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Tripwire Trap
6358 decks (0.9123%)
Price History
Tripwire Trap
Ranger Defense Reaction - Trap
Tripwire Trap can only be played from arsenal. Hit effects don't trigger this chain linkΒ unless the attacking hero pays [1 Resource].
Average Card Type Distribution
Average Attack Value:Β 
2.972.965497919
Average Defense Value: Β 
2.622.619531250
Hero
Riptide
Riptide
31% of decksPercentage of decks that could play both Tripwire Trap and Riptide that play both.
Riptide, Lurker of the Deep
Riptide, Lurker of the Deep
22% of decksPercentage of decks that could play both Tripwire Trap and Riptide, Lurker of the Deep that play both.
Equipment
Trench of Sunken Treasure
Trench of Sunken Treasure
87% of decksPercentage of decks that could play both Tripwire Trap and Trench of Sunken Treasure that play both.
Perch Grapplers
Perch Grapplers
64% of decksPercentage of decks that could play both Tripwire Trap and Perch Grapplers that play both.
Quiver of Abyssal Depths
Quiver of Abyssal Depths
63% of decksPercentage of decks that could play both Tripwire Trap and Quiver of Abyssal Depths that play both.
Sharp Shooters
Sharp Shooters
50% of decksPercentage of decks that could play both Tripwire Trap and Sharp Shooters that play both.
Bull's Eye Bracers
Bull's Eye Bracers
49% of decksPercentage of decks that could play both Tripwire Trap and Bull's Eye Bracers that play both.
Longdraw Half-Glove
Longdraw Half-Glove
38% of decksPercentage of decks that could play both Tripwire Trap and Longdraw Half-Glove that play both.
Enchanted Quiver
Enchanted Quiver
37% of decksPercentage of decks that could play both Tripwire Trap and Enchanted Quiver that play both.
New Horizon
New Horizon
35% of decksPercentage of decks that could play both Tripwire Trap and New Horizon that play both.
Sealace Sarong
Sealace Sarong
32% of decksPercentage of decks that could play both Tripwire Trap and Sealace Sarong that play both.
Snapdragon Scalers
Snapdragon Scalers
30% of decksPercentage of decks that could play both Tripwire Trap and Snapdragon Scalers that play both.
Nullrune Boots
Nullrune Boots
22% of decksPercentage of decks that could play both Tripwire Trap and Nullrune Boots that play both.
Crown of Providence
Crown of Providence
22% of decksPercentage of decks that could play both Tripwire Trap and Crown of Providence that play both.
Quickdodge Flexors
Quickdodge Flexors
22% of decksPercentage of decks that could play both Tripwire Trap and Quickdodge Flexors that play both.
Flight Path
Flight Path
21% of decksPercentage of decks that could play both Tripwire Trap and Flight Path that play both.
Driftwood Quiver
Driftwood Quiver
16% of decksPercentage of decks that could play both Tripwire Trap and Driftwood Quiver that play both.
Skullbone Crosswrap
Skullbone Crosswrap
15% of decksPercentage of decks that could play both Tripwire Trap and Skullbone Crosswrap that play both.
Balance of Justice
Balance of Justice
15% of decksPercentage of decks that could play both Tripwire Trap and Balance of Justice that play both.
Toxic Tips
Toxic Tips
14% of decksPercentage of decks that could play both Tripwire Trap and Toxic Tips that play both.
Fyendal's Spring Tunic
Fyendal's Spring Tunic
14% of decksPercentage of decks that could play both Tripwire Trap and Fyendal's Spring Tunic that play both.
Mask of Malicious Manifestations
Mask of Malicious Manifestations
13% of decksPercentage of decks that could play both Tripwire Trap and Mask of Malicious Manifestations that play both.
Hornet's Sting
Hornet's Sting
12% of decksPercentage of decks that could play both Tripwire Trap and Hornet's Sting that play both.
Arcanite Skullcap
Arcanite Skullcap
12% of decksPercentage of decks that could play both Tripwire Trap and Arcanite Skullcap that play both.
Nullrune Gloves
Nullrune Gloves
10% of decksPercentage of decks that could play both Tripwire Trap and Nullrune Gloves that play both.
Goliath Gauntlet
Goliath Gauntlet
9% of decksPercentage of decks that could play both Tripwire Trap and Goliath Gauntlet that play both.
Stonewall Gauntlet
Stonewall Gauntlet
7% of decksPercentage of decks that could play both Tripwire Trap and Stonewall Gauntlet that play both.
Vambrace of Determination
Vambrace of Determination
6% of decksPercentage of decks that could play both Tripwire Trap and Vambrace of Determination that play both.
Nullrune Hood
Nullrune Hood
6% of decksPercentage of decks that could play both Tripwire Trap and Nullrune Hood that play both.
Weapon
Dreadbore
Dreadbore
47% of decksPercentage of decks that could play both Tripwire Trap and Dreadbore that play both.
Barbed Castaway
Barbed Castaway
30% of decksPercentage of decks that could play both Tripwire Trap and Barbed Castaway that play both.
Redspine Manta
Redspine Manta
26% of decksPercentage of decks that could play both Tripwire Trap and Redspine Manta that play both.
Death Dealer
Death Dealer
22% of decksPercentage of decks that could play both Tripwire Trap and Death Dealer that play both.
Talishar, the Lost Prince
Talishar, the Lost Prince
13% of decksPercentage of decks that could play both Tripwire Trap and Talishar, the Lost Prince that play both.
Sandscour Greatbow
Sandscour Greatbow
5% of decksPercentage of decks that could play both Tripwire Trap and Sandscour Greatbow that play both.
Action
Murky Water
Murky Water
Avg. played: Β 
2.812.813067936
66% of decksPercentage of decks that could play both Tripwire Trap and Murky Water that play both.
Plan for the Worst
Plan for the Worst
Avg. played: Β 
2.592.591083782
53% of decksPercentage of decks that could play both Tripwire Trap and Plan for the Worst that play both.
Codex of Frailty
Codex of Frailty
Avg. played: Β 
2.692.691528067
42% of decksPercentage of decks that could play both Tripwire Trap and Codex of Frailty that play both.
Premeditate
Premeditate
Avg. played: Β 
2.772.768656716
36% of decksPercentage of decks that could play both Tripwire Trap and Premeditate that play both.
Line It Up
Line It Up
Avg. played: Β 
2.842.836805556
36% of decksPercentage of decks that could play both Tripwire Trap and Line It Up that play both.
Lace with Bloodrot
Lace with Bloodrot
Avg. played: Β 
2.702.699961583
29% of decksPercentage of decks that could play both Tripwire Trap and Lace with Bloodrot that play both.
Seek and Destroy
Seek and Destroy
Avg. played: Β 
2.752.746907216
23% of decksPercentage of decks that could play both Tripwire Trap and Seek and Destroy that play both.
Dead Eye
Dead Eye
Avg. played: Β 
3.003.000000000
13% of decksPercentage of decks that could play both Tripwire Trap and Dead Eye that play both.
Lace with Inertia
Lace with Inertia
Avg. played: Β 
2.692.687254902
11% of decksPercentage of decks that could play both Tripwire Trap and Lace with Inertia that play both.
Lace with Frailty
Lace with Frailty
Avg. played: Β 
2.592.588546256
11% of decksPercentage of decks that could play both Tripwire Trap and Lace with Frailty that play both.
Drop the Anchor
Drop the Anchor
Avg. played: Β 
3.003.000000000
9% of decksPercentage of decks that could play both Tripwire Trap and Drop the Anchor that play both.
The Weakest Link
The Weakest Link
Avg. played: Β 
3.003.000000000
9% of decksPercentage of decks that could play both Tripwire Trap and The Weakest Link that play both.
Codex of Bloodrot
Codex of Bloodrot
Avg. played: Β 
2.512.513789581
8% of decksPercentage of decks that could play both Tripwire Trap and Codex of Bloodrot that play both.
Scout the Periphery (Red)
Scout the Periphery (Red)
Avg. played: Β 
3.003.000000000
8% of decksPercentage of decks that could play both Tripwire Trap and Scout the Periphery (Red) that play both.
Release the Tension (Red)
Release the Tension (Red)
Avg. played: Β 
3.003.000000000
8% of decksPercentage of decks that could play both Tripwire Trap and Release the Tension (Red) that play both.
Call in the Big Guns (Red)
Call in the Big Guns (Red)
Avg. played: Β 
3.003.000000000
8% of decksPercentage of decks that could play both Tripwire Trap and Call in the Big Guns (Red) that play both.
Warmonger's Diplomacy
Warmonger's Diplomacy
Avg. played: Β 
3.003.000000000
6% of decksPercentage of decks that could play both Tripwire Trap and Warmonger's Diplomacy that play both.
Flying High (Red)
Flying High (Red)
Avg. played: Β 
3.003.000000000
5% of decksPercentage of decks that could play both Tripwire Trap and Flying High (Red) that play both.
Attack Action
Intoxicating Shot
Intoxicating Shot
Avg. played: Β 
2.752.753877551
48% of decksPercentage of decks that could play both Tripwire Trap and Intoxicating Shot that play both.
Remorseless
Remorseless
Avg. played: Β 
2.792.789291339
39% of decksPercentage of decks that could play both Tripwire Trap and Remorseless that play both.
Endless Arrow
Endless Arrow
Avg. played: Β 
2.712.707810718
39% of decksPercentage of decks that could play both Tripwire Trap and Endless Arrow that play both.
Swift Shot
Swift Shot
Avg. played: Β 
2.842.843283582
39% of decksPercentage of decks that could play both Tripwire Trap and Swift Shot that play both.
Call for Backup
Call for Backup
Avg. played: Β 
2.002.000000000
33% of decksPercentage of decks that could play both Tripwire Trap and Call for Backup that play both.
Infecting Shot (Red)
Infecting Shot (Red)
Avg. played: Β 
2.692.692721406
31% of decksPercentage of decks that could play both Tripwire Trap and Infecting Shot (Red) that play both.
Enlightened Strike
Enlightened Strike
Avg. played: Β 
2.812.805918190
29% of decksPercentage of decks that could play both Tripwire Trap and Enlightened Strike that play both.
Bolt'n' Shot (Red)
Bolt'n' Shot (Red)
Avg. played: Β 
2.702.704597701
29% of decksPercentage of decks that could play both Tripwire Trap and Bolt'n' Shot (Red) that play both.
Battering Bolt
Battering Bolt
Avg. played: Β 
2.792.788097385
28% of decksPercentage of decks that could play both Tripwire Trap and Battering Bolt that play both.
Dry Powder Shot
Dry Powder Shot
Avg. played: Β 
2.822.821052632
27% of decksPercentage of decks that could play both Tripwire Trap and Dry Powder Shot that play both.
Command and Conquer
Command and Conquer
Avg. played: Β 
2.832.831599802
26% of decksPercentage of decks that could play both Tripwire Trap and Command and Conquer that play both.
Stone Rain
Stone Rain
Avg. played: Β 
2.782.783928571
22% of decksPercentage of decks that could play both Tripwire Trap and Stone Rain that play both.
Drill Shot (Red)
Drill Shot (Red)
Avg. played: Β 
2.662.657805703
21% of decksPercentage of decks that could play both Tripwire Trap and Drill Shot (Red) that play both.
Death Touch (Red)
Death Touch (Red)
Avg. played: Β 
2.622.620545073
19% of decksPercentage of decks that could play both Tripwire Trap and Death Touch (Red) that play both.
Ravenous Rabble (Red)
Ravenous Rabble (Red)
Avg. played: Β 
2.642.639410188
15% of decksPercentage of decks that could play both Tripwire Trap and Ravenous Rabble (Red) that play both.
Infecting Shot (Blue)
Infecting Shot (Blue)
Avg. played: Β 
2.692.691796009
15% of decksPercentage of decks that could play both Tripwire Trap and Infecting Shot (Blue) that play both.
Searing Shot (Red)
Searing Shot (Red)
Avg. played: Β 
2.602.596467391
14% of decksPercentage of decks that could play both Tripwire Trap and Searing Shot (Red) that play both.
Falcon Wing (Red)
Falcon Wing (Red)
Avg. played: Β 
2.652.649606299
13% of decksPercentage of decks that could play both Tripwire Trap and Falcon Wing (Red) that play both.
Bolt'n' Shot (Yellow)
Bolt'n' Shot (Yellow)
Avg. played: Β 
2.682.682304527
13% of decksPercentage of decks that could play both Tripwire Trap and Bolt'n' Shot (Yellow) that play both.
Barbed Undertow
Barbed Undertow
Avg. played: Β 
2.722.716071429
13% of decksPercentage of decks that could play both Tripwire Trap and Barbed Undertow that play both.
Murkmire Grapnel (Red)
Murkmire Grapnel (Red)
Avg. played: Β 
2.612.613496933
13% of decksPercentage of decks that could play both Tripwire Trap and Murkmire Grapnel (Red) that play both.
Immobilizing Shot
Immobilizing Shot
Avg. played: Β 
3.003.000000000
11% of decksPercentage of decks that could play both Tripwire Trap and Immobilizing Shot that play both.
Heat Seeker
Heat Seeker
Avg. played: Β 
3.003.000000000
10% of decksPercentage of decks that could play both Tripwire Trap and Heat Seeker that play both.
Sedation Shot (Red)
Sedation Shot (Red)
Avg. played: Β 
3.003.000000000
8% of decksPercentage of decks that could play both Tripwire Trap and Sedation Shot (Red) that play both.
Virulent Touch (Red)
Virulent Touch (Red)
Avg. played: Β 
2.542.540510544
8% of decksPercentage of decks that could play both Tripwire Trap and Virulent Touch (Red) that play both.
Bolt'n' Shot (Blue)
Bolt'n' Shot (Blue)
Avg. played: Β 
3.003.000000000
7% of decksPercentage of decks that could play both Tripwire Trap and Bolt'n' Shot (Blue) that play both.
Sleep Dart (Red)
Sleep Dart (Red)
Avg. played: Β 
2.562.564164649
7% of decksPercentage of decks that could play both Tripwire Trap and Sleep Dart (Red) that play both.
Barbed Barrage
Barbed Barrage
Avg. played: Β 
3.003.000000000
7% of decksPercentage of decks that could play both Tripwire Trap and Barbed Barrage that play both.
Head Shot (Red)
Head Shot (Red)
Avg. played: Β 
3.003.000000000
7% of decksPercentage of decks that could play both Tripwire Trap and Head Shot (Red) that play both.
Hemorrhage Bore (Red)
Hemorrhage Bore (Red)
Avg. played: Β 
3.003.000000000
6% of decksPercentage of decks that could play both Tripwire Trap and Hemorrhage Bore (Red) that play both.
Fatigue Shot (Red)
Fatigue Shot (Red)
Avg. played: Β 
3.003.000000000
6% of decksPercentage of decks that could play both Tripwire Trap and Fatigue Shot (Red) that play both.
Sic 'Em Shot (Red)
Sic 'Em Shot (Red)
Avg. played: Β 
3.003.000000000
6% of decksPercentage of decks that could play both Tripwire Trap and Sic 'Em Shot (Red) that play both.
Scar for a Scar (Red)
Scar for a Scar (Red)
Avg. played: Β 
3.003.000000000
6% of decksPercentage of decks that could play both Tripwire Trap and Scar for a Scar (Red) that play both.
Nourishing Emptiness
Nourishing Emptiness
Avg. played: Β 
1.001.000000000
5% of decksPercentage of decks that could play both Tripwire Trap and Nourishing Emptiness that play both.
Infecting Shot (Yellow)
Infecting Shot (Yellow)
Avg. played: Β 
3.003.000000000
5% of decksPercentage of decks that could play both Tripwire Trap and Infecting Shot (Yellow) that play both.
Defense Reaction
Collapsing Trap
Collapsing Trap
Avg. played: Β 
1.001.000000000
96% of decksPercentage of decks that could play both Tripwire Trap and Collapsing Trap that play both.
Buzzsaw Trap
Buzzsaw Trap
Avg. played: Β 
1.001.000000000
95% of decksPercentage of decks that could play both Tripwire Trap and Buzzsaw Trap that play both.
Spike Pit Trap
Spike Pit Trap
Avg. played: Β 
1.001.000000000
89% of decksPercentage of decks that could play both Tripwire Trap and Spike Pit Trap that play both.
Tarpit Trap
Tarpit Trap
Avg. played: Β 
2.662.660138034
56% of decksPercentage of decks that could play both Tripwire Trap and Tarpit Trap that play both.
Pitfall Trap
Pitfall Trap
Avg. played: Β 
2.592.593201953
52% of decksPercentage of decks that could play both Tripwire Trap and Pitfall Trap that play both.
Frailty Trap
Frailty Trap
Avg. played: Β 
2.632.631354209
49% of decksPercentage of decks that could play both Tripwire Trap and Frailty Trap that play both.
Boulder Trap
Boulder Trap
Avg. played: Β 
2.612.606005643
48% of decksPercentage of decks that could play both Tripwire Trap and Boulder Trap that play both.
Inertia Trap
Inertia Trap
Avg. played: Β 
2.612.610145935
42% of decksPercentage of decks that could play both Tripwire Trap and Inertia Trap that play both.
Pendulum Trap
Pendulum Trap
Avg. played: Β 
2.432.428814714
27% of decksPercentage of decks that could play both Tripwire Trap and Pendulum Trap that play both.
Chain Reaction
Chain Reaction
Avg. played: Β 
2.662.664907652
26% of decksPercentage of decks that could play both Tripwire Trap and Chain Reaction that play both.
Sink Below (Red)
Sink Below (Red)
Avg. played: Β 
2.622.623782468
24% of decksPercentage of decks that could play both Tripwire Trap and Sink Below (Red) that play both.
Rockslide Trap
Rockslide Trap
Avg. played: Β 
2.532.527375201
21% of decksPercentage of decks that could play both Tripwire Trap and Rockslide Trap that play both.
Bloodrot Trap
Bloodrot Trap
Avg. played: Β 
2.512.508474576
20% of decksPercentage of decks that could play both Tripwire Trap and Bloodrot Trap that play both.
Take Cover (Red)
Take Cover (Red)
Avg. played: Β 
2.732.731934732
20% of decksPercentage of decks that could play both Tripwire Trap and Take Cover (Red) that play both.
Shelter from the Storm
Shelter from the Storm
Avg. played: Β 
2.732.728813559
18% of decksPercentage of decks that could play both Tripwire Trap and Shelter from the Storm that play both.
Fate Foreseen
Fate Foreseen
Avg. played: Β 
2.502.503155996
9% of decksPercentage of decks that could play both Tripwire Trap and Fate Foreseen that play both.
Block
Return Fire
Return Fire
Avg. played: Β 
2.802.800000000
48% of decksPercentage of decks that could play both Tripwire Trap and Return Fire that play both.
Instant
Sigil of Solace (Red)
Sigil of Solace (Red)
Avg. played: Β 
2.572.569035763
20% of decksPercentage of decks that could play both Tripwire Trap and Sigil of Solace (Red) that play both.
Remembrance
Remembrance
Avg. played: Β 
1.811.813688213
15% of decksPercentage of decks that could play both Tripwire Trap and Remembrance that play both.
Oasis Respite (Red)
Oasis Respite (Red)
Avg. played: Β 
2.462.458419244
12% of decksPercentage of decks that could play both Tripwire Trap and Oasis Respite (Red) that play both.
Reel In
Reel In
Avg. played: Β 
2.202.195497630
10% of decksPercentage of decks that could play both Tripwire Trap and Reel In that play both.
Feign Death
Feign Death
Avg. played: Β 
2.002.000000000
7% of decksPercentage of decks that could play both Tripwire Trap and Feign Death that play both.
Memorial Ground (Red)
Memorial Ground (Red)
Avg. played: Β 
2.002.000000000
7% of decksPercentage of decks that could play both Tripwire Trap and Memorial Ground (Red) that play both.
Count Your Blessings (Red)
Count Your Blessings (Red)
Avg. played: Β 
3.003.000000000
7% of decksPercentage of decks that could play both Tripwire Trap and Count Your Blessings (Red) that play both.
Rain Razors
Rain Razors
Avg. played: Β 
2.542.541114058
6% of decksPercentage of decks that could play both Tripwire Trap and Rain Razors that play both.
Count Your Blessings (Yellow)
Count Your Blessings (Yellow)
Avg. played: Β 
3.003.000000000
6% of decksPercentage of decks that could play both Tripwire Trap and Count Your Blessings (Yellow) that play both.
Resource
Plague Hive
Plague Hive
Avg. played: Β 
1.001.000000000
13% of decksPercentage of decks that could play both Tripwire Trap and Plague Hive that play both.