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System Failure
127 decks (0.02486%)
Price History
System Failure
Mechanologist Action
Remove all steam counters from target equipment, item, or weapon. If 2 or more steam counters are removed this way, deal 2 damage to its controller.
Average Card Type Distribution
Average Attack Value: 
2.532.525364963
Average Defense Value:  
2.262.262044943
Hero
Dash I/O
Dash I/O
28% of decksPercentage of decks that could play both System Failure and Dash I/O that play both.
Maxx 'The Hype' Nitro
Maxx 'The Hype' Nitro
19% of decksPercentage of decks that could play both System Failure and Maxx 'The Hype' Nitro that play both.
Teklovossen, Esteemed Magnate
Teklovossen, Esteemed Magnate
11% of decksPercentage of decks that could play both System Failure and Teklovossen, Esteemed Magnate that play both.
Dash
Dash
10% of decksPercentage of decks that could play both System Failure and Dash that play both.
Dash, Inventor Extraordinaire
Dash, Inventor Extraordinaire
10% of decksPercentage of decks that could play both System Failure and Dash, Inventor Extraordinaire that play both.
Dash, Database
Dash, Database
8% of decksPercentage of decks that could play both System Failure and Dash, Database that play both.
Maxx Nitro
Maxx Nitro
6% of decksPercentage of decks that could play both System Failure and Maxx Nitro that play both.
Equipment
Achilles Accelerator
Achilles Accelerator
75% of decksPercentage of decks that could play both System Failure and Achilles Accelerator that play both.
Teklo Foundry Heart
Teklo Foundry Heart
72% of decksPercentage of decks that could play both System Failure and Teklo Foundry Heart that play both.
Viziertronic Model i
Viziertronic Model i
56% of decksPercentage of decks that could play both System Failure and Viziertronic Model i that play both.
Adaptive Dissolver
Adaptive Dissolver
50% of decksPercentage of decks that could play both System Failure and Adaptive Dissolver that play both.
Crown of Providence
Crown of Providence
41% of decksPercentage of decks that could play both System Failure and Crown of Providence that play both.
Heavy Industry Gear Shift
Heavy Industry Gear Shift
40% of decksPercentage of decks that could play both System Failure and Heavy Industry Gear Shift that play both.
Galvanic Bender
Galvanic Bender
27% of decksPercentage of decks that could play both System Failure and Galvanic Bender that play both.
Cogwerx Base Legs
Cogwerx Base Legs
24% of decksPercentage of decks that could play both System Failure and Cogwerx Base Legs that play both.
Goliath Gauntlet
Goliath Gauntlet
24% of decksPercentage of decks that could play both System Failure and Goliath Gauntlet that play both.
Cogwerx Base Arms
Cogwerx Base Arms
23% of decksPercentage of decks that could play both System Failure and Cogwerx Base Arms that play both.
Adaptive Plating
Adaptive Plating
23% of decksPercentage of decks that could play both System Failure and Adaptive Plating that play both.
Cogwerx Base Head
Cogwerx Base Head
20% of decksPercentage of decks that could play both System Failure and Cogwerx Base Head that play both.
Heavy Industry Ram Stop
Heavy Industry Ram Stop
20% of decksPercentage of decks that could play both System Failure and Heavy Industry Ram Stop that play both.
Heavy Industry Power Plant
Heavy Industry Power Plant
20% of decksPercentage of decks that could play both System Failure and Heavy Industry Power Plant that play both.
Stonewall Gauntlet
Stonewall Gauntlet
17% of decksPercentage of decks that could play both System Failure and Stonewall Gauntlet that play both.
Cogwerx Base Chest
Cogwerx Base Chest
17% of decksPercentage of decks that could play both System Failure and Cogwerx Base Chest that play both.
Balance of Justice
Balance of Justice
13% of decksPercentage of decks that could play both System Failure and Balance of Justice that play both.
Hyper-X3
Hyper-X3
12% of decksPercentage of decks that could play both System Failure and Hyper-X3 that play both.
Heavy Industry Surveillance
Heavy Industry Surveillance
10% of decksPercentage of decks that could play both System Failure and Heavy Industry Surveillance that play both.
Arcanite Skullcap
Arcanite Skullcap
9% of decksPercentage of decks that could play both System Failure and Arcanite Skullcap that play both.
Evo Face Breaker
Evo Face Breaker
8% of decksPercentage of decks that could play both System Failure and Evo Face Breaker that play both.
Proto Base Arms
Proto Base Arms
7% of decksPercentage of decks that could play both System Failure and Proto Base Arms that play both.
Proto Base Chest
Proto Base Chest
7% of decksPercentage of decks that could play both System Failure and Proto Base Chest that play both.
Proto Base Head
Proto Base Head
7% of decksPercentage of decks that could play both System Failure and Proto Base Head that play both.
Proto Base Legs
Proto Base Legs
7% of decksPercentage of decks that could play both System Failure and Proto Base Legs that play both.
Teklo Base Arms
Teklo Base Arms
7% of decksPercentage of decks that could play both System Failure and Teklo Base Arms that play both.
Teklo Base Head
Teklo Base Head
6% of decksPercentage of decks that could play both System Failure and Teklo Base Head that play both.
Evo Heartdrive
Evo Heartdrive
6% of decksPercentage of decks that could play both System Failure and Evo Heartdrive that play both.
Evo Recall
Evo Recall
6% of decksPercentage of decks that could play both System Failure and Evo Recall that play both.
Evo Shortcircuit
Evo Shortcircuit
6% of decksPercentage of decks that could play both System Failure and Evo Shortcircuit that play both.
Evo Speedslip
Evo Speedslip
6% of decksPercentage of decks that could play both System Failure and Evo Speedslip that play both.
Nullrune Gloves
Nullrune Gloves
6% of decksPercentage of decks that could play both System Failure and Nullrune Gloves that play both.
Fyendal's Spring Tunic
Fyendal's Spring Tunic
6% of decksPercentage of decks that could play both System Failure and Fyendal's Spring Tunic that play both.
Weapon
Symbiosis Shot
Symbiosis Shot
36% of decksPercentage of decks that could play both System Failure and Symbiosis Shot that play both.
Teklo Plasma Pistol
Teklo Plasma Pistol
25% of decksPercentage of decks that could play both System Failure and Teklo Plasma Pistol that play both.
Banksy
Banksy
24% of decksPercentage of decks that could play both System Failure and Banksy that play both.
Teklo Leveler
Teklo Leveler
13% of decksPercentage of decks that could play both System Failure and Teklo Leveler that play both.
Hanabi Blaster
Hanabi Blaster
9% of decksPercentage of decks that could play both System Failure and Hanabi Blaster that play both.
Talishar, the Lost Prince
Talishar, the Lost Prince
6% of decksPercentage of decks that could play both System Failure and Talishar, the Lost Prince that play both.
Action
Cerebellum Processor
Cerebellum Processor
Avg. played:  
2.502.500000000
40% of decksPercentage of decks that could play both System Failure and Cerebellum Processor that play both.
banned - Classic Constructed
High Octane
High Octane
Avg. played:  
2.742.741935484
36% of decksPercentage of decks that could play both System Failure and High Octane that play both.
Spark of Genius
Spark of Genius
Avg. played:  
2.672.666666667
31% of decksPercentage of decks that could play both System Failure and Spark of Genius that play both.
Teklo Core
Teklo Core
Avg. played:  
2.642.639344262
31% of decksPercentage of decks that could play both System Failure and Teklo Core that play both.
Boom Grenade (Red)
Boom Grenade (Red)
Avg. played:  
2.602.596491228
27% of decksPercentage of decks that could play both System Failure and Boom Grenade (Red) that play both.
Bios Update
Bios Update
Avg. played:  
2.622.615384615
25% of decksPercentage of decks that could play both System Failure and Bios Update that play both.
Hyper Driver
Hyper Driver
Avg. played:  
2.712.710526316
21% of decksPercentage of decks that could play both System Failure and Hyper Driver that play both.
Teklo Pounder
Teklo Pounder
Avg. played:  
2.072.066666667
17% of decksPercentage of decks that could play both System Failure and Teklo Pounder that play both.
Supercell
Supercell
Avg. played:  
2.402.400000000
17% of decksPercentage of decks that could play both System Failure and Supercell that play both.
Boom Grenade (Yellow)
Boom Grenade (Yellow)
Avg. played:  
2.502.500000000
14% of decksPercentage of decks that could play both System Failure and Boom Grenade (Yellow) that play both.
Hyper Driver
Hyper Driver
Avg. played:  
2.572.571428571
13% of decksPercentage of decks that could play both System Failure and Hyper Driver that play both.
banned - Blitz
Hadron Collider (Red)
Hadron Collider (Red)
Avg. played:  
2.362.363636364
11% of decksPercentage of decks that could play both System Failure and Hadron Collider (Red) that play both.
Penetration Script
Penetration Script
Avg. played:  
2.502.500000000
9% of decksPercentage of decks that could play both System Failure and Penetration Script that play both.
Construct Nitro Mechanoid
Construct Nitro Mechanoid
Avg. played:  
3.003.000000000
9% of decksPercentage of decks that could play both System Failure and Construct Nitro Mechanoid that play both.
Mini Forcefield (Red)
Mini Forcefield (Red)
Avg. played:  
2.522.521739130
9% of decksPercentage of decks that could play both System Failure and Mini Forcefield (Red) that play both.
Dissolving Shield (Red)
Dissolving Shield (Red)
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both System Failure and Dissolving Shield (Red) that play both.
System Reset
System Reset
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both System Failure and System Reset that play both.
Evo Steel Soul Tower
Evo Steel Soul Tower
Avg. played:  
3.003.000000000
9% of decksPercentage of decks that could play both System Failure and Evo Steel Soul Tower that play both.
Boom Grenade (Blue)
Boom Grenade (Blue)
Avg. played:  
2.482.476190476
9% of decksPercentage of decks that could play both System Failure and Boom Grenade (Blue) that play both.
Evo Steel Soul Memory
Evo Steel Soul Memory
Avg. played:  
3.003.000000000
9% of decksPercentage of decks that could play both System Failure and Evo Steel Soul Memory that play both.
Singularity
Singularity
Avg. played:  
1.001.000000000
9% of decksPercentage of decks that could play both System Failure and Singularity that play both.
Induction Chamber
Induction Chamber
Avg. played:  
1.441.444444444
8% of decksPercentage of decks that could play both System Failure and Induction Chamber that play both.
Signal Jammer
Signal Jammer
Avg. played:  
1.471.473684211
8% of decksPercentage of decks that could play both System Failure and Signal Jammer that play both.
Convection Amplifier
Convection Amplifier
Avg. played:  
1.411.411764706
8% of decksPercentage of decks that could play both System Failure and Convection Amplifier that play both.
Tick Tock Clock
Tick Tock Clock
Avg. played:  
1.411.411764706
8% of decksPercentage of decks that could play both System Failure and Tick Tock Clock that play both.
Evo Steel Soul Processor
Evo Steel Soul Processor
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both System Failure and Evo Steel Soul Processor that play both.
Evo Steel Soul Controller
Evo Steel Soul Controller
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both System Failure and Evo Steel Soul Controller that play both.
Re-Charge! (Red)
Re-Charge! (Red)
Avg. played:  
2.592.588235294
8% of decksPercentage of decks that could play both System Failure and Re-Charge! (Red) that play both.
Backup Protocol: RED
Backup Protocol: RED
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both System Failure and Backup Protocol: RED that play both.
Truce
Truce
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both System Failure and Truce that play both.
Gas Up (Red)
Gas Up (Red)
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both System Failure and Gas Up (Red) that play both.
Hyper Driver
Hyper Driver
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both System Failure and Hyper Driver that play both.
Stasis Cell
Stasis Cell
Avg. played:  
1.951.954545455
6% of decksPercentage of decks that could play both System Failure and Stasis Cell that play both.
Prismatic Lens
Prismatic Lens
Avg. played:  
1.001.000000000
6% of decksPercentage of decks that could play both System Failure and Prismatic Lens that play both.
The Weakest Link
The Weakest Link
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both System Failure and The Weakest Link that play both.
Gravekeeping (Blue)
Gravekeeping (Blue)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both System Failure and Gravekeeping (Blue) that play both.
Plasma Purifier
Plasma Purifier
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both System Failure and Plasma Purifier that play both.
Blessing of Ingenuity (Red)
Blessing of Ingenuity (Red)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both System Failure and Blessing of Ingenuity (Red) that play both.
Optekal Monocle
Optekal Monocle
Avg. played:  
1.501.500000000
6% of decksPercentage of decks that could play both System Failure and Optekal Monocle that play both.
Evo Sentry Base Head
Evo Sentry Base Head
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both System Failure and Evo Sentry Base Head that play both.
Plasma Mainline
Plasma Mainline
Avg. played:  
1.001.000000000
6% of decksPercentage of decks that could play both System Failure and Plasma Mainline that play both.
Attack Action
Fast and Furious
Fast and Furious
Avg. played:  
2.782.777777778
70% of decksPercentage of decks that could play both System Failure and Fast and Furious that play both.
Zero to Sixty (Red)
Zero to Sixty (Red)
Avg. played:  
2.662.656250000
50% of decksPercentage of decks that could play both System Failure and Zero to Sixty (Red) that play both.
Zipper Hit (Red)
Zipper Hit (Red)
Avg. played:  
2.622.615384615
38% of decksPercentage of decks that could play both System Failure and Zipper Hit (Red) that play both.
Zero to Sixty (Blue)
Zero to Sixty (Blue)
Avg. played:  
2.612.608108108
35% of decksPercentage of decks that could play both System Failure and Zero to Sixty (Blue) that play both.
T-Bone (Red)
T-Bone (Red)
Avg. played:  
2.652.647058824
35% of decksPercentage of decks that could play both System Failure and T-Bone (Red) that play both.
Pulsewave Harpoon
Pulsewave Harpoon
Avg. played:  
2.682.677419355
33% of decksPercentage of decks that could play both System Failure and Pulsewave Harpoon that play both.
Throttle (Red)
Throttle (Red)
Avg. played:  
2.632.629032258
31% of decksPercentage of decks that could play both System Failure and Throttle (Red) that play both.
T-Bone (Blue)
T-Bone (Blue)
Avg. played:  
2.662.660000000
26% of decksPercentage of decks that could play both System Failure and T-Bone (Blue) that play both.
Zipper Hit (Blue)
Zipper Hit (Blue)
Avg. played:  
2.642.636363636
22% of decksPercentage of decks that could play both System Failure and Zipper Hit (Blue) that play both.
Heist
Heist
Avg. played:  
2.612.613636364
21% of decksPercentage of decks that could play both System Failure and Heist that play both.
Maximum Velocity
Maximum Velocity
Avg. played:  
2.542.543478261
20% of decksPercentage of decks that could play both System Failure and Maximum Velocity that play both.
Zero to Sixty (Yellow)
Zero to Sixty (Yellow)
Avg. played:  
2.602.600000000
19% of decksPercentage of decks that could play both System Failure and Zero to Sixty (Yellow) that play both.
Throttle (Blue)
Throttle (Blue)
Avg. played:  
2.472.465116279
18% of decksPercentage of decks that could play both System Failure and Throttle (Blue) that play both.
Zipper Hit (Yellow)
Zipper Hit (Yellow)
Avg. played:  
2.592.589743590
18% of decksPercentage of decks that could play both System Failure and Zipper Hit (Yellow) that play both.
Twin Drive
Twin Drive
Avg. played:  
2.662.657142857
18% of decksPercentage of decks that could play both System Failure and Twin Drive that play both.
Expedite (Red)
Expedite (Red)
Avg. played:  
2.592.593750000
15% of decksPercentage of decks that could play both System Failure and Expedite (Red) that play both.
Out Pace (Red)
Out Pace (Red)
Avg. played:  
2.392.392857143
13% of decksPercentage of decks that could play both System Failure and Out Pace (Red) that play both.
Jump Start (Red)
Jump Start (Red)
Avg. played:  
3.003.000000000
13% of decksPercentage of decks that could play both System Failure and Jump Start (Red) that play both.
MetEx (Red)
MetEx (Red)
Avg. played:  
2.612.607142857
13% of decksPercentage of decks that could play both System Failure and MetEx (Red) that play both.
Dive Through Data (Red)
Dive Through Data (Red)
Avg. played:  
2.712.708333333
13% of decksPercentage of decks that could play both System Failure and Dive Through Data (Red) that play both.
Meganetic Shockwave
Meganetic Shockwave
Avg. played:  
2.452.448275862
13% of decksPercentage of decks that could play both System Failure and Meganetic Shockwave that play both.
Big Bertha (Blue)
Big Bertha (Blue)
Avg. played:  
3.003.000000000
13% of decksPercentage of decks that could play both System Failure and Big Bertha (Blue) that play both.
T-Bone (Yellow)
T-Bone (Yellow)
Avg. played:  
2.682.681818182
12% of decksPercentage of decks that could play both System Failure and T-Bone (Yellow) that play both.
Crankshaft (Blue)
Crankshaft (Blue)
Avg. played:  
3.003.000000000
9% of decksPercentage of decks that could play both System Failure and Crankshaft (Blue) that play both.
Sprocket Rocket (Red)
Sprocket Rocket (Red)
Avg. played:  
2.522.521739130
9% of decksPercentage of decks that could play both System Failure and Sprocket Rocket (Red) that play both.
Terminator Tank
Terminator Tank
Avg. played:  
3.003.000000000
9% of decksPercentage of decks that could play both System Failure and Terminator Tank that play both.
Spring a Leak (Red)
Spring a Leak (Red)
Avg. played:  
2.552.545454545
9% of decksPercentage of decks that could play both System Failure and Spring a Leak (Red) that play both.
Ripple Away
Ripple Away
Avg. played:  
3.003.000000000
9% of decksPercentage of decks that could play both System Failure and Ripple Away that play both.
Under Loop (Red)
Under Loop (Red)
Avg. played:  
2.582.578947368
9% of decksPercentage of decks that could play both System Failure and Under Loop (Red) that play both.
Expedite (Blue)
Expedite (Blue)
Avg. played:  
2.472.473684211
8% of decksPercentage of decks that could play both System Failure and Expedite (Blue) that play both.
Payload (Red)
Payload (Red)
Avg. played:  
2.472.473684211
8% of decksPercentage of decks that could play both System Failure and Payload (Red) that play both.
Data Link (Blue)
Data Link (Blue)
Avg. played:  
2.532.526315789
8% of decksPercentage of decks that could play both System Failure and Data Link (Blue) that play both.
Combustible Courier (Red)
Combustible Courier (Red)
Avg. played:  
2.472.470588235
7% of decksPercentage of decks that could play both System Failure and Combustible Courier (Red) that play both.
War Machine
War Machine
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both System Failure and War Machine that play both.
Rev Up (Red)
Rev Up (Red)
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both System Failure and Rev Up (Red) that play both.
Scramble Pulse (Red)
Scramble Pulse (Red)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both System Failure and Scramble Pulse (Red) that play both.
Hyper Scrapper
Hyper Scrapper
Avg. played:  
2.442.437500000
7% of decksPercentage of decks that could play both System Failure and Hyper Scrapper that play both.
Data Link (Red)
Data Link (Red)
Avg. played:  
2.472.466666667
6% of decksPercentage of decks that could play both System Failure and Data Link (Red) that play both.
Big Bertha (Red)
Big Bertha (Red)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both System Failure and Big Bertha (Red) that play both.
Demolition Protocol
Demolition Protocol
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both System Failure and Demolition Protocol that play both.
Crankshaft (Red)
Crankshaft (Red)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both System Failure and Crankshaft (Red) that play both.
Meganetic Protocol
Meganetic Protocol
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both System Failure and Meganetic Protocol that play both.
Steel Street Hoons
Steel Street Hoons
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both System Failure and Steel Street Hoons that play both.
Pulsewave Protocol
Pulsewave Protocol
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both System Failure and Pulsewave Protocol that play both.
Fender Bender (Red)
Fender Bender (Red)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both System Failure and Fender Bender (Red) that play both.
Moonshot
Moonshot
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both System Failure and Moonshot that play both.
High Speed Impact (Red)
High Speed Impact (Red)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both System Failure and High Speed Impact (Red) that play both.
Defense Reaction
Sink Below (Red)
Sink Below (Red)
Avg. played:  
3.003.000000000
9% of decksPercentage of decks that could play both System Failure and Sink Below (Red) that play both.
Fate Foreseen
Fate Foreseen
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both System Failure and Fate Foreseen that play both.
Block
Firewall (Red)
Firewall (Red)
Avg. played:  
2.612.611111111
9% of decksPercentage of decks that could play both System Failure and Firewall (Red) that play both.
Steel Street Enforcement
Steel Street Enforcement
Avg. played:  
3.003.000000000
9% of decksPercentage of decks that could play both System Failure and Steel Street Enforcement that play both.
Instant
banned - Classic Constructed
Count Your Blessings (Blue)
Count Your Blessings (Blue)
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both System Failure and Count Your Blessings (Blue) that play both.
Count Your Blessings (Red)
Count Your Blessings (Red)
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both System Failure and Count Your Blessings (Red) that play both.
Count Your Blessings (Yellow)
Count Your Blessings (Yellow)
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both System Failure and Count Your Blessings (Yellow) that play both.
Fabricate
Fabricate
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both System Failure and Fabricate that play both.
Resource
Master Cog
Master Cog
Avg. played:  
1.001.000000000
11% of decksPercentage of decks that could play both System Failure and Master Cog that play both.