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Take Aim (Red)
5295 decks (1.786%)
Price History
Take Aim (Red)
Ranger Action
The next Ranger attack action card you play this turn, gains +3 [Power]. Reload (If you have no cards in your arsenal, you may put a card from your hand face down into your arsenal.) Go again
Average Card Type Distribution
Average Attack Value: 
2.492.487122004
Average Defense Value:  
2.592.585587110
Hero
Azalea
Azalea
39% of decksPercentage of decks that could play both Take Aim (Red) and Azalea that play both.
Azalea, Ace in the Hole
Azalea, Ace in the Hole
38% of decksPercentage of decks that could play both Take Aim (Red) and Azalea, Ace in the Hole that play both.
Riptide
Riptide
11% of decksPercentage of decks that could play both Take Aim (Red) and Riptide that play both.
Riptide, Lurker of the Deep
Riptide, Lurker of the Deep
11% of decksPercentage of decks that could play both Take Aim (Red) and Riptide, Lurker of the Deep that play both.
Lexi
Lexi
7% of decksPercentage of decks that could play both Take Aim (Red) and Lexi that play both.
living legend - Classic Constructed
Lexi, Livewire
Lexi, Livewire
5% of decksPercentage of decks that could play both Take Aim (Red) and Lexi, Livewire that play both.
Equipment
banned - Classic Constructed
Bull's Eye Bracers
Bull's Eye Bracers
79% of decksPercentage of decks that could play both Take Aim (Red) and Bull's Eye Bracers that play both.
Perch Grapplers
Perch Grapplers
69% of decksPercentage of decks that could play both Take Aim (Red) and Perch Grapplers that play both.
Snapdragon Scalers
Snapdragon Scalers
66% of decksPercentage of decks that could play both Take Aim (Red) and Snapdragon Scalers that play both.
Skullbone Crosswrap
Skullbone Crosswrap
65% of decksPercentage of decks that could play both Take Aim (Red) and Skullbone Crosswrap that play both.
Fyendal's Spring Tunic
Fyendal's Spring Tunic
64% of decksPercentage of decks that could play both Take Aim (Red) and Fyendal's Spring Tunic that play both.
Crow's Nest
Crow's Nest
47% of decksPercentage of decks that could play both Take Aim (Red) and Crow's Nest that play both.
Trench of Sunken Treasure
Trench of Sunken Treasure
40% of decksPercentage of decks that could play both Take Aim (Red) and Trench of Sunken Treasure that play both.
Quiver of Abyssal Depths
Quiver of Abyssal Depths
27% of decksPercentage of decks that could play both Take Aim (Red) and Quiver of Abyssal Depths that play both.
Hornet's Sting
Hornet's Sting
24% of decksPercentage of decks that could play both Take Aim (Red) and Hornet's Sting that play both.
Nullrune Boots
Nullrune Boots
21% of decksPercentage of decks that could play both Take Aim (Red) and Nullrune Boots that play both.
New Horizon
New Horizon
19% of decksPercentage of decks that could play both Take Aim (Red) and New Horizon that play both.
Toxic Tips
Toxic Tips
18% of decksPercentage of decks that could play both Take Aim (Red) and Toxic Tips that play both.
Quiver of Rustling Leaves
Quiver of Rustling Leaves
17% of decksPercentage of decks that could play both Take Aim (Red) and Quiver of Rustling Leaves that play both.
Blossom of Spring
Blossom of Spring
14% of decksPercentage of decks that could play both Take Aim (Red) and Blossom of Spring that play both.
Driftwood Quiver
Driftwood Quiver
11% of decksPercentage of decks that could play both Take Aim (Red) and Driftwood Quiver that play both.
Crown of Providence
Crown of Providence
8% of decksPercentage of decks that could play both Take Aim (Red) and Crown of Providence that play both.
Nullrune Gloves
Nullrune Gloves
7% of decksPercentage of decks that could play both Take Aim (Red) and Nullrune Gloves that play both.
Honing Hood
Honing Hood
7% of decksPercentage of decks that could play both Take Aim (Red) and Honing Hood that play both.
Nullrune Robe
Nullrune Robe
6% of decksPercentage of decks that could play both Take Aim (Red) and Nullrune Robe that play both.
Bracers of Belief
Bracers of Belief
6% of decksPercentage of decks that could play both Take Aim (Red) and Bracers of Belief that play both.
Mask of Malicious Manifestations
Mask of Malicious Manifestations
5% of decksPercentage of decks that could play both Take Aim (Red) and Mask of Malicious Manifestations that play both.
Deep Blue
Deep Blue
5% of decksPercentage of decks that could play both Take Aim (Red) and Deep Blue that play both.
Weapon
Death Dealer
Death Dealer
64% of decksPercentage of decks that could play both Take Aim (Red) and Death Dealer that play both.
Sandscour Greatbow
Sandscour Greatbow
24% of decksPercentage of decks that could play both Take Aim (Red) and Sandscour Greatbow that play both.
Dreadbore
Dreadbore
18% of decksPercentage of decks that could play both Take Aim (Red) and Dreadbore that play both.
Barbed Castaway
Barbed Castaway
15% of decksPercentage of decks that could play both Take Aim (Red) and Barbed Castaway that play both.
living legend - Classic Constructed
Voltaire, Strike Twice
Voltaire, Strike Twice
6% of decksPercentage of decks that could play both Take Aim (Red) and Voltaire, Strike Twice that play both.
Action
Seek and Destroy
Seek and Destroy
Avg. played:  
2.672.674868676
46% of decksPercentage of decks that could play both Take Aim (Red) and Seek and Destroy that play both.
Nock the Deathwhistle
Nock the Deathwhistle
Avg. played:  
2.672.668109668
44% of decksPercentage of decks that could play both Take Aim (Red) and Nock the Deathwhistle that play both.
Read the Glide Path (Red)
Read the Glide Path (Red)
Avg. played:  
2.642.641752577
43% of decksPercentage of decks that could play both Take Aim (Red) and Read the Glide Path (Red) that play both.
Lace with Bloodrot
Lace with Bloodrot
Avg. played:  
2.562.560356347
40% of decksPercentage of decks that could play both Take Aim (Red) and Lace with Bloodrot that play both.
Dead Eye
Dead Eye
Avg. played:  
2.722.716442953
35% of decksPercentage of decks that could play both Take Aim (Red) and Dead Eye that play both.
Premeditate
Premeditate
Avg. played:  
2.632.627087199
32% of decksPercentage of decks that could play both Take Aim (Red) and Premeditate that play both.
Release the Tension (Red)
Release the Tension (Red)
Avg. played:  
2.692.693839741
29% of decksPercentage of decks that could play both Take Aim (Red) and Release the Tension (Red) that play both.
Codex of Frailty
Codex of Frailty
Avg. played:  
2.422.423629243
26% of decksPercentage of decks that could play both Take Aim (Red) and Codex of Frailty that play both.
Lace with Inertia
Lace with Inertia
Avg. played:  
2.562.561631944
21% of decksPercentage of decks that could play both Take Aim (Red) and Lace with Inertia that play both.
Read the Glide Path (Yellow)
Read the Glide Path (Yellow)
Avg. played:  
2.632.627027027
20% of decksPercentage of decks that could play both Take Aim (Red) and Read the Glide Path (Yellow) that play both.
Lace with Frailty
Lace with Frailty
Avg. played:  
2.492.491416309
15% of decksPercentage of decks that could play both Take Aim (Red) and Lace with Frailty that play both.
Scout the Periphery (Red)
Scout the Periphery (Red)
Avg. played:  
2.502.500000000
13% of decksPercentage of decks that could play both Take Aim (Red) and Scout the Periphery (Red) that play both.
Call Down the Lightning
Call Down the Lightning
Avg. played:  
2.002.000000000
10% of decksPercentage of decks that could play both Take Aim (Red) and Call Down the Lightning that play both.
Nimblism (Red)
Nimblism (Red)
Avg. played:  
2.652.652956298
10% of decksPercentage of decks that could play both Take Aim (Red) and Nimblism (Red) that play both.
Melting Point
Melting Point
Avg. played:  
2.532.533962264
9% of decksPercentage of decks that could play both Take Aim (Red) and Melting Point that play both.
Point the Tip (Red)
Point the Tip (Red)
Avg. played:  
2.582.576757532
8% of decksPercentage of decks that could play both Take Aim (Red) and Point the Tip (Red) that play both.
Codex of Bloodrot
Codex of Bloodrot
Avg. played:  
2.492.491262136
8% of decksPercentage of decks that could play both Take Aim (Red) and Codex of Bloodrot that play both.
Three of a Kind
Three of a Kind
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Take Aim (Red) and Three of a Kind that play both.
Toxicity (Red)
Toxicity (Red)
Avg. played:  
2.482.479695431
7% of decksPercentage of decks that could play both Take Aim (Red) and Toxicity (Red) that play both.
Over Flex (Red)
Over Flex (Red)
Avg. played:  
2.512.512864494
6% of decksPercentage of decks that could play both Take Aim (Red) and Over Flex (Red) that play both.
Fletch a Red Tail
Fletch a Red Tail
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Take Aim (Red) and Fletch a Red Tail that play both.
Attack Action
Judge, Jury, Executioner
Judge, Jury, Executioner
Avg. played:  
1.001.000000000
81% of decksPercentage of decks that could play both Take Aim (Red) and Judge, Jury, Executioner that play both.
Bolt'n' Shot (Red)
Bolt'n' Shot (Red)
Avg. played:  
2.632.632040966
49% of decksPercentage of decks that could play both Take Aim (Red) and Bolt'n' Shot (Red) that play both.
Red in the Ledger
Red in the Ledger
Avg. played:  
2.672.672159091
45% of decksPercentage of decks that could play both Take Aim (Red) and Red in the Ledger that play both.
Remorseless
Remorseless
Avg. played:  
2.662.663400576
44% of decksPercentage of decks that could play both Take Aim (Red) and Remorseless that play both.
Drill Shot (Red)
Drill Shot (Red)
Avg. played:  
2.662.664442326
43% of decksPercentage of decks that could play both Take Aim (Red) and Drill Shot (Red) that play both.
Infecting Shot (Red)
Infecting Shot (Red)
Avg. played:  
2.552.554128440
38% of decksPercentage of decks that could play both Take Aim (Red) and Infecting Shot (Red) that play both.
Ravenous Rabble (Red)
Ravenous Rabble (Red)
Avg. played:  
2.672.665544332
34% of decksPercentage of decks that could play both Take Aim (Red) and Ravenous Rabble (Red) that play both.
Bolt'n' Shot (Yellow)
Bolt'n' Shot (Yellow)
Avg. played:  
2.642.641092814
33% of decksPercentage of decks that could play both Take Aim (Red) and Bolt'n' Shot (Yellow) that play both.
Bolt'n' Shot (Blue)
Bolt'n' Shot (Blue)
Avg. played:  
2.712.712406839
31% of decksPercentage of decks that could play both Take Aim (Red) and Bolt'n' Shot (Blue) that play both.
Enlightened Strike
Enlightened Strike
Avg. played:  
2.722.722191781
25% of decksPercentage of decks that could play both Take Aim (Red) and Enlightened Strike that play both.
Sleep Dart (Red)
Sleep Dart (Red)
Avg. played:  
2.582.578530576
25% of decksPercentage of decks that could play both Take Aim (Red) and Sleep Dart (Red) that play both.
Fatigue Shot (Red)
Fatigue Shot (Red)
Avg. played:  
2.622.616781158
24% of decksPercentage of decks that could play both Take Aim (Red) and Fatigue Shot (Red) that play both.
Endless Arrow
Endless Arrow
Avg. played:  
2.512.514864865
22% of decksPercentage of decks that could play both Take Aim (Red) and Endless Arrow that play both.
Death Touch (Red)
Death Touch (Red)
Avg. played:  
2.592.586240310
19% of decksPercentage of decks that could play both Take Aim (Red) and Death Touch (Red) that play both.
Intoxicating Shot
Intoxicating Shot
Avg. played:  
2.362.356164384
19% of decksPercentage of decks that could play both Take Aim (Red) and Intoxicating Shot that play both.
Spire Sniping (Blue)
Spire Sniping (Blue)
Avg. played:  
2.562.559118236
18% of decksPercentage of decks that could play both Take Aim (Red) and Spire Sniping (Blue) that play both.
Heat Seeker
Heat Seeker
Avg. played:  
2.672.667462212
17% of decksPercentage of decks that could play both Take Aim (Red) and Heat Seeker that play both.
Barbed Undertow
Barbed Undertow
Avg. played:  
2.612.610108303
16% of decksPercentage of decks that could play both Take Aim (Red) and Barbed Undertow that play both.
Battering Bolt
Battering Bolt
Avg. played:  
2.682.677814029
16% of decksPercentage of decks that could play both Take Aim (Red) and Battering Bolt that play both.
Immobilizing Shot
Immobilizing Shot
Avg. played:  
2.622.624789207
15% of decksPercentage of decks that could play both Take Aim (Red) and Immobilizing Shot that play both.
Head Shot (Blue)
Head Shot (Blue)
Avg. played:  
3.003.000000000
15% of decksPercentage of decks that could play both Take Aim (Red) and Head Shot (Blue) that play both.
Hemorrhage Bore (Red)
Hemorrhage Bore (Red)
Avg. played:  
2.702.700507614
14% of decksPercentage of decks that could play both Take Aim (Red) and Hemorrhage Bore (Red) that play both.
Searing Shot (Red)
Searing Shot (Red)
Avg. played:  
2.492.488824802
13% of decksPercentage of decks that could play both Take Aim (Red) and Searing Shot (Red) that play both.
Falcon Wing (Red)
Falcon Wing (Red)
Avg. played:  
2.542.542372881
13% of decksPercentage of decks that could play both Take Aim (Red) and Falcon Wing (Red) that play both.
Head Shot (Red)
Head Shot (Red)
Avg. played:  
2.602.595782074
13% of decksPercentage of decks that could play both Take Aim (Red) and Head Shot (Red) that play both.
Widowmaker (Red)
Widowmaker (Red)
Avg. played:  
2.482.475873544
10% of decksPercentage of decks that could play both Take Aim (Red) and Widowmaker (Red) that play both.
Infecting Shot (Blue)
Infecting Shot (Blue)
Avg. played:  
2.582.577281192
10% of decksPercentage of decks that could play both Take Aim (Red) and Infecting Shot (Blue) that play both.
Virulent Touch (Red)
Virulent Touch (Red)
Avg. played:  
2.552.551526718
9% of decksPercentage of decks that could play both Take Aim (Red) and Virulent Touch (Red) that play both.
Sedation Shot (Red)
Sedation Shot (Red)
Avg. played:  
2.542.542801556
9% of decksPercentage of decks that could play both Take Aim (Red) and Sedation Shot (Red) that play both.
Spire Sniping (Red)
Spire Sniping (Red)
Avg. played:  
2.462.460580913
8% of decksPercentage of decks that could play both Take Aim (Red) and Spire Sniping (Red) that play both.
Hamstring Shot (Red)
Hamstring Shot (Red)
Avg. played:  
2.502.495925495
8% of decksPercentage of decks that could play both Take Aim (Red) and Hamstring Shot (Red) that play both.
Infecting Shot (Yellow)
Infecting Shot (Yellow)
Avg. played:  
2.412.414043584
8% of decksPercentage of decks that could play both Take Aim (Red) and Infecting Shot (Yellow) that play both.
Withering Shot (Red)
Withering Shot (Red)
Avg. played:  
2.432.432065217
7% of decksPercentage of decks that could play both Take Aim (Red) and Withering Shot (Red) that play both.
Ridge Rider Shot (Red)
Ridge Rider Shot (Red)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Take Aim (Red) and Ridge Rider Shot (Red) that play both.
Murkmire Grapnel (Red)
Murkmire Grapnel (Red)
Avg. played:  
2.462.464480874
6% of decksPercentage of decks that could play both Take Aim (Red) and Murkmire Grapnel (Red) that play both.
Drill Shot (Blue)
Drill Shot (Blue)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Take Aim (Red) and Drill Shot (Blue) that play both.
Command and Conquer
Command and Conquer
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Take Aim (Red) and Command and Conquer that play both.
Attack Reaction
Razor Reflex (Red)
Razor Reflex (Red)
Avg. played:  
2.522.520408163
6% of decksPercentage of decks that could play both Take Aim (Red) and Razor Reflex (Red) that play both.
Defense Reaction
Fate Foreseen
Fate Foreseen
Avg. played:  
2.772.768461966
26% of decksPercentage of decks that could play both Take Aim (Red) and Fate Foreseen that play both.
Collapsing Trap
Collapsing Trap
Avg. played:  
1.001.000000000
26% of decksPercentage of decks that could play both Take Aim (Red) and Collapsing Trap that play both.
Buzzsaw Trap
Buzzsaw Trap
Avg. played:  
1.001.000000000
25% of decksPercentage of decks that could play both Take Aim (Red) and Buzzsaw Trap that play both.
Sink Below (Red)
Sink Below (Red)
Avg. played:  
2.822.819639279
23% of decksPercentage of decks that could play both Take Aim (Red) and Sink Below (Red) that play both.
Spike Pit Trap
Spike Pit Trap
Avg. played:  
1.001.000000000
20% of decksPercentage of decks that could play both Take Aim (Red) and Spike Pit Trap that play both.
Take Cover (Red)
Take Cover (Red)
Avg. played:  
2.622.622455680
18% of decksPercentage of decks that could play both Take Aim (Red) and Take Cover (Red) that play both.
That All You Got?
That All You Got?
Avg. played:  
3.003.000000000
12% of decksPercentage of decks that could play both Take Aim (Red) and That All You Got? that play both.
Tarpit Trap
Tarpit Trap
Avg. played:  
2.542.541791045
12% of decksPercentage of decks that could play both Take Aim (Red) and Tarpit Trap that play both.
Boulder Trap
Boulder Trap
Avg. played:  
2.522.522590361
11% of decksPercentage of decks that could play both Take Aim (Red) and Boulder Trap that play both.
Frailty Trap
Frailty Trap
Avg. played:  
2.562.556581986
8% of decksPercentage of decks that could play both Take Aim (Red) and Frailty Trap that play both.
Bloodrot Trap
Bloodrot Trap
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Take Aim (Red) and Bloodrot Trap that play both.
Inertia Trap
Inertia Trap
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Take Aim (Red) and Inertia Trap that play both.
Pitfall Trap
Pitfall Trap
Avg. played:  
2.502.500894454
5% of decksPercentage of decks that could play both Take Aim (Red) and Pitfall Trap that play both.
Instant
Rain Razors
Rain Razors
Avg. played:  
2.642.642828283
31% of decksPercentage of decks that could play both Take Aim (Red) and Rain Razors that play both.
Memorial Ground (Yellow)
Memorial Ground (Yellow)
Avg. played:  
2.292.288811189
19% of decksPercentage of decks that could play both Take Aim (Red) and Memorial Ground (Yellow) that play both.
Sigil of Solace (Red)
Sigil of Solace (Red)
Avg. played:  
3.003.000000000
11% of decksPercentage of decks that could play both Take Aim (Red) and Sigil of Solace (Red) that play both.
Reel In
Reel In
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Take Aim (Red) and Reel In that play both.
Resource
Plague Hive
Plague Hive
Avg. played:  
1.001.000000000
8% of decksPercentage of decks that could play both Take Aim (Red) and Plague Hive that play both.
Eye of Ophidia
Eye of Ophidia
Avg. played:  
1.001.000000000
6% of decksPercentage of decks that could play both Take Aim (Red) and Eye of Ophidia that play both.