banner
Rune Flash (Blue)
457 decks (0.1488%)
Price History
Rune Flash (Blue)
Runeblade Attack Action - Attack
Rune Flash costs [1 Resource] less to play for each Runechant you control. Go again
Average Card Type Distribution
Average Attack Value: 
1.921.917065722
Average Defense Value:  
2.642.641718961
Hero
Viserai, Rune Blood
Viserai, Rune Blood
75% of decksPercentage of decks that could play both Rune Flash (Blue) and Viserai, Rune Blood that play both.
living legend - Blitz
Viserai
Viserai
24% of decksPercentage of decks that could play both Rune Flash (Blue) and Viserai that play both.
Vynnset, Iron Maiden
Vynnset, Iron Maiden
5% of decksPercentage of decks that could play both Rune Flash (Blue) and Vynnset, Iron Maiden that play both.
Equipment
Dyadic Carapace
Dyadic Carapace
72% of decksPercentage of decks that could play both Rune Flash (Blue) and Dyadic Carapace that play both.
Grasp of the Arknight
Grasp of the Arknight
69% of decksPercentage of decks that could play both Rune Flash (Blue) and Grasp of the Arknight that play both.
Vexing Quillhand
Vexing Quillhand
60% of decksPercentage of decks that could play both Rune Flash (Blue) and Vexing Quillhand that play both.
Spellbound Creepers
Spellbound Creepers
59% of decksPercentage of decks that could play both Rune Flash (Blue) and Spellbound Creepers that play both.
Crown of Dichotomy
Crown of Dichotomy
53% of decksPercentage of decks that could play both Rune Flash (Blue) and Crown of Dichotomy that play both.
Aether Ironweave
Aether Ironweave
51% of decksPercentage of decks that could play both Rune Flash (Blue) and Aether Ironweave that play both.
Balance of Justice
Balance of Justice
46% of decksPercentage of decks that could play both Rune Flash (Blue) and Balance of Justice that play both.
Fyendal's Spring Tunic
Fyendal's Spring Tunic
42% of decksPercentage of decks that could play both Rune Flash (Blue) and Fyendal's Spring Tunic that play both.
Crown of Providence
Crown of Providence
42% of decksPercentage of decks that could play both Rune Flash (Blue) and Crown of Providence that play both.
Sutcliffe's Suede Hides
Sutcliffe's Suede Hides
27% of decksPercentage of decks that could play both Rune Flash (Blue) and Sutcliffe's Suede Hides that play both.
Nullrune Boots
Nullrune Boots
23% of decksPercentage of decks that could play both Rune Flash (Blue) and Nullrune Boots that play both.
Arcanite Skullcap
Arcanite Skullcap
21% of decksPercentage of decks that could play both Rune Flash (Blue) and Arcanite Skullcap that play both.
Crown of Dominion
Crown of Dominion
14% of decksPercentage of decks that could play both Rune Flash (Blue) and Crown of Dominion that play both.
Goliath Gauntlet
Goliath Gauntlet
13% of decksPercentage of decks that could play both Rune Flash (Blue) and Goliath Gauntlet that play both.
Nullrune Gloves
Nullrune Gloves
12% of decksPercentage of decks that could play both Rune Flash (Blue) and Nullrune Gloves that play both.
Bloodied Oval
Bloodied Oval
12% of decksPercentage of decks that could play both Rune Flash (Blue) and Bloodied Oval that play both.
Amethyst Tiara
Amethyst Tiara
12% of decksPercentage of decks that could play both Rune Flash (Blue) and Amethyst Tiara that play both.
Nullrune Robe
Nullrune Robe
11% of decksPercentage of decks that could play both Rune Flash (Blue) and Nullrune Robe that play both.
Mage Master Boots
Mage Master Boots
10% of decksPercentage of decks that could play both Rune Flash (Blue) and Mage Master Boots that play both.
Snapdragon Scalers
Snapdragon Scalers
7% of decksPercentage of decks that could play both Rune Flash (Blue) and Snapdragon Scalers that play both.
Hope Merchant's Hood
Hope Merchant's Hood
6% of decksPercentage of decks that could play both Rune Flash (Blue) and Hope Merchant's Hood that play both.
Ironrot Helm
Ironrot Helm
5% of decksPercentage of decks that could play both Rune Flash (Blue) and Ironrot Helm that play both.
Arcane Lantern
Arcane Lantern
5% of decksPercentage of decks that could play both Rune Flash (Blue) and Arcane Lantern that play both.
Weapon
living legend - Blitz
Nebula Blade
Nebula Blade
33% of decksPercentage of decks that could play both Rune Flash (Blue) and Nebula Blade that play both.
Reaping Blade
Reaping Blade
31% of decksPercentage of decks that could play both Rune Flash (Blue) and Reaping Blade that play both.
Rosetta Thorn
Rosetta Thorn
31% of decksPercentage of decks that could play both Rune Flash (Blue) and Rosetta Thorn that play both.
Scepter of Pain
Scepter of Pain
20% of decksPercentage of decks that could play both Rune Flash (Blue) and Scepter of Pain that play both.
Annals of Sutcliffe
Annals of Sutcliffe
8% of decksPercentage of decks that could play both Rune Flash (Blue) and Annals of Sutcliffe that play both.
Dread Scythe
Dread Scythe
7% of decksPercentage of decks that could play both Rune Flash (Blue) and Dread Scythe that play both.
Action
Become the Arknight
Become the Arknight
Avg. played:  
3.003.000000000
64% of decksPercentage of decks that could play both Rune Flash (Blue) and Become the Arknight that play both.
Mordred Tide
Mordred Tide
Avg. played:  
3.003.000000000
58% of decksPercentage of decks that could play both Rune Flash (Blue) and Mordred Tide that play both.
Mauvrion Skies (Blue)
Mauvrion Skies (Blue)
Avg. played:  
2.912.905303030
53% of decksPercentage of decks that could play both Rune Flash (Blue) and Mauvrion Skies (Blue) that play both.
Mauvrion Skies (Red)
Mauvrion Skies (Red)
Avg. played:  
2.872.872093023
50% of decksPercentage of decks that could play both Rune Flash (Blue) and Mauvrion Skies (Red) that play both.
Mauvrion Skies (Yellow)
Mauvrion Skies (Yellow)
Avg. played:  
3.003.000000000
46% of decksPercentage of decks that could play both Rune Flash (Blue) and Mauvrion Skies (Yellow) that play both.
Sonata Fantasmia
Sonata Fantasmia
Avg. played:  
3.003.000000000
42% of decksPercentage of decks that could play both Rune Flash (Blue) and Sonata Fantasmia that play both.
Runic Reckoning
Runic Reckoning
Avg. played:  
2.822.820754717
36% of decksPercentage of decks that could play both Rune Flash (Blue) and Runic Reckoning that play both.
Sonata Arcanix
Sonata Arcanix
Avg. played:  
2.862.860962567
36% of decksPercentage of decks that could play both Rune Flash (Blue) and Sonata Arcanix that play both.
Revel in Runeblood
Revel in Runeblood
Avg. played:  
2.862.857923497
36% of decksPercentage of decks that could play both Rune Flash (Blue) and Revel in Runeblood that play both.
Read the Runes (Red)
Read the Runes (Red)
Avg. played:  
2.412.408783784
35% of decksPercentage of decks that could play both Rune Flash (Blue) and Read the Runes (Red) that play both.
Runeblood Incantation (Red)
Runeblood Incantation (Red)
Avg. played:  
2.762.761111111
31% of decksPercentage of decks that could play both Rune Flash (Blue) and Runeblood Incantation (Red) that play both.
Sonata Galaxia
Sonata Galaxia
Avg. played:  
2.472.465116279
28% of decksPercentage of decks that could play both Rune Flash (Blue) and Sonata Galaxia that play both.
Rattle Bones
Rattle Bones
Avg. played:  
2.302.298850575
20% of decksPercentage of decks that could play both Rune Flash (Blue) and Rattle Bones that play both.
Oath of the Arknight (Blue)
Oath of the Arknight (Blue)
Avg. played:  
2.742.737704918
20% of decksPercentage of decks that could play both Rune Flash (Blue) and Oath of the Arknight (Blue) that play both.
Looming Doom
Looming Doom
Avg. played:  
2.172.170542636
17% of decksPercentage of decks that could play both Rune Flash (Blue) and Looming Doom that play both.
Tome of the Arknight
Tome of the Arknight
Avg. played:  
2.512.505154639
16% of decksPercentage of decks that could play both Rune Flash (Blue) and Tome of the Arknight that play both.
Gorganian Tome
Gorganian Tome
Avg. played:  
1.001.000000000
15% of decksPercentage of decks that could play both Rune Flash (Blue) and Gorganian Tome that play both.
Blessing of Occult (Red)
Blessing of Occult (Red)
Avg. played:  
2.452.454545455
15% of decksPercentage of decks that could play both Rune Flash (Blue) and Blessing of Occult (Red) that play both.
Lead the Charge (Blue)
Lead the Charge (Blue)
Avg. played:  
2.372.371134021
13% of decksPercentage of decks that could play both Rune Flash (Blue) and Lead the Charge (Blue) that play both.
Bequest the Vast Beyond
Bequest the Vast Beyond
Avg. played:  
3.003.000000000
13% of decksPercentage of decks that could play both Rune Flash (Blue) and Bequest the Vast Beyond that play both.
Oath of the Arknight (Red)
Oath of the Arknight (Red)
Avg. played:  
3.003.000000000
12% of decksPercentage of decks that could play both Rune Flash (Blue) and Oath of the Arknight (Red) that play both.
Runic Reaping (Red)
Runic Reaping (Red)
Avg. played:  
2.362.362318841
12% of decksPercentage of decks that could play both Rune Flash (Blue) and Runic Reaping (Red) that play both.
Bloodspill Invocation (Red)
Bloodspill Invocation (Red)
Avg. played:  
2.362.357142857
10% of decksPercentage of decks that could play both Rune Flash (Blue) and Bloodspill Invocation (Red) that play both.
Lead the Charge (Yellow)
Lead the Charge (Yellow)
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Rune Flash (Blue) and Lead the Charge (Yellow) that play both.
Sutcliffe's Research Notes (Red)
Sutcliffe's Research Notes (Red)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Rune Flash (Blue) and Sutcliffe's Research Notes (Red) that play both.
Lead the Charge (Red)
Lead the Charge (Red)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Rune Flash (Blue) and Lead the Charge (Red) that play both.
Read the Runes (Yellow)
Read the Runes (Yellow)
Avg. played:  
2.442.442622951
7% of decksPercentage of decks that could play both Rune Flash (Blue) and Read the Runes (Yellow) that play both.
Money Where Ya Mouth Is (Red)
Money Where Ya Mouth Is (Red)
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Rune Flash (Blue) and Money Where Ya Mouth Is (Red) that play both.
Cash In
Cash In
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Rune Flash (Blue) and Cash In that play both.
Runic Reaping (Blue)
Runic Reaping (Blue)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Rune Flash (Blue) and Runic Reaping (Blue) that play both.
Runeblood Barrier
Runeblood Barrier
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Rune Flash (Blue) and Runeblood Barrier that play both.
Come to Fight (Red)
Come to Fight (Red)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Rune Flash (Blue) and Come to Fight (Red) that play both.
This Round's on Me
This Round's on Me
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Rune Flash (Blue) and This Round's on Me that play both.
Sting of Sorcery
Sting of Sorcery
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Rune Flash (Blue) and Sting of Sorcery that play both.
Runeblood Incantation (Yellow)
Runeblood Incantation (Yellow)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Rune Flash (Blue) and Runeblood Incantation (Yellow) that play both.
Read the Runes (Blue)
Read the Runes (Blue)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Rune Flash (Blue) and Read the Runes (Blue) that play both.
Bloodspill Invocation (Blue)
Bloodspill Invocation (Blue)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Rune Flash (Blue) and Bloodspill Invocation (Blue) that play both.
Attack Action
Swarming Gloomveil
Swarming Gloomveil
Avg. played:  
3.003.000000000
52% of decksPercentage of decks that could play both Rune Flash (Blue) and Swarming Gloomveil that play both.
Rune Flash (Red)
Rune Flash (Red)
Avg. played:  
2.702.704545455
47% of decksPercentage of decks that could play both Rune Flash (Blue) and Rune Flash (Red) that play both.
Amplify the Arknight (Red)
Amplify the Arknight (Red)
Avg. played:  
2.642.640410959
41% of decksPercentage of decks that could play both Rune Flash (Blue) and Amplify the Arknight (Red) that play both.
Vexing Malice
Vexing Malice
Avg. played:  
2.822.824742268
36% of decksPercentage of decks that could play both Rune Flash (Blue) and Vexing Malice that play both.
Shrill of Skullform (Blue)
Shrill of Skullform (Blue)
Avg. played:  
2.592.590697674
29% of decksPercentage of decks that could play both Rune Flash (Blue) and Shrill of Skullform (Blue) that play both.
Spellblade Assault (Blue)
Spellblade Assault (Blue)
Avg. played:  
2.852.845161290
29% of decksPercentage of decks that could play both Rune Flash (Blue) and Spellblade Assault (Blue) that play both.
Meat and Greet (Red)
Meat and Greet (Red)
Avg. played:  
2.592.585253456
28% of decksPercentage of decks that could play both Rune Flash (Blue) and Meat and Greet (Red) that play both.
Shrill of Skullform (Red)
Shrill of Skullform (Red)
Avg. played:  
2.542.544186047
27% of decksPercentage of decks that could play both Rune Flash (Blue) and Shrill of Skullform (Red) that play both.
Amplify the Arknight (Blue)
Amplify the Arknight (Blue)
Avg. played:  
2.632.625668449
26% of decksPercentage of decks that could play both Rune Flash (Blue) and Amplify the Arknight (Blue) that play both.
Dread Triptych
Dread Triptych
Avg. played:  
2.422.421621622
25% of decksPercentage of decks that could play both Rune Flash (Blue) and Dread Triptych that play both.
Spellblade Assault (Red)
Spellblade Assault (Red)
Avg. played:  
2.792.793103448
20% of decksPercentage of decks that could play both Rune Flash (Blue) and Spellblade Assault (Red) that play both.
Arknight Ascendancy
Arknight Ascendancy
Avg. played:  
2.732.727272727
19% of decksPercentage of decks that could play both Rune Flash (Blue) and Arknight Ascendancy that play both.
Runic Reclamation
Runic Reclamation
Avg. played:  
2.362.361290323
19% of decksPercentage of decks that could play both Rune Flash (Blue) and Runic Reclamation that play both.
Ninth Blade of the Blood Oath
Ninth Blade of the Blood Oath
Avg. played:  
2.332.331325301
18% of decksPercentage of decks that could play both Rune Flash (Blue) and Ninth Blade of the Blood Oath that play both.
Meat and Greet (Blue)
Meat and Greet (Blue)
Avg. played:  
2.612.611940299
18% of decksPercentage of decks that could play both Rune Flash (Blue) and Meat and Greet (Blue) that play both.
Deathly Duet (Red)
Deathly Duet (Red)
Avg. played:  
2.732.730337079
17% of decksPercentage of decks that could play both Rune Flash (Blue) and Deathly Duet (Red) that play both.
Deathly Duet (Blue)
Deathly Duet (Blue)
Avg. played:  
3.003.000000000
17% of decksPercentage of decks that could play both Rune Flash (Blue) and Deathly Duet (Blue) that play both.
Drawn to the Dark Dimension (Red)
Drawn to the Dark Dimension (Red)
Avg. played:  
2.652.649122807
16% of decksPercentage of decks that could play both Rune Flash (Blue) and Drawn to the Dark Dimension (Red) that play both.
Consuming Volition (Red)
Consuming Volition (Red)
Avg. played:  
2.602.600000000
15% of decksPercentage of decks that could play both Rune Flash (Blue) and Consuming Volition (Red) that play both.
Drawn to the Dark Dimension (Blue)
Drawn to the Dark Dimension (Blue)
Avg. played:  
2.602.601851852
14% of decksPercentage of decks that could play both Rune Flash (Blue) and Drawn to the Dark Dimension (Blue) that play both.
Command and Conquer
Command and Conquer
Avg. played:  
3.003.000000000
12% of decksPercentage of decks that could play both Rune Flash (Blue) and Command and Conquer that play both.
Spellblade Strike (Red)
Spellblade Strike (Red)
Avg. played:  
2.492.489361702
11% of decksPercentage of decks that could play both Rune Flash (Blue) and Spellblade Strike (Red) that play both.
Spellblade Strike (Blue)
Spellblade Strike (Blue)
Avg. played:  
2.492.489130435
10% of decksPercentage of decks that could play both Rune Flash (Blue) and Spellblade Strike (Blue) that play both.
Drowning Dire (Red)
Drowning Dire (Red)
Avg. played:  
2.422.416666667
8% of decksPercentage of decks that could play both Rune Flash (Blue) and Drowning Dire (Red) that play both.
Rune Flash (Yellow)
Rune Flash (Yellow)
Avg. played:  
2.512.514285714
8% of decksPercentage of decks that could play both Rune Flash (Blue) and Rune Flash (Yellow) that play both.
Arcanic Crackle (Blue)
Arcanic Crackle (Blue)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Rune Flash (Blue) and Arcanic Crackle (Blue) that play both.
Shrill of Skullform (Yellow)
Shrill of Skullform (Yellow)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Rune Flash (Blue) and Shrill of Skullform (Yellow) that play both.
Reek of Corruption (Red)
Reek of Corruption (Red)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Rune Flash (Blue) and Reek of Corruption (Red) that play both.
Arcanic Crackle (Red)
Arcanic Crackle (Red)
Avg. played:  
2.502.500000000
6% of decksPercentage of decks that could play both Rune Flash (Blue) and Arcanic Crackle (Red) that play both.
Meat and Greet (Yellow)
Meat and Greet (Yellow)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Rune Flash (Blue) and Meat and Greet (Yellow) that play both.
Amplify the Arknight (Yellow)
Amplify the Arknight (Yellow)
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Rune Flash (Blue) and Amplify the Arknight (Yellow) that play both.
Attack Reaction
Pummel (Red)
Pummel (Red)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Rune Flash (Blue) and Pummel (Red) that play both.
Defense Reaction
Reduce to Runechant (Red)
Reduce to Runechant (Red)
Avg. played:  
2.872.871657754
36% of decksPercentage of decks that could play both Rune Flash (Blue) and Reduce to Runechant (Red) that play both.
Sink Below (Red)
Sink Below (Red)
Avg. played:  
2.722.722580645
25% of decksPercentage of decks that could play both Rune Flash (Blue) and Sink Below (Red) that play both.
Sigil of Suffering (Red)
Sigil of Suffering (Red)
Avg. played:  
2.722.720430108
15% of decksPercentage of decks that could play both Rune Flash (Blue) and Sigil of Suffering (Red) that play both.
Fate Foreseen
Fate Foreseen
Avg. played:  
3.003.000000000
10% of decksPercentage of decks that could play both Rune Flash (Blue) and Fate Foreseen that play both.
Reduce to Runechant (Yellow)
Reduce to Runechant (Yellow)
Avg. played:  
3.003.000000000
9% of decksPercentage of decks that could play both Rune Flash (Blue) and Reduce to Runechant (Yellow) that play both.
Unmovable (Red)
Unmovable (Red)
Avg. played:  
2.482.479166667
5% of decksPercentage of decks that could play both Rune Flash (Blue) and Unmovable (Red) that play both.
Reduce to Runechant (Blue)
Reduce to Runechant (Blue)
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Rune Flash (Blue) and Reduce to Runechant (Blue) that play both.
Instant
Oasis Respite (Red)
Oasis Respite (Red)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Rune Flash (Blue) and Oasis Respite (Red) that play both.
Resource
Arknight Shard
Arknight Shard
Avg. played:  
1.001.000000000
25% of decksPercentage of decks that could play both Rune Flash (Blue) and Arknight Shard that play both.