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Tripwire Trap
6453 decks (0.9008%)
Price History
Tripwire Trap
Ranger Defense Reaction - Trap
(Traps can only be played from arsenal.) Hit effects don't trigger this chain linkΒ unless the attacking hero pays [1 Resource].Β 
Average Card Type Distribution
Average Attack Value:Β 
2.962.960115336
Average Defense Value: Β 
2.622.620539227
Hero
Riptide
Riptide
31% of decksPercentage of decks that could play both Tripwire Trap and Riptide that play both.
Riptide, Lurker of the Deep
Riptide, Lurker of the Deep
22% of decksPercentage of decks that could play both Tripwire Trap and Riptide, Lurker of the Deep that play both.
Equipment
Trench of Sunken Treasure
Trench of Sunken Treasure
87% of decksPercentage of decks that could play both Tripwire Trap and Trench of Sunken Treasure that play both.
Perch Grapplers
Perch Grapplers
63% of decksPercentage of decks that could play both Tripwire Trap and Perch Grapplers that play both.
Quiver of Abyssal Depths
Quiver of Abyssal Depths
63% of decksPercentage of decks that could play both Tripwire Trap and Quiver of Abyssal Depths that play both.
Sharp Shooters
Sharp Shooters
50% of decksPercentage of decks that could play both Tripwire Trap and Sharp Shooters that play both.
Bull's Eye Bracers
Bull's Eye Bracers
48% of decksPercentage of decks that could play both Tripwire Trap and Bull's Eye Bracers that play both.
Longdraw Half-Glove
Longdraw Half-Glove
37% of decksPercentage of decks that could play both Tripwire Trap and Longdraw Half-Glove that play both.
Enchanted Quiver
Enchanted Quiver
37% of decksPercentage of decks that could play both Tripwire Trap and Enchanted Quiver that play both.
New Horizon
New Horizon
36% of decksPercentage of decks that could play both Tripwire Trap and New Horizon that play both.
Sealace Sarong
Sealace Sarong
31% of decksPercentage of decks that could play both Tripwire Trap and Sealace Sarong that play both.
Snapdragon Scalers
Snapdragon Scalers
29% of decksPercentage of decks that could play both Tripwire Trap and Snapdragon Scalers that play both.
Nullrune Boots
Nullrune Boots
22% of decksPercentage of decks that could play both Tripwire Trap and Nullrune Boots that play both.
Crown of Providence
Crown of Providence
22% of decksPercentage of decks that could play both Tripwire Trap and Crown of Providence that play both.
Flight Path
Flight Path
22% of decksPercentage of decks that could play both Tripwire Trap and Flight Path that play both.
Quickdodge Flexors
Quickdodge Flexors
21% of decksPercentage of decks that could play both Tripwire Trap and Quickdodge Flexors that play both.
Driftwood Quiver
Driftwood Quiver
16% of decksPercentage of decks that could play both Tripwire Trap and Driftwood Quiver that play both.
Skullbone Crosswrap
Skullbone Crosswrap
15% of decksPercentage of decks that could play both Tripwire Trap and Skullbone Crosswrap that play both.
Balance of Justice
Balance of Justice
15% of decksPercentage of decks that could play both Tripwire Trap and Balance of Justice that play both.
Toxic Tips
Toxic Tips
14% of decksPercentage of decks that could play both Tripwire Trap and Toxic Tips that play both.
Fyendal's Spring Tunic
Fyendal's Spring Tunic
14% of decksPercentage of decks that could play both Tripwire Trap and Fyendal's Spring Tunic that play both.
Mask of Malicious Manifestations
Mask of Malicious Manifestations
13% of decksPercentage of decks that could play both Tripwire Trap and Mask of Malicious Manifestations that play both.
Hornet's Sting
Hornet's Sting
12% of decksPercentage of decks that could play both Tripwire Trap and Hornet's Sting that play both.
Arcanite Skullcap
Arcanite Skullcap
12% of decksPercentage of decks that could play both Tripwire Trap and Arcanite Skullcap that play both.
Nullrune Gloves
Nullrune Gloves
10% of decksPercentage of decks that could play both Tripwire Trap and Nullrune Gloves that play both.
Goliath Gauntlet
Goliath Gauntlet
9% of decksPercentage of decks that could play both Tripwire Trap and Goliath Gauntlet that play both.
Stonewall Gauntlet
Stonewall Gauntlet
7% of decksPercentage of decks that could play both Tripwire Trap and Stonewall Gauntlet that play both.
Vambrace of Determination
Vambrace of Determination
6% of decksPercentage of decks that could play both Tripwire Trap and Vambrace of Determination that play both.
Nullrune Hood
Nullrune Hood
6% of decksPercentage of decks that could play both Tripwire Trap and Nullrune Hood that play both.
Weapon
Dreadbore
Dreadbore
47% of decksPercentage of decks that could play both Tripwire Trap and Dreadbore that play both.
Barbed Castaway
Barbed Castaway
30% of decksPercentage of decks that could play both Tripwire Trap and Barbed Castaway that play both.
Redspine Manta
Redspine Manta
22% of decksPercentage of decks that could play both Tripwire Trap and Redspine Manta that play both.
living legend - Classic Constructed
Death Dealer
Death Dealer
21% of decksPercentage of decks that could play both Tripwire Trap and Death Dealer that play both.
Talishar, the Lost Prince
Talishar, the Lost Prince
13% of decksPercentage of decks that could play both Tripwire Trap and Talishar, the Lost Prince that play both.
Sandscour Greatbow
Sandscour Greatbow
5% of decksPercentage of decks that could play both Tripwire Trap and Sandscour Greatbow that play both.
Action
Murky Water
Murky Water
Avg. played: Β 
2.812.814363713
66% of decksPercentage of decks that could play both Tripwire Trap and Murky Water that play both.
New
Take the Bait
Take the Bait
Avg. played: Β 
2.542.538461538
53% of decksPercentage of decks that could play both Tripwire Trap and Take the Bait that play both.
Plan for the Worst
Plan for the Worst
Avg. played: Β 
2.592.594833948
52% of decksPercentage of decks that could play both Tripwire Trap and Plan for the Worst that play both.
Codex of Frailty
Codex of Frailty
Avg. played: Β 
2.692.693684480
43% of decksPercentage of decks that could play both Tripwire Trap and Codex of Frailty that play both.
Premeditate
Premeditate
Avg. played: Β 
2.772.768178786
36% of decksPercentage of decks that could play both Tripwire Trap and Premeditate that play both.
Line It Up
Line It Up
Avg. played: Β 
2.842.839506173
35% of decksPercentage of decks that could play both Tripwire Trap and Line It Up that play both.
Lace with Bloodrot
Lace with Bloodrot
Avg. played: Β 
2.702.701846966
29% of decksPercentage of decks that could play both Tripwire Trap and Lace with Bloodrot that play both.
Seek and Destroy
Seek and Destroy
Avg. played: Β 
2.752.747861097
23% of decksPercentage of decks that could play both Tripwire Trap and Seek and Destroy that play both.
Dead Eye
Dead Eye
Avg. played: Β 
3.003.000000000
13% of decksPercentage of decks that could play both Tripwire Trap and Dead Eye that play both.
Lace with Inertia
Lace with Inertia
Avg. played: Β 
2.692.691119691
11% of decksPercentage of decks that could play both Tripwire Trap and Lace with Inertia that play both.
Lace with Frailty
Lace with Frailty
Avg. played: Β 
2.592.591854419
11% of decksPercentage of decks that could play both Tripwire Trap and Lace with Frailty that play both.
The Weakest Link
The Weakest Link
Avg. played: Β 
3.003.000000000
9% of decksPercentage of decks that could play both Tripwire Trap and The Weakest Link that play both.
Codex of Bloodrot
Codex of Bloodrot
Avg. played: Β 
2.512.513677812
8% of decksPercentage of decks that could play both Tripwire Trap and Codex of Bloodrot that play both.
Scout the Periphery (Red)
Scout the Periphery (Red)
Avg. played: Β 
3.003.000000000
8% of decksPercentage of decks that could play both Tripwire Trap and Scout the Periphery (Red) that play both.
Release the Tension (Red)
Release the Tension (Red)
Avg. played: Β 
3.003.000000000
8% of decksPercentage of decks that could play both Tripwire Trap and Release the Tension (Red) that play both.
Drop the Anchor
Drop the Anchor
Avg. played: Β 
3.003.000000000
7% of decksPercentage of decks that could play both Tripwire Trap and Drop the Anchor that play both.
Call in the Big Guns (Red)
Call in the Big Guns (Red)
Avg. played: Β 
3.003.000000000
7% of decksPercentage of decks that could play both Tripwire Trap and Call in the Big Guns (Red) that play both.
Warmonger's Diplomacy
Warmonger's Diplomacy
Avg. played: Β 
3.003.000000000
6% of decksPercentage of decks that could play both Tripwire Trap and Warmonger's Diplomacy that play both.
Attack Action
Intoxicating Shot
Intoxicating Shot
Avg. played: Β 
2.752.751903808
47% of decksPercentage of decks that could play both Tripwire Trap and Intoxicating Shot that play both.
Remorseless
Remorseless
Avg. played: Β 
2.792.789767442
39% of decksPercentage of decks that could play both Tripwire Trap and Remorseless that play both.
Endless Arrow
Endless Arrow
Avg. played: Β 
2.712.708882040
39% of decksPercentage of decks that could play both Tripwire Trap and Endless Arrow that play both.
Swift Shot
Swift Shot
Avg. played: Β 
2.872.871951220
37% of decksPercentage of decks that could play both Tripwire Trap and Swift Shot that play both.
Infecting Shot (Red)
Infecting Shot (Red)
Avg. played: Β 
2.692.692362345
31% of decksPercentage of decks that could play both Tripwire Trap and Infecting Shot (Red) that play both.
Bolt'n' Shot (Red)
Bolt'n' Shot (Red)
Avg. played: Β 
2.712.707105064
29% of decksPercentage of decks that could play both Tripwire Trap and Bolt'n' Shot (Red) that play both.
Enlightened Strike
Enlightened Strike
Avg. played: Β 
2.812.806034483
29% of decksPercentage of decks that could play both Tripwire Trap and Enlightened Strike that play both.
Battering Bolt
Battering Bolt
Avg. played: Β 
2.792.788982674
28% of decksPercentage of decks that could play both Tripwire Trap and Battering Bolt that play both.
Command and Conquer
Command and Conquer
Avg. played: Β 
2.832.832267585
26% of decksPercentage of decks that could play both Tripwire Trap and Command and Conquer that play both.
Dry Powder Shot
Dry Powder Shot
Avg. played: Β 
3.003.000000000
25% of decksPercentage of decks that could play both Tripwire Trap and Dry Powder Shot that play both.
Stone Rain
Stone Rain
Avg. played: Β 
2.792.790816327
22% of decksPercentage of decks that could play both Tripwire Trap and Stone Rain that play both.
Drill Shot (Red)
Drill Shot (Red)
Avg. played: Β 
2.662.660028450
22% of decksPercentage of decks that could play both Tripwire Trap and Drill Shot (Red) that play both.
Death Touch (Red)
Death Touch (Red)
Avg. played: Β 
2.622.619843342
19% of decksPercentage of decks that could play both Tripwire Trap and Death Touch (Red) that play both.
Infecting Shot (Blue)
Infecting Shot (Blue)
Avg. played: Β 
2.692.687861272
15% of decksPercentage of decks that could play both Tripwire Trap and Infecting Shot (Blue) that play both.
Ravenous Rabble (Red)
Ravenous Rabble (Red)
Avg. played: Β 
2.642.639627660
15% of decksPercentage of decks that could play both Tripwire Trap and Ravenous Rabble (Red) that play both.
Searing Shot (Red)
Searing Shot (Red)
Avg. played: Β 
2.602.598382749
14% of decksPercentage of decks that could play both Tripwire Trap and Searing Shot (Red) that play both.
New
Mage Hunter Arrow
Mage Hunter Arrow
Avg. played: Β 
2.472.466666667
13% of decksPercentage of decks that could play both Tripwire Trap and Mage Hunter Arrow that play both.
Falcon Wing (Red)
Falcon Wing (Red)
Avg. played: Β 
2.652.647286822
13% of decksPercentage of decks that could play both Tripwire Trap and Falcon Wing (Red) that play both.
Bolt'n' Shot (Yellow)
Bolt'n' Shot (Yellow)
Avg. played: Β 
2.692.685109845
13% of decksPercentage of decks that could play both Tripwire Trap and Bolt'n' Shot (Yellow) that play both.
Barbed Undertow
Barbed Undertow
Avg. played: Β 
2.712.713780919
13% of decksPercentage of decks that could play both Tripwire Trap and Barbed Undertow that play both.
Murkmire Grapnel (Red)
Murkmire Grapnel (Red)
Avg. played: Β 
2.612.612509535
13% of decksPercentage of decks that could play both Tripwire Trap and Murkmire Grapnel (Red) that play both.
Immobilizing Shot
Immobilizing Shot
Avg. played: Β 
3.003.000000000
11% of decksPercentage of decks that could play both Tripwire Trap and Immobilizing Shot that play both.
Heat Seeker
Heat Seeker
Avg. played: Β 
3.003.000000000
10% of decksPercentage of decks that could play both Tripwire Trap and Heat Seeker that play both.
Sedation Shot (Red)
Sedation Shot (Red)
Avg. played: Β 
3.003.000000000
8% of decksPercentage of decks that could play both Tripwire Trap and Sedation Shot (Red) that play both.
Virulent Touch (Red)
Virulent Touch (Red)
Avg. played: Β 
2.542.539488320
8% of decksPercentage of decks that could play both Tripwire Trap and Virulent Touch (Red) that play both.
Bolt'n' Shot (Blue)
Bolt'n' Shot (Blue)
Avg. played: Β 
3.003.000000000
7% of decksPercentage of decks that could play both Tripwire Trap and Bolt'n' Shot (Blue) that play both.
Sleep Dart (Red)
Sleep Dart (Red)
Avg. played: Β 
2.562.562052506
7% of decksPercentage of decks that could play both Tripwire Trap and Sleep Dart (Red) that play both.
Head Shot (Red)
Head Shot (Red)
Avg. played: Β 
3.003.000000000
7% of decksPercentage of decks that could play both Tripwire Trap and Head Shot (Red) that play both.
Hemorrhage Bore (Red)
Hemorrhage Bore (Red)
Avg. played: Β 
3.003.000000000
6% of decksPercentage of decks that could play both Tripwire Trap and Hemorrhage Bore (Red) that play both.
Barbed Barrage
Barbed Barrage
Avg. played: Β 
3.003.000000000
6% of decksPercentage of decks that could play both Tripwire Trap and Barbed Barrage that play both.
Fatigue Shot (Red)
Fatigue Shot (Red)
Avg. played: Β 
3.003.000000000
6% of decksPercentage of decks that could play both Tripwire Trap and Fatigue Shot (Red) that play both.
Sic 'Em Shot (Red)
Sic 'Em Shot (Red)
Avg. played: Β 
3.003.000000000
6% of decksPercentage of decks that could play both Tripwire Trap and Sic 'Em Shot (Red) that play both.
Scar for a Scar (Red)
Scar for a Scar (Red)
Avg. played: Β 
3.003.000000000
6% of decksPercentage of decks that could play both Tripwire Trap and Scar for a Scar (Red) that play both.
Nourishing Emptiness
Nourishing Emptiness
Avg. played: Β 
1.001.000000000
5% of decksPercentage of decks that could play both Tripwire Trap and Nourishing Emptiness that play both.
Defense Reaction
Collapsing Trap
Collapsing Trap
Avg. played: Β 
1.001.000000000
96% of decksPercentage of decks that could play both Tripwire Trap and Collapsing Trap that play both.
Buzzsaw Trap
Buzzsaw Trap
Avg. played: Β 
1.001.000000000
95% of decksPercentage of decks that could play both Tripwire Trap and Buzzsaw Trap that play both.
Spike Pit Trap
Spike Pit Trap
Avg. played: Β 
1.001.000000000
89% of decksPercentage of decks that could play both Tripwire Trap and Spike Pit Trap that play both.
Tarpit Trap
Tarpit Trap
Avg. played: Β 
2.662.661710720
57% of decksPercentage of decks that could play both Tripwire Trap and Tarpit Trap that play both.
Pitfall Trap
Pitfall Trap
Avg. played: Β 
2.592.592936140
52% of decksPercentage of decks that could play both Tripwire Trap and Pitfall Trap that play both.
Frailty Trap
Frailty Trap
Avg. played: Β 
2.632.632032032
50% of decksPercentage of decks that could play both Tripwire Trap and Frailty Trap that play both.
Boulder Trap
Boulder Trap
Avg. played: Β 
2.612.608142999
48% of decksPercentage of decks that could play both Tripwire Trap and Boulder Trap that play both.
Inertia Trap
Inertia Trap
Avg. played: Β 
2.612.610908261
42% of decksPercentage of decks that could play both Tripwire Trap and Inertia Trap that play both.
Pendulum Trap
Pendulum Trap
Avg. played: Β 
2.432.430013459
27% of decksPercentage of decks that could play both Tripwire Trap and Pendulum Trap that play both.
Chain Reaction
Chain Reaction
Avg. played: Β 
2.662.660975610
25% of decksPercentage of decks that could play both Tripwire Trap and Chain Reaction that play both.
Sink Below (Red)
Sink Below (Red)
Avg. played: Β 
2.622.623842126
24% of decksPercentage of decks that could play both Tripwire Trap and Sink Below (Red) that play both.
Rockslide Trap
Rockslide Trap
Avg. played: Β 
2.532.530701754
21% of decksPercentage of decks that could play both Tripwire Trap and Rockslide Trap that play both.
Bloodrot Trap
Bloodrot Trap
Avg. played: Β 
2.512.509561753
20% of decksPercentage of decks that could play both Tripwire Trap and Bloodrot Trap that play both.
Take Cover (Red)
Take Cover (Red)
Avg. played: Β 
2.732.733526012
20% of decksPercentage of decks that could play both Tripwire Trap and Take Cover (Red) that play both.
Shelter from the Storm
Shelter from the Storm
Avg. played: Β 
2.732.730612245
17% of decksPercentage of decks that could play both Tripwire Trap and Shelter from the Storm that play both.
Fate Foreseen
Fate Foreseen
Avg. played: Β 
2.502.504050405
9% of decksPercentage of decks that could play both Tripwire Trap and Fate Foreseen that play both.
Block
Return Fire
Return Fire
Avg. played: Β 
2.762.760000000
44% of decksPercentage of decks that could play both Tripwire Trap and Return Fire that play both.
Instant
Sigil of Solace (Red)
Sigil of Solace (Red)
Avg. played: Β 
2.572.569569120
20% of decksPercentage of decks that could play both Tripwire Trap and Sigil of Solace (Red) that play both.
Remembrance
Remembrance
Avg. played: Β 
1.811.812676056
15% of decksPercentage of decks that could play both Tripwire Trap and Remembrance that play both.
Oasis Respite (Red)
Oasis Respite (Red)
Avg. played: Β 
2.462.460382514
12% of decksPercentage of decks that could play both Tripwire Trap and Oasis Respite (Red) that play both.
Reel In
Reel In
Avg. played: Β 
2.202.200000000
10% of decksPercentage of decks that could play both Tripwire Trap and Reel In that play both.
Feign Death
Feign Death
Avg. played: Β 
2.002.000000000
7% of decksPercentage of decks that could play both Tripwire Trap and Feign Death that play both.
Memorial Ground (Red)
Memorial Ground (Red)
Avg. played: Β 
2.002.000000000
7% of decksPercentage of decks that could play both Tripwire Trap and Memorial Ground (Red) that play both.
Rain Razors
Rain Razors
Avg. played: Β 
2.542.539869281
6% of decksPercentage of decks that could play both Tripwire Trap and Rain Razors that play both.
Count Your Blessings (Red)
Count Your Blessings (Red)
Avg. played: Β 
3.003.000000000
6% of decksPercentage of decks that could play both Tripwire Trap and Count Your Blessings (Red) that play both.
Count Your Blessings (Yellow)
Count Your Blessings (Yellow)
Avg. played: Β 
3.003.000000000
6% of decksPercentage of decks that could play both Tripwire Trap and Count Your Blessings (Yellow) that play both.
Resource
Plague Hive
Plague Hive
Avg. played: Β 
1.001.000000000
13% of decksPercentage of decks that could play both Tripwire Trap and Plague Hive that play both.