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Increase the Tension (Red)
974 decks (0.1983%)
Price History
Increase the Tension (Red)
Ranger Action
Your next arrowΒ attack this turn gains +3 [Power] and "Defense reactions can't be played from hand this chain link." Go again
Average Card Type Distribution
Average Attack Value:Β 
2.462.463944338
Average Defense Value: Β 
2.572.569615922
Hero
Azalea, Ace in the Hole
Azalea, Ace in the Hole
25% of decksPercentage of decks that could play both Increase the Tension (Red) and Azalea, Ace in the Hole that play both.
Riptide
Riptide
24% of decksPercentage of decks that could play both Increase the Tension (Red) and Riptide that play both.
Azalea
Azalea
23% of decksPercentage of decks that could play both Increase the Tension (Red) and Azalea that play both.
Riptide, Lurker of the Deep
Riptide, Lurker of the Deep
16% of decksPercentage of decks that could play both Increase the Tension (Red) and Riptide, Lurker of the Deep that play both.
Lexi
Lexi
11% of decksPercentage of decks that could play both Increase the Tension (Red) and Lexi that play both.
living legend - Classic Constructed
Lexi, Livewire
Lexi, Livewire
8% of decksPercentage of decks that could play both Increase the Tension (Red) and Lexi, Livewire that play both.
Equipment
Bull's Eye Bracers
Bull's Eye Bracers
64% of decksPercentage of decks that could play both Increase the Tension (Red) and Bull's Eye Bracers that play both.
Snapdragon Scalers
Snapdragon Scalers
56% of decksPercentage of decks that could play both Increase the Tension (Red) and Snapdragon Scalers that play both.
Longdraw Half-Glove
Longdraw Half-Glove
46% of decksPercentage of decks that could play both Increase the Tension (Red) and Longdraw Half-Glove that play both.
Flight Path
Flight Path
44% of decksPercentage of decks that could play both Increase the Tension (Red) and Flight Path that play both.
Sharp Shooters
Sharp Shooters
44% of decksPercentage of decks that could play both Increase the Tension (Red) and Sharp Shooters that play both.
Crow's Nest
Crow's Nest
41% of decksPercentage of decks that could play both Increase the Tension (Red) and Crow's Nest that play both.
Perch Grapplers
Perch Grapplers
37% of decksPercentage of decks that could play both Increase the Tension (Red) and Perch Grapplers that play both.
Fyendal's Spring Tunic
Fyendal's Spring Tunic
30% of decksPercentage of decks that could play both Increase the Tension (Red) and Fyendal's Spring Tunic that play both.
Driftwood Quiver
Driftwood Quiver
28% of decksPercentage of decks that could play both Increase the Tension (Red) and Driftwood Quiver that play both.
Skullbone Crosswrap
Skullbone Crosswrap
27% of decksPercentage of decks that could play both Increase the Tension (Red) and Skullbone Crosswrap that play both.
Trench of Sunken Treasure
Trench of Sunken Treasure
26% of decksPercentage of decks that could play both Increase the Tension (Red) and Trench of Sunken Treasure that play both.
Toxic Tips
Toxic Tips
25% of decksPercentage of decks that could play both Increase the Tension (Red) and Toxic Tips that play both.
Hidden Agenda
Hidden Agenda
25% of decksPercentage of decks that could play both Increase the Tension (Red) and Hidden Agenda that play both.
Blossom of Spring
Blossom of Spring
24% of decksPercentage of decks that could play both Increase the Tension (Red) and Blossom of Spring that play both.
Mask of Malicious Manifestations
Mask of Malicious Manifestations
23% of decksPercentage of decks that could play both Increase the Tension (Red) and Mask of Malicious Manifestations that play both.
Nullrune Boots
Nullrune Boots
21% of decksPercentage of decks that could play both Increase the Tension (Red) and Nullrune Boots that play both.
Hornet's Sting
Hornet's Sting
21% of decksPercentage of decks that could play both Increase the Tension (Red) and Hornet's Sting that play both.
Honing Hood
Honing Hood
21% of decksPercentage of decks that could play both Increase the Tension (Red) and Honing Hood that play both.
Target Totalizer
Target Totalizer
18% of decksPercentage of decks that could play both Increase the Tension (Red) and Target Totalizer that play both.
Quiver of Abyssal Depths
Quiver of Abyssal Depths
18% of decksPercentage of decks that could play both Increase the Tension (Red) and Quiver of Abyssal Depths that play both.
New Horizon
New Horizon
16% of decksPercentage of decks that could play both Increase the Tension (Red) and New Horizon that play both.
Nullrune Hood
Nullrune Hood
14% of decksPercentage of decks that could play both Increase the Tension (Red) and Nullrune Hood that play both.
Wayfinder's Crest
Wayfinder's Crest
12% of decksPercentage of decks that could play both Increase the Tension (Red) and Wayfinder's Crest that play both.
Threadbare Tunic
Threadbare Tunic
12% of decksPercentage of decks that could play both Increase the Tension (Red) and Threadbare Tunic that play both.
Nullrune Robe
Nullrune Robe
11% of decksPercentage of decks that could play both Increase the Tension (Red) and Nullrune Robe that play both.
Deep Blue
Deep Blue
9% of decksPercentage of decks that could play both Increase the Tension (Red) and Deep Blue that play both.
Quiver of Rustling Leaves
Quiver of Rustling Leaves
9% of decksPercentage of decks that could play both Increase the Tension (Red) and Quiver of Rustling Leaves that play both.
Ironrot Legs
Ironrot Legs
8% of decksPercentage of decks that could play both Increase the Tension (Red) and Ironrot Legs that play both.
Shock Charmers
Shock Charmers
7% of decksPercentage of decks that could play both Increase the Tension (Red) and Shock Charmers that play both.
Talismanic Lens
Talismanic Lens
5% of decksPercentage of decks that could play both Increase the Tension (Red) and Talismanic Lens that play both.
Weapon
Death Dealer
Death Dealer
57% of decksPercentage of decks that could play both Increase the Tension (Red) and Death Dealer that play both.
Barbed Castaway
Barbed Castaway
30% of decksPercentage of decks that could play both Increase the Tension (Red) and Barbed Castaway that play both.
Sandscour Greatbow
Sandscour Greatbow
11% of decksPercentage of decks that could play both Increase the Tension (Red) and Sandscour Greatbow that play both.
Dreadbore
Dreadbore
11% of decksPercentage of decks that could play both Increase the Tension (Red) and Dreadbore that play both.
Shiver
Shiver
11% of decksPercentage of decks that could play both Increase the Tension (Red) and Shiver that play both.
Action
Plan for the Worst
Plan for the Worst
Avg. played: Β 
2.332.333333333
42% of decksPercentage of decks that could play both Increase the Tension (Red) and Plan for the Worst that play both.
Scout the Periphery (Red)
Scout the Periphery (Red)
Avg. played: Β 
2.142.141025641
34% of decksPercentage of decks that could play both Increase the Tension (Red) and Scout the Periphery (Red) that play both.
Read the Glide Path (Red)
Read the Glide Path (Red)
Avg. played: Β 
2.412.405737705
31% of decksPercentage of decks that could play both Increase the Tension (Red) and Read the Glide Path (Red) that play both.
Lace with Bloodrot
Lace with Bloodrot
Avg. played: Β 
2.632.632768362
29% of decksPercentage of decks that could play both Increase the Tension (Red) and Lace with Bloodrot that play both.
Seek and Destroy
Seek and Destroy
Avg. played: Β 
2.762.762917933
26% of decksPercentage of decks that could play both Increase the Tension (Red) and Seek and Destroy that play both.
Over Flex (Red)
Over Flex (Red)
Avg. played: Β 
2.202.200000000
25% of decksPercentage of decks that could play both Increase the Tension (Red) and Over Flex (Red) that play both.
Line It Up
Line It Up
Avg. played: Β 
3.003.000000000
23% of decksPercentage of decks that could play both Increase the Tension (Red) and Line It Up that play both.
Nock the Deathwhistle
Nock the Deathwhistle
Avg. played: Β 
2.792.789682540
20% of decksPercentage of decks that could play both Increase the Tension (Red) and Nock the Deathwhistle that play both.
Lace with Inertia
Lace with Inertia
Avg. played: Β 
2.652.649122807
19% of decksPercentage of decks that could play both Increase the Tension (Red) and Lace with Inertia that play both.
Point the Tip (Red)
Point the Tip (Red)
Avg. played: Β 
2.242.238095238
19% of decksPercentage of decks that could play both Increase the Tension (Red) and Point the Tip (Red) that play both.
Murky Water
Murky Water
Avg. played: Β 
2.562.555555556
19% of decksPercentage of decks that could play both Increase the Tension (Red) and Murky Water that play both.
Nimblism (Red)
Nimblism (Red)
Avg. played: Β 
2.002.000000000
18% of decksPercentage of decks that could play both Increase the Tension (Red) and Nimblism (Red) that play both.
Release the Tension (Red)
Release the Tension (Red)
Avg. played: Β 
2.662.661087866
17% of decksPercentage of decks that could play both Increase the Tension (Red) and Release the Tension (Red) that play both.
Codex of Frailty
Codex of Frailty
Avg. played: Β 
3.003.000000000
16% of decksPercentage of decks that could play both Increase the Tension (Red) and Codex of Frailty that play both.
Read the Glide Path (Yellow)
Read the Glide Path (Yellow)
Avg. played: Β 
2.002.000000000
16% of decksPercentage of decks that could play both Increase the Tension (Red) and Read the Glide Path (Yellow) that play both.
Dead Eye
Dead Eye
Avg. played: Β 
2.752.752808989
16% of decksPercentage of decks that could play both Increase the Tension (Red) and Dead Eye that play both.
Scout the Periphery (Yellow)
Scout the Periphery (Yellow)
Avg. played: Β 
2.002.000000000
14% of decksPercentage of decks that could play both Increase the Tension (Red) and Scout the Periphery (Yellow) that play both.
Premeditate
Premeditate
Avg. played: Β 
2.722.718954248
14% of decksPercentage of decks that could play both Increase the Tension (Red) and Premeditate that play both.
Take Aim (Red)
Take Aim (Red)
Avg. played: Β 
2.602.601990050
12% of decksPercentage of decks that could play both Increase the Tension (Red) and Take Aim (Red) that play both.
Lace with Frailty
Lace with Frailty
Avg. played: Β 
2.252.248888889
12% of decksPercentage of decks that could play both Increase the Tension (Red) and Lace with Frailty that play both.
Fletch a Red Tail
Fletch a Red Tail
Avg. played: Β 
2.552.546218487
8% of decksPercentage of decks that could play both Increase the Tension (Red) and Fletch a Red Tail that play both.
Winter's Bite (Blue)
Winter's Bite (Blue)
Avg. played: Β 
2.002.000000000
8% of decksPercentage of decks that could play both Increase the Tension (Red) and Winter's Bite (Blue) that play both.
Melting Point
Melting Point
Avg. played: Β 
2.562.559633028
8% of decksPercentage of decks that could play both Increase the Tension (Red) and Melting Point that play both.
Three of a Kind
Three of a Kind
Avg. played: Β 
3.003.000000000
8% of decksPercentage of decks that could play both Increase the Tension (Red) and Three of a Kind that play both.
Polar Blast (Blue)
Polar Blast (Blue)
Avg. played: Β 
2.452.445312500
7% of decksPercentage of decks that could play both Increase the Tension (Red) and Polar Blast (Blue) that play both.
Over Flex (Yellow)
Over Flex (Yellow)
Avg. played: Β 
2.002.000000000
7% of decksPercentage of decks that could play both Increase the Tension (Red) and Over Flex (Yellow) that play both.
Toxicity (Red)
Toxicity (Red)
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Increase the Tension (Red) and Toxicity (Red) that play both.
Read the Glide Path (Blue)
Read the Glide Path (Blue)
Avg. played: Β 
2.002.000000000
6% of decksPercentage of decks that could play both Increase the Tension (Red) and Read the Glide Path (Blue) that play both.
Cold Snap (Blue)
Cold Snap (Blue)
Avg. played: Β 
2.002.000000000
5% of decksPercentage of decks that could play both Increase the Tension (Red) and Cold Snap (Blue) that play both.
Weave Ice (Red)
Weave Ice (Red)
Avg. played: Β 
3.003.000000000
5% of decksPercentage of decks that could play both Increase the Tension (Red) and Weave Ice (Red) that play both.
Attack Action
Infecting Shot (Red)
Infecting Shot (Red)
Avg. played: Β 
2.372.367837338
44% of decksPercentage of decks that could play both Increase the Tension (Red) and Infecting Shot (Red) that play both.
Judge, Jury, Executioner
Judge, Jury, Executioner
Avg. played: Β 
1.001.000000000
38% of decksPercentage of decks that could play both Increase the Tension (Red) and Judge, Jury, Executioner that play both.
Searing Shot (Red)
Searing Shot (Red)
Avg. played: Β 
2.232.227748691
30% of decksPercentage of decks that could play both Increase the Tension (Red) and Searing Shot (Red) that play both.
Withering Shot (Red)
Withering Shot (Red)
Avg. played: Β 
2.172.172549020
27% of decksPercentage of decks that could play both Increase the Tension (Red) and Withering Shot (Red) that play both.
Stone Rain
Stone Rain
Avg. played: Β 
3.003.000000000
26% of decksPercentage of decks that could play both Increase the Tension (Red) and Stone Rain that play both.
Falcon Wing (Red)
Falcon Wing (Red)
Avg. played: Β 
2.262.257352941
26% of decksPercentage of decks that could play both Increase the Tension (Red) and Falcon Wing (Red) that play both.
Ravenous Rabble (Red)
Ravenous Rabble (Red)
Avg. played: Β 
2.342.341333333
25% of decksPercentage of decks that could play both Increase the Tension (Red) and Ravenous Rabble (Red) that play both.
Infecting Shot (Yellow)
Infecting Shot (Yellow)
Avg. played: Β 
2.002.000000000
25% of decksPercentage of decks that could play both Increase the Tension (Red) and Infecting Shot (Yellow) that play both.
Sedation Shot (Red)
Sedation Shot (Red)
Avg. played: Β 
2.252.254826255
25% of decksPercentage of decks that could play both Increase the Tension (Red) and Sedation Shot (Red) that play both.
Sleep Dart (Red)
Sleep Dart (Red)
Avg. played: Β 
2.362.355978261
24% of decksPercentage of decks that could play both Increase the Tension (Red) and Sleep Dart (Red) that play both.
Bolt'n' Shot (Red)
Bolt'n' Shot (Red)
Avg. played: Β 
2.642.642441860
23% of decksPercentage of decks that could play both Increase the Tension (Red) and Bolt'n' Shot (Red) that play both.
Murkmire Grapnel (Red)
Murkmire Grapnel (Red)
Avg. played: Β 
2.302.296875000
23% of decksPercentage of decks that could play both Increase the Tension (Red) and Murkmire Grapnel (Red) that play both.
Remorseless
Remorseless
Avg. played: Β 
2.682.679487179
22% of decksPercentage of decks that could play both Increase the Tension (Red) and Remorseless that play both.
Fatigue Shot (Red)
Fatigue Shot (Red)
Avg. played: Β 
2.302.302405498
22% of decksPercentage of decks that could play both Increase the Tension (Red) and Fatigue Shot (Red) that play both.
Red in the Ledger
Red in the Ledger
Avg. played: Β 
2.782.776515152
21% of decksPercentage of decks that could play both Increase the Tension (Red) and Red in the Ledger that play both.
Widowmaker (Red)
Widowmaker (Red)
Avg. played: Β 
2.322.318181818
21% of decksPercentage of decks that could play both Increase the Tension (Red) and Widowmaker (Red) that play both.
Hamstring Shot (Red)
Hamstring Shot (Red)
Avg. played: Β 
2.282.283154122
21% of decksPercentage of decks that could play both Increase the Tension (Red) and Hamstring Shot (Red) that play both.
Drill Shot (Red)
Drill Shot (Red)
Avg. played: Β 
2.642.643939394
20% of decksPercentage of decks that could play both Increase the Tension (Red) and Drill Shot (Red) that play both.
Infecting Shot (Blue)
Infecting Shot (Blue)
Avg. played: Β 
2.302.300000000
19% of decksPercentage of decks that could play both Increase the Tension (Red) and Infecting Shot (Blue) that play both.
Hemorrhage Bore (Red)
Hemorrhage Bore (Red)
Avg. played: Β 
2.322.316239316
19% of decksPercentage of decks that could play both Increase the Tension (Red) and Hemorrhage Bore (Red) that play both.
Spire Sniping (Blue)
Spire Sniping (Blue)
Avg. played: Β 
2.392.394067797
18% of decksPercentage of decks that could play both Increase the Tension (Red) and Spire Sniping (Blue) that play both.
Head Shot (Red)
Head Shot (Red)
Avg. played: Β 
2.002.000000000
18% of decksPercentage of decks that could play both Increase the Tension (Red) and Head Shot (Red) that play both.
Salvage Shot (Red)
Salvage Shot (Red)
Avg. played: Β 
2.002.000000000
14% of decksPercentage of decks that could play both Increase the Tension (Red) and Salvage Shot (Red) that play both.
Endless Arrow
Endless Arrow
Avg. played: Β 
2.572.568281938
13% of decksPercentage of decks that could play both Increase the Tension (Red) and Endless Arrow that play both.
Intoxicating Shot
Intoxicating Shot
Avg. played: Β 
2.292.288888889
13% of decksPercentage of decks that could play both Increase the Tension (Red) and Intoxicating Shot that play both.
Spire Sniping (Red)
Spire Sniping (Red)
Avg. played: Β 
2.002.000000000
12% of decksPercentage of decks that could play both Increase the Tension (Red) and Spire Sniping (Red) that play both.
Bolt'n' Shot (Yellow)
Bolt'n' Shot (Yellow)
Avg. played: Β 
2.662.660606061
11% of decksPercentage of decks that could play both Increase the Tension (Red) and Bolt'n' Shot (Yellow) that play both.
Battering Bolt
Battering Bolt
Avg. played: Β 
2.642.640243902
11% of decksPercentage of decks that could play both Increase the Tension (Red) and Battering Bolt that play both.
Barbed Undertow
Barbed Undertow
Avg. played: Β 
2.592.587837838
11% of decksPercentage of decks that could play both Increase the Tension (Red) and Barbed Undertow that play both.
Bolt'n' Shot (Blue)
Bolt'n' Shot (Blue)
Avg. played: Β 
3.003.000000000
11% of decksPercentage of decks that could play both Increase the Tension (Red) and Bolt'n' Shot (Blue) that play both.
Falcon Wing (Yellow)
Falcon Wing (Yellow)
Avg. played: Β 
2.002.000000000
10% of decksPercentage of decks that could play both Increase the Tension (Red) and Falcon Wing (Yellow) that play both.
Spire Sniping (Yellow)
Spire Sniping (Yellow)
Avg. played: Β 
2.002.000000000
10% of decksPercentage of decks that could play both Increase the Tension (Red) and Spire Sniping (Yellow) that play both.
Sic 'Em Shot (Red)
Sic 'Em Shot (Red)
Avg. played: Β 
2.002.000000000
9% of decksPercentage of decks that could play both Increase the Tension (Red) and Sic 'Em Shot (Red) that play both.
Ridge Rider Shot (Red)
Ridge Rider Shot (Red)
Avg. played: Β 
2.002.000000000
9% of decksPercentage of decks that could play both Increase the Tension (Red) and Ridge Rider Shot (Red) that play both.
Immobilizing Shot
Immobilizing Shot
Avg. played: Β 
2.592.585185185
9% of decksPercentage of decks that could play both Increase the Tension (Red) and Immobilizing Shot that play both.
Heat Seeker
Heat Seeker
Avg. played: Β 
2.582.584000000
8% of decksPercentage of decks that could play both Increase the Tension (Red) and Heat Seeker that play both.
Virulent Touch (Red)
Virulent Touch (Red)
Avg. played: Β 
2.002.000000000
8% of decksPercentage of decks that could play both Increase the Tension (Red) and Virulent Touch (Red) that play both.
Blizzard Bolt (Red)
Blizzard Bolt (Red)
Avg. played: Β 
2.452.446969697
8% of decksPercentage of decks that could play both Increase the Tension (Red) and Blizzard Bolt (Red) that play both.
Pathing Helix (Red)
Pathing Helix (Red)
Avg. played: Β 
2.002.000000000
8% of decksPercentage of decks that could play both Increase the Tension (Red) and Pathing Helix (Red) that play both.
Murkmire Grapnel (Yellow)
Murkmire Grapnel (Yellow)
Avg. played: Β 
2.002.000000000
7% of decksPercentage of decks that could play both Increase the Tension (Red) and Murkmire Grapnel (Yellow) that play both.
Head Shot (Blue)
Head Shot (Blue)
Avg. played: Β 
2.002.000000000
7% of decksPercentage of decks that could play both Increase the Tension (Red) and Head Shot (Blue) that play both.
Death Touch (Red)
Death Touch (Red)
Avg. played: Β 
2.452.451923077
7% of decksPercentage of decks that could play both Increase the Tension (Red) and Death Touch (Red) that play both.
Chilling Icevein (Red)
Chilling Icevein (Red)
Avg. played: Β 
2.472.469230769
7% of decksPercentage of decks that could play both Increase the Tension (Red) and Chilling Icevein (Red) that play both.
Widowmaker (Blue)
Widowmaker (Blue)
Avg. played: Β 
2.002.000000000
7% of decksPercentage of decks that could play both Increase the Tension (Red) and Widowmaker (Blue) that play both.
Scar for a Scar (Red)
Scar for a Scar (Red)
Avg. played: Β 
2.002.000000000
7% of decksPercentage of decks that could play both Increase the Tension (Red) and Scar for a Scar (Red) that play both.
Frost Lock
Frost Lock
Avg. played: Β 
3.003.000000000
6% of decksPercentage of decks that could play both Increase the Tension (Red) and Frost Lock that play both.
Enlightened Strike
Enlightened Strike
Avg. played: Β 
3.003.000000000
6% of decksPercentage of decks that could play both Increase the Tension (Red) and Enlightened Strike that play both.
Chilling Icevein (Yellow)
Chilling Icevein (Yellow)
Avg. played: Β 
3.003.000000000
6% of decksPercentage of decks that could play both Increase the Tension (Red) and Chilling Icevein (Yellow) that play both.
Blizzard Bolt (Yellow)
Blizzard Bolt (Yellow)
Avg. played: Β 
3.003.000000000
5% of decksPercentage of decks that could play both Increase the Tension (Red) and Blizzard Bolt (Yellow) that play both.
Sedation Shot (Blue)
Sedation Shot (Blue)
Avg. played: Β 
2.002.000000000
5% of decksPercentage of decks that could play both Increase the Tension (Red) and Sedation Shot (Blue) that play both.
Chilling Icevein (Blue)
Chilling Icevein (Blue)
Avg. played: Β 
3.003.000000000
5% of decksPercentage of decks that could play both Increase the Tension (Red) and Chilling Icevein (Blue) that play both.
Attack Reaction
Razor Reflex (Red)
Razor Reflex (Red)
Avg. played: Β 
2.002.000000000
8% of decksPercentage of decks that could play both Increase the Tension (Red) and Razor Reflex (Red) that play both.
Defense Reaction
Frailty Trap
Frailty Trap
Avg. played: Β 
2.322.317647059
22% of decksPercentage of decks that could play both Increase the Tension (Red) and Frailty Trap that play both.
Inertia Trap
Inertia Trap
Avg. played: Β 
2.292.286324786
21% of decksPercentage of decks that could play both Increase the Tension (Red) and Inertia Trap that play both.
Collapsing Trap
Collapsing Trap
Avg. played: Β 
1.001.000000000
19% of decksPercentage of decks that could play both Increase the Tension (Red) and Collapsing Trap that play both.
Buzzsaw Trap
Buzzsaw Trap
Avg. played: Β 
1.001.000000000
18% of decksPercentage of decks that could play both Increase the Tension (Red) and Buzzsaw Trap that play both.
Bloodrot Trap
Bloodrot Trap
Avg. played: Β 
2.322.320000000
17% of decksPercentage of decks that could play both Increase the Tension (Red) and Bloodrot Trap that play both.
Spike Pit Trap
Spike Pit Trap
Avg. played: Β 
1.001.000000000
16% of decksPercentage of decks that could play both Increase the Tension (Red) and Spike Pit Trap that play both.
Tarpit Trap
Tarpit Trap
Avg. played: Β 
2.382.383419689
15% of decksPercentage of decks that could play both Increase the Tension (Red) and Tarpit Trap that play both.
Boulder Trap
Boulder Trap
Avg. played: Β 
2.392.394285714
14% of decksPercentage of decks that could play both Increase the Tension (Red) and Boulder Trap that play both.
Pendulum Trap
Pendulum Trap
Avg. played: Β 
2.382.382113821
10% of decksPercentage of decks that could play both Increase the Tension (Red) and Pendulum Trap that play both.
Fate Foreseen
Fate Foreseen
Avg. played: Β 
2.382.377483444
10% of decksPercentage of decks that could play both Increase the Tension (Red) and Fate Foreseen that play both.
Sink Below (Red)
Sink Below (Red)
Avg. played: Β 
2.442.441558442
9% of decksPercentage of decks that could play both Increase the Tension (Red) and Sink Below (Red) that play both.
Take Cover (Red)
Take Cover (Red)
Avg. played: Β 
3.003.000000000
8% of decksPercentage of decks that could play both Increase the Tension (Red) and Take Cover (Red) that play both.
Pitfall Trap
Pitfall Trap
Avg. played: Β 
2.492.486486486
6% of decksPercentage of decks that could play both Increase the Tension (Red) and Pitfall Trap that play both.
Instant
Electrostatic Discharge (Red)
Electrostatic Discharge (Red)
Avg. played: Β 
2.002.000000000
13% of decksPercentage of decks that could play both Increase the Tension (Red) and Electrostatic Discharge (Red) that play both.
Arcane Polarity (Red)
Arcane Polarity (Red)
Avg. played: Β 
2.002.000000000
13% of decksPercentage of decks that could play both Increase the Tension (Red) and Arcane Polarity (Red) that play both.
Rain Razors
Rain Razors
Avg. played: Β 
2.652.653594771
11% of decksPercentage of decks that could play both Increase the Tension (Red) and Rain Razors that play both.
Arcane Polarity (Yellow)
Arcane Polarity (Yellow)
Avg. played: Β 
1.001.000000000
8% of decksPercentage of decks that could play both Increase the Tension (Red) and Arcane Polarity (Yellow) that play both.
Pulse of Volthaven
Pulse of Volthaven
Avg. played: Β 
1.001.000000000
8% of decksPercentage of decks that could play both Increase the Tension (Red) and Pulse of Volthaven that play both.
Memorial Ground (Yellow)
Memorial Ground (Yellow)
Avg. played: Β 
2.462.464912281
6% of decksPercentage of decks that could play both Increase the Tension (Red) and Memorial Ground (Yellow) that play both.
Reel In
Reel In
Avg. played: Β 
3.003.000000000
5% of decksPercentage of decks that could play both Increase the Tension (Red) and Reel In that play both.
Resource
Plague Hive
Plague Hive
Avg. played: Β 
1.001.000000000
5% of decksPercentage of decks that could play both Increase the Tension (Red) and Plague Hive that play both.