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Hit the High Notes (Red)
3592 decks (0.5979%)
Price History
Hit the High Notes (Red)
Runeblade Attack Action - Attack
If you've played or created an aura this turn, this gets +2{p}.
Average Card Type Distribution
Average Attack Value: 
2.062.057389421
Average Defense Value:  
2.642.644397355
Hero
living legend - Blitz
Chane
Chane
84% of decksPercentage of decks that could play both Hit the High Notes (Red) and Chane that play both.
Viserai, Rune Blood
Viserai, Rune Blood
31% of decksPercentage of decks that could play both Hit the High Notes (Red) and Viserai, Rune Blood that play both.
Florian, Rotwood Harbinger
Florian, Rotwood Harbinger
11% of decksPercentage of decks that could play both Hit the High Notes (Red) and Florian, Rotwood Harbinger that play both.
Aurora
Aurora
8% of decksPercentage of decks that could play both Hit the High Notes (Red) and Aurora that play both.
Aurora, Shooting Star
Aurora, Shooting Star
6% of decksPercentage of decks that could play both Hit the High Notes (Red) and Aurora, Shooting Star that play both.
Equipment
Grasp of the Arknight
Grasp of the Arknight
72% of decksPercentage of decks that could play both Hit the High Notes (Red) and Grasp of the Arknight that play both.
Dyadic Carapace
Dyadic Carapace
65% of decksPercentage of decks that could play both Hit the High Notes (Red) and Dyadic Carapace that play both.
Face Purgatory
Face Purgatory
62% of decksPercentage of decks that could play both Hit the High Notes (Red) and Face Purgatory that play both.
Spellbound Creepers
Spellbound Creepers
59% of decksPercentage of decks that could play both Hit the High Notes (Red) and Spellbound Creepers that play both.
Vexing Quillhand
Vexing Quillhand
58% of decksPercentage of decks that could play both Hit the High Notes (Red) and Vexing Quillhand that play both.
Fyendal's Spring Tunic
Fyendal's Spring Tunic
50% of decksPercentage of decks that could play both Hit the High Notes (Red) and Fyendal's Spring Tunic that play both.
Crown of Providence
Crown of Providence
30% of decksPercentage of decks that could play both Hit the High Notes (Red) and Crown of Providence that play both.
Aether Ironweave
Aether Ironweave
28% of decksPercentage of decks that could play both Hit the High Notes (Red) and Aether Ironweave that play both.
Crown of Dichotomy
Crown of Dichotomy
25% of decksPercentage of decks that could play both Hit the High Notes (Red) and Crown of Dichotomy that play both.
New
Blade Beckoner Helm
Blade Beckoner Helm
20% of decksPercentage of decks that could play both Hit the High Notes (Red) and Blade Beckoner Helm that play both.
Snapdragon Scalers
Snapdragon Scalers
19% of decksPercentage of decks that could play both Hit the High Notes (Red) and Snapdragon Scalers that play both.
Nullrune Boots
Nullrune Boots
16% of decksPercentage of decks that could play both Hit the High Notes (Red) and Nullrune Boots that play both.
Amethyst Tiara
Amethyst Tiara
14% of decksPercentage of decks that could play both Hit the High Notes (Red) and Amethyst Tiara that play both.
Runehold Release
Runehold Release
14% of decksPercentage of decks that could play both Hit the High Notes (Red) and Runehold Release that play both.
Well Grounded
Well Grounded
11% of decksPercentage of decks that could play both Hit the High Notes (Red) and Well Grounded that play both.
New
Quickdodge Flexors
Quickdodge Flexors
10% of decksPercentage of decks that could play both Hit the High Notes (Red) and Quickdodge Flexors that play both.
Bloodtorn Bodice
Bloodtorn Bodice
9% of decksPercentage of decks that could play both Hit the High Notes (Red) and Bloodtorn Bodice that play both.
Barkskin of the Millennium Tree
Barkskin of the Millennium Tree
9% of decksPercentage of decks that could play both Hit the High Notes (Red) and Barkskin of the Millennium Tree that play both.
New
Blade Beckoner Gauntlets
Blade Beckoner Gauntlets
8% of decksPercentage of decks that could play both Hit the High Notes (Red) and Blade Beckoner Gauntlets that play both.
Nullrune Gloves
Nullrune Gloves
8% of decksPercentage of decks that could play both Hit the High Notes (Red) and Nullrune Gloves that play both.
Sutcliffe's Suede Hides
Sutcliffe's Suede Hides
7% of decksPercentage of decks that could play both Hit the High Notes (Red) and Sutcliffe's Suede Hides that play both.
Ebon Fold
Ebon Fold
7% of decksPercentage of decks that could play both Hit the High Notes (Red) and Ebon Fold that play both.
New
Blade Beckoner Plating
Blade Beckoner Plating
7% of decksPercentage of decks that could play both Hit the High Notes (Red) and Blade Beckoner Plating that play both.
Crown of Dominion
Crown of Dominion
7% of decksPercentage of decks that could play both Hit the High Notes (Red) and Crown of Dominion that play both.
Nullrune Robe
Nullrune Robe
7% of decksPercentage of decks that could play both Hit the High Notes (Red) and Nullrune Robe that play both.
Balance of Justice
Balance of Justice
5% of decksPercentage of decks that could play both Hit the High Notes (Red) and Balance of Justice that play both.
Flash of Brilliance
Flash of Brilliance
5% of decksPercentage of decks that could play both Hit the High Notes (Red) and Flash of Brilliance that play both.
Weapon
Reaping Blade
Reaping Blade
59% of decksPercentage of decks that could play both Hit the High Notes (Red) and Reaping Blade that play both.
living legend - Blitz
Nebula Blade
Nebula Blade
32% of decksPercentage of decks that could play both Hit the High Notes (Red) and Nebula Blade that play both.
Star Fall
Star Fall
10% of decksPercentage of decks that could play both Hit the High Notes (Red) and Star Fall that play both.
Rosetta Thorn
Rosetta Thorn
9% of decksPercentage of decks that could play both Hit the High Notes (Red) and Rosetta Thorn that play both.
Rotwood Reaper
Rotwood Reaper
6% of decksPercentage of decks that could play both Hit the High Notes (Red) and Rotwood Reaper that play both.
Action
Malefic Incantation (Red)
Malefic Incantation (Red)
Avg. played:  
3.003.000000000
62% of decksPercentage of decks that could play both Hit the High Notes (Red) and Malefic Incantation (Red) that play both.
Mordred Tide
Mordred Tide
Avg. played:  
3.003.000000000
60% of decksPercentage of decks that could play both Hit the High Notes (Red) and Mordred Tide that play both.
Become the Arknight
Become the Arknight
Avg. played:  
3.003.000000000
58% of decksPercentage of decks that could play both Hit the High Notes (Red) and Become the Arknight that play both.
Machinations of Dominion
Machinations of Dominion
Avg. played:  
3.003.000000000
58% of decksPercentage of decks that could play both Hit the High Notes (Red) and Machinations of Dominion that play both.
Succumb to Temptation
Succumb to Temptation
Avg. played:  
3.003.000000000
51% of decksPercentage of decks that could play both Hit the High Notes (Red) and Succumb to Temptation that play both.
Revel in Runeblood
Revel in Runeblood
Avg. played:  
3.003.000000000
48% of decksPercentage of decks that could play both Hit the High Notes (Red) and Revel in Runeblood that play both.
Deadwood Dirge (Red)
Deadwood Dirge (Red)
Avg. played:  
2.712.714414414
44% of decksPercentage of decks that could play both Hit the High Notes (Red) and Deadwood Dirge (Red) that play both.
Mauvrion Skies (Red)
Mauvrion Skies (Red)
Avg. played:  
3.003.000000000
41% of decksPercentage of decks that could play both Hit the High Notes (Red) and Mauvrion Skies (Red) that play both.
Runic Reckoning
Runic Reckoning
Avg. played:  
3.003.000000000
36% of decksPercentage of decks that could play both Hit the High Notes (Red) and Runic Reckoning that play both.
Sonata Arcanix
Sonata Arcanix
Avg. played:  
3.003.000000000
35% of decksPercentage of decks that could play both Hit the High Notes (Red) and Sonata Arcanix that play both.
Mauvrion Skies (Blue)
Mauvrion Skies (Blue)
Avg. played:  
3.003.000000000
33% of decksPercentage of decks that could play both Hit the High Notes (Red) and Mauvrion Skies (Blue) that play both.
Mauvrion Skies (Yellow)
Mauvrion Skies (Yellow)
Avg. played:  
3.003.000000000
23% of decksPercentage of decks that could play both Hit the High Notes (Red) and Mauvrion Skies (Yellow) that play both.
Malefic Incantation (Yellow)
Malefic Incantation (Yellow)
Avg. played:  
3.003.000000000
22% of decksPercentage of decks that could play both Hit the High Notes (Red) and Malefic Incantation (Yellow) that play both.
Rattle Bones
Rattle Bones
Avg. played:  
2.612.610636277
18% of decksPercentage of decks that could play both Hit the High Notes (Red) and Rattle Bones that play both.
Read the Runes (Red)
Read the Runes (Red)
Avg. played:  
2.392.386569873
17% of decksPercentage of decks that could play both Hit the High Notes (Red) and Read the Runes (Red) that play both.
Runeblood Incantation (Red)
Runeblood Incantation (Red)
Avg. played:  
3.003.000000000
14% of decksPercentage of decks that could play both Hit the High Notes (Red) and Runeblood Incantation (Red) that play both.
Condemn to Slaughter (Red)
Condemn to Slaughter (Red)
Avg. played:  
3.003.000000000
13% of decksPercentage of decks that could play both Hit the High Notes (Red) and Condemn to Slaughter (Red) that play both.
New
Trot Along
Trot Along
Avg. played:  
2.302.304347826
12% of decksPercentage of decks that could play both Hit the High Notes (Red) and Trot Along that play both.
Condemn to Slaughter (Blue)
Condemn to Slaughter (Blue)
Avg. played:  
3.003.000000000
11% of decksPercentage of decks that could play both Hit the High Notes (Red) and Condemn to Slaughter (Blue) that play both.
Arcane Seeds - Life
Arcane Seeds - Life
Avg. played:  
3.003.000000000
10% of decksPercentage of decks that could play both Hit the High Notes (Red) and Arcane Seeds - Life that play both.
Arcane Cussing (Red)
Arcane Cussing (Red)
Avg. played:  
2.482.480362538
10% of decksPercentage of decks that could play both Hit the High Notes (Red) and Arcane Cussing (Red) that play both.
Germinate
Germinate
Avg. played:  
3.003.000000000
9% of decksPercentage of decks that could play both Hit the High Notes (Red) and Germinate that play both.
suspended - Blitz
Seeds of Agony (Red)
Seeds of Agony (Red)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Hit the High Notes (Red) and Seeds of Agony (Red) that play both.
Nimblism (Red)
Nimblism (Red)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Hit the High Notes (Red) and Nimblism (Red) that play both.
suspended - Blitz
Seeds of Agony (Yellow)
Seeds of Agony (Yellow)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Hit the High Notes (Red) and Seeds of Agony (Yellow) that play both.
suspended - Blitz
Seeds of Agony (Blue)
Seeds of Agony (Blue)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Hit the High Notes (Red) and Seeds of Agony (Blue) that play both.
Sigil of Deadwood
Sigil of Deadwood
Avg. played:  
2.482.482352941
6% of decksPercentage of decks that could play both Hit the High Notes (Red) and Sigil of Deadwood that play both.
Oath of the Arknight (Blue)
Oath of the Arknight (Blue)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Hit the High Notes (Red) and Oath of the Arknight (Blue) that play both.
Gorganian Tome
Gorganian Tome
Avg. played:  
1.001.000000000
6% of decksPercentage of decks that could play both Hit the High Notes (Red) and Gorganian Tome that play both.
New
Cull
Cull
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Hit the High Notes (Red) and Cull that play both.
Attack Action
Swarming Gloomveil
Swarming Gloomveil
Avg. played:  
3.003.000000000
64% of decksPercentage of decks that could play both Hit the High Notes (Red) and Swarming Gloomveil that play both.
Runerager Swarm (Red)
Runerager Swarm (Red)
Avg. played:  
2.812.812398703
56% of decksPercentage of decks that could play both Hit the High Notes (Red) and Runerager Swarm (Red) that play both.
Snuff Out
Snuff Out
Avg. played:  
3.003.000000000
54% of decksPercentage of decks that could play both Hit the High Notes (Red) and Snuff Out that play both.
Amplify the Arknight (Red)
Amplify the Arknight (Red)
Avg. played:  
2.872.871859296
39% of decksPercentage of decks that could play both Hit the High Notes (Red) and Amplify the Arknight (Red) that play both.
Vexing Malice
Vexing Malice
Avg. played:  
2.792.790123457
37% of decksPercentage of decks that could play both Hit the High Notes (Red) and Vexing Malice that play both.
Rune Flash (Red)
Rune Flash (Red)
Avg. played:  
3.003.000000000
34% of decksPercentage of decks that could play both Hit the High Notes (Red) and Rune Flash (Red) that play both.
Meat and Greet (Red)
Meat and Greet (Red)
Avg. played:  
2.732.733966746
26% of decksPercentage of decks that could play both Hit the High Notes (Red) and Meat and Greet (Red) that play both.
Amplify the Arknight (Blue)
Amplify the Arknight (Blue)
Avg. played:  
3.003.000000000
25% of decksPercentage of decks that could play both Hit the High Notes (Red) and Amplify the Arknight (Blue) that play both.
New
Douse in Runeblood
Douse in Runeblood
Avg. played:  
3.003.000000000
25% of decksPercentage of decks that could play both Hit the High Notes (Red) and Douse in Runeblood that play both.
Runerager Swarm (Blue)
Runerager Swarm (Blue)
Avg. played:  
3.003.000000000
24% of decksPercentage of decks that could play both Hit the High Notes (Red) and Runerager Swarm (Blue) that play both.
Hit the High Notes (Blue)
Hit the High Notes (Blue)
Avg. played:  
2.672.668213457
24% of decksPercentage of decks that could play both Hit the High Notes (Red) and Hit the High Notes (Blue) that play both.
Dread Triptych
Dread Triptych
Avg. played:  
3.003.000000000
17% of decksPercentage of decks that could play both Hit the High Notes (Red) and Dread Triptych that play both.
Drawn to the Dark Dimension (Red)
Drawn to the Dark Dimension (Red)
Avg. played:  
3.003.000000000
17% of decksPercentage of decks that could play both Hit the High Notes (Red) and Drawn to the Dark Dimension (Red) that play both.
Consuming Volition (Red)
Consuming Volition (Red)
Avg. played:  
3.003.000000000
17% of decksPercentage of decks that could play both Hit the High Notes (Red) and Consuming Volition (Red) that play both.
Runic Reclamation
Runic Reclamation
Avg. played:  
3.003.000000000
15% of decksPercentage of decks that could play both Hit the High Notes (Red) and Runic Reclamation that play both.
Rune Flash (Blue)
Rune Flash (Blue)
Avg. played:  
3.003.000000000
15% of decksPercentage of decks that could play both Hit the High Notes (Red) and Rune Flash (Blue) that play both.
Ninth Blade of the Blood Oath
Ninth Blade of the Blood Oath
Avg. played:  
2.372.366421569
14% of decksPercentage of decks that could play both Hit the High Notes (Red) and Ninth Blade of the Blood Oath that play both.
Command and Conquer
Command and Conquer
Avg. played:  
3.003.000000000
13% of decksPercentage of decks that could play both Hit the High Notes (Red) and Command and Conquer that play both.
Shrill of Skullform (Red)
Shrill of Skullform (Red)
Avg. played:  
2.602.597625330
13% of decksPercentage of decks that could play both Hit the High Notes (Red) and Shrill of Skullform (Red) that play both.
Shrill of Skullform (Blue)
Shrill of Skullform (Blue)
Avg. played:  
2.582.584434655
11% of decksPercentage of decks that could play both Hit the High Notes (Red) and Shrill of Skullform (Blue) that play both.
Spellblade Strike (Red)
Spellblade Strike (Red)
Avg. played:  
3.003.000000000
10% of decksPercentage of decks that could play both Hit the High Notes (Red) and Spellblade Strike (Red) that play both.
Felling of the Crown
Felling of the Crown
Avg. played:  
3.003.000000000
9% of decksPercentage of decks that could play both Hit the High Notes (Red) and Felling of the Crown that play both.
Autumn's Touch (Blue)
Autumn's Touch (Blue)
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Hit the High Notes (Red) and Autumn's Touch (Blue) that play both.
Plow Under
Plow Under
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Hit the High Notes (Red) and Plow Under that play both.
Bounding Demigon (Red)
Bounding Demigon (Red)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Hit the High Notes (Red) and Bounding Demigon (Red) that play both.
Hit the High Notes (Yellow)
Hit the High Notes (Yellow)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Hit the High Notes (Red) and Hit the High Notes (Yellow) that play both.
Cadaverous Tilling (Red)
Cadaverous Tilling (Red)
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Hit the High Notes (Red) and Cadaverous Tilling (Red) that play both.
Drawn to the Dark Dimension (Blue)
Drawn to the Dark Dimension (Blue)
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Hit the High Notes (Red) and Drawn to the Dark Dimension (Blue) that play both.
Rift Bind (Red)
Rift Bind (Red)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Hit the High Notes (Red) and Rift Bind (Red) that play both.
Hocus Pocus (Red)
Hocus Pocus (Red)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Hit the High Notes (Red) and Hocus Pocus (Red) that play both.
Ghostly Visit (Red)
Ghostly Visit (Red)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Hit the High Notes (Red) and Ghostly Visit (Red) that play both.
Enlightened Strike
Enlightened Strike
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Hit the High Notes (Red) and Enlightened Strike that play both.
Bounding Demigon (Blue)
Bounding Demigon (Blue)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Hit the High Notes (Red) and Bounding Demigon (Blue) that play both.
Lightning Surge (Red)
Lightning Surge (Red)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Hit the High Notes (Red) and Lightning Surge (Red) that play both.
Fruits of the Forest (Blue)
Fruits of the Forest (Blue)
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Hit the High Notes (Red) and Fruits of the Forest (Blue) that play both.
Defense Reaction
Reduce to Runechant (Red)
Reduce to Runechant (Red)
Avg. played:  
3.003.000000000
19% of decksPercentage of decks that could play both Hit the High Notes (Red) and Reduce to Runechant (Red) that play both.
Sink Below (Red)
Sink Below (Red)
Avg. played:  
2.662.656526006
19% of decksPercentage of decks that could play both Hit the High Notes (Red) and Sink Below (Red) that play both.
Sigil of Suffering (Red)
Sigil of Suffering (Red)
Avg. played:  
3.003.000000000
16% of decksPercentage of decks that could play both Hit the High Notes (Red) and Sigil of Suffering (Red) that play both.
New
Shelter from the Storm
Shelter from the Storm
Avg. played:  
2.692.692307692
14% of decksPercentage of decks that could play both Hit the High Notes (Red) and Shelter from the Storm that play both.
Rootbound Carapace (Red)
Rootbound Carapace (Red)
Avg. played:  
3.003.000000000
9% of decksPercentage of decks that could play both Hit the High Notes (Red) and Rootbound Carapace (Red) that play both.
Block
Haunting Rendition
Haunting Rendition
Avg. played:  
3.003.000000000
10% of decksPercentage of decks that could play both Hit the High Notes (Red) and Haunting Rendition that play both.
Resource
Arknight Shard
Arknight Shard
Avg. played:  
1.001.000000000
20% of decksPercentage of decks that could play both Hit the High Notes (Red) and Arknight Shard that play both.