banner
Tripwire Trap
6641 decks (0.8838%)
Price History
Tripwire Trap
Ranger Defense Reaction - Trap
Tripwire Trap can only be played from arsenal. Hit effects don't trigger this chain linkΒ unless the attacking hero pays [1 Resource].
Average Card Type Distribution
Average Attack Value:Β 
2.952.946847854
Average Defense Value: Β 
2.622.622448352
Hero
Riptide
Riptide
31% of decksPercentage of decks that could play both Tripwire Trap and Riptide that play both.
Riptide, Lurker of the Deep
Riptide, Lurker of the Deep
21% of decksPercentage of decks that could play both Tripwire Trap and Riptide, Lurker of the Deep that play both.
Equipment
Trench of Sunken Treasure
Trench of Sunken Treasure
87% of decksPercentage of decks that could play both Tripwire Trap and Trench of Sunken Treasure that play both.
Quiver of Abyssal Depths
Quiver of Abyssal Depths
63% of decksPercentage of decks that could play both Tripwire Trap and Quiver of Abyssal Depths that play both.
Perch Grapplers
Perch Grapplers
62% of decksPercentage of decks that could play both Tripwire Trap and Perch Grapplers that play both.
Sharp Shooters
Sharp Shooters
50% of decksPercentage of decks that could play both Tripwire Trap and Sharp Shooters that play both.
Bull's Eye Bracers
Bull's Eye Bracers
48% of decksPercentage of decks that could play both Tripwire Trap and Bull's Eye Bracers that play both.
New Horizon
New Horizon
37% of decksPercentage of decks that could play both Tripwire Trap and New Horizon that play both.
Longdraw Half-Glove
Longdraw Half-Glove
36% of decksPercentage of decks that could play both Tripwire Trap and Longdraw Half-Glove that play both.
Enchanted Quiver
Enchanted Quiver
35% of decksPercentage of decks that could play both Tripwire Trap and Enchanted Quiver that play both.
Sealace Sarong
Sealace Sarong
32% of decksPercentage of decks that could play both Tripwire Trap and Sealace Sarong that play both.
Snapdragon Scalers
Snapdragon Scalers
29% of decksPercentage of decks that could play both Tripwire Trap and Snapdragon Scalers that play both.
Nullrune Boots
Nullrune Boots
22% of decksPercentage of decks that could play both Tripwire Trap and Nullrune Boots that play both.
Crown of Providence
Crown of Providence
22% of decksPercentage of decks that could play both Tripwire Trap and Crown of Providence that play both.
Flight Path
Flight Path
22% of decksPercentage of decks that could play both Tripwire Trap and Flight Path that play both.
Quickdodge Flexors
Quickdodge Flexors
21% of decksPercentage of decks that could play both Tripwire Trap and Quickdodge Flexors that play both.
Driftwood Quiver
Driftwood Quiver
16% of decksPercentage of decks that could play both Tripwire Trap and Driftwood Quiver that play both.
Skullbone Crosswrap
Skullbone Crosswrap
14% of decksPercentage of decks that could play both Tripwire Trap and Skullbone Crosswrap that play both.
Balance of Justice
Balance of Justice
14% of decksPercentage of decks that could play both Tripwire Trap and Balance of Justice that play both.
Toxic Tips
Toxic Tips
14% of decksPercentage of decks that could play both Tripwire Trap and Toxic Tips that play both.
Fyendal's Spring Tunic
Fyendal's Spring Tunic
14% of decksPercentage of decks that could play both Tripwire Trap and Fyendal's Spring Tunic that play both.
Mask of Malicious Manifestations
Mask of Malicious Manifestations
13% of decksPercentage of decks that could play both Tripwire Trap and Mask of Malicious Manifestations that play both.
Arcanite Skullcap
Arcanite Skullcap
12% of decksPercentage of decks that could play both Tripwire Trap and Arcanite Skullcap that play both.
Hornet's Sting
Hornet's Sting
12% of decksPercentage of decks that could play both Tripwire Trap and Hornet's Sting that play both.
Nullrune Gloves
Nullrune Gloves
10% of decksPercentage of decks that could play both Tripwire Trap and Nullrune Gloves that play both.
Goliath Gauntlet
Goliath Gauntlet
9% of decksPercentage of decks that could play both Tripwire Trap and Goliath Gauntlet that play both.
Stonewall Gauntlet
Stonewall Gauntlet
7% of decksPercentage of decks that could play both Tripwire Trap and Stonewall Gauntlet that play both.
Vambrace of Determination
Vambrace of Determination
6% of decksPercentage of decks that could play both Tripwire Trap and Vambrace of Determination that play both.
Nullrune Hood
Nullrune Hood
5% of decksPercentage of decks that could play both Tripwire Trap and Nullrune Hood that play both.
Weapon
Dreadbore
Dreadbore
47% of decksPercentage of decks that could play both Tripwire Trap and Dreadbore that play both.
Barbed Castaway
Barbed Castaway
30% of decksPercentage of decks that could play both Tripwire Trap and Barbed Castaway that play both.
living legend - Classic Constructed
Death Dealer
Death Dealer
21% of decksPercentage of decks that could play both Tripwire Trap and Death Dealer that play both.
Redspine Manta
Redspine Manta
20% of decksPercentage of decks that could play both Tripwire Trap and Redspine Manta that play both.
Talishar, the Lost Prince
Talishar, the Lost Prince
13% of decksPercentage of decks that could play both Tripwire Trap and Talishar, the Lost Prince that play both.
Sandscour Greatbow
Sandscour Greatbow
6% of decksPercentage of decks that could play both Tripwire Trap and Sandscour Greatbow that play both.
Action
Murky Water
Murky Water
Avg. played: Β 
2.812.814622453
65% of decksPercentage of decks that could play both Tripwire Trap and Murky Water that play both.
New
Take the Bait
Take the Bait
Avg. played: Β 
2.452.447674419
51% of decksPercentage of decks that could play both Tripwire Trap and Take the Bait that play both.
Plan for the Worst
Plan for the Worst
Avg. played: Β 
2.592.588195387
51% of decksPercentage of decks that could play both Tripwire Trap and Plan for the Worst that play both.
Codex of Frailty
Codex of Frailty
Avg. played: Β 
2.702.695749441
43% of decksPercentage of decks that could play both Tripwire Trap and Codex of Frailty that play both.
Premeditate
Premeditate
Avg. played: Β 
2.772.767525269
36% of decksPercentage of decks that could play both Tripwire Trap and Premeditate that play both.
Line It Up
Line It Up
Avg. played: Β 
2.842.843116329
34% of decksPercentage of decks that could play both Tripwire Trap and Line It Up that play both.
Lace with Bloodrot
Lace with Bloodrot
Avg. played: Β 
2.712.706485892
29% of decksPercentage of decks that could play both Tripwire Trap and Lace with Bloodrot that play both.
Seek and Destroy
Seek and Destroy
Avg. played: Β 
2.752.752562225
23% of decksPercentage of decks that could play both Tripwire Trap and Seek and Destroy that play both.
Dead Eye
Dead Eye
Avg. played: Β 
3.003.000000000
13% of decksPercentage of decks that could play both Tripwire Trap and Dead Eye that play both.
Lace with Inertia
Lace with Inertia
Avg. played: Β 
2.692.689557855
11% of decksPercentage of decks that could play both Tripwire Trap and Lace with Inertia that play both.
Lace with Frailty
Lace with Frailty
Avg. played: Β 
2.592.590794979
11% of decksPercentage of decks that could play both Tripwire Trap and Lace with Frailty that play both.
The Weakest Link
The Weakest Link
Avg. played: Β 
3.003.000000000
8% of decksPercentage of decks that could play both Tripwire Trap and The Weakest Link that play both.
Codex of Bloodrot
Codex of Bloodrot
Avg. played: Β 
2.512.513888889
8% of decksPercentage of decks that could play both Tripwire Trap and Codex of Bloodrot that play both.
Release the Tension (Red)
Release the Tension (Red)
Avg. played: Β 
3.003.000000000
8% of decksPercentage of decks that could play both Tripwire Trap and Release the Tension (Red) that play both.
Scout the Periphery (Red)
Scout the Periphery (Red)
Avg. played: Β 
3.003.000000000
8% of decksPercentage of decks that could play both Tripwire Trap and Scout the Periphery (Red) that play both.
Call in the Big Guns (Red)
Call in the Big Guns (Red)
Avg. played: Β 
3.003.000000000
6% of decksPercentage of decks that could play both Tripwire Trap and Call in the Big Guns (Red) that play both.
Drop the Anchor
Drop the Anchor
Avg. played: Β 
3.003.000000000
6% of decksPercentage of decks that could play both Tripwire Trap and Drop the Anchor that play both.
Warmonger's Diplomacy
Warmonger's Diplomacy
Avg. played: Β 
3.003.000000000
5% of decksPercentage of decks that could play both Tripwire Trap and Warmonger's Diplomacy that play both.
Attack Action
Intoxicating Shot
Intoxicating Shot
Avg. played: Β 
2.752.754548974
47% of decksPercentage of decks that could play both Tripwire Trap and Intoxicating Shot that play both.
Endless Arrow
Endless Arrow
Avg. played: Β 
2.712.714830971
39% of decksPercentage of decks that could play both Tripwire Trap and Endless Arrow that play both.
Remorseless
Remorseless
Avg. played: Β 
2.792.792172330
39% of decksPercentage of decks that could play both Tripwire Trap and Remorseless that play both.
Swift Shot
Swift Shot
Avg. played: Β 
3.003.000000000
31% of decksPercentage of decks that could play both Tripwire Trap and Swift Shot that play both.
Infecting Shot (Red)
Infecting Shot (Red)
Avg. played: Β 
2.692.693734687
30% of decksPercentage of decks that could play both Tripwire Trap and Infecting Shot (Red) that play both.
Bolt'n' Shot (Red)
Bolt'n' Shot (Red)
Avg. played: Β 
2.712.711389606
29% of decksPercentage of decks that could play both Tripwire Trap and Bolt'n' Shot (Red) that play both.
Enlightened Strike
Enlightened Strike
Avg. played: Β 
2.812.808357957
29% of decksPercentage of decks that could play both Tripwire Trap and Enlightened Strike that play both.
Battering Bolt
Battering Bolt
Avg. played: Β 
2.792.787591555
28% of decksPercentage of decks that could play both Tripwire Trap and Battering Bolt that play both.
Command and Conquer
Command and Conquer
Avg. played: Β 
2.832.833012512
26% of decksPercentage of decks that could play both Tripwire Trap and Command and Conquer that play both.
Dry Powder Shot
Dry Powder Shot
Avg. played: Β 
3.003.000000000
22% of decksPercentage of decks that could play both Tripwire Trap and Dry Powder Shot that play both.
Stone Rain
Stone Rain
Avg. played: Β 
2.802.795312500
22% of decksPercentage of decks that could play both Tripwire Trap and Stone Rain that play both.
Drill Shot (Red)
Drill Shot (Red)
Avg. played: Β 
2.662.664962825
22% of decksPercentage of decks that could play both Tripwire Trap and Drill Shot (Red) that play both.
Death Touch (Red)
Death Touch (Red)
Avg. played: Β 
2.622.618380062
18% of decksPercentage of decks that could play both Tripwire Trap and Death Touch (Red) that play both.
Ravenous Rabble (Red)
Ravenous Rabble (Red)
Avg. played: Β 
2.642.643370346
15% of decksPercentage of decks that could play both Tripwire Trap and Ravenous Rabble (Red) that play both.
Infecting Shot (Blue)
Infecting Shot (Blue)
Avg. played: Β 
2.692.688920455
15% of decksPercentage of decks that could play both Tripwire Trap and Infecting Shot (Blue) that play both.
Searing Shot (Red)
Searing Shot (Red)
Avg. played: Β 
2.602.600798403
14% of decksPercentage of decks that could play both Tripwire Trap and Searing Shot (Red) that play both.
Falcon Wing (Red)
Falcon Wing (Red)
Avg. played: Β 
2.652.650344300
13% of decksPercentage of decks that could play both Tripwire Trap and Falcon Wing (Red) that play both.
Bolt'n' Shot (Yellow)
Bolt'n' Shot (Yellow)
Avg. played: Β 
2.692.685943775
13% of decksPercentage of decks that could play both Tripwire Trap and Bolt'n' Shot (Yellow) that play both.
Barbed Undertow
Barbed Undertow
Avg. played: Β 
2.712.714408973
13% of decksPercentage of decks that could play both Tripwire Trap and Barbed Undertow that play both.
Murkmire Grapnel (Red)
Murkmire Grapnel (Red)
Avg. played: Β 
2.612.612660136
12% of decksPercentage of decks that could play both Tripwire Trap and Murkmire Grapnel (Red) that play both.
Immobilizing Shot
Immobilizing Shot
Avg. played: Β 
3.003.000000000
11% of decksPercentage of decks that could play both Tripwire Trap and Immobilizing Shot that play both.
New
Mage Hunter Arrow
Mage Hunter Arrow
Avg. played: Β 
2.592.588235294
10% of decksPercentage of decks that could play both Tripwire Trap and Mage Hunter Arrow that play both.
Heat Seeker
Heat Seeker
Avg. played: Β 
3.003.000000000
10% of decksPercentage of decks that could play both Tripwire Trap and Heat Seeker that play both.
Sedation Shot (Red)
Sedation Shot (Red)
Avg. played: Β 
3.003.000000000
8% of decksPercentage of decks that could play both Tripwire Trap and Sedation Shot (Red) that play both.
Bolt'n' Shot (Blue)
Bolt'n' Shot (Blue)
Avg. played: Β 
3.003.000000000
7% of decksPercentage of decks that could play both Tripwire Trap and Bolt'n' Shot (Blue) that play both.
Virulent Touch (Red)
Virulent Touch (Red)
Avg. played: Β 
2.542.536853685
7% of decksPercentage of decks that could play both Tripwire Trap and Virulent Touch (Red) that play both.
Sleep Dart (Red)
Sleep Dart (Red)
Avg. played: Β 
2.562.557625146
7% of decksPercentage of decks that could play both Tripwire Trap and Sleep Dart (Red) that play both.
Head Shot (Red)
Head Shot (Red)
Avg. played: Β 
3.003.000000000
7% of decksPercentage of decks that could play both Tripwire Trap and Head Shot (Red) that play both.
Hemorrhage Bore (Red)
Hemorrhage Bore (Red)
Avg. played: Β 
3.003.000000000
6% of decksPercentage of decks that could play both Tripwire Trap and Hemorrhage Bore (Red) that play both.
Fatigue Shot (Red)
Fatigue Shot (Red)
Avg. played: Β 
3.003.000000000
6% of decksPercentage of decks that could play both Tripwire Trap and Fatigue Shot (Red) that play both.
Sic 'Em Shot (Red)
Sic 'Em Shot (Red)
Avg. played: Β 
3.003.000000000
6% of decksPercentage of decks that could play both Tripwire Trap and Sic 'Em Shot (Red) that play both.
Scar for a Scar (Red)
Scar for a Scar (Red)
Avg. played: Β 
3.003.000000000
6% of decksPercentage of decks that could play both Tripwire Trap and Scar for a Scar (Red) that play both.
Nourishing Emptiness
Nourishing Emptiness
Avg. played: Β 
1.001.000000000
5% of decksPercentage of decks that could play both Tripwire Trap and Nourishing Emptiness that play both.
Defense Reaction
Collapsing Trap
Collapsing Trap
Avg. played: Β 
1.001.000000000
96% of decksPercentage of decks that could play both Tripwire Trap and Collapsing Trap that play both.
Buzzsaw Trap
Buzzsaw Trap
Avg. played: Β 
1.001.000000000
95% of decksPercentage of decks that could play both Tripwire Trap and Buzzsaw Trap that play both.
Spike Pit Trap
Spike Pit Trap
Avg. played: Β 
1.001.000000000
89% of decksPercentage of decks that could play both Tripwire Trap and Spike Pit Trap that play both.
Tarpit Trap
Tarpit Trap
Avg. played: Β 
2.662.663641217
57% of decksPercentage of decks that could play both Tripwire Trap and Tarpit Trap that play both.
Pitfall Trap
Pitfall Trap
Avg. played: Β 
2.592.593777160
51% of decksPercentage of decks that could play both Tripwire Trap and Pitfall Trap that play both.
Frailty Trap
Frailty Trap
Avg. played: Β 
2.632.632398754
49% of decksPercentage of decks that could play both Tripwire Trap and Frailty Trap that play both.
Boulder Trap
Boulder Trap
Avg. played: Β 
2.612.608368685
48% of decksPercentage of decks that could play both Tripwire Trap and Boulder Trap that play both.
Inertia Trap
Inertia Trap
Avg. played: Β 
2.612.607665042
42% of decksPercentage of decks that could play both Tripwire Trap and Inertia Trap that play both.
Pendulum Trap
Pendulum Trap
Avg. played: Β 
2.432.432982917
26% of decksPercentage of decks that could play both Tripwire Trap and Pendulum Trap that play both.
Sink Below (Red)
Sink Below (Red)
Avg. played: Β 
2.622.623427673
24% of decksPercentage of decks that could play both Tripwire Trap and Sink Below (Red) that play both.
Chain Reaction
Chain Reaction
Avg. played: Β 
2.652.654101996
23% of decksPercentage of decks that could play both Tripwire Trap and Chain Reaction that play both.
Rockslide Trap
Rockslide Trap
Avg. played: Β 
2.532.532786885
21% of decksPercentage of decks that could play both Tripwire Trap and Rockslide Trap that play both.
Bloodrot Trap
Bloodrot Trap
Avg. played: Β 
2.512.511059371
20% of decksPercentage of decks that could play both Tripwire Trap and Bloodrot Trap that play both.
Take Cover (Red)
Take Cover (Red)
Avg. played: Β 
2.732.732734419
20% of decksPercentage of decks that could play both Tripwire Trap and Take Cover (Red) that play both.
Shelter from the Storm
Shelter from the Storm
Avg. played: Β 
2.732.727272727
16% of decksPercentage of decks that could play both Tripwire Trap and Shelter from the Storm that play both.
Fate Foreseen
Fate Foreseen
Avg. played: Β 
2.512.507054674
9% of decksPercentage of decks that could play both Tripwire Trap and Fate Foreseen that play both.
Block
Return Fire
Return Fire
Avg. played: Β 
2.752.748322148
39% of decksPercentage of decks that could play both Tripwire Trap and Return Fire that play both.
Instant
Sigil of Solace (Red)
Sigil of Solace (Red)
Avg. played: Β 
2.572.570549451
20% of decksPercentage of decks that could play both Tripwire Trap and Sigil of Solace (Red) that play both.
Remembrance
Remembrance
Avg. played: Β 
1.811.811903680
15% of decksPercentage of decks that could play both Tripwire Trap and Remembrance that play both.
Oasis Respite (Red)
Oasis Respite (Red)
Avg. played: Β 
2.462.460093897
12% of decksPercentage of decks that could play both Tripwire Trap and Oasis Respite (Red) that play both.
Reel In
Reel In
Avg. played: Β 
2.182.182819383
10% of decksPercentage of decks that could play both Tripwire Trap and Reel In that play both.
Feign Death
Feign Death
Avg. played: Β 
2.002.000000000
7% of decksPercentage of decks that could play both Tripwire Trap and Feign Death that play both.
Memorial Ground (Red)
Memorial Ground (Red)
Avg. played: Β 
2.002.000000000
7% of decksPercentage of decks that could play both Tripwire Trap and Memorial Ground (Red) that play both.
Rain Razors
Rain Razors
Avg. played: Β 
2.542.537371134
6% of decksPercentage of decks that could play both Tripwire Trap and Rain Razors that play both.
Count Your Blessings (Red)
Count Your Blessings (Red)
Avg. played: Β 
3.003.000000000
6% of decksPercentage of decks that could play both Tripwire Trap and Count Your Blessings (Red) that play both.
Count Your Blessings (Yellow)
Count Your Blessings (Yellow)
Avg. played: Β 
3.003.000000000
5% of decksPercentage of decks that could play both Tripwire Trap and Count Your Blessings (Yellow) that play both.
Resource
Plague Hive
Plague Hive
Avg. played: Β 
1.001.000000000
13% of decksPercentage of decks that could play both Tripwire Trap and Plague Hive that play both.