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Snap Shot (Red)
2175 decks (0.3165%)
Price History
Snap Shot (Red)
Elemental Ranger Attack Action - Arrow Attack
(Arrows can only be played from arsenal and only if you control a bow.) Lightning Fusion (As an additional cost to play Snap Shot, you may reveal a Lightning card from your hand.) If Snap Shot was fused, you may activate abilities of bows you control an additional time this turn and as though they were an instant.
Average Card Type Distribution
Average Attack Value: 
2.722.721301538
Average Defense Value:  
2.572.570100859
Hero
Lexi
Lexi
23% of decksPercentage of decks that could play both Snap Shot (Red) and Lexi that play both.
living legend - Classic Constructed
Lexi, Livewire
Lexi, Livewire
8% of decksPercentage of decks that could play both Snap Shot (Red) and Lexi, Livewire that play both.
Equipment
Bull's Eye Bracers
Bull's Eye Bracers
73% of decksPercentage of decks that could play both Snap Shot (Red) and Bull's Eye Bracers that play both.
Enchanted Quiver
Enchanted Quiver
71% of decksPercentage of decks that could play both Snap Shot (Red) and Enchanted Quiver that play both.
Snapdragon Scalers
Snapdragon Scalers
66% of decksPercentage of decks that could play both Snap Shot (Red) and Snapdragon Scalers that play both.
New Horizon
New Horizon
57% of decksPercentage of decks that could play both Snap Shot (Red) and New Horizon that play both.
Quiver of Rustling Leaves
Quiver of Rustling Leaves
54% of decksPercentage of decks that could play both Snap Shot (Red) and Quiver of Rustling Leaves that play both.
Perch Grapplers
Perch Grapplers
51% of decksPercentage of decks that could play both Snap Shot (Red) and Perch Grapplers that play both.
Fyendal's Spring Tunic
Fyendal's Spring Tunic
47% of decksPercentage of decks that could play both Snap Shot (Red) and Fyendal's Spring Tunic that play both.
Honing Hood
Honing Hood
36% of decksPercentage of decks that could play both Snap Shot (Red) and Honing Hood that play both.
Old Knocker
Old Knocker
35% of decksPercentage of decks that could play both Snap Shot (Red) and Old Knocker that play both.
Lightning Greaves
Lightning Greaves
34% of decksPercentage of decks that could play both Snap Shot (Red) and Lightning Greaves that play both.
Shock Charmers
Shock Charmers
29% of decksPercentage of decks that could play both Snap Shot (Red) and Shock Charmers that play both.
Nullrune Boots
Nullrune Boots
28% of decksPercentage of decks that could play both Snap Shot (Red) and Nullrune Boots that play both.
Quiver of Abyssal Depths
Quiver of Abyssal Depths
23% of decksPercentage of decks that could play both Snap Shot (Red) and Quiver of Abyssal Depths that play both.
Trench of Sunken Treasure
Trench of Sunken Treasure
22% of decksPercentage of decks that could play both Snap Shot (Red) and Trench of Sunken Treasure that play both.
Deep Blue
Deep Blue
20% of decksPercentage of decks that could play both Snap Shot (Red) and Deep Blue that play both.
Blossom of Spring
Blossom of Spring
20% of decksPercentage of decks that could play both Snap Shot (Red) and Blossom of Spring that play both.
Heart of Ice
Heart of Ice
19% of decksPercentage of decks that could play both Snap Shot (Red) and Heart of Ice that play both.
Glidewell Fins
Glidewell Fins
16% of decksPercentage of decks that could play both Snap Shot (Red) and Glidewell Fins that play both.
Sharp Shooters
Sharp Shooters
12% of decksPercentage of decks that could play both Snap Shot (Red) and Sharp Shooters that play both.
Mark of Lightning
Mark of Lightning
11% of decksPercentage of decks that could play both Snap Shot (Red) and Mark of Lightning that play both.
Longdraw Half-Glove
Longdraw Half-Glove
10% of decksPercentage of decks that could play both Snap Shot (Red) and Longdraw Half-Glove that play both.
Crown of Providence
Crown of Providence
9% of decksPercentage of decks that could play both Snap Shot (Red) and Crown of Providence that play both.
Blade Beckoner Boots
Blade Beckoner Boots
9% of decksPercentage of decks that could play both Snap Shot (Red) and Blade Beckoner Boots that play both.
Hornet's Sting
Hornet's Sting
8% of decksPercentage of decks that could play both Snap Shot (Red) and Hornet's Sting that play both.
Nullrune Robe
Nullrune Robe
8% of decksPercentage of decks that could play both Snap Shot (Red) and Nullrune Robe that play both.
Nullrune Hood
Nullrune Hood
7% of decksPercentage of decks that could play both Snap Shot (Red) and Nullrune Hood that play both.
Hidden Agenda
Hidden Agenda
6% of decksPercentage of decks that could play both Snap Shot (Red) and Hidden Agenda that play both.
Blade Beckoner Plating
Blade Beckoner Plating
5% of decksPercentage of decks that could play both Snap Shot (Red) and Blade Beckoner Plating that play both.
Vest of the First Fist
Vest of the First Fist
5% of decksPercentage of decks that could play both Snap Shot (Red) and Vest of the First Fist that play both.
Skullbone Crosswrap
Skullbone Crosswrap
5% of decksPercentage of decks that could play both Snap Shot (Red) and Skullbone Crosswrap that play both.
Weapon
Death Dealer
Death Dealer
55% of decksPercentage of decks that could play both Snap Shot (Red) and Death Dealer that play both.
living legend - Classic Constructed
Voltaire, Strike Twice
Voltaire, Strike Twice
44% of decksPercentage of decks that could play both Snap Shot (Red) and Voltaire, Strike Twice that play both.
Shiver
Shiver
11% of decksPercentage of decks that could play both Snap Shot (Red) and Shiver that play both.
Redspine Manta
Redspine Manta
6% of decksPercentage of decks that could play both Snap Shot (Red) and Redspine Manta that play both.
Action
Electrify (Blue)
Electrify (Blue)
Avg. played:  
2.342.343621399
44% of decksPercentage of decks that could play both Snap Shot (Red) and Electrify (Blue) that play both.
Electrify (Red)
Electrify (Red)
Avg. played:  
2.312.308868502
42% of decksPercentage of decks that could play both Snap Shot (Red) and Electrify (Red) that play both.
Call Down the Lightning
Call Down the Lightning
Avg. played:  
2.032.034707158
36% of decksPercentage of decks that could play both Snap Shot (Red) and Call Down the Lightning that play both.
Weave Lightning (Red)
Weave Lightning (Red)
Avg. played:  
2.012.012401353
25% of decksPercentage of decks that could play both Snap Shot (Red) and Weave Lightning (Red) that play both.
Electrify (Yellow)
Electrify (Yellow)
Avg. played:  
2.252.253501401
25% of decksPercentage of decks that could play both Snap Shot (Red) and Electrify (Yellow) that play both.
Three of a Kind
Three of a Kind
Avg. played:  
2.512.511316872
23% of decksPercentage of decks that could play both Snap Shot (Red) and Three of a Kind that play both.
Codex of Frailty
Codex of Frailty
Avg. played:  
2.422.421333333
17% of decksPercentage of decks that could play both Snap Shot (Red) and Codex of Frailty that play both.
Sizzle (Red)
Sizzle (Red)
Avg. played:  
2.002.000000000
11% of decksPercentage of decks that could play both Snap Shot (Red) and Sizzle (Red) that play both.
Winter's Bite (Blue)
Winter's Bite (Blue)
Avg. played:  
2.392.393258427
10% of decksPercentage of decks that could play both Snap Shot (Red) and Winter's Bite (Blue) that play both.
Call in the Big Guns (Red)
Call in the Big Guns (Red)
Avg. played:  
2.002.000000000
10% of decksPercentage of decks that could play both Snap Shot (Red) and Call in the Big Guns (Red) that play both.
Arctic Incarceration (Red)
Arctic Incarceration (Red)
Avg. played:  
2.412.410714286
9% of decksPercentage of decks that could play both Snap Shot (Red) and Arctic Incarceration (Red) that play both.
Amulet of Lightning
Amulet of Lightning
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Snap Shot (Red) and Amulet of Lightning that play both.
Weave Lightning (Blue)
Weave Lightning (Blue)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Snap Shot (Red) and Weave Lightning (Blue) that play both.
Ice Quake (Red)
Ice Quake (Red)
Avg. played:  
2.552.548262548
7% of decksPercentage of decks that could play both Snap Shot (Red) and Ice Quake (Red) that play both.
Tri-shot
Tri-shot
Avg. played:  
2.492.485232068
6% of decksPercentage of decks that could play both Snap Shot (Red) and Tri-shot that play both.
Codex of Bloodrot
Codex of Bloodrot
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Snap Shot (Red) and Codex of Bloodrot that play both.
Ice Storm
Ice Storm
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Snap Shot (Red) and Ice Storm that play both.
Over Flex (Red)
Over Flex (Red)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Snap Shot (Red) and Over Flex (Red) that play both.
Lace with Bloodrot
Lace with Bloodrot
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Snap Shot (Red) and Lace with Bloodrot that play both.
Take Aim (Red)
Take Aim (Red)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Snap Shot (Red) and Take Aim (Red) that play both.
Attack Action
Swift Shot
Swift Shot
Avg. played:  
2.002.000000000
55% of decksPercentage of decks that could play both Snap Shot (Red) and Swift Shot that play both.
Dazzling Crescendo (Red)
Dazzling Crescendo (Red)
Avg. played:  
2.312.314268143
51% of decksPercentage of decks that could play both Snap Shot (Red) and Dazzling Crescendo (Red) that play both.
Snap Shot (Yellow)
Snap Shot (Yellow)
Avg. played:  
2.302.296324081
43% of decksPercentage of decks that could play both Snap Shot (Red) and Snap Shot (Yellow) that play both.
Light it Up
Light it Up
Avg. played:  
2.312.314557425
43% of decksPercentage of decks that could play both Snap Shot (Red) and Light it Up that play both.
Snap Shot (Blue)
Snap Shot (Blue)
Avg. played:  
2.332.329741379
43% of decksPercentage of decks that could play both Snap Shot (Red) and Snap Shot (Blue) that play both.
Lightning Surge (Red)
Lightning Surge (Red)
Avg. played:  
2.382.381534284
42% of decksPercentage of decks that could play both Snap Shot (Red) and Lightning Surge (Red) that play both.
Frazzle (Red)
Frazzle (Red)
Avg. played:  
2.312.307073955
40% of decksPercentage of decks that could play both Snap Shot (Red) and Frazzle (Red) that play both.
Current Funnel
Current Funnel
Avg. played:  
2.002.000000000
33% of decksPercentage of decks that could play both Snap Shot (Red) and Current Funnel that play both.
Entwine Lightning (Red)
Entwine Lightning (Red)
Avg. played:  
2.222.224071703
28% of decksPercentage of decks that could play both Snap Shot (Red) and Entwine Lightning (Red) that play both.
Second Strike (Red)
Second Strike (Red)
Avg. played:  
2.002.000000000
28% of decksPercentage of decks that could play both Snap Shot (Red) and Second Strike (Red) that play both.
Gone in a Flash
Gone in a Flash
Avg. played:  
2.002.000000000
27% of decksPercentage of decks that could play both Snap Shot (Red) and Gone in a Flash that play both.
Bolt'n' Shot (Red)
Bolt'n' Shot (Red)
Avg. played:  
2.462.462316176
27% of decksPercentage of decks that could play both Snap Shot (Red) and Bolt'n' Shot (Red) that play both.
Buzz Bolt (Red)
Buzz Bolt (Red)
Avg. played:  
2.282.275641026
26% of decksPercentage of decks that could play both Snap Shot (Red) and Buzz Bolt (Red) that play both.
Dry Powder Shot
Dry Powder Shot
Avg. played:  
2.002.000000000
26% of decksPercentage of decks that could play both Snap Shot (Red) and Dry Powder Shot that play both.
Frazzle (Blue)
Frazzle (Blue)
Avg. played:  
2.272.266862170
23% of decksPercentage of decks that could play both Snap Shot (Red) and Frazzle (Blue) that play both.
Endless Arrow
Endless Arrow
Avg. played:  
2.532.530681818
21% of decksPercentage of decks that could play both Snap Shot (Red) and Endless Arrow that play both.
Flittering Charge (Red)
Flittering Charge (Red)
Avg. played:  
2.002.000000000
21% of decksPercentage of decks that could play both Snap Shot (Red) and Flittering Charge (Red) that play both.
Frazzle (Yellow)
Frazzle (Yellow)
Avg. played:  
2.312.309262166
20% of decksPercentage of decks that could play both Snap Shot (Red) and Frazzle (Yellow) that play both.
Nimby (Red)
Nimby (Red)
Avg. played:  
2.002.000000000
19% of decksPercentage of decks that could play both Snap Shot (Red) and Nimby (Red) that play both.
Heaven's Claws (Red)
Heaven's Claws (Red)
Avg. played:  
2.252.252669039
19% of decksPercentage of decks that could play both Snap Shot (Red) and Heaven's Claws (Red) that play both.
Snatch (Red)
Snatch (Red)
Avg. played:  
2.302.304498270
18% of decksPercentage of decks that could play both Snap Shot (Red) and Snatch (Red) that play both.
Heaven's Claws (Blue)
Heaven's Claws (Blue)
Avg. played:  
2.452.445214979
18% of decksPercentage of decks that could play both Snap Shot (Red) and Heaven's Claws (Blue) that play both.
Bolt'n' Shot (Yellow)
Bolt'n' Shot (Yellow)
Avg. played:  
2.522.524853801
17% of decksPercentage of decks that could play both Snap Shot (Red) and Bolt'n' Shot (Yellow) that play both.
Drill Shot (Red)
Drill Shot (Red)
Avg. played:  
2.642.636138614
16% of decksPercentage of decks that could play both Snap Shot (Red) and Drill Shot (Red) that play both.
Lightning Form (Red)
Lightning Form (Red)
Avg. played:  
2.002.000000000
15% of decksPercentage of decks that could play both Snap Shot (Red) and Lightning Form (Red) that play both.
Bolt'n' Shot (Blue)
Bolt'n' Shot (Blue)
Avg. played:  
2.562.562616822
14% of decksPercentage of decks that could play both Snap Shot (Red) and Bolt'n' Shot (Blue) that play both.
Heat Seeker
Heat Seeker
Avg. played:  
2.612.610315186
13% of decksPercentage of decks that could play both Snap Shot (Red) and Heat Seeker that play both.
Lightning Surge (Blue)
Lightning Surge (Blue)
Avg. played:  
2.512.508571429
12% of decksPercentage of decks that could play both Snap Shot (Red) and Lightning Surge (Blue) that play both.
Ravenous Rabble (Red)
Ravenous Rabble (Red)
Avg. played:  
2.002.000000000
11% of decksPercentage of decks that could play both Snap Shot (Red) and Ravenous Rabble (Red) that play both.
Pathing Helix (Red)
Pathing Helix (Red)
Avg. played:  
2.592.591787440
11% of decksPercentage of decks that could play both Snap Shot (Red) and Pathing Helix (Red) that play both.
Fry (Red)
Fry (Red)
Avg. played:  
2.002.000000000
11% of decksPercentage of decks that could play both Snap Shot (Red) and Fry (Red) that play both.
Searing Shot (Red)
Searing Shot (Red)
Avg. played:  
2.572.568345324
11% of decksPercentage of decks that could play both Snap Shot (Red) and Searing Shot (Red) that play both.
Dazzling Crescendo (Yellow)
Dazzling Crescendo (Yellow)
Avg. played:  
2.002.000000000
10% of decksPercentage of decks that could play both Snap Shot (Red) and Dazzling Crescendo (Yellow) that play both.
Buzz Bolt (Yellow)
Buzz Bolt (Yellow)
Avg. played:  
2.002.000000000
10% of decksPercentage of decks that could play both Snap Shot (Red) and Buzz Bolt (Yellow) that play both.
Jack Be Nimble
Jack Be Nimble
Avg. played:  
1.001.000000000
10% of decksPercentage of decks that could play both Snap Shot (Red) and Jack Be Nimble that play both.
Enlightened Strike
Enlightened Strike
Avg. played:  
2.382.375000000
10% of decksPercentage of decks that could play both Snap Shot (Red) and Enlightened Strike that play both.
Heaven's Claws (Yellow)
Heaven's Claws (Yellow)
Avg. played:  
2.002.000000000
10% of decksPercentage of decks that could play both Snap Shot (Red) and Heaven's Claws (Yellow) that play both.
Scar for a Scar (Red)
Scar for a Scar (Red)
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Snap Shot (Red) and Scar for a Scar (Red) that play both.
Eclectic Magnetism
Eclectic Magnetism
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Snap Shot (Red) and Eclectic Magnetism that play both.
Dazzling Crescendo (Blue)
Dazzling Crescendo (Blue)
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Snap Shot (Red) and Dazzling Crescendo (Blue) that play both.
Fatigue Shot (Red)
Fatigue Shot (Red)
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Snap Shot (Red) and Fatigue Shot (Red) that play both.
Blizzard Bolt (Red)
Blizzard Bolt (Red)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Snap Shot (Red) and Blizzard Bolt (Red) that play both.
Remorseless
Remorseless
Avg. played:  
2.582.584158416
8% of decksPercentage of decks that could play both Snap Shot (Red) and Remorseless that play both.
Infecting Shot (Red)
Infecting Shot (Red)
Avg. played:  
2.422.421621622
8% of decksPercentage of decks that could play both Snap Shot (Red) and Infecting Shot (Red) that play both.
Falcon Wing (Red)
Falcon Wing (Red)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Snap Shot (Red) and Falcon Wing (Red) that play both.
Frost Lock
Frost Lock
Avg. played:  
2.562.562992126
7% of decksPercentage of decks that could play both Snap Shot (Red) and Frost Lock that play both.
Buzz Bolt (Blue)
Buzz Bolt (Blue)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Snap Shot (Red) and Buzz Bolt (Blue) that play both.
Shock Striker (Red)
Shock Striker (Red)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Snap Shot (Red) and Shock Striker (Red) that play both.
Chilling Icevein (Yellow)
Chilling Icevein (Yellow)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Snap Shot (Red) and Chilling Icevein (Yellow) that play both.
Chilling Icevein (Red)
Chilling Icevein (Red)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Snap Shot (Red) and Chilling Icevein (Red) that play both.
Battering Bolt
Battering Bolt
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Snap Shot (Red) and Battering Bolt that play both.
Sleep Dart (Red)
Sleep Dart (Red)
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Snap Shot (Red) and Sleep Dart (Red) that play both.
Block
Return Fire
Return Fire
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Snap Shot (Red) and Return Fire that play both.
Instant
Electromagnetic Somersault (Red)
Electromagnetic Somersault (Red)
Avg. played:  
2.002.000000000
64% of decksPercentage of decks that could play both Snap Shot (Red) and Electromagnetic Somersault (Red) that play both.
Pulse of Volthaven
Pulse of Volthaven
Avg. played:  
1.001.000000000
59% of decksPercentage of decks that could play both Snap Shot (Red) and Pulse of Volthaven that play both.
Lightning Press (Red)
Lightning Press (Red)
Avg. played:  
2.232.228070175
50% of decksPercentage of decks that could play both Snap Shot (Red) and Lightning Press (Red) that play both.
banned - Blitz
Channel Lightning Valley
Channel Lightning Valley
Avg. played:  
2.122.121739130
43% of decksPercentage of decks that could play both Snap Shot (Red) and Channel Lightning Valley that play both.
Electrostatic Discharge (Red)
Electrostatic Discharge (Red)
Avg. played:  
2.002.000000000
43% of decksPercentage of decks that could play both Snap Shot (Red) and Electrostatic Discharge (Red) that play both.
Rain Razors
Rain Razors
Avg. played:  
2.512.508009153
22% of decksPercentage of decks that could play both Snap Shot (Red) and Rain Razors that play both.
Sigil of Lightning
Sigil of Lightning
Avg. played:  
2.002.000000000
13% of decksPercentage of decks that could play both Snap Shot (Red) and Sigil of Lightning that play both.
Art of War
Art of War
Avg. played:  
2.502.500000000
11% of decksPercentage of decks that could play both Snap Shot (Red) and Art of War that play both.
Blink
Blink
Avg. played:  
2.382.376712329
8% of decksPercentage of decks that could play both Snap Shot (Red) and Blink that play both.
Lightning Press (Yellow)
Lightning Press (Yellow)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Snap Shot (Red) and Lightning Press (Yellow) that play both.