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Light it Up
2231 decks (0.3114%)
Price History
Light it Up
Elemental Ranger Attack Action - Arrow Attack
Lexi Specialization (You may only have Light it Up in your deck if your hero is Lexi.) Lightning Fusion (As an additional cost to play Light it Up, you may reveal a Lightning card from your hand.) If Light it Up was fused, it gains "If this hits a hero, deal 1 damage to them for each equipment they control." If Light it Up deals damage to a hero equal to or greater than the number of equipment they control, equipment they control lose and can't gain activated abilities until the end of their next turn.
Average Card Type Distribution
Average Attack Value: 
2.682.677591062
Average Defense Value:  
2.582.578062579
Hero
Lexi
Lexi
24% of decksPercentage of decks that could play both Light it Up and Lexi that play both.
living legend - Classic Constructed
Lexi, Livewire
Lexi, Livewire
8% of decksPercentage of decks that could play both Light it Up and Lexi, Livewire that play both.
Equipment
Bull's Eye Bracers
Bull's Eye Bracers
72% of decksPercentage of decks that could play both Light it Up and Bull's Eye Bracers that play both.
Enchanted Quiver
Enchanted Quiver
70% of decksPercentage of decks that could play both Light it Up and Enchanted Quiver that play both.
Snapdragon Scalers
Snapdragon Scalers
64% of decksPercentage of decks that could play both Light it Up and Snapdragon Scalers that play both.
New Horizon
New Horizon
64% of decksPercentage of decks that could play both Light it Up and New Horizon that play both.
Perch Grapplers
Perch Grapplers
55% of decksPercentage of decks that could play both Light it Up and Perch Grapplers that play both.
Quiver of Rustling Leaves
Quiver of Rustling Leaves
55% of decksPercentage of decks that could play both Light it Up and Quiver of Rustling Leaves that play both.
Fyendal's Spring Tunic
Fyendal's Spring Tunic
50% of decksPercentage of decks that could play both Light it Up and Fyendal's Spring Tunic that play both.
Shock Charmers
Shock Charmers
33% of decksPercentage of decks that could play both Light it Up and Shock Charmers that play both.
Sealace Sarong
Sealace Sarong
33% of decksPercentage of decks that could play both Light it Up and Sealace Sarong that play both.
Lightning Greaves
Lightning Greaves
31% of decksPercentage of decks that could play both Light it Up and Lightning Greaves that play both.
Honing Hood
Honing Hood
29% of decksPercentage of decks that could play both Light it Up and Honing Hood that play both.
Nullrune Boots
Nullrune Boots
29% of decksPercentage of decks that could play both Light it Up and Nullrune Boots that play both.
Quiver of Abyssal Depths
Quiver of Abyssal Depths
25% of decksPercentage of decks that could play both Light it Up and Quiver of Abyssal Depths that play both.
Trench of Sunken Treasure
Trench of Sunken Treasure
25% of decksPercentage of decks that could play both Light it Up and Trench of Sunken Treasure that play both.
New
Golden Gait
Golden Gait
25% of decksPercentage of decks that could play both Light it Up and Golden Gait that play both.
New
Golden Galea
Golden Galea
25% of decksPercentage of decks that could play both Light it Up and Golden Galea that play both.
New
Golden Gauntlets
Golden Gauntlets
25% of decksPercentage of decks that could play both Light it Up and Golden Gauntlets that play both.
New
Golden Heart Plate
Golden Heart Plate
25% of decksPercentage of decks that could play both Light it Up and Golden Heart Plate that play both.
Heart of Ice
Heart of Ice
22% of decksPercentage of decks that could play both Light it Up and Heart of Ice that play both.
Deep Blue
Deep Blue
17% of decksPercentage of decks that could play both Light it Up and Deep Blue that play both.
Blossom of Spring
Blossom of Spring
17% of decksPercentage of decks that could play both Light it Up and Blossom of Spring that play both.
Old Knocker
Old Knocker
17% of decksPercentage of decks that could play both Light it Up and Old Knocker that play both.
Glidewell Fins
Glidewell Fins
15% of decksPercentage of decks that could play both Light it Up and Glidewell Fins that play both.
Longdraw Half-Glove
Longdraw Half-Glove
14% of decksPercentage of decks that could play both Light it Up and Longdraw Half-Glove that play both.
Mark of Lightning
Mark of Lightning
10% of decksPercentage of decks that could play both Light it Up and Mark of Lightning that play both.
Sharp Shooters
Sharp Shooters
9% of decksPercentage of decks that could play both Light it Up and Sharp Shooters that play both.
Hornet's Sting
Hornet's Sting
9% of decksPercentage of decks that could play both Light it Up and Hornet's Sting that play both.
Crown of Providence
Crown of Providence
8% of decksPercentage of decks that could play both Light it Up and Crown of Providence that play both.
Nullrune Robe
Nullrune Robe
7% of decksPercentage of decks that could play both Light it Up and Nullrune Robe that play both.
Nullrune Hood
Nullrune Hood
7% of decksPercentage of decks that could play both Light it Up and Nullrune Hood that play both.
Vest of the First Fist
Vest of the First Fist
6% of decksPercentage of decks that could play both Light it Up and Vest of the First Fist that play both.
Skullbone Crosswrap
Skullbone Crosswrap
6% of decksPercentage of decks that could play both Light it Up and Skullbone Crosswrap that play both.
Hidden Agenda
Hidden Agenda
5% of decksPercentage of decks that could play both Light it Up and Hidden Agenda that play both.
Weapon
living legend - Classic Constructed
Voltaire, Strike Twice
Voltaire, Strike Twice
57% of decksPercentage of decks that could play both Light it Up and Voltaire, Strike Twice that play both.
living legend - Classic Constructed
Death Dealer
Death Dealer
41% of decksPercentage of decks that could play both Light it Up and Death Dealer that play both.
Shiver
Shiver
15% of decksPercentage of decks that could play both Light it Up and Shiver that play both.
Action
Call Down the Lightning
Call Down the Lightning
Avg. played:  
2.062.056856187
42% of decksPercentage of decks that could play both Light it Up and Call Down the Lightning that play both.
Electrify (Blue)
Electrify (Blue)
Avg. played:  
2.362.364958449
41% of decksPercentage of decks that could play both Light it Up and Electrify (Blue) that play both.
Electrify (Red)
Electrify (Red)
Avg. played:  
2.332.329661017
35% of decksPercentage of decks that could play both Light it Up and Electrify (Red) that play both.
New
Take the Bait
Take the Bait
Avg. played:  
2.002.000000000
25% of decksPercentage of decks that could play both Light it Up and Take the Bait that play both.
Three of a Kind
Three of a Kind
Avg. played:  
2.492.492509363
24% of decksPercentage of decks that could play both Light it Up and Three of a Kind that play both.
Electrify (Yellow)
Electrify (Yellow)
Avg. played:  
2.252.250700280
24% of decksPercentage of decks that could play both Light it Up and Electrify (Yellow) that play both.
Weave Lightning (Red)
Weave Lightning (Red)
Avg. played:  
2.242.243867244
23% of decksPercentage of decks that could play both Light it Up and Weave Lightning (Red) that play both.
Codex of Frailty
Codex of Frailty
Avg. played:  
2.422.421994885
16% of decksPercentage of decks that could play both Light it Up and Codex of Frailty that play both.
Winter's Bite (Blue)
Winter's Bite (Blue)
Avg. played:  
2.392.386574074
12% of decksPercentage of decks that could play both Light it Up and Winter's Bite (Blue) that play both.
Ice Storm
Ice Storm
Avg. played:  
2.322.319444444
11% of decksPercentage of decks that could play both Light it Up and Ice Storm that play both.
Sizzle (Red)
Sizzle (Red)
Avg. played:  
2.002.000000000
11% of decksPercentage of decks that could play both Light it Up and Sizzle (Red) that play both.
Weave Ice (Red)
Weave Ice (Red)
Avg. played:  
2.002.000000000
10% of decksPercentage of decks that could play both Light it Up and Weave Ice (Red) that play both.
Arctic Incarceration (Red)
Arctic Incarceration (Red)
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Light it Up and Arctic Incarceration (Red) that play both.
Ice Quake (Red)
Ice Quake (Red)
Avg. played:  
2.422.419075145
9% of decksPercentage of decks that could play both Light it Up and Ice Quake (Red) that play both.
Polar Blast (Blue)
Polar Blast (Blue)
Avg. played:  
2.402.403785489
8% of decksPercentage of decks that could play both Light it Up and Polar Blast (Blue) that play both.
Call in the Big Guns (Red)
Call in the Big Guns (Red)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Light it Up and Call in the Big Guns (Red) that play both.
Premeditate
Premeditate
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Light it Up and Premeditate that play both.
Lace with Bloodrot
Lace with Bloodrot
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Light it Up and Lace with Bloodrot that play both.
Codex of Bloodrot
Codex of Bloodrot
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Light it Up and Codex of Bloodrot that play both.
Channel Lake Frigid
Channel Lake Frigid
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Light it Up and Channel Lake Frigid that play both.
Weave Lightning (Blue)
Weave Lightning (Blue)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Light it Up and Weave Lightning (Blue) that play both.
Seek and Destroy
Seek and Destroy
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Light it Up and Seek and Destroy that play both.
Ice Quake (Blue)
Ice Quake (Blue)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Light it Up and Ice Quake (Blue) that play both.
Weave Ice (Blue)
Weave Ice (Blue)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Light it Up and Weave Ice (Blue) that play both.
Attack Action
New
Mage Hunter Arrow
Mage Hunter Arrow
Avg. played:  
3.003.000000000
75% of decksPercentage of decks that could play both Light it Up and Mage Hunter Arrow that play both.
Snap Shot (Red)
Snap Shot (Red)
Avg. played:  
2.332.328581611
42% of decksPercentage of decks that could play both Light it Up and Snap Shot (Red) that play both.
Dazzling Crescendo (Red)
Dazzling Crescendo (Red)
Avg. played:  
2.322.323054332
41% of decksPercentage of decks that could play both Light it Up and Dazzling Crescendo (Red) that play both.
Lightning Surge (Red)
Lightning Surge (Red)
Avg. played:  
2.392.386216798
38% of decksPercentage of decks that could play both Light it Up and Lightning Surge (Red) that play both.
Frazzle (Red)
Frazzle (Red)
Avg. played:  
2.352.346774194
36% of decksPercentage of decks that could play both Light it Up and Frazzle (Red) that play both.
Snap Shot (Blue)
Snap Shot (Blue)
Avg. played:  
2.322.318138651
32% of decksPercentage of decks that could play both Light it Up and Snap Shot (Blue) that play both.
Snap Shot (Yellow)
Snap Shot (Yellow)
Avg. played:  
2.272.274747475
32% of decksPercentage of decks that could play both Light it Up and Snap Shot (Yellow) that play both.
Bolt'n' Shot (Red)
Bolt'n' Shot (Red)
Avg. played:  
2.462.458191126
28% of decksPercentage of decks that could play both Light it Up and Bolt'n' Shot (Red) that play both.
Current Funnel
Current Funnel
Avg. played:  
2.002.000000000
28% of decksPercentage of decks that could play both Light it Up and Current Funnel that play both.
Frazzle (Blue)
Frazzle (Blue)
Avg. played:  
2.292.288111888
23% of decksPercentage of decks that could play both Light it Up and Frazzle (Blue) that play both.
Buzz Bolt (Red)
Buzz Bolt (Red)
Avg. played:  
2.342.342377261
23% of decksPercentage of decks that could play both Light it Up and Buzz Bolt (Red) that play both.
Endless Arrow
Endless Arrow
Avg. played:  
2.502.503619442
22% of decksPercentage of decks that could play both Light it Up and Endless Arrow that play both.
Entwine Lightning (Red)
Entwine Lightning (Red)
Avg. played:  
2.242.242138365
22% of decksPercentage of decks that could play both Light it Up and Entwine Lightning (Red) that play both.
Gone in a Flash
Gone in a Flash
Avg. played:  
2.002.000000000
21% of decksPercentage of decks that could play both Light it Up and Gone in a Flash that play both.
Second Strike (Red)
Second Strike (Red)
Avg. played:  
2.002.000000000
19% of decksPercentage of decks that could play both Light it Up and Second Strike (Red) that play both.
Bolt'n' Shot (Yellow)
Bolt'n' Shot (Yellow)
Avg. played:  
2.462.458333333
17% of decksPercentage of decks that could play both Light it Up and Bolt'n' Shot (Yellow) that play both.
Heaven's Claws (Blue)
Heaven's Claws (Blue)
Avg. played:  
2.452.445714286
17% of decksPercentage of decks that could play both Light it Up and Heaven's Claws (Blue) that play both.
Frazzle (Yellow)
Frazzle (Yellow)
Avg. played:  
2.352.351027397
17% of decksPercentage of decks that could play both Light it Up and Frazzle (Yellow) that play both.
Heaven's Claws (Red)
Heaven's Claws (Red)
Avg. played:  
2.292.289827255
17% of decksPercentage of decks that could play both Light it Up and Heaven's Claws (Red) that play both.
Drill Shot (Red)
Drill Shot (Red)
Avg. played:  
2.622.619277108
15% of decksPercentage of decks that could play both Light it Up and Drill Shot (Red) that play both.
Swift Shot
Swift Shot
Avg. played:  
2.362.363636364
15% of decksPercentage of decks that could play both Light it Up and Swift Shot that play both.
Snatch (Red)
Snatch (Red)
Avg. played:  
2.312.313008130
15% of decksPercentage of decks that could play both Light it Up and Snatch (Red) that play both.
Heat Seeker
Heat Seeker
Avg. played:  
2.532.532879819
14% of decksPercentage of decks that could play both Light it Up and Heat Seeker that play both.
Bolt'n' Shot (Blue)
Bolt'n' Shot (Blue)
Avg. played:  
2.472.474516696
13% of decksPercentage of decks that could play both Light it Up and Bolt'n' Shot (Blue) that play both.
Lightning Form (Red)
Lightning Form (Red)
Avg. played:  
2.002.000000000
13% of decksPercentage of decks that could play both Light it Up and Lightning Form (Red) that play both.
Flittering Charge (Red)
Flittering Charge (Red)
Avg. played:  
2.002.000000000
13% of decksPercentage of decks that could play both Light it Up and Flittering Charge (Red) that play both.
Frost Lock
Frost Lock
Avg. played:  
2.452.449304175
12% of decksPercentage of decks that could play both Light it Up and Frost Lock that play both.
Lightning Surge (Blue)
Lightning Surge (Blue)
Avg. played:  
2.482.481335953
12% of decksPercentage of decks that could play both Light it Up and Lightning Surge (Blue) that play both.
Blizzard Bolt (Red)
Blizzard Bolt (Red)
Avg. played:  
2.352.352357320
12% of decksPercentage of decks that could play both Light it Up and Blizzard Bolt (Red) that play both.
Chilling Icevein (Red)
Chilling Icevein (Red)
Avg. played:  
2.402.395683453
11% of decksPercentage of decks that could play both Light it Up and Chilling Icevein (Red) that play both.
Remorseless
Remorseless
Avg. played:  
2.582.575757576
11% of decksPercentage of decks that could play both Light it Up and Remorseless that play both.
Dry Powder Shot
Dry Powder Shot
Avg. played:  
2.442.444444444
11% of decksPercentage of decks that could play both Light it Up and Dry Powder Shot that play both.
Infecting Shot (Red)
Infecting Shot (Red)
Avg. played:  
2.392.393574297
11% of decksPercentage of decks that could play both Light it Up and Infecting Shot (Red) that play both.
Ravenous Rabble (Red)
Ravenous Rabble (Red)
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Light it Up and Ravenous Rabble (Red) that play both.
Eclectic Magnetism
Eclectic Magnetism
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Light it Up and Eclectic Magnetism that play both.
Barbed Barrage
Barbed Barrage
Avg. played:  
3.003.000000000
9% of decksPercentage of decks that could play both Light it Up and Barbed Barrage that play both.
Dazzling Crescendo (Yellow)
Dazzling Crescendo (Yellow)
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Light it Up and Dazzling Crescendo (Yellow) that play both.
Enlightened Strike
Enlightened Strike
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Light it Up and Enlightened Strike that play both.
Fatigue Shot (Red)
Fatigue Shot (Red)
Avg. played:  
2.602.598615917
8% of decksPercentage of decks that could play both Light it Up and Fatigue Shot (Red) that play both.
Pathing Helix (Red)
Pathing Helix (Red)
Avg. played:  
2.552.547058824
8% of decksPercentage of decks that could play both Light it Up and Pathing Helix (Red) that play both.
Searing Shot (Red)
Searing Shot (Red)
Avg. played:  
2.502.501347709
8% of decksPercentage of decks that could play both Light it Up and Searing Shot (Red) that play both.
Fry (Red)
Fry (Red)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Light it Up and Fry (Red) that play both.
Scar for a Scar (Red)
Scar for a Scar (Red)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Light it Up and Scar for a Scar (Red) that play both.
Battering Bolt
Battering Bolt
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Light it Up and Battering Bolt that play both.
Dazzling Crescendo (Blue)
Dazzling Crescendo (Blue)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Light it Up and Dazzling Crescendo (Blue) that play both.
Chilling Icevein (Yellow)
Chilling Icevein (Yellow)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Light it Up and Chilling Icevein (Yellow) that play both.
Buzz Bolt (Yellow)
Buzz Bolt (Yellow)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Light it Up and Buzz Bolt (Yellow) that play both.
Buzz Bolt (Blue)
Buzz Bolt (Blue)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Light it Up and Buzz Bolt (Blue) that play both.
Falcon Wing (Red)
Falcon Wing (Red)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Light it Up and Falcon Wing (Red) that play both.
Sleep Dart (Red)
Sleep Dart (Red)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Light it Up and Sleep Dart (Red) that play both.
Heaven's Claws (Yellow)
Heaven's Claws (Yellow)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Light it Up and Heaven's Claws (Yellow) that play both.
Blizzard Bolt (Yellow)
Blizzard Bolt (Yellow)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Light it Up and Blizzard Bolt (Yellow) that play both.
Command and Conquer
Command and Conquer
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Light it Up and Command and Conquer that play both.
Chilling Icevein (Blue)
Chilling Icevein (Blue)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Light it Up and Chilling Icevein (Blue) that play both.
Attack Reaction
New
Blood Follows Blade
Blood Follows Blade
Avg. played:  
2.002.000000000
25% of decksPercentage of decks that could play both Light it Up and Blood Follows Blade that play both.
Block
Return Fire
Return Fire
Avg. played:  
2.382.375000000
11% of decksPercentage of decks that could play both Light it Up and Return Fire that play both.
Instant
Pulse of Volthaven
Pulse of Volthaven
Avg. played:  
1.001.000000000
66% of decksPercentage of decks that could play both Light it Up and Pulse of Volthaven that play both.
Electromagnetic Somersault (Red)
Electromagnetic Somersault (Red)
Avg. played:  
1.901.900000000
52% of decksPercentage of decks that could play both Light it Up and Electromagnetic Somersault (Red) that play both.
Lightning Press (Red)
Lightning Press (Red)
Avg. played:  
2.262.261146497
52% of decksPercentage of decks that could play both Light it Up and Lightning Press (Red) that play both.
banned - Blitz
Channel Lightning Valley
Channel Lightning Valley
Avg. played:  
2.152.154228856
38% of decksPercentage of decks that could play both Light it Up and Channel Lightning Valley that play both.
Electrostatic Discharge (Red)
Electrostatic Discharge (Red)
Avg. played:  
2.002.000000000
34% of decksPercentage of decks that could play both Light it Up and Electrostatic Discharge (Red) that play both.
Rain Razors
Rain Razors
Avg. played:  
2.492.491349481
21% of decksPercentage of decks that could play both Light it Up and Rain Razors that play both.
Art of War
Art of War
Avg. played:  
2.442.444976077
10% of decksPercentage of decks that could play both Light it Up and Art of War that play both.
Sigil of Lightning
Sigil of Lightning
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Light it Up and Sigil of Lightning that play both.
Lightning Press (Yellow)
Lightning Press (Yellow)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Light it Up and Lightning Press (Yellow) that play both.
Blink
Blink
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Light it Up and Blink that play both.
Blizzard
Blizzard
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Light it Up and Blizzard that play both.