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Scout the Periphery (Red)
7383 decks (1.067%)
Price History
Scout the Periphery (Red)
Generic Action
Look at the top card of target hero's deck. The next attack action card you play from arsenal this turn gains +3{p}. Go again
Average Card Type Distribution
Average Attack Value: 
2.562.559185857
Average Defense Value:  
2.532.527495887
Hero
Azalea
Azalea
34% of decksPercentage of decks that could play both Scout the Periphery (Red) and Azalea that play both.
Riptide
Riptide
27% of decksPercentage of decks that could play both Scout the Periphery (Red) and Riptide that play both.
Azalea, Ace in the Hole
Azalea, Ace in the Hole
13% of decksPercentage of decks that could play both Scout the Periphery (Red) and Azalea, Ace in the Hole that play both.
Riptide, Lurker of the Deep
Riptide, Lurker of the Deep
13% of decksPercentage of decks that could play both Scout the Periphery (Red) and Riptide, Lurker of the Deep that play both.
Marlynn, Treasure Hunter
Marlynn, Treasure Hunter
10% of decksPercentage of decks that could play both Scout the Periphery (Red) and Marlynn, Treasure Hunter that play both.
Equipment
Snapdragon Scalers
Snapdragon Scalers
70% of decksPercentage of decks that could play both Scout the Periphery (Red) and Snapdragon Scalers that play both.
Bull's Eye Bracers
Bull's Eye Bracers
64% of decksPercentage of decks that could play both Scout the Periphery (Red) and Bull's Eye Bracers that play both.
Enchanted Quiver
Enchanted Quiver
59% of decksPercentage of decks that could play both Scout the Periphery (Red) and Enchanted Quiver that play both.
Sharp Shooters
Sharp Shooters
49% of decksPercentage of decks that could play both Scout the Periphery (Red) and Sharp Shooters that play both.
Crow's Nest
Crow's Nest
42% of decksPercentage of decks that could play both Scout the Periphery (Red) and Crow's Nest that play both.
Longdraw Half-Glove
Longdraw Half-Glove
40% of decksPercentage of decks that could play both Scout the Periphery (Red) and Longdraw Half-Glove that play both.
Trench of Sunken Treasure
Trench of Sunken Treasure
38% of decksPercentage of decks that could play both Scout the Periphery (Red) and Trench of Sunken Treasure that play both.
Perch Grapplers
Perch Grapplers
33% of decksPercentage of decks that could play both Scout the Periphery (Red) and Perch Grapplers that play both.
Flight Path
Flight Path
33% of decksPercentage of decks that could play both Scout the Periphery (Red) and Flight Path that play both.
Skullbone Crosswrap
Skullbone Crosswrap
33% of decksPercentage of decks that could play both Scout the Periphery (Red) and Skullbone Crosswrap that play both.
Hidden Agenda
Hidden Agenda
31% of decksPercentage of decks that could play both Scout the Periphery (Red) and Hidden Agenda that play both.
Fyendal's Spring Tunic
Fyendal's Spring Tunic
30% of decksPercentage of decks that could play both Scout the Periphery (Red) and Fyendal's Spring Tunic that play both.
Quiver of Abyssal Depths
Quiver of Abyssal Depths
24% of decksPercentage of decks that could play both Scout the Periphery (Red) and Quiver of Abyssal Depths that play both.
Target Totalizer
Target Totalizer
22% of decksPercentage of decks that could play both Scout the Periphery (Red) and Target Totalizer that play both.
Blossom of Spring
Blossom of Spring
18% of decksPercentage of decks that could play both Scout the Periphery (Red) and Blossom of Spring that play both.
Sealace Sarong
Sealace Sarong
17% of decksPercentage of decks that could play both Scout the Periphery (Red) and Sealace Sarong that play both.
New Horizon
New Horizon
16% of decksPercentage of decks that could play both Scout the Periphery (Red) and New Horizon that play both.
Driftwood Quiver
Driftwood Quiver
16% of decksPercentage of decks that could play both Scout the Periphery (Red) and Driftwood Quiver that play both.
Toxic Tips
Toxic Tips
15% of decksPercentage of decks that could play both Scout the Periphery (Red) and Toxic Tips that play both.
Crown of Providence
Crown of Providence
15% of decksPercentage of decks that could play both Scout the Periphery (Red) and Crown of Providence that play both.
Hornet's Sting
Hornet's Sting
14% of decksPercentage of decks that could play both Scout the Periphery (Red) and Hornet's Sting that play both.
Old Knocker
Old Knocker
13% of decksPercentage of decks that could play both Scout the Periphery (Red) and Old Knocker that play both.
Nullrune Boots
Nullrune Boots
13% of decksPercentage of decks that could play both Scout the Periphery (Red) and Nullrune Boots that play both.
Mask of Malicious Manifestations
Mask of Malicious Manifestations
11% of decksPercentage of decks that could play both Scout the Periphery (Red) and Mask of Malicious Manifestations that play both.
Nullrune Hood
Nullrune Hood
11% of decksPercentage of decks that could play both Scout the Periphery (Red) and Nullrune Hood that play both.
Gold-Baited Hook
Gold-Baited Hook
11% of decksPercentage of decks that could play both Scout the Periphery (Red) and Gold-Baited Hook that play both.
Quiver of Rustling Leaves
Quiver of Rustling Leaves
9% of decksPercentage of decks that could play both Scout the Periphery (Red) and Quiver of Rustling Leaves that play both.
Wayfinder's Crest
Wayfinder's Crest
9% of decksPercentage of decks that could play both Scout the Periphery (Red) and Wayfinder's Crest that play both.
Honing Hood
Honing Hood
8% of decksPercentage of decks that could play both Scout the Periphery (Red) and Honing Hood that play both.
Bracers of Belief
Bracers of Belief
7% of decksPercentage of decks that could play both Scout the Periphery (Red) and Bracers of Belief that play both.
Nullrune Gloves
Nullrune Gloves
7% of decksPercentage of decks that could play both Scout the Periphery (Red) and Nullrune Gloves that play both.
Nullrune Robe
Nullrune Robe
6% of decksPercentage of decks that could play both Scout the Periphery (Red) and Nullrune Robe that play both.
Blade Beckoner Boots
Blade Beckoner Boots
6% of decksPercentage of decks that could play both Scout the Periphery (Red) and Blade Beckoner Boots that play both.
Balance of Justice
Balance of Justice
5% of decksPercentage of decks that could play both Scout the Periphery (Red) and Balance of Justice that play both.
Threadbare Tunic
Threadbare Tunic
5% of decksPercentage of decks that could play both Scout the Periphery (Red) and Threadbare Tunic that play both.
Blade Beckoner Helm
Blade Beckoner Helm
5% of decksPercentage of decks that could play both Scout the Periphery (Red) and Blade Beckoner Helm that play both.
Weapon
Death Dealer
Death Dealer
67% of decksPercentage of decks that could play both Scout the Periphery (Red) and Death Dealer that play both.
Redspine Manta
Redspine Manta
25% of decksPercentage of decks that could play both Scout the Periphery (Red) and Redspine Manta that play both.
Dreadbore
Dreadbore
23% of decksPercentage of decks that could play both Scout the Periphery (Red) and Dreadbore that play both.
Barbed Castaway
Barbed Castaway
15% of decksPercentage of decks that could play both Scout the Periphery (Red) and Barbed Castaway that play both.
Sandscour Greatbow
Sandscour Greatbow
7% of decksPercentage of decks that could play both Scout the Periphery (Red) and Sandscour Greatbow that play both.
Action
Lace with Bloodrot
Lace with Bloodrot
Avg. played:  
2.692.692224622
43% of decksPercentage of decks that could play both Scout the Periphery (Red) and Lace with Bloodrot that play both.
Premeditate
Premeditate
Avg. played:  
2.722.717778368
37% of decksPercentage of decks that could play both Scout the Periphery (Red) and Premeditate that play both.
Seek and Destroy
Seek and Destroy
Avg. played:  
2.742.743280816
33% of decksPercentage of decks that could play both Scout the Periphery (Red) and Seek and Destroy that play both.
Read the Glide Path (Red)
Read the Glide Path (Red)
Avg. played:  
2.592.585792635
30% of decksPercentage of decks that could play both Scout the Periphery (Red) and Read the Glide Path (Red) that play both.
Lace with Inertia
Lace with Inertia
Avg. played:  
2.712.711396469
30% of decksPercentage of decks that could play both Scout the Periphery (Red) and Lace with Inertia that play both.
Codex of Frailty
Codex of Frailty
Avg. played:  
2.692.694444444
29% of decksPercentage of decks that could play both Scout the Periphery (Red) and Codex of Frailty that play both.
Lace with Frailty
Lace with Frailty
Avg. played:  
2.672.670577045
29% of decksPercentage of decks that could play both Scout the Periphery (Red) and Lace with Frailty that play both.
Line It Up
Line It Up
Avg. played:  
2.802.802101576
27% of decksPercentage of decks that could play both Scout the Periphery (Red) and Line It Up that play both.
Nock the Deathwhistle
Nock the Deathwhistle
Avg. played:  
2.742.741450582
27% of decksPercentage of decks that could play both Scout the Periphery (Red) and Nock the Deathwhistle that play both.
Take Aim (Red)
Take Aim (Red)
Avg. played:  
2.662.657259900
20% of decksPercentage of decks that could play both Scout the Periphery (Red) and Take Aim (Red) that play both.
Call in the Big Guns (Red)
Call in the Big Guns (Red)
Avg. played:  
2.532.530120482
20% of decksPercentage of decks that could play both Scout the Periphery (Red) and Call in the Big Guns (Red) that play both.
Nimblism (Red)
Nimblism (Red)
Avg. played:  
2.352.350448654
18% of decksPercentage of decks that could play both Scout the Periphery (Red) and Nimblism (Red) that play both.
Release the Tension (Red)
Release the Tension (Red)
Avg. played:  
2.682.678514589
17% of decksPercentage of decks that could play both Scout the Periphery (Red) and Release the Tension (Red) that play both.
Drop the Anchor
Drop the Anchor
Avg. played:  
2.612.613636364
12% of decksPercentage of decks that could play both Scout the Periphery (Red) and Drop the Anchor that play both.
Point the Tip (Red)
Point the Tip (Red)
Avg. played:  
2.442.435364042
10% of decksPercentage of decks that could play both Scout the Periphery (Red) and Point the Tip (Red) that play both.
Read the Glide Path (Yellow)
Read the Glide Path (Yellow)
Avg. played:  
2.432.426677067
10% of decksPercentage of decks that could play both Scout the Periphery (Red) and Read the Glide Path (Yellow) that play both.
Dead Eye
Dead Eye
Avg. played:  
3.003.000000000
10% of decksPercentage of decks that could play both Scout the Periphery (Red) and Dead Eye that play both.
Murky Water
Murky Water
Avg. played:  
3.003.000000000
9% of decksPercentage of decks that could play both Scout the Periphery (Red) and Murky Water that play both.
Plan for the Worst
Plan for the Worst
Avg. played:  
2.242.235772358
9% of decksPercentage of decks that could play both Scout the Periphery (Red) and Plan for the Worst that play both.
Fire in the Hole
Fire in the Hole
Avg. played:  
2.612.606060606
9% of decksPercentage of decks that could play both Scout the Periphery (Red) and Fire in the Hole that play both.
Sinker
Sinker
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Scout the Periphery (Red) and Sinker that play both.
Gold the Tip
Gold the Tip
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Scout the Periphery (Red) and Gold the Tip that play both.
Over Flex (Red)
Over Flex (Red)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Scout the Periphery (Red) and Over Flex (Red) that play both.
Codex of Bloodrot
Codex of Bloodrot
Avg. played:  
2.462.459183673
6% of decksPercentage of decks that could play both Scout the Periphery (Red) and Codex of Bloodrot that play both.
Scout the Periphery (Yellow)
Scout the Periphery (Yellow)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Scout the Periphery (Red) and Scout the Periphery (Yellow) that play both.
Codex of Inertia
Codex of Inertia
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Scout the Periphery (Red) and Codex of Inertia that play both.
banned - Classic Constructed
Plunder Run (Red)
Plunder Run (Red)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Scout the Periphery (Red) and Plunder Run (Red) that play both.
Attack Action
Call for Backup
Call for Backup
Avg. played:  
2.002.000000000
83% of decksPercentage of decks that could play both Scout the Periphery (Red) and Call for Backup that play both.
Bolt'n' Shot (Red)
Bolt'n' Shot (Red)
Avg. played:  
2.702.697951091
43% of decksPercentage of decks that could play both Scout the Periphery (Red) and Bolt'n' Shot (Red) that play both.
Infecting Shot (Red)
Infecting Shot (Red)
Avg. played:  
2.532.533796833
37% of decksPercentage of decks that could play both Scout the Periphery (Red) and Infecting Shot (Red) that play both.
Ravenous Rabble (Red)
Ravenous Rabble (Red)
Avg. played:  
2.552.549201554
34% of decksPercentage of decks that could play both Scout the Periphery (Red) and Ravenous Rabble (Red) that play both.
Stone Rain
Stone Rain
Avg. played:  
2.782.780619112
34% of decksPercentage of decks that could play both Scout the Periphery (Red) and Stone Rain that play both.
Judge, Jury, Executioner
Judge, Jury, Executioner
Avg. played:  
1.001.000000000
32% of decksPercentage of decks that could play both Scout the Periphery (Red) and Judge, Jury, Executioner that play both.
Drill Shot (Red)
Drill Shot (Red)
Avg. played:  
2.662.655252467
31% of decksPercentage of decks that could play both Scout the Periphery (Red) and Drill Shot (Red) that play both.
Remorseless
Remorseless
Avg. played:  
2.702.697505198
27% of decksPercentage of decks that could play both Scout the Periphery (Red) and Remorseless that play both.
Bolt'n' Shot (Yellow)
Bolt'n' Shot (Yellow)
Avg. played:  
2.692.689432063
26% of decksPercentage of decks that could play both Scout the Periphery (Red) and Bolt'n' Shot (Yellow) that play both.
Endless Arrow
Endless Arrow
Avg. played:  
2.642.636394443
25% of decksPercentage of decks that could play both Scout the Periphery (Red) and Endless Arrow that play both.
Red in the Ledger
Red in the Ledger
Avg. played:  
2.742.741303479
25% of decksPercentage of decks that could play both Scout the Periphery (Red) and Red in the Ledger that play both.
Swift Shot
Swift Shot
Avg. played:  
2.582.578947368
24% of decksPercentage of decks that could play both Scout the Periphery (Red) and Swift Shot that play both.
Searing Shot (Red)
Searing Shot (Red)
Avg. played:  
2.472.474230494
20% of decksPercentage of decks that could play both Scout the Periphery (Red) and Searing Shot (Red) that play both.
Dry Powder Shot
Dry Powder Shot
Avg. played:  
2.532.533333333
18% of decksPercentage of decks that could play both Scout the Periphery (Red) and Dry Powder Shot that play both.
Falcon Wing (Red)
Falcon Wing (Red)
Avg. played:  
2.482.479260780
17% of decksPercentage of decks that could play both Scout the Periphery (Red) and Falcon Wing (Red) that play both.
Death Touch (Red)
Death Touch (Red)
Avg. played:  
2.552.554659498
17% of decksPercentage of decks that could play both Scout the Periphery (Red) and Death Touch (Red) that play both.
Fearless Confrontation
Fearless Confrontation
Avg. played:  
3.003.000000000
17% of decksPercentage of decks that could play both Scout the Periphery (Red) and Fearless Confrontation that play both.
Sleep Dart (Red)
Sleep Dart (Red)
Avg. played:  
2.482.479808945
16% of decksPercentage of decks that could play both Scout the Periphery (Red) and Sleep Dart (Red) that play both.
Enlightened Strike
Enlightened Strike
Avg. played:  
2.662.662927650
16% of decksPercentage of decks that could play both Scout the Periphery (Red) and Enlightened Strike that play both.
Murkmire Grapnel (Red)
Murkmire Grapnel (Red)
Avg. played:  
2.512.505811451
16% of decksPercentage of decks that could play both Scout the Periphery (Red) and Murkmire Grapnel (Red) that play both.
Spire Sniping (Blue)
Spire Sniping (Blue)
Avg. played:  
2.512.509293680
15% of decksPercentage of decks that could play both Scout the Periphery (Red) and Spire Sniping (Blue) that play both.
Sedation Shot (Red)
Sedation Shot (Red)
Avg. played:  
2.362.360616845
15% of decksPercentage of decks that could play both Scout the Periphery (Red) and Sedation Shot (Red) that play both.
Withering Shot (Red)
Withering Shot (Red)
Avg. played:  
2.002.000000000
14% of decksPercentage of decks that could play both Scout the Periphery (Red) and Withering Shot (Red) that play both.
Infecting Shot (Blue)
Infecting Shot (Blue)
Avg. played:  
2.492.486248625
13% of decksPercentage of decks that could play both Scout the Periphery (Red) and Infecting Shot (Blue) that play both.
Infecting Shot (Yellow)
Infecting Shot (Yellow)
Avg. played:  
2.312.308868502
12% of decksPercentage of decks that could play both Scout the Periphery (Red) and Infecting Shot (Yellow) that play both.
Intoxicating Shot
Intoxicating Shot
Avg. played:  
2.652.648506151
12% of decksPercentage of decks that could play both Scout the Periphery (Red) and Intoxicating Shot that play both.
Fatigue Shot (Red)
Fatigue Shot (Red)
Avg. played:  
2.422.424140256
12% of decksPercentage of decks that could play both Scout the Periphery (Red) and Fatigue Shot (Red) that play both.
Widowmaker (Red)
Widowmaker (Red)
Avg. played:  
2.002.000000000
11% of decksPercentage of decks that could play both Scout the Periphery (Red) and Widowmaker (Red) that play both.
Bolt'n' Shot (Blue)
Bolt'n' Shot (Blue)
Avg. played:  
2.652.653941909
11% of decksPercentage of decks that could play both Scout the Periphery (Red) and Bolt'n' Shot (Blue) that play both.
Virulent Touch (Red)
Virulent Touch (Red)
Avg. played:  
2.372.373397436
11% of decksPercentage of decks that could play both Scout the Periphery (Red) and Virulent Touch (Red) that play both.
Scar for a Scar (Red)
Scar for a Scar (Red)
Avg. played:  
2.432.427299703
10% of decksPercentage of decks that could play both Scout the Periphery (Red) and Scar for a Scar (Red) that play both.
Hamstring Shot (Red)
Hamstring Shot (Red)
Avg. played:  
2.362.362786746
10% of decksPercentage of decks that could play both Scout the Periphery (Red) and Hamstring Shot (Red) that play both.
Battering Bolt
Battering Bolt
Avg. played:  
2.622.620932278
10% of decksPercentage of decks that could play both Scout the Periphery (Red) and Battering Bolt that play both.
Scouting Shot
Scouting Shot
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Scout the Periphery (Red) and Scouting Shot that play both.
Spire Sniping (Red)
Spire Sniping (Red)
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Scout the Periphery (Red) and Spire Sniping (Red) that play both.
Spire Sniping (Yellow)
Spire Sniping (Yellow)
Avg. played:  
2.512.509900990
8% of decksPercentage of decks that could play both Scout the Periphery (Red) and Spire Sniping (Yellow) that play both.
Amplifying Arrow
Amplifying Arrow
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Scout the Periphery (Red) and Amplifying Arrow that play both.
Heat Seeker
Heat Seeker
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Scout the Periphery (Red) and Heat Seeker that play both.
Barbed Undertow
Barbed Undertow
Avg. played:  
2.132.132943755
8% of decksPercentage of decks that could play both Scout the Periphery (Red) and Barbed Undertow that play both.
Command and Conquer
Command and Conquer
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Scout the Periphery (Red) and Command and Conquer that play both.
Hemorrhage Bore (Red)
Hemorrhage Bore (Red)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Scout the Periphery (Red) and Hemorrhage Bore (Red) that play both.
Ridge Rider Shot (Red)
Ridge Rider Shot (Red)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Scout the Periphery (Red) and Ridge Rider Shot (Red) that play both.
Immobilizing Shot
Immobilizing Shot
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Scout the Periphery (Red) and Immobilizing Shot that play both.
Head Shot (Red)
Head Shot (Red)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Scout the Periphery (Red) and Head Shot (Red) that play both.
Attack Reaction
Razor Reflex (Red)
Razor Reflex (Red)
Avg. played:  
2.312.313021703
11% of decksPercentage of decks that could play both Scout the Periphery (Red) and Razor Reflex (Red) that play both.
Defense Reaction
Collapsing Trap
Collapsing Trap
Avg. played:  
1.001.000000000
36% of decksPercentage of decks that could play both Scout the Periphery (Red) and Collapsing Trap that play both.
Buzzsaw Trap
Buzzsaw Trap
Avg. played:  
1.001.000000000
35% of decksPercentage of decks that could play both Scout the Periphery (Red) and Buzzsaw Trap that play both.
Spike Pit Trap
Spike Pit Trap
Avg. played:  
1.001.000000000
29% of decksPercentage of decks that could play both Scout the Periphery (Red) and Spike Pit Trap that play both.
Tarpit Trap
Tarpit Trap
Avg. played:  
2.592.586542359
20% of decksPercentage of decks that could play both Scout the Periphery (Red) and Tarpit Trap that play both.
Frailty Trap
Frailty Trap
Avg. played:  
2.462.462728551
16% of decksPercentage of decks that could play both Scout the Periphery (Red) and Frailty Trap that play both.
Inertia Trap
Inertia Trap
Avg. played:  
2.402.399260628
13% of decksPercentage of decks that could play both Scout the Periphery (Red) and Inertia Trap that play both.
Boulder Trap
Boulder Trap
Avg. played:  
2.472.466629277
13% of decksPercentage of decks that could play both Scout the Periphery (Red) and Boulder Trap that play both.
Pitfall Trap
Pitfall Trap
Avg. played:  
2.462.463524855
11% of decksPercentage of decks that could play both Scout the Periphery (Red) and Pitfall Trap that play both.
Bloodrot Trap
Bloodrot Trap
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Scout the Periphery (Red) and Bloodrot Trap that play both.
Sink Below (Red)
Sink Below (Red)
Avg. played:  
2.482.483598875
7% of decksPercentage of decks that could play both Scout the Periphery (Red) and Sink Below (Red) that play both.
Chain Reaction
Chain Reaction
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Scout the Periphery (Red) and Chain Reaction that play both.
Fate Foreseen
Fate Foreseen
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Scout the Periphery (Red) and Fate Foreseen that play both.
Tripwire Trap
Tripwire Trap
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Scout the Periphery (Red) and Tripwire Trap that play both.
Block
Return Fire
Return Fire
Avg. played:  
2.742.735849057
17% of decksPercentage of decks that could play both Scout the Periphery (Red) and Return Fire that play both.
Instant
Rain Razors
Rain Razors
Avg. played:  
2.692.692026780
15% of decksPercentage of decks that could play both Scout the Periphery (Red) and Rain Razors that play both.
Memorial Ground (Yellow)
Memorial Ground (Yellow)
Avg. played:  
1.471.470588235
7% of decksPercentage of decks that could play both Scout the Periphery (Red) and Memorial Ground (Yellow) that play both.
Arcane Polarity (Red)
Arcane Polarity (Red)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Scout the Periphery (Red) and Arcane Polarity (Red) that play both.
Sigil of Solace (Red)
Sigil of Solace (Red)
Avg. played:  
2.492.492588369
6% of decksPercentage of decks that could play both Scout the Periphery (Red) and Sigil of Solace (Red) that play both.
Resource
Plague Hive
Plague Hive
Avg. played:  
1.001.000000000
6% of decksPercentage of decks that could play both Scout the Periphery (Red) and Plague Hive that play both.