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Light it Up
2186 decks (0.3288%)
Price History
Light it Up
Elemental Ranger Attack Action - Arrow Attack
Lexi Specialization (You may only have Light it Up in your deck if your hero is Lexi.) Lightning Fusion (As an additional cost to play Light it Up, you may reveal a Lightning card from your hand.) If Light it Up was fused, it gains "If this hits a hero, deal 1 damage to them for each equipment they control." If Light it Up deals damage to a hero equal to or greater than the number of equipment they control, equipment they control lose and can't gain activated abilities until the end of their next turn.
Average Card Type Distribution
Average Attack Value: 
2.682.681663452
Average Defense Value:  
2.582.577625008
Hero
Lexi
Lexi
24% of decksPercentage of decks that could play both Light it Up and Lexi that play both.
living legend - Classic Constructed
Lexi, Livewire
Lexi, Livewire
8% of decksPercentage of decks that could play both Light it Up and Lexi, Livewire that play both.
Equipment
Enchanted Quiver
Enchanted Quiver
87% of decksPercentage of decks that could play both Light it Up and Enchanted Quiver that play both.
Bull's Eye Bracers
Bull's Eye Bracers
73% of decksPercentage of decks that could play both Light it Up and Bull's Eye Bracers that play both.
Snapdragon Scalers
Snapdragon Scalers
65% of decksPercentage of decks that could play both Light it Up and Snapdragon Scalers that play both.
New Horizon
New Horizon
64% of decksPercentage of decks that could play both Light it Up and New Horizon that play both.
Perch Grapplers
Perch Grapplers
56% of decksPercentage of decks that could play both Light it Up and Perch Grapplers that play both.
Quiver of Rustling Leaves
Quiver of Rustling Leaves
54% of decksPercentage of decks that could play both Light it Up and Quiver of Rustling Leaves that play both.
Fyendal's Spring Tunic
Fyendal's Spring Tunic
50% of decksPercentage of decks that could play both Light it Up and Fyendal's Spring Tunic that play both.
Lightning Greaves
Lightning Greaves
34% of decksPercentage of decks that could play both Light it Up and Lightning Greaves that play both.
Shock Charmers
Shock Charmers
34% of decksPercentage of decks that could play both Light it Up and Shock Charmers that play both.
Honing Hood
Honing Hood
29% of decksPercentage of decks that could play both Light it Up and Honing Hood that play both.
Nullrune Boots
Nullrune Boots
29% of decksPercentage of decks that could play both Light it Up and Nullrune Boots that play both.
Glidewell Fins
Glidewell Fins
27% of decksPercentage of decks that could play both Light it Up and Glidewell Fins that play both.
Quiver of Abyssal Depths
Quiver of Abyssal Depths
26% of decksPercentage of decks that could play both Light it Up and Quiver of Abyssal Depths that play both.
Trench of Sunken Treasure
Trench of Sunken Treasure
26% of decksPercentage of decks that could play both Light it Up and Trench of Sunken Treasure that play both.
Heart of Ice
Heart of Ice
22% of decksPercentage of decks that could play both Light it Up and Heart of Ice that play both.
Sealace Sarong
Sealace Sarong
18% of decksPercentage of decks that could play both Light it Up and Sealace Sarong that play both.
Blossom of Spring
Blossom of Spring
18% of decksPercentage of decks that could play both Light it Up and Blossom of Spring that play both.
Deep Blue
Deep Blue
17% of decksPercentage of decks that could play both Light it Up and Deep Blue that play both.
Longdraw Half-Glove
Longdraw Half-Glove
15% of decksPercentage of decks that could play both Light it Up and Longdraw Half-Glove that play both.
Sharp Shooters
Sharp Shooters
10% of decksPercentage of decks that could play both Light it Up and Sharp Shooters that play both.
Mark of Lightning
Mark of Lightning
10% of decksPercentage of decks that could play both Light it Up and Mark of Lightning that play both.
Old Knocker
Old Knocker
9% of decksPercentage of decks that could play both Light it Up and Old Knocker that play both.
Patch the Hole
Patch the Hole
9% of decksPercentage of decks that could play both Light it Up and Patch the Hole that play both.
Quartermaster's Boots
Quartermaster's Boots
9% of decksPercentage of decks that could play both Light it Up and Quartermaster's Boots that play both.
Hornet's Sting
Hornet's Sting
9% of decksPercentage of decks that could play both Light it Up and Hornet's Sting that play both.
Crown of Providence
Crown of Providence
8% of decksPercentage of decks that could play both Light it Up and Crown of Providence that play both.
Nullrune Robe
Nullrune Robe
7% of decksPercentage of decks that could play both Light it Up and Nullrune Robe that play both.
Nullrune Hood
Nullrune Hood
7% of decksPercentage of decks that could play both Light it Up and Nullrune Hood that play both.
Vest of the First Fist
Vest of the First Fist
6% of decksPercentage of decks that could play both Light it Up and Vest of the First Fist that play both.
Hidden Agenda
Hidden Agenda
6% of decksPercentage of decks that could play both Light it Up and Hidden Agenda that play both.
Skullbone Crosswrap
Skullbone Crosswrap
5% of decksPercentage of decks that could play both Light it Up and Skullbone Crosswrap that play both.
Weapon
living legend - Classic Constructed
Voltaire, Strike Twice
Voltaire, Strike Twice
57% of decksPercentage of decks that could play both Light it Up and Voltaire, Strike Twice that play both.
Death Dealer
Death Dealer
41% of decksPercentage of decks that could play both Light it Up and Death Dealer that play both.
Shiver
Shiver
15% of decksPercentage of decks that could play both Light it Up and Shiver that play both.
Redspine Manta
Redspine Manta
9% of decksPercentage of decks that could play both Light it Up and Redspine Manta that play both.
Action
Call Down the Lightning
Call Down the Lightning
Avg. played:  
2.052.047285464
42% of decksPercentage of decks that could play both Light it Up and Call Down the Lightning that play both.
Electrify (Blue)
Electrify (Blue)
Avg. played:  
2.372.365034965
42% of decksPercentage of decks that could play both Light it Up and Electrify (Blue) that play both.
Electrify (Red)
Electrify (Red)
Avg. played:  
2.332.330472103
36% of decksPercentage of decks that could play both Light it Up and Electrify (Red) that play both.
Three of a Kind
Three of a Kind
Avg. played:  
2.492.491509434
25% of decksPercentage of decks that could play both Light it Up and Three of a Kind that play both.
Electrify (Yellow)
Electrify (Yellow)
Avg. played:  
2.252.251768034
24% of decksPercentage of decks that could play both Light it Up and Electrify (Yellow) that play both.
Weave Lightning (Red)
Weave Lightning (Red)
Avg. played:  
2.242.242603550
23% of decksPercentage of decks that could play both Light it Up and Weave Lightning (Red) that play both.
Call in the Big Guns (Red)
Call in the Big Guns (Red)
Avg. played:  
2.002.000000000
18% of decksPercentage of decks that could play both Light it Up and Call in the Big Guns (Red) that play both.
Codex of Frailty
Codex of Frailty
Avg. played:  
2.422.418421053
16% of decksPercentage of decks that could play both Light it Up and Codex of Frailty that play both.
Winter's Bite (Blue)
Winter's Bite (Blue)
Avg. played:  
2.392.386091127
12% of decksPercentage of decks that could play both Light it Up and Winter's Bite (Blue) that play both.
Sizzle (Red)
Sizzle (Red)
Avg. played:  
2.002.000000000
11% of decksPercentage of decks that could play both Light it Up and Sizzle (Red) that play both.
Ice Storm
Ice Storm
Avg. played:  
2.002.000000000
11% of decksPercentage of decks that could play both Light it Up and Ice Storm that play both.
Weave Ice (Red)
Weave Ice (Red)
Avg. played:  
2.002.000000000
10% of decksPercentage of decks that could play both Light it Up and Weave Ice (Red) that play both.
Arctic Incarceration (Red)
Arctic Incarceration (Red)
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Light it Up and Arctic Incarceration (Red) that play both.
Drop the Anchor
Drop the Anchor
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Light it Up and Drop the Anchor that play both.
Fire in the Hole
Fire in the Hole
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Light it Up and Fire in the Hole that play both.
Ice Quake (Red)
Ice Quake (Red)
Avg. played:  
2.422.420118343
9% of decksPercentage of decks that could play both Light it Up and Ice Quake (Red) that play both.
Polar Blast (Blue)
Polar Blast (Blue)
Avg. played:  
2.402.401929260
9% of decksPercentage of decks that could play both Light it Up and Polar Blast (Blue) that play both.
Lace with Bloodrot
Lace with Bloodrot
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Light it Up and Lace with Bloodrot that play both.
Premeditate
Premeditate
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Light it Up and Premeditate that play both.
Codex of Bloodrot
Codex of Bloodrot
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Light it Up and Codex of Bloodrot that play both.
Channel Lake Frigid
Channel Lake Frigid
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Light it Up and Channel Lake Frigid that play both.
Weave Lightning (Blue)
Weave Lightning (Blue)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Light it Up and Weave Lightning (Blue) that play both.
Seek and Destroy
Seek and Destroy
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Light it Up and Seek and Destroy that play both.
Ice Quake (Blue)
Ice Quake (Blue)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Light it Up and Ice Quake (Blue) that play both.
Weave Ice (Blue)
Weave Ice (Blue)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Light it Up and Weave Ice (Blue) that play both.
Attack Action
Snap Shot (Red)
Snap Shot (Red)
Avg. played:  
2.332.329232996
42% of decksPercentage of decks that could play both Light it Up and Snap Shot (Red) that play both.
Dazzling Crescendo (Red)
Dazzling Crescendo (Red)
Avg. played:  
2.322.324183976
42% of decksPercentage of decks that could play both Light it Up and Dazzling Crescendo (Red) that play both.
Lightning Surge (Red)
Lightning Surge (Red)
Avg. played:  
2.392.388286334
39% of decksPercentage of decks that could play both Light it Up and Lightning Surge (Red) that play both.
Frazzle (Red)
Frazzle (Red)
Avg. played:  
2.352.348894349
36% of decksPercentage of decks that could play both Light it Up and Frazzle (Red) that play both.
Snap Shot (Yellow)
Snap Shot (Yellow)
Avg. played:  
2.282.276356192
32% of decksPercentage of decks that could play both Light it Up and Snap Shot (Yellow) that play both.
Snap Shot (Blue)
Snap Shot (Blue)
Avg. played:  
2.322.320772947
32% of decksPercentage of decks that could play both Light it Up and Snap Shot (Blue) that play both.
Bolt'n' Shot (Red)
Bolt'n' Shot (Red)
Avg. played:  
2.462.456352636
29% of decksPercentage of decks that could play both Light it Up and Bolt'n' Shot (Red) that play both.
Current Funnel
Current Funnel
Avg. played:  
2.002.000000000
28% of decksPercentage of decks that could play both Light it Up and Current Funnel that play both.
Gone in a Flash
Gone in a Flash
Avg. played:  
2.002.000000000
23% of decksPercentage of decks that could play both Light it Up and Gone in a Flash that play both.
Frazzle (Blue)
Frazzle (Blue)
Avg. played:  
2.292.291012839
23% of decksPercentage of decks that could play both Light it Up and Frazzle (Blue) that play both.
Buzz Bolt (Red)
Buzz Bolt (Red)
Avg. played:  
2.342.343046358
23% of decksPercentage of decks that could play both Light it Up and Buzz Bolt (Red) that play both.
Endless Arrow
Endless Arrow
Avg. played:  
2.502.503664921
22% of decksPercentage of decks that could play both Light it Up and Endless Arrow that play both.
Entwine Lightning (Red)
Entwine Lightning (Red)
Avg. played:  
2.242.242811502
22% of decksPercentage of decks that could play both Light it Up and Entwine Lightning (Red) that play both.
Second Strike (Red)
Second Strike (Red)
Avg. played:  
2.002.000000000
20% of decksPercentage of decks that could play both Light it Up and Second Strike (Red) that play both.
Swift Shot
Swift Shot
Avg. played:  
2.002.000000000
18% of decksPercentage of decks that could play both Light it Up and Swift Shot that play both.
Barbed Barrage
Barbed Barrage
Avg. played:  
2.332.333333333
18% of decksPercentage of decks that could play both Light it Up and Barbed Barrage that play both.
Dry Powder Shot
Dry Powder Shot
Avg. played:  
2.002.000000000
18% of decksPercentage of decks that could play both Light it Up and Dry Powder Shot that play both.
Bolt'n' Shot (Yellow)
Bolt'n' Shot (Yellow)
Avg. played:  
2.462.457865169
18% of decksPercentage of decks that could play both Light it Up and Bolt'n' Shot (Yellow) that play both.
Heaven's Claws (Blue)
Heaven's Claws (Blue)
Avg. played:  
2.452.448773449
17% of decksPercentage of decks that could play both Light it Up and Heaven's Claws (Blue) that play both.
Heaven's Claws (Red)
Heaven's Claws (Red)
Avg. played:  
2.292.288461538
17% of decksPercentage of decks that could play both Light it Up and Heaven's Claws (Red) that play both.
Frazzle (Yellow)
Frazzle (Yellow)
Avg. played:  
2.352.354895105
17% of decksPercentage of decks that could play both Light it Up and Frazzle (Yellow) that play both.
Drill Shot (Red)
Drill Shot (Red)
Avg. played:  
2.622.620772947
16% of decksPercentage of decks that could play both Light it Up and Drill Shot (Red) that play both.
Snatch (Red)
Snatch (Red)
Avg. played:  
2.312.314814815
15% of decksPercentage of decks that could play both Light it Up and Snatch (Red) that play both.
Heat Seeker
Heat Seeker
Avg. played:  
2.542.538990826
14% of decksPercentage of decks that could play both Light it Up and Heat Seeker that play both.
Flittering Charge (Red)
Flittering Charge (Red)
Avg. played:  
2.002.000000000
14% of decksPercentage of decks that could play both Light it Up and Flittering Charge (Red) that play both.
Bolt'n' Shot (Blue)
Bolt'n' Shot (Blue)
Avg. played:  
2.472.472566372
14% of decksPercentage of decks that could play both Light it Up and Bolt'n' Shot (Blue) that play both.
Lightning Form (Red)
Lightning Form (Red)
Avg. played:  
2.002.000000000
13% of decksPercentage of decks that could play both Light it Up and Lightning Form (Red) that play both.
Frost Lock
Frost Lock
Avg. played:  
2.452.448770492
12% of decksPercentage of decks that could play both Light it Up and Frost Lock that play both.
Lightning Surge (Blue)
Lightning Surge (Blue)
Avg. played:  
2.482.481262327
12% of decksPercentage of decks that could play both Light it Up and Lightning Surge (Blue) that play both.
Blizzard Bolt (Red)
Blizzard Bolt (Red)
Avg. played:  
2.342.343589744
12% of decksPercentage of decks that could play both Light it Up and Blizzard Bolt (Red) that play both.
Chilling Icevein (Red)
Chilling Icevein (Red)
Avg. played:  
2.392.394540943
11% of decksPercentage of decks that could play both Light it Up and Chilling Icevein (Red) that play both.
Infecting Shot (Red)
Infecting Shot (Red)
Avg. played:  
2.392.390243902
11% of decksPercentage of decks that could play both Light it Up and Infecting Shot (Red) that play both.
Remorseless
Remorseless
Avg. played:  
2.572.568396226
11% of decksPercentage of decks that could play both Light it Up and Remorseless that play both.
Ravenous Rabble (Red)
Ravenous Rabble (Red)
Avg. played:  
2.002.000000000
10% of decksPercentage of decks that could play both Light it Up and Ravenous Rabble (Red) that play both.
Dazzling Crescendo (Yellow)
Dazzling Crescendo (Yellow)
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Light it Up and Dazzling Crescendo (Yellow) that play both.
Enlightened Strike
Enlightened Strike
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Light it Up and Enlightened Strike that play both.
Fry (Red)
Fry (Red)
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Light it Up and Fry (Red) that play both.
Fatigue Shot (Red)
Fatigue Shot (Red)
Avg. played:  
2.602.599303136
9% of decksPercentage of decks that could play both Light it Up and Fatigue Shot (Red) that play both.
Searing Shot (Red)
Searing Shot (Red)
Avg. played:  
2.512.505434783
9% of decksPercentage of decks that could play both Light it Up and Searing Shot (Red) that play both.
Pathing Helix (Red)
Pathing Helix (Red)
Avg. played:  
2.542.544117647
8% of decksPercentage of decks that could play both Light it Up and Pathing Helix (Red) that play both.
Eclectic Magnetism
Eclectic Magnetism
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Light it Up and Eclectic Magnetism that play both.
Scar for a Scar (Red)
Scar for a Scar (Red)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Light it Up and Scar for a Scar (Red) that play both.
Battering Bolt
Battering Bolt
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Light it Up and Battering Bolt that play both.
Dazzling Crescendo (Blue)
Dazzling Crescendo (Blue)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Light it Up and Dazzling Crescendo (Blue) that play both.
Chilling Icevein (Yellow)
Chilling Icevein (Yellow)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Light it Up and Chilling Icevein (Yellow) that play both.
Buzz Bolt (Yellow)
Buzz Bolt (Yellow)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Light it Up and Buzz Bolt (Yellow) that play both.
Falcon Wing (Red)
Falcon Wing (Red)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Light it Up and Falcon Wing (Red) that play both.
Buzz Bolt (Blue)
Buzz Bolt (Blue)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Light it Up and Buzz Bolt (Blue) that play both.
Heaven's Claws (Yellow)
Heaven's Claws (Yellow)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Light it Up and Heaven's Claws (Yellow) that play both.
Sleep Dart (Red)
Sleep Dart (Red)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Light it Up and Sleep Dart (Red) that play both.
Blizzard Bolt (Yellow)
Blizzard Bolt (Yellow)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Light it Up and Blizzard Bolt (Yellow) that play both.
Command and Conquer
Command and Conquer
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Light it Up and Command and Conquer that play both.
Chilling Icevein (Blue)
Chilling Icevein (Blue)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Light it Up and Chilling Icevein (Blue) that play both.
Block
Return Fire
Return Fire
Avg. played:  
1.671.666666667
18% of decksPercentage of decks that could play both Light it Up and Return Fire that play both.
Instant
Pulse of Volthaven
Pulse of Volthaven
Avg. played:  
1.001.000000000
66% of decksPercentage of decks that could play both Light it Up and Pulse of Volthaven that play both.
Electromagnetic Somersault (Red)
Electromagnetic Somersault (Red)
Avg. played:  
1.901.904166667
54% of decksPercentage of decks that could play both Light it Up and Electromagnetic Somersault (Red) that play both.
Lightning Press (Red)
Lightning Press (Red)
Avg. played:  
2.262.264090177
53% of decksPercentage of decks that could play both Light it Up and Lightning Press (Red) that play both.
banned - Blitz
Channel Lightning Valley
Channel Lightning Valley
Avg. played:  
2.042.039473684
43% of decksPercentage of decks that could play both Light it Up and Channel Lightning Valley that play both.
Electrostatic Discharge (Red)
Electrostatic Discharge (Red)
Avg. played:  
2.002.000000000
36% of decksPercentage of decks that could play both Light it Up and Electrostatic Discharge (Red) that play both.
Rain Razors
Rain Razors
Avg. played:  
2.492.489534884
22% of decksPercentage of decks that could play both Light it Up and Rain Razors that play both.
Art of War
Art of War
Avg. played:  
2.442.442857143
11% of decksPercentage of decks that could play both Light it Up and Art of War that play both.
Sigil of Lightning
Sigil of Lightning
Avg. played:  
2.002.000000000
10% of decksPercentage of decks that could play both Light it Up and Sigil of Lightning that play both.
Lightning Press (Yellow)
Lightning Press (Yellow)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Light it Up and Lightning Press (Yellow) that play both.
Blink
Blink
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Light it Up and Blink that play both.
Blizzard
Blizzard
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Light it Up and Blizzard that play both.