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Amplifying Arrow
4874 decks (0.9301%)
Price History
Amplifying Arrow
Ranger Attack Action - Arrow Attack
(Arrows can only be played from arsenal and only if you control a bow.) While Amplifying Arrow is face up in any zone, if it would gain {p}, instead it gains that much plus 1.
Average Card Type Distribution
Average Attack Value: 
2.272.272740672
Average Defense Value:  
2.572.567966683
Hero
Azalea, Ace in the Hole
Azalea, Ace in the Hole
28% of decksPercentage of decks that could play both Amplifying Arrow and Azalea, Ace in the Hole that play both.
Azalea
Azalea
12% of decksPercentage of decks that could play both Amplifying Arrow and Azalea that play both.
Riptide, Lurker of the Deep
Riptide, Lurker of the Deep
7% of decksPercentage of decks that could play both Amplifying Arrow and Riptide, Lurker of the Deep that play both.
living legend - Classic Constructed
Lexi, Livewire
Lexi, Livewire
6% of decksPercentage of decks that could play both Amplifying Arrow and Lexi, Livewire that play both.
Equipment
Bull's Eye Bracers
Bull's Eye Bracers
86% of decksPercentage of decks that could play both Amplifying Arrow and Bull's Eye Bracers that play both.
Longdraw Half-Glove
Longdraw Half-Glove
83% of decksPercentage of decks that could play both Amplifying Arrow and Longdraw Half-Glove that play both.
Snapdragon Scalers
Snapdragon Scalers
82% of decksPercentage of decks that could play both Amplifying Arrow and Snapdragon Scalers that play both.
Fyendal's Spring Tunic
Fyendal's Spring Tunic
78% of decksPercentage of decks that could play both Amplifying Arrow and Fyendal's Spring Tunic that play both.
Skullbone Crosswrap
Skullbone Crosswrap
75% of decksPercentage of decks that could play both Amplifying Arrow and Skullbone Crosswrap that play both.
Crow's Nest
Crow's Nest
71% of decksPercentage of decks that could play both Amplifying Arrow and Crow's Nest that play both.
Sharp Shooters
Sharp Shooters
63% of decksPercentage of decks that could play both Amplifying Arrow and Sharp Shooters that play both.
Arcanite Fortress
Arcanite Fortress
49% of decksPercentage of decks that could play both Amplifying Arrow and Arcanite Fortress that play both.
Perch Grapplers
Perch Grapplers
44% of decksPercentage of decks that could play both Amplifying Arrow and Perch Grapplers that play both.
Spell Fray Cloak
Spell Fray Cloak
32% of decksPercentage of decks that could play both Amplifying Arrow and Spell Fray Cloak that play both.
Flight Path
Flight Path
30% of decksPercentage of decks that could play both Amplifying Arrow and Flight Path that play both.
Hidden Agenda
Hidden Agenda
26% of decksPercentage of decks that could play both Amplifying Arrow and Hidden Agenda that play both.
Balance of Justice
Balance of Justice
26% of decksPercentage of decks that could play both Amplifying Arrow and Balance of Justice that play both.
New Horizon
New Horizon
20% of decksPercentage of decks that could play both Amplifying Arrow and New Horizon that play both.
Trench of Sunken Treasure
Trench of Sunken Treasure
19% of decksPercentage of decks that could play both Amplifying Arrow and Trench of Sunken Treasure that play both.
Spell Fray Leggings
Spell Fray Leggings
16% of decksPercentage of decks that could play both Amplifying Arrow and Spell Fray Leggings that play both.
Quiver of Abyssal Depths
Quiver of Abyssal Depths
14% of decksPercentage of decks that could play both Amplifying Arrow and Quiver of Abyssal Depths that play both.
Quiver of Rustling Leaves
Quiver of Rustling Leaves
12% of decksPercentage of decks that could play both Amplifying Arrow and Quiver of Rustling Leaves that play both.
Lightning Greaves
Lightning Greaves
12% of decksPercentage of decks that could play both Amplifying Arrow and Lightning Greaves that play both.
Target Totalizer
Target Totalizer
9% of decksPercentage of decks that could play both Amplifying Arrow and Target Totalizer that play both.
Nullrune Boots
Nullrune Boots
7% of decksPercentage of decks that could play both Amplifying Arrow and Nullrune Boots that play both.
Blossom of Spring
Blossom of Spring
5% of decksPercentage of decks that could play both Amplifying Arrow and Blossom of Spring that play both.
Hornet's Sting
Hornet's Sting
5% of decksPercentage of decks that could play both Amplifying Arrow and Hornet's Sting that play both.
Weapon
Death Dealer
Death Dealer
80% of decksPercentage of decks that could play both Amplifying Arrow and Death Dealer that play both.
Dreadbore
Dreadbore
26% of decksPercentage of decks that could play both Amplifying Arrow and Dreadbore that play both.
living legend - Classic Constructed
Voltaire, Strike Twice
Voltaire, Strike Twice
7% of decksPercentage of decks that could play both Amplifying Arrow and Voltaire, Strike Twice that play both.
Sandscour Greatbow
Sandscour Greatbow
7% of decksPercentage of decks that could play both Amplifying Arrow and Sandscour Greatbow that play both.
Action
Lace with Bloodrot
Lace with Bloodrot
Avg. played:  
2.862.856366108
78% of decksPercentage of decks that could play both Amplifying Arrow and Lace with Bloodrot that play both.
Seek and Destroy
Seek and Destroy
Avg. played:  
2.882.876192748
75% of decksPercentage of decks that could play both Amplifying Arrow and Seek and Destroy that play both.
Read the Glide Path (Red)
Read the Glide Path (Red)
Avg. played:  
2.882.875639713
70% of decksPercentage of decks that could play both Amplifying Arrow and Read the Glide Path (Red) that play both.
Lace with Inertia
Lace with Inertia
Avg. played:  
2.872.869023398
70% of decksPercentage of decks that could play both Amplifying Arrow and Lace with Inertia that play both.
Nock the Deathwhistle
Nock the Deathwhistle
Avg. played:  
2.882.882200311
70% of decksPercentage of decks that could play both Amplifying Arrow and Nock the Deathwhistle that play both.
Premeditate
Premeditate
Avg. played:  
2.882.878029505
68% of decksPercentage of decks that could play both Amplifying Arrow and Premeditate that play both.
Lace with Frailty
Lace with Frailty
Avg. played:  
2.862.855079938
68% of decksPercentage of decks that could play both Amplifying Arrow and Lace with Frailty that play both.
Codex of Frailty
Codex of Frailty
Avg. played:  
2.862.861480076
65% of decksPercentage of decks that could play both Amplifying Arrow and Codex of Frailty that play both.
Take Aim (Red)
Take Aim (Red)
Avg. played:  
2.862.864281658
62% of decksPercentage of decks that could play both Amplifying Arrow and Take Aim (Red) that play both.
Release the Tension (Red)
Release the Tension (Red)
Avg. played:  
2.832.829303397
59% of decksPercentage of decks that could play both Amplifying Arrow and Release the Tension (Red) that play both.
Codex of Bloodrot
Codex of Bloodrot
Avg. played:  
2.032.029626032
30% of decksPercentage of decks that could play both Amplifying Arrow and Codex of Bloodrot that play both.
Line It Up
Line It Up
Avg. played:  
2.782.776041667
23% of decksPercentage of decks that could play both Amplifying Arrow and Line It Up that play both.
Battlefront Bastion (Red)
Battlefront Bastion (Red)
Avg. played:  
3.003.000000000
12% of decksPercentage of decks that could play both Amplifying Arrow and Battlefront Bastion (Red) that play both.
Dead Eye
Dead Eye
Avg. played:  
3.003.000000000
11% of decksPercentage of decks that could play both Amplifying Arrow and Dead Eye that play both.
Plan for the Worst
Plan for the Worst
Avg. played:  
2.002.000000000
10% of decksPercentage of decks that could play both Amplifying Arrow and Plan for the Worst that play both.
Scout the Periphery (Red)
Scout the Periphery (Red)
Avg. played:  
3.003.000000000
9% of decksPercentage of decks that could play both Amplifying Arrow and Scout the Periphery (Red) that play both.
Three of a Kind
Three of a Kind
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Amplifying Arrow and Three of a Kind that play both.
Codex of Inertia
Codex of Inertia
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Amplifying Arrow and Codex of Inertia that play both.
Attack Action
Bolt'n' Shot (Red)
Bolt'n' Shot (Red)
Avg. played:  
2.862.861415525
77% of decksPercentage of decks that could play both Amplifying Arrow and Bolt'n' Shot (Red) that play both.
Red in the Ledger
Red in the Ledger
Avg. played:  
2.892.887710220
70% of decksPercentage of decks that could play both Amplifying Arrow and Red in the Ledger that play both.
Remorseless
Remorseless
Avg. played:  
2.842.839554173
66% of decksPercentage of decks that could play both Amplifying Arrow and Remorseless that play both.
Infecting Shot (Red)
Infecting Shot (Red)
Avg. played:  
2.812.810606061
66% of decksPercentage of decks that could play both Amplifying Arrow and Infecting Shot (Red) that play both.
Bolt'n' Shot (Yellow)
Bolt'n' Shot (Yellow)
Avg. played:  
2.872.866539301
65% of decksPercentage of decks that could play both Amplifying Arrow and Bolt'n' Shot (Yellow) that play both.
Endless Arrow
Endless Arrow
Avg. played:  
2.772.768342740
61% of decksPercentage of decks that could play both Amplifying Arrow and Endless Arrow that play both.
Drill Shot (Red)
Drill Shot (Red)
Avg. played:  
2.722.724810127
59% of decksPercentage of decks that could play both Amplifying Arrow and Drill Shot (Red) that play both.
Murkmire Grapnel (Red)
Murkmire Grapnel (Red)
Avg. played:  
2.832.832836809
52% of decksPercentage of decks that could play both Amplifying Arrow and Murkmire Grapnel (Red) that play both.
Fatigue Shot (Red)
Fatigue Shot (Red)
Avg. played:  
2.722.716049383
38% of decksPercentage of decks that could play both Amplifying Arrow and Fatigue Shot (Red) that play both.
Judge, Jury, Executioner
Judge, Jury, Executioner
Avg. played:  
1.001.000000000
32% of decksPercentage of decks that could play both Amplifying Arrow and Judge, Jury, Executioner that play both.
Stone Rain
Stone Rain
Avg. played:  
2.692.694444444
31% of decksPercentage of decks that could play both Amplifying Arrow and Stone Rain that play both.
Ravenous Rabble (Red)
Ravenous Rabble (Red)
Avg. played:  
2.852.850712251
31% of decksPercentage of decks that could play both Amplifying Arrow and Ravenous Rabble (Red) that play both.
Sleep Dart (Red)
Sleep Dart (Red)
Avg. played:  
2.632.629352138
29% of decksPercentage of decks that could play both Amplifying Arrow and Sleep Dart (Red) that play both.
Spire Sniping (Yellow)
Spire Sniping (Yellow)
Avg. played:  
2.422.422477996
18% of decksPercentage of decks that could play both Amplifying Arrow and Spire Sniping (Yellow) that play both.
Battering Bolt
Battering Bolt
Avg. played:  
2.292.292505593
16% of decksPercentage of decks that could play both Amplifying Arrow and Battering Bolt that play both.
Bolt'n' Shot (Blue)
Bolt'n' Shot (Blue)
Avg. played:  
2.292.287703016
14% of decksPercentage of decks that could play both Amplifying Arrow and Bolt'n' Shot (Blue) that play both.
Spire Sniping (Blue)
Spire Sniping (Blue)
Avg. played:  
2.582.576332430
13% of decksPercentage of decks that could play both Amplifying Arrow and Spire Sniping (Blue) that play both.
Searing Shot (Red)
Searing Shot (Red)
Avg. played:  
2.242.243545611
12% of decksPercentage of decks that could play both Amplifying Arrow and Searing Shot (Red) that play both.
Heat Seeker
Heat Seeker
Avg. played:  
3.003.000000000
10% of decksPercentage of decks that could play both Amplifying Arrow and Heat Seeker that play both.
Barbed Undertow
Barbed Undertow
Avg. played:  
2.572.567823344
7% of decksPercentage of decks that could play both Amplifying Arrow and Barbed Undertow that play both.
Falcon Wing (Red)
Falcon Wing (Red)
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Amplifying Arrow and Falcon Wing (Red) that play both.
Infecting Shot (Blue)
Infecting Shot (Blue)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Amplifying Arrow and Infecting Shot (Blue) that play both.
Hamstring Shot (Red)
Hamstring Shot (Red)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Amplifying Arrow and Hamstring Shot (Red) that play both.
Immobilizing Shot
Immobilizing Shot
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Amplifying Arrow and Immobilizing Shot that play both.
Enlightened Strike
Enlightened Strike
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Amplifying Arrow and Enlightened Strike that play both.
Defense Reaction
Tarpit Trap
Tarpit Trap
Avg. played:  
2.582.584507042
9% of decksPercentage of decks that could play both Amplifying Arrow and Tarpit Trap that play both.
Collapsing Trap
Collapsing Trap
Avg. played:  
1.001.000000000
8% of decksPercentage of decks that could play both Amplifying Arrow and Collapsing Trap that play both.
Buzzsaw Trap
Buzzsaw Trap
Avg. played:  
1.001.000000000
8% of decksPercentage of decks that could play both Amplifying Arrow and Buzzsaw Trap that play both.
Spike Pit Trap
Spike Pit Trap
Avg. played:  
1.001.000000000
7% of decksPercentage of decks that could play both Amplifying Arrow and Spike Pit Trap that play both.
Instant
Rain Razors
Rain Razors
Avg. played:  
2.842.843469064
65% of decksPercentage of decks that could play both Amplifying Arrow and Rain Razors that play both.
Electromagnetic Somersault (Red)
Electromagnetic Somersault (Red)
Avg. played:  
2.002.000000000
11% of decksPercentage of decks that could play both Amplifying Arrow and Electromagnetic Somersault (Red) that play both.
Electrostatic Discharge (Red)
Electrostatic Discharge (Red)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Amplifying Arrow and Electrostatic Discharge (Red) that play both.
Memorial Ground (Yellow)
Memorial Ground (Yellow)
Avg. played:  
1.471.467937608
6% of decksPercentage of decks that could play both Amplifying Arrow and Memorial Ground (Yellow) that play both.