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Rune Flash (Red)
8551 decks (1.741%)
Price History
Rune Flash (Red)
Runeblade Attack Action - Attack
Rune Flash costs [1 Resource] less to play for each Runechant you control. Go again
Average Card Type Distribution
Average Attack Value: 
1.881.876224790
Average Defense Value:  
2.652.651647324
Hero
Viserai, Rune Blood
Viserai, Rune Blood
46% of decksPercentage of decks that could play both Rune Flash (Red) and Viserai, Rune Blood that play both.
Equipment
Grasp of the Arknight
Grasp of the Arknight
88% of decksPercentage of decks that could play both Rune Flash (Red) and Grasp of the Arknight that play both.
Spellbound Creepers
Spellbound Creepers
83% of decksPercentage of decks that could play both Rune Flash (Red) and Spellbound Creepers that play both.
Face Purgatory
Face Purgatory
83% of decksPercentage of decks that could play both Rune Flash (Red) and Face Purgatory that play both.
Dyadic Carapace
Dyadic Carapace
80% of decksPercentage of decks that could play both Rune Flash (Red) and Dyadic Carapace that play both.
Vexing Quillhand
Vexing Quillhand
78% of decksPercentage of decks that could play both Rune Flash (Red) and Vexing Quillhand that play both.
Fyendal's Spring Tunic
Fyendal's Spring Tunic
64% of decksPercentage of decks that could play both Rune Flash (Red) and Fyendal's Spring Tunic that play both.
Crown of Providence
Crown of Providence
59% of decksPercentage of decks that could play both Rune Flash (Red) and Crown of Providence that play both.
Aether Ironweave
Aether Ironweave
56% of decksPercentage of decks that could play both Rune Flash (Red) and Aether Ironweave that play both.
Crown of Dichotomy
Crown of Dichotomy
39% of decksPercentage of decks that could play both Rune Flash (Red) and Crown of Dichotomy that play both.
Balance of Justice
Balance of Justice
23% of decksPercentage of decks that could play both Rune Flash (Red) and Balance of Justice that play both.
Nullrune Boots
Nullrune Boots
22% of decksPercentage of decks that could play both Rune Flash (Red) and Nullrune Boots that play both.
Crown of Dominion
Crown of Dominion
22% of decksPercentage of decks that could play both Rune Flash (Red) and Crown of Dominion that play both.
Amethyst Tiara
Amethyst Tiara
15% of decksPercentage of decks that could play both Rune Flash (Red) and Amethyst Tiara that play both.
Sutcliffe's Suede Hides
Sutcliffe's Suede Hides
11% of decksPercentage of decks that could play both Rune Flash (Red) and Sutcliffe's Suede Hides that play both.
Arcanite Skullcap
Arcanite Skullcap
8% of decksPercentage of decks that could play both Rune Flash (Red) and Arcanite Skullcap that play both.
Weapon
Reaping Blade
Reaping Blade
53% of decksPercentage of decks that could play both Rune Flash (Red) and Reaping Blade that play both.
Rosetta Thorn
Rosetta Thorn
28% of decksPercentage of decks that could play both Rune Flash (Red) and Rosetta Thorn that play both.
living legend - Blitz
Nebula Blade
Nebula Blade
24% of decksPercentage of decks that could play both Rune Flash (Red) and Nebula Blade that play both.
Action
Malefic Incantation (Red)
Malefic Incantation (Red)
Avg. played:  
3.003.000000000
89% of decksPercentage of decks that could play both Rune Flash (Red) and Malefic Incantation (Red) that play both.
Mordred Tide
Mordred Tide
Avg. played:  
3.003.000000000
88% of decksPercentage of decks that could play both Rune Flash (Red) and Mordred Tide that play both.
Become the Arknight
Become the Arknight
Avg. played:  
3.003.000000000
88% of decksPercentage of decks that could play both Rune Flash (Red) and Become the Arknight that play both.
Deadwood Dirge (Red)
Deadwood Dirge (Red)
Avg. played:  
3.003.000000000
78% of decksPercentage of decks that could play both Rune Flash (Red) and Deadwood Dirge (Red) that play both.
Revel in Runeblood
Revel in Runeblood
Avg. played:  
3.003.000000000
76% of decksPercentage of decks that could play both Rune Flash (Red) and Revel in Runeblood that play both.
Machinations of Dominion
Machinations of Dominion
Avg. played:  
3.003.000000000
75% of decksPercentage of decks that could play both Rune Flash (Red) and Machinations of Dominion that play both.
Succumb to Temptation
Succumb to Temptation
Avg. played:  
2.902.901340283
74% of decksPercentage of decks that could play both Rune Flash (Red) and Succumb to Temptation that play both.
Mauvrion Skies (Red)
Mauvrion Skies (Red)
Avg. played:  
3.003.000000000
62% of decksPercentage of decks that could play both Rune Flash (Red) and Mauvrion Skies (Red) that play both.
Mauvrion Skies (Blue)
Mauvrion Skies (Blue)
Avg. played:  
3.003.000000000
62% of decksPercentage of decks that could play both Rune Flash (Red) and Mauvrion Skies (Blue) that play both.
Sonata Arcanix
Sonata Arcanix
Avg. played:  
2.922.924290780
61% of decksPercentage of decks that could play both Rune Flash (Red) and Sonata Arcanix that play both.
Runic Reckoning
Runic Reckoning
Avg. played:  
2.892.894306868
58% of decksPercentage of decks that could play both Rune Flash (Red) and Runic Reckoning that play both.
Malefic Incantation (Yellow)
Malefic Incantation (Yellow)
Avg. played:  
2.872.871138996
55% of decksPercentage of decks that could play both Rune Flash (Red) and Malefic Incantation (Yellow) that play both.
Mauvrion Skies (Yellow)
Mauvrion Skies (Yellow)
Avg. played:  
3.003.000000000
53% of decksPercentage of decks that could play both Rune Flash (Red) and Mauvrion Skies (Yellow) that play both.
Read the Runes (Red)
Read the Runes (Red)
Avg. played:  
2.432.432295910
44% of decksPercentage of decks that could play both Rune Flash (Red) and Read the Runes (Red) that play both.
Rattle Bones
Rattle Bones
Avg. played:  
2.432.431231337
35% of decksPercentage of decks that could play both Rune Flash (Red) and Rattle Bones that play both.
Runeblood Incantation (Red)
Runeblood Incantation (Red)
Avg. played:  
2.782.778559464
27% of decksPercentage of decks that could play both Rune Flash (Red) and Runeblood Incantation (Red) that play both.
Lead the Charge (Blue)
Lead the Charge (Blue)
Avg. played:  
2.802.804228946
26% of decksPercentage of decks that could play both Rune Flash (Red) and Lead the Charge (Blue) that play both.
Gorganian Tome
Gorganian Tome
Avg. played:  
1.001.000000000
16% of decksPercentage of decks that could play both Rune Flash (Red) and Gorganian Tome that play both.
Condemn to Slaughter (Red)
Condemn to Slaughter (Red)
Avg. played:  
2.242.240090600
13% of decksPercentage of decks that could play both Rune Flash (Red) and Condemn to Slaughter (Red) that play both.
Oath of the Arknight (Blue)
Oath of the Arknight (Blue)
Avg. played:  
3.003.000000000
12% of decksPercentage of decks that could play both Rune Flash (Red) and Oath of the Arknight (Blue) that play both.
Sonata Galaxia
Sonata Galaxia
Avg. played:  
2.572.572599532
12% of decksPercentage of decks that could play both Rune Flash (Red) and Sonata Galaxia that play both.
Cash In
Cash In
Avg. played:  
3.003.000000000
10% of decksPercentage of decks that could play both Rune Flash (Red) and Cash In that play both.
Tome of the Arknight
Tome of the Arknight
Avg. played:  
2.622.615620214
9% of decksPercentage of decks that could play both Rune Flash (Red) and Tome of the Arknight that play both.
Condemn to Slaughter (Blue)
Condemn to Slaughter (Blue)
Avg. played:  
3.003.000000000
9% of decksPercentage of decks that could play both Rune Flash (Red) and Condemn to Slaughter (Blue) that play both.
This Round's on Me
This Round's on Me
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Rune Flash (Red) and This Round's on Me that play both.
Looming Doom
Looming Doom
Avg. played:  
2.582.576612903
7% of decksPercentage of decks that could play both Rune Flash (Red) and Looming Doom that play both.
Sonata Fantasmia
Sonata Fantasmia
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Rune Flash (Red) and Sonata Fantasmia that play both.
Arcane Cussing (Red)
Arcane Cussing (Red)
Avg. played:  
2.092.093596059
7% of decksPercentage of decks that could play both Rune Flash (Red) and Arcane Cussing (Red) that play both.
Blessing of Occult (Red)
Blessing of Occult (Red)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Rune Flash (Red) and Blessing of Occult (Red) that play both.
Bequest the Vast Beyond
Bequest the Vast Beyond
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Rune Flash (Red) and Bequest the Vast Beyond that play both.
Attack Action
Swarming Gloomveil
Swarming Gloomveil
Avg. played:  
3.003.000000000
87% of decksPercentage of decks that could play both Rune Flash (Red) and Swarming Gloomveil that play both.
Runerager Swarm (Red)
Runerager Swarm (Red)
Avg. played:  
3.003.000000000
86% of decksPercentage of decks that could play both Rune Flash (Red) and Runerager Swarm (Red) that play both.
Snuff Out
Snuff Out
Avg. played:  
2.872.866523605
62% of decksPercentage of decks that could play both Rune Flash (Red) and Snuff Out that play both.
Amplify the Arknight (Red)
Amplify the Arknight (Red)
Avg. played:  
2.832.826871763
62% of decksPercentage of decks that could play both Rune Flash (Red) and Amplify the Arknight (Red) that play both.
Runerager Swarm (Blue)
Runerager Swarm (Blue)
Avg. played:  
3.003.000000000
59% of decksPercentage of decks that could play both Rune Flash (Red) and Runerager Swarm (Blue) that play both.
Vexing Malice
Vexing Malice
Avg. played:  
2.782.779094210
48% of decksPercentage of decks that could play both Rune Flash (Red) and Vexing Malice that play both.
Shrill of Skullform (Red)
Shrill of Skullform (Red)
Avg. played:  
2.862.862844702
42% of decksPercentage of decks that could play both Rune Flash (Red) and Shrill of Skullform (Red) that play both.
Shrill of Skullform (Blue)
Shrill of Skullform (Blue)
Avg. played:  
3.003.000000000
41% of decksPercentage of decks that could play both Rune Flash (Red) and Shrill of Skullform (Blue) that play both.
Spellblade Assault (Blue)
Spellblade Assault (Blue)
Avg. played:  
3.003.000000000
38% of decksPercentage of decks that could play both Rune Flash (Red) and Spellblade Assault (Blue) that play both.
Spellblade Assault (Red)
Spellblade Assault (Red)
Avg. played:  
3.003.000000000
36% of decksPercentage of decks that could play both Rune Flash (Red) and Spellblade Assault (Red) that play both.
Hit the High Notes (Red)
Hit the High Notes (Red)
Avg. played:  
3.003.000000000
34% of decksPercentage of decks that could play both Rune Flash (Red) and Hit the High Notes (Red) that play both.
Meat and Greet (Red)
Meat and Greet (Red)
Avg. played:  
2.772.771745310
32% of decksPercentage of decks that could play both Rune Flash (Red) and Meat and Greet (Red) that play both.
Amplify the Arknight (Blue)
Amplify the Arknight (Blue)
Avg. played:  
2.832.832558140
31% of decksPercentage of decks that could play both Rune Flash (Red) and Amplify the Arknight (Blue) that play both.
Drawn to the Dark Dimension (Red)
Drawn to the Dark Dimension (Red)
Avg. played:  
2.802.795646524
29% of decksPercentage of decks that could play both Rune Flash (Red) and Drawn to the Dark Dimension (Red) that play both.
Ninth Blade of the Blood Oath
Ninth Blade of the Blood Oath
Avg. played:  
2.162.156200046
25% of decksPercentage of decks that could play both Rune Flash (Red) and Ninth Blade of the Blood Oath that play both.
Deathly Duet (Red)
Deathly Duet (Red)
Avg. played:  
3.003.000000000
25% of decksPercentage of decks that could play both Rune Flash (Red) and Deathly Duet (Red) that play both.
Deathly Duet (Blue)
Deathly Duet (Blue)
Avg. played:  
3.003.000000000
23% of decksPercentage of decks that could play both Rune Flash (Red) and Deathly Duet (Blue) that play both.
Runic Reclamation
Runic Reclamation
Avg. played:  
2.672.667916042
21% of decksPercentage of decks that could play both Rune Flash (Red) and Runic Reclamation that play both.
Rune Flash (Blue)
Rune Flash (Blue)
Avg. played:  
3.003.000000000
21% of decksPercentage of decks that could play both Rune Flash (Red) and Rune Flash (Blue) that play both.
Command and Conquer
Command and Conquer
Avg. played:  
3.003.000000000
20% of decksPercentage of decks that could play both Rune Flash (Red) and Command and Conquer that play both.
Dread Triptych
Dread Triptych
Avg. played:  
2.732.732864675
20% of decksPercentage of decks that could play both Rune Flash (Red) and Dread Triptych that play both.
Consuming Volition (Red)
Consuming Volition (Red)
Avg. played:  
2.782.783810960
18% of decksPercentage of decks that could play both Rune Flash (Red) and Consuming Volition (Red) that play both.
Runerager Swarm (Yellow)
Runerager Swarm (Yellow)
Avg. played:  
3.003.000000000
14% of decksPercentage of decks that could play both Rune Flash (Red) and Runerager Swarm (Yellow) that play both.
Spellblade Strike (Red)
Spellblade Strike (Red)
Avg. played:  
3.003.000000000
12% of decksPercentage of decks that could play both Rune Flash (Red) and Spellblade Strike (Red) that play both.
Hit the High Notes (Blue)
Hit the High Notes (Blue)
Avg. played:  
3.003.000000000
11% of decksPercentage of decks that could play both Rune Flash (Red) and Hit the High Notes (Blue) that play both.
Arknight Ascendancy
Arknight Ascendancy
Avg. played:  
3.003.000000000
10% of decksPercentage of decks that could play both Rune Flash (Red) and Arknight Ascendancy that play both.
Hocus Pocus (Red)
Hocus Pocus (Red)
Avg. played:  
3.003.000000000
9% of decksPercentage of decks that could play both Rune Flash (Red) and Hocus Pocus (Red) that play both.
Drawn to the Dark Dimension (Blue)
Drawn to the Dark Dimension (Blue)
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Rune Flash (Red) and Drawn to the Dark Dimension (Blue) that play both.
Shrill of Skullform (Yellow)
Shrill of Skullform (Yellow)
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Rune Flash (Red) and Shrill of Skullform (Yellow) that play both.
Meat and Greet (Blue)
Meat and Greet (Blue)
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Rune Flash (Red) and Meat and Greet (Blue) that play both.
Spellblade Strike (Blue)
Spellblade Strike (Blue)
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Rune Flash (Red) and Spellblade Strike (Blue) that play both.
Attack Reaction
Pummel (Red)
Pummel (Red)
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Rune Flash (Red) and Pummel (Red) that play both.
Defense Reaction
Sink Below (Red)
Sink Below (Red)
Avg. played:  
2.762.757746479
31% of decksPercentage of decks that could play both Rune Flash (Red) and Sink Below (Red) that play both.
Reduce to Runechant (Red)
Reduce to Runechant (Red)
Avg. played:  
3.003.000000000
27% of decksPercentage of decks that could play both Rune Flash (Red) and Reduce to Runechant (Red) that play both.
Sigil of Suffering (Red)
Sigil of Suffering (Red)
Avg. played:  
3.003.000000000
14% of decksPercentage of decks that could play both Rune Flash (Red) and Sigil of Suffering (Red) that play both.
Block
Haunting Rendition
Haunting Rendition
Avg. played:  
3.003.000000000
12% of decksPercentage of decks that could play both Rune Flash (Red) and Haunting Rendition that play both.
Resource
Arknight Shard
Arknight Shard
Avg. played:  
1.001.000000000
28% of decksPercentage of decks that could play both Rune Flash (Red) and Arknight Shard that play both.