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Ready to Roll
1961 decks (0.3993%)
Price History
Ready to Roll
Brute Action
Kayo Specialization (You may only have Ready to Roll in your deck if your hero is Kayo.) If you would roll 1 or more dice this turn, instead roll that many dice plus 1 and ignore the lowest roll. Go again
Average Card Type Distribution
Average Attack Value: 
3.873.866816630
Average Defense Value:  
2.542.537908817
Hero
Kayo, Berserker Runt
Kayo, Berserker Runt
83% of decksPercentage of decks that could play both Ready to Roll and Kayo, Berserker Runt that play both.
Kayo, Armed and Dangerous
Kayo, Armed and Dangerous
26% of decksPercentage of decks that could play both Ready to Roll and Kayo, Armed and Dangerous that play both.
Equipment
Scabskin Leathers
Scabskin Leathers
88% of decksPercentage of decks that could play both Ready to Roll and Scabskin Leathers that play both.
Barkbone Strapping
Barkbone Strapping
76% of decksPercentage of decks that could play both Ready to Roll and Barkbone Strapping that play both.
Gambler's Gloves
Gambler's Gloves
68% of decksPercentage of decks that could play both Ready to Roll and Gambler's Gloves that play both.
Savage Sash
Savage Sash
64% of decksPercentage of decks that could play both Ready to Roll and Savage Sash that play both.
Scowling Flesh Bag
Scowling Flesh Bag
63% of decksPercentage of decks that could play both Ready to Roll and Scowling Flesh Bag that play both.
Skullhorn
Skullhorn
61% of decksPercentage of decks that could play both Ready to Roll and Skullhorn that play both.
Knucklehead
Knucklehead
60% of decksPercentage of decks that could play both Ready to Roll and Knucklehead that play both.
Skull Crushers
Skull Crushers
46% of decksPercentage of decks that could play both Ready to Roll and Skull Crushers that play both.
Nullrune Gloves
Nullrune Gloves
28% of decksPercentage of decks that could play both Ready to Roll and Nullrune Gloves that play both.
Apex Bonebreaker
Apex Bonebreaker
23% of decksPercentage of decks that could play both Ready to Roll and Apex Bonebreaker that play both.
Beaten Trackers
Beaten Trackers
20% of decksPercentage of decks that could play both Ready to Roll and Beaten Trackers that play both.
Arcane Lantern
Arcane Lantern
17% of decksPercentage of decks that could play both Ready to Roll and Arcane Lantern that play both.
Crown of Providence
Crown of Providence
17% of decksPercentage of decks that could play both Ready to Roll and Crown of Providence that play both.
Fyendal's Spring Tunic
Fyendal's Spring Tunic
15% of decksPercentage of decks that could play both Ready to Roll and Fyendal's Spring Tunic that play both.
Nullrune Robe
Nullrune Robe
11% of decksPercentage of decks that could play both Ready to Roll and Nullrune Robe that play both.
Nullrune Boots
Nullrune Boots
11% of decksPercentage of decks that could play both Ready to Roll and Nullrune Boots that play both.
Arcanite Skullcap
Arcanite Skullcap
7% of decksPercentage of decks that could play both Ready to Roll and Arcanite Skullcap that play both.
Nullrune Hood
Nullrune Hood
7% of decksPercentage of decks that could play both Ready to Roll and Nullrune Hood that play both.
Goliath Gauntlet
Goliath Gauntlet
6% of decksPercentage of decks that could play both Ready to Roll and Goliath Gauntlet that play both.
Bone Vizier
Bone Vizier
5% of decksPercentage of decks that could play both Ready to Roll and Bone Vizier that play both.
Hide Tanner
Hide Tanner
5% of decksPercentage of decks that could play both Ready to Roll and Hide Tanner that play both.
Weapon
Mandible Claw
Mandible Claw
47% of decksPercentage of decks that could play both Ready to Roll and Mandible Claw that play both.
Rugged Roller
Rugged Roller
32% of decksPercentage of decks that could play both Ready to Roll and Rugged Roller that play both.
Romping Club
Romping Club
15% of decksPercentage of decks that could play both Ready to Roll and Romping Club that play both.
Ball Breaker
Ball Breaker
13% of decksPercentage of decks that could play both Ready to Roll and Ball Breaker that play both.
Action
Bloodrush Bellow
Bloodrush Bellow
Avg. played:  
2.162.159627774
60% of decksPercentage of decks that could play both Ready to Roll and Bloodrush Bellow that play both.
Barraging Beatdown (Blue)
Barraging Beatdown (Blue)
Avg. played:  
2.002.000000000
50% of decksPercentage of decks that could play both Ready to Roll and Barraging Beatdown (Blue) that play both.
Rolling Thunder
Rolling Thunder
Avg. played:  
2.002.000000000
43% of decksPercentage of decks that could play both Ready to Roll and Rolling Thunder that play both.
High Roller (Blue)
High Roller (Blue)
Avg. played:  
2.002.000000000
41% of decksPercentage of decks that could play both Ready to Roll and High Roller (Blue) that play both.
Reckless Charge
Reckless Charge
Avg. played:  
2.232.229208925
39% of decksPercentage of decks that could play both Ready to Roll and Reckless Charge that play both.
Bad Beats (Red)
Bad Beats (Red)
Avg. played:  
2.002.000000000
38% of decksPercentage of decks that could play both Ready to Roll and Bad Beats (Red) that play both.
Barraging Beatdown (Red)
Barraging Beatdown (Red)
Avg. played:  
2.002.000000000
34% of decksPercentage of decks that could play both Ready to Roll and Barraging Beatdown (Red) that play both.
Barraging Beatdown (Yellow)
Barraging Beatdown (Yellow)
Avg. played:  
2.002.000000000
26% of decksPercentage of decks that could play both Ready to Roll and Barraging Beatdown (Yellow) that play both.
The Weakest Link
The Weakest Link
Avg. played:  
2.002.000000000
20% of decksPercentage of decks that could play both Ready to Roll and The Weakest Link that play both.
Crazy Brew
Crazy Brew
Avg. played:  
2.002.000000000
20% of decksPercentage of decks that could play both Ready to Roll and Crazy Brew that play both.
High Roller (Red)
High Roller (Red)
Avg. played:  
2.002.000000000
19% of decksPercentage of decks that could play both Ready to Roll and High Roller (Red) that play both.
Smashback Alehorn
Smashback Alehorn
Avg. played:  
2.002.000000000
18% of decksPercentage of decks that could play both Ready to Roll and Smashback Alehorn that play both.
Tear Limb from Limb
Tear Limb from Limb
Avg. played:  
2.002.000000000
16% of decksPercentage of decks that could play both Ready to Roll and Tear Limb from Limb that play both.
Bad Beats (Blue)
Bad Beats (Blue)
Avg. played:  
2.002.000000000
14% of decksPercentage of decks that could play both Ready to Roll and Bad Beats (Blue) that play both.
Bad Beats (Yellow)
Bad Beats (Yellow)
Avg. played:  
2.002.000000000
14% of decksPercentage of decks that could play both Ready to Roll and Bad Beats (Yellow) that play both.
Clearing Bellow
Clearing Bellow
Avg. played:  
2.002.000000000
12% of decksPercentage of decks that could play both Ready to Roll and Clearing Bellow that play both.
Dig Up Dinner
Dig Up Dinner
Avg. played:  
2.002.000000000
11% of decksPercentage of decks that could play both Ready to Roll and Dig Up Dinner that play both.
High Roller (Yellow)
High Roller (Yellow)
Avg. played:  
2.002.000000000
10% of decksPercentage of decks that could play both Ready to Roll and High Roller (Yellow) that play both.
Cast Bones
Cast Bones
Avg. played:  
2.402.400000000
8% of decksPercentage of decks that could play both Ready to Roll and Cast Bones that play both.
Argh... Smash!
Argh... Smash!
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Ready to Roll and Argh... Smash! that play both.
Berserk
Berserk
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Ready to Roll and Berserk that play both.
Talk a Big Game
Talk a Big Game
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Ready to Roll and Talk a Big Game that play both.
Attack Action
Wrecker Romp (Blue)
Wrecker Romp (Blue)
Avg. played:  
2.102.097651422
74% of decksPercentage of decks that could play both Ready to Roll and Wrecker Romp (Blue) that play both.
Ten Foot Tall and Bulletproof
Ten Foot Tall and Bulletproof
Avg. played:  
1.791.791946309
68% of decksPercentage of decks that could play both Ready to Roll and Ten Foot Tall and Bulletproof that play both.
Swing Big
Swing Big
Avg. played:  
2.132.129491525
65% of decksPercentage of decks that could play both Ready to Roll and Swing Big that play both.
Pulping (Red)
Pulping (Red)
Avg. played:  
2.122.115235886
58% of decksPercentage of decks that could play both Ready to Roll and Pulping (Red) that play both.
Beast Within
Beast Within
Avg. played:  
2.162.159455128
53% of decksPercentage of decks that could play both Ready to Roll and Beast Within that play both.
Pack Hunt (Red)
Pack Hunt (Red)
Avg. played:  
2.002.000000000
51% of decksPercentage of decks that could play both Ready to Roll and Pack Hunt (Red) that play both.
Wild Ride (Red)
Wild Ride (Red)
Avg. played:  
2.132.130940834
46% of decksPercentage of decks that could play both Ready to Roll and Wild Ride (Red) that play both.
Smash Instinct (Yellow)
Smash Instinct (Yellow)
Avg. played:  
2.002.000000000
40% of decksPercentage of decks that could play both Ready to Roll and Smash Instinct (Yellow) that play both.
Savage Feast (Red)
Savage Feast (Red)
Avg. played:  
2.152.149829739
38% of decksPercentage of decks that could play both Ready to Roll and Savage Feast (Red) that play both.
Skull Crack
Skull Crack
Avg. played:  
2.122.123552124
37% of decksPercentage of decks that could play both Ready to Roll and Skull Crack that play both.
Send Packing
Send Packing
Avg. played:  
2.232.228187919
36% of decksPercentage of decks that could play both Ready to Roll and Send Packing that play both.
Agile Windup (Yellow)
Agile Windup (Yellow)
Avg. played:  
2.172.167525773
33% of decksPercentage of decks that could play both Ready to Roll and Agile Windup (Yellow) that play both.
Command and Conquer
Command and Conquer
Avg. played:  
2.002.000000000
32% of decksPercentage of decks that could play both Ready to Roll and Command and Conquer that play both.
Bare Fangs (Red)
Bare Fangs (Red)
Avg. played:  
2.002.000000000
25% of decksPercentage of decks that could play both Ready to Roll and Bare Fangs (Red) that play both.
Strength Rules All
Strength Rules All
Avg. played:  
2.002.000000000
23% of decksPercentage of decks that could play both Ready to Roll and Strength Rules All that play both.
Massacre
Massacre
Avg. played:  
2.002.000000000
22% of decksPercentage of decks that could play both Ready to Roll and Massacre that play both.
Savage Swing (Yellow)
Savage Swing (Yellow)
Avg. played:  
2.002.000000000
21% of decksPercentage of decks that could play both Ready to Roll and Savage Swing (Yellow) that play both.
Reincarnate (Yellow)
Reincarnate (Yellow)
Avg. played:  
2.002.000000000
20% of decksPercentage of decks that could play both Ready to Roll and Reincarnate (Yellow) that play both.
Barraging Big Horn (Yellow)
Barraging Big Horn (Yellow)
Avg. played:  
2.002.000000000
18% of decksPercentage of decks that could play both Ready to Roll and Barraging Big Horn (Yellow) that play both.
Splatter Skull
Splatter Skull
Avg. played:  
2.002.000000000
17% of decksPercentage of decks that could play both Ready to Roll and Splatter Skull that play both.
Predatory Assault (Red)
Predatory Assault (Red)
Avg. played:  
2.002.000000000
17% of decksPercentage of decks that could play both Ready to Roll and Predatory Assault (Red) that play both.
Wrecker Romp (Yellow)
Wrecker Romp (Yellow)
Avg. played:  
2.002.000000000
17% of decksPercentage of decks that could play both Ready to Roll and Wrecker Romp (Yellow) that play both.
Smash Instinct (Red)
Smash Instinct (Red)
Avg. played:  
2.002.000000000
17% of decksPercentage of decks that could play both Ready to Roll and Smash Instinct (Red) that play both.
Agile Windup (Blue)
Agile Windup (Blue)
Avg. played:  
2.602.604562738
16% of decksPercentage of decks that could play both Ready to Roll and Agile Windup (Blue) that play both.
Pack Call (Yellow)
Pack Call (Yellow)
Avg. played:  
2.002.000000000
16% of decksPercentage of decks that could play both Ready to Roll and Pack Call (Yellow) that play both.
Savage Beatdown
Savage Beatdown
Avg. played:  
2.002.000000000
15% of decksPercentage of decks that could play both Ready to Roll and Savage Beatdown that play both.
Agile Windup (Red)
Agile Windup (Red)
Avg. played:  
2.002.000000000
12% of decksPercentage of decks that could play both Ready to Roll and Agile Windup (Red) that play both.
Wrecker Romp (Red)
Wrecker Romp (Red)
Avg. played:  
2.002.000000000
12% of decksPercentage of decks that could play both Ready to Roll and Wrecker Romp (Red) that play both.
Clash of Agility (Red)
Clash of Agility (Red)
Avg. played:  
2.002.000000000
11% of decksPercentage of decks that could play both Ready to Roll and Clash of Agility (Red) that play both.
Breakneck Battery (Red)
Breakneck Battery (Red)
Avg. played:  
2.002.000000000
11% of decksPercentage of decks that could play both Ready to Roll and Breakneck Battery (Red) that play both.
Smashing Performance
Smashing Performance
Avg. played:  
2.002.000000000
10% of decksPercentage of decks that could play both Ready to Roll and Smashing Performance that play both.
Riled Up (Yellow)
Riled Up (Yellow)
Avg. played:  
2.002.000000000
10% of decksPercentage of decks that could play both Ready to Roll and Riled Up (Yellow) that play both.
Runner Runner
Runner Runner
Avg. played:  
2.392.394736842
10% of decksPercentage of decks that could play both Ready to Roll and Runner Runner that play both.
Mighty Windup (Yellow)
Mighty Windup (Yellow)
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Ready to Roll and Mighty Windup (Yellow) that play both.
Assault and Battery (Yellow)
Assault and Battery (Yellow)
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Ready to Roll and Assault and Battery (Yellow) that play both.
Assault and Battery (Blue)
Assault and Battery (Blue)
Avg. played:  
3.003.000000000
9% of decksPercentage of decks that could play both Ready to Roll and Assault and Battery (Blue) that play both.
Savage Swing (Red)
Savage Swing (Red)
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Ready to Roll and Savage Swing (Red) that play both.
Mighty Windup (Blue)
Mighty Windup (Blue)
Avg. played:  
3.003.000000000
9% of decksPercentage of decks that could play both Ready to Roll and Mighty Windup (Blue) that play both.
Smash with Big Tree (Red)
Smash with Big Tree (Red)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Ready to Roll and Smash with Big Tree (Red) that play both.
Smash with Big Tree (Yellow)
Smash with Big Tree (Yellow)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Ready to Roll and Smash with Big Tree (Yellow) that play both.
Rawhide Rumble (Red)
Rawhide Rumble (Red)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Ready to Roll and Rawhide Rumble (Red) that play both.
Assault and Battery (Red)
Assault and Battery (Red)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Ready to Roll and Assault and Battery (Red) that play both.
Run Roughshod
Run Roughshod
Avg. played:  
2.522.524590164
8% of decksPercentage of decks that could play both Ready to Roll and Run Roughshod that play both.
Cadaverous Contraband (Red)
Cadaverous Contraband (Red)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Ready to Roll and Cadaverous Contraband (Red) that play both.
Enlightened Strike
Enlightened Strike
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Ready to Roll and Enlightened Strike that play both.
Numbskull
Numbskull
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Ready to Roll and Numbskull that play both.
Humble (Red)
Humble (Red)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Ready to Roll and Humble (Red) that play both.
Reincarnate (Blue)
Reincarnate (Blue)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Ready to Roll and Reincarnate (Blue) that play both.
Pound Town (Blue)
Pound Town (Blue)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Ready to Roll and Pound Town (Blue) that play both.
Fyendal's Fighting Spirit (Yellow)
Fyendal's Fighting Spirit (Yellow)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Ready to Roll and Fyendal's Fighting Spirit (Yellow) that play both.
Demolition Crew (Red)
Demolition Crew (Red)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Ready to Roll and Demolition Crew (Red) that play both.
Madcap Muscle (Red)
Madcap Muscle (Red)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Ready to Roll and Madcap Muscle (Red) that play both.
Wage Agility (Red)
Wage Agility (Red)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Ready to Roll and Wage Agility (Red) that play both.
Nourishing Emptiness
Nourishing Emptiness
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Ready to Roll and Nourishing Emptiness that play both.
Erase Face
Erase Face
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Ready to Roll and Erase Face that play both.
Madcap Charger (Red)
Madcap Charger (Red)
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Ready to Roll and Madcap Charger (Red) that play both.
Attack Reaction
Pummel (Red)
Pummel (Red)
Avg. played:  
2.002.000000000
10% of decksPercentage of decks that could play both Ready to Roll and Pummel (Red) that play both.
Pummel (Blue)
Pummel (Blue)
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Ready to Roll and Pummel (Blue) that play both.
Pummel (Yellow)
Pummel (Yellow)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Ready to Roll and Pummel (Yellow) that play both.
Defense Reaction
Reckless Swing
Reckless Swing
Avg. played:  
1.871.868028280
56% of decksPercentage of decks that could play both Ready to Roll and Reckless Swing that play both.
Sink Below (Red)
Sink Below (Red)
Avg. played:  
2.002.000000000
13% of decksPercentage of decks that could play both Ready to Roll and Sink Below (Red) that play both.
Fate Foreseen
Fate Foreseen
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Ready to Roll and Fate Foreseen that play both.
Instant
Bone Head Barrier
Bone Head Barrier
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Ready to Roll and Bone Head Barrier that play both.
Oasis Respite (Red)
Oasis Respite (Red)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Ready to Roll and Oasis Respite (Red) that play both.
No Fear
No Fear
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Ready to Roll and No Fear that play both.