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Smash and Grab
384 decks (0.06081%)
Price History
Smash and Grab
Mechanologist Attack Action - Attack
If you've boosted 2 or more times this turn, this gets +2{p} and "When this hits a hero, gain control of an item they control."
Average Card Type Distribution
Average Attack Value: 
2.952.952110903
Average Defense Value:  
2.472.468336837
Hero
Maxx 'The Hype' Nitro
Maxx 'The Hype' Nitro
41% of decksPercentage of decks that could play both Smash and Grab and Maxx 'The Hype' Nitro that play both.
Dash I/O
Dash I/O
21% of decksPercentage of decks that could play both Smash and Grab and Dash I/O that play both.
Maxx Nitro
Maxx Nitro
12% of decksPercentage of decks that could play both Smash and Grab and Maxx Nitro that play both.
Dash, Inventor Extraordinaire
Dash, Inventor Extraordinaire
11% of decksPercentage of decks that could play both Smash and Grab and Dash, Inventor Extraordinaire that play both.
Equipment
Achilles Accelerator
Achilles Accelerator
77% of decksPercentage of decks that could play both Smash and Grab and Achilles Accelerator that play both.
Teklo Foundry Heart
Teklo Foundry Heart
72% of decksPercentage of decks that could play both Smash and Grab and Teklo Foundry Heart that play both.
Viziertronic Model i
Viziertronic Model i
57% of decksPercentage of decks that could play both Smash and Grab and Viziertronic Model i that play both.
Drive Brake
Drive Brake
50% of decksPercentage of decks that could play both Smash and Grab and Drive Brake that play both.
Fist Pump
Fist Pump
50% of decksPercentage of decks that could play both Smash and Grab and Fist Pump that play both.
Puffer Jacket
Puffer Jacket
50% of decksPercentage of decks that could play both Smash and Grab and Puffer Jacket that play both.
Misfire Dampener
Misfire Dampener
46% of decksPercentage of decks that could play both Smash and Grab and Misfire Dampener that play both.
Crown of Providence
Crown of Providence
38% of decksPercentage of decks that could play both Smash and Grab and Crown of Providence that play both.
Cogwerx Base Arms
Cogwerx Base Arms
34% of decksPercentage of decks that could play both Smash and Grab and Cogwerx Base Arms that play both.
Hyper-X3
Hyper-X3
28% of decksPercentage of decks that could play both Smash and Grab and Hyper-X3 that play both.
Goliath Gauntlet
Goliath Gauntlet
27% of decksPercentage of decks that could play both Smash and Grab and Goliath Gauntlet that play both.
Cogwerx Base Legs
Cogwerx Base Legs
26% of decksPercentage of decks that could play both Smash and Grab and Cogwerx Base Legs that play both.
Breaker Helm Protos
Breaker Helm Protos
25% of decksPercentage of decks that could play both Smash and Grab and Breaker Helm Protos that play both.
Adaptive Plating
Adaptive Plating
24% of decksPercentage of decks that could play both Smash and Grab and Adaptive Plating that play both.
Galvanic Bender
Galvanic Bender
22% of decksPercentage of decks that could play both Smash and Grab and Galvanic Bender that play both.
Adaptive Dissolver
Adaptive Dissolver
18% of decksPercentage of decks that could play both Smash and Grab and Adaptive Dissolver that play both.
Cogwerx Base Head
Cogwerx Base Head
18% of decksPercentage of decks that could play both Smash and Grab and Cogwerx Base Head that play both.
Cogwerx Base Chest
Cogwerx Base Chest
16% of decksPercentage of decks that could play both Smash and Grab and Cogwerx Base Chest that play both.
Evo Face Breaker
Evo Face Breaker
13% of decksPercentage of decks that could play both Smash and Grab and Evo Face Breaker that play both.
Balance of Justice
Balance of Justice
10% of decksPercentage of decks that could play both Smash and Grab and Balance of Justice that play both.
Heavy Industry Ram Stop
Heavy Industry Ram Stop
10% of decksPercentage of decks that could play both Smash and Grab and Heavy Industry Ram Stop that play both.
Nullrune Gloves
Nullrune Gloves
8% of decksPercentage of decks that could play both Smash and Grab and Nullrune Gloves that play both.
Teklo Base Head
Teklo Base Head
7% of decksPercentage of decks that could play both Smash and Grab and Teklo Base Head that play both.
Stonewall Gauntlet
Stonewall Gauntlet
6% of decksPercentage of decks that could play both Smash and Grab and Stonewall Gauntlet that play both.
Evo Circuit Breaker
Evo Circuit Breaker
5% of decksPercentage of decks that could play both Smash and Grab and Evo Circuit Breaker that play both.
Weapon
Banksy
Banksy
47% of decksPercentage of decks that could play both Smash and Grab and Banksy that play both.
Teklo Plasma Pistol
Teklo Plasma Pistol
24% of decksPercentage of decks that could play both Smash and Grab and Teklo Plasma Pistol that play both.
Symbiosis Shot
Symbiosis Shot
20% of decksPercentage of decks that could play both Smash and Grab and Symbiosis Shot that play both.
Hanabi Blaster
Hanabi Blaster
11% of decksPercentage of decks that could play both Smash and Grab and Hanabi Blaster that play both.
Plasma Barrel Shot
Plasma Barrel Shot
6% of decksPercentage of decks that could play both Smash and Grab and Plasma Barrel Shot that play both.
Action
Clamp Press
Clamp Press
Avg. played:  
3.003.000000000
75% of decksPercentage of decks that could play both Smash and Grab and Clamp Press that play both.
Twintek Charging Station
Twintek Charging Station
Avg. played:  
3.003.000000000
75% of decksPercentage of decks that could play both Smash and Grab and Twintek Charging Station that play both.
banned - Classic Constructed
High Octane
High Octane
Avg. played:  
3.003.000000000
37% of decksPercentage of decks that could play both Smash and Grab and High Octane that play both.
Hyper Driver
Hyper Driver
Avg. played:  
2.752.753012048
33% of decksPercentage of decks that could play both Smash and Grab and Hyper Driver that play both.
Supercell
Supercell
Avg. played:  
2.852.846153846
31% of decksPercentage of decks that could play both Smash and Grab and Supercell that play both.
Null Time Zone
Null Time Zone
Avg. played:  
1.751.750000000
31% of decksPercentage of decks that could play both Smash and Grab and Null Time Zone that play both.
Spark of Genius
Spark of Genius
Avg. played:  
2.802.800000000
25% of decksPercentage of decks that could play both Smash and Grab and Spark of Genius that play both.
Re-Charge! (Red)
Re-Charge! (Red)
Avg. played:  
2.702.697674419
23% of decksPercentage of decks that could play both Smash and Grab and Re-Charge! (Red) that play both.
Teklo Core
Teklo Core
Avg. played:  
2.742.735537190
23% of decksPercentage of decks that could play both Smash and Grab and Teklo Core that play both.
Boom Grenade (Red)
Boom Grenade (Red)
Avg. played:  
2.662.656488550
22% of decksPercentage of decks that could play both Smash and Grab and Boom Grenade (Red) that play both.
Hyper Driver
Hyper Driver
Avg. played:  
2.732.725274725
17% of decksPercentage of decks that could play both Smash and Grab and Hyper Driver that play both.
Public Bounty (Blue)
Public Bounty (Blue)
Avg. played:  
2.002.000000000
15% of decksPercentage of decks that could play both Smash and Grab and Public Bounty (Blue) that play both.
Public Bounty (Red)
Public Bounty (Red)
Avg. played:  
2.002.000000000
15% of decksPercentage of decks that could play both Smash and Grab and Public Bounty (Red) that play both.
Dual Threat
Dual Threat
Avg. played:  
2.002.000000000
15% of decksPercentage of decks that could play both Smash and Grab and Dual Threat that play both.
Construct Nitro Mechanoid
Construct Nitro Mechanoid
Avg. played:  
3.003.000000000
14% of decksPercentage of decks that could play both Smash and Grab and Construct Nitro Mechanoid that play both.
Bios Update
Bios Update
Avg. played:  
2.712.706666667
14% of decksPercentage of decks that could play both Smash and Grab and Bios Update that play both.
Gas Up (Red)
Gas Up (Red)
Avg. played:  
2.642.641975309
14% of decksPercentage of decks that could play both Smash and Grab and Gas Up (Red) that play both.
Boom Grenade (Yellow)
Boom Grenade (Yellow)
Avg. played:  
2.672.671875000
11% of decksPercentage of decks that could play both Smash and Grab and Boom Grenade (Yellow) that play both.
Hyper Driver
Hyper Driver
Avg. played:  
3.003.000000000
11% of decksPercentage of decks that could play both Smash and Grab and Hyper Driver that play both.
Penetration Script
Penetration Script
Avg. played:  
2.052.045454545
10% of decksPercentage of decks that could play both Smash and Grab and Penetration Script that play both.
Backup Protocol: RED
Backup Protocol: RED
Avg. played:  
2.562.557142857
10% of decksPercentage of decks that could play both Smash and Grab and Backup Protocol: RED that play both.
Teklo Pounder
Teklo Pounder
Avg. played:  
1.901.901960784
10% of decksPercentage of decks that could play both Smash and Grab and Teklo Pounder that play both.
Boom Grenade (Blue)
Boom Grenade (Blue)
Avg. played:  
3.003.000000000
9% of decksPercentage of decks that could play both Smash and Grab and Boom Grenade (Blue) that play both.
Dissolving Shield (Red)
Dissolving Shield (Red)
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Smash and Grab and Dissolving Shield (Red) that play both.
Re-Charge! (Blue)
Re-Charge! (Blue)
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Smash and Grab and Re-Charge! (Blue) that play both.
Quickfire (Red)
Quickfire (Red)
Avg. played:  
2.522.521739130
6% of decksPercentage of decks that could play both Smash and Grab and Quickfire (Red) that play both.
banned - Blitz
Hadron Collider (Red)
Hadron Collider (Red)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Smash and Grab and Hadron Collider (Red) that play both.
Blessing of Ingenuity (Red)
Blessing of Ingenuity (Red)
Avg. played:  
1.001.000000000
5% of decksPercentage of decks that could play both Smash and Grab and Blessing of Ingenuity (Red) that play both.
Convection Amplifier
Convection Amplifier
Avg. played:  
1.001.000000000
5% of decksPercentage of decks that could play both Smash and Grab and Convection Amplifier that play both.
Attack Action
Zero to Sixty (Red)
Zero to Sixty (Red)
Avg. played:  
2.822.816199377
68% of decksPercentage of decks that could play both Smash and Grab and Zero to Sixty (Red) that play both.
Zipper Hit (Red)
Zipper Hit (Red)
Avg. played:  
2.802.803636364
58% of decksPercentage of decks that could play both Smash and Grab and Zipper Hit (Red) that play both.
Zero to Sixty (Blue)
Zero to Sixty (Blue)
Avg. played:  
2.802.797752809
55% of decksPercentage of decks that could play both Smash and Grab and Zero to Sixty (Blue) that play both.
Pulsewave Harpoon
Pulsewave Harpoon
Avg. played:  
2.872.869955157
51% of decksPercentage of decks that could play both Smash and Grab and Pulsewave Harpoon that play both.
T-Bone (Red)
T-Bone (Red)
Avg. played:  
2.772.774468085
47% of decksPercentage of decks that could play both Smash and Grab and T-Bone (Red) that play both.
T-Bone (Blue)
T-Bone (Blue)
Avg. played:  
2.812.810810811
47% of decksPercentage of decks that could play both Smash and Grab and T-Bone (Blue) that play both.
Throttle (Red)
Throttle (Red)
Avg. played:  
2.782.778947368
39% of decksPercentage of decks that could play both Smash and Grab and Throttle (Red) that play both.
Maximum Velocity
Maximum Velocity
Avg. played:  
2.432.432314410
32% of decksPercentage of decks that could play both Smash and Grab and Maximum Velocity that play both.
Zero to Sixty (Yellow)
Zero to Sixty (Yellow)
Avg. played:  
2.752.754601227
32% of decksPercentage of decks that could play both Smash and Grab and Zero to Sixty (Yellow) that play both.
Zipper Hit (Blue)
Zipper Hit (Blue)
Avg. played:  
2.782.777070064
32% of decksPercentage of decks that could play both Smash and Grab and Zipper Hit (Blue) that play both.
Jump Start (Red)
Jump Start (Red)
Avg. played:  
2.792.785714286
32% of decksPercentage of decks that could play both Smash and Grab and Jump Start (Red) that play both.
Big Bertha (Blue)
Big Bertha (Blue)
Avg. played:  
2.812.808219178
31% of decksPercentage of decks that could play both Smash and Grab and Big Bertha (Blue) that play both.
Crankshaft (Blue)
Crankshaft (Blue)
Avg. played:  
2.792.789115646
30% of decksPercentage of decks that could play both Smash and Grab and Crankshaft (Blue) that play both.
Twin Drive
Twin Drive
Avg. played:  
2.772.765100671
30% of decksPercentage of decks that could play both Smash and Grab and Twin Drive that play both.
Heist
Heist
Avg. played:  
2.712.712230216
26% of decksPercentage of decks that could play both Smash and Grab and Heist that play both.
Throttle (Blue)
Throttle (Blue)
Avg. played:  
2.752.753968254
25% of decksPercentage of decks that could play both Smash and Grab and Throttle (Blue) that play both.
Zipper Hit (Yellow)
Zipper Hit (Yellow)
Avg. played:  
2.742.743801653
23% of decksPercentage of decks that could play both Smash and Grab and Zipper Hit (Yellow) that play both.
Out Pace (Red)
Out Pace (Red)
Avg. played:  
2.732.728260870
17% of decksPercentage of decks that could play both Smash and Grab and Out Pace (Red) that play both.
Dive Through Data (Red)
Dive Through Data (Red)
Avg. played:  
2.752.750000000
17% of decksPercentage of decks that could play both Smash and Grab and Dive Through Data (Red) that play both.
Data Link (Red)
Data Link (Red)
Avg. played:  
2.662.660000000
17% of decksPercentage of decks that could play both Smash and Grab and Data Link (Red) that play both.
Moonshot
Moonshot
Avg. played:  
2.742.741176471
16% of decksPercentage of decks that could play both Smash and Grab and Moonshot that play both.
Under Loop (Red)
Under Loop (Red)
Avg. played:  
2.652.645833333
16% of decksPercentage of decks that could play both Smash and Grab and Under Loop (Red) that play both.
Crankshaft (Red)
Crankshaft (Red)
Avg. played:  
2.672.666666667
16% of decksPercentage of decks that could play both Smash and Grab and Crankshaft (Red) that play both.
Meganetic Shockwave
Meganetic Shockwave
Avg. played:  
2.692.693181818
16% of decksPercentage of decks that could play both Smash and Grab and Meganetic Shockwave that play both.
Rev Up (Red)
Rev Up (Red)
Avg. played:  
2.672.670329670
16% of decksPercentage of decks that could play both Smash and Grab and Rev Up (Red) that play both.
Expedite (Red)
Expedite (Red)
Avg. played:  
3.003.000000000
16% of decksPercentage of decks that could play both Smash and Grab and Expedite (Red) that play both.
Sprocket Rocket (Red)
Sprocket Rocket (Red)
Avg. played:  
3.003.000000000
15% of decksPercentage of decks that could play both Smash and Grab and Sprocket Rocket (Red) that play both.
MetEx (Red)
MetEx (Red)
Avg. played:  
3.003.000000000
14% of decksPercentage of decks that could play both Smash and Grab and MetEx (Red) that play both.
Big Bertha (Red)
Big Bertha (Red)
Avg. played:  
2.702.700000000
13% of decksPercentage of decks that could play both Smash and Grab and Big Bertha (Red) that play both.
Combustible Courier (Red)
Combustible Courier (Red)
Avg. played:  
2.622.615384615
13% of decksPercentage of decks that could play both Smash and Grab and Combustible Courier (Red) that play both.
Fender Bender (Red)
Fender Bender (Red)
Avg. played:  
2.632.633802817
12% of decksPercentage of decks that could play both Smash and Grab and Fender Bender (Red) that play both.
T-Bone (Yellow)
T-Bone (Yellow)
Avg. played:  
2.682.682539683
11% of decksPercentage of decks that could play both Smash and Grab and T-Bone (Yellow) that play both.
Crankshaft (Yellow)
Crankshaft (Yellow)
Avg. played:  
2.632.625000000
10% of decksPercentage of decks that could play both Smash and Grab and Crankshaft (Yellow) that play both.
Expedite (Blue)
Expedite (Blue)
Avg. played:  
3.003.000000000
10% of decksPercentage of decks that could play both Smash and Grab and Expedite (Blue) that play both.
High Speed Impact (Red)
High Speed Impact (Red)
Avg. played:  
2.592.586206897
9% of decksPercentage of decks that could play both Smash and Grab and High Speed Impact (Red) that play both.
Data Link (Blue)
Data Link (Blue)
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Smash and Grab and Data Link (Blue) that play both.
Hyper Scrapper
Hyper Scrapper
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Smash and Grab and Hyper Scrapper that play both.
Payload (Red)
Payload (Red)
Avg. played:  
2.482.482758621
8% of decksPercentage of decks that could play both Smash and Grab and Payload (Red) that play both.
Jump Start (Blue)
Jump Start (Blue)
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Smash and Grab and Jump Start (Blue) that play both.
Wage Gold (Red)
Wage Gold (Red)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Smash and Grab and Wage Gold (Red) that play both.
Big Shot
Big Shot
Avg. played:  
2.522.519230769
7% of decksPercentage of decks that could play both Smash and Grab and Big Shot that play both.
Bull Bar (Red)
Bull Bar (Red)
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Smash and Grab and Bull Bar (Red) that play both.
Soup Up (Red)
Soup Up (Red)
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Smash and Grab and Soup Up (Red) that play both.
Dumpster Dive (Red)
Dumpster Dive (Red)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Smash and Grab and Dumpster Dive (Red) that play both.
Steel Street Hoons
Steel Street Hoons
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Smash and Grab and Steel Street Hoons that play both.
Scramble Pulse (Red)
Scramble Pulse (Red)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Smash and Grab and Scramble Pulse (Red) that play both.
Combustible Courier (Blue)
Combustible Courier (Blue)
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Smash and Grab and Combustible Courier (Blue) that play both.
Wage Gold (Blue)
Wage Gold (Blue)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Smash and Grab and Wage Gold (Blue) that play both.
Attack Reaction
Nip at the Heels
Nip at the Heels
Avg. played:  
2.502.500000000
15% of decksPercentage of decks that could play both Smash and Grab and Nip at the Heels that play both.
Block
Firewall (Red)
Firewall (Red)
Avg. played:  
3.003.000000000
9% of decksPercentage of decks that could play both Smash and Grab and Firewall (Red) that play both.
Resource
Master Cog
Master Cog
Avg. played:  
1.001.000000000
8% of decksPercentage of decks that could play both Smash and Grab and Master Cog that play both.