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Zephyr Needle
10545 decks (2.242%)
Price History
Zephyr Needle
Ninja Weapon - Dagger (1h)
Once per Turn Action - [1 Resource]: Attack. Go again If Zephyr Needle is defended by a card with [Defense] greater than Zephyr Needle's [Power], destroy Zephyr Needle when the combat chain closes.
Average Card Type Distribution
Average Attack Value: 
2.612.613515532
Average Defense Value:  
2.552.546220835
Hero
Ira, Crimson Haze
Ira, Crimson Haze
53% of decksPercentage of decks that could play both Zephyr Needle and Ira, Crimson Haze that play both.
Zen
Zen
42% of decksPercentage of decks that could play both Zephyr Needle and Zen that play both.
Benji, the Piercing Wind
Benji, the Piercing Wind
30% of decksPercentage of decks that could play both Zephyr Needle and Benji, the Piercing Wind that play both.
Zen, Tamer of Purpose
Zen, Tamer of Purpose
29% of decksPercentage of decks that could play both Zephyr Needle and Zen, Tamer of Purpose that play both.
Katsu, the Wanderer
Katsu, the Wanderer
10% of decksPercentage of decks that could play both Zephyr Needle and Katsu, the Wanderer that play both.
Equipment
Twelve Petal Kāṣāya
Twelve Petal Kāṣāya
83% of decksPercentage of decks that could play both Zephyr Needle and Twelve Petal Kāṣāya that play both.
Traverse the Universe
Traverse the Universe
79% of decksPercentage of decks that could play both Zephyr Needle and Traverse the Universe that play both.
Tide Flippers
Tide Flippers
74% of decksPercentage of decks that could play both Zephyr Needle and Tide Flippers that play both.
Stride of Reprisal
Stride of Reprisal
72% of decksPercentage of decks that could play both Zephyr Needle and Stride of Reprisal that play both.
Tiger Stripe Shuko
Tiger Stripe Shuko
70% of decksPercentage of decks that could play both Zephyr Needle and Tiger Stripe Shuko that play both.
Nullrune Gloves
Nullrune Gloves
56% of decksPercentage of decks that could play both Zephyr Needle and Nullrune Gloves that play both.
Mask of Momentum
Mask of Momentum
48% of decksPercentage of decks that could play both Zephyr Needle and Mask of Momentum that play both.
Arcane Lantern
Arcane Lantern
43% of decksPercentage of decks that could play both Zephyr Needle and Arcane Lantern that play both.
Snapdragon Scalers
Snapdragon Scalers
29% of decksPercentage of decks that could play both Zephyr Needle and Snapdragon Scalers that play both.
Fyendal's Spring Tunic
Fyendal's Spring Tunic
28% of decksPercentage of decks that could play both Zephyr Needle and Fyendal's Spring Tunic that play both.
Pouncing Paws
Pouncing Paws
27% of decksPercentage of decks that could play both Zephyr Needle and Pouncing Paws that play both.
banned - Blitz
Mask of the Pouncing Lynx
Mask of the Pouncing Lynx
24% of decksPercentage of decks that could play both Zephyr Needle and Mask of the Pouncing Lynx that play both.
Breaking Scales
Breaking Scales
20% of decksPercentage of decks that could play both Zephyr Needle and Breaking Scales that play both.
Nullrune Robe
Nullrune Robe
19% of decksPercentage of decks that could play both Zephyr Needle and Nullrune Robe that play both.
Nullrune Hood
Nullrune Hood
19% of decksPercentage of decks that could play both Zephyr Needle and Nullrune Hood that play both.
Breeze Rider Boots
Breeze Rider Boots
18% of decksPercentage of decks that could play both Zephyr Needle and Breeze Rider Boots that play both.
Vest of the First Fist
Vest of the First Fist
14% of decksPercentage of decks that could play both Zephyr Needle and Vest of the First Fist that play both.
Arcanite Fortress
Arcanite Fortress
13% of decksPercentage of decks that could play both Zephyr Needle and Arcanite Fortress that play both.
Flick Knives
Flick Knives
12% of decksPercentage of decks that could play both Zephyr Needle and Flick Knives that play both.
Spell Fray Tiara
Spell Fray Tiara
9% of decksPercentage of decks that could play both Zephyr Needle and Spell Fray Tiara that play both.
Blood Scent
Blood Scent
7% of decksPercentage of decks that could play both Zephyr Needle and Blood Scent that play both.
Blazen Yoroi
Blazen Yoroi
7% of decksPercentage of decks that could play both Zephyr Needle and Blazen Yoroi that play both.
Tearing Shuko
Tearing Shuko
7% of decksPercentage of decks that could play both Zephyr Needle and Tearing Shuko that play both.
Spell Fray Gloves
Spell Fray Gloves
6% of decksPercentage of decks that could play both Zephyr Needle and Spell Fray Gloves that play both.
banned - Blitz
Heartened Cross Strap
Heartened Cross Strap
5% of decksPercentage of decks that could play both Zephyr Needle and Heartened Cross Strap that play both.
Weapon
Tiger Taming Khakkara
Tiger Taming Khakkara
80% of decksPercentage of decks that could play both Zephyr Needle and Tiger Taming Khakkara that play both.
Harmonized Kodachi
Harmonized Kodachi
36% of decksPercentage of decks that could play both Zephyr Needle and Harmonized Kodachi that play both.
Action
Ancestral Harmony
Ancestral Harmony
Avg. played:  
2.772.767313683
56% of decksPercentage of decks that could play both Zephyr Needle and Ancestral Harmony that play both.
Biting Breeze (Blue)
Biting Breeze (Blue)
Avg. played:  
2.732.733663813
30% of decksPercentage of decks that could play both Zephyr Needle and Biting Breeze (Blue) that play both.
Warmonger's Diplomacy
Warmonger's Diplomacy
Avg. played:  
2.712.714951596
26% of decksPercentage of decks that could play both Zephyr Needle and Warmonger's Diplomacy that play both.
Wind Chakra (Blue)
Wind Chakra (Blue)
Avg. played:  
2.782.778846154
25% of decksPercentage of decks that could play both Zephyr Needle and Wind Chakra (Blue) that play both.
Blanch (Red)
Blanch (Red)
Avg. played:  
2.712.711600778
20% of decksPercentage of decks that could play both Zephyr Needle and Blanch (Red) that play both.
Shifting Winds of the Mystic Beast
Shifting Winds of the Mystic Beast
Avg. played:  
2.702.701123596
17% of decksPercentage of decks that could play both Zephyr Needle and Shifting Winds of the Mystic Beast that play both.
Roar of the Tiger
Roar of the Tiger
Avg. played:  
2.392.392769907
12% of decksPercentage of decks that could play both Zephyr Needle and Roar of the Tiger that play both.
Breed Anger (Red)
Breed Anger (Red)
Avg. played:  
2.702.697530864
12% of decksPercentage of decks that could play both Zephyr Needle and Breed Anger (Red) that play both.
The Weakest Link
The Weakest Link
Avg. played:  
2.542.543636364
11% of decksPercentage of decks that could play both Zephyr Needle and The Weakest Link that play both.
Predatory Streak (Red)
Predatory Streak (Red)
Avg. played:  
2.002.000000000
10% of decksPercentage of decks that could play both Zephyr Needle and Predatory Streak (Red) that play both.
Biting Breeze (Red)
Biting Breeze (Red)
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Zephyr Needle and Biting Breeze (Red) that play both.
Tiger Form Incantation (Blue)
Tiger Form Incantation (Blue)
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Zephyr Needle and Tiger Form Incantation (Blue) that play both.
Predatory Streak (Yellow)
Predatory Streak (Yellow)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Zephyr Needle and Predatory Streak (Yellow) that play both.
Biting Breeze (Yellow)
Biting Breeze (Yellow)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Zephyr Needle and Biting Breeze (Yellow) that play both.
Attack Action
Aspect of Tiger: Body
Aspect of Tiger: Body
Avg. played:  
2.782.778723404
67% of decksPercentage of decks that could play both Zephyr Needle and Aspect of Tiger: Body that play both.
Chase the Tail
Chase the Tail
Avg. played:  
2.762.759799652
64% of decksPercentage of decks that could play both Zephyr Needle and Chase the Tail that play both.
Levels of Enlightenment
Levels of Enlightenment
Avg. played:  
2.792.790538893
59% of decksPercentage of decks that could play both Zephyr Needle and Levels of Enlightenment that play both.
Hundred Winds (Red)
Hundred Winds (Red)
Avg. played:  
2.722.722964547
39% of decksPercentage of decks that could play both Zephyr Needle and Hundred Winds (Red) that play both.
Tiger Swipe
Tiger Swipe
Avg. played:  
2.642.643475126
36% of decksPercentage of decks that could play both Zephyr Needle and Tiger Swipe that play both.
Hundred Winds (Blue)
Hundred Winds (Blue)
Avg. played:  
2.682.679856830
33% of decksPercentage of decks that could play both Zephyr Needle and Hundred Winds (Blue) that play both.
Spinning Wheel Kick (Red)
Spinning Wheel Kick (Red)
Avg. played:  
2.722.718133271
32% of decksPercentage of decks that could play both Zephyr Needle and Spinning Wheel Kick (Red) that play both.
Mauling Qi
Mauling Qi
Avg. played:  
2.582.581224490
31% of decksPercentage of decks that could play both Zephyr Needle and Mauling Qi that play both.
Bonds of Ancestry (Red)
Bonds of Ancestry (Red)
Avg. played:  
2.732.726874391
31% of decksPercentage of decks that could play both Zephyr Needle and Bonds of Ancestry (Red) that play both.
Command and Conquer
Command and Conquer
Avg. played:  
2.622.624072217
30% of decksPercentage of decks that could play both Zephyr Needle and Command and Conquer that play both.
Gustwave of the Second Wind
Gustwave of the Second Wind
Avg. played:  
3.003.000000000
29% of decksPercentage of decks that could play both Zephyr Needle and Gustwave of the Second Wind that play both.
Descendent Gustwave (Red)
Descendent Gustwave (Red)
Avg. played:  
2.672.665697674
29% of decksPercentage of decks that could play both Zephyr Needle and Descendent Gustwave (Red) that play both.
Enlightened Strike
Enlightened Strike
Avg. played:  
2.552.552537845
24% of decksPercentage of decks that could play both Zephyr Needle and Enlightened Strike that play both.
Harmony of the Hunt (Blue)
Harmony of the Hunt (Blue)
Avg. played:  
2.802.802274163
23% of decksPercentage of decks that could play both Zephyr Needle and Harmony of the Hunt (Blue) that play both.
Descendent Gustwave (Blue)
Descendent Gustwave (Blue)
Avg. played:  
2.662.664821648
22% of decksPercentage of decks that could play both Zephyr Needle and Descendent Gustwave (Blue) that play both.
Harmony of the Hunt (Red)
Harmony of the Hunt (Red)
Avg. played:  
2.762.764819588
22% of decksPercentage of decks that could play both Zephyr Needle and Harmony of the Hunt (Red) that play both.
Double Strike
Double Strike
Avg. played:  
2.002.000000000
21% of decksPercentage of decks that could play both Zephyr Needle and Double Strike that play both.
Spring Tidings
Spring Tidings
Avg. played:  
2.002.000000000
20% of decksPercentage of decks that could play both Zephyr Needle and Spring Tidings that play both.
Salt the Wound
Salt the Wound
Avg. played:  
1.761.758515117
19% of decksPercentage of decks that could play both Zephyr Needle and Salt the Wound that play both.
Soulbead Strike (Blue)
Soulbead Strike (Blue)
Avg. played:  
2.002.000000000
18% of decksPercentage of decks that could play both Zephyr Needle and Soulbead Strike (Blue) that play both.
Winds of Eternity
Winds of Eternity
Avg. played:  
2.442.439483781
15% of decksPercentage of decks that could play both Zephyr Needle and Winds of Eternity that play both.
Bittering Thorns (Red)
Bittering Thorns (Red)
Avg. played:  
2.602.601530312
15% of decksPercentage of decks that could play both Zephyr Needle and Bittering Thorns (Red) that play both.
Cosmic Awakening
Cosmic Awakening
Avg. played:  
1.001.000000000
14% of decksPercentage of decks that could play both Zephyr Needle and Cosmic Awakening that play both.
Wander With Purpose
Wander With Purpose
Avg. played:  
2.002.000000000
13% of decksPercentage of decks that could play both Zephyr Needle and Wander With Purpose that play both.
Find Center
Find Center
Avg. played:  
2.002.000000000
13% of decksPercentage of decks that could play both Zephyr Needle and Find Center that play both.
Ride the Tailwind (Yellow)
Ride the Tailwind (Yellow)
Avg. played:  
2.002.000000000
13% of decksPercentage of decks that could play both Zephyr Needle and Ride the Tailwind (Yellow) that play both.
Fluster Fist (Blue)
Fluster Fist (Blue)
Avg. played:  
2.002.000000000
13% of decksPercentage of decks that could play both Zephyr Needle and Fluster Fist (Blue) that play both.
Torrent of Tempo (Red)
Torrent of Tempo (Red)
Avg. played:  
2.002.000000000
13% of decksPercentage of decks that could play both Zephyr Needle and Torrent of Tempo (Red) that play both.
Smash Up
Smash Up
Avg. played:  
3.003.000000000
12% of decksPercentage of decks that could play both Zephyr Needle and Smash Up that play both.
Vipox
Vipox
Avg. played:  
2.002.000000000
11% of decksPercentage of decks that could play both Zephyr Needle and Vipox that play both.
Snatch (Blue)
Snatch (Blue)
Avg. played:  
2.002.000000000
11% of decksPercentage of decks that could play both Zephyr Needle and Snatch (Blue) that play both.
Snatch (Red)
Snatch (Red)
Avg. played:  
2.002.000000000
11% of decksPercentage of decks that could play both Zephyr Needle and Snatch (Red) that play both.
Stab Wound
Stab Wound
Avg. played:  
2.002.000000000
11% of decksPercentage of decks that could play both Zephyr Needle and Stab Wound that play both.
Head Jab (Yellow)
Head Jab (Yellow)
Avg. played:  
2.002.000000000
11% of decksPercentage of decks that could play both Zephyr Needle and Head Jab (Yellow) that play both.
Crane Dance (Blue)
Crane Dance (Blue)
Avg. played:  
2.002.000000000
11% of decksPercentage of decks that could play both Zephyr Needle and Crane Dance (Blue) that play both.
Bonds of Ancestry (Blue)
Bonds of Ancestry (Blue)
Avg. played:  
2.482.478486262
10% of decksPercentage of decks that could play both Zephyr Needle and Bonds of Ancestry (Blue) that play both.
Ride the Tailwind (Blue)
Ride the Tailwind (Blue)
Avg. played:  
2.002.000000000
10% of decksPercentage of decks that could play both Zephyr Needle and Ride the Tailwind (Blue) that play both.
Head Jab (Blue)
Head Jab (Blue)
Avg. played:  
2.002.000000000
10% of decksPercentage of decks that could play both Zephyr Needle and Head Jab (Blue) that play both.
Whelming Gustwave (Blue)
Whelming Gustwave (Blue)
Avg. played:  
2.392.386321627
9% of decksPercentage of decks that could play both Zephyr Needle and Whelming Gustwave (Blue) that play both.
Mischievous Meeps
Mischievous Meeps
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Zephyr Needle and Mischievous Meeps that play both.
Hundred Winds (Yellow)
Hundred Winds (Yellow)
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Zephyr Needle and Hundred Winds (Yellow) that play both.
Dishonor
Dishonor
Avg. played:  
2.472.468394437
9% of decksPercentage of decks that could play both Zephyr Needle and Dishonor that play both.
Soulbead Strike (Red)
Soulbead Strike (Red)
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Zephyr Needle and Soulbead Strike (Red) that play both.
Pouncing Qi (Blue)
Pouncing Qi (Blue)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Zephyr Needle and Pouncing Qi (Blue) that play both.
Fluster Fist (Red)
Fluster Fist (Red)
Avg. played:  
2.622.623404255
8% of decksPercentage of decks that could play both Zephyr Needle and Fluster Fist (Red) that play both.
Flying Kick (Red)
Flying Kick (Red)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Zephyr Needle and Flying Kick (Red) that play both.
Take the Tempo
Take the Tempo
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Zephyr Needle and Take the Tempo that play both.
Be Like Water (Yellow)
Be Like Water (Yellow)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Zephyr Needle and Be Like Water (Yellow) that play both.
Bonds of Ancestry (Yellow)
Bonds of Ancestry (Yellow)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Zephyr Needle and Bonds of Ancestry (Yellow) that play both.
Rising Knee Thrust (Blue)
Rising Knee Thrust (Blue)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Zephyr Needle and Rising Knee Thrust (Blue) that play both.
Surging Strike (Red)
Surging Strike (Red)
Avg. played:  
3.003.000000000
8% of decksPercentage of decks that could play both Zephyr Needle and Surging Strike (Red) that play both.
Be Like Water (Red)
Be Like Water (Red)
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Zephyr Needle and Be Like Water (Red) that play both.
Whelming Gustwave (Red)
Whelming Gustwave (Red)
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Zephyr Needle and Whelming Gustwave (Red) that play both.
Pounding Gale
Pounding Gale
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Zephyr Needle and Pounding Gale that play both.
Head Leads the Tail
Head Leads the Tail
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Zephyr Needle and Head Leads the Tail that play both.
Growl (Yellow)
Growl (Yellow)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Zephyr Needle and Growl (Yellow) that play both.
Growl (Red)
Growl (Red)
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Zephyr Needle and Growl (Red) that play both.
Tooth and Claw
Tooth and Claw
Avg. played:  
3.003.000000000
7% of decksPercentage of decks that could play both Zephyr Needle and Tooth and Claw that play both.
One-Two Punch (Blue)
One-Two Punch (Blue)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Zephyr Needle and One-Two Punch (Blue) that play both.
Be Like Water (Blue)
Be Like Water (Blue)
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Zephyr Needle and Be Like Water (Blue) that play both.
Rushing River (Blue)
Rushing River (Blue)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Zephyr Needle and Rushing River (Blue) that play both.
Qi Unleashed (Red)
Qi Unleashed (Red)
Avg. played:  
1.481.479608483
6% of decksPercentage of decks that could play both Zephyr Needle and Qi Unleashed (Red) that play both.
Scar for a Scar (Red)
Scar for a Scar (Red)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Zephyr Needle and Scar for a Scar (Red) that play both.
Leg Tap (Red)
Leg Tap (Red)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Zephyr Needle and Leg Tap (Red) that play both.
One-Two Punch (Yellow)
One-Two Punch (Yellow)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Zephyr Needle and One-Two Punch (Yellow) that play both.
Lord of Wind
Lord of Wind
Avg. played:  
3.003.000000000
6% of decksPercentage of decks that could play both Zephyr Needle and Lord of Wind that play both.
Surging Strike (Yellow)
Surging Strike (Yellow)
Avg. played:  
3.003.000000000
5% of decksPercentage of decks that could play both Zephyr Needle and Surging Strike (Yellow) that play both.
Pouncing Qi (Red)
Pouncing Qi (Red)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Zephyr Needle and Pouncing Qi (Red) that play both.
Flex Claws (Blue)
Flex Claws (Blue)
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Zephyr Needle and Flex Claws (Blue) that play both.
Attack Reaction
Razor Reflex (Red)
Razor Reflex (Red)
Avg. played:  
2.002.000000000
27% of decksPercentage of decks that could play both Zephyr Needle and Razor Reflex (Red) that play both.
Ancestral Empowerment
Ancestral Empowerment
Avg. played:  
2.342.339666840
24% of decksPercentage of decks that could play both Zephyr Needle and Ancestral Empowerment that play both.
Concealed Blade
Concealed Blade
Avg. played:  
2.302.297862233
15% of decksPercentage of decks that could play both Zephyr Needle and Concealed Blade that play both.
Maul
Maul
Avg. played:  
2.442.436794582
9% of decksPercentage of decks that could play both Zephyr Needle and Maul that play both.
Knives Out
Knives Out
Avg. played:  
2.002.000000000
7% of decksPercentage of decks that could play both Zephyr Needle and Knives Out that play both.
Defense Reaction
Sink Below (Red)
Sink Below (Red)
Avg. played:  
2.272.267539443
21% of decksPercentage of decks that could play both Zephyr Needle and Sink Below (Red) that play both.
Flic Flak (Red)
Flic Flak (Red)
Avg. played:  
2.422.422809458
20% of decksPercentage of decks that could play both Zephyr Needle and Flic Flak (Red) that play both.
Flic Flak (Yellow)
Flic Flak (Yellow)
Avg. played:  
2.002.000000000
9% of decksPercentage of decks that could play both Zephyr Needle and Flic Flak (Yellow) that play both.
Flic Flak (Blue)
Flic Flak (Blue)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Zephyr Needle and Flic Flak (Blue) that play both.
Fate Foreseen
Fate Foreseen
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Zephyr Needle and Fate Foreseen that play both.
That All You Got?
That All You Got?
Avg. played:  
2.002.000000000
5% of decksPercentage of decks that could play both Zephyr Needle and That All You Got? that play both.
Block
Tiger Eye Reflex (Yellow)
Tiger Eye Reflex (Yellow)
Avg. played:  
2.002.000000000
6% of decksPercentage of decks that could play both Zephyr Needle and Tiger Eye Reflex (Yellow) that play both.
Instant
Rising Sun, Setting Moon
Rising Sun, Setting Moon
Avg. played:  
1.001.000000000
84% of decksPercentage of decks that could play both Zephyr Needle and Rising Sun, Setting Moon that play both.
Homage to Ancestors
Homage to Ancestors
Avg. played:  
1.001.000000000
84% of decksPercentage of decks that could play both Zephyr Needle and Homage to Ancestors that play both.
Preserve Tradition
Preserve Tradition
Avg. played:  
1.001.000000000
83% of decksPercentage of decks that could play both Zephyr Needle and Preserve Tradition that play both.
The Grain that Tips the Scale
The Grain that Tips the Scale
Avg. played:  
1.001.000000000
83% of decksPercentage of decks that could play both Zephyr Needle and The Grain that Tips the Scale that play both.
Stir the Pot
Stir the Pot
Avg. played:  
1.001.000000000
83% of decksPercentage of decks that could play both Zephyr Needle and Stir the Pot that play both.
Path Well Traveled
Path Well Traveled
Avg. played:  
1.001.000000000
82% of decksPercentage of decks that could play both Zephyr Needle and Path Well Traveled that play both.
Pass Over
Pass Over
Avg. played:  
1.001.000000000
82% of decksPercentage of decks that could play both Zephyr Needle and Pass Over that play both.
Sacred Art: Jade Tiger Domain
Sacred Art: Jade Tiger Domain
Avg. played:  
1.001.000000000
79% of decksPercentage of decks that could play both Zephyr Needle and Sacred Art: Jade Tiger Domain that play both.
A Drop in the Ocean
A Drop in the Ocean
Avg. played:  
1.001.000000000
70% of decksPercentage of decks that could play both Zephyr Needle and A Drop in the Ocean that play both.
Art of War
Art of War
Avg. played:  
2.622.615646941
29% of decksPercentage of decks that could play both Zephyr Needle and Art of War that play both.
Orihon of Mystic Tenets
Orihon of Mystic Tenets
Avg. played:  
1.001.000000000
28% of decksPercentage of decks that could play both Zephyr Needle and Orihon of Mystic Tenets that play both.
Sigil of Solace (Red)
Sigil of Solace (Red)
Avg. played:  
2.002.000000000
11% of decksPercentage of decks that could play both Zephyr Needle and Sigil of Solace (Red) that play both.
Oasis Respite (Red)
Oasis Respite (Red)
Avg. played:  
2.002.000000000
10% of decksPercentage of decks that could play both Zephyr Needle and Oasis Respite (Red) that play both.
Snag
Snag
Avg. played:  
3.003.000000000
9% of decksPercentage of decks that could play both Zephyr Needle and Snag that play both.
Arcane Polarity (Red)
Arcane Polarity (Red)
Avg. played:  
2.002.000000000
8% of decksPercentage of decks that could play both Zephyr Needle and Arcane Polarity (Red) that play both.