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Hit the High Notes (Yellow)
349 decks (0.06660%)
Price History
Hit the High Notes (Yellow)
Runeblade Attack Action - Attack
If you've played or created an aura this turn, this gets +2{p}.
Average Card Type Distribution
Average Attack Value: 
2.082.084787280
Average Defense Value:  
2.602.600023518
Hero
living legend - Blitz
Chane
Chane
46% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Chane that play both.
Viserai, Rune Blood
Viserai, Rune Blood
36% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Viserai, Rune Blood that play both.
Aurora
Aurora
15% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Aurora that play both.
Aurora, Shooting Star
Aurora, Shooting Star
6% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Aurora, Shooting Star that play both.
Equipment
Snapdragon Scalers
Snapdragon Scalers
46% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Snapdragon Scalers that play both.
Runehold Release
Runehold Release
40% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Runehold Release that play both.
Grasp of the Arknight
Grasp of the Arknight
34% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Grasp of the Arknight that play both.
Crown of Dichotomy
Crown of Dichotomy
33% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Crown of Dichotomy that play both.
Aether Ironweave
Aether Ironweave
32% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Aether Ironweave that play both.
Nullrune Gloves
Nullrune Gloves
31% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Nullrune Gloves that play both.
Dyadic Carapace
Dyadic Carapace
31% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Dyadic Carapace that play both.
Spellbound Creepers
Spellbound Creepers
30% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Spellbound Creepers that play both.
Vexing Quillhand
Vexing Quillhand
29% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Vexing Quillhand that play both.
Nullrune Boots
Nullrune Boots
28% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Nullrune Boots that play both.
Ebon Fold
Ebon Fold
27% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Ebon Fold that play both.
Face Purgatory
Face Purgatory
27% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Face Purgatory that play both.
Bloodtorn Bodice
Bloodtorn Bodice
25% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Bloodtorn Bodice that play both.
Nullrune Robe
Nullrune Robe
22% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Nullrune Robe that play both.
Fyendal's Spring Tunic
Fyendal's Spring Tunic
21% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Fyendal's Spring Tunic that play both.
Goliath Gauntlet
Goliath Gauntlet
18% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Goliath Gauntlet that play both.
Crown of Providence
Crown of Providence
15% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Crown of Providence that play both.
banned - Blitz
Heartened Cross Strap
Heartened Cross Strap
12% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Heartened Cross Strap that play both.
Flash of Brilliance
Flash of Brilliance
12% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Flash of Brilliance that play both.
Shroud of Darkness
Shroud of Darkness
10% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Shroud of Darkness that play both.
Sutcliffe's Suede Hides
Sutcliffe's Suede Hides
7% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Sutcliffe's Suede Hides that play both.
Runaways
Runaways
7% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Runaways that play both.
Ironrot Helm
Ironrot Helm
7% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Ironrot Helm that play both.
Blossom of Spring
Blossom of Spring
7% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Blossom of Spring that play both.
Twinkle Toes
Twinkle Toes
5% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Twinkle Toes that play both.
Weapon
Rosetta Thorn
Rosetta Thorn
35% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Rosetta Thorn that play both.
Reaping Blade
Reaping Blade
29% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Reaping Blade that play both.
living legend - Blitz
Nebula Blade
Nebula Blade
27% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Nebula Blade that play both.
Star Fall
Star Fall
19% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Star Fall that play both.
Action
Deadwood Dirge (Red)
Deadwood Dirge (Red)
Avg. played:  
2.272.273631841
42% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Deadwood Dirge (Red) that play both.
suspended - Blitz
Seeds of Agony (Red)
Seeds of Agony (Red)
Avg. played:  
2.002.000000000
32% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Seeds of Agony (Red) that play both.
suspended - Blitz
Seeds of Agony (Yellow)
Seeds of Agony (Yellow)
Avg. played:  
2.002.000000000
31% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Seeds of Agony (Yellow) that play both.
Become the Arknight
Become the Arknight
Avg. played:  
3.003.000000000
31% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Become the Arknight that play both.
Mordred Tide
Mordred Tide
Avg. played:  
3.003.000000000
30% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Mordred Tide that play both.
suspended - Blitz
Seeds of Agony (Blue)
Seeds of Agony (Blue)
Avg. played:  
2.002.000000000
29% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Seeds of Agony (Blue) that play both.
Mauvrion Skies (Red)
Mauvrion Skies (Red)
Avg. played:  
3.003.000000000
29% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Mauvrion Skies (Red) that play both.
Machinations of Dominion
Machinations of Dominion
Avg. played:  
3.003.000000000
29% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Machinations of Dominion that play both.
Nimblism (Red)
Nimblism (Red)
Avg. played:  
2.002.000000000
27% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Nimblism (Red) that play both.
Revel in Runeblood
Revel in Runeblood
Avg. played:  
3.003.000000000
27% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Revel in Runeblood that play both.
Mauvrion Skies (Blue)
Mauvrion Skies (Blue)
Avg. played:  
3.003.000000000
26% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Mauvrion Skies (Blue) that play both.
Mauvrion Skies (Yellow)
Mauvrion Skies (Yellow)
Avg. played:  
3.003.000000000
24% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Mauvrion Skies (Yellow) that play both.
Malefic Incantation (Red)
Malefic Incantation (Red)
Avg. played:  
3.003.000000000
23% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Malefic Incantation (Red) that play both.
Succumb to Temptation
Succumb to Temptation
Avg. played:  
3.003.000000000
20% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Succumb to Temptation that play both.
Sonata Arcanix
Sonata Arcanix
Avg. played:  
3.003.000000000
18% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Sonata Arcanix that play both.
Minnowism (Red)
Minnowism (Red)
Avg. played:  
1.741.743243243
16% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Minnowism (Red) that play both.
Deadwood Dirge (Yellow)
Deadwood Dirge (Yellow)
Avg. played:  
2.002.000000000
15% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Deadwood Dirge (Yellow) that play both.
Sigil of Deadwood
Sigil of Deadwood
Avg. played:  
2.002.000000000
14% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Sigil of Deadwood that play both.
Arcane Cussing (Red)
Arcane Cussing (Red)
Avg. played:  
2.332.333333333
14% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Arcane Cussing (Red) that play both.
Lead the Charge (Yellow)
Lead the Charge (Yellow)
Avg. played:  
2.002.000000000
13% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Lead the Charge (Yellow) that play both.
Runic Reckoning
Runic Reckoning
Avg. played:  
3.003.000000000
12% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Runic Reckoning that play both.
Read the Runes (Red)
Read the Runes (Red)
Avg. played:  
2.322.321428571
11% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Read the Runes (Red) that play both.
Burn Up - Shock
Burn Up - Shock
Avg. played:  
2.002.000000000
10% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Burn Up - Shock that play both.
Deadwood Dirge (Blue)
Deadwood Dirge (Blue)
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Deadwood Dirge (Blue) that play both.
Runeblood Incantation (Red)
Runeblood Incantation (Red)
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Runeblood Incantation (Red) that play both.
Beseech the Demigon (Red)
Beseech the Demigon (Red)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Beseech the Demigon (Red) that play both.
Condemn to Slaughter (Red)
Condemn to Slaughter (Red)
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Condemn to Slaughter (Red) that play both.
Rattle Bones
Rattle Bones
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Rattle Bones that play both.
Condemn to Slaughter (Blue)
Condemn to Slaughter (Blue)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Condemn to Slaughter (Blue) that play both.
Attack Action
Hit the High Notes (Red)
Hit the High Notes (Red)
Avg. played:  
2.412.411042945
55% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Hit the High Notes (Red) that play both.
Hit the High Notes (Blue)
Hit the High Notes (Blue)
Avg. played:  
2.362.363970588
50% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Hit the High Notes (Blue) that play both.
Runerager Swarm (Red)
Runerager Swarm (Red)
Avg. played:  
2.352.348936170
44% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Runerager Swarm (Red) that play both.
Shrill of Skullform (Blue)
Shrill of Skullform (Blue)
Avg. played:  
2.202.200000000
34% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Shrill of Skullform (Blue) that play both.
Bounding Demigon (Red)
Bounding Demigon (Red)
Avg. played:  
2.002.000000000
31% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Bounding Demigon (Red) that play both.
Shrill of Skullform (Red)
Shrill of Skullform (Red)
Avg. played:  
1.991.992957746
30% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Shrill of Skullform (Red) that play both.
Rift Bind (Red)
Rift Bind (Red)
Avg. played:  
2.002.000000000
30% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Rift Bind (Red) that play both.
Ghostly Visit (Red)
Ghostly Visit (Red)
Avg. played:  
2.002.000000000
30% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Ghostly Visit (Red) that play both.
Swarming Gloomveil
Swarming Gloomveil
Avg. played:  
3.003.000000000
29% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Swarming Gloomveil that play both.
Shrill of Skullform (Yellow)
Shrill of Skullform (Yellow)
Avg. played:  
2.002.000000000
28% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Shrill of Skullform (Yellow) that play both.
Snuff Out
Snuff Out
Avg. played:  
3.003.000000000
28% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Snuff Out that play both.
Bounding Demigon (Blue)
Bounding Demigon (Blue)
Avg. played:  
1.821.816326531
23% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Bounding Demigon (Blue) that play both.
Rift Bind (Yellow)
Rift Bind (Yellow)
Avg. played:  
2.002.000000000
22% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Rift Bind (Yellow) that play both.
Rift Bind (Blue)
Rift Bind (Blue)
Avg. played:  
2.002.000000000
22% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Rift Bind (Blue) that play both.
Meat and Greet (Red)
Meat and Greet (Red)
Avg. played:  
2.492.485915493
21% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Meat and Greet (Red) that play both.
Bounding Demigon (Yellow)
Bounding Demigon (Yellow)
Avg. played:  
2.002.000000000
20% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Bounding Demigon (Yellow) that play both.
Vexing Malice
Vexing Malice
Avg. played:  
3.003.000000000
19% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Vexing Malice that play both.
Second Strike (Red)
Second Strike (Red)
Avg. played:  
2.002.000000000
14% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Second Strike (Red) that play both.
Fry (Red)
Fry (Red)
Avg. played:  
2.002.000000000
14% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Fry (Red) that play both.
Flittering Charge (Red)
Flittering Charge (Red)
Avg. played:  
2.002.000000000
13% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Flittering Charge (Red) that play both.
Consuming Volition (Red)
Consuming Volition (Red)
Avg. played:  
2.672.671875000
12% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Consuming Volition (Red) that play both.
Hocus Pocus (Blue)
Hocus Pocus (Blue)
Avg. played:  
2.002.000000000
12% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Hocus Pocus (Blue) that play both.
Heaven's Claws (Red)
Heaven's Claws (Red)
Avg. played:  
2.002.000000000
12% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Heaven's Claws (Red) that play both.
Lightning Surge (Red)
Lightning Surge (Red)
Avg. played:  
2.002.000000000
12% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Lightning Surge (Red) that play both.
Dread Triptych
Dread Triptych
Avg. played:  
3.003.000000000
11% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Dread Triptych that play both.
Lightning Form (Red)
Lightning Form (Red)
Avg. played:  
2.002.000000000
10% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Lightning Form (Red) that play both.
Runic Reclamation
Runic Reclamation
Avg. played:  
3.003.000000000
10% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Runic Reclamation that play both.
Amplify the Arknight (Red)
Amplify the Arknight (Red)
Avg. played:  
2.582.583333333
10% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Amplify the Arknight (Red) that play both.
Spellblade Strike (Red)
Spellblade Strike (Red)
Avg. played:  
3.003.000000000
9% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Spellblade Strike (Red) that play both.
Heaven's Claws (Blue)
Heaven's Claws (Blue)
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Heaven's Claws (Blue) that play both.
Trip the Light Fantastic (Blue)
Trip the Light Fantastic (Blue)
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Trip the Light Fantastic (Blue) that play both.
Rune Flash (Red)
Rune Flash (Red)
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Rune Flash (Red) that play both.
Amplify the Arknight (Blue)
Amplify the Arknight (Blue)
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Amplify the Arknight (Blue) that play both.
Blast to Oblivion (Red)
Blast to Oblivion (Red)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Blast to Oblivion (Red) that play both.
Command and Conquer
Command and Conquer
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Command and Conquer that play both.
Hocus Pocus (Red)
Hocus Pocus (Red)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Hocus Pocus (Red) that play both.
Vantom Wraith (Red)
Vantom Wraith (Red)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Vantom Wraith (Red) that play both.
Defense Reaction
Sink Below (Red)
Sink Below (Red)
Avg. played:  
2.232.228346457
28% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Sink Below (Red) that play both.
Reduce to Runechant (Red)
Reduce to Runechant (Red)
Avg. played:  
3.003.000000000
10% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Reduce to Runechant (Red) that play both.
Sigil of Suffering (Red)
Sigil of Suffering (Red)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Sigil of Suffering (Red) that play both.
Block
Haunting Rendition
Haunting Rendition
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Haunting Rendition that play both.
Instant
Arcane Polarity (Red)
Arcane Polarity (Red)
Avg. played:  
2.002.000000000
15% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Arcane Polarity (Red) that play both.
Electrostatic Discharge (Red)
Electrostatic Discharge (Red)
Avg. played:  
2.002.000000000
14% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Electrostatic Discharge (Red) that play both.
Sigil of Lightning
Sigil of Lightning
Avg. played:  
2.002.000000000
13% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Sigil of Lightning that play both.
Oasis Respite (Red)
Oasis Respite (Red)
Avg. played:  
2.002.000000000
11% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Oasis Respite (Red) that play both.
Electrostatic Discharge (Blue)
Electrostatic Discharge (Blue)
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Electrostatic Discharge (Blue) that play both.
Resource
Arknight Shard
Arknight Shard
Avg. played:  
1.001.000000000
9% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Arknight Shard that play both.