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Raise an Army
7365 decks (1.445%)
Price History
Raise an Army
Warrior Action
Kassai Specialization (You may only have this in your deck if your hero is Kassai.) As an additional cost to play this, destroy X Gold you control. Create X Cintari Sellsword tokens. Go again
Average Card Type Distribution
Average Attack Value: 
0.8960.8956715235
Average Defense Value:  
2.742.740070962
Hero
Kassai of the Golden Sand
Kassai of the Golden Sand
42% of decksPercentage of decks that could play both Raise an Army and Kassai of the Golden Sand that play both.
Kassai
Kassai
32% of decksPercentage of decks that could play both Raise an Army and Kassai that play both.
Equipment
Valiant Dynamo
Valiant Dynamo
87% of decksPercentage of decks that could play both Raise an Army and Valiant Dynamo that play both.
Grains of Bloodspill
Grains of Bloodspill
75% of decksPercentage of decks that could play both Raise an Army and Grains of Bloodspill that play both.
Braveforge Bracers
Braveforge Bracers
62% of decksPercentage of decks that could play both Raise an Army and Braveforge Bracers that play both.
Nullrune Gloves
Nullrune Gloves
54% of decksPercentage of decks that could play both Raise an Army and Nullrune Gloves that play both.
Nullrune Boots
Nullrune Boots
48% of decksPercentage of decks that could play both Raise an Army and Nullrune Boots that play both.
Crown of Dominion
Crown of Dominion
48% of decksPercentage of decks that could play both Raise an Army and Crown of Dominion that play both.
Crown of Providence
Crown of Providence
44% of decksPercentage of decks that could play both Raise an Army and Crown of Providence that play both.
Balance of Justice
Balance of Justice
41% of decksPercentage of decks that could play both Raise an Army and Balance of Justice that play both.
Ironsong Versus
Ironsong Versus
33% of decksPercentage of decks that could play both Raise an Army and Ironsong Versus that play both.
Nullrune Hood
Nullrune Hood
31% of decksPercentage of decks that could play both Raise an Army and Nullrune Hood that play both.
Fyendal's Spring Tunic
Fyendal's Spring Tunic
25% of decksPercentage of decks that could play both Raise an Army and Fyendal's Spring Tunic that play both.
Courage of Bladehold
Courage of Bladehold
14% of decksPercentage of decks that could play both Raise an Army and Courage of Bladehold that play both.
Hood of Red Sand
Hood of Red Sand
12% of decksPercentage of decks that could play both Raise an Army and Hood of Red Sand that play both.
Refraction Bolters
Refraction Bolters
11% of decksPercentage of decks that could play both Raise an Army and Refraction Bolters that play both.
Nullrune Robe
Nullrune Robe
6% of decksPercentage of decks that could play both Raise an Army and Nullrune Robe that play both.
Gallantry Gold
Gallantry Gold
6% of decksPercentage of decks that could play both Raise an Army and Gallantry Gold that play both.
Weapon
Hot Streak
Hot Streak
57% of decksPercentage of decks that could play both Raise an Army and Hot Streak that play both.
Cintari Saber
Cintari Saber
50% of decksPercentage of decks that could play both Raise an Army and Cintari Saber that play both.
Action
Unsheathed
Unsheathed
Avg. played:  
2.902.899065421
84% of decksPercentage of decks that could play both Raise an Army and Unsheathed that play both.
Spoils of War
Spoils of War
Avg. played:  
2.892.885705531
78% of decksPercentage of decks that could play both Raise an Army and Spoils of War that play both.
Hit and Run (Blue)
Hit and Run (Blue)
Avg. played:  
2.862.858391325
72% of decksPercentage of decks that could play both Raise an Army and Hit and Run (Blue) that play both.
Slice and Dice (Red)
Slice and Dice (Red)
Avg. played:  
2.862.858276235
65% of decksPercentage of decks that could play both Raise an Army and Slice and Dice (Red) that play both.
Blood on Her Hands
Blood on Her Hands
Avg. played:  
2.772.765561843
64% of decksPercentage of decks that could play both Raise an Army and Blood on Her Hands that play both.
Outland Skirmish (Red)
Outland Skirmish (Red)
Avg. played:  
2.852.850343930
62% of decksPercentage of decks that could play both Raise an Army and Outland Skirmish (Red) that play both.
Gorganian Tome
Gorganian Tome
Avg. played:  
1.001.000000000
45% of decksPercentage of decks that could play both Raise an Army and Gorganian Tome that play both.
Slice and Dice (Yellow)
Slice and Dice (Yellow)
Avg. played:  
2.772.771370248
41% of decksPercentage of decks that could play both Raise an Army and Slice and Dice (Yellow) that play both.
Outland Skirmish (Yellow)
Outland Skirmish (Yellow)
Avg. played:  
2.752.749558044
35% of decksPercentage of decks that could play both Raise an Army and Outland Skirmish (Yellow) that play both.
Crumble to Eternity
Crumble to Eternity
Avg. played:  
2.002.000000000
33% of decksPercentage of decks that could play both Raise an Army and Crumble to Eternity that play both.
Cash In
Cash In
Avg. played:  
2.642.641325007
32% of decksPercentage of decks that could play both Raise an Army and Cash In that play both.
Hit and Run (Yellow)
Hit and Run (Yellow)
Avg. played:  
2.752.753495217
28% of decksPercentage of decks that could play both Raise an Army and Hit and Run (Yellow) that play both.
Precision Press (Blue)
Precision Press (Blue)
Avg. played:  
2.682.684286749
26% of decksPercentage of decks that could play both Raise an Army and Precision Press (Blue) that play both.
Hit and Run (Red)
Hit and Run (Red)
Avg. played:  
2.762.757457213
21% of decksPercentage of decks that could play both Raise an Army and Hit and Run (Red) that play both.
Commanding Performance
Commanding Performance
Avg. played:  
2.652.649515738
15% of decksPercentage of decks that could play both Raise an Army and Commanding Performance that play both.
Goblet of Bloodrun Wine
Goblet of Bloodrun Wine
Avg. played:  
2.592.594019551
14% of decksPercentage of decks that could play both Raise an Army and Goblet of Bloodrun Wine that play both.
This Round's on Me
This Round's on Me
Avg. played:  
3.003.000000000
10% of decksPercentage of decks that could play both Raise an Army and This Round's on Me that play both.
Draw Swords (Red)
Draw Swords (Red)
Avg. played:  
3.003.000000000
10% of decksPercentage of decks that could play both Raise an Army and Draw Swords (Red) that play both.
Outland Skirmish (Blue)
Outland Skirmish (Blue)
Avg. played:  
3.003.000000000
9% of decksPercentage of decks that could play both Raise an Army and Outland Skirmish (Blue) that play both.
Slice and Dice (Blue)
Slice and Dice (Blue)
Avg. played:  
3.003.000000000
9% of decksPercentage of decks that could play both Raise an Army and Slice and Dice (Blue) that play both.
Draw Swords (Blue)
Draw Swords (Blue)
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Raise an Army and Draw Swords (Blue) that play both.
Money Where Ya Mouth Is (Red)
Money Where Ya Mouth Is (Red)
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Raise an Army and Money Where Ya Mouth Is (Red) that play both.
Ironsong Determination
Ironsong Determination
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Raise an Army and Ironsong Determination that play both.
Draw Swords (Yellow)
Draw Swords (Yellow)
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Raise an Army and Draw Swords (Yellow) that play both.
Lead with Speed (Red)
Lead with Speed (Red)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Raise an Army and Lead with Speed (Red) that play both.
The Weakest Link
The Weakest Link
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Raise an Army and The Weakest Link that play both.
Attack Action
Nourishing Emptiness
Nourishing Emptiness
Avg. played:  
2.782.775081841
55% of decksPercentage of decks that could play both Raise an Army and Nourishing Emptiness that play both.
Command and Conquer
Command and Conquer
Avg. played:  
2.782.781700835
28% of decksPercentage of decks that could play both Raise an Army and Command and Conquer that play both.
Attack Reaction
New
Jagged Edge
Jagged Edge
Avg. played:  
3.003.000000000
100% of decksPercentage of decks that could play both Raise an Army and Jagged Edge that play both.
Glint the Quicksilver
Glint the Quicksilver
Avg. played:  
2.882.878382310
82% of decksPercentage of decks that could play both Raise an Army and Glint the Quicksilver that play both.
Blade Runner (Red)
Blade Runner (Red)
Avg. played:  
2.872.870972445
81% of decksPercentage of decks that could play both Raise an Army and Blade Runner (Red) that play both.
Blade Runner (Yellow)
Blade Runner (Yellow)
Avg. played:  
2.872.869839871
80% of decksPercentage of decks that could play both Raise an Army and Blade Runner (Yellow) that play both.
Blade Runner (Blue)
Blade Runner (Blue)
Avg. played:  
2.882.876497696
77% of decksPercentage of decks that could play both Raise an Army and Blade Runner (Blue) that play both.
Blade Flurry
Blade Flurry
Avg. played:  
2.882.880925232
73% of decksPercentage of decks that could play both Raise an Army and Blade Flurry that play both.
Run Through
Run Through
Avg. played:  
2.862.862364463
67% of decksPercentage of decks that could play both Raise an Army and Run Through that play both.
In the Swing (Red)
In the Swing (Red)
Avg. played:  
2.792.790274127
57% of decksPercentage of decks that could play both Raise an Army and In the Swing (Red) that play both.
Overpower (Blue)
Overpower (Blue)
Avg. played:  
2.432.432761483
28% of decksPercentage of decks that could play both Raise an Army and Overpower (Blue) that play both.
Shift the Tide of Battle
Shift the Tide of Battle
Avg. played:  
2.442.444834184
24% of decksPercentage of decks that could play both Raise an Army and Shift the Tide of Battle that play both.
Ironsong Response (Red)
Ironsong Response (Red)
Avg. played:  
2.542.544327056
16% of decksPercentage of decks that could play both Raise an Army and Ironsong Response (Red) that play both.
Stroke of Foresight (Red)
Stroke of Foresight (Red)
Avg. played:  
2.492.488308116
15% of decksPercentage of decks that could play both Raise an Army and Stroke of Foresight (Red) that play both.
Fatal Engagement (Blue)
Fatal Engagement (Blue)
Avg. played:  
1.441.444260941
9% of decksPercentage of decks that could play both Raise an Army and Fatal Engagement (Blue) that play both.
Rout
Rout
Avg. played:  
1.001.000000000
8% of decksPercentage of decks that could play both Raise an Army and Rout that play both.
Defense Reaction
Sink Below (Red)
Sink Below (Red)
Avg. played:  
2.882.878144215
64% of decksPercentage of decks that could play both Raise an Army and Sink Below (Red) that play both.
Fate Foreseen
Fate Foreseen
Avg. played:  
2.742.737784409
27% of decksPercentage of decks that could play both Raise an Army and Fate Foreseen that play both.
That All You Got?
That All You Got?
Avg. played:  
2.672.665458937
22% of decksPercentage of decks that could play both Raise an Army and That All You Got? that play both.
Steelblade Shunt (Red)
Steelblade Shunt (Red)
Avg. played:  
2.742.739987677
16% of decksPercentage of decks that could play both Raise an Army and Steelblade Shunt (Red) that play both.
Hold the Line
Hold the Line
Avg. played:  
2.492.492248062
5% of decksPercentage of decks that could play both Raise an Army and Hold the Line that play both.
Instant
Take it on the Chin
Take it on the Chin
Avg. played:  
2.602.599430347
31% of decksPercentage of decks that could play both Raise an Army and Take it on the Chin that play both.
Oasis Respite (Red)
Oasis Respite (Red)
Avg. played:  
2.422.422535211
13% of decksPercentage of decks that could play both Raise an Army and Oasis Respite (Red) that play both.
Remembrance
Remembrance
Avg. played:  
1.001.000000000
6% of decksPercentage of decks that could play both Raise an Army and Remembrance that play both.
Resource
Heart of Fyendal
Heart of Fyendal
Avg. played:  
1.001.000000000
8% of decksPercentage of decks that could play both Raise an Army and Heart of Fyendal that play both.