banner
Rune Flash (Red)
10252 decks (1.816%)
Price History
Rune Flash (Red)
Runeblade Attack Action - Attack
Rune Flash costs [1 Resource] less to play for each Runechant you control. Go again
Average Card Type Distribution
Average Attack Value: 
1.841.840973048
Average Defense Value:  
2.662.655304731
Hero
Viserai, Rune Blood
Viserai, Rune Blood
51% of decksPercentage of decks that could play both Rune Flash (Red) and Viserai, Rune Blood that play both.
Equipment
Grasp of the Arknight
Grasp of the Arknight
88% of decksPercentage of decks that could play both Rune Flash (Red) and Grasp of the Arknight that play both.
Face Purgatory
Face Purgatory
85% of decksPercentage of decks that could play both Rune Flash (Red) and Face Purgatory that play both.
Spellbound Creepers
Spellbound Creepers
84% of decksPercentage of decks that could play both Rune Flash (Red) and Spellbound Creepers that play both.
Dyadic Carapace
Dyadic Carapace
81% of decksPercentage of decks that could play both Rune Flash (Red) and Dyadic Carapace that play both.
Vexing Quillhand
Vexing Quillhand
73% of decksPercentage of decks that could play both Rune Flash (Red) and Vexing Quillhand that play both.
Fyendal's Spring Tunic
Fyendal's Spring Tunic
67% of decksPercentage of decks that could play both Rune Flash (Red) and Fyendal's Spring Tunic that play both.
Crown of Providence
Crown of Providence
55% of decksPercentage of decks that could play both Rune Flash (Red) and Crown of Providence that play both.
Aether Ironweave
Aether Ironweave
52% of decksPercentage of decks that could play both Rune Flash (Red) and Aether Ironweave that play both.
Crown of Dichotomy
Crown of Dichotomy
34% of decksPercentage of decks that could play both Rune Flash (Red) and Crown of Dichotomy that play both.
Nullrune Boots
Nullrune Boots
26% of decksPercentage of decks that could play both Rune Flash (Red) and Nullrune Boots that play both.
Crown of Dominion
Crown of Dominion
18% of decksPercentage of decks that could play both Rune Flash (Red) and Crown of Dominion that play both.
Balance of Justice
Balance of Justice
17% of decksPercentage of decks that could play both Rune Flash (Red) and Balance of Justice that play both.
Amethyst Tiara
Amethyst Tiara
16% of decksPercentage of decks that could play both Rune Flash (Red) and Amethyst Tiara that play both.
New
Quickdodge Flexors
Quickdodge Flexors
11% of decksPercentage of decks that could play both Rune Flash (Red) and Quickdodge Flexors that play both.
Sutcliffe's Suede Hides
Sutcliffe's Suede Hides
10% of decksPercentage of decks that could play both Rune Flash (Red) and Sutcliffe's Suede Hides that play both.
Arcanite Skullcap
Arcanite Skullcap
7% of decksPercentage of decks that could play both Rune Flash (Red) and Arcanite Skullcap that play both.
Spell Fray Tiara
Spell Fray Tiara
5% of decksPercentage of decks that could play both Rune Flash (Red) and Spell Fray Tiara that play both.
Weapon
Reaping Blade
Reaping Blade
60% of decksPercentage of decks that could play both Rune Flash (Red) and Reaping Blade that play both.
Rosetta Thorn
Rosetta Thorn
23% of decksPercentage of decks that could play both Rune Flash (Red) and Rosetta Thorn that play both.
living legend - Blitz
Nebula Blade
Nebula Blade
22% of decksPercentage of decks that could play both Rune Flash (Red) and Nebula Blade that play both.
Action
Malefic Incantation (Red)
Malefic Incantation (Red)
Avg. played:  
3.003.000000000
91% of decksPercentage of decks that could play both Rune Flash (Red) and Malefic Incantation (Red) that play both.
Mordred Tide
Mordred Tide
Avg. played:  
3.003.000000000
89% of decksPercentage of decks that could play both Rune Flash (Red) and Mordred Tide that play both.
Become the Arknight
Become the Arknight
Avg. played:  
3.003.000000000
88% of decksPercentage of decks that could play both Rune Flash (Red) and Become the Arknight that play both.
Deadwood Dirge (Red)
Deadwood Dirge (Red)
Avg. played:  
3.003.000000000
84% of decksPercentage of decks that could play both Rune Flash (Red) and Deadwood Dirge (Red) that play both.
Revel in Runeblood
Revel in Runeblood
Avg. played:  
3.003.000000000
77% of decksPercentage of decks that could play both Rune Flash (Red) and Revel in Runeblood that play both.
Succumb to Temptation
Succumb to Temptation
Avg. played:  
2.892.888915605
74% of decksPercentage of decks that could play both Rune Flash (Red) and Succumb to Temptation that play both.
Machinations of Dominion
Machinations of Dominion
Avg. played:  
3.003.000000000
72% of decksPercentage of decks that could play both Rune Flash (Red) and Machinations of Dominion that play both.
Runic Reckoning
Runic Reckoning
Avg. played:  
2.912.910292202
63% of decksPercentage of decks that could play both Rune Flash (Red) and Runic Reckoning that play both.
Malefic Incantation (Yellow)
Malefic Incantation (Yellow)
Avg. played:  
2.872.874131703
63% of decksPercentage of decks that could play both Rune Flash (Red) and Malefic Incantation (Yellow) that play both.
Sonata Arcanix
Sonata Arcanix
Avg. played:  
3.003.000000000
62% of decksPercentage of decks that could play both Rune Flash (Red) and Sonata Arcanix that play both.
Mauvrion Skies (Red)
Mauvrion Skies (Red)
Avg. played:  
3.003.000000000
54% of decksPercentage of decks that could play both Rune Flash (Red) and Mauvrion Skies (Red) that play both.
Mauvrion Skies (Blue)
Mauvrion Skies (Blue)
Avg. played:  
3.003.000000000
52% of decksPercentage of decks that could play both Rune Flash (Red) and Mauvrion Skies (Blue) that play both.
Read the Runes (Red)
Read the Runes (Red)
Avg. played:  
2.442.443563310
46% of decksPercentage of decks that could play both Rune Flash (Red) and Read the Runes (Red) that play both.
Mauvrion Skies (Yellow)
Mauvrion Skies (Yellow)
Avg. played:  
3.003.000000000
45% of decksPercentage of decks that could play both Rune Flash (Red) and Mauvrion Skies (Yellow) that play both.
Rattle Bones
Rattle Bones
Avg. played:  
2.422.416368515
34% of decksPercentage of decks that could play both Rune Flash (Red) and Rattle Bones that play both.
Runeblood Incantation (Red)
Runeblood Incantation (Red)
Avg. played:  
2.782.780902551
23% of decksPercentage of decks that could play both Rune Flash (Red) and Runeblood Incantation (Red) that play both.
Lead the Charge (Blue)
Lead the Charge (Blue)
Avg. played:  
2.802.802473627
22% of decksPercentage of decks that could play both Rune Flash (Red) and Lead the Charge (Blue) that play both.
Gorganian Tome
Gorganian Tome
Avg. played:  
1.001.000000000
20% of decksPercentage of decks that could play both Rune Flash (Red) and Gorganian Tome that play both.
Sonata Galaxia
Sonata Galaxia
Avg. played:  
2.672.666434054
16% of decksPercentage of decks that could play both Rune Flash (Red) and Sonata Galaxia that play both.
Condemn to Slaughter (Red)
Condemn to Slaughter (Red)
Avg. played:  
2.202.201746725
10% of decksPercentage of decks that could play both Rune Flash (Red) and Condemn to Slaughter (Red) that play both.
Oath of the Arknight (Blue)
Oath of the Arknight (Blue)
Avg. played:  
3.003.000000000
10% of decksPercentage of decks that could play both Rune Flash (Red) and Oath of the Arknight (Blue) that play both.
Arcane Cussing (Red)
Arcane Cussing (Red)
Avg. played:  
1.771.765536723
9% of decksPercentage of decks that could play both Rune Flash (Red) and Arcane Cussing (Red) that play both.
Cash In
Cash In
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Rune Flash (Red) and Cash In that play both.
Tome of the Arknight
Tome of the Arknight
Avg. played:  
2.622.616296296
8% of decksPercentage of decks that could play both Rune Flash (Red) and Tome of the Arknight that play both.
Condemn to Slaughter (Blue)
Condemn to Slaughter (Blue)
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Rune Flash (Red) and Condemn to Slaughter (Blue) that play both.
This Round's on Me
This Round's on Me
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Rune Flash (Red) and This Round's on Me that play both.
Blessing of Occult (Red)
Blessing of Occult (Red)
Avg. played:  
2.492.489251935
6% of decksPercentage of decks that could play both Rune Flash (Red) and Blessing of Occult (Red) that play both.
Looming Doom
Looming Doom
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Rune Flash (Red) and Looming Doom that play both.
Runeblood Barrier
Runeblood Barrier
Avg. played:  
1.001.000000000
5% of decksPercentage of decks that could play both Rune Flash (Red) and Runeblood Barrier that play both.
Sonata Fantasmia
Sonata Fantasmia
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Rune Flash (Red) and Sonata Fantasmia that play both.
Attack Action
Runerager Swarm (Red)
Runerager Swarm (Red)
Avg. played:  
3.003.000000000
89% of decksPercentage of decks that could play both Rune Flash (Red) and Runerager Swarm (Red) that play both.
Swarming Gloomveil
Swarming Gloomveil
Avg. played:  
3.003.000000000
87% of decksPercentage of decks that could play both Rune Flash (Red) and Swarming Gloomveil that play both.
Amplify the Arknight (Red)
Amplify the Arknight (Red)
Avg. played:  
2.852.853022323
66% of decksPercentage of decks that could play both Rune Flash (Red) and Amplify the Arknight (Red) that play both.
Runerager Swarm (Blue)
Runerager Swarm (Blue)
Avg. played:  
3.003.000000000
64% of decksPercentage of decks that could play both Rune Flash (Red) and Runerager Swarm (Blue) that play both.
Snuff Out
Snuff Out
Avg. played:  
2.812.805894309
48% of decksPercentage of decks that could play both Rune Flash (Red) and Snuff Out that play both.
Vexing Malice
Vexing Malice
Avg. played:  
2.782.775615130
41% of decksPercentage of decks that could play both Rune Flash (Red) and Vexing Malice that play both.
Shrill of Skullform (Red)
Shrill of Skullform (Red)
Avg. played:  
2.862.860114778
35% of decksPercentage of decks that could play both Rune Flash (Red) and Shrill of Skullform (Red) that play both.
Drawn to the Dark Dimension (Red)
Drawn to the Dark Dimension (Red)
Avg. played:  
2.832.830829674
35% of decksPercentage of decks that could play both Rune Flash (Red) and Drawn to the Dark Dimension (Red) that play both.
Shrill of Skullform (Blue)
Shrill of Skullform (Blue)
Avg. played:  
3.003.000000000
35% of decksPercentage of decks that could play both Rune Flash (Red) and Shrill of Skullform (Blue) that play both.
Amplify the Arknight (Blue)
Amplify the Arknight (Blue)
Avg. played:  
2.842.841820418
33% of decksPercentage of decks that could play both Rune Flash (Red) and Amplify the Arknight (Blue) that play both.
Spellblade Assault (Blue)
Spellblade Assault (Blue)
Avg. played:  
3.003.000000000
32% of decksPercentage of decks that could play both Rune Flash (Red) and Spellblade Assault (Blue) that play both.
Spellblade Assault (Red)
Spellblade Assault (Red)
Avg. played:  
3.003.000000000
31% of decksPercentage of decks that could play both Rune Flash (Red) and Spellblade Assault (Red) that play both.
Runerager Swarm (Yellow)
Runerager Swarm (Yellow)
Avg. played:  
3.003.000000000
30% of decksPercentage of decks that could play both Rune Flash (Red) and Runerager Swarm (Yellow) that play both.
Ninth Blade of the Blood Oath
Ninth Blade of the Blood Oath
Avg. played:  
2.142.141891892
28% of decksPercentage of decks that could play both Rune Flash (Red) and Ninth Blade of the Blood Oath that play both.
Meat and Greet (Red)
Meat and Greet (Red)
Avg. played:  
2.772.770770496
27% of decksPercentage of decks that could play both Rune Flash (Red) and Meat and Greet (Red) that play both.
Rune Flash (Blue)
Rune Flash (Blue)
Avg. played:  
3.003.000000000
25% of decksPercentage of decks that could play both Rune Flash (Red) and Rune Flash (Blue) that play both.
Hit the High Notes (Red)
Hit the High Notes (Red)
Avg. played:  
3.003.000000000
24% of decksPercentage of decks that could play both Rune Flash (Red) and Hit the High Notes (Red) that play both.
New
Douse in Runeblood
Douse in Runeblood
Avg. played:  
2.482.478468900
23% of decksPercentage of decks that could play both Rune Flash (Red) and Douse in Runeblood that play both.
Deathly Duet (Red)
Deathly Duet (Red)
Avg. played:  
3.003.000000000
20% of decksPercentage of decks that could play both Rune Flash (Red) and Deathly Duet (Red) that play both.
Deathly Duet (Blue)
Deathly Duet (Blue)
Avg. played:  
3.003.000000000
19% of decksPercentage of decks that could play both Rune Flash (Red) and Deathly Duet (Blue) that play both.
Runic Reclamation
Runic Reclamation
Avg. played:  
2.662.662399415
18% of decksPercentage of decks that could play both Rune Flash (Red) and Runic Reclamation that play both.
Dread Triptych
Dread Triptych
Avg. played:  
2.742.738520408
17% of decksPercentage of decks that could play both Rune Flash (Red) and Dread Triptych that play both.
Command and Conquer
Command and Conquer
Avg. played:  
3.003.000000000
17% of decksPercentage of decks that could play both Rune Flash (Red) and Command and Conquer that play both.
Consuming Volition (Red)
Consuming Volition (Red)
Avg. played:  
3.003.000000000
16% of decksPercentage of decks that could play both Rune Flash (Red) and Consuming Volition (Red) that play both.
Hocus Pocus (Red)
Hocus Pocus (Red)
Avg. played:  
3.003.000000000
12% of decksPercentage of decks that could play both Rune Flash (Red) and Hocus Pocus (Red) that play both.
Spellblade Strike (Red)
Spellblade Strike (Red)
Avg. played:  
3.003.000000000
10% of decksPercentage of decks that could play both Rune Flash (Red) and Spellblade Strike (Red) that play both.
Arknight Ascendancy
Arknight Ascendancy
Avg. played:  
3.003.000000000
9% of decksPercentage of decks that could play both Rune Flash (Red) and Arknight Ascendancy that play both.
Drawn to the Dark Dimension (Blue)
Drawn to the Dark Dimension (Blue)
Avg. played:  
2.602.596371882
8% of decksPercentage of decks that could play both Rune Flash (Red) and Drawn to the Dark Dimension (Blue) that play both.
Hit the High Notes (Blue)
Hit the High Notes (Blue)
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Rune Flash (Red) and Hit the High Notes (Blue) that play both.
Shrill of Skullform (Yellow)
Shrill of Skullform (Yellow)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Rune Flash (Red) and Shrill of Skullform (Yellow) that play both.
Drawn to the Dark Dimension (Yellow)
Drawn to the Dark Dimension (Yellow)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Rune Flash (Red) and Drawn to the Dark Dimension (Yellow) that play both.
Meat and Greet (Blue)
Meat and Greet (Blue)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Rune Flash (Red) and Meat and Greet (Blue) that play both.
Spellblade Strike (Blue)
Spellblade Strike (Blue)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Rune Flash (Red) and Spellblade Strike (Blue) that play both.
Defense Reaction
New
Shelter from the Storm
Shelter from the Storm
Avg. played:  
2.652.654255319
50% of decksPercentage of decks that could play both Rune Flash (Red) and Shelter from the Storm that play both.
Sink Below (Red)
Sink Below (Red)
Avg. played:  
2.792.787671233
34% of decksPercentage of decks that could play both Rune Flash (Red) and Sink Below (Red) that play both.
Reduce to Runechant (Red)
Reduce to Runechant (Red)
Avg. played:  
3.003.000000000
32% of decksPercentage of decks that could play both Rune Flash (Red) and Reduce to Runechant (Red) that play both.
Sigil of Suffering (Red)
Sigil of Suffering (Red)
Avg. played:  
3.003.000000000
13% of decksPercentage of decks that could play both Rune Flash (Red) and Sigil of Suffering (Red) that play both.
Block
Haunting Rendition
Haunting Rendition
Avg. played:  
2.762.755289788
17% of decksPercentage of decks that could play both Rune Flash (Red) and Haunting Rendition that play both.
Resource
Arknight Shard
Arknight Shard
Avg. played:  
1.001.000000000
25% of decksPercentage of decks that could play both Rune Flash (Red) and Arknight Shard that play both.