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Raise an Army
7834 decks (1.421%)
Price History
Raise an Army
Warrior Action
Kassai Specialization (You may only have this in your deck if your hero is Kassai.) As an additional cost to play this, destroy X Gold you control. Create X Cintari Sellsword tokens. Go again
Average Card Type Distribution
Average Attack Value: 
0.8920.8920287369
Average Defense Value:  
2.752.748209848
Hero
Kassai of the Golden Sand
Kassai of the Golden Sand
43% of decksPercentage of decks that could play both Raise an Army and Kassai of the Golden Sand that play both.
Kassai
Kassai
32% of decksPercentage of decks that could play both Raise an Army and Kassai that play both.
Equipment
Valiant Dynamo
Valiant Dynamo
87% of decksPercentage of decks that could play both Raise an Army and Valiant Dynamo that play both.
Grains of Bloodspill
Grains of Bloodspill
75% of decksPercentage of decks that could play both Raise an Army and Grains of Bloodspill that play both.
Braveforge Bracers
Braveforge Bracers
61% of decksPercentage of decks that could play both Raise an Army and Braveforge Bracers that play both.
Nullrune Gloves
Nullrune Gloves
54% of decksPercentage of decks that could play both Raise an Army and Nullrune Gloves that play both.
New
Kabuto of Imperial Authority
Kabuto of Imperial Authority
52% of decksPercentage of decks that could play both Raise an Army and Kabuto of Imperial Authority that play both.
Crown of Dominion
Crown of Dominion
48% of decksPercentage of decks that could play both Raise an Army and Crown of Dominion that play both.
Nullrune Boots
Nullrune Boots
47% of decksPercentage of decks that could play both Raise an Army and Nullrune Boots that play both.
Crown of Providence
Crown of Providence
44% of decksPercentage of decks that could play both Raise an Army and Crown of Providence that play both.
Balance of Justice
Balance of Justice
39% of decksPercentage of decks that could play both Raise an Army and Balance of Justice that play both.
Ironsong Versus
Ironsong Versus
34% of decksPercentage of decks that could play both Raise an Army and Ironsong Versus that play both.
Nullrune Hood
Nullrune Hood
32% of decksPercentage of decks that could play both Raise an Army and Nullrune Hood that play both.
Fyendal's Spring Tunic
Fyendal's Spring Tunic
26% of decksPercentage of decks that could play both Raise an Army and Fyendal's Spring Tunic that play both.
Courage of Bladehold
Courage of Bladehold
14% of decksPercentage of decks that could play both Raise an Army and Courage of Bladehold that play both.
Hood of Red Sand
Hood of Red Sand
12% of decksPercentage of decks that could play both Raise an Army and Hood of Red Sand that play both.
Refraction Bolters
Refraction Bolters
11% of decksPercentage of decks that could play both Raise an Army and Refraction Bolters that play both.
Nullrune Robe
Nullrune Robe
6% of decksPercentage of decks that could play both Raise an Army and Nullrune Robe that play both.
Gallantry Gold
Gallantry Gold
6% of decksPercentage of decks that could play both Raise an Army and Gallantry Gold that play both.
Weapon
Hot Streak
Hot Streak
58% of decksPercentage of decks that could play both Raise an Army and Hot Streak that play both.
Cintari Saber
Cintari Saber
51% of decksPercentage of decks that could play both Raise an Army and Cintari Saber that play both.
Action
Unsheathed
Unsheathed
Avg. played:  
2.902.901881720
84% of decksPercentage of decks that could play both Raise an Army and Unsheathed that play both.
Spoils of War
Spoils of War
Avg. played:  
2.892.888744776
79% of decksPercentage of decks that could play both Raise an Army and Spoils of War that play both.
Hit and Run (Blue)
Hit and Run (Blue)
Avg. played:  
2.862.859434683
72% of decksPercentage of decks that could play both Raise an Army and Hit and Run (Blue) that play both.
Blood on Her Hands
Blood on Her Hands
Avg. played:  
2.772.772720376
65% of decksPercentage of decks that could play both Raise an Army and Blood on Her Hands that play both.
Slice and Dice (Red)
Slice and Dice (Red)
Avg. played:  
2.862.862115809
65% of decksPercentage of decks that could play both Raise an Army and Slice and Dice (Red) that play both.
Outland Skirmish (Red)
Outland Skirmish (Red)
Avg. played:  
2.852.851832369
62% of decksPercentage of decks that could play both Raise an Army and Outland Skirmish (Red) that play both.
Gorganian Tome
Gorganian Tome
Avg. played:  
1.001.000000000
45% of decksPercentage of decks that could play both Raise an Army and Gorganian Tome that play both.
Slice and Dice (Yellow)
Slice and Dice (Yellow)
Avg. played:  
2.772.770984959
41% of decksPercentage of decks that could play both Raise an Army and Slice and Dice (Yellow) that play both.
New
Sharpened Senses
Sharpened Senses
Avg. played:  
2.822.820000000
38% of decksPercentage of decks that could play both Raise an Army and Sharpened Senses that play both.
Outland Skirmish (Yellow)
Outland Skirmish (Yellow)
Avg. played:  
2.752.752522422
34% of decksPercentage of decks that could play both Raise an Army and Outland Skirmish (Yellow) that play both.
Cash In
Cash In
Avg. played:  
2.642.640578129
30% of decksPercentage of decks that could play both Raise an Army and Cash In that play both.
Hit and Run (Yellow)
Hit and Run (Yellow)
Avg. played:  
2.752.750710227
27% of decksPercentage of decks that could play both Raise an Army and Hit and Run (Yellow) that play both.
Precision Press (Blue)
Precision Press (Blue)
Avg. played:  
2.682.681849551
25% of decksPercentage of decks that could play both Raise an Army and Precision Press (Blue) that play both.
Hit and Run (Red)
Hit and Run (Red)
Avg. played:  
2.762.758034026
20% of decksPercentage of decks that could play both Raise an Army and Hit and Run (Red) that play both.
New
Trot Along
Trot Along
Avg. played:  
2.782.783132530
20% of decksPercentage of decks that could play both Raise an Army and Trot Along that play both.
Goblet of Bloodrun Wine
Goblet of Bloodrun Wine
Avg. played:  
2.602.598166127
14% of decksPercentage of decks that could play both Raise an Army and Goblet of Bloodrun Wine that play both.
Commanding Performance
Commanding Performance
Avg. played:  
2.652.647995283
14% of decksPercentage of decks that could play both Raise an Army and Commanding Performance that play both.
This Round's on Me
This Round's on Me
Avg. played:  
3.003.000000000
10% of decksPercentage of decks that could play both Raise an Army and This Round's on Me that play both.
Draw Swords (Red)
Draw Swords (Red)
Avg. played:  
3.003.000000000
10% of decksPercentage of decks that could play both Raise an Army and Draw Swords (Red) that play both.
Outland Skirmish (Blue)
Outland Skirmish (Blue)
Avg. played:  
3.003.000000000
9% of decksPercentage of decks that could play both Raise an Army and Outland Skirmish (Blue) that play both.
Slice and Dice (Blue)
Slice and Dice (Blue)
Avg. played:  
3.003.000000000
9% of decksPercentage of decks that could play both Raise an Army and Slice and Dice (Blue) that play both.
Draw Swords (Blue)
Draw Swords (Blue)
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Raise an Army and Draw Swords (Blue) that play both.
Ironsong Determination
Ironsong Determination
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Raise an Army and Ironsong Determination that play both.
Draw Swords (Yellow)
Draw Swords (Yellow)
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Raise an Army and Draw Swords (Yellow) that play both.
Money Where Ya Mouth Is (Red)
Money Where Ya Mouth Is (Red)
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Raise an Army and Money Where Ya Mouth Is (Red) that play both.
Lead with Speed (Red)
Lead with Speed (Red)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Raise an Army and Lead with Speed (Red) that play both.
The Weakest Link
The Weakest Link
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Raise an Army and The Weakest Link that play both.
Attack Action
Nourishing Emptiness
Nourishing Emptiness
Avg. played:  
2.762.764020393
54% of decksPercentage of decks that could play both Raise an Army and Nourishing Emptiness that play both.
Command and Conquer
Command and Conquer
Avg. played:  
2.782.782014388
28% of decksPercentage of decks that could play both Raise an Army and Command and Conquer that play both.
Attack Reaction
Glint the Quicksilver
Glint the Quicksilver
Avg. played:  
2.882.882256072
82% of decksPercentage of decks that could play both Raise an Army and Glint the Quicksilver that play both.
Blade Runner (Red)
Blade Runner (Red)
Avg. played:  
2.872.874656782
81% of decksPercentage of decks that could play both Raise an Army and Blade Runner (Red) that play both.
Blade Runner (Yellow)
Blade Runner (Yellow)
Avg. played:  
2.872.872993913
81% of decksPercentage of decks that could play both Raise an Army and Blade Runner (Yellow) that play both.
Blade Runner (Blue)
Blade Runner (Blue)
Avg. played:  
2.882.879112915
77% of decksPercentage of decks that could play both Raise an Army and Blade Runner (Blue) that play both.
Blade Flurry
Blade Flurry
Avg. played:  
2.882.882587370
74% of decksPercentage of decks that could play both Raise an Army and Blade Flurry that play both.
Run Through
Run Through
Avg. played:  
2.872.866052328
67% of decksPercentage of decks that could play both Raise an Army and Run Through that play both.
New
Provoke
Provoke
Avg. played:  
2.902.897777778
62% of decksPercentage of decks that could play both Raise an Army and Provoke that play both.
In the Swing (Red)
In the Swing (Red)
Avg. played:  
2.782.782893572
56% of decksPercentage of decks that could play both Raise an Army and In the Swing (Red) that play both.
New
Jagged Edge
Jagged Edge
Avg. played:  
2.812.805970149
49% of decksPercentage of decks that could play both Raise an Army and Jagged Edge that play both.
Overpower (Blue)
Overpower (Blue)
Avg. played:  
2.422.416645061
28% of decksPercentage of decks that could play both Raise an Army and Overpower (Blue) that play both.
Shift the Tide of Battle
Shift the Tide of Battle
Avg. played:  
2.642.644073688
24% of decksPercentage of decks that could play both Raise an Army and Shift the Tide of Battle that play both.
Ironsong Response (Red)
Ironsong Response (Red)
Avg. played:  
2.312.310591783
16% of decksPercentage of decks that could play both Raise an Army and Ironsong Response (Red) that play both.
Stroke of Foresight (Red)
Stroke of Foresight (Red)
Avg. played:  
2.492.491142604
15% of decksPercentage of decks that could play both Raise an Army and Stroke of Foresight (Red) that play both.
Fatal Engagement (Blue)
Fatal Engagement (Blue)
Avg. played:  
1.441.435754190
9% of decksPercentage of decks that could play both Raise an Army and Fatal Engagement (Blue) that play both.
Rout
Rout
Avg. played:  
1.001.000000000
8% of decksPercentage of decks that could play both Raise an Army and Rout that play both.
Defense Reaction
Sink Below (Red)
Sink Below (Red)
Avg. played:  
2.882.879663689
64% of decksPercentage of decks that could play both Raise an Army and Sink Below (Red) that play both.
New
Shelter from the Storm
Shelter from the Storm
Avg. played:  
2.632.634615385
35% of decksPercentage of decks that could play both Raise an Army and Shelter from the Storm that play both.
Fate Foreseen
Fate Foreseen
Avg. played:  
2.732.733122363
27% of decksPercentage of decks that could play both Raise an Army and Fate Foreseen that play both.
That All You Got?
That All You Got?
Avg. played:  
2.662.660615043
23% of decksPercentage of decks that could play both Raise an Army and That All You Got? that play both.
Steelblade Shunt (Red)
Steelblade Shunt (Red)
Avg. played:  
2.742.741076487
17% of decksPercentage of decks that could play both Raise an Army and Steelblade Shunt (Red) that play both.
Steelblade Shunt (Blue)
Steelblade Shunt (Blue)
Avg. played:  
2.492.491315136
5% of decksPercentage of decks that could play both Raise an Army and Steelblade Shunt (Blue) that play both.
Hold the Line
Hold the Line
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Raise an Army and Hold the Line that play both.
Instant
Take it on the Chin
Take it on the Chin
Avg. played:  
2.602.595765633
31% of decksPercentage of decks that could play both Raise an Army and Take it on the Chin that play both.
Oasis Respite (Red)
Oasis Respite (Red)
Avg. played:  
2.422.424046921
13% of decksPercentage of decks that could play both Raise an Army and Oasis Respite (Red) that play both.
Remembrance
Remembrance
Avg. played:  
1.001.000000000
5% of decksPercentage of decks that could play both Raise an Army and Remembrance that play both.
Resource
Heart of Fyendal
Heart of Fyendal
Avg. played:  
1.001.000000000
9% of decksPercentage of decks that could play both Raise an Army and Heart of Fyendal that play both.