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Breakneck Battery (Red)
3215 decks (1.028%)
Price History
Breakneck Battery (Red)
Brute Attack Action - Attack
As an additional cost to play Breakneck Battery, discard a random card. If the discarded card has 6 or more [Power], Breakneck Battery gains go again.
Average Card Type Distribution
Average Attack Value: 
4.594.586867744
Average Defense Value:  
2.562.561705430
Hero
Kayo, Berserker Runt
Kayo, Berserker Runt
14% of decksPercentage of decks that could play both Breakneck Battery (Red) and Kayo, Berserker Runt that play both.
Rhinar
Rhinar
13% of decksPercentage of decks that could play both Breakneck Battery (Red) and Rhinar that play both.
Rhinar, Reckless Rampage
Rhinar, Reckless Rampage
13% of decksPercentage of decks that could play both Breakneck Battery (Red) and Rhinar, Reckless Rampage that play both.
Kayo, Armed and Dangerous
Kayo, Armed and Dangerous
8% of decksPercentage of decks that could play both Breakneck Battery (Red) and Kayo, Armed and Dangerous that play both.
Kayo
Kayo
6% of decksPercentage of decks that could play both Breakneck Battery (Red) and Kayo that play both.
Equipment
Scowling Flesh Bag
Scowling Flesh Bag
79% of decksPercentage of decks that could play both Breakneck Battery (Red) and Scowling Flesh Bag that play both.
Skullhorn
Skullhorn
73% of decksPercentage of decks that could play both Breakneck Battery (Red) and Skullhorn that play both.
Scabskin Leathers
Scabskin Leathers
72% of decksPercentage of decks that could play both Breakneck Battery (Red) and Scabskin Leathers that play both.
Apex Bonebreaker
Apex Bonebreaker
61% of decksPercentage of decks that could play both Breakneck Battery (Red) and Apex Bonebreaker that play both.
Nullrune Gloves
Nullrune Gloves
54% of decksPercentage of decks that could play both Breakneck Battery (Red) and Nullrune Gloves that play both.
Gambler's Gloves
Gambler's Gloves
52% of decksPercentage of decks that could play both Breakneck Battery (Red) and Gambler's Gloves that play both.
Barkbone Strapping
Barkbone Strapping
51% of decksPercentage of decks that could play both Breakneck Battery (Red) and Barkbone Strapping that play both.
Beaten Trackers
Beaten Trackers
46% of decksPercentage of decks that could play both Breakneck Battery (Red) and Beaten Trackers that play both.
Fyendal's Spring Tunic
Fyendal's Spring Tunic
43% of decksPercentage of decks that could play both Breakneck Battery (Red) and Fyendal's Spring Tunic that play both.
Crown of Providence
Crown of Providence
36% of decksPercentage of decks that could play both Breakneck Battery (Red) and Crown of Providence that play both.
Goliath Gauntlet
Goliath Gauntlet
29% of decksPercentage of decks that could play both Breakneck Battery (Red) and Goliath Gauntlet that play both.
Skull Crushers
Skull Crushers
28% of decksPercentage of decks that could play both Breakneck Battery (Red) and Skull Crushers that play both.
Monstrous Veil
Monstrous Veil
14% of decksPercentage of decks that could play both Breakneck Battery (Red) and Monstrous Veil that play both.
banned - Blitz
Heartened Cross Strap
Heartened Cross Strap
12% of decksPercentage of decks that could play both Breakneck Battery (Red) and Heartened Cross Strap that play both.
Knucklehead
Knucklehead
10% of decksPercentage of decks that could play both Breakneck Battery (Red) and Knucklehead that play both.
Nullrune Boots
Nullrune Boots
8% of decksPercentage of decks that could play both Breakneck Battery (Red) and Nullrune Boots that play both.
Arcanite Skullcap
Arcanite Skullcap
7% of decksPercentage of decks that could play both Breakneck Battery (Red) and Arcanite Skullcap that play both.
Nullrune Robe
Nullrune Robe
7% of decksPercentage of decks that could play both Breakneck Battery (Red) and Nullrune Robe that play both.
Bone Vizier
Bone Vizier
7% of decksPercentage of decks that could play both Breakneck Battery (Red) and Bone Vizier that play both.
Arcane Lantern
Arcane Lantern
6% of decksPercentage of decks that could play both Breakneck Battery (Red) and Arcane Lantern that play both.
Weapon
Mandible Claw
Mandible Claw
49% of decksPercentage of decks that could play both Breakneck Battery (Red) and Mandible Claw that play both.
Romping Club
Romping Club
39% of decksPercentage of decks that could play both Breakneck Battery (Red) and Romping Club that play both.
Ravenous Meataxe
Ravenous Meataxe
19% of decksPercentage of decks that could play both Breakneck Battery (Red) and Ravenous Meataxe that play both.
Ball Breaker
Ball Breaker
15% of decksPercentage of decks that could play both Breakneck Battery (Red) and Ball Breaker that play both.
Mini Meataxe
Mini Meataxe
7% of decksPercentage of decks that could play both Breakneck Battery (Red) and Mini Meataxe that play both.
Action
Bloodrush Bellow
Bloodrush Bellow
Avg. played:  
2.652.651838235
55% of decksPercentage of decks that could play both Breakneck Battery (Red) and Bloodrush Bellow that play both.
Barraging Beatdown (Blue)
Barraging Beatdown (Blue)
Avg. played:  
2.602.601554404
36% of decksPercentage of decks that could play both Breakneck Battery (Red) and Barraging Beatdown (Blue) that play both.
Sand Sketched Plan
Sand Sketched Plan
Avg. played:  
2.622.624923641
32% of decksPercentage of decks that could play both Breakneck Battery (Red) and Sand Sketched Plan that play both.
Berserk
Berserk
Avg. played:  
2.642.641564084
30% of decksPercentage of decks that could play both Breakneck Battery (Red) and Berserk that play both.
Barraging Beatdown (Red)
Barraging Beatdown (Red)
Avg. played:  
2.482.481733220
19% of decksPercentage of decks that could play both Breakneck Battery (Red) and Barraging Beatdown (Red) that play both.
Barraging Beatdown (Yellow)
Barraging Beatdown (Yellow)
Avg. played:  
2.462.456709957
16% of decksPercentage of decks that could play both Breakneck Battery (Red) and Barraging Beatdown (Yellow) that play both.
Cast Bones
Cast Bones
Avg. played:  
2.652.647342995
16% of decksPercentage of decks that could play both Breakneck Battery (Red) and Cast Bones that play both.
Bonebreaker Bellow (Red)
Bonebreaker Bellow (Red)
Avg. played:  
3.003.000000000
14% of decksPercentage of decks that could play both Breakneck Battery (Red) and Bonebreaker Bellow (Red) that play both.
Tear Limb from Limb
Tear Limb from Limb
Avg. played:  
2.542.539811066
13% of decksPercentage of decks that could play both Breakneck Battery (Red) and Tear Limb from Limb that play both.
Dig Up Dinner
Dig Up Dinner
Avg. played:  
2.612.608823529
12% of decksPercentage of decks that could play both Breakneck Battery (Red) and Dig Up Dinner that play both.
High Roller (Blue)
High Roller (Blue)
Avg. played:  
2.492.488443760
11% of decksPercentage of decks that could play both Breakneck Battery (Red) and High Roller (Blue) that play both.
Argh... Smash!
Argh... Smash!
Avg. played:  
2.002.000000000
10% of decksPercentage of decks that could play both Breakneck Battery (Red) and Argh... Smash! that play both.
Smashback Alehorn
Smashback Alehorn
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Breakneck Battery (Red) and Smashback Alehorn that play both.
Clearing Bellow
Clearing Bellow
Avg. played:  
2.442.438144330
7% of decksPercentage of decks that could play both Breakneck Battery (Red) and Clearing Bellow that play both.
Lead with Power (Red)
Lead with Power (Red)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Breakneck Battery (Red) and Lead with Power (Red) that play both.
Ready to Roll
Ready to Roll
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Breakneck Battery (Red) and Ready to Roll that play both.
Bonebreaker Bellow (Blue)
Bonebreaker Bellow (Blue)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Breakneck Battery (Red) and Bonebreaker Bellow (Blue) that play both.
Primeval Bellow (Blue)
Primeval Bellow (Blue)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Breakneck Battery (Red) and Primeval Bellow (Blue) that play both.
Attack Action
Wrecker Romp (Blue)
Wrecker Romp (Blue)
Avg. played:  
2.642.641471572
60% of decksPercentage of decks that could play both Breakneck Battery (Red) and Wrecker Romp (Blue) that play both.
Beast Within
Beast Within
Avg. played:  
2.652.651658768
52% of decksPercentage of decks that could play both Breakneck Battery (Red) and Beast Within that play both.
Swing Big
Swing Big
Avg. played:  
2.682.678253119
49% of decksPercentage of decks that could play both Breakneck Battery (Red) and Swing Big that play both.
Pulping (Red)
Pulping (Red)
Avg. played:  
2.622.617004049
48% of decksPercentage of decks that could play both Breakneck Battery (Red) and Pulping (Red) that play both.
Skull Crack
Skull Crack
Avg. played:  
2.642.639383727
44% of decksPercentage of decks that could play both Breakneck Battery (Red) and Skull Crack that play both.
Wild Ride (Red)
Wild Ride (Red)
Avg. played:  
2.632.627281022
44% of decksPercentage of decks that could play both Breakneck Battery (Red) and Wild Ride (Red) that play both.
Savage Feast (Red)
Savage Feast (Red)
Avg. played:  
2.602.598414795
42% of decksPercentage of decks that could play both Breakneck Battery (Red) and Savage Feast (Red) that play both.
Send Packing
Send Packing
Avg. played:  
2.802.802702703
34% of decksPercentage of decks that could play both Breakneck Battery (Red) and Send Packing that play both.
Agile Windup (Blue)
Agile Windup (Blue)
Avg. played:  
2.792.789772727
32% of decksPercentage of decks that could play both Breakneck Battery (Red) and Agile Windup (Blue) that play both.
Barraging Big Horn (Yellow)
Barraging Big Horn (Yellow)
Avg. played:  
2.622.615196078
31% of decksPercentage of decks that could play both Breakneck Battery (Red) and Barraging Big Horn (Yellow) that play both.
Smash Instinct (Yellow)
Smash Instinct (Yellow)
Avg. played:  
2.592.585638611
31% of decksPercentage of decks that could play both Breakneck Battery (Red) and Smash Instinct (Yellow) that play both.
Agile Windup (Yellow)
Agile Windup (Yellow)
Avg. played:  
2.702.702185792
30% of decksPercentage of decks that could play both Breakneck Battery (Red) and Agile Windup (Yellow) that play both.
Command and Conquer
Command and Conquer
Avg. played:  
2.772.770603229
28% of decksPercentage of decks that could play both Breakneck Battery (Red) and Command and Conquer that play both.
Alpha Rampage
Alpha Rampage
Avg. played:  
2.442.436147941
25% of decksPercentage of decks that could play both Breakneck Battery (Red) and Alpha Rampage that play both.
Massacre
Massacre
Avg. played:  
2.512.510967742
25% of decksPercentage of decks that could play both Breakneck Battery (Red) and Massacre that play both.
Reincarnate (Yellow)
Reincarnate (Yellow)
Avg. played:  
2.592.593042071
25% of decksPercentage of decks that could play both Breakneck Battery (Red) and Reincarnate (Yellow) that play both.
Savage Swing (Yellow)
Savage Swing (Yellow)
Avg. played:  
2.542.538192011
24% of decksPercentage of decks that could play both Breakneck Battery (Red) and Savage Swing (Yellow) that play both.
Wrecker Romp (Yellow)
Wrecker Romp (Yellow)
Avg. played:  
2.612.605146406
21% of decksPercentage of decks that could play both Breakneck Battery (Red) and Wrecker Romp (Yellow) that play both.
Madcap Charger (Red)
Madcap Charger (Red)
Avg. played:  
2.792.785714286
21% of decksPercentage of decks that could play both Breakneck Battery (Red) and Madcap Charger (Red) that play both.
Savage Beatdown
Savage Beatdown
Avg. played:  
2.252.251728907
21% of decksPercentage of decks that could play both Breakneck Battery (Red) and Savage Beatdown that play both.
Assault and Battery (Blue)
Assault and Battery (Blue)
Avg. played:  
3.003.000000000
20% of decksPercentage of decks that could play both Breakneck Battery (Red) and Assault and Battery (Blue) that play both.
Pack Call (Yellow)
Pack Call (Yellow)
Avg. played:  
2.542.542831380
20% of decksPercentage of decks that could play both Breakneck Battery (Red) and Pack Call (Yellow) that play both.
Pack Hunt (Red)
Pack Hunt (Red)
Avg. played:  
2.532.533397870
17% of decksPercentage of decks that could play both Breakneck Battery (Red) and Pack Hunt (Red) that play both.
Bare Fangs (Red)
Bare Fangs (Red)
Avg. played:  
2.542.540887850
15% of decksPercentage of decks that could play both Breakneck Battery (Red) and Bare Fangs (Red) that play both.
Assault and Battery (Yellow)
Assault and Battery (Yellow)
Avg. played:  
2.732.729885057
15% of decksPercentage of decks that could play both Breakneck Battery (Red) and Assault and Battery (Yellow) that play both.
Mighty Windup (Blue)
Mighty Windup (Blue)
Avg. played:  
3.003.000000000
15% of decksPercentage of decks that could play both Breakneck Battery (Red) and Mighty Windup (Blue) that play both.
Smashing Performance
Smashing Performance
Avg. played:  
2.532.527896996
13% of decksPercentage of decks that could play both Breakneck Battery (Red) and Smashing Performance that play both.
Pack Call (Blue)
Pack Call (Blue)
Avg. played:  
3.003.000000000
12% of decksPercentage of decks that could play both Breakneck Battery (Red) and Pack Call (Blue) that play both.
Assault and Battery (Red)
Assault and Battery (Red)
Avg. played:  
3.003.000000000
12% of decksPercentage of decks that could play both Breakneck Battery (Red) and Assault and Battery (Red) that play both.
Runner Runner
Runner Runner
Avg. played:  
2.662.664335664
11% of decksPercentage of decks that could play both Breakneck Battery (Red) and Runner Runner that play both.
Riled Up (Yellow)
Riled Up (Yellow)
Avg. played:  
2.582.577889447
11% of decksPercentage of decks that could play both Breakneck Battery (Red) and Riled Up (Yellow) that play both.
Reincarnate (Blue)
Reincarnate (Blue)
Avg. played:  
3.003.000000000
10% of decksPercentage of decks that could play both Breakneck Battery (Red) and Reincarnate (Blue) that play both.
Pound Town (Blue)
Pound Town (Blue)
Avg. played:  
3.003.000000000
10% of decksPercentage of decks that could play both Breakneck Battery (Red) and Pound Town (Blue) that play both.
Clash of Agility (Red)
Clash of Agility (Red)
Avg. played:  
3.003.000000000
9% of decksPercentage of decks that could play both Breakneck Battery (Red) and Clash of Agility (Red) that play both.
Rawhide Rumble (Red)
Rawhide Rumble (Red)
Avg. played:  
3.003.000000000
9% of decksPercentage of decks that could play both Breakneck Battery (Red) and Rawhide Rumble (Red) that play both.
Agile Windup (Red)
Agile Windup (Red)
Avg. played:  
3.003.000000000
9% of decksPercentage of decks that could play both Breakneck Battery (Red) and Agile Windup (Red) that play both.
Show No Mercy
Show No Mercy
Avg. played:  
2.562.560606061
9% of decksPercentage of decks that could play both Breakneck Battery (Red) and Show No Mercy that play both.
Barraging Big Horn (Red)
Barraging Big Horn (Red)
Avg. played:  
2.612.614864865
9% of decksPercentage of decks that could play both Breakneck Battery (Red) and Barraging Big Horn (Red) that play both.
Wild Ride (Yellow)
Wild Ride (Yellow)
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Breakneck Battery (Red) and Wild Ride (Yellow) that play both.
Barraging Big Horn (Blue)
Barraging Big Horn (Blue)
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Breakneck Battery (Red) and Barraging Big Horn (Blue) that play both.
Smash Instinct (Blue)
Smash Instinct (Blue)
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Breakneck Battery (Red) and Smash Instinct (Blue) that play both.
Pulping (Yellow)
Pulping (Yellow)
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Breakneck Battery (Red) and Pulping (Yellow) that play both.
Enlightened Strike
Enlightened Strike
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Breakneck Battery (Red) and Enlightened Strike that play both.
Savage Swing (Red)
Savage Swing (Red)
Avg. played:  
2.472.470886076
7% of decksPercentage of decks that could play both Breakneck Battery (Red) and Savage Swing (Red) that play both.
Breakneck Battery (Yellow)
Breakneck Battery (Yellow)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Breakneck Battery (Red) and Breakneck Battery (Yellow) that play both.
Erase Face
Erase Face
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Breakneck Battery (Red) and Erase Face that play both.
Smash Instinct (Red)
Smash Instinct (Red)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Breakneck Battery (Red) and Smash Instinct (Red) that play both.
Mighty Windup (Yellow)
Mighty Windup (Yellow)
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Breakneck Battery (Red) and Mighty Windup (Yellow) that play both.
Savage Swing (Blue)
Savage Swing (Blue)
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Breakneck Battery (Red) and Savage Swing (Blue) that play both.
Soul Harvest
Soul Harvest
Avg. played:  
1.001.000000000
5% of decksPercentage of decks that could play both Breakneck Battery (Red) and Soul Harvest that play both.
Defense Reaction
Reckless Swing
Reckless Swing
Avg. played:  
2.242.239276703
44% of decksPercentage of decks that could play both Breakneck Battery (Red) and Reckless Swing that play both.
Sink Below (Red)
Sink Below (Red)
Avg. played:  
2.782.778571429
20% of decksPercentage of decks that could play both Breakneck Battery (Red) and Sink Below (Red) that play both.
Fate Foreseen
Fate Foreseen
Avg. played:  
3.003.000000000
12% of decksPercentage of decks that could play both Breakneck Battery (Red) and Fate Foreseen that play both.
Instant
No Fear
No Fear
Avg. played:  
2.482.475903614
10% of decksPercentage of decks that could play both Breakneck Battery (Red) and No Fear that play both.
Resource
Eye of Ophidia
Eye of Ophidia
Avg. played:  
1.001.000000000
8% of decksPercentage of decks that could play both Breakneck Battery (Red) and Eye of Ophidia that play both.