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One-Two Punch (Blue)
1525 decks (0.4966%)
Price History
One-Two Punch (Blue)
Ninja Attack Action - Attack
Combo - If Head Jab was the last attack this combat chain, this has "When this hits a hero, deal 2 damage to them."
Average Card Type Distribution
Average Attack Value: 
2.342.344387555
Average Defense Value:  
2.482.483243244
Hero
Benji, the Piercing Wind
Benji, the Piercing Wind
28% of decksPercentage of decks that could play both One-Two Punch (Blue) and Benji, the Piercing Wind that play both.
Katsu, the Wanderer
Katsu, the Wanderer
13% of decksPercentage of decks that could play both One-Two Punch (Blue) and Katsu, the Wanderer that play both.
Ira, Crimson Haze
Ira, Crimson Haze
12% of decksPercentage of decks that could play both One-Two Punch (Blue) and Ira, Crimson Haze that play both.
Katsu
Katsu
8% of decksPercentage of decks that could play both One-Two Punch (Blue) and Katsu that play both.
Equipment
Tide Flippers
Tide Flippers
60% of decksPercentage of decks that could play both One-Two Punch (Blue) and Tide Flippers that play both.
Mask of Momentum
Mask of Momentum
57% of decksPercentage of decks that could play both One-Two Punch (Blue) and Mask of Momentum that play both.
Breaking Scales
Breaking Scales
47% of decksPercentage of decks that could play both One-Two Punch (Blue) and Breaking Scales that play both.
Snapdragon Scalers
Snapdragon Scalers
43% of decksPercentage of decks that could play both One-Two Punch (Blue) and Snapdragon Scalers that play both.
Nullrune Gloves
Nullrune Gloves
42% of decksPercentage of decks that could play both One-Two Punch (Blue) and Nullrune Gloves that play both.
Pouncing Paws
Pouncing Paws
37% of decksPercentage of decks that could play both One-Two Punch (Blue) and Pouncing Paws that play both.
Breeze Rider Boots
Breeze Rider Boots
35% of decksPercentage of decks that could play both One-Two Punch (Blue) and Breeze Rider Boots that play both.
Mask of Three Tails
Mask of Three Tails
34% of decksPercentage of decks that could play both One-Two Punch (Blue) and Mask of Three Tails that play both.
Fyendal's Spring Tunic
Fyendal's Spring Tunic
30% of decksPercentage of decks that could play both One-Two Punch (Blue) and Fyendal's Spring Tunic that play both.
Tiger Stripe Shuko
Tiger Stripe Shuko
29% of decksPercentage of decks that could play both One-Two Punch (Blue) and Tiger Stripe Shuko that play both.
Vest of the First Fist
Vest of the First Fist
29% of decksPercentage of decks that could play both One-Two Punch (Blue) and Vest of the First Fist that play both.
Nullrune Robe
Nullrune Robe
29% of decksPercentage of decks that could play both One-Two Punch (Blue) and Nullrune Robe that play both.
Mask of Many Faces
Mask of Many Faces
26% of decksPercentage of decks that could play both One-Two Punch (Blue) and Mask of Many Faces that play both.
Nullrune Hood
Nullrune Hood
21% of decksPercentage of decks that could play both One-Two Punch (Blue) and Nullrune Hood that play both.
Arcane Lantern
Arcane Lantern
18% of decksPercentage of decks that could play both One-Two Punch (Blue) and Arcane Lantern that play both.
Blood Scent
Blood Scent
17% of decksPercentage of decks that could play both One-Two Punch (Blue) and Blood Scent that play both.
Flick Knives
Flick Knives
15% of decksPercentage of decks that could play both One-Two Punch (Blue) and Flick Knives that play both.
Blossom of Spring
Blossom of Spring
13% of decksPercentage of decks that could play both One-Two Punch (Blue) and Blossom of Spring that play both.
Blazen Yoroi
Blazen Yoroi
10% of decksPercentage of decks that could play both One-Two Punch (Blue) and Blazen Yoroi that play both.
Mask of Shifting Perspectives
Mask of Shifting Perspectives
9% of decksPercentage of decks that could play both One-Two Punch (Blue) and Mask of Shifting Perspectives that play both.
Silken Gi
Silken Gi
8% of decksPercentage of decks that could play both One-Two Punch (Blue) and Silken Gi that play both.
Grandstand Legplates
Grandstand Legplates
8% of decksPercentage of decks that could play both One-Two Punch (Blue) and Grandstand Legplates that play both.
Blood Drop Brocade
Blood Drop Brocade
8% of decksPercentage of decks that could play both One-Two Punch (Blue) and Blood Drop Brocade that play both.
banned - Blitz
Heartened Cross Strap
Heartened Cross Strap
8% of decksPercentage of decks that could play both One-Two Punch (Blue) and Heartened Cross Strap that play both.
Nullrune Boots
Nullrune Boots
6% of decksPercentage of decks that could play both One-Two Punch (Blue) and Nullrune Boots that play both.
Balance of Justice
Balance of Justice
5% of decksPercentage of decks that could play both One-Two Punch (Blue) and Balance of Justice that play both.
Weapon
Harmonized Kodachi
Harmonized Kodachi
83% of decksPercentage of decks that could play both One-Two Punch (Blue) and Harmonized Kodachi that play both.
Zephyr Needle
Zephyr Needle
26% of decksPercentage of decks that could play both One-Two Punch (Blue) and Zephyr Needle that play both.
Action
Ancestral Harmony
Ancestral Harmony
Avg. played:  
2.222.222222222
22% of decksPercentage of decks that could play both One-Two Punch (Blue) and Ancestral Harmony that play both.
Warmonger's Diplomacy
Warmonger's Diplomacy
Avg. played:  
2.462.464788732
8% of decksPercentage of decks that could play both One-Two Punch (Blue) and Warmonger's Diplomacy that play both.
Predatory Streak (Red)
Predatory Streak (Red)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both One-Two Punch (Blue) and Predatory Streak (Red) that play both.
Roar of the Tiger
Roar of the Tiger
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both One-Two Punch (Blue) and Roar of the Tiger that play both.
Attack Action
Head Jab (Blue)
Head Jab (Blue)
Avg. played:  
2.002.000000000
59% of decksPercentage of decks that could play both One-Two Punch (Blue) and Head Jab (Blue) that play both.
Head Jab (Yellow)
Head Jab (Yellow)
Avg. played:  
2.002.000000000
58% of decksPercentage of decks that could play both One-Two Punch (Blue) and Head Jab (Yellow) that play both.
One-Two Punch (Yellow)
One-Two Punch (Yellow)
Avg. played:  
2.002.000000000
43% of decksPercentage of decks that could play both One-Two Punch (Blue) and One-Two Punch (Yellow) that play both.
Be Like Water (Yellow)
Be Like Water (Yellow)
Avg. played:  
2.002.000000000
43% of decksPercentage of decks that could play both One-Two Punch (Blue) and Be Like Water (Yellow) that play both.
Be Like Water (Blue)
Be Like Water (Blue)
Avg. played:  
2.002.000000000
40% of decksPercentage of decks that could play both One-Two Punch (Blue) and Be Like Water (Blue) that play both.
Spring Tidings
Spring Tidings
Avg. played:  
2.002.000000000
38% of decksPercentage of decks that could play both One-Two Punch (Blue) and Spring Tidings that play both.
Recoil (Blue)
Recoil (Blue)
Avg. played:  
2.162.158753709
37% of decksPercentage of decks that could play both One-Two Punch (Blue) and Recoil (Blue) that play both.
Soulbead Strike (Blue)
Soulbead Strike (Blue)
Avg. played:  
2.002.000000000
36% of decksPercentage of decks that could play both One-Two Punch (Blue) and Soulbead Strike (Blue) that play both.
Mischievous Meeps
Mischievous Meeps
Avg. played:  
2.002.000000000
33% of decksPercentage of decks that could play both One-Two Punch (Blue) and Mischievous Meeps that play both.
Salt the Wound
Salt the Wound
Avg. played:  
2.002.000000000
32% of decksPercentage of decks that could play both One-Two Punch (Blue) and Salt the Wound that play both.
Double Strike
Double Strike
Avg. played:  
2.002.000000000
31% of decksPercentage of decks that could play both One-Two Punch (Blue) and Double Strike that play both.
Head Jab (Red)
Head Jab (Red)
Avg. played:  
2.212.213921902
30% of decksPercentage of decks that could play both One-Two Punch (Blue) and Head Jab (Red) that play both.
Whelming Gustwave (Blue)
Whelming Gustwave (Blue)
Avg. played:  
2.222.217241379
30% of decksPercentage of decks that could play both One-Two Punch (Blue) and Whelming Gustwave (Blue) that play both.
Wander With Purpose
Wander With Purpose
Avg. played:  
2.002.000000000
29% of decksPercentage of decks that could play both One-Two Punch (Blue) and Wander With Purpose that play both.
Ride the Tailwind (Yellow)
Ride the Tailwind (Yellow)
Avg. played:  
2.002.000000000
24% of decksPercentage of decks that could play both One-Two Punch (Blue) and Ride the Tailwind (Yellow) that play both.
Vipox
Vipox
Avg. played:  
2.002.000000000
24% of decksPercentage of decks that could play both One-Two Punch (Blue) and Vipox that play both.
Recoil (Yellow)
Recoil (Yellow)
Avg. played:  
2.002.000000000
22% of decksPercentage of decks that could play both One-Two Punch (Blue) and Recoil (Yellow) that play both.
Bittering Thorns (Red)
Bittering Thorns (Red)
Avg. played:  
2.262.256756757
19% of decksPercentage of decks that could play both One-Two Punch (Blue) and Bittering Thorns (Red) that play both.
Back Heel Kick (Blue)
Back Heel Kick (Blue)
Avg. played:  
2.002.000000000
19% of decksPercentage of decks that could play both One-Two Punch (Blue) and Back Heel Kick (Blue) that play both.
Stab Wound
Stab Wound
Avg. played:  
2.002.000000000
19% of decksPercentage of decks that could play both One-Two Punch (Blue) and Stab Wound that play both.
Open the Center (Red)
Open the Center (Red)
Avg. played:  
2.002.000000000
19% of decksPercentage of decks that could play both One-Two Punch (Blue) and Open the Center (Red) that play both.
Ride the Tailwind (Blue)
Ride the Tailwind (Blue)
Avg. played:  
2.002.000000000
18% of decksPercentage of decks that could play both One-Two Punch (Blue) and Ride the Tailwind (Blue) that play both.
Snatch (Blue)
Snatch (Blue)
Avg. played:  
2.002.000000000
18% of decksPercentage of decks that could play both One-Two Punch (Blue) and Snatch (Blue) that play both.
Be Like Water (Red)
Be Like Water (Red)
Avg. played:  
2.332.325814536
18% of decksPercentage of decks that could play both One-Two Punch (Blue) and Be Like Water (Red) that play both.
Twin Twisters (Yellow)
Twin Twisters (Yellow)
Avg. played:  
2.002.000000000
17% of decksPercentage of decks that could play both One-Two Punch (Blue) and Twin Twisters (Yellow) that play both.
Rising Knee Thrust (Blue)
Rising Knee Thrust (Blue)
Avg. played:  
2.002.000000000
16% of decksPercentage of decks that could play both One-Two Punch (Blue) and Rising Knee Thrust (Blue) that play both.
One-Two Punch (Red)
One-Two Punch (Red)
Avg. played:  
2.002.000000000
15% of decksPercentage of decks that could play both One-Two Punch (Blue) and One-Two Punch (Red) that play both.
Torrent of Tempo (Red)
Torrent of Tempo (Red)
Avg. played:  
2.002.000000000
15% of decksPercentage of decks that could play both One-Two Punch (Blue) and Torrent of Tempo (Red) that play both.
Surging Strike (Red)
Surging Strike (Red)
Avg. played:  
2.312.306962025
14% of decksPercentage of decks that could play both One-Two Punch (Blue) and Surging Strike (Red) that play both.
Flying Kick (Red)
Flying Kick (Red)
Avg. played:  
2.002.000000000
13% of decksPercentage of decks that could play both One-Two Punch (Blue) and Flying Kick (Red) that play both.
Scar for a Scar (Red)
Scar for a Scar (Red)
Avg. played:  
2.002.000000000
13% of decksPercentage of decks that could play both One-Two Punch (Blue) and Scar for a Scar (Red) that play both.
Descendent Gustwave (Red)
Descendent Gustwave (Red)
Avg. played:  
2.302.301418440
13% of decksPercentage of decks that could play both One-Two Punch (Blue) and Descendent Gustwave (Red) that play both.
Soulbead Strike (Red)
Soulbead Strike (Red)
Avg. played:  
2.002.000000000
12% of decksPercentage of decks that could play both One-Two Punch (Blue) and Soulbead Strike (Red) that play both.
Whelming Gustwave (Red)
Whelming Gustwave (Red)
Avg. played:  
2.342.338129496
12% of decksPercentage of decks that could play both One-Two Punch (Blue) and Whelming Gustwave (Red) that play both.
Twin Twisters (Red)
Twin Twisters (Red)
Avg. played:  
2.002.000000000
12% of decksPercentage of decks that could play both One-Two Punch (Blue) and Twin Twisters (Red) that play both.
Mauling Qi
Mauling Qi
Avg. played:  
2.372.367346939
11% of decksPercentage of decks that could play both One-Two Punch (Blue) and Mauling Qi that play both.
Deadly Duo (Yellow)
Deadly Duo (Yellow)
Avg. played:  
2.002.000000000
11% of decksPercentage of decks that could play both One-Two Punch (Blue) and Deadly Duo (Yellow) that play both.
Standing Order
Standing Order
Avg. played:  
2.672.666666667
11% of decksPercentage of decks that could play both One-Two Punch (Blue) and Standing Order that play both.
Fluster Fist (Blue)
Fluster Fist (Blue)
Avg. played:  
2.412.411111111
10% of decksPercentage of decks that could play both One-Two Punch (Blue) and Fluster Fist (Blue) that play both.
Back Heel Kick (Red)
Back Heel Kick (Red)
Avg. played:  
2.002.000000000
10% of decksPercentage of decks that could play both One-Two Punch (Blue) and Back Heel Kick (Red) that play both.
Crane Dance (Blue)
Crane Dance (Blue)
Avg. played:  
2.002.000000000
10% of decksPercentage of decks that could play both One-Two Punch (Blue) and Crane Dance (Blue) that play both.
Pouncing Qi (Blue)
Pouncing Qi (Blue)
Avg. played:  
2.002.000000000
10% of decksPercentage of decks that could play both One-Two Punch (Blue) and Pouncing Qi (Blue) that play both.
Surging Strike (Yellow)
Surging Strike (Yellow)
Avg. played:  
2.002.000000000
10% of decksPercentage of decks that could play both One-Two Punch (Blue) and Surging Strike (Yellow) that play both.
Leg Tap (Red)
Leg Tap (Red)
Avg. played:  
2.002.000000000
10% of decksPercentage of decks that could play both One-Two Punch (Blue) and Leg Tap (Red) that play both.
Enlightened Strike
Enlightened Strike
Avg. played:  
2.362.358078603
10% of decksPercentage of decks that could play both One-Two Punch (Blue) and Enlightened Strike that play both.
Back Heel Kick (Yellow)
Back Heel Kick (Yellow)
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both One-Two Punch (Blue) and Back Heel Kick (Yellow) that play both.
Twin Twisters (Blue)
Twin Twisters (Blue)
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both One-Two Punch (Blue) and Twin Twisters (Blue) that play both.
Descendent Gustwave (Yellow)
Descendent Gustwave (Yellow)
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both One-Two Punch (Blue) and Descendent Gustwave (Yellow) that play both.
Recoil (Red)
Recoil (Red)
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both One-Two Punch (Blue) and Recoil (Red) that play both.
Hundred Winds (Yellow)
Hundred Winds (Yellow)
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both One-Two Punch (Blue) and Hundred Winds (Yellow) that play both.
Growl (Yellow)
Growl (Yellow)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both One-Two Punch (Blue) and Growl (Yellow) that play both.
Push the Point (Red)
Push the Point (Red)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both One-Two Punch (Blue) and Push the Point (Red) that play both.
Pounding Gale
Pounding Gale
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both One-Two Punch (Blue) and Pounding Gale that play both.
Plunge (Yellow)
Plunge (Yellow)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both One-Two Punch (Blue) and Plunge (Yellow) that play both.
Fluster Fist (Red)
Fluster Fist (Red)
Avg. played:  
2.442.436363636
8% of decksPercentage of decks that could play both One-Two Punch (Blue) and Fluster Fist (Red) that play both.
Performance Bonus (Blue)
Performance Bonus (Blue)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both One-Two Punch (Blue) and Performance Bonus (Blue) that play both.
Tenacity
Tenacity
Avg. played:  
1.401.400000000
8% of decksPercentage of decks that could play both One-Two Punch (Blue) and Tenacity that play both.
Bonds of Ancestry (Red)
Bonds of Ancestry (Red)
Avg. played:  
2.422.418269231
8% of decksPercentage of decks that could play both One-Two Punch (Blue) and Bonds of Ancestry (Red) that play both.
Command and Conquer
Command and Conquer
Avg. played:  
2.442.439252336
8% of decksPercentage of decks that could play both One-Two Punch (Blue) and Command and Conquer that play both.
Hundred Winds (Blue)
Hundred Winds (Blue)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both One-Two Punch (Blue) and Hundred Winds (Blue) that play both.
Take the Tempo
Take the Tempo
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both One-Two Punch (Blue) and Take the Tempo that play both.
Censor
Censor
Avg. played:  
2.512.513888889
8% of decksPercentage of decks that could play both One-Two Punch (Blue) and Censor that play both.
Wounding Blow (Blue)
Wounding Blow (Blue)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both One-Two Punch (Blue) and Wounding Blow (Blue) that play both.
Find Center
Find Center
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both One-Two Punch (Blue) and Find Center that play both.
Winds of Eternity
Winds of Eternity
Avg. played:  
2.432.433155080
7% of decksPercentage of decks that could play both One-Two Punch (Blue) and Winds of Eternity that play both.
Rushing River (Blue)
Rushing River (Blue)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both One-Two Punch (Blue) and Rushing River (Blue) that play both.
Dishonor
Dishonor
Avg. played:  
2.542.537234043
7% of decksPercentage of decks that could play both One-Two Punch (Blue) and Dishonor that play both.
Hurl (Yellow)
Hurl (Yellow)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both One-Two Punch (Blue) and Hurl (Yellow) that play both.
Snatch (Red)
Snatch (Red)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both One-Two Punch (Blue) and Snatch (Red) that play both.
Spinning Wheel Kick (Red)
Spinning Wheel Kick (Red)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both One-Two Punch (Blue) and Spinning Wheel Kick (Red) that play both.
Whelming Gustwave (Yellow)
Whelming Gustwave (Yellow)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both One-Two Punch (Blue) and Whelming Gustwave (Yellow) that play both.
Deadly Duo (Blue)
Deadly Duo (Blue)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both One-Two Punch (Blue) and Deadly Duo (Blue) that play both.
Whirling Mist Blossom
Whirling Mist Blossom
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both One-Two Punch (Blue) and Whirling Mist Blossom that play both.
Nasty Surprise
Nasty Surprise
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both One-Two Punch (Blue) and Nasty Surprise that play both.
Hurl (Blue)
Hurl (Blue)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both One-Two Punch (Blue) and Hurl (Blue) that play both.
Open the Center (Yellow)
Open the Center (Yellow)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both One-Two Punch (Blue) and Open the Center (Yellow) that play both.
Attack Reaction
Razor Reflex (Red)
Razor Reflex (Red)
Avg. played:  
2.002.000000000
43% of decksPercentage of decks that could play both One-Two Punch (Blue) and Razor Reflex (Red) that play both.
Ancestral Empowerment
Ancestral Empowerment
Avg. played:  
2.192.191553544
35% of decksPercentage of decks that could play both One-Two Punch (Blue) and Ancestral Empowerment that play both.
Concealed Blade
Concealed Blade
Avg. played:  
2.002.000000000
16% of decksPercentage of decks that could play both One-Two Punch (Blue) and Concealed Blade that play both.
Short and Sharp (Red)
Short and Sharp (Red)
Avg. played:  
2.002.000000000
13% of decksPercentage of decks that could play both One-Two Punch (Blue) and Short and Sharp (Red) that play both.
Lunging Press
Lunging Press
Avg. played:  
2.002.000000000
10% of decksPercentage of decks that could play both One-Two Punch (Blue) and Lunging Press that play both.
Knives Out
Knives Out
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both One-Two Punch (Blue) and Knives Out that play both.
Defense Reaction
Sink Below (Red)
Sink Below (Red)
Avg. played:  
2.222.218923933
28% of decksPercentage of decks that could play both One-Two Punch (Blue) and Sink Below (Red) that play both.
Flic Flak (Red)
Flic Flak (Red)
Avg. played:  
2.332.326568266
24% of decksPercentage of decks that could play both One-Two Punch (Blue) and Flic Flak (Red) that play both.
Wax Off
Wax Off
Avg. played:  
2.572.571428571
21% of decksPercentage of decks that could play both One-Two Punch (Blue) and Wax Off that play both.
Fate Foreseen
Fate Foreseen
Avg. played:  
2.002.000000000
12% of decksPercentage of decks that could play both One-Two Punch (Blue) and Fate Foreseen that play both.
Flic Flak (Yellow)
Flic Flak (Yellow)
Avg. played:  
2.002.000000000
11% of decksPercentage of decks that could play both One-Two Punch (Blue) and Flic Flak (Yellow) that play both.
Flic Flak (Blue)
Flic Flak (Blue)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both One-Two Punch (Blue) and Flic Flak (Blue) that play both.
Block
Tiger Eye Reflex (Yellow)
Tiger Eye Reflex (Yellow)
Avg. played:  
2.002.000000000
10% of decksPercentage of decks that could play both One-Two Punch (Blue) and Tiger Eye Reflex (Yellow) that play both.
Instant
Oasis Respite (Red)
Oasis Respite (Red)
Avg. played:  
2.002.000000000
11% of decksPercentage of decks that could play both One-Two Punch (Blue) and Oasis Respite (Red) that play both.
Sigil of Solace (Red)
Sigil of Solace (Red)
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both One-Two Punch (Blue) and Sigil of Solace (Red) that play both.
Art of War
Art of War
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both One-Two Punch (Blue) and Art of War that play both.