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Rune Flash (Yellow)
156 decks (0.04986%)
Price History
Rune Flash (Yellow)
Runeblade Attack Action - Attack
Rune Flash costs [1 Resource] less to play for each Runechant you control. Go again
Average Card Type Distribution
Average Attack Value: 
1.981.975084387
Average Defense Value:  
2.632.631165921
Hero
Viserai, Rune Blood
Viserai, Rune Blood
66% of decksPercentage of decks that could play both Rune Flash (Yellow) and Viserai, Rune Blood that play both.
living legend - Blitz
Viserai
Viserai
10% of decksPercentage of decks that could play both Rune Flash (Yellow) and Viserai that play both.
Vynnset, Iron Maiden
Vynnset, Iron Maiden
10% of decksPercentage of decks that could play both Rune Flash (Yellow) and Vynnset, Iron Maiden that play both.
living legend - Blitz
Chane
Chane
6% of decksPercentage of decks that could play both Rune Flash (Yellow) and Chane that play both.
Vynnset
Vynnset
5% of decksPercentage of decks that could play both Rune Flash (Yellow) and Vynnset that play both.
Equipment
Crown of Dichotomy
Crown of Dichotomy
67% of decksPercentage of decks that could play both Rune Flash (Yellow) and Crown of Dichotomy that play both.
Balance of Justice
Balance of Justice
57% of decksPercentage of decks that could play both Rune Flash (Yellow) and Balance of Justice that play both.
Aether Ironweave
Aether Ironweave
56% of decksPercentage of decks that could play both Rune Flash (Yellow) and Aether Ironweave that play both.
Vexing Quillhand
Vexing Quillhand
53% of decksPercentage of decks that could play both Rune Flash (Yellow) and Vexing Quillhand that play both.
Sutcliffe's Suede Hides
Sutcliffe's Suede Hides
52% of decksPercentage of decks that could play both Rune Flash (Yellow) and Sutcliffe's Suede Hides that play both.
Grasp of the Arknight
Grasp of the Arknight
49% of decksPercentage of decks that could play both Rune Flash (Yellow) and Grasp of the Arknight that play both.
Dyadic Carapace
Dyadic Carapace
48% of decksPercentage of decks that could play both Rune Flash (Yellow) and Dyadic Carapace that play both.
Spellbound Creepers
Spellbound Creepers
42% of decksPercentage of decks that could play both Rune Flash (Yellow) and Spellbound Creepers that play both.
Fyendal's Spring Tunic
Fyendal's Spring Tunic
22% of decksPercentage of decks that could play both Rune Flash (Yellow) and Fyendal's Spring Tunic that play both.
Crown of Providence
Crown of Providence
20% of decksPercentage of decks that could play both Rune Flash (Yellow) and Crown of Providence that play both.
Nullrune Boots
Nullrune Boots
19% of decksPercentage of decks that could play both Rune Flash (Yellow) and Nullrune Boots that play both.
Mage Master Boots
Mage Master Boots
18% of decksPercentage of decks that could play both Rune Flash (Yellow) and Mage Master Boots that play both.
Nullrune Gloves
Nullrune Gloves
17% of decksPercentage of decks that could play both Rune Flash (Yellow) and Nullrune Gloves that play both.
Arcanite Skullcap
Arcanite Skullcap
17% of decksPercentage of decks that could play both Rune Flash (Yellow) and Arcanite Skullcap that play both.
Nullrune Robe
Nullrune Robe
14% of decksPercentage of decks that could play both Rune Flash (Yellow) and Nullrune Robe that play both.
Goliath Gauntlet
Goliath Gauntlet
12% of decksPercentage of decks that could play both Rune Flash (Yellow) and Goliath Gauntlet that play both.
Amethyst Tiara
Amethyst Tiara
11% of decksPercentage of decks that could play both Rune Flash (Yellow) and Amethyst Tiara that play both.
Crown of Dominion
Crown of Dominion
9% of decksPercentage of decks that could play both Rune Flash (Yellow) and Crown of Dominion that play both.
banned - Blitzsuspended - Classic Constructed
Bloodsheath Skeleta
Bloodsheath Skeleta
8% of decksPercentage of decks that could play both Rune Flash (Yellow) and Bloodsheath Skeleta that play both.
Grimoire of the Haunt
Grimoire of the Haunt
8% of decksPercentage of decks that could play both Rune Flash (Yellow) and Grimoire of the Haunt that play both.
Snapdragon Scalers
Snapdragon Scalers
7% of decksPercentage of decks that could play both Rune Flash (Yellow) and Snapdragon Scalers that play both.
Ironrot Gauntlet
Ironrot Gauntlet
6% of decksPercentage of decks that could play both Rune Flash (Yellow) and Ironrot Gauntlet that play both.
Ironrot Helm
Ironrot Helm
6% of decksPercentage of decks that could play both Rune Flash (Yellow) and Ironrot Helm that play both.
banned - Blitz
Heartened Cross Strap
Heartened Cross Strap
6% of decksPercentage of decks that could play both Rune Flash (Yellow) and Heartened Cross Strap that play both.
Nullrune Hood
Nullrune Hood
5% of decksPercentage of decks that could play both Rune Flash (Yellow) and Nullrune Hood that play both.
Hope Merchant's Hood
Hope Merchant's Hood
5% of decksPercentage of decks that could play both Rune Flash (Yellow) and Hope Merchant's Hood that play both.
Weapon
living legend - Blitz
Nebula Blade
Nebula Blade
45% of decksPercentage of decks that could play both Rune Flash (Yellow) and Nebula Blade that play both.
Rosetta Thorn
Rosetta Thorn
36% of decksPercentage of decks that could play both Rune Flash (Yellow) and Rosetta Thorn that play both.
Reaping Blade
Reaping Blade
25% of decksPercentage of decks that could play both Rune Flash (Yellow) and Reaping Blade that play both.
Scepter of Pain
Scepter of Pain
17% of decksPercentage of decks that could play both Rune Flash (Yellow) and Scepter of Pain that play both.
Annals of Sutcliffe
Annals of Sutcliffe
12% of decksPercentage of decks that could play both Rune Flash (Yellow) and Annals of Sutcliffe that play both.
Flail of Agony
Flail of Agony
8% of decksPercentage of decks that could play both Rune Flash (Yellow) and Flail of Agony that play both.
Dread Scythe
Dread Scythe
5% of decksPercentage of decks that could play both Rune Flash (Yellow) and Dread Scythe that play both.
Action
Sonata Fantasmia
Sonata Fantasmia
Avg. played:  
2.542.538461538
47% of decksPercentage of decks that could play both Rune Flash (Yellow) and Sonata Fantasmia that play both.
Become the Arknight
Become the Arknight
Avg. played:  
2.872.869047619
47% of decksPercentage of decks that could play both Rune Flash (Yellow) and Become the Arknight that play both.
Mordred Tide
Mordred Tide
Avg. played:  
2.852.853658537
45% of decksPercentage of decks that could play both Rune Flash (Yellow) and Mordred Tide that play both.
Runic Reckoning
Runic Reckoning
Avg. played:  
2.702.696969697
43% of decksPercentage of decks that could play both Rune Flash (Yellow) and Runic Reckoning that play both.
Mauvrion Skies (Blue)
Mauvrion Skies (Blue)
Avg. played:  
2.632.627906977
41% of decksPercentage of decks that could play both Rune Flash (Yellow) and Mauvrion Skies (Blue) that play both.
Mauvrion Skies (Red)
Mauvrion Skies (Red)
Avg. played:  
2.822.824324324
40% of decksPercentage of decks that could play both Rune Flash (Yellow) and Mauvrion Skies (Red) that play both.
Mauvrion Skies (Yellow)
Mauvrion Skies (Yellow)
Avg. played:  
2.792.794117647
35% of decksPercentage of decks that could play both Rune Flash (Yellow) and Mauvrion Skies (Yellow) that play both.
Read the Runes (Red)
Read the Runes (Red)
Avg. played:  
2.562.555555556
35% of decksPercentage of decks that could play both Rune Flash (Yellow) and Read the Runes (Red) that play both.
Runeblood Incantation (Red)
Runeblood Incantation (Red)
Avg. played:  
3.003.000000000
29% of decksPercentage of decks that could play both Rune Flash (Yellow) and Runeblood Incantation (Red) that play both.
Sonata Galaxia
Sonata Galaxia
Avg. played:  
2.502.500000000
29% of decksPercentage of decks that could play both Rune Flash (Yellow) and Sonata Galaxia that play both.
Sonata Arcanix
Sonata Arcanix
Avg. played:  
2.802.795918367
26% of decksPercentage of decks that could play both Rune Flash (Yellow) and Sonata Arcanix that play both.
Bequest the Vast Beyond
Bequest the Vast Beyond
Avg. played:  
2.792.789473684
25% of decksPercentage of decks that could play both Rune Flash (Yellow) and Bequest the Vast Beyond that play both.
Revel in Runeblood
Revel in Runeblood
Avg. played:  
2.782.780487805
24% of decksPercentage of decks that could play both Rune Flash (Yellow) and Revel in Runeblood that play both.
Bloodspill Invocation (Red)
Bloodspill Invocation (Red)
Avg. played:  
2.302.295454545
20% of decksPercentage of decks that could play both Rune Flash (Yellow) and Bloodspill Invocation (Red) that play both.
Blessing of Occult (Red)
Blessing of Occult (Red)
Avg. played:  
2.792.785714286
19% of decksPercentage of decks that could play both Rune Flash (Yellow) and Blessing of Occult (Red) that play both.
Runic Reaping (Red)
Runic Reaping (Red)
Avg. played:  
2.382.382352941
18% of decksPercentage of decks that could play both Rune Flash (Yellow) and Runic Reaping (Red) that play both.
Sutcliffe's Research Notes (Red)
Sutcliffe's Research Notes (Red)
Avg. played:  
2.362.361111111
15% of decksPercentage of decks that could play both Rune Flash (Yellow) and Sutcliffe's Research Notes (Red) that play both.
Runic Reaping (Yellow)
Runic Reaping (Yellow)
Avg. played:  
2.392.392857143
15% of decksPercentage of decks that could play both Rune Flash (Yellow) and Runic Reaping (Yellow) that play both.
Read the Runes (Yellow)
Read the Runes (Yellow)
Avg. played:  
2.502.500000000
15% of decksPercentage of decks that could play both Rune Flash (Yellow) and Read the Runes (Yellow) that play both.
Money Where Ya Mouth Is (Red)
Money Where Ya Mouth Is (Red)
Avg. played:  
3.003.000000000
14% of decksPercentage of decks that could play both Rune Flash (Yellow) and Money Where Ya Mouth Is (Red) that play both.
Money Where Ya Mouth Is (Yellow)
Money Where Ya Mouth Is (Yellow)
Avg. played:  
3.003.000000000
14% of decksPercentage of decks that could play both Rune Flash (Yellow) and Money Where Ya Mouth Is (Yellow) that play both.
Starting Stake
Starting Stake
Avg. played:  
1.001.000000000
14% of decksPercentage of decks that could play both Rune Flash (Yellow) and Starting Stake that play both.
Tome of the Arknight
Tome of the Arknight
Avg. played:  
3.003.000000000
14% of decksPercentage of decks that could play both Rune Flash (Yellow) and Tome of the Arknight that play both.
Looming Doom
Looming Doom
Avg. played:  
2.732.727272727
14% of decksPercentage of decks that could play both Rune Flash (Yellow) and Looming Doom that play both.
Runeblood Barrier
Runeblood Barrier
Avg. played:  
3.003.000000000
13% of decksPercentage of decks that could play both Rune Flash (Yellow) and Runeblood Barrier that play both.
Gorganian Tome
Gorganian Tome
Avg. played:  
1.001.000000000
12% of decksPercentage of decks that could play both Rune Flash (Yellow) and Gorganian Tome that play both.
Bloodspill Invocation (Blue)
Bloodspill Invocation (Blue)
Avg. played:  
1.701.703703704
12% of decksPercentage of decks that could play both Rune Flash (Yellow) and Bloodspill Invocation (Blue) that play both.
Runeblood Incantation (Yellow)
Runeblood Incantation (Yellow)
Avg. played:  
3.003.000000000
12% of decksPercentage of decks that could play both Rune Flash (Yellow) and Runeblood Incantation (Yellow) that play both.
Sutcliffe's Research Notes (Yellow)
Sutcliffe's Research Notes (Yellow)
Avg. played:  
2.002.000000000
11% of decksPercentage of decks that could play both Rune Flash (Yellow) and Sutcliffe's Research Notes (Yellow) that play both.
Runic Reaping (Blue)
Runic Reaping (Blue)
Avg. played:  
2.332.333333333
11% of decksPercentage of decks that could play both Rune Flash (Yellow) and Runic Reaping (Blue) that play both.
Rattle Bones
Rattle Bones
Avg. played:  
2.622.615384615
10% of decksPercentage of decks that could play both Rune Flash (Yellow) and Rattle Bones that play both.
Lead the Charge (Red)
Lead the Charge (Red)
Avg. played:  
2.002.000000000
10% of decksPercentage of decks that could play both Rune Flash (Yellow) and Lead the Charge (Red) that play both.
Read the Runes (Blue)
Read the Runes (Blue)
Avg. played:  
2.002.000000000
10% of decksPercentage of decks that could play both Rune Flash (Yellow) and Read the Runes (Blue) that play both.
Lead the Charge (Yellow)
Lead the Charge (Yellow)
Avg. played:  
2.002.000000000
10% of decksPercentage of decks that could play both Rune Flash (Yellow) and Lead the Charge (Yellow) that play both.
Oath of the Arknight (Blue)
Oath of the Arknight (Blue)
Avg. played:  
2.632.625000000
10% of decksPercentage of decks that could play both Rune Flash (Yellow) and Oath of the Arknight (Blue) that play both.
Sting of Sorcery
Sting of Sorcery
Avg. played:  
3.003.000000000
9% of decksPercentage of decks that could play both Rune Flash (Yellow) and Sting of Sorcery that play both.
Bloodspill Invocation (Yellow)
Bloodspill Invocation (Yellow)
Avg. played:  
2.402.400000000
8% of decksPercentage of decks that could play both Rune Flash (Yellow) and Bloodspill Invocation (Yellow) that play both.
Come to Fight (Red)
Come to Fight (Red)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Rune Flash (Yellow) and Come to Fight (Red) that play both.
Oath of the Arknight (Red)
Oath of the Arknight (Red)
Avg. played:  
2.472.473684211
6% of decksPercentage of decks that could play both Rune Flash (Yellow) and Oath of the Arknight (Red) that play both.
Oath of the Arknight (Yellow)
Oath of the Arknight (Yellow)
Avg. played:  
2.562.555555556
6% of decksPercentage of decks that could play both Rune Flash (Yellow) and Oath of the Arknight (Yellow) that play both.
Sky Fire Lanterns (Red)
Sky Fire Lanterns (Red)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Rune Flash (Yellow) and Sky Fire Lanterns (Red) that play both.
Sutcliffe's Research Notes (Blue)
Sutcliffe's Research Notes (Blue)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Rune Flash (Yellow) and Sutcliffe's Research Notes (Blue) that play both.
Lead the Charge (Blue)
Lead the Charge (Blue)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Rune Flash (Yellow) and Lead the Charge (Blue) that play both.
Whisper of the Oracle (Red)
Whisper of the Oracle (Red)
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Rune Flash (Yellow) and Whisper of the Oracle (Red) that play both.
Enchanting Melody (Red)
Enchanting Melody (Red)
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Rune Flash (Yellow) and Enchanting Melody (Red) that play both.
Envelop in Darkness (Yellow)
Envelop in Darkness (Yellow)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Rune Flash (Yellow) and Envelop in Darkness (Yellow) that play both.
Attack Action
Rune Flash (Red)
Rune Flash (Red)
Avg. played:  
2.642.640350877
47% of decksPercentage of decks that could play both Rune Flash (Yellow) and Rune Flash (Red) that play both.
Amplify the Arknight (Red)
Amplify the Arknight (Red)
Avg. played:  
2.572.571428571
38% of decksPercentage of decks that could play both Rune Flash (Yellow) and Amplify the Arknight (Red) that play both.
Swarming Gloomveil
Swarming Gloomveil
Avg. played:  
3.003.000000000
35% of decksPercentage of decks that could play both Rune Flash (Yellow) and Swarming Gloomveil that play both.
Meat and Greet (Red)
Meat and Greet (Red)
Avg. played:  
2.532.526315789
26% of decksPercentage of decks that could play both Rune Flash (Yellow) and Meat and Greet (Red) that play both.
Rune Flash (Blue)
Rune Flash (Blue)
Avg. played:  
2.382.376623377
25% of decksPercentage of decks that could play both Rune Flash (Yellow) and Rune Flash (Blue) that play both.
Arknight Ascendancy
Arknight Ascendancy
Avg. played:  
2.632.631578947
23% of decksPercentage of decks that could play both Rune Flash (Yellow) and Arknight Ascendancy that play both.
Ninth Blade of the Blood Oath
Ninth Blade of the Blood Oath
Avg. played:  
2.372.369230769
23% of decksPercentage of decks that could play both Rune Flash (Yellow) and Ninth Blade of the Blood Oath that play both.
Dread Triptych
Dread Triptych
Avg. played:  
2.472.465517241
23% of decksPercentage of decks that could play both Rune Flash (Yellow) and Dread Triptych that play both.
Shrill of Skullform (Red)
Shrill of Skullform (Red)
Avg. played:  
2.402.400000000
22% of decksPercentage of decks that could play both Rune Flash (Yellow) and Shrill of Skullform (Red) that play both.
Amplify the Arknight (Blue)
Amplify the Arknight (Blue)
Avg. played:  
2.552.551724138
21% of decksPercentage of decks that could play both Rune Flash (Yellow) and Amplify the Arknight (Blue) that play both.
Spellblade Assault (Blue)
Spellblade Assault (Blue)
Avg. played:  
2.692.692307692
17% of decksPercentage of decks that could play both Rune Flash (Yellow) and Spellblade Assault (Blue) that play both.
Drawn to the Dark Dimension (Red)
Drawn to the Dark Dimension (Red)
Avg. played:  
2.592.586956522
17% of decksPercentage of decks that could play both Rune Flash (Yellow) and Drawn to the Dark Dimension (Red) that play both.
Meat and Greet (Yellow)
Meat and Greet (Yellow)
Avg. played:  
2.452.454545455
16% of decksPercentage of decks that could play both Rune Flash (Yellow) and Meat and Greet (Yellow) that play both.
Amplify the Arknight (Yellow)
Amplify the Arknight (Yellow)
Avg. played:  
2.232.230769231
15% of decksPercentage of decks that could play both Rune Flash (Yellow) and Amplify the Arknight (Yellow) that play both.
Meat and Greet (Blue)
Meat and Greet (Blue)
Avg. played:  
2.492.488888889
15% of decksPercentage of decks that could play both Rune Flash (Yellow) and Meat and Greet (Blue) that play both.
Runic Reclamation
Runic Reclamation
Avg. played:  
3.003.000000000
15% of decksPercentage of decks that could play both Rune Flash (Yellow) and Runic Reclamation that play both.
Vexing Malice
Vexing Malice
Avg. played:  
3.003.000000000
15% of decksPercentage of decks that could play both Rune Flash (Yellow) and Vexing Malice that play both.
Wage Gold (Red)
Wage Gold (Red)
Avg. played:  
1.001.000000000
14% of decksPercentage of decks that could play both Rune Flash (Yellow) and Wage Gold (Red) that play both.
Spellblade Strike (Red)
Spellblade Strike (Red)
Avg. played:  
2.352.354838710
13% of decksPercentage of decks that could play both Rune Flash (Yellow) and Spellblade Strike (Red) that play both.
Cryptic Crossing
Cryptic Crossing
Avg. played:  
2.402.400000000
12% of decksPercentage of decks that could play both Rune Flash (Yellow) and Cryptic Crossing that play both.
Shrill of Skullform (Blue)
Shrill of Skullform (Blue)
Avg. played:  
2.502.500000000
12% of decksPercentage of decks that could play both Rune Flash (Yellow) and Shrill of Skullform (Blue) that play both.
Deathly Duet (Red)
Deathly Duet (Red)
Avg. played:  
2.622.619047619
11% of decksPercentage of decks that could play both Rune Flash (Yellow) and Deathly Duet (Red) that play both.
Shrill of Skullform (Yellow)
Shrill of Skullform (Yellow)
Avg. played:  
2.522.517241379
11% of decksPercentage of decks that could play both Rune Flash (Yellow) and Shrill of Skullform (Yellow) that play both.
Drawn to the Dark Dimension (Blue)
Drawn to the Dark Dimension (Blue)
Avg. played:  
2.432.433333333
11% of decksPercentage of decks that could play both Rune Flash (Yellow) and Drawn to the Dark Dimension (Blue) that play both.
Spellblade Assault (Red)
Spellblade Assault (Red)
Avg. played:  
2.532.531250000
11% of decksPercentage of decks that could play both Rune Flash (Yellow) and Spellblade Assault (Red) that play both.
Arcanic Crackle (Red)
Arcanic Crackle (Red)
Avg. played:  
2.482.483870968
11% of decksPercentage of decks that could play both Rune Flash (Yellow) and Arcanic Crackle (Red) that play both.
Consuming Volition (Red)
Consuming Volition (Red)
Avg. played:  
2.542.535714286
10% of decksPercentage of decks that could play both Rune Flash (Yellow) and Consuming Volition (Red) that play both.
Spellblade Assault (Yellow)
Spellblade Assault (Yellow)
Avg. played:  
2.172.166666667
8% of decksPercentage of decks that could play both Rune Flash (Yellow) and Spellblade Assault (Yellow) that play both.
Deathly Duet (Blue)
Deathly Duet (Blue)
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Rune Flash (Yellow) and Deathly Duet (Blue) that play both.
Spellblade Strike (Blue)
Spellblade Strike (Blue)
Avg. played:  
2.032.028571429
8% of decksPercentage of decks that could play both Rune Flash (Yellow) and Spellblade Strike (Blue) that play both.
Drawn to the Dark Dimension (Yellow)
Drawn to the Dark Dimension (Yellow)
Avg. played:  
2.202.200000000
8% of decksPercentage of decks that could play both Rune Flash (Yellow) and Drawn to the Dark Dimension (Yellow) that play both.
Deathly Duet (Yellow)
Deathly Duet (Yellow)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Rune Flash (Yellow) and Deathly Duet (Yellow) that play both.
Spellblade Strike (Yellow)
Spellblade Strike (Yellow)
Avg. played:  
1.001.000000000
6% of decksPercentage of decks that could play both Rune Flash (Yellow) and Spellblade Strike (Yellow) that play both.
Arcanic Crackle (Yellow)
Arcanic Crackle (Yellow)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Rune Flash (Yellow) and Arcanic Crackle (Yellow) that play both.
Drowning Dire (Red)
Drowning Dire (Red)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Rune Flash (Yellow) and Drowning Dire (Red) that play both.
Reek of Corruption (Red)
Reek of Corruption (Red)
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Rune Flash (Yellow) and Reek of Corruption (Red) that play both.
Widespread Ruin
Widespread Ruin
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Rune Flash (Yellow) and Widespread Ruin that play both.
Vantom Banshee (Red)
Vantom Banshee (Red)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Rune Flash (Yellow) and Vantom Banshee (Red) that play both.
Rift Skitter (Blue)
Rift Skitter (Blue)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Rune Flash (Yellow) and Rift Skitter (Blue) that play both.
Defense Reaction
Reduce to Runechant (Red)
Reduce to Runechant (Red)
Avg. played:  
2.862.857142857
31% of decksPercentage of decks that could play both Rune Flash (Yellow) and Reduce to Runechant (Red) that play both.
Sigil of Suffering (Red)
Sigil of Suffering (Red)
Avg. played:  
3.003.000000000
19% of decksPercentage of decks that could play both Rune Flash (Yellow) and Sigil of Suffering (Red) that play both.
Reduce to Runechant (Yellow)
Reduce to Runechant (Yellow)
Avg. played:  
2.682.676470588
15% of decksPercentage of decks that could play both Rune Flash (Yellow) and Reduce to Runechant (Yellow) that play both.
Sink Below (Red)
Sink Below (Red)
Avg. played:  
2.692.689655172
13% of decksPercentage of decks that could play both Rune Flash (Yellow) and Sink Below (Red) that play both.
Reduce to Runechant (Blue)
Reduce to Runechant (Blue)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Rune Flash (Yellow) and Reduce to Runechant (Blue) that play both.
Instant
Oblivion
Oblivion
Avg. played:  
1.001.000000000
7% of decksPercentage of decks that could play both Rune Flash (Yellow) and Oblivion that play both.
Resource
Arknight Shard
Arknight Shard
Avg. played:  
1.001.000000000
20% of decksPercentage of decks that could play both Rune Flash (Yellow) and Arknight Shard that play both.