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Fletch a Red Tail
1772 decks (0.5663%)
Price History
Fletch a Red Tail
Ranger Action
Your next arrow attack this turn gains +4{p}. If it has an aim counter, it gains "Red cards have -1{d} while defending this." Go again
Average Card Type Distribution
Average Attack Value: 
2.442.435373199
Average Defense Value:  
2.612.605325231
Hero
Azalea
Azalea
12% of decksPercentage of decks that could play both Fletch a Red Tail and Azalea that play both.
Azalea, Ace in the Hole
Azalea, Ace in the Hole
12% of decksPercentage of decks that could play both Fletch a Red Tail and Azalea, Ace in the Hole that play both.
Riptide
Riptide
10% of decksPercentage of decks that could play both Fletch a Red Tail and Riptide that play both.
Riptide, Lurker of the Deep
Riptide, Lurker of the Deep
10% of decksPercentage of decks that could play both Fletch a Red Tail and Riptide, Lurker of the Deep that play both.
Equipment
Perch Grapplers
Perch Grapplers
63% of decksPercentage of decks that could play both Fletch a Red Tail and Perch Grapplers that play both.
banned - Classic Constructed
Bull's Eye Bracers
Bull's Eye Bracers
52% of decksPercentage of decks that could play both Fletch a Red Tail and Bull's Eye Bracers that play both.
Trench of Sunken Treasure
Trench of Sunken Treasure
48% of decksPercentage of decks that could play both Fletch a Red Tail and Trench of Sunken Treasure that play both.
Snapdragon Scalers
Snapdragon Scalers
46% of decksPercentage of decks that could play both Fletch a Red Tail and Snapdragon Scalers that play both.
Fyendal's Spring Tunic
Fyendal's Spring Tunic
44% of decksPercentage of decks that could play both Fletch a Red Tail and Fyendal's Spring Tunic that play both.
Crow's Nest
Crow's Nest
40% of decksPercentage of decks that could play both Fletch a Red Tail and Crow's Nest that play both.
Skullbone Crosswrap
Skullbone Crosswrap
40% of decksPercentage of decks that could play both Fletch a Red Tail and Skullbone Crosswrap that play both.
Quiver of Abyssal Depths
Quiver of Abyssal Depths
36% of decksPercentage of decks that could play both Fletch a Red Tail and Quiver of Abyssal Depths that play both.
New Horizon
New Horizon
35% of decksPercentage of decks that could play both Fletch a Red Tail and New Horizon that play both.
Hornet's Sting
Hornet's Sting
33% of decksPercentage of decks that could play both Fletch a Red Tail and Hornet's Sting that play both.
Quiver of Rustling Leaves
Quiver of Rustling Leaves
21% of decksPercentage of decks that could play both Fletch a Red Tail and Quiver of Rustling Leaves that play both.
Nullrune Boots
Nullrune Boots
21% of decksPercentage of decks that could play both Fletch a Red Tail and Nullrune Boots that play both.
Toxic Tips
Toxic Tips
20% of decksPercentage of decks that could play both Fletch a Red Tail and Toxic Tips that play both.
Nullrune Gloves
Nullrune Gloves
12% of decksPercentage of decks that could play both Fletch a Red Tail and Nullrune Gloves that play both.
Driftwood Quiver
Driftwood Quiver
11% of decksPercentage of decks that could play both Fletch a Red Tail and Driftwood Quiver that play both.
Blossom of Spring
Blossom of Spring
10% of decksPercentage of decks that could play both Fletch a Red Tail and Blossom of Spring that play both.
Bracers of Belief
Bracers of Belief
10% of decksPercentage of decks that could play both Fletch a Red Tail and Bracers of Belief that play both.
Wayfinder's Crest
Wayfinder's Crest
8% of decksPercentage of decks that could play both Fletch a Red Tail and Wayfinder's Crest that play both.
Crown of Providence
Crown of Providence
8% of decksPercentage of decks that could play both Fletch a Red Tail and Crown of Providence that play both.
Mask of Malicious Manifestations
Mask of Malicious Manifestations
7% of decksPercentage of decks that could play both Fletch a Red Tail and Mask of Malicious Manifestations that play both.
Nullrune Hood
Nullrune Hood
6% of decksPercentage of decks that could play both Fletch a Red Tail and Nullrune Hood that play both.
Threadbare Tunic
Threadbare Tunic
6% of decksPercentage of decks that could play both Fletch a Red Tail and Threadbare Tunic that play both.
Weapon
Barbed Castaway
Barbed Castaway
38% of decksPercentage of decks that could play both Fletch a Red Tail and Barbed Castaway that play both.
Death Dealer
Death Dealer
35% of decksPercentage of decks that could play both Fletch a Red Tail and Death Dealer that play both.
Sandscour Greatbow
Sandscour Greatbow
29% of decksPercentage of decks that could play both Fletch a Red Tail and Sandscour Greatbow that play both.
Dreadbore
Dreadbore
19% of decksPercentage of decks that could play both Fletch a Red Tail and Dreadbore that play both.
Action
Lace with Bloodrot
Lace with Bloodrot
Avg. played:  
2.682.678919730
51% of decksPercentage of decks that could play both Fletch a Red Tail and Lace with Bloodrot that play both.
Dead Eye
Dead Eye
Avg. played:  
2.772.769452450
45% of decksPercentage of decks that could play both Fletch a Red Tail and Dead Eye that play both.
Seek and Destroy
Seek and Destroy
Avg. played:  
2.742.741468459
40% of decksPercentage of decks that could play both Fletch a Red Tail and Seek and Destroy that play both.
Premeditate
Premeditate
Avg. played:  
2.802.801955990
37% of decksPercentage of decks that could play both Fletch a Red Tail and Premeditate that play both.
Codex of Frailty
Codex of Frailty
Avg. played:  
2.762.759051186
34% of decksPercentage of decks that could play both Fletch a Red Tail and Codex of Frailty that play both.
Nock the Deathwhistle
Nock the Deathwhistle
Avg. played:  
2.712.705018360
33% of decksPercentage of decks that could play both Fletch a Red Tail and Nock the Deathwhistle that play both.
Read the Glide Path (Red)
Read the Glide Path (Red)
Avg. played:  
2.662.658569501
28% of decksPercentage of decks that could play both Fletch a Red Tail and Read the Glide Path (Red) that play both.
Lace with Inertia
Lace with Inertia
Avg. played:  
2.432.430147059
25% of decksPercentage of decks that could play both Fletch a Red Tail and Lace with Inertia that play both.
Melting Point
Melting Point
Avg. played:  
2.632.630402385
24% of decksPercentage of decks that could play both Fletch a Red Tail and Melting Point that play both.
Fletch a Blue Tail
Fletch a Blue Tail
Avg. played:  
2.672.674418605
18% of decksPercentage of decks that could play both Fletch a Red Tail and Fletch a Blue Tail that play both.
Lace with Frailty
Lace with Frailty
Avg. played:  
2.312.309904153
16% of decksPercentage of decks that could play both Fletch a Red Tail and Lace with Frailty that play both.
Release the Tension (Red)
Release the Tension (Red)
Avg. played:  
2.672.672680412
15% of decksPercentage of decks that could play both Fletch a Red Tail and Release the Tension (Red) that play both.
Scout the Periphery (Red)
Scout the Periphery (Red)
Avg. played:  
2.402.401215805
11% of decksPercentage of decks that could play both Fletch a Red Tail and Scout the Periphery (Red) that play both.
Take Aim (Red)
Take Aim (Red)
Avg. played:  
2.542.536585366
10% of decksPercentage of decks that could play both Fletch a Red Tail and Take Aim (Red) that play both.
Point the Tip (Red)
Point the Tip (Red)
Avg. played:  
2.622.621621622
9% of decksPercentage of decks that could play both Fletch a Red Tail and Point the Tip (Red) that play both.
Read the Glide Path (Yellow)
Read the Glide Path (Yellow)
Avg. played:  
2.412.414096916
8% of decksPercentage of decks that could play both Fletch a Red Tail and Read the Glide Path (Yellow) that play both.
Codex of Bloodrot
Codex of Bloodrot
Avg. played:  
2.552.548117155
7% of decksPercentage of decks that could play both Fletch a Red Tail and Codex of Bloodrot that play both.
Toxicity (Red)
Toxicity (Red)
Avg. played:  
2.512.507177033
6% of decksPercentage of decks that could play both Fletch a Red Tail and Toxicity (Red) that play both.
Codex of Inertia
Codex of Inertia
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Fletch a Red Tail and Codex of Inertia that play both.
Toxicity (Blue)
Toxicity (Blue)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Fletch a Red Tail and Toxicity (Blue) that play both.
Attack Action
Judge, Jury, Executioner
Judge, Jury, Executioner
Avg. played:  
1.001.000000000
74% of decksPercentage of decks that could play both Fletch a Red Tail and Judge, Jury, Executioner that play both.
Infecting Shot (Red)
Infecting Shot (Red)
Avg. played:  
2.652.649492017
51% of decksPercentage of decks that could play both Fletch a Red Tail and Infecting Shot (Red) that play both.
Intoxicating Shot
Intoxicating Shot
Avg. played:  
2.762.755319149
41% of decksPercentage of decks that could play both Fletch a Red Tail and Intoxicating Shot that play both.
Barbed Undertow
Barbed Undertow
Avg. played:  
2.702.695274831
41% of decksPercentage of decks that could play both Fletch a Red Tail and Barbed Undertow that play both.
Remorseless
Remorseless
Avg. played:  
2.712.707317073
36% of decksPercentage of decks that could play both Fletch a Red Tail and Remorseless that play both.
Drill Shot (Red)
Drill Shot (Red)
Avg. played:  
2.482.480635551
34% of decksPercentage of decks that could play both Fletch a Red Tail and Drill Shot (Red) that play both.
Red in the Ledger
Red in the Ledger
Avg. played:  
2.712.705378973
33% of decksPercentage of decks that could play both Fletch a Red Tail and Red in the Ledger that play both.
Bolt'n' Shot (Red)
Bolt'n' Shot (Red)
Avg. played:  
2.712.707347447
32% of decksPercentage of decks that could play both Fletch a Red Tail and Bolt'n' Shot (Red) that play both.
Infecting Shot (Blue)
Infecting Shot (Blue)
Avg. played:  
2.692.685714286
27% of decksPercentage of decks that could play both Fletch a Red Tail and Infecting Shot (Blue) that play both.
Immobilizing Shot
Immobilizing Shot
Avg. played:  
2.622.615279673
25% of decksPercentage of decks that could play both Fletch a Red Tail and Immobilizing Shot that play both.
Spire Sniping (Blue)
Spire Sniping (Blue)
Avg. played:  
2.622.617862372
24% of decksPercentage of decks that could play both Fletch a Red Tail and Spire Sniping (Blue) that play both.
Heat Seeker
Heat Seeker
Avg. played:  
2.762.757383966
20% of decksPercentage of decks that could play both Fletch a Red Tail and Heat Seeker that play both.
Battering Bolt
Battering Bolt
Avg. played:  
2.722.718875502
20% of decksPercentage of decks that could play both Fletch a Red Tail and Battering Bolt that play both.
Ravenous Rabble (Red)
Ravenous Rabble (Red)
Avg. played:  
2.612.608849558
19% of decksPercentage of decks that could play both Fletch a Red Tail and Ravenous Rabble (Red) that play both.
Hemorrhage Bore (Red)
Hemorrhage Bore (Red)
Avg. played:  
2.682.684210526
19% of decksPercentage of decks that could play both Fletch a Red Tail and Hemorrhage Bore (Red) that play both.
Falcon Wing (Red)
Falcon Wing (Red)
Avg. played:  
2.622.623836127
19% of decksPercentage of decks that could play both Fletch a Red Tail and Falcon Wing (Red) that play both.
Sedation Shot (Red)
Sedation Shot (Red)
Avg. played:  
2.572.574468085
18% of decksPercentage of decks that could play both Fletch a Red Tail and Sedation Shot (Red) that play both.
Bolt'n' Shot (Blue)
Bolt'n' Shot (Blue)
Avg. played:  
2.652.645875252
18% of decksPercentage of decks that could play both Fletch a Red Tail and Bolt'n' Shot (Blue) that play both.
Endless Arrow
Endless Arrow
Avg. played:  
2.632.629955947
16% of decksPercentage of decks that could play both Fletch a Red Tail and Endless Arrow that play both.
Death Touch (Red)
Death Touch (Red)
Avg. played:  
2.692.690909091
15% of decksPercentage of decks that could play both Fletch a Red Tail and Death Touch (Red) that play both.
Bolt'n' Shot (Yellow)
Bolt'n' Shot (Yellow)
Avg. played:  
2.632.633251834
15% of decksPercentage of decks that could play both Fletch a Red Tail and Bolt'n' Shot (Yellow) that play both.
Widowmaker (Red)
Widowmaker (Red)
Avg. played:  
2.412.409195402
15% of decksPercentage of decks that could play both Fletch a Red Tail and Widowmaker (Red) that play both.
Withering Shot (Red)
Withering Shot (Red)
Avg. played:  
2.472.466244726
14% of decksPercentage of decks that could play both Fletch a Red Tail and Withering Shot (Red) that play both.
Murkmire Grapnel (Red)
Murkmire Grapnel (Red)
Avg. played:  
2.122.115023474
11% of decksPercentage of decks that could play both Fletch a Red Tail and Murkmire Grapnel (Red) that play both.
Enlightened Strike
Enlightened Strike
Avg. played:  
3.003.000000000
11% of decksPercentage of decks that could play both Fletch a Red Tail and Enlightened Strike that play both.
Spire Sniping (Red)
Spire Sniping (Red)
Avg. played:  
2.452.446991404
11% of decksPercentage of decks that could play both Fletch a Red Tail and Spire Sniping (Red) that play both.
Fatigue Shot (Red)
Fatigue Shot (Red)
Avg. played:  
2.622.615384615
10% of decksPercentage of decks that could play both Fletch a Red Tail and Fatigue Shot (Red) that play both.
Spire Sniping (Yellow)
Spire Sniping (Yellow)
Avg. played:  
2.392.389078498
10% of decksPercentage of decks that could play both Fletch a Red Tail and Spire Sniping (Yellow) that play both.
Sleep Dart (Red)
Sleep Dart (Red)
Avg. played:  
2.502.500000000
10% of decksPercentage of decks that could play both Fletch a Red Tail and Sleep Dart (Red) that play both.
Infecting Shot (Yellow)
Infecting Shot (Yellow)
Avg. played:  
2.582.577319588
9% of decksPercentage of decks that could play both Fletch a Red Tail and Infecting Shot (Yellow) that play both.
Sedation Shot (Blue)
Sedation Shot (Blue)
Avg. played:  
2.522.517241379
8% of decksPercentage of decks that could play both Fletch a Red Tail and Sedation Shot (Blue) that play both.
Searing Shot (Red)
Searing Shot (Red)
Avg. played:  
2.552.551111111
7% of decksPercentage of decks that could play both Fletch a Red Tail and Searing Shot (Red) that play both.
Command and Conquer
Command and Conquer
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Fletch a Red Tail and Command and Conquer that play both.
Skybound Shot (Red)
Skybound Shot (Red)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Fletch a Red Tail and Skybound Shot (Red) that play both.
Drill Shot (Blue)
Drill Shot (Blue)
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Fletch a Red Tail and Drill Shot (Blue) that play both.
Defense Reaction
Collapsing Trap
Collapsing Trap
Avg. played:  
1.001.000000000
34% of decksPercentage of decks that could play both Fletch a Red Tail and Collapsing Trap that play both.
Buzzsaw Trap
Buzzsaw Trap
Avg. played:  
1.001.000000000
34% of decksPercentage of decks that could play both Fletch a Red Tail and Buzzsaw Trap that play both.
Spike Pit Trap
Spike Pit Trap
Avg. played:  
1.001.000000000
30% of decksPercentage of decks that could play both Fletch a Red Tail and Spike Pit Trap that play both.
Tarpit Trap
Tarpit Trap
Avg. played:  
2.642.635458167
18% of decksPercentage of decks that could play both Fletch a Red Tail and Tarpit Trap that play both.
Boulder Trap
Boulder Trap
Avg. played:  
2.592.592445328
17% of decksPercentage of decks that could play both Fletch a Red Tail and Boulder Trap that play both.
Frailty Trap
Frailty Trap
Avg. played:  
2.582.582125604
14% of decksPercentage of decks that could play both Fletch a Red Tail and Frailty Trap that play both.
Pitfall Trap
Pitfall Trap
Avg. played:  
2.572.569364162
11% of decksPercentage of decks that could play both Fletch a Red Tail and Pitfall Trap that play both.
Inertia Trap
Inertia Trap
Avg. played:  
2.582.579113924
10% of decksPercentage of decks that could play both Fletch a Red Tail and Inertia Trap that play both.
Sink Below (Red)
Sink Below (Red)
Avg. played:  
3.003.000000000
10% of decksPercentage of decks that could play both Fletch a Red Tail and Sink Below (Red) that play both.
Bloodrot Trap
Bloodrot Trap
Avg. played:  
2.552.545787546
8% of decksPercentage of decks that could play both Fletch a Red Tail and Bloodrot Trap that play both.
Fate Foreseen
Fate Foreseen
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Fletch a Red Tail and Fate Foreseen that play both.
Tripwire Trap
Tripwire Trap
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Fletch a Red Tail and Tripwire Trap that play both.
Pendulum Trap
Pendulum Trap
Avg. played:  
2.522.524064171
6% of decksPercentage of decks that could play both Fletch a Red Tail and Pendulum Trap that play both.
Rockslide Trap
Rockslide Trap
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Fletch a Red Tail and Rockslide Trap that play both.
Instant
Rain Razors
Rain Razors
Avg. played:  
2.652.648148148
14% of decksPercentage of decks that could play both Fletch a Red Tail and Rain Razors that play both.
Memorial Ground (Yellow)
Memorial Ground (Yellow)
Avg. played:  
2.622.615942029
10% of decksPercentage of decks that could play both Fletch a Red Tail and Memorial Ground (Yellow) that play both.
Reel In
Reel In
Avg. played:  
1.901.900000000
9% of decksPercentage of decks that could play both Fletch a Red Tail and Reel In that play both.
Resource
Eye of Ophidia
Eye of Ophidia
Avg. played:  
1.001.000000000
9% of decksPercentage of decks that could play both Fletch a Red Tail and Eye of Ophidia that play both.
Plague Hive
Plague Hive
Avg. played:  
1.001.000000000
9% of decksPercentage of decks that could play both Fletch a Red Tail and Plague Hive that play both.