banner
New
Sound the Alarm
1650 decks (0.2923%)
Price History
Sound the Alarm
Generic Attack Action - Attack
When this attacks a hero, they reveal their hand. If an attack reaction card is revealed this way, you may search your deck for a defense reaction card, reveal it, then shuffle and put it on top.
Average Card Type Distribution
Average Attack Value: 
3.003.004853394
Average Defense Value:  
2.632.625436084
Hero
Ira, Scarlet Revenger
Ira, Scarlet Revenger
44% of decksPercentage of decks that could play both Sound the Alarm and Ira, Scarlet Revenger that play both.
Equipment
Mask of Momentum
Mask of Momentum
80% of decksPercentage of decks that could play both Sound the Alarm and Mask of Momentum that play both.
Tide Flippers
Tide Flippers
74% of decksPercentage of decks that could play both Sound the Alarm and Tide Flippers that play both.
Pouncing Paws
Pouncing Paws
57% of decksPercentage of decks that could play both Sound the Alarm and Pouncing Paws that play both.
Flick Knives
Flick Knives
56% of decksPercentage of decks that could play both Sound the Alarm and Flick Knives that play both.
New
Blood Splattered Vest
Blood Splattered Vest
53% of decksPercentage of decks that could play both Sound the Alarm and Blood Splattered Vest that play both.
Fyendal's Spring Tunic
Fyendal's Spring Tunic
50% of decksPercentage of decks that could play both Sound the Alarm and Fyendal's Spring Tunic that play both.
New
Quickdodge Flexors
Quickdodge Flexors
45% of decksPercentage of decks that could play both Sound the Alarm and Quickdodge Flexors that play both.
Nullrune Gloves
Nullrune Gloves
35% of decksPercentage of decks that could play both Sound the Alarm and Nullrune Gloves that play both.
Tiger Stripe Shuko
Tiger Stripe Shuko
28% of decksPercentage of decks that could play both Sound the Alarm and Tiger Stripe Shuko that play both.
Snapdragon Scalers
Snapdragon Scalers
16% of decksPercentage of decks that could play both Sound the Alarm and Snapdragon Scalers that play both.
Nullrune Robe
Nullrune Robe
13% of decksPercentage of decks that could play both Sound the Alarm and Nullrune Robe that play both.
Nullrune Hood
Nullrune Hood
9% of decksPercentage of decks that could play both Sound the Alarm and Nullrune Hood that play both.
Arcane Lantern
Arcane Lantern
7% of decksPercentage of decks that could play both Sound the Alarm and Arcane Lantern that play both.
Crown of Providence
Crown of Providence
5% of decksPercentage of decks that could play both Sound the Alarm and Crown of Providence that play both.
Weapon
Harmonized Kodachi
Harmonized Kodachi
72% of decksPercentage of decks that could play both Sound the Alarm and Harmonized Kodachi that play both.
Zephyr Needle
Zephyr Needle
5% of decksPercentage of decks that could play both Sound the Alarm and Zephyr Needle that play both.
Action
New
Dual Threat
Dual Threat
Avg. played:  
2.922.915300546
61% of decksPercentage of decks that could play both Sound the Alarm and Dual Threat that play both.
New
Up Sticks and Run (Red)
Up Sticks and Run (Red)
Avg. played:  
3.003.000000000
55% of decksPercentage of decks that could play both Sound the Alarm and Up Sticks and Run (Red) that play both.
Warmonger's Diplomacy
Warmonger's Diplomacy
Avg. played:  
2.882.880630631
47% of decksPercentage of decks that could play both Sound the Alarm and Warmonger's Diplomacy that play both.
The Weakest Link
The Weakest Link
Avg. played:  
2.822.824915825
45% of decksPercentage of decks that could play both Sound the Alarm and The Weakest Link that play both.
Aspect of Tiger: Mind
Aspect of Tiger: Mind
Avg. played:  
3.003.000000000
27% of decksPercentage of decks that could play both Sound the Alarm and Aspect of Tiger: Mind that play both.
Rowdy Locals
Rowdy Locals
Avg. played:  
3.003.000000000
25% of decksPercentage of decks that could play both Sound the Alarm and Rowdy Locals that play both.
New
Up Sticks and Run (Blue)
Up Sticks and Run (Blue)
Avg. played:  
3.003.000000000
20% of decksPercentage of decks that could play both Sound the Alarm and Up Sticks and Run (Blue) that play both.
Gravekeeping (Red)
Gravekeeping (Red)
Avg. played:  
2.672.673652695
14% of decksPercentage of decks that could play both Sound the Alarm and Gravekeeping (Red) that play both.
New
Up Sticks and Run (Yellow)
Up Sticks and Run (Yellow)
Avg. played:  
3.003.000000000
13% of decksPercentage of decks that could play both Sound the Alarm and Up Sticks and Run (Yellow) that play both.
Attack Action
Command and Conquer
Command and Conquer
Avg. played:  
3.003.000000000
82% of decksPercentage of decks that could play both Sound the Alarm and Command and Conquer that play both.
Bittering Thorns (Red)
Bittering Thorns (Red)
Avg. played:  
3.003.000000000
72% of decksPercentage of decks that could play both Sound the Alarm and Bittering Thorns (Red) that play both.
New
Cut Through (Red)
Cut Through (Red)
Avg. played:  
3.003.000000000
62% of decksPercentage of decks that could play both Sound the Alarm and Cut Through (Red) that play both.
Erase Face
Erase Face
Avg. played:  
2.852.850267380
58% of decksPercentage of decks that could play both Sound the Alarm and Erase Face that play both.
Censor
Censor
Avg. played:  
3.003.000000000
55% of decksPercentage of decks that could play both Sound the Alarm and Censor that play both.
Enlightened Strike
Enlightened Strike
Avg. played:  
3.003.000000000
51% of decksPercentage of decks that could play both Sound the Alarm and Enlightened Strike that play both.
Torrent of Tempo (Red)
Torrent of Tempo (Red)
Avg. played:  
3.003.000000000
47% of decksPercentage of decks that could play both Sound the Alarm and Torrent of Tempo (Red) that play both.
New
Pick Up the Point (Red)
Pick Up the Point (Red)
Avg. played:  
3.003.000000000
42% of decksPercentage of decks that could play both Sound the Alarm and Pick Up the Point (Red) that play both.
Pouncing Qi (Blue)
Pouncing Qi (Blue)
Avg. played:  
3.003.000000000
42% of decksPercentage of decks that could play both Sound the Alarm and Pouncing Qi (Blue) that play both.
New
Pain in the Backside
Pain in the Backside
Avg. played:  
3.003.000000000
41% of decksPercentage of decks that could play both Sound the Alarm and Pain in the Backside that play both.
Looking for a Scrap (Red)
Looking for a Scrap (Red)
Avg. played:  
3.003.000000000
36% of decksPercentage of decks that could play both Sound the Alarm and Looking for a Scrap (Red) that play both.
Spinning Wheel Kick (Red)
Spinning Wheel Kick (Red)
Avg. played:  
3.003.000000000
30% of decksPercentage of decks that could play both Sound the Alarm and Spinning Wheel Kick (Red) that play both.
Rushing River (Blue)
Rushing River (Blue)
Avg. played:  
3.003.000000000
29% of decksPercentage of decks that could play both Sound the Alarm and Rushing River (Blue) that play both.
Crane Dance (Blue)
Crane Dance (Blue)
Avg. played:  
2.822.817531306
28% of decksPercentage of decks that could play both Sound the Alarm and Crane Dance (Blue) that play both.
New
Rotten Remains
Rotten Remains
Avg. played:  
2.822.822975518
26% of decksPercentage of decks that could play both Sound the Alarm and Rotten Remains that play both.
Stab Wound
Stab Wound
Avg. played:  
3.003.000000000
23% of decksPercentage of decks that could play both Sound the Alarm and Stab Wound that play both.
Rising Knee Thrust (Blue)
Rising Knee Thrust (Blue)
Avg. played:  
2.822.817582418
23% of decksPercentage of decks that could play both Sound the Alarm and Rising Knee Thrust (Blue) that play both.
Back Heel Kick (Blue)
Back Heel Kick (Blue)
Avg. played:  
3.003.000000000
21% of decksPercentage of decks that could play both Sound the Alarm and Back Heel Kick (Blue) that play both.
Mauling Qi
Mauling Qi
Avg. played:  
3.003.000000000
18% of decksPercentage of decks that could play both Sound the Alarm and Mauling Qi that play both.
Whelming Gustwave (Blue)
Whelming Gustwave (Blue)
Avg. played:  
3.003.000000000
17% of decksPercentage of decks that could play both Sound the Alarm and Whelming Gustwave (Blue) that play both.
New
Pick Up the Point (Blue)
Pick Up the Point (Blue)
Avg. played:  
3.003.000000000
16% of decksPercentage of decks that could play both Sound the Alarm and Pick Up the Point (Blue) that play both.
Double Strike
Double Strike
Avg. played:  
3.003.000000000
16% of decksPercentage of decks that could play both Sound the Alarm and Double Strike that play both.
One-Two Punch (Blue)
One-Two Punch (Blue)
Avg. played:  
2.402.397727273
16% of decksPercentage of decks that could play both Sound the Alarm and One-Two Punch (Blue) that play both.
Winds of Eternity
Winds of Eternity
Avg. played:  
3.003.000000000
14% of decksPercentage of decks that could play both Sound the Alarm and Winds of Eternity that play both.
Take the Tempo
Take the Tempo
Avg. played:  
3.003.000000000
13% of decksPercentage of decks that could play both Sound the Alarm and Take the Tempo that play both.
Snatch (Red)
Snatch (Red)
Avg. played:  
3.003.000000000
12% of decksPercentage of decks that could play both Sound the Alarm and Snatch (Red) that play both.
Amnesia
Amnesia
Avg. played:  
3.003.000000000
10% of decksPercentage of decks that could play both Sound the Alarm and Amnesia that play both.
Hundred Winds (Red)
Hundred Winds (Red)
Avg. played:  
3.003.000000000
10% of decksPercentage of decks that could play both Sound the Alarm and Hundred Winds (Red) that play both.
Scar for a Scar (Red)
Scar for a Scar (Red)
Avg. played:  
3.003.000000000
9% of decksPercentage of decks that could play both Sound the Alarm and Scar for a Scar (Red) that play both.
Hundred Winds (Blue)
Hundred Winds (Blue)
Avg. played:  
3.003.000000000
9% of decksPercentage of decks that could play both Sound the Alarm and Hundred Winds (Blue) that play both.
Fluster Fist (Blue)
Fluster Fist (Blue)
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Sound the Alarm and Fluster Fist (Blue) that play both.
Recoil (Blue)
Recoil (Blue)
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Sound the Alarm and Recoil (Blue) that play both.
Find Center
Find Center
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Sound the Alarm and Find Center that play both.
Nasty Surprise
Nasty Surprise
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Sound the Alarm and Nasty Surprise that play both.
Pounding Gale
Pounding Gale
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Sound the Alarm and Pounding Gale that play both.
Soulbead Strike (Blue)
Soulbead Strike (Blue)
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Sound the Alarm and Soulbead Strike (Blue) that play both.
Flying Kick (Red)
Flying Kick (Red)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Sound the Alarm and Flying Kick (Red) that play both.
Flex Claws (Red)
Flex Claws (Red)
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Sound the Alarm and Flex Claws (Red) that play both.
Dishonor
Dishonor
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Sound the Alarm and Dishonor that play both.
Attack Reaction
Concealed Blade
Concealed Blade
Avg. played:  
2.782.779279279
21% of decksPercentage of decks that could play both Sound the Alarm and Concealed Blade that play both.
New
Throw Dagger
Throw Dagger
Avg. played:  
3.003.000000000
20% of decksPercentage of decks that could play both Sound the Alarm and Throw Dagger that play both.
Knives Out
Knives Out
Avg. played:  
3.003.000000000
18% of decksPercentage of decks that could play both Sound the Alarm and Knives Out that play both.
Razor Reflex (Red)
Razor Reflex (Red)
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Sound the Alarm and Razor Reflex (Red) that play both.
Defense Reaction
Sink Below (Red)
Sink Below (Red)
Avg. played:  
3.003.000000000
81% of decksPercentage of decks that could play both Sound the Alarm and Sink Below (Red) that play both.
New
Shelter from the Storm
Shelter from the Storm
Avg. played:  
3.003.000000000
60% of decksPercentage of decks that could play both Sound the Alarm and Shelter from the Storm that play both.
Flic Flak (Red)
Flic Flak (Red)
Avg. played:  
3.003.000000000
45% of decksPercentage of decks that could play both Sound the Alarm and Flic Flak (Red) that play both.
Wax On (Red)
Wax On (Red)
Avg. played:  
3.003.000000000
29% of decksPercentage of decks that could play both Sound the Alarm and Wax On (Red) that play both.
Fate Foreseen
Fate Foreseen
Avg. played:  
3.003.000000000
15% of decksPercentage of decks that could play both Sound the Alarm and Fate Foreseen that play both.
Wax Off
Wax Off
Avg. played:  
3.003.000000000
13% of decksPercentage of decks that could play both Sound the Alarm and Wax Off that play both.
That All You Got?
That All You Got?
Avg. played:  
3.003.000000000
10% of decksPercentage of decks that could play both Sound the Alarm and That All You Got? that play both.
Instant
Snag
Snag
Avg. played:  
2.642.641744548
12% of decksPercentage of decks that could play both Sound the Alarm and Snag that play both.
Oasis Respite (Red)
Oasis Respite (Red)
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Sound the Alarm and Oasis Respite (Red) that play both.
Sigil of Solace (Red)
Sigil of Solace (Red)
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Sound the Alarm and Sigil of Solace (Red) that play both.