banner
Tripwire Trap
6536 decks (0.8896%)
Price History
Tripwire Trap
Ranger Defense Reaction - Trap
(Traps can only be played from arsenal.) Hit effects don't trigger this chain linkΒ unless the attacking hero pays [1 Resource].Β 
Average Card Type Distribution
Average Attack Value:Β 
2.952.950050866
Average Defense Value: Β 
2.622.620950895
Hero
Riptide
Riptide
31% of decksPercentage of decks that could play both Tripwire Trap and Riptide that play both.
Riptide, Lurker of the Deep
Riptide, Lurker of the Deep
21% of decksPercentage of decks that could play both Tripwire Trap and Riptide, Lurker of the Deep that play both.
Equipment
Trench of Sunken Treasure
Trench of Sunken Treasure
87% of decksPercentage of decks that could play both Tripwire Trap and Trench of Sunken Treasure that play both.
Quiver of Abyssal Depths
Quiver of Abyssal Depths
63% of decksPercentage of decks that could play both Tripwire Trap and Quiver of Abyssal Depths that play both.
Perch Grapplers
Perch Grapplers
63% of decksPercentage of decks that could play both Tripwire Trap and Perch Grapplers that play both.
Sharp Shooters
Sharp Shooters
50% of decksPercentage of decks that could play both Tripwire Trap and Sharp Shooters that play both.
Bull's Eye Bracers
Bull's Eye Bracers
49% of decksPercentage of decks that could play both Tripwire Trap and Bull's Eye Bracers that play both.
Longdraw Half-Glove
Longdraw Half-Glove
37% of decksPercentage of decks that could play both Tripwire Trap and Longdraw Half-Glove that play both.
Enchanted Quiver
Enchanted Quiver
36% of decksPercentage of decks that could play both Tripwire Trap and Enchanted Quiver that play both.
New Horizon
New Horizon
36% of decksPercentage of decks that could play both Tripwire Trap and New Horizon that play both.
Sealace Sarong
Sealace Sarong
31% of decksPercentage of decks that could play both Tripwire Trap and Sealace Sarong that play both.
Snapdragon Scalers
Snapdragon Scalers
29% of decksPercentage of decks that could play both Tripwire Trap and Snapdragon Scalers that play both.
Nullrune Boots
Nullrune Boots
22% of decksPercentage of decks that could play both Tripwire Trap and Nullrune Boots that play both.
Crown of Providence
Crown of Providence
22% of decksPercentage of decks that could play both Tripwire Trap and Crown of Providence that play both.
Flight Path
Flight Path
22% of decksPercentage of decks that could play both Tripwire Trap and Flight Path that play both.
Quickdodge Flexors
Quickdodge Flexors
21% of decksPercentage of decks that could play both Tripwire Trap and Quickdodge Flexors that play both.
Driftwood Quiver
Driftwood Quiver
16% of decksPercentage of decks that could play both Tripwire Trap and Driftwood Quiver that play both.
Skullbone Crosswrap
Skullbone Crosswrap
15% of decksPercentage of decks that could play both Tripwire Trap and Skullbone Crosswrap that play both.
Balance of Justice
Balance of Justice
14% of decksPercentage of decks that could play both Tripwire Trap and Balance of Justice that play both.
Toxic Tips
Toxic Tips
14% of decksPercentage of decks that could play both Tripwire Trap and Toxic Tips that play both.
Fyendal's Spring Tunic
Fyendal's Spring Tunic
14% of decksPercentage of decks that could play both Tripwire Trap and Fyendal's Spring Tunic that play both.
Mask of Malicious Manifestations
Mask of Malicious Manifestations
13% of decksPercentage of decks that could play both Tripwire Trap and Mask of Malicious Manifestations that play both.
Hornet's Sting
Hornet's Sting
12% of decksPercentage of decks that could play both Tripwire Trap and Hornet's Sting that play both.
Arcanite Skullcap
Arcanite Skullcap
12% of decksPercentage of decks that could play both Tripwire Trap and Arcanite Skullcap that play both.
Nullrune Gloves
Nullrune Gloves
10% of decksPercentage of decks that could play both Tripwire Trap and Nullrune Gloves that play both.
Goliath Gauntlet
Goliath Gauntlet
9% of decksPercentage of decks that could play both Tripwire Trap and Goliath Gauntlet that play both.
Stonewall Gauntlet
Stonewall Gauntlet
7% of decksPercentage of decks that could play both Tripwire Trap and Stonewall Gauntlet that play both.
Vambrace of Determination
Vambrace of Determination
6% of decksPercentage of decks that could play both Tripwire Trap and Vambrace of Determination that play both.
Nullrune Hood
Nullrune Hood
5% of decksPercentage of decks that could play both Tripwire Trap and Nullrune Hood that play both.
Weapon
Dreadbore
Dreadbore
47% of decksPercentage of decks that could play both Tripwire Trap and Dreadbore that play both.
Barbed Castaway
Barbed Castaway
30% of decksPercentage of decks that could play both Tripwire Trap and Barbed Castaway that play both.
Redspine Manta
Redspine Manta
21% of decksPercentage of decks that could play both Tripwire Trap and Redspine Manta that play both.
living legend - Classic Constructed
Death Dealer
Death Dealer
21% of decksPercentage of decks that could play both Tripwire Trap and Death Dealer that play both.
Talishar, the Lost Prince
Talishar, the Lost Prince
13% of decksPercentage of decks that could play both Tripwire Trap and Talishar, the Lost Prince that play both.
Sandscour Greatbow
Sandscour Greatbow
5% of decksPercentage of decks that could play both Tripwire Trap and Sandscour Greatbow that play both.
Action
Murky Water
Murky Water
Avg. played: Β 
2.812.813608247
65% of decksPercentage of decks that could play both Tripwire Trap and Murky Water that play both.
Plan for the Worst
Plan for the Worst
Avg. played: Β 
2.592.587064677
51% of decksPercentage of decks that could play both Tripwire Trap and Plan for the Worst that play both.
New
Take the Bait
Take the Bait
Avg. played: Β 
2.392.394736842
48% of decksPercentage of decks that could play both Tripwire Trap and Take the Bait that play both.
Codex of Frailty
Codex of Frailty
Avg. played: Β 
2.692.692346552
42% of decksPercentage of decks that could play both Tripwire Trap and Codex of Frailty that play both.
Premeditate
Premeditate
Avg. played: Β 
2.772.766951942
36% of decksPercentage of decks that could play both Tripwire Trap and Premeditate that play both.
Line It Up
Line It Up
Avg. played: Β 
2.842.840659341
35% of decksPercentage of decks that could play both Tripwire Trap and Line It Up that play both.
Lace with Bloodrot
Lace with Bloodrot
Avg. played: Β 
2.702.703648548
29% of decksPercentage of decks that could play both Tripwire Trap and Lace with Bloodrot that play both.
Seek and Destroy
Seek and Destroy
Avg. played: Β 
2.752.750868486
23% of decksPercentage of decks that could play both Tripwire Trap and Seek and Destroy that play both.
Dead Eye
Dead Eye
Avg. played: Β 
3.003.000000000
13% of decksPercentage of decks that could play both Tripwire Trap and Dead Eye that play both.
Lace with Inertia
Lace with Inertia
Avg. played: Β 
2.692.688931298
11% of decksPercentage of decks that could play both Tripwire Trap and Lace with Inertia that play both.
Lace with Frailty
Lace with Frailty
Avg. played: Β 
2.592.589897260
11% of decksPercentage of decks that could play both Tripwire Trap and Lace with Frailty that play both.
The Weakest Link
The Weakest Link
Avg. played: Β 
3.003.000000000
8% of decksPercentage of decks that could play both Tripwire Trap and The Weakest Link that play both.
Codex of Bloodrot
Codex of Bloodrot
Avg. played: Β 
2.512.511557789
8% of decksPercentage of decks that could play both Tripwire Trap and Codex of Bloodrot that play both.
Release the Tension (Red)
Release the Tension (Red)
Avg. played: Β 
3.003.000000000
8% of decksPercentage of decks that could play both Tripwire Trap and Release the Tension (Red) that play both.
Scout the Periphery (Red)
Scout the Periphery (Red)
Avg. played: Β 
3.003.000000000
8% of decksPercentage of decks that could play both Tripwire Trap and Scout the Periphery (Red) that play both.
Call in the Big Guns (Red)
Call in the Big Guns (Red)
Avg. played: Β 
3.003.000000000
7% of decksPercentage of decks that could play both Tripwire Trap and Call in the Big Guns (Red) that play both.
Drop the Anchor
Drop the Anchor
Avg. played: Β 
3.003.000000000
7% of decksPercentage of decks that could play both Tripwire Trap and Drop the Anchor that play both.
Warmonger's Diplomacy
Warmonger's Diplomacy
Avg. played: Β 
3.003.000000000
6% of decksPercentage of decks that could play both Tripwire Trap and Warmonger's Diplomacy that play both.
Attack Action
Intoxicating Shot
Intoxicating Shot
Avg. played: Β 
2.752.751385590
47% of decksPercentage of decks that could play both Tripwire Trap and Intoxicating Shot that play both.
Remorseless
Remorseless
Avg. played: Β 
2.792.790948276
39% of decksPercentage of decks that could play both Tripwire Trap and Remorseless that play both.
Endless Arrow
Endless Arrow
Avg. played: Β 
2.712.711234397
39% of decksPercentage of decks that could play both Tripwire Trap and Endless Arrow that play both.
Swift Shot
Swift Shot
Avg. played: Β 
3.003.000000000
34% of decksPercentage of decks that could play both Tripwire Trap and Swift Shot that play both.
Infecting Shot (Red)
Infecting Shot (Red)
Avg. played: Β 
2.692.693013409
30% of decksPercentage of decks that could play both Tripwire Trap and Infecting Shot (Red) that play both.
Bolt'n' Shot (Red)
Bolt'n' Shot (Red)
Avg. played: Β 
2.712.708505058
29% of decksPercentage of decks that could play both Tripwire Trap and Bolt'n' Shot (Red) that play both.
Enlightened Strike
Enlightened Strike
Avg. played: Β 
2.812.805841924
29% of decksPercentage of decks that could play both Tripwire Trap and Enlightened Strike that play both.
Battering Bolt
Battering Bolt
Avg. played: Β 
2.792.786091549
27% of decksPercentage of decks that could play both Tripwire Trap and Battering Bolt that play both.
Command and Conquer
Command and Conquer
Avg. played: Β 
2.832.830068560
26% of decksPercentage of decks that could play both Tripwire Trap and Command and Conquer that play both.
Dry Powder Shot
Dry Powder Shot
Avg. played: Β 
3.003.000000000
23% of decksPercentage of decks that could play both Tripwire Trap and Dry Powder Shot that play both.
Stone Rain
Stone Rain
Avg. played: Β 
2.792.791530945
22% of decksPercentage of decks that could play both Tripwire Trap and Stone Rain that play both.
Drill Shot (Red)
Drill Shot (Red)
Avg. played: Β 
2.662.661813058
22% of decksPercentage of decks that could play both Tripwire Trap and Drill Shot (Red) that play both.
Death Touch (Red)
Death Touch (Red)
Avg. played: Β 
2.622.618229167
18% of decksPercentage of decks that could play both Tripwire Trap and Death Touch (Red) that play both.
Infecting Shot (Blue)
Infecting Shot (Blue)
Avg. played: Β 
2.692.689111748
15% of decksPercentage of decks that could play both Tripwire Trap and Infecting Shot (Blue) that play both.
Ravenous Rabble (Red)
Ravenous Rabble (Red)
Avg. played: Β 
2.642.640501319
15% of decksPercentage of decks that could play both Tripwire Trap and Ravenous Rabble (Red) that play both.
Searing Shot (Red)
Searing Shot (Red)
Avg. played: Β 
2.602.599732262
14% of decksPercentage of decks that could play both Tripwire Trap and Searing Shot (Red) that play both.
Falcon Wing (Red)
Falcon Wing (Red)
Avg. played: Β 
2.652.649500384
13% of decksPercentage of decks that could play both Tripwire Trap and Falcon Wing (Red) that play both.
Bolt'n' Shot (Yellow)
Bolt'n' Shot (Yellow)
Avg. played: Β 
2.692.687399031
13% of decksPercentage of decks that could play both Tripwire Trap and Bolt'n' Shot (Yellow) that play both.
Barbed Undertow
Barbed Undertow
Avg. played: Β 
2.722.715162138
13% of decksPercentage of decks that could play both Tripwire Trap and Barbed Undertow that play both.
Murkmire Grapnel (Red)
Murkmire Grapnel (Red)
Avg. played: Β 
2.612.611237661
12% of decksPercentage of decks that could play both Tripwire Trap and Murkmire Grapnel (Red) that play both.
Immobilizing Shot
Immobilizing Shot
Avg. played: Β 
3.003.000000000
11% of decksPercentage of decks that could play both Tripwire Trap and Immobilizing Shot that play both.
New
Mage Hunter Arrow
Mage Hunter Arrow
Avg. played: Β 
2.562.560000000
11% of decksPercentage of decks that could play both Tripwire Trap and Mage Hunter Arrow that play both.
Heat Seeker
Heat Seeker
Avg. played: Β 
3.003.000000000
10% of decksPercentage of decks that could play both Tripwire Trap and Heat Seeker that play both.
Sedation Shot (Red)
Sedation Shot (Red)
Avg. played: Β 
3.003.000000000
8% of decksPercentage of decks that could play both Tripwire Trap and Sedation Shot (Red) that play both.
Virulent Touch (Red)
Virulent Touch (Red)
Avg. played: Β 
2.542.536423841
8% of decksPercentage of decks that could play both Tripwire Trap and Virulent Touch (Red) that play both.
Bolt'n' Shot (Blue)
Bolt'n' Shot (Blue)
Avg. played: Β 
3.003.000000000
7% of decksPercentage of decks that could play both Tripwire Trap and Bolt'n' Shot (Blue) that play both.
Sleep Dart (Red)
Sleep Dart (Red)
Avg. played: Β 
2.562.561382598
7% of decksPercentage of decks that could play both Tripwire Trap and Sleep Dart (Red) that play both.
Head Shot (Red)
Head Shot (Red)
Avg. played: Β 
3.003.000000000
7% of decksPercentage of decks that could play both Tripwire Trap and Head Shot (Red) that play both.
Hemorrhage Bore (Red)
Hemorrhage Bore (Red)
Avg. played: Β 
3.003.000000000
6% of decksPercentage of decks that could play both Tripwire Trap and Hemorrhage Bore (Red) that play both.
Fatigue Shot (Red)
Fatigue Shot (Red)
Avg. played: Β 
3.003.000000000
6% of decksPercentage of decks that could play both Tripwire Trap and Fatigue Shot (Red) that play both.
Sic 'Em Shot (Red)
Sic 'Em Shot (Red)
Avg. played: Β 
3.003.000000000
6% of decksPercentage of decks that could play both Tripwire Trap and Sic 'Em Shot (Red) that play both.
Scar for a Scar (Red)
Scar for a Scar (Red)
Avg. played: Β 
3.003.000000000
6% of decksPercentage of decks that could play both Tripwire Trap and Scar for a Scar (Red) that play both.
Nourishing Emptiness
Nourishing Emptiness
Avg. played: Β 
1.001.000000000
5% of decksPercentage of decks that could play both Tripwire Trap and Nourishing Emptiness that play both.
Barbed Barrage
Barbed Barrage
Avg. played: Β 
3.003.000000000
5% of decksPercentage of decks that could play both Tripwire Trap and Barbed Barrage that play both.
Defense Reaction
Collapsing Trap
Collapsing Trap
Avg. played: Β 
1.001.000000000
96% of decksPercentage of decks that could play both Tripwire Trap and Collapsing Trap that play both.
Buzzsaw Trap
Buzzsaw Trap
Avg. played: Β 
1.001.000000000
95% of decksPercentage of decks that could play both Tripwire Trap and Buzzsaw Trap that play both.
Spike Pit Trap
Spike Pit Trap
Avg. played: Β 
1.001.000000000
89% of decksPercentage of decks that could play both Tripwire Trap and Spike Pit Trap that play both.
Tarpit Trap
Tarpit Trap
Avg. played: Β 
2.662.660268019
56% of decksPercentage of decks that could play both Tripwire Trap and Tarpit Trap that play both.
Pitfall Trap
Pitfall Trap
Avg. played: Β 
2.592.591502116
51% of decksPercentage of decks that could play both Tripwire Trap and Pitfall Trap that play both.
Frailty Trap
Frailty Trap
Avg. played: Β 
2.632.630090945
49% of decksPercentage of decks that could play both Tripwire Trap and Frailty Trap that play both.
Boulder Trap
Boulder Trap
Avg. played: Β 
2.612.607373995
48% of decksPercentage of decks that could play both Tripwire Trap and Boulder Trap that play both.
Inertia Trap
Inertia Trap
Avg. played: Β 
2.612.607569272
42% of decksPercentage of decks that could play both Tripwire Trap and Inertia Trap that play both.
Pendulum Trap
Pendulum Trap
Avg. played: Β 
2.432.430329232
27% of decksPercentage of decks that could play both Tripwire Trap and Pendulum Trap that play both.
Chain Reaction
Chain Reaction
Avg. played: Β 
2.652.648275862
24% of decksPercentage of decks that could play both Tripwire Trap and Chain Reaction that play both.
Sink Below (Red)
Sink Below (Red)
Avg. played: Β 
2.622.621212121
24% of decksPercentage of decks that could play both Tripwire Trap and Sink Below (Red) that play both.
Rockslide Trap
Rockslide Trap
Avg. played: Β 
2.532.529992107
21% of decksPercentage of decks that could play both Tripwire Trap and Rockslide Trap that play both.
Bloodrot Trap
Bloodrot Trap
Avg. played: Β 
2.512.508280757
20% of decksPercentage of decks that could play both Tripwire Trap and Bloodrot Trap that play both.
Take Cover (Red)
Take Cover (Red)
Avg. played: Β 
2.732.730967373
20% of decksPercentage of decks that could play both Tripwire Trap and Take Cover (Red) that play both.
Shelter from the Storm
Shelter from the Storm
Avg. played: Β 
2.712.708661417
16% of decksPercentage of decks that could play both Tripwire Trap and Shelter from the Storm that play both.
Fate Foreseen
Fate Foreseen
Avg. played: Β 
2.502.503127793
9% of decksPercentage of decks that could play both Tripwire Trap and Fate Foreseen that play both.
Block
Return Fire
Return Fire
Avg. played: Β 
2.742.743902439
39% of decksPercentage of decks that could play both Tripwire Trap and Return Fire that play both.
Instant
Sigil of Solace (Red)
Sigil of Solace (Red)
Avg. played: Β 
2.572.568636162
20% of decksPercentage of decks that could play both Tripwire Trap and Sigil of Solace (Red) that play both.
Remembrance
Remembrance
Avg. played: Β 
1.811.811312007
15% of decksPercentage of decks that could play both Tripwire Trap and Remembrance that play both.
Oasis Respite (Red)
Oasis Respite (Red)
Avg. played: Β 
2.462.460081191
12% of decksPercentage of decks that could play both Tripwire Trap and Oasis Respite (Red) that play both.
Reel In
Reel In
Avg. played: Β 
2.192.187147689
10% of decksPercentage of decks that could play both Tripwire Trap and Reel In that play both.
Feign Death
Feign Death
Avg. played: Β 
2.002.000000000
7% of decksPercentage of decks that could play both Tripwire Trap and Feign Death that play both.
Memorial Ground (Red)
Memorial Ground (Red)
Avg. played: Β 
2.002.000000000
7% of decksPercentage of decks that could play both Tripwire Trap and Memorial Ground (Red) that play both.
Rain Razors
Rain Razors
Avg. played: Β 
2.542.535064935
6% of decksPercentage of decks that could play both Tripwire Trap and Rain Razors that play both.
Count Your Blessings (Red)
Count Your Blessings (Red)
Avg. played: Β 
3.003.000000000
6% of decksPercentage of decks that could play both Tripwire Trap and Count Your Blessings (Red) that play both.
Count Your Blessings (Yellow)
Count Your Blessings (Yellow)
Avg. played: Β 
3.003.000000000
6% of decksPercentage of decks that could play both Tripwire Trap and Count Your Blessings (Yellow) that play both.
Resource
Plague Hive
Plague Hive
Avg. played: Β 
1.001.000000000
13% of decksPercentage of decks that could play both Tripwire Trap and Plague Hive that play both.