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Hit the High Notes (Yellow)
319 decks (0.06257%)
Price History
Hit the High Notes (Yellow)
Runeblade Attack Action - Attack
If you've played or created an aura this turn, this gets +2{p}.
Average Card Type Distribution
Average Attack Value: 
2.082.080923597
Average Defense Value:  
2.602.600603300
Hero
living legend - Blitz
Chane
Chane
44% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Chane that play both.
Viserai, Rune Blood
Viserai, Rune Blood
38% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Viserai, Rune Blood that play both.
Aurora
Aurora
15% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Aurora that play both.
Aurora, Shooting Star
Aurora, Shooting Star
5% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Aurora, Shooting Star that play both.
Equipment
Snapdragon Scalers
Snapdragon Scalers
43% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Snapdragon Scalers that play both.
Runehold Release
Runehold Release
37% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Runehold Release that play both.
Grasp of the Arknight
Grasp of the Arknight
36% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Grasp of the Arknight that play both.
Aether Ironweave
Aether Ironweave
35% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Aether Ironweave that play both.
Crown of Dichotomy
Crown of Dichotomy
34% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Crown of Dichotomy that play both.
Dyadic Carapace
Dyadic Carapace
34% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Dyadic Carapace that play both.
Spellbound Creepers
Spellbound Creepers
32% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Spellbound Creepers that play both.
Vexing Quillhand
Vexing Quillhand
32% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Vexing Quillhand that play both.
Nullrune Gloves
Nullrune Gloves
29% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Nullrune Gloves that play both.
Face Purgatory
Face Purgatory
29% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Face Purgatory that play both.
Nullrune Boots
Nullrune Boots
25% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Nullrune Boots that play both.
Ebon Fold
Ebon Fold
24% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Ebon Fold that play both.
Bloodtorn Bodice
Bloodtorn Bodice
24% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Bloodtorn Bodice that play both.
Fyendal's Spring Tunic
Fyendal's Spring Tunic
23% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Fyendal's Spring Tunic that play both.
Nullrune Robe
Nullrune Robe
20% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Nullrune Robe that play both.
Goliath Gauntlet
Goliath Gauntlet
18% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Goliath Gauntlet that play both.
Crown of Providence
Crown of Providence
17% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Crown of Providence that play both.
Flash of Brilliance
Flash of Brilliance
12% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Flash of Brilliance that play both.
Shroud of Darkness
Shroud of Darkness
11% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Shroud of Darkness that play both.
banned - Blitz
Heartened Cross Strap
Heartened Cross Strap
10% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Heartened Cross Strap that play both.
Sutcliffe's Suede Hides
Sutcliffe's Suede Hides
7% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Sutcliffe's Suede Hides that play both.
Runaways
Runaways
7% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Runaways that play both.
Ironrot Helm
Ironrot Helm
6% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Ironrot Helm that play both.
Amethyst Tiara
Amethyst Tiara
5% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Amethyst Tiara that play both.
Blossom of Spring
Blossom of Spring
5% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Blossom of Spring that play both.
Twinkle Toes
Twinkle Toes
5% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Twinkle Toes that play both.
Weapon
Rosetta Thorn
Rosetta Thorn
33% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Rosetta Thorn that play both.
Reaping Blade
Reaping Blade
30% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Reaping Blade that play both.
living legend - Blitz
Nebula Blade
Nebula Blade
29% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Nebula Blade that play both.
Star Fall
Star Fall
19% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Star Fall that play both.
Rotwood Reaper
Rotwood Reaper
5% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Rotwood Reaper that play both.
Action
Deadwood Dirge (Red)
Deadwood Dirge (Red)
Avg. played:  
2.302.301675978
39% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Deadwood Dirge (Red) that play both.
Become the Arknight
Become the Arknight
Avg. played:  
3.003.000000000
33% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Become the Arknight that play both.
Mordred Tide
Mordred Tide
Avg. played:  
3.003.000000000
32% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Mordred Tide that play both.
Machinations of Dominion
Machinations of Dominion
Avg. played:  
3.003.000000000
32% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Machinations of Dominion that play both.
Mauvrion Skies (Red)
Mauvrion Skies (Red)
Avg. played:  
3.003.000000000
32% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Mauvrion Skies (Red) that play both.
suspended - Blitz
Seeds of Agony (Red)
Seeds of Agony (Red)
Avg. played:  
2.002.000000000
29% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Seeds of Agony (Red) that play both.
Revel in Runeblood
Revel in Runeblood
Avg. played:  
3.003.000000000
29% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Revel in Runeblood that play both.
suspended - Blitz
Seeds of Agony (Yellow)
Seeds of Agony (Yellow)
Avg. played:  
2.002.000000000
29% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Seeds of Agony (Yellow) that play both.
Mauvrion Skies (Blue)
Mauvrion Skies (Blue)
Avg. played:  
3.003.000000000
28% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Mauvrion Skies (Blue) that play both.
suspended - Blitz
Seeds of Agony (Blue)
Seeds of Agony (Blue)
Avg. played:  
2.002.000000000
27% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Seeds of Agony (Blue) that play both.
Mauvrion Skies (Yellow)
Mauvrion Skies (Yellow)
Avg. played:  
3.003.000000000
26% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Mauvrion Skies (Yellow) that play both.
Nimblism (Red)
Nimblism (Red)
Avg. played:  
2.002.000000000
25% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Nimblism (Red) that play both.
Malefic Incantation (Red)
Malefic Incantation (Red)
Avg. played:  
3.003.000000000
24% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Malefic Incantation (Red) that play both.
Succumb to Temptation
Succumb to Temptation
Avg. played:  
3.003.000000000
22% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Succumb to Temptation that play both.
Sonata Arcanix
Sonata Arcanix
Avg. played:  
3.003.000000000
20% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Sonata Arcanix that play both.
Minnowism (Red)
Minnowism (Red)
Avg. played:  
2.002.000000000
15% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Minnowism (Red) that play both.
Deadwood Dirge (Yellow)
Deadwood Dirge (Yellow)
Avg. played:  
2.002.000000000
14% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Deadwood Dirge (Yellow) that play both.
Arcane Cussing (Red)
Arcane Cussing (Red)
Avg. played:  
2.362.357142857
14% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Arcane Cussing (Red) that play both.
Sigil of Deadwood
Sigil of Deadwood
Avg. played:  
2.302.301587302
14% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Sigil of Deadwood that play both.
Runic Reckoning
Runic Reckoning
Avg. played:  
3.003.000000000
13% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Runic Reckoning that play both.
Read the Runes (Red)
Read the Runes (Red)
Avg. played:  
2.352.351851852
11% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Read the Runes (Red) that play both.
Lead the Charge (Yellow)
Lead the Charge (Yellow)
Avg. played:  
2.002.000000000
11% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Lead the Charge (Yellow) that play both.
Burn Up - Shock
Burn Up - Shock
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Burn Up - Shock that play both.
Deadwood Dirge (Blue)
Deadwood Dirge (Blue)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Deadwood Dirge (Blue) that play both.
Condemn to Slaughter (Red)
Condemn to Slaughter (Red)
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Condemn to Slaughter (Red) that play both.
Runeblood Incantation (Red)
Runeblood Incantation (Red)
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Runeblood Incantation (Red) that play both.
Rattle Bones
Rattle Bones
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Rattle Bones that play both.
Condemn to Slaughter (Blue)
Condemn to Slaughter (Blue)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Condemn to Slaughter (Blue) that play both.
Beseech the Demigon (Red)
Beseech the Demigon (Red)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Beseech the Demigon (Red) that play both.
Attack Action
Hit the High Notes (Red)
Hit the High Notes (Red)
Avg. played:  
2.442.439597315
52% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Hit the High Notes (Red) that play both.
Hit the High Notes (Blue)
Hit the High Notes (Blue)
Avg. played:  
2.382.384615385
48% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Hit the High Notes (Blue) that play both.
Runerager Swarm (Red)
Runerager Swarm (Red)
Avg. played:  
2.372.370892019
42% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Runerager Swarm (Red) that play both.
Shrill of Skullform (Blue)
Shrill of Skullform (Blue)
Avg. played:  
2.232.229007634
32% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Shrill of Skullform (Blue) that play both.
Swarming Gloomveil
Swarming Gloomveil
Avg. played:  
3.003.000000000
32% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Swarming Gloomveil that play both.
Snuff Out
Snuff Out
Avg. played:  
3.003.000000000
30% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Snuff Out that play both.
Shrill of Skullform (Red)
Shrill of Skullform (Red)
Avg. played:  
2.152.151785714
30% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Shrill of Skullform (Red) that play both.
Bounding Demigon (Red)
Bounding Demigon (Red)
Avg. played:  
2.002.000000000
29% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Bounding Demigon (Red) that play both.
Ghostly Visit (Red)
Ghostly Visit (Red)
Avg. played:  
2.002.000000000
28% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Ghostly Visit (Red) that play both.
Rift Bind (Red)
Rift Bind (Red)
Avg. played:  
2.002.000000000
28% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Rift Bind (Red) that play both.
Shrill of Skullform (Yellow)
Shrill of Skullform (Yellow)
Avg. played:  
2.002.000000000
26% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Shrill of Skullform (Yellow) that play both.
Bounding Demigon (Blue)
Bounding Demigon (Blue)
Avg. played:  
2.002.000000000
24% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Bounding Demigon (Blue) that play both.
Meat and Greet (Red)
Meat and Greet (Red)
Avg. played:  
2.512.507462687
21% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Meat and Greet (Red) that play both.
Rift Bind (Blue)
Rift Bind (Blue)
Avg. played:  
2.002.000000000
20% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Rift Bind (Blue) that play both.
Bounding Demigon (Yellow)
Bounding Demigon (Yellow)
Avg. played:  
2.002.000000000
20% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Bounding Demigon (Yellow) that play both.
Rift Bind (Yellow)
Rift Bind (Yellow)
Avg. played:  
2.002.000000000
20% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Rift Bind (Yellow) that play both.
Vexing Malice
Vexing Malice
Avg. played:  
3.003.000000000
20% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Vexing Malice that play both.
Second Strike (Red)
Second Strike (Red)
Avg. played:  
2.002.000000000
14% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Second Strike (Red) that play both.
Consuming Volition (Red)
Consuming Volition (Red)
Avg. played:  
2.672.671875000
13% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Consuming Volition (Red) that play both.
Flittering Charge (Red)
Flittering Charge (Red)
Avg. played:  
2.002.000000000
13% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Flittering Charge (Red) that play both.
Fry (Red)
Fry (Red)
Avg. played:  
2.002.000000000
13% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Fry (Red) that play both.
Dread Triptych
Dread Triptych
Avg. played:  
3.003.000000000
12% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Dread Triptych that play both.
Hocus Pocus (Blue)
Hocus Pocus (Blue)
Avg. played:  
2.002.000000000
12% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Hocus Pocus (Blue) that play both.
Lightning Surge (Red)
Lightning Surge (Red)
Avg. played:  
2.002.000000000
12% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Lightning Surge (Red) that play both.
Heaven's Claws (Red)
Heaven's Claws (Red)
Avg. played:  
2.002.000000000
12% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Heaven's Claws (Red) that play both.
Runic Reclamation
Runic Reclamation
Avg. played:  
3.003.000000000
11% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Runic Reclamation that play both.
Amplify the Arknight (Red)
Amplify the Arknight (Red)
Avg. played:  
2.612.614035088
11% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Amplify the Arknight (Red) that play both.
Spellblade Strike (Red)
Spellblade Strike (Red)
Avg. played:  
3.003.000000000
10% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Spellblade Strike (Red) that play both.
Lightning Form (Red)
Lightning Form (Red)
Avg. played:  
2.002.000000000
10% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Lightning Form (Red) that play both.
Trip the Light Fantastic (Blue)
Trip the Light Fantastic (Blue)
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Trip the Light Fantastic (Blue) that play both.
Heaven's Claws (Blue)
Heaven's Claws (Blue)
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Heaven's Claws (Blue) that play both.
Rune Flash (Red)
Rune Flash (Red)
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Rune Flash (Red) that play both.
Amplify the Arknight (Blue)
Amplify the Arknight (Blue)
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Amplify the Arknight (Blue) that play both.
Blast to Oblivion (Red)
Blast to Oblivion (Red)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Blast to Oblivion (Red) that play both.
Command and Conquer
Command and Conquer
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Command and Conquer that play both.
Runerager Swarm (Blue)
Runerager Swarm (Blue)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Runerager Swarm (Blue) that play both.
Hocus Pocus (Red)
Hocus Pocus (Red)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Hocus Pocus (Red) that play both.
Vantom Wraith (Red)
Vantom Wraith (Red)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Vantom Wraith (Red) that play both.
Meat and Greet (Blue)
Meat and Greet (Blue)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Meat and Greet (Blue) that play both.
Spellblade Strike (Blue)
Spellblade Strike (Blue)
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Spellblade Strike (Blue) that play both.
Defense Reaction
Sink Below (Red)
Sink Below (Red)
Avg. played:  
2.252.252252252
26% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Sink Below (Red) that play both.
Reduce to Runechant (Red)
Reduce to Runechant (Red)
Avg. played:  
3.003.000000000
11% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Reduce to Runechant (Red) that play both.
Sigil of Suffering (Red)
Sigil of Suffering (Red)
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Sigil of Suffering (Red) that play both.
Block
Haunting Rendition
Haunting Rendition
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Haunting Rendition that play both.
Instant
Sigil of Lightning
Sigil of Lightning
Avg. played:  
2.002.000000000
14% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Sigil of Lightning that play both.
Electrostatic Discharge (Red)
Electrostatic Discharge (Red)
Avg. played:  
2.002.000000000
14% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Electrostatic Discharge (Red) that play both.
Arcane Polarity (Red)
Arcane Polarity (Red)
Avg. played:  
2.002.000000000
12% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Arcane Polarity (Red) that play both.
Oasis Respite (Red)
Oasis Respite (Red)
Avg. played:  
2.002.000000000
12% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Oasis Respite (Red) that play both.
Electrostatic Discharge (Blue)
Electrostatic Discharge (Blue)
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Electrostatic Discharge (Blue) that play both.
Resource
Arknight Shard
Arknight Shard
Avg. played:  
1.001.000000000
9% of decksPercentage of decks that could play both Hit the High Notes (Yellow) and Arknight Shard that play both.