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Fletch a Red Tail
3137 decks (0.4270%)
Price History
Fletch a Red Tail
Ranger Action
Your next arrow attack this turn gains +4{p}. If it has an aim counter, it gains "Red cards have -1{d} while defending this." Go again
Average Card Type Distribution
Average Attack Value: 
2.432.430504736
Average Defense Value:  
2.622.623026403
Hero
Marlynn, Treasure Hunter
Marlynn, Treasure Hunter
17% of decksPercentage of decks that could play both Fletch a Red Tail and Marlynn, Treasure Hunter that play both.
Azalea
Azalea
11% of decksPercentage of decks that could play both Fletch a Red Tail and Azalea that play both.
Riptide
Riptide
8% of decksPercentage of decks that could play both Fletch a Red Tail and Riptide that play both.
living legend - Classic Constructed
Azalea, Ace in the Hole
Azalea, Ace in the Hole
6% of decksPercentage of decks that could play both Fletch a Red Tail and Azalea, Ace in the Hole that play both.
Riptide, Lurker of the Deep
Riptide, Lurker of the Deep
6% of decksPercentage of decks that could play both Fletch a Red Tail and Riptide, Lurker of the Deep that play both.
Equipment
Sharp Shooters
Sharp Shooters
66% of decksPercentage of decks that could play both Fletch a Red Tail and Sharp Shooters that play both.
Enchanted Quiver
Enchanted Quiver
59% of decksPercentage of decks that could play both Fletch a Red Tail and Enchanted Quiver that play both.
Flight Path
Flight Path
56% of decksPercentage of decks that could play both Fletch a Red Tail and Flight Path that play both.
Bull's Eye Bracers
Bull's Eye Bracers
54% of decksPercentage of decks that could play both Fletch a Red Tail and Bull's Eye Bracers that play both.
Perch Grapplers
Perch Grapplers
50% of decksPercentage of decks that could play both Fletch a Red Tail and Perch Grapplers that play both.
Trench of Sunken Treasure
Trench of Sunken Treasure
49% of decksPercentage of decks that could play both Fletch a Red Tail and Trench of Sunken Treasure that play both.
Sealace Sarong
Sealace Sarong
44% of decksPercentage of decks that could play both Fletch a Red Tail and Sealace Sarong that play both.
Longdraw Half-Glove
Longdraw Half-Glove
43% of decksPercentage of decks that could play both Fletch a Red Tail and Longdraw Half-Glove that play both.
New Horizon
New Horizon
42% of decksPercentage of decks that could play both Fletch a Red Tail and New Horizon that play both.
Snapdragon Scalers
Snapdragon Scalers
40% of decksPercentage of decks that could play both Fletch a Red Tail and Snapdragon Scalers that play both.
Fyendal's Spring Tunic
Fyendal's Spring Tunic
39% of decksPercentage of decks that could play both Fletch a Red Tail and Fyendal's Spring Tunic that play both.
Quiver of Abyssal Depths
Quiver of Abyssal Depths
38% of decksPercentage of decks that could play both Fletch a Red Tail and Quiver of Abyssal Depths that play both.
Crow's Nest
Crow's Nest
34% of decksPercentage of decks that could play both Fletch a Red Tail and Crow's Nest that play both.
Skullbone Crosswrap
Skullbone Crosswrap
32% of decksPercentage of decks that could play both Fletch a Red Tail and Skullbone Crosswrap that play both.
Hornet's Sting
Hornet's Sting
21% of decksPercentage of decks that could play both Fletch a Red Tail and Hornet's Sting that play both.
Quiver of Rustling Leaves
Quiver of Rustling Leaves
20% of decksPercentage of decks that could play both Fletch a Red Tail and Quiver of Rustling Leaves that play both.
Nullrune Boots
Nullrune Boots
18% of decksPercentage of decks that could play both Fletch a Red Tail and Nullrune Boots that play both.
Hidden Agenda
Hidden Agenda
14% of decksPercentage of decks that could play both Fletch a Red Tail and Hidden Agenda that play both.
Toxic Tips
Toxic Tips
13% of decksPercentage of decks that could play both Fletch a Red Tail and Toxic Tips that play both.
Driftwood Quiver
Driftwood Quiver
11% of decksPercentage of decks that could play both Fletch a Red Tail and Driftwood Quiver that play both.
Target Totalizer
Target Totalizer
10% of decksPercentage of decks that could play both Fletch a Red Tail and Target Totalizer that play both.
Blossom of Spring
Blossom of Spring
8% of decksPercentage of decks that could play both Fletch a Red Tail and Blossom of Spring that play both.
Glidewell Fins
Glidewell Fins
8% of decksPercentage of decks that could play both Fletch a Red Tail and Glidewell Fins that play both.
Wayfinder's Crest
Wayfinder's Crest
8% of decksPercentage of decks that could play both Fletch a Red Tail and Wayfinder's Crest that play both.
Nullrune Gloves
Nullrune Gloves
7% of decksPercentage of decks that could play both Fletch a Red Tail and Nullrune Gloves that play both.
Mask of Malicious Manifestations
Mask of Malicious Manifestations
7% of decksPercentage of decks that could play both Fletch a Red Tail and Mask of Malicious Manifestations that play both.
Bracers of Belief
Bracers of Belief
6% of decksPercentage of decks that could play both Fletch a Red Tail and Bracers of Belief that play both.
Crown of Providence
Crown of Providence
6% of decksPercentage of decks that could play both Fletch a Red Tail and Crown of Providence that play both.
Threadbare Tunic
Threadbare Tunic
5% of decksPercentage of decks that could play both Fletch a Red Tail and Threadbare Tunic that play both.
Gold-Baited Hook
Gold-Baited Hook
5% of decksPercentage of decks that could play both Fletch a Red Tail and Gold-Baited Hook that play both.
Weapon
Barbed Castaway
Barbed Castaway
41% of decksPercentage of decks that could play both Fletch a Red Tail and Barbed Castaway that play both.
Sandscour Greatbow
Sandscour Greatbow
31% of decksPercentage of decks that could play both Fletch a Red Tail and Sandscour Greatbow that play both.
living legend - Classic Constructed
Death Dealer
Death Dealer
29% of decksPercentage of decks that could play both Fletch a Red Tail and Death Dealer that play both.
Dreadbore
Dreadbore
20% of decksPercentage of decks that could play both Fletch a Red Tail and Dreadbore that play both.
Redspine Manta
Redspine Manta
6% of decksPercentage of decks that could play both Fletch a Red Tail and Redspine Manta that play both.
Hammerhead, Harpoon Cannon
Hammerhead, Harpoon Cannon
6% of decksPercentage of decks that could play both Fletch a Red Tail and Hammerhead, Harpoon Cannon that play both.
Action
New
Take the Bait
Take the Bait
Avg. played:  
2.652.645161290
57% of decksPercentage of decks that could play both Fletch a Red Tail and Take the Bait that play both.
Lace with Bloodrot
Lace with Bloodrot
Avg. played:  
2.732.732503220
54% of decksPercentage of decks that could play both Fletch a Red Tail and Lace with Bloodrot that play both.
Dead Eye
Dead Eye
Avg. played:  
2.822.822724882
50% of decksPercentage of decks that could play both Fletch a Red Tail and Dead Eye that play both.
Line It Up
Line It Up
Avg. played:  
2.862.855203620
49% of decksPercentage of decks that could play both Fletch a Red Tail and Line It Up that play both.
Seek and Destroy
Seek and Destroy
Avg. played:  
2.792.794828555
45% of decksPercentage of decks that could play both Fletch a Red Tail and Seek and Destroy that play both.
Murky Water
Murky Water
Avg. played:  
2.842.844202899
43% of decksPercentage of decks that could play both Fletch a Red Tail and Murky Water that play both.
Premeditate
Premeditate
Avg. played:  
2.852.850657895
41% of decksPercentage of decks that could play both Fletch a Red Tail and Premeditate that play both.
Codex of Frailty
Codex of Frailty
Avg. played:  
2.822.823454430
41% of decksPercentage of decks that could play both Fletch a Red Tail and Codex of Frailty that play both.
Nock the Deathwhistle
Nock the Deathwhistle
Avg. played:  
2.742.743609023
32% of decksPercentage of decks that could play both Fletch a Red Tail and Nock the Deathwhistle that play both.
Read the Glide Path (Red)
Read the Glide Path (Red)
Avg. played:  
2.712.706210191
28% of decksPercentage of decks that could play both Fletch a Red Tail and Read the Glide Path (Red) that play both.
Lace with Inertia
Lace with Inertia
Avg. played:  
2.682.677979479
27% of decksPercentage of decks that could play both Fletch a Red Tail and Lace with Inertia that play both.
Plan for the Worst
Plan for the Worst
Avg. played:  
2.602.597765363
25% of decksPercentage of decks that could play both Fletch a Red Tail and Plan for the Worst that play both.
Melting Point
Melting Point
Avg. played:  
2.592.589353612
20% of decksPercentage of decks that could play both Fletch a Red Tail and Melting Point that play both.
Lace with Frailty
Lace with Frailty
Avg. played:  
2.582.582591494
19% of decksPercentage of decks that could play both Fletch a Red Tail and Lace with Frailty that play both.
Release the Tension (Red)
Release the Tension (Red)
Avg. played:  
2.692.694960212
17% of decksPercentage of decks that could play both Fletch a Red Tail and Release the Tension (Red) that play both.
Fletch a Blue Tail
Fletch a Blue Tail
Avg. played:  
2.672.666666667
14% of decksPercentage of decks that could play both Fletch a Red Tail and Fletch a Blue Tail that play both.
Drop the Anchor
Drop the Anchor
Avg. played:  
2.652.645161290
13% of decksPercentage of decks that could play both Fletch a Red Tail and Drop the Anchor that play both.
Point the Tip (Red)
Point the Tip (Red)
Avg. played:  
2.652.646840149
11% of decksPercentage of decks that could play both Fletch a Red Tail and Point the Tip (Red) that play both.
Scout the Periphery (Red)
Scout the Periphery (Red)
Avg. played:  
2.402.399635036
10% of decksPercentage of decks that could play both Fletch a Red Tail and Scout the Periphery (Red) that play both.
Take Aim (Red)
Take Aim (Red)
Avg. played:  
2.562.560283688
10% of decksPercentage of decks that could play both Fletch a Red Tail and Take Aim (Red) that play both.
Call in the Big Guns (Red)
Call in the Big Guns (Red)
Avg. played:  
2.582.576923077
10% of decksPercentage of decks that could play both Fletch a Red Tail and Call in the Big Guns (Red) that play both.
Line
Line
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Fletch a Red Tail and Line that play both.
Sinker
Sinker
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Fletch a Red Tail and Sinker that play both.
Big Game Trophy Shot
Big Game Trophy Shot
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Fletch a Red Tail and Big Game Trophy Shot that play both.
Codex of Bloodrot
Codex of Bloodrot
Avg. played:  
2.542.541786744
6% of decksPercentage of decks that could play both Fletch a Red Tail and Codex of Bloodrot that play both.
Read the Glide Path (Yellow)
Read the Glide Path (Yellow)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Fletch a Red Tail and Read the Glide Path (Yellow) that play both.
Attack Action
Stone Rain
Stone Rain
Avg. played:  
2.842.839252336
58% of decksPercentage of decks that could play both Fletch a Red Tail and Stone Rain that play both.
Infecting Shot (Red)
Infecting Shot (Red)
Avg. played:  
2.652.653161175
47% of decksPercentage of decks that could play both Fletch a Red Tail and Infecting Shot (Red) that play both.
Judge, Jury, Executioner
Judge, Jury, Executioner
Avg. played:  
1.001.000000000
40% of decksPercentage of decks that could play both Fletch a Red Tail and Judge, Jury, Executioner that play both.
Barbed Undertow
Barbed Undertow
Avg. played:  
2.682.678925861
37% of decksPercentage of decks that could play both Fletch a Red Tail and Barbed Undertow that play both.
Remorseless
Remorseless
Avg. played:  
2.732.733638743
36% of decksPercentage of decks that could play both Fletch a Red Tail and Remorseless that play both.
New
Mage Hunter Arrow
Mage Hunter Arrow
Avg. played:  
2.502.500000000
35% of decksPercentage of decks that could play both Fletch a Red Tail and Mage Hunter Arrow that play both.
Drill Shot (Red)
Drill Shot (Red)
Avg. played:  
2.492.492809735
34% of decksPercentage of decks that could play both Fletch a Red Tail and Drill Shot (Red) that play both.
Bolt'n' Shot (Red)
Bolt'n' Shot (Red)
Avg. played:  
2.732.730194320
31% of decksPercentage of decks that could play both Fletch a Red Tail and Bolt'n' Shot (Red) that play both.
Infecting Shot (Blue)
Infecting Shot (Blue)
Avg. played:  
2.732.732830189
31% of decksPercentage of decks that could play both Fletch a Red Tail and Infecting Shot (Blue) that play both.
Red in the Ledger
Red in the Ledger
Avg. played:  
2.742.740428790
31% of decksPercentage of decks that could play both Fletch a Red Tail and Red in the Ledger that play both.
Immobilizing Shot
Immobilizing Shot
Avg. played:  
2.672.665214234
29% of decksPercentage of decks that could play both Fletch a Red Tail and Immobilizing Shot that play both.
Intoxicating Shot
Intoxicating Shot
Avg. played:  
2.772.765625000
28% of decksPercentage of decks that could play both Fletch a Red Tail and Intoxicating Shot that play both.
Battering Bolt
Battering Bolt
Avg. played:  
2.722.720616570
24% of decksPercentage of decks that could play both Fletch a Red Tail and Battering Bolt that play both.
Spire Sniping (Blue)
Spire Sniping (Blue)
Avg. played:  
2.632.632282713
21% of decksPercentage of decks that could play both Fletch a Red Tail and Spire Sniping (Blue) that play both.
Heat Seeker
Heat Seeker
Avg. played:  
2.742.744803695
21% of decksPercentage of decks that could play both Fletch a Red Tail and Heat Seeker that play both.
Endless Arrow
Endless Arrow
Avg. played:  
2.362.355670103
20% of decksPercentage of decks that could play both Fletch a Red Tail and Endless Arrow that play both.
Falcon Wing (Red)
Falcon Wing (Red)
Avg. played:  
2.642.635483871
19% of decksPercentage of decks that could play both Fletch a Red Tail and Falcon Wing (Red) that play both.
Murkmire Grapnel (Red)
Murkmire Grapnel (Red)
Avg. played:  
2.522.524390244
18% of decksPercentage of decks that could play both Fletch a Red Tail and Murkmire Grapnel (Red) that play both.
Hemorrhage Bore (Red)
Hemorrhage Bore (Red)
Avg. played:  
2.682.679369251
16% of decksPercentage of decks that could play both Fletch a Red Tail and Hemorrhage Bore (Red) that play both.
Ravenous Rabble (Red)
Ravenous Rabble (Red)
Avg. played:  
2.582.579012346
15% of decksPercentage of decks that could play both Fletch a Red Tail and Ravenous Rabble (Red) that play both.
Bolt'n' Shot (Blue)
Bolt'n' Shot (Blue)
Avg. played:  
2.662.664285714
15% of decksPercentage of decks that could play both Fletch a Red Tail and Bolt'n' Shot (Blue) that play both.
Sedation Shot (Red)
Sedation Shot (Red)
Avg. played:  
2.542.537296037
15% of decksPercentage of decks that could play both Fletch a Red Tail and Sedation Shot (Red) that play both.
Bolt'n' Shot (Yellow)
Bolt'n' Shot (Yellow)
Avg. played:  
2.672.671361502
14% of decksPercentage of decks that could play both Fletch a Red Tail and Bolt'n' Shot (Yellow) that play both.
Withering Shot (Red)
Withering Shot (Red)
Avg. played:  
2.422.416430595
13% of decksPercentage of decks that could play both Fletch a Red Tail and Withering Shot (Red) that play both.
Widowmaker (Red)
Widowmaker (Red)
Avg. played:  
2.402.395488722
13% of decksPercentage of decks that could play both Fletch a Red Tail and Widowmaker (Red) that play both.
Sleep Dart (Red)
Sleep Dart (Red)
Avg. played:  
2.482.480916031
11% of decksPercentage of decks that could play both Fletch a Red Tail and Sleep Dart (Red) that play both.
Swift Shot
Swift Shot
Avg. played:  
3.003.000000000
11% of decksPercentage of decks that could play both Fletch a Red Tail and Swift Shot that play both.
Enlightened Strike
Enlightened Strike
Avg. played:  
3.003.000000000
10% of decksPercentage of decks that could play both Fletch a Red Tail and Enlightened Strike that play both.
Death Touch (Red)
Death Touch (Red)
Avg. played:  
2.652.652747253
9% of decksPercentage of decks that could play both Fletch a Red Tail and Death Touch (Red) that play both.
Fatigue Shot (Red)
Fatigue Shot (Red)
Avg. played:  
2.562.556390977
9% of decksPercentage of decks that could play both Fletch a Red Tail and Fatigue Shot (Red) that play both.
Sedation Shot (Blue)
Sedation Shot (Blue)
Avg. played:  
2.542.537313433
9% of decksPercentage of decks that could play both Fletch a Red Tail and Sedation Shot (Blue) that play both.
Spire Sniping (Red)
Spire Sniping (Red)
Avg. played:  
2.402.400835073
9% of decksPercentage of decks that could play both Fletch a Red Tail and Spire Sniping (Red) that play both.
Spire Sniping (Yellow)
Spire Sniping (Yellow)
Avg. played:  
2.432.431818182
9% of decksPercentage of decks that could play both Fletch a Red Tail and Spire Sniping (Yellow) that play both.
Infecting Shot (Yellow)
Infecting Shot (Yellow)
Avg. played:  
2.562.562780269
8% of decksPercentage of decks that could play both Fletch a Red Tail and Infecting Shot (Yellow) that play both.
Barbed Barrage
Barbed Barrage
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Fletch a Red Tail and Barbed Barrage that play both.
Call for Backup
Call for Backup
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Fletch a Red Tail and Call for Backup that play both.
King Kraken Harpoon
King Kraken Harpoon
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Fletch a Red Tail and King Kraken Harpoon that play both.
King Shark Harpoon
King Shark Harpoon
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Fletch a Red Tail and King Shark Harpoon that play both.
Searing Shot (Red)
Searing Shot (Red)
Avg. played:  
2.532.528795812
6% of decksPercentage of decks that could play both Fletch a Red Tail and Searing Shot (Red) that play both.
Dry Powder Shot
Dry Powder Shot
Avg. played:  
2.532.529411765
6% of decksPercentage of decks that could play both Fletch a Red Tail and Dry Powder Shot that play both.
Blue Fin Harpoon
Blue Fin Harpoon
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Fletch a Red Tail and Blue Fin Harpoon that play both.
Red Fin Harpoon
Red Fin Harpoon
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Fletch a Red Tail and Red Fin Harpoon that play both.
Yellow Fin Harpoon
Yellow Fin Harpoon
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Fletch a Red Tail and Yellow Fin Harpoon that play both.
Command and Conquer
Command and Conquer
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Fletch a Red Tail and Command and Conquer that play both.
Defense Reaction
Collapsing Trap
Collapsing Trap
Avg. played:  
1.001.000000000
39% of decksPercentage of decks that could play both Fletch a Red Tail and Collapsing Trap that play both.
Buzzsaw Trap
Buzzsaw Trap
Avg. played:  
1.001.000000000
39% of decksPercentage of decks that could play both Fletch a Red Tail and Buzzsaw Trap that play both.
Spike Pit Trap
Spike Pit Trap
Avg. played:  
1.001.000000000
36% of decksPercentage of decks that could play both Fletch a Red Tail and Spike Pit Trap that play both.
Tarpit Trap
Tarpit Trap
Avg. played:  
2.722.721428571
26% of decksPercentage of decks that could play both Fletch a Red Tail and Tarpit Trap that play both.
Boulder Trap
Boulder Trap
Avg. played:  
2.652.650875386
20% of decksPercentage of decks that could play both Fletch a Red Tail and Boulder Trap that play both.
Frailty Trap
Frailty Trap
Avg. played:  
2.652.648437500
19% of decksPercentage of decks that could play both Fletch a Red Tail and Frailty Trap that play both.
Inertia Trap
Inertia Trap
Avg. played:  
2.642.637254902
15% of decksPercentage of decks that could play both Fletch a Red Tail and Inertia Trap that play both.
Pitfall Trap
Pitfall Trap
Avg. played:  
2.552.553546592
13% of decksPercentage of decks that could play both Fletch a Red Tail and Pitfall Trap that play both.
Chain Reaction
Chain Reaction
Avg. played:  
3.003.000000000
12% of decksPercentage of decks that could play both Fletch a Red Tail and Chain Reaction that play both.
Sink Below (Red)
Sink Below (Red)
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Fletch a Red Tail and Sink Below (Red) that play both.
Bloodrot Trap
Bloodrot Trap
Avg. played:  
2.542.535545024
7% of decksPercentage of decks that could play both Fletch a Red Tail and Bloodrot Trap that play both.
Fate Foreseen
Fate Foreseen
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Fletch a Red Tail and Fate Foreseen that play both.
Tripwire Trap
Tripwire Trap
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Fletch a Red Tail and Tripwire Trap that play both.
Pendulum Trap
Pendulum Trap
Avg. played:  
2.502.497354497
6% of decksPercentage of decks that could play both Fletch a Red Tail and Pendulum Trap that play both.
Rockslide Trap
Rockslide Trap
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Fletch a Red Tail and Rockslide Trap that play both.
Block
Return Fire
Return Fire
Avg. played:  
2.752.745098039
26% of decksPercentage of decks that could play both Fletch a Red Tail and Return Fire that play both.
Instant
Rain Razors
Rain Razors
Avg. played:  
2.632.630075188
13% of decksPercentage of decks that could play both Fletch a Red Tail and Rain Razors that play both.
Memorial Ground (Yellow)
Memorial Ground (Yellow)
Avg. played:  
2.652.646123260
10% of decksPercentage of decks that could play both Fletch a Red Tail and Memorial Ground (Yellow) that play both.
Remembrance
Remembrance
Avg. played:  
1.001.000000000
6% of decksPercentage of decks that could play both Fletch a Red Tail and Remembrance that play both.
Resource
New
Authority of Ataya
Authority of Ataya
Avg. played:  
1.001.000000000
10% of decksPercentage of decks that could play both Fletch a Red Tail and Authority of Ataya that play both.
Eye of Ophidia
Eye of Ophidia
Avg. played:  
1.001.000000000
8% of decksPercentage of decks that could play both Fletch a Red Tail and Eye of Ophidia that play both.
Plague Hive
Plague Hive
Avg. played:  
1.001.000000000
7% of decksPercentage of decks that could play both Fletch a Red Tail and Plague Hive that play both.