellow) and Data Link (Yellow) that play both.
Dive Through Data (Red)
Dive Through Data (Red)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Quickfire (Yellow) and Dive Through Data (Red) that play both.
Instant
Arcane Polarity (Red)
Arcane Polarity (Red)
Avg. played:  
2.002.000000000
20% of decksPercentage of decks that could play both Quickfire (Yellow) and Arcane Polarity (Red) that play both.
Resource
Master Cog
Master Cog
Avg. played:  
1.001.000000000
7% of decksPercentage of decks that could play both Quickfire (Yellow) and Master Cog that play both.