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Asking for Trouble
1 decks (0.0001417%)
Price History
Asking for Trouble
Brute Block
When this defends, create a Vigor token under the attacking hero's control.
Average Card Type Distribution
Average Attack Value: 
5.195.194029851
Average Defense Value:  
2.192.194029851
Hero
Kayo, Armed and Dangerous
Kayo, Armed and Dangerous
100% of decksPercentage of decks that could play both Asking for Trouble and Kayo, Armed and Dangerous that play both.
Equipment
Fyendal's Spring Tunic
Fyendal's Spring Tunic
100% of decksPercentage of decks that could play both Asking for Trouble and Fyendal's Spring Tunic that play both.
New
Gauntlets of Tyrannical Rex
Gauntlets of Tyrannical Rex
100% of decksPercentage of decks that could play both Asking for Trouble and Gauntlets of Tyrannical Rex that play both.
Nullrune Boots
Nullrune Boots
100% of decksPercentage of decks that could play both Asking for Trouble and Nullrune Boots that play both.
Savage Sash
Savage Sash
100% of decksPercentage of decks that could play both Asking for Trouble and Savage Sash that play both.
Scabskin Leathers
Scabskin Leathers
100% of decksPercentage of decks that could play both Asking for Trouble and Scabskin Leathers that play both.
Scowling Flesh Bag
Scowling Flesh Bag
100% of decksPercentage of decks that could play both Asking for Trouble and Scowling Flesh Bag that play both.
Skullhorn
Skullhorn
100% of decksPercentage of decks that could play both Asking for Trouble and Skullhorn that play both.
Weapon
Mandible Claw
Mandible Claw
100% of decksPercentage of decks that could play both Asking for Trouble and Mandible Claw that play both.
Action
Bloodrush Bellow
Bloodrush Bellow
Avg. played:  
3.003.000000000
100% of decksPercentage of decks that could play both Asking for Trouble and Bloodrush Bellow that play both.
Cast Bones
Cast Bones
Avg. played:  
3.003.000000000
100% of decksPercentage of decks that could play both Asking for Trouble and Cast Bones that play both.
Attack Action
Agile Windup (Blue)
Agile Windup (Blue)
Avg. played:  
3.003.000000000
100% of decksPercentage of decks that could play both Asking for Trouble and Agile Windup (Blue) that play both.
Agile Windup (Yellow)
Agile Windup (Yellow)
Avg. played:  
3.003.000000000
100% of decksPercentage of decks that could play both Asking for Trouble and Agile Windup (Yellow) that play both.
Assault and Battery (Blue)
Assault and Battery (Blue)
Avg. played:  
3.003.000000000
100% of decksPercentage of decks that could play both Asking for Trouble and Assault and Battery (Blue) that play both.
Bare Fangs (Red)
Bare Fangs (Red)
Avg. played:  
3.003.000000000
100% of decksPercentage of decks that could play both Asking for Trouble and Bare Fangs (Red) that play both.
Beast Within
Beast Within
Avg. played:  
3.003.000000000
100% of decksPercentage of decks that could play both Asking for Trouble and Beast Within that play both.
Command and Conquer
Command and Conquer
Avg. played:  
3.003.000000000
100% of decksPercentage of decks that could play both Asking for Trouble and Command and Conquer that play both.
New
Flex Speed (Red)
Flex Speed (Red)
Avg. played:  
3.003.000000000
100% of decksPercentage of decks that could play both Asking for Trouble and Flex Speed (Red) that play both.
New
Flex Strength (Red)
Flex Strength (Red)
Avg. played:  
3.003.000000000
100% of decksPercentage of decks that could play both Asking for Trouble and Flex Strength (Red) that play both.
Mighty Windup (Blue)
Mighty Windup (Blue)
Avg. played:  
3.003.000000000
100% of decksPercentage of decks that could play both Asking for Trouble and Mighty Windup (Blue) that play both.
Pulping (Red)
Pulping (Red)
Avg. played:  
3.003.000000000
100% of decksPercentage of decks that could play both Asking for Trouble and Pulping (Red) that play both.
Pulping (Yellow)
Pulping (Yellow)
Avg. played:  
2.002.000000000
100% of decksPercentage of decks that could play both Asking for Trouble and Pulping (Yellow) that play both.
Riled Up (Blue)
Riled Up (Blue)
Avg. played:  
1.001.000000000
100% of decksPercentage of decks that could play both Asking for Trouble and Riled Up (Blue) that play both.
Run Roughshod
Run Roughshod
Avg. played:  
3.003.000000000
100% of decksPercentage of decks that could play both Asking for Trouble and Run Roughshod that play both.
Savage Feast (Red)
Savage Feast (Red)
Avg. played:  
3.003.000000000
100% of decksPercentage of decks that could play both Asking for Trouble and Savage Feast (Red) that play both.
Send Packing
Send Packing
Avg. played:  
3.003.000000000
100% of decksPercentage of decks that could play both Asking for Trouble and Send Packing that play both.
New
Show of Strength
Show of Strength
Avg. played:  
3.003.000000000
100% of decksPercentage of decks that could play both Asking for Trouble and Show of Strength that play both.
New
Smashing Ground
Smashing Ground
Avg. played:  
3.003.000000000
100% of decksPercentage of decks that could play both Asking for Trouble and Smashing Ground that play both.
Smashing Performance
Smashing Performance
Avg. played:  
1.001.000000000
100% of decksPercentage of decks that could play both Asking for Trouble and Smashing Performance that play both.
Swing Big
Swing Big
Avg. played:  
3.003.000000000
100% of decksPercentage of decks that could play both Asking for Trouble and Swing Big that play both.
Wild Ride (Red)
Wild Ride (Red)
Avg. played:  
3.003.000000000
100% of decksPercentage of decks that could play both Asking for Trouble and Wild Ride (Red) that play both.
Wild Ride (Yellow)
Wild Ride (Yellow)
Avg. played:  
3.003.000000000
100% of decksPercentage of decks that could play both Asking for Trouble and Wild Ride (Yellow) that play both.
Wrecker Romp (Blue)
Wrecker Romp (Blue)
Avg. played:  
3.003.000000000
100% of decksPercentage of decks that could play both Asking for Trouble and Wrecker Romp (Blue) that play both.
Defense Reaction
Reckless Swing
Reckless Swing
Avg. played:  
1.001.000000000
100% of decksPercentage of decks that could play both Asking for Trouble and Reckless Swing that play both.