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Trip the Light Fantastic (Blue)
936 decks (0.1522%)
Price History
Trip the Light Fantastic (Blue)
Generic Attack Action - Attack
Instant -- Discard this: Prevent the next 2 damage that would be dealt to you this turn.
Average Card Type Distribution
Average Attack Value:Β 
2.682.683697085
Average Defense Value: Β 
2.342.343031416
Hero
Aurora, Shooting Star
Aurora, Shooting Star
56% of decksPercentage of decks that could play both Trip the Light Fantastic (Blue) and Aurora, Shooting Star that play both.
Aurora
Aurora
11% of decksPercentage of decks that could play both Trip the Light Fantastic (Blue) and Aurora that play both.
Oscilio, Constella Intelligence
Oscilio, Constella Intelligence
6% of decksPercentage of decks that could play both Trip the Light Fantastic (Blue) and Oscilio, Constella Intelligence that play both.
Lexi
Lexi
5% of decksPercentage of decks that could play both Trip the Light Fantastic (Blue) and Lexi that play both.
Equipment
Snapdragon Scalers
Snapdragon Scalers
47% of decksPercentage of decks that could play both Trip the Light Fantastic (Blue) and Snapdragon Scalers that play both.
Lightning Greaves
Lightning Greaves
46% of decksPercentage of decks that could play both Trip the Light Fantastic (Blue) and Lightning Greaves that play both.
Grasp of the Arknight
Grasp of the Arknight
41% of decksPercentage of decks that could play both Trip the Light Fantastic (Blue) and Grasp of the Arknight that play both.
Dyadic Carapace
Dyadic Carapace
37% of decksPercentage of decks that could play both Trip the Light Fantastic (Blue) and Dyadic Carapace that play both.
Aether Ironweave
Aether Ironweave
34% of decksPercentage of decks that could play both Trip the Light Fantastic (Blue) and Aether Ironweave that play both.
Crown of Providence
Crown of Providence
33% of decksPercentage of decks that could play both Trip the Light Fantastic (Blue) and Crown of Providence that play both.
Fyendal's Spring Tunic
Fyendal's Spring Tunic
32% of decksPercentage of decks that could play both Trip the Light Fantastic (Blue) and Fyendal's Spring Tunic that play both.
Flash of Brilliance
Flash of Brilliance
32% of decksPercentage of decks that could play both Trip the Light Fantastic (Blue) and Flash of Brilliance that play both.
Shock Charmers
Shock Charmers
28% of decksPercentage of decks that could play both Trip the Light Fantastic (Blue) and Shock Charmers that play both.
Vexing Quillhand
Vexing Quillhand
20% of decksPercentage of decks that could play both Trip the Light Fantastic (Blue) and Vexing Quillhand that play both.
Face Purgatory
Face Purgatory
18% of decksPercentage of decks that could play both Trip the Light Fantastic (Blue) and Face Purgatory that play both.
Runehold Release
Runehold Release
16% of decksPercentage of decks that could play both Trip the Light Fantastic (Blue) and Runehold Release that play both.
Crown of Dichotomy
Crown of Dichotomy
16% of decksPercentage of decks that could play both Trip the Light Fantastic (Blue) and Crown of Dichotomy that play both.
Mark of Lightning
Mark of Lightning
12% of decksPercentage of decks that could play both Trip the Light Fantastic (Blue) and Mark of Lightning that play both.
Twinkle Toes
Twinkle Toes
11% of decksPercentage of decks that could play both Trip the Light Fantastic (Blue) and Twinkle Toes that play both.
Bloodtorn Bodice
Bloodtorn Bodice
11% of decksPercentage of decks that could play both Trip the Light Fantastic (Blue) and Bloodtorn Bodice that play both.
Blossom of Spring
Blossom of Spring
10% of decksPercentage of decks that could play both Trip the Light Fantastic (Blue) and Blossom of Spring that play both.
New
Quickdodge Flexors
Quickdodge Flexors
9% of decksPercentage of decks that could play both Trip the Light Fantastic (Blue) and Quickdodge Flexors that play both.
Crown of Dominion
Crown of Dominion
8% of decksPercentage of decks that could play both Trip the Light Fantastic (Blue) and Crown of Dominion that play both.
Balance of Justice
Balance of Justice
7% of decksPercentage of decks that could play both Trip the Light Fantastic (Blue) and Balance of Justice that play both.
Spell Fray Tiara
Spell Fray Tiara
7% of decksPercentage of decks that could play both Trip the Light Fantastic (Blue) and Spell Fray Tiara that play both.
Nullrune Robe
Nullrune Robe
6% of decksPercentage of decks that could play both Trip the Light Fantastic (Blue) and Nullrune Robe that play both.
Nullrune Hood
Nullrune Hood
6% of decksPercentage of decks that could play both Trip the Light Fantastic (Blue) and Nullrune Hood that play both.
Nullrune Gloves
Nullrune Gloves
6% of decksPercentage of decks that could play both Trip the Light Fantastic (Blue) and Nullrune Gloves that play both.
New
Blade Beckoner Helm
Blade Beckoner Helm
5% of decksPercentage of decks that could play both Trip the Light Fantastic (Blue) and Blade Beckoner Helm that play both.
Nullrune Boots
Nullrune Boots
5% of decksPercentage of decks that could play both Trip the Light Fantastic (Blue) and Nullrune Boots that play both.
Weapon
Star Fall
Star Fall
79% of decksPercentage of decks that could play both Trip the Light Fantastic (Blue) and Star Fall that play both.
Reaping Blade
Reaping Blade
10% of decksPercentage of decks that could play both Trip the Light Fantastic (Blue) and Reaping Blade that play both.
Volzar, the Lightning Rod
Volzar, the Lightning Rod
7% of decksPercentage of decks that could play both Trip the Light Fantastic (Blue) and Volzar, the Lightning Rod that play both.
Action
Burn Up - Shock
Burn Up - Shock
Avg. played: Β 
2.752.753993610
50% of decksPercentage of decks that could play both Trip the Light Fantastic (Blue) and Burn Up - Shock that play both.
Arc Lightning
Arc Lightning
Avg. played: Β 
2.842.841713222
48% of decksPercentage of decks that could play both Trip the Light Fantastic (Blue) and Arc Lightning that play both.
Sizzle (Red)
Sizzle (Red)
Avg. played: Β 
2.482.481770833
21% of decksPercentage of decks that could play both Trip the Light Fantastic (Blue) and Sizzle (Red) that play both.
Flicker Wisp
Flicker Wisp
Avg. played: Β 
2.702.695488722
20% of decksPercentage of decks that could play both Trip the Light Fantastic (Blue) and Flicker Wisp that play both.
Electrify (Red)
Electrify (Red)
Avg. played: Β 
2.372.372448980
13% of decksPercentage of decks that could play both Trip the Light Fantastic (Blue) and Electrify (Red) that play both.
Electrify (Blue)
Electrify (Blue)
Avg. played: Β 
2.472.471264368
10% of decksPercentage of decks that could play both Trip the Light Fantastic (Blue) and Electrify (Blue) that play both.
Weave Lightning (Red)
Weave Lightning (Red)
Avg. played: Β 
3.003.000000000
9% of decksPercentage of decks that could play both Trip the Light Fantastic (Blue) and Weave Lightning (Red) that play both.
Deadwood Dirge (Red)
Deadwood Dirge (Red)
Avg. played: Β 
2.002.000000000
7% of decksPercentage of decks that could play both Trip the Light Fantastic (Blue) and Deadwood Dirge (Red) that play both.
Warmonger's Diplomacy
Warmonger's Diplomacy
Avg. played: Β 
3.003.000000000
7% of decksPercentage of decks that could play both Trip the Light Fantastic (Blue) and Warmonger's Diplomacy that play both.
Flash (Red)
Flash (Red)
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Trip the Light Fantastic (Blue) and Flash (Red) that play both.
Arcane Cussing (Red)
Arcane Cussing (Red)
Avg. played: Β 
2.002.000000000
5% of decksPercentage of decks that could play both Trip the Light Fantastic (Blue) and Arcane Cussing (Red) that play both.
Sigil of Deadwood
Sigil of Deadwood
Avg. played: Β 
2.002.000000000
5% of decksPercentage of decks that could play both Trip the Light Fantastic (Blue) and Sigil of Deadwood that play both.
Attack Action
Lightning Surge (Red)
Lightning Surge (Red)
Avg. played: Β 
2.562.563829787
45% of decksPercentage of decks that could play both Trip the Light Fantastic (Blue) and Lightning Surge (Red) that play both.
Current Funnel
Current Funnel
Avg. played: Β 
2.842.843137255
41% of decksPercentage of decks that could play both Trip the Light Fantastic (Blue) and Current Funnel that play both.
Flittering Charge (Red)
Flittering Charge (Red)
Avg. played: Β 
2.602.597523220
41% of decksPercentage of decks that could play both Trip the Light Fantastic (Blue) and Flittering Charge (Red) that play both.
Entwine Lightning (Red)
Entwine Lightning (Red)
Avg. played: Β 
2.652.653583618
41% of decksPercentage of decks that could play both Trip the Light Fantastic (Blue) and Entwine Lightning (Red) that play both.
Snatch (Red)
Snatch (Red)
Avg. played: Β 
2.822.818380744
40% of decksPercentage of decks that could play both Trip the Light Fantastic (Blue) and Snatch (Red) that play both.
Second Strike (Red)
Second Strike (Red)
Avg. played: Β 
2.552.549141966
38% of decksPercentage of decks that could play both Trip the Light Fantastic (Blue) and Second Strike (Red) that play both.
Gone in a Flash
Gone in a Flash
Avg. played: Β 
2.852.845771144
36% of decksPercentage of decks that could play both Trip the Light Fantastic (Blue) and Gone in a Flash that play both.
Arcanic Shockwave (Red)
Arcanic Shockwave (Red)
Avg. played: Β 
2.682.681632653
36% of decksPercentage of decks that could play both Trip the Light Fantastic (Blue) and Arcanic Shockwave (Red) that play both.
Heaven's Claws (Blue)
Heaven's Claws (Blue)
Avg. played: Β 
2.622.620825147
34% of decksPercentage of decks that could play both Trip the Light Fantastic (Blue) and Heaven's Claws (Blue) that play both.
Static Shock (Red)
Static Shock (Red)
Avg. played: Β 
2.712.708830549
32% of decksPercentage of decks that could play both Trip the Light Fantastic (Blue) and Static Shock (Red) that play both.
Fry (Red)
Fry (Red)
Avg. played: Β 
2.452.454741379
27% of decksPercentage of decks that could play both Trip the Light Fantastic (Blue) and Fry (Red) that play both.
Enlightened Strike
Enlightened Strike
Avg. played: Β 
3.003.000000000
27% of decksPercentage of decks that could play both Trip the Light Fantastic (Blue) and Enlightened Strike that play both.
Ravenous Rabble (Red)
Ravenous Rabble (Red)
Avg. played: Β 
2.632.625954198
18% of decksPercentage of decks that could play both Trip the Light Fantastic (Blue) and Ravenous Rabble (Red) that play both.
Lightning Form (Red)
Lightning Form (Red)
Avg. played: Β 
2.592.593750000
16% of decksPercentage of decks that could play both Trip the Light Fantastic (Blue) and Lightning Form (Red) that play both.
Photon Rush (Red)
Photon Rush (Red)
Avg. played: Β 
2.382.378854626
15% of decksPercentage of decks that could play both Trip the Light Fantastic (Blue) and Photon Rush (Red) that play both.
Heaven's Claws (Red)
Heaven's Claws (Red)
Avg. played: Β 
2.312.309644670
15% of decksPercentage of decks that could play both Trip the Light Fantastic (Blue) and Heaven's Claws (Red) that play both.
Eclectic Magnetism
Eclectic Magnetism
Avg. played: Β 
3.003.000000000
13% of decksPercentage of decks that could play both Trip the Light Fantastic (Blue) and Eclectic Magnetism that play both.
Blast to Oblivion (Red)
Blast to Oblivion (Red)
Avg. played: Β 
2.592.585858586
12% of decksPercentage of decks that could play both Trip the Light Fantastic (Blue) and Blast to Oblivion (Red) that play both.
Exude Confidence
Exude Confidence
Avg. played: Β 
3.003.000000000
12% of decksPercentage of decks that could play both Trip the Light Fantastic (Blue) and Exude Confidence that play both.
Command and Conquer
Command and Conquer
Avg. played: Β 
3.003.000000000
11% of decksPercentage of decks that could play both Trip the Light Fantastic (Blue) and Command and Conquer that play both.
Scar for a Scar (Red)
Scar for a Scar (Red)
Avg. played: Β 
2.482.475409836
10% of decksPercentage of decks that could play both Trip the Light Fantastic (Blue) and Scar for a Scar (Red) that play both.
Hit the High Notes (Red)
Hit the High Notes (Red)
Avg. played: Β 
2.002.000000000
10% of decksPercentage of decks that could play both Trip the Light Fantastic (Blue) and Hit the High Notes (Red) that play both.
Trip the Light Fantastic (Red)
Trip the Light Fantastic (Red)
Avg. played: Β 
2.382.376923077
9% of decksPercentage of decks that could play both Trip the Light Fantastic (Blue) and Trip the Light Fantastic (Red) that play both.
Crackling (Red)
Crackling (Red)
Avg. played: Β 
2.002.000000000
8% of decksPercentage of decks that could play both Trip the Light Fantastic (Blue) and Crackling (Red) that play both.
Runerager Swarm (Red)
Runerager Swarm (Red)
Avg. played: Β 
2.002.000000000
7% of decksPercentage of decks that could play both Trip the Light Fantastic (Blue) and Runerager Swarm (Red) that play both.
Meat and Greet (Red)
Meat and Greet (Red)
Avg. played: Β 
2.002.000000000
7% of decksPercentage of decks that could play both Trip the Light Fantastic (Blue) and Meat and Greet (Red) that play both.
Hit the High Notes (Blue)
Hit the High Notes (Blue)
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Trip the Light Fantastic (Blue) and Hit the High Notes (Blue) that play both.
Blast to Oblivion (Blue)
Blast to Oblivion (Blue)
Avg. played: Β 
3.003.000000000
5% of decksPercentage of decks that could play both Trip the Light Fantastic (Blue) and Blast to Oblivion (Blue) that play both.
Defense Reaction
New
Shelter from the Storm
Shelter from the Storm
Avg. played: Β 
2.482.482142857
38% of decksPercentage of decks that could play both Trip the Light Fantastic (Blue) and Shelter from the Storm that play both.
Sigil of Suffering (Red)
Sigil of Suffering (Red)
Avg. played: Β 
2.832.828571429
28% of decksPercentage of decks that could play both Trip the Light Fantastic (Blue) and Sigil of Suffering (Red) that play both.
Sink Below (Red)
Sink Below (Red)
Avg. played: Β 
2.692.692307692
14% of decksPercentage of decks that could play both Trip the Light Fantastic (Blue) and Sink Below (Red) that play both.
Instant
Channel Lightning Valley
Channel Lightning Valley
Avg. played: Β 
2.842.836978131
45% of decksPercentage of decks that could play both Trip the Light Fantastic (Blue) and Channel Lightning Valley that play both.
Electrostatic Discharge (Red)
Electrostatic Discharge (Red)
Avg. played: Β 
2.592.589413448
44% of decksPercentage of decks that could play both Trip the Light Fantastic (Blue) and Electrostatic Discharge (Red) that play both.
Lightning Press (Red)
Lightning Press (Red)
Avg. played: Β 
2.732.733333333
40% of decksPercentage of decks that could play both Trip the Light Fantastic (Blue) and Lightning Press (Red) that play both.
Electromagnetic Somersault (Red)
Electromagnetic Somersault (Red)
Avg. played: Β 
2.662.655893536
37% of decksPercentage of decks that could play both Trip the Light Fantastic (Blue) and Electromagnetic Somersault (Red) that play both.
Sigil of Lightning
Sigil of Lightning
Avg. played: Β 
2.472.466666667
28% of decksPercentage of decks that could play both Trip the Light Fantastic (Blue) and Sigil of Lightning that play both.
Blink
Blink
Avg. played: Β 
2.742.742738589
19% of decksPercentage of decks that could play both Trip the Light Fantastic (Blue) and Blink that play both.
Sigil of Conductivity
Sigil of Conductivity
Avg. played: Β 
2.662.662068966
10% of decksPercentage of decks that could play both Trip the Light Fantastic (Blue) and Sigil of Conductivity that play both.
New
Calming Breeze
Calming Breeze
Avg. played: Β 
2.562.562500000
10% of decksPercentage of decks that could play both Trip the Light Fantastic (Blue) and Calming Breeze that play both.
Sigil of Solace (Red)
Sigil of Solace (Red)
Avg. played: Β 
3.003.000000000
8% of decksPercentage of decks that could play both Trip the Light Fantastic (Blue) and Sigil of Solace (Red) that play both.
Electrostatic Discharge (Blue)
Electrostatic Discharge (Blue)
Avg. played: Β 
2.002.000000000
7% of decksPercentage of decks that could play both Trip the Light Fantastic (Blue) and Electrostatic Discharge (Blue) that play both.
Arcane Polarity (Red)
Arcane Polarity (Red)
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Trip the Light Fantastic (Blue) and Arcane Polarity (Red) that play both.