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Trip the Light Fantastic (Red)
354 decks (0.06943%)
Price History
Trip the Light Fantastic (Red)
Generic Attack Action - Attack
Instant -- Discard this: Prevent the next 2 damage that would be dealt to you this turn.
Average Card Type Distribution
Average Attack Value:Β 
2.632.626618955
Average Defense Value: Β 
2.282.283090109
Hero
Aurora, Shooting Star
Aurora, Shooting Star
38% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Aurora, Shooting Star that play both.
Oscilio, Constella Intelligence
Oscilio, Constella Intelligence
13% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Oscilio, Constella Intelligence that play both.
Oscilio
Oscilio
8% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Oscilio that play both.
Lexi
Lexi
6% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Lexi that play both.
Aurora
Aurora
6% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Aurora that play both.
Equipment
Flash of Brilliance
Flash of Brilliance
42% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Flash of Brilliance that play both.
Snapdragon Scalers
Snapdragon Scalers
35% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Snapdragon Scalers that play both.
Lightning Greaves
Lightning Greaves
33% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Lightning Greaves that play both.
Fyendal's Spring Tunic
Fyendal's Spring Tunic
25% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Fyendal's Spring Tunic that play both.
Twinkle Toes
Twinkle Toes
24% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Twinkle Toes that play both.
Aether Ironweave
Aether Ironweave
24% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Aether Ironweave that play both.
Dyadic Carapace
Dyadic Carapace
20% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Dyadic Carapace that play both.
Grasp of the Arknight
Grasp of the Arknight
20% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Grasp of the Arknight that play both.
Runehold Release
Runehold Release
18% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Runehold Release that play both.
Mark of Lightning
Mark of Lightning
17% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Mark of Lightning that play both.
Crown of Dichotomy
Crown of Dichotomy
16% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Crown of Dichotomy that play both.
Crown of Providence
Crown of Providence
16% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Crown of Providence that play both.
Vexing Quillhand
Vexing Quillhand
14% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Vexing Quillhand that play both.
Ink-lined Cloak
Ink-lined Cloak
13% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Ink-lined Cloak that play both.
Shock Charmers
Shock Charmers
13% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Shock Charmers that play both.
Face Purgatory
Face Purgatory
12% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Face Purgatory that play both.
Bloodtorn Bodice
Bloodtorn Bodice
11% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Bloodtorn Bodice that play both.
Blossom of Spring
Blossom of Spring
11% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Blossom of Spring that play both.
Hold Focus
Hold Focus
10% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Hold Focus that play both.
Nullrune Hood
Nullrune Hood
8% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Nullrune Hood that play both.
Aether Bindings of the Third Age
Aether Bindings of the Third Age
7% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Aether Bindings of the Third Age that play both.
Nullrune Robe
Nullrune Robe
7% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Nullrune Robe that play both.
Nullrune Boots
Nullrune Boots
7% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Nullrune Boots that play both.
Nullrune Gloves
Nullrune Gloves
7% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Nullrune Gloves that play both.
Aether Crackers
Aether Crackers
6% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Aether Crackers that play both.
Weapon
Star Fall
Star Fall
66% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Star Fall that play both.
Volzar, the Lightning Rod
Volzar, the Lightning Rod
19% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Volzar, the Lightning Rod that play both.
Reaping Blade
Reaping Blade
9% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Reaping Blade that play both.
Action
Burn Up - Shock
Burn Up - Shock
Avg. played: Β 
2.672.670658683
32% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Burn Up - Shock that play both.
Arc Lightning
Arc Lightning
Avg. played: Β 
2.752.754098361
26% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Arc Lightning that play both.
Sizzle (Red)
Sizzle (Red)
Avg. played: Β 
2.322.321100917
21% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Sizzle (Red) that play both.
Electrify (Red)
Electrify (Red)
Avg. played: Β 
2.442.440860215
15% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Electrify (Red) that play both.
Flash (Red)
Flash (Red)
Avg. played: Β 
2.522.518518519
12% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Flash (Red) that play both.
Electrify (Blue)
Electrify (Blue)
Avg. played: Β 
2.422.423728814
10% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Electrify (Blue) that play both.
Comet Storm - Shock
Comet Storm - Shock
Avg. played: Β 
3.003.000000000
10% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Comet Storm - Shock that play both.
Etchings of Arcana (Red)
Etchings of Arcana (Red)
Avg. played: Β 
3.003.000000000
9% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Etchings of Arcana (Red) that play both.
Sizzle (Yellow)
Sizzle (Yellow)
Avg. played: Β 
2.002.000000000
8% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Sizzle (Yellow) that play both.
Flicker Wisp
Flicker Wisp
Avg. played: Β 
3.003.000000000
8% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Flicker Wisp that play both.
Weave Lightning (Red)
Weave Lightning (Red)
Avg. played: Β 
2.572.565217391
7% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Weave Lightning (Red) that play both.
Deadwood Dirge (Red)
Deadwood Dirge (Red)
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Deadwood Dirge (Red) that play both.
Nimblism (Red)
Nimblism (Red)
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Nimblism (Red) that play both.
Arcane Cussing (Red)
Arcane Cussing (Red)
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Arcane Cussing (Red) that play both.
Electrify (Yellow)
Electrify (Yellow)
Avg. played: Β 
2.002.000000000
5% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Electrify (Yellow) that play both.
Harness Lightning (Red)
Harness Lightning (Red)
Avg. played: Β 
2.002.000000000
5% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Harness Lightning (Red) that play both.
Attack Action
Flittering Charge (Red)
Flittering Charge (Red)
Avg. played: Β 
2.512.507936508
36% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Flittering Charge (Red) that play both.
Lightning Surge (Red)
Lightning Surge (Red)
Avg. played: Β 
2.492.485829960
36% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Lightning Surge (Red) that play both.
Fry (Red)
Fry (Red)
Avg. played: Β 
2.462.459574468
36% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Fry (Red) that play both.
Second Strike (Red)
Second Strike (Red)
Avg. played: Β 
2.452.446902655
35% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Second Strike (Red) that play both.
Lightning Form (Red)
Lightning Form (Red)
Avg. played: Β 
2.432.430232558
28% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Lightning Form (Red) that play both.
Gone in a Flash
Gone in a Flash
Avg. played: Β 
2.772.766666667
26% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Gone in a Flash that play both.
Heaven's Claws (Red)
Heaven's Claws (Red)
Avg. played: Β 
2.372.368055556
26% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Heaven's Claws (Red) that play both.
Entwine Lightning (Red)
Entwine Lightning (Red)
Avg. played: Β 
2.462.461538462
24% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Entwine Lightning (Red) that play both.
Current Funnel
Current Funnel
Avg. played: Β 
2.712.706422018
22% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Current Funnel that play both.
Heaven's Claws (Blue)
Heaven's Claws (Blue)
Avg. played: Β 
2.442.435897436
19% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Heaven's Claws (Blue) that play both.
Trip the Light Fantastic (Blue)
Trip the Light Fantastic (Blue)
Avg. played: Β 
2.352.352941176
19% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Trip the Light Fantastic (Blue) that play both.
Arcanic Shockwave (Red)
Arcanic Shockwave (Red)
Avg. played: Β 
2.472.466101695
18% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Arcanic Shockwave (Red) that play both.
Eclectic Magnetism
Eclectic Magnetism
Avg. played: Β 
3.003.000000000
18% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Eclectic Magnetism that play both.
Blast to Oblivion (Red)
Blast to Oblivion (Red)
Avg. played: Β 
2.672.666666667
17% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Blast to Oblivion (Red) that play both.
Snatch (Red)
Snatch (Red)
Avg. played: Β 
2.672.674418605
16% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Snatch (Red) that play both.
Photon Rush (Red)
Photon Rush (Red)
Avg. played: Β 
2.342.337209302
16% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Photon Rush (Red) that play both.
Static Shock (Red)
Static Shock (Red)
Avg. played: Β 
2.532.525641026
12% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Static Shock (Red) that play both.
Fry (Yellow)
Fry (Yellow)
Avg. played: Β 
2.382.379310345
10% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Fry (Yellow) that play both.
Lightning Surge (Yellow)
Lightning Surge (Yellow)
Avg. played: Β 
2.002.000000000
10% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Lightning Surge (Yellow) that play both.
Heaven's Claws (Yellow)
Heaven's Claws (Yellow)
Avg. played: Β 
2.002.000000000
10% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Heaven's Claws (Yellow) that play both.
Ravenous Rabble (Red)
Ravenous Rabble (Red)
Avg. played: Β 
2.002.000000000
9% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Ravenous Rabble (Red) that play both.
Hit the High Notes (Red)
Hit the High Notes (Red)
Avg. played: Β 
2.402.403846154
9% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Hit the High Notes (Red) that play both.
Crackling (Red)
Crackling (Red)
Avg. played: Β 
2.002.000000000
8% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Crackling (Red) that play both.
Enlightened Strike
Enlightened Strike
Avg. played: Β 
3.003.000000000
8% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Enlightened Strike that play both.
Arcanic Shockwave (Blue)
Arcanic Shockwave (Blue)
Avg. played: Β 
2.002.000000000
8% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Arcanic Shockwave (Blue) that play both.
Trip the Light Fantastic (Yellow)
Trip the Light Fantastic (Yellow)
Avg. played: Β 
2.002.000000000
8% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Trip the Light Fantastic (Yellow) that play both.
Runerager Swarm (Red)
Runerager Swarm (Red)
Avg. played: Β 
2.002.000000000
8% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Runerager Swarm (Red) that play both.
Scar for a Scar (Red)
Scar for a Scar (Red)
Avg. played: Β 
2.002.000000000
8% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Scar for a Scar (Red) that play both.
Hit the High Notes (Blue)
Hit the High Notes (Blue)
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Hit the High Notes (Blue) that play both.
Shock Striker (Red)
Shock Striker (Red)
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Shock Striker (Red) that play both.
Lightning Surge (Blue)
Lightning Surge (Blue)
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Lightning Surge (Blue) that play both.
Flittering Charge (Yellow)
Flittering Charge (Yellow)
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Flittering Charge (Yellow) that play both.
Meat and Greet (Red)
Meat and Greet (Red)
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Meat and Greet (Red) that play both.
Hocus Pocus (Red)
Hocus Pocus (Red)
Avg. played: Β 
2.002.000000000
5% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Hocus Pocus (Red) that play both.
Photon Rush
Photon Rush
Avg. played: Β 
2.002.000000000
5% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Photon Rush that play both.
Defense Reaction
Sigil of Suffering (Red)
Sigil of Suffering (Red)
Avg. played: Β 
3.003.000000000
8% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Sigil of Suffering (Red) that play both.
Sink Below (Red)
Sink Below (Red)
Avg. played: Β 
2.512.511111111
6% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Sink Below (Red) that play both.
Instant
Electrostatic Discharge (Red)
Electrostatic Discharge (Red)
Avg. played: Β 
2.482.479674797
36% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Electrostatic Discharge (Red) that play both.
Sigil of Lightning
Sigil of Lightning
Avg. played: Β 
2.492.486111111
31% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Sigil of Lightning that play both.
Channel Lightning Valley
Channel Lightning Valley
Avg. played: Β 
2.752.747967480
26% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Channel Lightning Valley that play both.
Lightning Press (Red)
Lightning Press (Red)
Avg. played: Β 
2.672.669172932
25% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Lightning Press (Red) that play both.
Electromagnetic Somersault (Red)
Electromagnetic Somersault (Red)
Avg. played: Β 
2.392.392045455
25% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Electromagnetic Somersault (Red) that play both.
Sigil of Conductivity
Sigil of Conductivity
Avg. played: Β 
2.362.357142857
15% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Sigil of Conductivity that play both.
Blink
Blink
Avg. played: Β 
2.682.684210526
15% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Blink that play both.
Electrostatic Discharge (Yellow)
Electrostatic Discharge (Yellow)
Avg. played: Β 
2.002.000000000
12% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Electrostatic Discharge (Yellow) that play both.
Electrostatic Discharge (Blue)
Electrostatic Discharge (Blue)
Avg. played: Β 
2.002.000000000
9% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Electrostatic Discharge (Blue) that play both.
Sigil of Brilliance
Sigil of Brilliance
Avg. played: Β 
3.003.000000000
8% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Sigil of Brilliance that play both.
Sigil of Forethought
Sigil of Forethought
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Sigil of Forethought that play both.
Sigil of Aether
Sigil of Aether
Avg. played: Β 
3.003.000000000
5% of decksPercentage of decks that could play both Trip the Light Fantastic (Red) and Sigil of Aether that play both.