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Hit the High Notes (Red)
1260 decks (0.2903%)
Price History

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Hit the High Notes (Red)
Runeblade Attack Action - Attack
If you've played or created an aura this turn, this gets +2{p}.
Average Card Type Distribution
Average Attack Value: 
2.112.109832276
Average Defense Value:  
2.662.663502247
Hero
Viserai, Rune Blood
Viserai, Rune Blood
66% of decksPercentage of decks that could play both Hit the High Notes (Red) and Viserai, Rune Blood that play both.
New
Florian, Rotwood Harbinger
Florian, Rotwood Harbinger
7% of decksPercentage of decks that could play both Hit the High Notes (Red) and Florian, Rotwood Harbinger that play both.
New
Aurora, Shooting Star
Aurora, Shooting Star
7% of decksPercentage of decks that could play both Hit the High Notes (Red) and Aurora, Shooting Star that play both.
Equipment
Grasp of the Arknight
Grasp of the Arknight
89% of decksPercentage of decks that could play both Hit the High Notes (Red) and Grasp of the Arknight that play both.
Dyadic Carapace
Dyadic Carapace
79% of decksPercentage of decks that could play both Hit the High Notes (Red) and Dyadic Carapace that play both.
Spellbound Creepers
Spellbound Creepers
76% of decksPercentage of decks that could play both Hit the High Notes (Red) and Spellbound Creepers that play both.
New
Face Purgatory
Face Purgatory
72% of decksPercentage of decks that could play both Hit the High Notes (Red) and Face Purgatory that play both.
Vexing Quillhand
Vexing Quillhand
69% of decksPercentage of decks that could play both Hit the High Notes (Red) and Vexing Quillhand that play both.
Fyendal's Spring Tunic
Fyendal's Spring Tunic
56% of decksPercentage of decks that could play both Hit the High Notes (Red) and Fyendal's Spring Tunic that play both.
Crown of Providence
Crown of Providence
44% of decksPercentage of decks that could play both Hit the High Notes (Red) and Crown of Providence that play both.
Aether Ironweave
Aether Ironweave
31% of decksPercentage of decks that could play both Hit the High Notes (Red) and Aether Ironweave that play both.
Crown of Dichotomy
Crown of Dichotomy
22% of decksPercentage of decks that could play both Hit the High Notes (Red) and Crown of Dichotomy that play both.
Amethyst Tiara
Amethyst Tiara
10% of decksPercentage of decks that could play both Hit the High Notes (Red) and Amethyst Tiara that play both.
New
Barkskin of the Millennium Tree
Barkskin of the Millennium Tree
10% of decksPercentage of decks that could play both Hit the High Notes (Red) and Barkskin of the Millennium Tree that play both.
Snapdragon Scalers
Snapdragon Scalers
10% of decksPercentage of decks that could play both Hit the High Notes (Red) and Snapdragon Scalers that play both.
New
Well Grounded
Well Grounded
9% of decksPercentage of decks that could play both Hit the High Notes (Red) and Well Grounded that play both.
Balance of Justice
Balance of Justice
7% of decksPercentage of decks that could play both Hit the High Notes (Red) and Balance of Justice that play both.
Nullrune Boots
Nullrune Boots
6% of decksPercentage of decks that could play both Hit the High Notes (Red) and Nullrune Boots that play both.
Weapon
living legend - Blitz
Nebula Blade
Nebula Blade
55% of decksPercentage of decks that could play both Hit the High Notes (Red) and Nebula Blade that play both.
Reaping Blade
Reaping Blade
50% of decksPercentage of decks that could play both Hit the High Notes (Red) and Reaping Blade that play both.
Star Fall
Star Fall
9% of decksPercentage of decks that could play both Hit the High Notes (Red) and Star Fall that play both.
New
Rotwood Reaper
Rotwood Reaper
7% of decksPercentage of decks that could play both Hit the High Notes (Red) and Rotwood Reaper that play both.
Action
New
Machinations of Dominion
Machinations of Dominion
Avg. played:  
3.003.000000000
72% of decksPercentage of decks that could play both Hit the High Notes (Red) and Machinations of Dominion that play both.
Mordred Tide
Mordred Tide
Avg. played:  
3.003.000000000
68% of decksPercentage of decks that could play both Hit the High Notes (Red) and Mordred Tide that play both.
Become the Arknight
Become the Arknight
Avg. played:  
3.003.000000000
68% of decksPercentage of decks that could play both Hit the High Notes (Red) and Become the Arknight that play both.
Mauvrion Skies (Red)
Mauvrion Skies (Red)
Avg. played:  
3.003.000000000
66% of decksPercentage of decks that could play both Hit the High Notes (Red) and Mauvrion Skies (Red) that play both.
New
Succumb to Temptation
Succumb to Temptation
Avg. played:  
3.003.000000000
61% of decksPercentage of decks that could play both Hit the High Notes (Red) and Succumb to Temptation that play both.
New
Malefic Incantation (Red)
Malefic Incantation (Red)
Avg. played:  
3.003.000000000
60% of decksPercentage of decks that could play both Hit the High Notes (Red) and Malefic Incantation (Red) that play both.
Mauvrion Skies (Blue)
Mauvrion Skies (Blue)
Avg. played:  
3.003.000000000
57% of decksPercentage of decks that could play both Hit the High Notes (Red) and Mauvrion Skies (Blue) that play both.
Revel in Runeblood
Revel in Runeblood
Avg. played:  
3.003.000000000
57% of decksPercentage of decks that could play both Hit the High Notes (Red) and Revel in Runeblood that play both.
Mauvrion Skies (Yellow)
Mauvrion Skies (Yellow)
Avg. played:  
3.003.000000000
39% of decksPercentage of decks that could play both Hit the High Notes (Red) and Mauvrion Skies (Yellow) that play both.
New
Deadwood Dirge (Red)
Deadwood Dirge (Red)
Avg. played:  
2.802.804469274
34% of decksPercentage of decks that could play both Hit the High Notes (Red) and Deadwood Dirge (Red) that play both.
Sonata Arcanix
Sonata Arcanix
Avg. played:  
3.003.000000000
32% of decksPercentage of decks that could play both Hit the High Notes (Red) and Sonata Arcanix that play both.
Runic Reckoning
Runic Reckoning
Avg. played:  
3.003.000000000
32% of decksPercentage of decks that could play both Hit the High Notes (Red) and Runic Reckoning that play both.
Runeblood Incantation (Red)
Runeblood Incantation (Red)
Avg. played:  
3.003.000000000
26% of decksPercentage of decks that could play both Hit the High Notes (Red) and Runeblood Incantation (Red) that play both.
New
Condemn to Slaughter (Red)
Condemn to Slaughter (Red)
Avg. played:  
3.003.000000000
20% of decksPercentage of decks that could play both Hit the High Notes (Red) and Condemn to Slaughter (Red) that play both.
New
Condemn to Slaughter (Blue)
Condemn to Slaughter (Blue)
Avg. played:  
3.003.000000000
16% of decksPercentage of decks that could play both Hit the High Notes (Red) and Condemn to Slaughter (Blue) that play both.
Read the Runes (Red)
Read the Runes (Red)
Avg. played:  
2.372.372093023
14% of decksPercentage of decks that could play both Hit the High Notes (Red) and Read the Runes (Red) that play both.
Rattle Bones
Rattle Bones
Avg. played:  
2.522.521172638
13% of decksPercentage of decks that could play both Hit the High Notes (Red) and Rattle Bones that play both.
New
Germinate
Germinate
Avg. played:  
3.003.000000000
12% of decksPercentage of decks that could play both Hit the High Notes (Red) and Germinate that play both.
New
Arcane Seeds - Life
Arcane Seeds - Life
Avg. played:  
3.003.000000000
12% of decksPercentage of decks that could play both Hit the High Notes (Red) and Arcane Seeds - Life that play both.
New
Arcane Cussing (Red)
Arcane Cussing (Red)
Avg. played:  
3.003.000000000
11% of decksPercentage of decks that could play both Hit the High Notes (Red) and Arcane Cussing (Red) that play both.
New
Sigil of Deadwood
Sigil of Deadwood
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Hit the High Notes (Red) and Sigil of Deadwood that play both.
Oath of the Arknight (Blue)
Oath of the Arknight (Blue)
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Hit the High Notes (Red) and Oath of the Arknight (Blue) that play both.
Gorganian Tome
Gorganian Tome
Avg. played:  
1.001.000000000
7% of decksPercentage of decks that could play both Hit the High Notes (Red) and Gorganian Tome that play both.
New
Burn Up - Shock
Burn Up - Shock
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Hit the High Notes (Red) and Burn Up - Shock that play both.
New
Arc Lightning
Arc Lightning
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Hit the High Notes (Red) and Arc Lightning that play both.
Tome of the Arknight
Tome of the Arknight
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Hit the High Notes (Red) and Tome of the Arknight that play both.
Attack Action
Swarming Gloomveil
Swarming Gloomveil
Avg. played:  
3.003.000000000
77% of decksPercentage of decks that could play both Hit the High Notes (Red) and Swarming Gloomveil that play both.
New
Snuff Out
Snuff Out
Avg. played:  
3.003.000000000
70% of decksPercentage of decks that could play both Hit the High Notes (Red) and Snuff Out that play both.
Vexing Malice
Vexing Malice
Avg. played:  
3.003.000000000
55% of decksPercentage of decks that could play both Hit the High Notes (Red) and Vexing Malice that play both.
New
Runerager Swarm (Red)
Runerager Swarm (Red)
Avg. played:  
2.902.897759104
51% of decksPercentage of decks that could play both Hit the High Notes (Red) and Runerager Swarm (Red) that play both.
New
Hit the High Notes (Blue)
Hit the High Notes (Blue)
Avg. played:  
2.872.871362940
45% of decksPercentage of decks that could play both Hit the High Notes (Red) and Hit the High Notes (Blue) that play both.
Meat and Greet (Red)
Meat and Greet (Red)
Avg. played:  
2.832.830592105
40% of decksPercentage of decks that could play both Hit the High Notes (Red) and Meat and Greet (Red) that play both.
Runic Reclamation
Runic Reclamation
Avg. played:  
2.802.799163180
30% of decksPercentage of decks that could play both Hit the High Notes (Red) and Runic Reclamation that play both.
Amplify the Arknight (Red)
Amplify the Arknight (Red)
Avg. played:  
2.832.832199546
29% of decksPercentage of decks that could play both Hit the High Notes (Red) and Amplify the Arknight (Red) that play both.
Dread Triptych
Dread Triptych
Avg. played:  
3.003.000000000
29% of decksPercentage of decks that could play both Hit the High Notes (Red) and Dread Triptych that play both.
Consuming Volition (Red)
Consuming Volition (Red)
Avg. played:  
2.832.832116788
27% of decksPercentage of decks that could play both Hit the High Notes (Red) and Consuming Volition (Red) that play both.
Rune Flash (Red)
Rune Flash (Red)
Avg. played:  
3.003.000000000
24% of decksPercentage of decks that could play both Hit the High Notes (Red) and Rune Flash (Red) that play both.
Spellblade Strike (Red)
Spellblade Strike (Red)
Avg. played:  
3.003.000000000
21% of decksPercentage of decks that could play both Hit the High Notes (Red) and Spellblade Strike (Red) that play both.
Command and Conquer
Command and Conquer
Avg. played:  
3.003.000000000
20% of decksPercentage of decks that could play both Hit the High Notes (Red) and Command and Conquer that play both.
Shrill of Skullform (Red)
Shrill of Skullform (Red)
Avg. played:  
3.003.000000000
18% of decksPercentage of decks that could play both Hit the High Notes (Red) and Shrill of Skullform (Red) that play both.
Shrill of Skullform (Blue)
Shrill of Skullform (Blue)
Avg. played:  
3.003.000000000
17% of decksPercentage of decks that could play both Hit the High Notes (Red) and Shrill of Skullform (Blue) that play both.
Drawn to the Dark Dimension (Red)
Drawn to the Dark Dimension (Red)
Avg. played:  
3.003.000000000
17% of decksPercentage of decks that could play both Hit the High Notes (Red) and Drawn to the Dark Dimension (Red) that play both.
Amplify the Arknight (Blue)
Amplify the Arknight (Blue)
Avg. played:  
3.003.000000000
15% of decksPercentage of decks that could play both Hit the High Notes (Red) and Amplify the Arknight (Blue) that play both.
New
Felling of the Crown
Felling of the Crown
Avg. played:  
3.003.000000000
12% of decksPercentage of decks that could play both Hit the High Notes (Red) and Felling of the Crown that play both.
New
Plow Under
Plow Under
Avg. played:  
3.003.000000000
11% of decksPercentage of decks that could play both Hit the High Notes (Red) and Plow Under that play both.
New
Cadaverous Tilling (Red)
Cadaverous Tilling (Red)
Avg. played:  
3.003.000000000
11% of decksPercentage of decks that could play both Hit the High Notes (Red) and Cadaverous Tilling (Red) that play both.
Autumn's Touch (Blue)
Autumn's Touch (Blue)
Avg. played:  
3.003.000000000
10% of decksPercentage of decks that could play both Hit the High Notes (Red) and Autumn's Touch (Blue) that play both.
Drawn to the Dark Dimension (Blue)
Drawn to the Dark Dimension (Blue)
Avg. played:  
3.003.000000000
9% of decksPercentage of decks that could play both Hit the High Notes (Red) and Drawn to the Dark Dimension (Blue) that play both.
Spellblade Strike (Blue)
Spellblade Strike (Blue)
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Hit the High Notes (Red) and Spellblade Strike (Blue) that play both.
Spellblade Assault (Blue)
Spellblade Assault (Blue)
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Hit the High Notes (Red) and Spellblade Assault (Blue) that play both.
New
Hocus Pocus (Red)
Hocus Pocus (Red)
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Hit the High Notes (Red) and Hocus Pocus (Red) that play both.
Spellblade Assault (Red)
Spellblade Assault (Red)
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Hit the High Notes (Red) and Spellblade Assault (Red) that play both.
Ninth Blade of the Blood Oath
Ninth Blade of the Blood Oath
Avg. played:  
2.442.444444444
7% of decksPercentage of decks that could play both Hit the High Notes (Red) and Ninth Blade of the Blood Oath that play both.
New
Fruits of the Forest (Blue)
Fruits of the Forest (Blue)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Hit the High Notes (Red) and Fruits of the Forest (Blue) that play both.
New
Hit the High Notes (Yellow)
Hit the High Notes (Yellow)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Hit the High Notes (Red) and Hit the High Notes (Yellow) that play both.
New
Runerager Swarm (Blue)
Runerager Swarm (Blue)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Hit the High Notes (Red) and Runerager Swarm (Blue) that play both.
Vexing Malice
Vexing Malice
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Hit the High Notes (Red) and Vexing Malice that play both.
Enlightened Strike
Enlightened Strike
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Hit the High Notes (Red) and Enlightened Strike that play both.
New
Arcanic Spike (Red)
Arcanic Spike (Red)
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Hit the High Notes (Red) and Arcanic Spike (Red) that play both.
New
Current Funnel
Current Funnel
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Hit the High Notes (Red) and Current Funnel that play both.
New
Splintering Deadwood (Red)
Splintering Deadwood (Red)
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Hit the High Notes (Red) and Splintering Deadwood (Red) that play both.
New
Hocus Pocus (Blue)
Hocus Pocus (Blue)
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Hit the High Notes (Red) and Hocus Pocus (Blue) that play both.
New
Cadaverous Tilling (Blue)
Cadaverous Tilling (Blue)
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Hit the High Notes (Red) and Cadaverous Tilling (Blue) that play both.
Defense Reaction
Reduce to Runechant (Red)
Reduce to Runechant (Red)
Avg. played:  
3.003.000000000
28% of decksPercentage of decks that could play both Hit the High Notes (Red) and Reduce to Runechant (Red) that play both.
Sink Below (Red)
Sink Below (Red)
Avg. played:  
3.003.000000000
24% of decksPercentage of decks that could play both Hit the High Notes (Red) and Sink Below (Red) that play both.
New
Rootbound Carapace (Red)
Rootbound Carapace (Red)
Avg. played:  
3.003.000000000
12% of decksPercentage of decks that could play both Hit the High Notes (Red) and Rootbound Carapace (Red) that play both.
Sigil of Suffering (Red)
Sigil of Suffering (Red)
Avg. played:  
3.003.000000000
9% of decksPercentage of decks that could play both Hit the High Notes (Red) and Sigil of Suffering (Red) that play both.
Block
New
Haunting Rendition
Haunting Rendition
Avg. played:  
3.003.000000000
13% of decksPercentage of decks that could play both Hit the High Notes (Red) and Haunting Rendition that play both.
Instant
New
Channel Lightning Valley
Channel Lightning Valley
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Hit the High Notes (Red) and Channel Lightning Valley that play both.
Resource
Arknight Shard
Arknight Shard
Avg. played:  
1.001.000000000
22% of decksPercentage of decks that could play both Hit the High Notes (Red) and Arknight Shard that play both.