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Bad Beats (Yellow)
518 decks (0.1016%)
Price History
Bad Beats (Yellow)
Brute Action
Roll a 6 sided die. If the number rolled is a 5 or 6, the next Brute attack action card you play this turn gains +5[Power].
Average Card Type Distribution
Average Attack Value: 
3.383.378477839
Average Defense Value:  
2.562.563847599
Hero
Kayo, Berserker Runt
Kayo, Berserker Runt
17% of decksPercentage of decks that could play both Bad Beats (Yellow) and Kayo, Berserker Runt that play both.
Kayo, Armed and Dangerous
Kayo, Armed and Dangerous
14% of decksPercentage of decks that could play both Bad Beats (Yellow) and Kayo, Armed and Dangerous that play both.
Rhinar, Reckless Rampage
Rhinar, Reckless Rampage
11% of decksPercentage of decks that could play both Bad Beats (Yellow) and Rhinar, Reckless Rampage that play both.
Rhinar
Rhinar
6% of decksPercentage of decks that could play both Bad Beats (Yellow) and Rhinar that play both.
Equipment
Barkbone Strapping
Barkbone Strapping
87% of decksPercentage of decks that could play both Bad Beats (Yellow) and Barkbone Strapping that play both.
Scabskin Leathers
Scabskin Leathers
71% of decksPercentage of decks that could play both Bad Beats (Yellow) and Scabskin Leathers that play both.
Knucklehead
Knucklehead
67% of decksPercentage of decks that could play both Bad Beats (Yellow) and Knucklehead that play both.
Savage Sash
Savage Sash
51% of decksPercentage of decks that could play both Bad Beats (Yellow) and Savage Sash that play both.
Skull Crushers
Skull Crushers
48% of decksPercentage of decks that could play both Bad Beats (Yellow) and Skull Crushers that play both.
Gambler's Gloves
Gambler's Gloves
46% of decksPercentage of decks that could play both Bad Beats (Yellow) and Gambler's Gloves that play both.
Scowling Flesh Bag
Scowling Flesh Bag
44% of decksPercentage of decks that could play both Bad Beats (Yellow) and Scowling Flesh Bag that play both.
Skullhorn
Skullhorn
35% of decksPercentage of decks that could play both Bad Beats (Yellow) and Skullhorn that play both.
Beaten Trackers
Beaten Trackers
27% of decksPercentage of decks that could play both Bad Beats (Yellow) and Beaten Trackers that play both.
Nullrune Gloves
Nullrune Gloves
23% of decksPercentage of decks that could play both Bad Beats (Yellow) and Nullrune Gloves that play both.
Goliath Gauntlet
Goliath Gauntlet
18% of decksPercentage of decks that could play both Bad Beats (Yellow) and Goliath Gauntlet that play both.
Bone Vizier
Bone Vizier
14% of decksPercentage of decks that could play both Bad Beats (Yellow) and Bone Vizier that play both.
Nullrune Hood
Nullrune Hood
14% of decksPercentage of decks that could play both Bad Beats (Yellow) and Nullrune Hood that play both.
Nullrune Boots
Nullrune Boots
13% of decksPercentage of decks that could play both Bad Beats (Yellow) and Nullrune Boots that play both.
Nullrune Robe
Nullrune Robe
12% of decksPercentage of decks that could play both Bad Beats (Yellow) and Nullrune Robe that play both.
Apex Bonebreaker
Apex Bonebreaker
10% of decksPercentage of decks that could play both Bad Beats (Yellow) and Apex Bonebreaker that play both.
Hide Tanner
Hide Tanner
10% of decksPercentage of decks that could play both Bad Beats (Yellow) and Hide Tanner that play both.
Crown of Providence
Crown of Providence
9% of decksPercentage of decks that could play both Bad Beats (Yellow) and Crown of Providence that play both.
Arcane Lantern
Arcane Lantern
9% of decksPercentage of decks that could play both Bad Beats (Yellow) and Arcane Lantern that play both.
Flat Trackers
Flat Trackers
8% of decksPercentage of decks that could play both Bad Beats (Yellow) and Flat Trackers that play both.
Gauntlet of Might
Gauntlet of Might
6% of decksPercentage of decks that could play both Bad Beats (Yellow) and Gauntlet of Might that play both.
Fyendal's Spring Tunic
Fyendal's Spring Tunic
6% of decksPercentage of decks that could play both Bad Beats (Yellow) and Fyendal's Spring Tunic that play both.
Hope Merchant's Hood
Hope Merchant's Hood
5% of decksPercentage of decks that could play both Bad Beats (Yellow) and Hope Merchant's Hood that play both.
Weapon
Rugged Roller
Rugged Roller
61% of decksPercentage of decks that could play both Bad Beats (Yellow) and Rugged Roller that play both.
Mandible Claw
Mandible Claw
30% of decksPercentage of decks that could play both Bad Beats (Yellow) and Mandible Claw that play both.
Romping Club
Romping Club
20% of decksPercentage of decks that could play both Bad Beats (Yellow) and Romping Club that play both.
Ball Breaker
Ball Breaker
11% of decksPercentage of decks that could play both Bad Beats (Yellow) and Ball Breaker that play both.
Rok
Rok
6% of decksPercentage of decks that could play both Bad Beats (Yellow) and Rok that play both.
Ravenous Meataxe
Ravenous Meataxe
6% of decksPercentage of decks that could play both Bad Beats (Yellow) and Ravenous Meataxe that play both.
Action
Bad Beats (Red)
Bad Beats (Red)
Avg. played:  
2.172.165501166
69% of decksPercentage of decks that could play both Bad Beats (Yellow) and Bad Beats (Red) that play both.
Ready to Roll
Ready to Roll
Avg. played:  
2.102.095238095
55% of decksPercentage of decks that could play both Bad Beats (Yellow) and Ready to Roll that play both.
Bad Beats (Blue)
Bad Beats (Blue)
Avg. played:  
2.152.150326797
50% of decksPercentage of decks that could play both Bad Beats (Yellow) and Bad Beats (Blue) that play both.
Rolling Thunder
Rolling Thunder
Avg. played:  
2.192.192307692
49% of decksPercentage of decks that could play both Bad Beats (Yellow) and Rolling Thunder that play both.
High Roller (Blue)
High Roller (Blue)
Avg. played:  
2.182.176245211
42% of decksPercentage of decks that could play both Bad Beats (Yellow) and High Roller (Blue) that play both.
Reckless Charge
Reckless Charge
Avg. played:  
2.212.206349206
41% of decksPercentage of decks that could play both Bad Beats (Yellow) and Reckless Charge that play both.
High Roller (Red)
High Roller (Red)
Avg. played:  
2.182.178571429
36% of decksPercentage of decks that could play both Bad Beats (Yellow) and High Roller (Red) that play both.
Barraging Beatdown (Blue)
Barraging Beatdown (Blue)
Avg. played:  
2.162.158163265
32% of decksPercentage of decks that could play both Bad Beats (Yellow) and Barraging Beatdown (Blue) that play both.
Bloodrush Bellow
Bloodrush Bellow
Avg. played:  
2.252.245283019
31% of decksPercentage of decks that could play both Bad Beats (Yellow) and Bloodrush Bellow that play both.
High Roller (Yellow)
High Roller (Yellow)
Avg. played:  
2.212.213872832
26% of decksPercentage of decks that could play both Bad Beats (Yellow) and High Roller (Yellow) that play both.
Barraging Beatdown (Red)
Barraging Beatdown (Red)
Avg. played:  
2.202.196078431
24% of decksPercentage of decks that could play both Bad Beats (Yellow) and Barraging Beatdown (Red) that play both.
Crazy Brew
Crazy Brew
Avg. played:  
2.002.000000000
22% of decksPercentage of decks that could play both Bad Beats (Yellow) and Crazy Brew that play both.
Smashback Alehorn
Smashback Alehorn
Avg. played:  
2.002.000000000
18% of decksPercentage of decks that could play both Bad Beats (Yellow) and Smashback Alehorn that play both.
Barraging Beatdown (Yellow)
Barraging Beatdown (Yellow)
Avg. played:  
2.232.233333333
18% of decksPercentage of decks that could play both Bad Beats (Yellow) and Barraging Beatdown (Yellow) that play both.
Awakening Bellow (Red)
Awakening Bellow (Red)
Avg. played:  
2.002.000000000
12% of decksPercentage of decks that could play both Bad Beats (Yellow) and Awakening Bellow (Red) that play both.
Primeval Bellow (Red)
Primeval Bellow (Red)
Avg. played:  
2.002.000000000
12% of decksPercentage of decks that could play both Bad Beats (Yellow) and Primeval Bellow (Red) that play both.
Argh... Smash!
Argh... Smash!
Avg. played:  
2.332.333333333
12% of decksPercentage of decks that could play both Bad Beats (Yellow) and Argh... Smash! that play both.
Primeval Bellow (Blue)
Primeval Bellow (Blue)
Avg. played:  
2.002.000000000
11% of decksPercentage of decks that could play both Bad Beats (Yellow) and Primeval Bellow (Blue) that play both.
Awakening Bellow (Blue)
Awakening Bellow (Blue)
Avg. played:  
2.002.000000000
10% of decksPercentage of decks that could play both Bad Beats (Yellow) and Awakening Bellow (Blue) that play both.
Tear Limb from Limb
Tear Limb from Limb
Avg. played:  
2.002.000000000
10% of decksPercentage of decks that could play both Bad Beats (Yellow) and Tear Limb from Limb that play both.
Clearing Bellow
Clearing Bellow
Avg. played:  
2.002.000000000
10% of decksPercentage of decks that could play both Bad Beats (Yellow) and Clearing Bellow that play both.
Battlefront Bastion (Red)
Battlefront Bastion (Red)
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Bad Beats (Yellow) and Battlefront Bastion (Red) that play both.
The Weakest Link
The Weakest Link
Avg. played:  
3.003.000000000
9% of decksPercentage of decks that could play both Bad Beats (Yellow) and The Weakest Link that play both.
Primeval Bellow (Yellow)
Primeval Bellow (Yellow)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Bad Beats (Yellow) and Primeval Bellow (Yellow) that play both.
Awakening Bellow (Yellow)
Awakening Bellow (Yellow)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Bad Beats (Yellow) and Awakening Bellow (Yellow) that play both.
Bonebreaker Bellow (Red)
Bonebreaker Bellow (Red)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Bad Beats (Yellow) and Bonebreaker Bellow (Red) that play both.
Battlefront Bastion (Yellow)
Battlefront Bastion (Yellow)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Bad Beats (Yellow) and Battlefront Bastion (Yellow) that play both.
Lead with Speed (Red)
Lead with Speed (Red)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Bad Beats (Yellow) and Lead with Speed (Red) that play both.
Talk a Big Game
Talk a Big Game
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Bad Beats (Yellow) and Talk a Big Game that play both.
Bonebreaker Bellow (Blue)
Bonebreaker Bellow (Blue)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Bad Beats (Yellow) and Bonebreaker Bellow (Blue) that play both.
Dig Up Dinner
Dig Up Dinner
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Bad Beats (Yellow) and Dig Up Dinner that play both.
Attack Action
Wrecker Romp (Blue)
Wrecker Romp (Blue)
Avg. played:  
2.142.137931034
63% of decksPercentage of decks that could play both Bad Beats (Yellow) and Wrecker Romp (Blue) that play both.
Ten Foot Tall and Bulletproof
Ten Foot Tall and Bulletproof
Avg. played:  
1.851.850000000
53% of decksPercentage of decks that could play both Bad Beats (Yellow) and Ten Foot Tall and Bulletproof that play both.
Pack Hunt (Red)
Pack Hunt (Red)
Avg. played:  
2.132.134831461
45% of decksPercentage of decks that could play both Bad Beats (Yellow) and Pack Hunt (Red) that play both.
Smash Instinct (Yellow)
Smash Instinct (Yellow)
Avg. played:  
2.002.000000000
42% of decksPercentage of decks that could play both Bad Beats (Yellow) and Smash Instinct (Yellow) that play both.
Wild Ride (Red)
Wild Ride (Red)
Avg. played:  
2.132.126086957
39% of decksPercentage of decks that could play both Bad Beats (Yellow) and Wild Ride (Red) that play both.
Swing Big
Swing Big
Avg. played:  
2.232.231372549
38% of decksPercentage of decks that could play both Bad Beats (Yellow) and Swing Big that play both.
Pulping (Red)
Pulping (Red)
Avg. played:  
2.162.155963303
36% of decksPercentage of decks that could play both Bad Beats (Yellow) and Pulping (Red) that play both.
Bare Fangs (Red)
Bare Fangs (Red)
Avg. played:  
2.002.000000000
33% of decksPercentage of decks that could play both Bad Beats (Yellow) and Bare Fangs (Red) that play both.
Splatter Skull
Splatter Skull
Avg. played:  
1.821.818181818
28% of decksPercentage of decks that could play both Bad Beats (Yellow) and Splatter Skull that play both.
Agile Windup (Yellow)
Agile Windup (Yellow)
Avg. played:  
2.162.164556962
27% of decksPercentage of decks that could play both Bad Beats (Yellow) and Agile Windup (Yellow) that play both.
Beast Within
Beast Within
Avg. played:  
2.242.239766082
25% of decksPercentage of decks that could play both Bad Beats (Yellow) and Beast Within that play both.
Wrecker Romp (Red)
Wrecker Romp (Red)
Avg. played:  
2.002.000000000
25% of decksPercentage of decks that could play both Bad Beats (Yellow) and Wrecker Romp (Red) that play both.
Savage Swing (Yellow)
Savage Swing (Yellow)
Avg. played:  
2.002.000000000
25% of decksPercentage of decks that could play both Bad Beats (Yellow) and Savage Swing (Yellow) that play both.
Smash Instinct (Red)
Smash Instinct (Red)
Avg. played:  
2.002.000000000
24% of decksPercentage of decks that could play both Bad Beats (Yellow) and Smash Instinct (Red) that play both.
Savage Feast (Red)
Savage Feast (Red)
Avg. played:  
2.192.193333333
23% of decksPercentage of decks that could play both Bad Beats (Yellow) and Savage Feast (Red) that play both.
Wrecker Romp (Yellow)
Wrecker Romp (Yellow)
Avg. played:  
2.002.000000000
23% of decksPercentage of decks that could play both Bad Beats (Yellow) and Wrecker Romp (Yellow) that play both.
Skull Crack
Skull Crack
Avg. played:  
2.232.229629630
22% of decksPercentage of decks that could play both Bad Beats (Yellow) and Skull Crack that play both.
Send Packing
Send Packing
Avg. played:  
2.252.246376812
21% of decksPercentage of decks that could play both Bad Beats (Yellow) and Send Packing that play both.
Savage Swing (Red)
Savage Swing (Red)
Avg. played:  
2.002.000000000
21% of decksPercentage of decks that could play both Bad Beats (Yellow) and Savage Swing (Red) that play both.
Strength Rules All
Strength Rules All
Avg. played:  
2.002.000000000
19% of decksPercentage of decks that could play both Bad Beats (Yellow) and Strength Rules All that play both.
Smash with Big Tree (Red)
Smash with Big Tree (Red)
Avg. played:  
2.002.000000000
18% of decksPercentage of decks that could play both Bad Beats (Yellow) and Smash with Big Tree (Red) that play both.
Smash with Big Tree (Yellow)
Smash with Big Tree (Yellow)
Avg. played:  
2.002.000000000
18% of decksPercentage of decks that could play both Bad Beats (Yellow) and Smash with Big Tree (Yellow) that play both.
Agile Windup (Red)
Agile Windup (Red)
Avg. played:  
2.002.000000000
13% of decksPercentage of decks that could play both Bad Beats (Yellow) and Agile Windup (Red) that play both.
Massacre
Massacre
Avg. played:  
2.002.000000000
13% of decksPercentage of decks that could play both Bad Beats (Yellow) and Massacre that play both.
Predatory Assault (Red)
Predatory Assault (Red)
Avg. played:  
2.002.000000000
13% of decksPercentage of decks that could play both Bad Beats (Yellow) and Predatory Assault (Red) that play both.
Pack Call (Yellow)
Pack Call (Yellow)
Avg. played:  
2.002.000000000
13% of decksPercentage of decks that could play both Bad Beats (Yellow) and Pack Call (Yellow) that play both.
Assault and Battery (Red)
Assault and Battery (Red)
Avg. played:  
2.002.000000000
12% of decksPercentage of decks that could play both Bad Beats (Yellow) and Assault and Battery (Red) that play both.
Reincarnate (Yellow)
Reincarnate (Yellow)
Avg. played:  
2.002.000000000
11% of decksPercentage of decks that could play both Bad Beats (Yellow) and Reincarnate (Yellow) that play both.
Command and Conquer
Command and Conquer
Avg. played:  
2.002.000000000
11% of decksPercentage of decks that could play both Bad Beats (Yellow) and Command and Conquer that play both.
Madcap Muscle (Red)
Madcap Muscle (Red)
Avg. played:  
2.002.000000000
10% of decksPercentage of decks that could play both Bad Beats (Yellow) and Madcap Muscle (Red) that play both.
Riled Up (Yellow)
Riled Up (Yellow)
Avg. played:  
2.002.000000000
10% of decksPercentage of decks that could play both Bad Beats (Yellow) and Riled Up (Yellow) that play both.
Agile Windup (Blue)
Agile Windup (Blue)
Avg. played:  
2.432.428571429
10% of decksPercentage of decks that could play both Bad Beats (Yellow) and Agile Windup (Blue) that play both.
Assault and Battery (Yellow)
Assault and Battery (Yellow)
Avg. played:  
2.002.000000000
10% of decksPercentage of decks that could play both Bad Beats (Yellow) and Assault and Battery (Yellow) that play both.
Barraging Big Horn (Yellow)
Barraging Big Horn (Yellow)
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Bad Beats (Yellow) and Barraging Big Horn (Yellow) that play both.
Mighty Windup (Yellow)
Mighty Windup (Yellow)
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Bad Beats (Yellow) and Mighty Windup (Yellow) that play both.
Rawhide Rumble (Red)
Rawhide Rumble (Red)
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Bad Beats (Yellow) and Rawhide Rumble (Red) that play both.
Clash of Agility (Red)
Clash of Agility (Red)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Bad Beats (Yellow) and Clash of Agility (Red) that play both.
Breakneck Battery (Red)
Breakneck Battery (Red)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Bad Beats (Yellow) and Breakneck Battery (Red) that play both.
Barraging Big Horn (Red)
Barraging Big Horn (Red)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Bad Beats (Yellow) and Barraging Big Horn (Red) that play both.
Savage Beatdown
Savage Beatdown
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Bad Beats (Yellow) and Savage Beatdown that play both.
Beast Mode (Red)
Beast Mode (Red)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Bad Beats (Yellow) and Beast Mode (Red) that play both.
Pound Town (Yellow)
Pound Town (Yellow)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Bad Beats (Yellow) and Pound Town (Yellow) that play both.
Demolition Crew (Red)
Demolition Crew (Red)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Bad Beats (Yellow) and Demolition Crew (Red) that play both.
Alpha Rampage
Alpha Rampage
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Bad Beats (Yellow) and Alpha Rampage that play both.
Runner Runner
Runner Runner
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Bad Beats (Yellow) and Runner Runner that play both.
Numbskull
Numbskull
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Bad Beats (Yellow) and Numbskull that play both.
Attack Reaction
Pummel (Blue)
Pummel (Blue)
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Bad Beats (Yellow) and Pummel (Blue) that play both.
Pummel (Red)
Pummel (Red)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Bad Beats (Yellow) and Pummel (Red) that play both.
Defense Reaction
Reckless Swing
Reckless Swing
Avg. played:  
1.851.854748603
30% of decksPercentage of decks that could play both Bad Beats (Yellow) and Reckless Swing that play both.
Sink Below (Red)
Sink Below (Red)
Avg. played:  
2.002.000000000
11% of decksPercentage of decks that could play both Bad Beats (Yellow) and Sink Below (Red) that play both.
Fate Foreseen
Fate Foreseen
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Bad Beats (Yellow) and Fate Foreseen that play both.
Instant
Bone Head Barrier
Bone Head Barrier
Avg. played:  
2.302.302083333
13% of decksPercentage of decks that could play both Bad Beats (Yellow) and Bone Head Barrier that play both.
Arcane Polarity (Red)
Arcane Polarity (Red)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Bad Beats (Yellow) and Arcane Polarity (Red) that play both.